Postado Fevereiro 4, 2015 10 anos Ajuda! O player, perde totalmente o life e nao morre, e é automaticamente teletransportado para o temple, sem perder nada. como resolver isso? (com aol, ou sem aol, nao perde nada)
Postado Fevereiro 4, 2015 10 anos Poste seu arquivo creaturescripts.xml. Se quiser sua dúvida tirada, mande PM com os links, e não com a dúvida (outros podem ter a mesma dúvida, e o fórum serve para ser usado). Tópicos: [FAQ] BBCODE [LIB] Constant [RME] Administrando bordas. [TALK] Broadcast Editável. [TALK] Sugest. [TALK] Checkpoint. [MOVE] Pântano pegajoso. [ACTION] Piggy Bank. (Cassino). [GLOBAL] Uptime Ad. [C0DE] Consertando 'Invalid Password' [PROGRAM] Quest Maker
Postado Fevereiro 4, 2015 10 anos Autor <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="channelrequest" name="Ban_Type" event="script" value="ban/type.lua"/> <event type="channelrequest" name="Ban_Action" event="script" value="ban/action.lua"/> <event type="textedit" name="Ban_Finish" event="script" value="ban/finish.lua"/> <event type="channeljoin" name="GuildEvents" event="script" value="guild.lua"/> <event type="mailreceive" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="ReportBug" script="reportbug.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="extendedopcode" name="ExtendedOpcode" event="script" value="extendedopcode.lua"/> <event type="kill" name="AZKILL" script="yala/azkill.lua"/> <event type="kill" name="INQKill" event="script" value="inq/kill.lua"/> <event type="kill" name="DISKILL" event="script" value="yala/diseased.lua"/> <event type="kill" name="QUARAKILL" event="script" value="yala/quaras.lua"/> <event type="kill" name="KILLMORIK" event="script" value="yala/morik.lua"/> <!-- Inquisition Full Quest --> <event type="kill" name="inquisitionPortals" script="Inquisition.lua"/> <!-- Custom Scripts--> <event type="preparedeath" name="onPrepareDeath" script="playerdeath.lua"/> <event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/> <!-- Quests--> <event type="logout" name="demonOakLogout" event="script" value="doq/demonOakLogout.lua"/> <event type="death" name="demonOakDeath" event="script" value="doq/demonOakDeath.lua"/> <event type="attack" name="demonOakAttack" event="script" value="doq/demonOakAttack.lua"/> <event type="kill" name="svargrond_arena" event="script" value="arena_kill.lua"/> <event type="death" name="PythiusTheRotten" event="script" value="PythiusTheRotten.lua"/> </creaturescripts>
Postado Fevereiro 4, 2015 10 anos tenta assim <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" event="script" value="login.lua"/> <event type="channelrequest" name="Ban_Type" event="script" value="ban/type.lua"/> <event type="channelrequest" name="Ban_Action" event="script" value="ban/action.lua"/> <event type="textedit" name="Ban_Finish" event="script" value="ban/finish.lua"/> <event type="channeljoin" name="GuildEvents" event="script" value="guild.lua"/> <event type="mailreceive" name="Mail" event="script" value="mail.lua"/> <event type="reportbug" name="ReportBug" script="reportbug.lua"/> <event type="login" name="FirstItems" event="script" value="firstitems.lua"/> <event type="advance" name="AdvanceSave" event="script" value="advancesave.lua"/> <event type="think" name="Idle" event="script" value="idle.lua"/> <event type="think" name="SkullCheck" event="script" value="skullcheck.lua"/> <event type="extendedopcode" name="ExtendedOpcode" event="script" value="extendedopcode.lua"/> <event type="kill" name="AZKILL" script="yala/azkill.lua"/> <event type="kill" name="INQKill" event="script" value="inq/kill.lua"/> <event type="kill" name="DISKILL" event="script" value="yala/diseased.lua"/> <event type="kill" name="QUARAKILL" event="script" value="yala/quaras.lua"/> <event type="kill" name="KILLMORIK" event="script" value="yala/morik.lua"/> <!-- Inquisition Full Quest --> <event type="kill" name="inquisitionPortals" script="Inquisition.lua"/> <!-- Custom Scripts--> <event type="kill" name="KillingInTheNameOf" event="script" value="killinginthenameof.lua"/> <!-- Quests--> <event type="logout" name="demonOakLogout" event="script" value="doq/demonOakLogout.lua"/> <event type="death" name="demonOakDeath" event="script" value="doq/demonOakDeath.lua"/> <event type="attack" name="demonOakAttack" event="script" value="doq/demonOakAttack.lua"/> <event type="kill" name="svargrond_arena" event="script" value="arena_kill.lua"/> <event type="death" name="PythiusTheRotten" event="script" value="PythiusTheRotten.lua"/> </creaturescripts> I like
Postado Fevereiro 4, 2015 10 anos Poste o seu: playerdeath.lua Se quiser sua dúvida tirada, mande PM com os links, e não com a dúvida (outros podem ter a mesma dúvida, e o fórum serve para ser usado). Tópicos: [FAQ] BBCODE [LIB] Constant [RME] Administrando bordas. [TALK] Broadcast Editável. [TALK] Sugest. [TALK] Checkpoint. [MOVE] Pântano pegajoso. [ACTION] Piggy Bank. (Cassino). [GLOBAL] Uptime Ad. [C0DE] Consertando 'Invalid Password' [PROGRAM] Quest Maker
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