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ALGUEM PODERIA ME AJUDAR A MUDAR A COR DAS POTIONS ?

EU JA TENTEI MUDAR VENDO ALGUNS TUTO AQ NO TK, MAS SEMPRE QUANDO MUDO A COR, NA HORA DE USAR A POTION DA DBUG. NAO..NAO DA ERRO DA DISTRO, SOMENTE DEBUG.

ALGUEM PODE ME AJUDAR ?

 

Script:

 

local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 

 
config.removeOnUse = getBooleanFromString(config.removeOnUse) 
config.usableOnTarget = getBooleanFromString(config.usableOnTarget) 
config.splashable = getBooleanFromString(config.splashable) 
config.realAnimation = getBooleanFromString(config.realAnimation) 
 
local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {100, 210}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 1, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {500, 710}, level = 1, vocations = {4, 8}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {1980, 1980}, level = 1, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {200, 350}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {110, 210}, level = 1, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {1700, 1700}, level = 1, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {1380, 1380}, mana = {450, 450}, level = 1, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion 

 
local exhaust = createConditionObject(CONDITION_EXHAUST) 
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100)) 
 
function onUse(cid, item, fromPosition, itemEx, toPosition) 
        local potion = POTIONS[item.itemid] 
        if(not potion) then 
                return false 
        end 
        if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then 
                if(not config.splashable) then 
                        return false 
                end 
                if(toPosition.x == CONTAINER_POSITION) then 
                        toPosition = getThingPos(item.uid) 
                end 
                doDecayItem(doCreateItem(2016, potion.splash, toPosition)) 
                doTransformItem(item.uid, potion.empty) 
                return TRUE 
        end 
        if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then 
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED) 
                return TRUE 
        end 
        if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and 
                not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) 
        then 
                doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1) 
                return TRUE 
        end 
        local health = potion.health 
        if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then 
                return false 
        end 
        local mana = potion.mana 
        if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then 
                return false 
        end 
        doSendMagicEffect(getCreaturePosition(cid),7)
        doSendMagicEffect(getCreaturePosition(cid),8) 
        if(not realAnimation) then 
                doCreatureSay(itemEx.uid, "Deliciaa...", TALKTYPE_ORANGE_1) 
        else 
                for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do 
                        if(isPlayer(tid)) then 
                                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1, false, tid) 
                        end 
                end 
        end 
        doAddCondition(cid, exhaust) 
        if(not potion.empty or config.removeOnUse) then 
        doRemoveItem(item.uid, 1) 
        return TRUE 
        end 
        doRemoveItem(item.uid, 0) 
        doPlayerAddItem(cid, potion.empty, 0) 
        doPlayerRemoveItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        doPlayerAddItem(cid, potion.empty, getPlayerItemCount(cid, potion.empty)) 
        return TRUE 
end

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  • Qual sua tfs?, usa esse script aqui e vê se resolve.   local config = { removeOnUse = "no", usableOnTarget = "yes", -- can be used on target? (fe. healing friend) s

Postado

Qual sua tfs?, usa esse script aqui e vê se resolve.

 

local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 
} 

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {100, 210}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 1, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {500, 710}, level = 1, vocations = {4, 8}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {1980, 1980}, level = 1, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {200, 350}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {110, 210}, level = 1, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {1700, 1700}, level = 1, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {1380, 1380}, mana = {450, 450}, level = 1, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion 
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
	local potion = POTIONS[item.itemid]
	if(not potion) then
		return false
	end

	if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
		if(not config.splashable) then
			return false
		end

		if(toPosition.x == CONTAINER_POSITION) then
			toPosition = getThingPos(item.uid)
		end

		doDecayItem(doCreateItem(2016, potion.splash, toPosition))
		doTransformItem(item.uid, potion.empty)
		return true
	end

	if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return true
	end

	if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
		not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
	then
		doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
		return true
	end

	local health = potion.health
	if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
		return false
	end

	local mana = potion.mana
	if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
		return false
	end

	if isInArray({8704, 7618, 7588, 7591, 8473}, item.itemid) then
		doSendAnimatedText(getPlayerPosition(cid), "Ahhhh...", 180)
	elseif isInArray({7620, 7589, 7590, 8472}, item.itemid) then
		doSendAnimatedText(getPlayerPosition(cid), "Ahhhh...", 17)
	end
	doSendMagicEffect(getThingPos(itemEx.uid), 30)
	if realAnimation then
		for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
			if(isPlayer(tid)) then
			end
		end
	end

	doAddCondition(cid, exhaust)
	if(not potion.empty or config.removeOnUse) then
		doRemoveItem(item.uid, 1)
		return true
	end
end

 

Postado
  • Autor
Em 23/07/2016 at 11:26, gbik disse:

Qual sua tfs?, usa esse script aqui e vê se resolve.

