Postado Maio 31, 2015 9 anos Queria Colocar Tempo No Meu Npc Para Ele Dar Level Ao Player De 5 Em 5 Minutos Alguem Pode Me Ajudar Olha Vou Deixa o Script Do Npc Ae local focus = 0 local talk_start = 0 local target = 0 local days = 0 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end
Postado Maio 31, 2015 9 anos Teste ai local focus = 0 local talk_start = 0 local target = 0 local days = 0 local limitedeuso = 49002 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (getPlayerStorageValue(cid, limitedeuso) - os.time() <= 0) then setPlayerStorageValue(cid, limitedeuso, os.time() + 600) else doPlayerSendTextMessage(cid, 22, "Espere " ..(getPlayerStorageValue(cid, limitedeuso) - os.time()).. " segundos para usar o comando novamente.") end if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end alterando os segundos ali > local limitedeuso = 49002
Postado Maio 31, 2015 9 anos Autor Teste ai local focus = 0 local talk_start = 0 local target = 0 local days = 0 local limitedeuso = 49002 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (getPlayerStorageValue(cid, limitedeuso) - os.time() <= 0) then setPlayerStorageValue(cid, limitedeuso, os.time() + 600) else doPlayerSendTextMessage(cid, 22, "Espere " ..(getPlayerStorageValue(cid, limitedeuso) - os.time()).. " segundos para usar o comando novamente.") end if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end alterando os segundos ali > local limitedeuso = 49002 olha funciono nao aki so aparece em verde o tempo que tem que esperar mais quando eu volto no npc ele ainda permite que eu consiga falar desbug
Postado Maio 31, 2015 9 anos olha funciono nao aki so aparece em verde o tempo que tem que esperar mais quando eu volto no npc ele ainda permite que eu consiga falar desbug Esqueci de setar uma storage local focus = 0 local talk_start = 0 local target = 0 local days = 0 storage = 19400 -- storage em que será salvo o tempo tempo = 5 -- em minutos function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if getPlayerStorageValue(cid, config.storage) - os.time() <= 0 then setPlayerStorageValue(cid, config.storage, os.time() + (config.tempo*1)) else doPlayerSendCancel(cid, "You have to wait " ..(getPlayerStorageValue(cid, config.storage) - os.time()).. " seconds until you can broadcast again.") return true end if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end Editado Maio 31, 2015 9 anos por TopllDanStar (veja o histórico de edições)
Postado Maio 31, 2015 9 anos Autor Esqueci de setar uma storage local focus = 0 local talk_start = 0 local target = 0 local days = 0 storage = 19400 -- storage em que será salvo o tempo tempo = 5 -- em minutos function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if getPlayerStorageValue(cid, config.storage) - os.time() <= 0 then setPlayerStorageValue(cid, config.storage, os.time() + (config.tempo*1)) else doPlayerSendCancel(cid, "You have to wait " ..(getPlayerStorageValue(cid, config.storage) - os.time()).. " seconds until you can broadcast again.") return true end if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end olha agr quando eu vou falar HI ele nem responde ele fica mudo qualquer coisa desbug hi ele nao ta respondendo mais
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