Postado Maio 31, 2015 10 anos Autor local focus = 0 local talk_start = 0 local target = 0 local days = 0 local tempo = 10 -- em segundos local strg = 12980 -- Storage onde salvará o tempo (Não Mexa) function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 if not exhaustion.check(cid, strg) then exhaustion.set(cid, strg, tempo) else doPlayerSendCancel(cid, "Voce precisa aguardar "..exhaustion.get(cid, strg).." segundos para usar novamente.") end elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end olha tem certeza que ta certo cara o meu e um dbo 8.0 ainda deu certo nao ele permite de o cara falar hi desbug toda hora ainda Editado Maio 31, 2015 10 anos por anthonyx22 (veja o histórico de edições)
Postado Maio 31, 2015 10 anos Meu olho quase fechando huehue local focus = 0 local talk_start = 0 local target = 0 local days = 0 local waittime = 300 -- (300 seconds) local storage = 5560 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 if exhaustion.get(cid, storage) == FALSE then exhaustion.set(cid, storage, waittime) doSendMagicEffect(getPlayerPosition(cid), 180) else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "You must wait another " .. exhaustion.get(cid, storage) .. " seconds.") end return true end elseif talk_state == 1 then if msgcontains(msg, 'yes') then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end dar algum erro na distro? Editado Maio 31, 2015 10 anos por TopllDanStar (veja o histórico de edições)
Postado Maio 31, 2015 10 anos Autor Meu olho quase fechando huehue local focus = 0 local talk_start = 0 local target = 0 local days = 0 local waittime = 300 -- (300 seconds) local storage = 5560 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 if exhaustion.get(cid, storage) == FALSE then exhaustion.set(cid, storage, waittime) doSendMagicEffect(getPlayerPosition(cid), 180) else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "You must wait another " .. exhaustion.get(cid, storage) .. " seconds.") end return true end elseif talk_state == 1 then if msgcontains(msg, 'yes') then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end dar algum erro na distro? nao funciono e da um erro sim erro: data/npc/desbug.lua:67:attempt to index global 'exhaustion' <nil value>
Postado Maio 31, 2015 10 anos nao funciono e da um erro sim erro: data/npc/desbug.lua:67:attempt to index global 'exhaustion' <nil value> Se tivesse com um servidor aqui já tinha resolvido local focus = 0 local talk_start = 0 local target = 0 local days = 0 local time = 60 --Em minutos. local storage = 91838 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then elseif getPlayerStorageValue(cid, storage) < os.time() then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) setPlayerStorageValue(cid, storage, os.time() + time * 60) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end
Postado Maio 31, 2015 10 anos Autor Se tivesse com um servidor aqui já tinha resolvido local focus = 0 local talk_start = 0 local target = 0 local days = 0 local time = 60 --Em minutos. local storage = 91838 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then elseif getPlayerStorageValue(cid, storage) < os.time() then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) setPlayerStorageValue(cid, storage, os.time() + time * 60) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end Se tivesse com um servidor aqui já tinha resolvido local focus = 0 local talk_start = 0 local target = 0 local days = 0 local time = 60 --Em minutos. local storage = 91838 function onThingMove(creature, thing, oldpos, oldstackpos) end function onCreatureAppear(creature) end function onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 end end function onCreatureTurn(creature) end function msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)')) end function onCreatureSay(cid, type, msg) msg = string.lower(msg) if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then selfSay('Hello ' .. getCreatureName(cid) .. '! Oi eu lhe dou 1 nivel por 10 Gold') focus = cid talk_start = os.clock() elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then selfSay('Sorry, ' .. getCreatureName(cid) .. '! I talk to you in a minute.') elseif focus == cid then talk_start = os.clock() if msgcontains(msg, 'promotion') or msgcontains(msg, 'promote') then if getPlayerVocation(cid) > 4 then selfSay('Sorry, you are already promoted.') talk_state = 0 elseif not isPremium(cid) then selfSay('Sorry, you must be premium to buy promotion.') talk_state = 0 else selfSay('Do you want to buy promotion for 20k?') talk_state = 1 end elseif msgcontains(msg, 'desbug') or msgcontains(msg, 'desbugar') then selfSay('Quer Desbugar por 10 Gold?') talk_state = 2 elseif talk_state == 1 then if msgcontains(msg, 'yes') then elseif getPlayerStorageValue(cid, storage) < os.time() then if pay(cid,200000000) then doPlayerSetVocation(cid, getPlayerVocation(cid)+4) setPlayerStorageValue(cid, storage, os.time() + time * 60) selfSay('You are now promoted!') else selfSay('Sorry, you do not have enough money.') end end talk_state = 0 elseif talk_state == 2 then if msgcontains(msg, 'yes') then if doPlayerRemoveItem(cid,2160,10) == 0 then selfSay('Voce Nao Tem Golds Suficiente.') else selfSay('Voce Foi Desbugado.') addLevel(cid, 1) end end talk_state = 0 elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then selfSay('Good bye, ' .. getCreatureName(cid) .. '!') focus = 0 talk_start = 0 end end end function onThink() doNpcSetCreatureFocus(focus) if (os.clock() - talk_start) > 45 then if focus > 0 then selfSay('Next Please...') end focus = 0 end if focus ~= 0 then if getDistanceToCreature(focus) > 5 then selfSay('Good bye then.') focus = 0 end end end saio o erro mais ainda continua sem limite de tempo vei arruma um servidor ai so pra test msm pega qual quer um mano ai se faz tudo direito taligado
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