 


local config = { 
        removeOnUse = "no", 
        usableOnTarget = "yes", -- can be used on target? (fe. healing friend) 
        splashable = "no", 
        realAnimation = "no", -- make text effect visible only for players in range 1x1 
        healthMultiplier = 1.0, 
        manaMultiplier = 1.0 
} 

config.removeOnUse = getBooleanFromString(config.removeOnUse)
config.usableOnTarget = getBooleanFromString(config.usableOnTarget)
config.splashable = getBooleanFromString(config.splashable)
config.realAnimation = getBooleanFromString(config.realAnimation)

local POTIONS = { 
        [8704] = {empty = 7636, splash = 2, health = {50, 100}}, -- small health potion 
        [7618] = {empty = 7636, splash = 2, health = {100, 210}}, -- health potion 
        [7588] = {empty = 7634, splash = 2, health = {200, 400}, level = 1, vocations = {3, 4, 7, 8}, vocStr = "knights and paladins"}, -- strong health potion 
        [7591] = {empty = 7635, splash = 2, health = {500, 710}, level = 1, vocations = {4, 8}, vocStr = "knights"}, -- great health potion 
        [8473] = {empty = 7635, splash = 2, health = {1980, 1980}, level = 1, vocations = {4, 8}, vocStr = "knights"}, -- ultimate health potion 
        [7620] = {empty = 7636, splash = 7, mana = {200, 350}}, -- mana potion 
        [7589] = {empty = 7634, splash = 7, mana = {110, 210}, level = 1, vocations = {1, 2, 3, 5, 6, 7}, vocStr = "sorcerers, druids and paladins"}, -- strong mana potion 
        [7590] = {empty = 7635, splash = 7, mana = {1700, 1700}, level = 1, vocations = {1, 2, 5, 6}, vocStr = "sorcerers and druids"}, -- great mana potion 
        [8472] = {empty = 7635, splash = 3, health = {1380, 1380}, mana = {450, 450}, level = 1, vocations = {3, 7}, vocStr = "paladins"} -- great spirit potion 
}

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (getConfigInfo('timeBetweenExActions') - 100))

function onUse(cid, item, fromPosition, itemEx, toPosition)
	local potion = POTIONS[item.itemid]
	if(not potion) then
		return false
	end

	if(not isPlayer(itemEx.uid) or (not config.usableOnTarget and cid ~= itemEx.uid)) then
		if(not config.splashable) then
			return false
		end

		if(toPosition.x == CONTAINER_POSITION) then
			toPosition = getThingPos(item.uid)
		end

		doDecayItem(doCreateItem(2016, potion.splash, toPosition))
		doTransformItem(item.uid, potion.empty)
		return true
	end

	if(hasCondition(cid, CONDITION_EXHAUST_HEAL)) then
		doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
		return true
	end

	if(((potion.level and getPlayerLevel(cid) < potion.level) or (potion.vocations and not isInArray(potion.vocations, getPlayerVocation(cid)))) and
		not getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES))
	then
		doCreatureSay(itemEx.uid, "Only " .. potion.vocStr .. (potion.level and (" of level " .. potion.level) or "") .. " or above may drink this fluid.", TALKTYPE_ORANGE_1)
		return true
	end

	local health = potion.health
	if(health and not doCreatureAddHealth(itemEx.uid, math.ceil(math.random(health[1], health[2]) * config.healthMultiplier))) then
		return false
	end

	local mana = potion.mana
	if(mana and not doPlayerAddMana(itemEx.uid, math.ceil(math.random(mana[1], mana[2]) * config.manaMultiplier))) then
		return false
	end

	if isInArray({8704, 7618, 7588, 7591, 8473}, item.itemid) then
		doSendAnimatedText(getPlayerPosition(cid), "Ahhhh...", 180)
	elseif isInArray({7620, 7589, 7590, 8472}, item.itemid) then
		doSendAnimatedText(getPlayerPosition(cid), "Ahhhh...", 17)
	end
	doSendMagicEffect(getThingPos(itemEx.uid), 30)
	if realAnimation then
		for i, tid in ipairs(getSpectators(getCreaturePosition(cid), 1, 1)) do
			if(isPlayer(tid)) then
			end
		end
	end

	doAddCondition(cid, exhaust)
	if(not potion.empty or config.removeOnUse) then
		doRemoveItem(item.uid, 1)
		return true
	end
end

 

O mano, mas o cade o +{1111} tanto q heala que nao sai ?? o.O

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