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  • Como eu estou com bastante sono e vi que a dúvida era simples, peguei o script lá na otland, olha:   <action uniqueid="3001" script="quests/dailyquest.lua"/> local config = { storag

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Como eu estou com bastante sono e vi que a dúvida era simples, peguei o script lá na otland, olha:
 

<action uniqueid="3001" script="quests/dailyquest.lua"/>
local config = {
     storage = 45392,
     exstorage = 40822,
     days = {
         ["Monday"] = {
             {itemid = 8839, count = {1, 3}}
         },
         ["Tuesday"] = {
             {itemid = 2681, count = {1}},
             {itemid = 2682, count = {1}},
             {itemid = 2683, count = {1}}
         },
         ["Wednesday"] = {
             {itemid = 2674, count = {1, 10}},
             {itemid = 2675, count = {1, 10}},
             {itemid = 2676, count = {1, 10}},
             {itemid = 2673, count = {1, 10}}
         },
         ["Thursday"] = {
             {itemid = 2679, count = {2, 15}},
             {itemid = 2680, count = {1, 5}}
         },
         ["Friday"] = {
             {itemid = 2788, count = {1, 3}}
         },
         ["Saturday"] = {
             {itemid = 6393, count = {1}}
         },
         ["Sunday"] = {
             {itemid = 2389, count = {2, 12}},
             {itemid = 2690, count = {1, 5}}
         }
     }
}

function onUse(cid, item, fromPosition, itemEx, toPosition, isHotkey)
     local player = Player(cid)
     local x = config.days[os.date("%A")]
     if player:getStorageValue(config.storage) == tonumber(os.date("%w")) and player:getStorageValue(config.exstorage) > os.time() then
         return player:sendCancelMessage("The chest is empty, come back tomorrow for a new reward.")
     end
     local c = math.random(#x)
     local info, count = ItemType(x[c].itemid), x[c].count[2] and math.random(x[c].count[1], x[c].count[2]) or x[c].count[1]
     if count > 1 then
         text = count .. " " .. info:getPluralName()
     else
         text = info:getArticle() .. " " .. info:getName()
     end
     local itemx = Game.createItem(x[c].itemid, count)
     if player:addItemEx(itemx) ~= RETURNVALUE_NOERROR then
         player:getPosition():sendMagicEffect(CONST_ME_POFF)
         text = "You have found a reward weighing " .. itemx:getWeight() .. " oz. It is too heavy or you have not enough space."
     else
         text = "You have received " .. text .. "."
         player:setStorageValue(config.storage, tonumber(os.date("%w")))
         player:setStorageValue(config.exstorage, os.time() + 24*60*60)
     end
     player:sendTextMessage(MESSAGE_INFO_DESCR, text)
     return true
end

Créditos: Limos

                                                                     Ajudei? De nada \o/                                            Att Rusherzin

Postado
  • Autor
9 minutos atrás, Rusherzin disse:

local config = {
     storage = 45392,
     exstorage = 40822,
     days = {
         ["Monday"] = {
             {itemid = 8839, count = {1, 3}}
         },
         ["Tuesday"] = {
             {itemid = 2681, count = {1}},
             {itemid = 2682, count = {1}},
             {itemid = 2683, count = {1}}
         },
         ["Wednesday"] = {
             {itemid = 2674, count = {1, 10}},
             {itemid = 2675, count = {1, 10}},
             {itemid = 2676, count = {1, 10}},
             {itemid = 2673, count = {1, 10}}
         },
         ["Thursday"] = {
             {itemid = 2679, count = {2, 15}},
             {itemid = 2680, count = {1, 5}}
         },
         ["Friday"] = {
             {itemid = 2788, count = {1, 3}}
         },
         ["Saturday"] = {
             {itemid = 6393, count = {1}}
         },
         ["Sunday"] = {
             {itemid = 2389, count = {2, 12}},
             {itemid = 2690, count = {1, 5}}
         }
     }
}

