Postado Maio 23, 2016 9 anos Ta Dando Esse Error Shop: <globalevent name="shop" interval="1000" script="shop.lua" /> Citar local SHOP_MSG_TYPE = MESSAGE_EVENT_ORANGE local SQL_interval = 30 function onThink(interval, lastExecution) local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';") if(result_plr:getID() ~= -1) then while(true) do local id = tonumber(result_plr:getDataInt("id")) local action = tostring(result_plr:getDataString("action")) local delete = tonumber(result_plr:getDataInt("delete_it")) local cid = getCreatureByName(tostring(result_plr:getDataString("name"))) if isPlayer(cid) then local itemtogive_id = tonumber(result_plr:getDataInt("param1")) local itemtogive_count = tonumber(result_plr:getDataInt("param2")) local container_id = tonumber(result_plr:getDataInt("param3")) local container_count = tonumber(result_plr:getDataInt("param4")) local add_item_type = tostring(result_plr:getDataString("param5")) local add_item_name = tostring(result_plr:getDataString("param6")) local received_item = 0 local full_weight = 0 if add_item_type == 'container' then container_weight = getItemWeightById(container_id, 1) if isItemRune(itemtogive_id) == TRUE then items_weight = container_count * getItemWeightById(itemtogive_id, 1) else items_weight = container_count * getItemWeightById(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeightById(itemtogive_id, itemtogive_count) if isItemRune(itemtogive_id) == TRUE then full_weight = getItemWeightById(itemtogive_id, 1) else full_weight = getItemWeightById(itemtogive_id, itemtogive_count) end end local free_cap = getPlayerFreeCap(cid) if full_weight <= free_cap then if add_item_type == 'container' then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while iter ~= container_count do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) doItemSetAttribute(new_item, "description", "Este item foi comprado pelo shop e entregue para o jogador ".. getPlayerName(cid) .."!") doItemSetAttribute(new_item, "aid", getPlayerGUID(cid)+10000) received_item = doPlayerAddItemEx(cid, new_item) end if received_item == RETURNVALUE_NOERROR then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.') db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.') end end if not(result_plr:next()) then break end end result_plr:free() end return true end
Postado Maio 23, 2016 9 anos Solução Lógico que não vai entregar, ta usando Sistema de Gesior em Modern AAC! :x Essa Script do absolute foi feito pra Gesior, evidente que não vai funcionar em Modern! Usa esse, não tem anti-clone mais vai servi: Mostrar conteúdo oculto function onThink(interval, lastExecution, thinkInterval) local result = db.getResult("SELECT * FROM shop_history WHERE `processed` = 0;") if(result:getID() ~= -1) then while(true) do cid = getCreatureByName(tostring(result:getDataString("player"))) product = tonumber(result:getDataInt("product")) idTransaction = tonumber(result:getDataInt("id")) itemr = db.getResult("SELECT * FROM shop_offer WHERE `id` = "..product..";") if isPlayer(cid) then local id = tonumber(itemr:getDataInt("item")) local tid = tonumber(result:getDataInt("id")) local count = tonumber(itemr:getDataInt("count")) local tipe = tonumber(itemr:getDataInt("type")) local productn = tostring(itemr:getDataString("name")) if isInArray({5,8},tipe) then if getPlayerFreeCap(cid) >= getItemWeightById(id, count) then --if isContainer(getPlayerSlotItem(cid, 3).uid) then received = doPlayerGiveItemSHOP(cid, id, count, 0, idTransaction) --received = doAddContainerItem(getPlayerSlotItem(cid, 3).uid, id,count) if received == true then doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from our shop system") db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";") else doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space on container to receive >> "..productn.." <<") end --else --doPlayerSendTextMessage(cid,19, "Sorry, you don't have a container to receive >> "..productn.." <<") --end else doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)") end elseif isInArray({6,7},tipe) then if tipe == 6 then bcap = 8 bid = 1987 elseif tipe == 7 then bcap = 20 bid = 1988 end if isItemRune(id) then count = 1 end if getPlayerFreeCap(cid) >= (getItemWeightById(1987, 1) + getItemWeightById(id,count * bcap)) then --local bag = doCreateItemEx(bid, 1) --for i = 1,bcap do --doAddContainerItem(bag, id, count) --end received = doPlayerGiveItemContainer(cid, 1988, id, count, 0) --received = doPlayerAddItemEx(getPlayerSlotItem(cid, 3).uid, bag) if received == true then doPlayerSendTextMessage(cid,19, "You have received >> "..productn.." << from our shop system") db.executeQuery("UPDATE `shop_history` SET `processed`='1' WHERE id = " .. tid .. ";") else doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough space to receive >> "..productn.." <<") end else doPlayerSendTextMessage(cid,19, "Sorry, you don't have enough capacity to receive >> "..productn.." << (You need: "..getItemWeightById(id, count).." Capacity)") end end end itemr:free() if not(result:next()) then break end end result:free() end return true end
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