Postado Julho 21, 2015 9 anos Gente eu adicionei um novo pokemon no meu server, o Big Magikarp mas quando eu vou dar Look no Corpse dele não apareçe nada e gera erro no console, veja o erro: [Error - CreatureScript Interface] data/creaturescripts/scripts/look.lua:onLook Description: data/creaturescripts/scripts/look.lua:54: attempt to concatenate a nil value stack traceback: data/creaturescripts/scripts/look.lua:54: in function <data/creaturescripts/scripts/look.lua:1> Aqui está o arquivo citado no erro, o look.lua function onLook(cid, thing, position, lookDistance) local str = "" if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) then local owner = getItemAttribute(thing.uid, "firstpoke") local pokename = getItemAttribute(thing.uid, "poke") local item = getItemInfo(thing.itemid) str = "You see "..item.article.." "..item.name..".\n" str = str.."It contains "..getArticle(pokename).." "..pokename.." [level "..getItemAttribute(thing.uid, "level").."].\n" if owner and owner ~= getCreatureName(cid) then str = str.."It belongs to "..owner..".\nIt is a unique item." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end local boost = getItemAttribute(thing.uid, "boost") or 0 local boostshow = "" if boost > 0 then str = str.."Boost level: +"..boost..".\n" end if getItemAttribute(thing.uid, "nick") then str = str.."It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n" end if getItemAttribute(thing.uid, "gender") == SEX_MALE then str = str.."It is male." elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end str = str.."\n--- Status ---" str = str.."\nOffense: "..math.floor(getItemAttribute(thing.uid, "offense")).." Defense: "..math.floor(getItemAttribute(thing.uid, "defense")).."\n" str = str.."Agility: "..math.floor(getItemAttribute(thing.uid, "speed")).." Sp. Attack: "..math.floor(getItemAttribute(thing.uid, "specialattack")).."\n" str = str.."Vitality: "..math.floor(getItemAttribute(thing.uid, "vitality")).."" doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then str = "You see a "..string.lower(iname.name).." ["..getItemAttribute(thing.uid, "level").."].\n" if getItemAttribute(thing.uid, "gender") == SEX_MALE then str = str.."It is male." elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false else return true end end local npcname = getCreatureName(thing.uid) local l = string.len(npcname) if not isPlayer(thing.uid) and not isMonster(thing.uid) then --string.sub(npcname, l - 1, l) == " " then local article = getPlayerStorageValue(thing.uid, 9891) == 1 and "He is" or "She is" local nname = string.sub(npcname, 1, l - 2) if nname == getCreatureName(cid) then nname = "yourself" article = "You are" end str = "You see "..nname..". "..article.." a pokemon trainer." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end if not isMonster(thing.uid) then return true end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then local str = "You see a wild "..string.lower(getCreatureName(thing.uid)).." [level "..getPokemonLevel(thing.uid).."].\n" if getPokemonGender(thing.uid) == SEX_MALE then str = str.."It is male." elseif getPokemonGender(thing.uid) == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 local boostshow = " + "..boostlevel.."]" if showBoostSeparated then boostshow = "] [+"..boostlevel.."]" end local levelinfo = "["..getPokemonLevel(thing.uid)..""..boostshow.."" if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid local nexp = getItemAttribute(myball, "nextlevelexp") local string = "You see your "..string.lower(getCreatureName(thing.uid)).." "..levelinfo.."." string = string.."\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid).."." string = string.."\n"..getPokemonHappinessDescription(thing.uid) if getItemAttribute(myball, "level") <= 999999999 then string = string.."\nExperience needed to level up: "..nexp.."." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid)).." "..levelinfo..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".") end return false end return true end Nota: O meu server tem Level System! OBRIGADO POR ME AJUDAR! REP+ PARA TODOS QUE TENTAREM! Editado Julho 21, 2015 9 anos por TsplayerT (veja o histórico de edições) Meus Contatos! Minhas Funções: Skype: TsplayerT Facebook: TakaFukushii YouTube: ADoseDupla Twitter: @_Splayer_ Mapper:▓▓▓▓▓▓▓▓▓▓ 97% Programmer:▓▓▓▓▓▒▒▒▒▒ 45% Scripter:▓▓▓▓▓▓▓▓▓▒ 83% Spriter:▓▓▓▓▓▓▒▒▒▒ 57% Gamemaster:▓▓▓▓▓▓▓▓▓▓ 99% Ot Creator:▓▓▓▓▓▓▓▒▒▒71% Ot Client Maker:▓▓▓▓▓▓▓▒▒▒74%