function onUse(cid, item, fromPosition, itemEx, toPosition, isHotkey)
     local player = Player(cid)
     local x = config.days[os.date("%A")]
     if player:getStorageValue(config.storage) == tonumber(os.date("%w")) and player:getStorageValue(config.exstorage) > os.time() then
         return player:sendCancelMessage("The chest is empty, come back tomorrow for a new reward.")
     end
     local c = math.random(#x)
     local info, count = ItemType(x[c].itemid), x[c].count[2] and math.random(x[c].count[1], x[c].count[2]) or x[c].count[1]
     if count > 1 then
         text = count .. " " .. info:getPluralName()
     else
         text = info:getArticle() .. " " .. info:getName()
     end
     local itemx = Game.createItem(x[c].itemid, count)
     if player:addItemEx(itemx) ~= RETURNVALUE_NOERROR then
         player:getPosition():sendMagicEffect(CONST_ME_POFF)
         text = "You have found a reward weighing " .. itemx:getWeight() .. " oz. It is too heavy or you have not enough space."
     else
         text = "You have received " .. text .. "."
         player:setStorageValue(config.storage, tonumber(os.date("%w")))
         player:setStorageValue(config.exstorage, os.time() + 24*60*60)
     end
     player:sendTextMessage(MESSAGE_INFO_DESCR, text)
     return true
end

Como eu estou com bastante sono e vi que a dúvida era simples, peguei o script lá na otland, olha:
 


<action uniqueid="3001" script="quests/dailyquest.lua"/>

Créditos: Limos

Vou testar amigo e te respondo logo em seguida. Obrigado ai por ter ajudado.

 

 

Perfeito. 

Funcionou :D

Editado por Adventure (veja o histórico de edições)

Postado

Não testei, mas:
 

local config = {
     storage = 45392,
     exstorage = 40822,
     days = {
         ["Monday"] = {
             {itemid = 8839, count = {1, 3}}
         },
         ["Tuesday"] = {
             {itemid = 2681, count = {1}},
             {itemid = 2682, count = {1}},
             {itemid = 2683, count = {1}}
         },
         ["Wednesday"] = {
             {itemid = 2674, count = {1, 10}},
             {itemid = 2675, count = {1, 10}},
             {itemid = 2676, count = {1, 10}},
             {itemid = 2673, count = {1, 10}}
         },
         ["Thursday"] = {
             {itemid = 2679, count = {2, 15}},
             {itemid = 2680, count = {1, 5}}
         },
         ["Friday"] = {
             {itemid = 2788, count = {1, 3}}
         },
         ["Saturday"] = {
             {itemid = 6393, count = {1}}
         },
         ["Sunday"] = {
             {itemid = 2389, count = {2, 12}},
             {itemid = 2690, count = {1, 5}}
         }
     }
}

function onUse(cid, item, fromPosition, itemEx, toPosition, isHotkey)
     local x = config.days[os.date("%A")]
     if getPlayerStorageValue(cid, config.storage) == tonumber(os.date("%w")) and getPlayerStorageValue(cid, config.exstorage) > os.time() then
         return doPlayerSendCancel(cid, "The chest is empty, come back tomorrow for a new reward.")
     end
     local c = math.random(#x)
     local info, count = x[c].itemid, x[c].count[2] and math.random(x[c].count[1], x[c].count[2]) or x[c].count[1]
     if count > 1 then
         text = count .. " " .. getItemPluralNameById(info)
     else
         text = getItemArticleById(info) .. " " .. getItemNameById(info)
     end
     local itemx = doCreateItemEx(x[c].itemid, count)
     if doPlayerAddItemEx(itemx) ~= RETURNVALUE_NOERROR then
         doSendMagicEffect(getCreaturePosition(cid), CONST_ME_POFF)
         text = "You have found a reward weighing " .. getItemWeightById(x[c].itemid, count) .. " oz. It is too heavy or you have not enough space."
     else
         text = "You have received " .. text .. "."
         setPlayerStorageValue(config.storage, tonumber(os.date("%w")))
         setPlayerStorageValue(config.exstorage, os.time() + 24*60*60)
     end
     doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, text)
     return true
end

 

                                                                     Ajudei? De nada \o/                                            Att Rusherzin

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