Postado Março 28, 2016 9 anos depois do quest.cpp aparece esse erro \boost\boost/bind/bind.hpp(447): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list4<A1,A2,A3,A4>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list4<A1,A2,A3,A4>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> ..\protocolgame.cpp(1486) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1>C:\boost\boost/bind/bind.hpp(660): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list7<A1,A2,A3,A4,A5,A6,A7>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> A6=boost::_bi::value<bool>, 1> A7=boost::_bi::value<bool>, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list7<A1,A2,A3,A4,A5,A6,A7>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> A6=boost::_bi::value<bool>, 1> A7=boost::_bi::value<bool>, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1> ..\protocolgame.cpp(1496) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1>C:\boost\boost/bind/bind.hpp(515): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list5<A1,A2,A3,A4,A5>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list5<A1,A2,A3,A4,A5>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> ..\protocolgame.cpp(1504) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>>
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