Postado Julho 21, 2015 9 anos Solução Tenta: function onLook(cid, thing, position, lookDistance) local str = "" if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) then local owner = getItemAttribute(thing.uid, "firstpoke") local pokename = getItemAttribute(thing.uid, "poke") local item = getItemInfo(thing.itemid) str = "You see "..item.article.." "..item.name..".\n" str = str.."It contains "..getArticle(pokename).." "..pokename.." [level "..getItemAttribute(thing.uid, "level").."].\n" if owner and owner ~= getCreatureName(cid) then str = str.."It belongs to "..owner..".\nIt is a unique item." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end local boost = getItemAttribute(thing.uid, "boost") or 0 local boostshow = "" if boost > 0 then str = str.."Boost level: +"..boost..".\n" end if getItemAttribute(thing.uid, "nick") then str = str.."It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n" end if getItemAttribute(thing.uid, "gender") == SEX_MALE then str = str.."It is male." elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end str = str.."\n--- Status ---" str = str.."\nOffense: "..math.floor(getItemAttribute(thing.uid, "offense")).." Defense: "..math.floor(getItemAttribute(thing.uid, "defense")).."\n" str = str.."Agility: "..math.floor(getItemAttribute(thing.uid, "speed")).." Sp. Attack: "..math.floor(getItemAttribute(thing.uid, "specialattack")).."\n" str = str.."Vitality: "..math.floor(getItemAttribute(thing.uid, "vitality")).."" doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then str = "You see a "..string.lower(iname.name)..".\n" if getItemAttribute(thing.uid, "gender") == SEX_MALE then str = str.."It is male." elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false else return true end end local npcname = getCreatureName(thing.uid) local l = string.len(npcname) if not isPlayer(thing.uid) and not isMonster(thing.uid) then --string.sub(npcname, l - 1, l) == " " then local article = getPlayerStorageValue(thing.uid, 9891) == 1 and "He is" or "She is" local nname = string.sub(npcname, 1, l - 2) if nname == getCreatureName(cid) then nname = "yourself" article = "You are" end str = "You see "..nname..". "..article.." a pokemon trainer." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end if not isMonster(thing.uid) then return true end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then local str = "You see a wild "..string.lower(getCreatureName(thing.uid)).." [level "..getPokemonLevel(thing.uid).."].\n" if getPokemonGender(thing.uid) == SEX_MALE then str = str.."It is male." elseif getPokemonGender(thing.uid) == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 local boostshow = " + "..boostlevel.."]" if showBoostSeparated then boostshow = "] [+"..boostlevel.."]" end local levelinfo = "["..getPokemonLevel(thing.uid)..""..boostshow.."" if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid local nexp = getItemAttribute(myball, "nextlevelexp") local string = "You see your "..string.lower(getCreatureName(thing.uid)).." "..levelinfo.."." string = string.."\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid).."." string = string.."\n"..getPokemonHappinessDescription(thing.uid) if getItemAttribute(myball, "level") <= 999999999 then string = string.."\nExperience needed to level up: "..nexp.."." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid)).." "..levelinfo..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".") end return false end return true end Editado Julho 21, 2015 9 anos por Deadpool (veja o histórico de edições) Se te ajudei, deixe seu curti, clique em melhor resposta, para que eu possa ajudar sempre. Trabalhos (C++): Cor das mensagens nos channels Ajusta/Mudar cor das mensagens de Loot Liberação dos novos Remakes da PokeXGames. NPC "Guild Master" que cria, deleta, invita, kicka players da guild. At Soon, LIKE ON FACEBOOK. Clik on Imgs
Postado Julho 22, 2015 9 anos Autor Tenta: function onLook(cid, thing, position, lookDistance) local str = "" if not isCreature(thing.uid) then local iname = getItemInfo(thing.itemid) if isPokeball(thing.itemid) then local owner = getItemAttribute(thing.uid, "firstpoke") local pokename = getItemAttribute(thing.uid, "poke") local item = getItemInfo(thing.itemid) str = "You see "..item.article.." "..item.name..".\n" str = str.."It contains "..getArticle(pokename).." "..pokename.." [level "..getItemAttribute(thing.uid, "level").."].\n" if owner and owner ~= getCreatureName(cid) then str = str.."It belongs to "..owner..".\nIt is a unique item." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end local boost = getItemAttribute(thing.uid, "boost") or 0 local boostshow = "" if boost > 0 then str = str.."Boost level: +"..boost..".\n" end if getItemAttribute(thing.uid, "nick") then str = str.."It's nickname is: "..getItemAttribute(thing.uid, "nick")..".\n" end if getItemAttribute(thing.uid, "gender") == SEX_MALE then str = str.."It is male." elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end str = str.."\n--- Status ---" str = str.."\nOffense: "..math.floor(getItemAttribute(thing.uid, "offense")).." Defense: "..math.floor(getItemAttribute(thing.uid, "defense")).."\n" str = str.."Agility: "..math.floor(getItemAttribute(thing.uid, "speed")).." Sp. Attack: "..math.floor(getItemAttribute(thing.uid, "specialattack")).."\n" str = str.."Vitality: "..math.floor(getItemAttribute(thing.uid, "vitality")).."" doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false elseif string.find(iname.name, "fainted") or string.find(iname.name, "defeated") then str = "You see a "..string.lower(iname.name)..".\n" if getItemAttribute(thing.uid, "gender") == SEX_MALE then str = str.."It is male." elseif getItemAttribute(thing.uid, "gender") == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false else return true end end local npcname = getCreatureName(thing.uid) local l = string.len(npcname) if not isPlayer(thing.uid) and not isMonster(thing.uid) then --string.sub(npcname, l - 1, l) == " " then local article = getPlayerStorageValue(thing.uid, 9891) == 1 and "He is" or "She is" local nname = string.sub(npcname, 1, l - 2) if nname == getCreatureName(cid) then nname = "yourself" article = "You are" end str = "You see "..nname..". "..article.." a pokemon trainer." doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false end if not isMonster(thing.uid) then return true end if getCreatureName(thing.uid) == "Evolution" then return false end if not isSummon(thing.uid) then local str = "You see a wild "..string.lower(getCreatureName(thing.uid)).." [level "..getPokemonLevel(thing.uid).."].\n" if getPokemonGender(thing.uid) == SEX_MALE then str = str.."It is male." elseif getPokemonGender(thing.uid) == SEX_FEMALE then str = str.."It is female." else str = str.."It is genderless." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, str) return false elseif isSummon(thing.uid) and not isPlayer(thing.uid) then local boostlevel = getItemAttribute(getPlayerSlotItem(getCreatureMaster(thing.uid), 8).uid, "boost") or 0 local boostshow = " + "..boostlevel.."]" if showBoostSeparated then boostshow = "] [+"..boostlevel.."]" end local levelinfo = "["..getPokemonLevel(thing.uid)..""..boostshow.."" if getCreatureMaster(thing.uid) == cid then local myball = getPlayerSlotItem(cid, 8).uid local nexp = getItemAttribute(myball, "nextlevelexp") local string = "You see your "..string.lower(getCreatureName(thing.uid)).." "..levelinfo.."." string = string.."\nHit points: "..getCreatureHealth(thing.uid).."/"..getCreatureMaxHealth(thing.uid).."." string = string.."\n"..getPokemonHappinessDescription(thing.uid) if getItemAttribute(myball, "level") <= 999999999 then string = string.."\nExperience needed to level up: "..nexp.."." end doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, string) else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You see a "..string.lower(getCreatureName(thing.uid)).." "..levelinfo..".\nIt belongs to "..getCreatureName(getCreatureMaster(thing.uid))..".") end return false end return true end Funcionou Perfeito, mas ele demora um pouco, tipo eu mato o pokemon ( server congela/para)e depois de alguns segundos volta ai apareçe o corpo no lugar do pokemon. Apareçe muitos erros iguais, olhe: [Error - CreatureScript Interface] data/creaturescripts/scripts/pokeexp.lua:onDeath Description: (luaGetItemAttribute) Item not found Meus Contatos! Minhas Funções: Skype: TsplayerT Facebook: TakaFukushii YouTube: ADoseDupla Twitter: @_Splayer_ Mapper:▓▓▓▓▓▓▓▓▓▓ 97% Programmer:▓▓▓▓▓▒▒▒▒▒ 45% Scripter:▓▓▓▓▓▓▓▓▓▒ 83% Spriter:▓▓▓▓▓▓▒▒▒▒ 57% Gamemaster:▓▓▓▓▓▓▓▓▓▓ 99% Ot Creator:▓▓▓▓▓▓▓▒▒▒71% Ot Client Maker:▓▓▓▓▓▓▓▒▒▒74%
Postado Julho 22, 2015 9 anos Você adicionou no serve o ITEM(corpse)? pq parece que você não configurou certo.. kkk Alias, me contate no facebook, pra gente conversa! Se te ajudei, deixe seu curti, clique em melhor resposta, para que eu possa ajudar sempre. Trabalhos (C++): Cor das mensagens nos channels Ajusta/Mudar cor das mensagens de Loot Liberação dos novos Remakes da PokeXGames. NPC "Guild Master" que cria, deleta, invita, kicka players da guild. At Soon, LIKE ON FACEBOOK. Clik on Imgs
Postado Julho 22, 2015 9 anos Autor Você adicionou no serve o ITEM(corpse)? pq parece que você não configurou certo.. kkk Alias, me contate no facebook, pra gente conversa! Eu adicionei no Items.xml e agora o Look está funcionando mas demora para apareçer o corpse. Ok Adicionando! Meus Contatos! Minhas Funções: Skype: TsplayerT Facebook: TakaFukushii YouTube: ADoseDupla Twitter: @_Splayer_ Mapper:▓▓▓▓▓▓▓▓▓▓ 97% Programmer:▓▓▓▓▓▒▒▒▒▒ 45% Scripter:▓▓▓▓▓▓▓▓▓▒ 83% Spriter:▓▓▓▓▓▓▒▒▒▒ 57% Gamemaster:▓▓▓▓▓▓▓▓▓▓ 99% Ot Creator:▓▓▓▓▓▓▓▒▒▒71% Ot Client Maker:▓▓▓▓▓▓▓▒▒▒74%
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