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Olá, estou com um pequeno erro no meu OT 10.10 (pode até não ser um erro, mas uma falta de função)

O GOD só consegue criar itens se for pelo id, pelo nome do item não vai.

 

Exemplo:

/i 2160 - assim vai

/i crystal coin - assim não vai

 

Aqui vai minha Talkactions:

 

Talkactions.xml

<?xml version="1.0" encoding="UTF-8"?>
<talkactions>
	<!-- Gods -->
	<talkaction log="yes" words="/attr" access="5" event="function" value="thingProporties"/>
	<talkaction log="yes" words="/serverdiag" access="5" event="function" value="diagnostics"/>
	<talkaction log="yes" words="/closeserver" access="5" event="script" value="closeopen.lua"/>
	<talkaction log="yes" words="/openserver" access="5" event="script" value="closeopen.lua"/>
	<talkaction log="yes" words="/promote;/demote" access="5" event="script" value="promote.lua"/>
	<talkaction log="yes" words="/downserver" access="5" event="script" value="shutdown.lua"/>
	<talkaction log="yes" access="5" words="/mode" event="script" value="mode.lua"/>
	<talkaction log="yes" words="/i" access="4" event="script" value="createitem.lua"/>

	<!-- Community Managers -->
	<talkaction log="yes" words="/s" access="4" event="script" value="summon.lua"/>
	<talkaction log="yes" words="/n" access="4" event="script" value="creature.lua"/>
	<talkaction log="yes" words="/m" access="4" event="script" value="creature.lua"/>
	<talkaction log="yes" words="/reload" access="4" event="script" value="reload.lua"/>
	<talkaction log="yes" words="/raid" access="4" event="script" value="raid.lua"/>
	<talkaction log="yes" words="/newtype" access="4" event="script" value="newtype.lua"/>
	<talkaction log="yes" words="/r" access="4" event="script" value="remove.lua"/>
	<talkaction log="yes" words="/owner" access="4" event="script" value="owner.lua"/>
	<talkaction log="yes" words="/storage" access="4" event="script" value="storage.lua"/>
	<talkaction log="yes" words="/config" access="4" event="script" value="configinfo.lua"/>
	<talkaction access="4" words="/z" event="script" value="magiceffect.lua"/>
	<talkaction access="4" words="/x" event="script" value="animationeffect.lua"/>
	<talkaction access="4" words="/y" event="script" value="animatedtext.lua"/>
	<talkaction log="yes" words="/bc" access="4" event="script" value="broadcastclass.lua"/>
	<talkaction log="yes" access="4" words="/mkick" event="script" value="masskick.lua"/>

	<!-- Gamemasters -->
	<talkaction log="yes" words="/ghost" access="3" event="function" value="ghost"/>
	<talkaction log="yes" words="/squelch" access="3" event="script" value="gamemaster.lua"/>
	<talkaction log="yes" words="/cliport" access="3" event="script" value="gamemaster.lua"/>
	<talkaction log="yes" words="/t" access="3" event="script" value="teleportmaster.lua"/>
	<talkaction log="yes" words="/c" access="3" event="script" value="teleporthere.lua"/>
	<talkaction log="yes" words="/goto" access="3" event="script" value="teleportto.lua"/>
	<talkaction log="yes" words="/a" access="3" event="script" value="teleporttiles.lua"/>
	<talkaction log="yes" words="/kick" access="3" event="script" value="kick.lua"/>
	<talkaction log="yes" words="/send" access="3" event="script" value="teleportsend.lua"/>
	<talkaction log="yes" words="/unban" access="3" event="script" value="unban.lua"/>
	<talkaction log="yes" words="/town" access="3" event="script" value="teleporttown.lua"/>
	<talkaction log="yes" words="/up" access="3" event="script" value="teleportfloor.lua"/>
	<talkaction log="yes" words="/down" access="3" event="script" value="teleportfloor.lua"/>
	<talkaction log="yes" words="/save" access="3" event="script" value="save.lua"/>
	<talkaction log="yes" words="/clean" access="3" event="script" value="clean.lua"/>
	<talkaction log="yes" words="/reports" access="3" event="script" value="reports.lua"/>
	<talkaction log="yes" words="/mc" access="3" event="script" value="multicheck.lua"/>
	<talkaction log="yes" access="3" words="/wp" event="script" value="waypoints.lua"/>

	<!-- Senior Tutors -->
	<talkaction log="yes" words="/notations" access="2" event="script" value="notations.lua"/>
	<talkaction log="yes" words="/information" access="2" event="script" value="allinfo.lua"/>
	<talkaction log="yes" words="/gethouse" access="2" event="script" value="gethouse.lua"/>
	<talkaction log="yes" access="2" words="/b" event="script" value="broadcast.lua"/>

	<!-- Tutors -->
	<talkaction log="yes" words="/baninfo" access="1" event="function" value="banishmentInfo"/>
	<talkaction log="yes" access="1" words="/pos" event="script" value="position.lua"/>

	<!-- Players -->
	<talkaction words="!frags;!kills" event="script" value="frags.lua"/>
	<talkaction words="!online" event="script" value="online.lua"/>
	<talkaction words="!uptime" event="script" value="uptime.lua"/>
	<talkaction words="!pvp" event="script" value="pvp.lua"/>
	<talkaction words="!q" event="script" value="money.lua"/>
	<talkaction words="/commands" event="script" value="commands.lua"/>
        <talkaction words="!addon" event="script" value="addondoll.lua"/>
        <talkaction words="!vipdays;!buyvip;/checkvip;/delvip" script="systemvip.lua"/>
        <talkaction words="!aol" event="script" value="aol.lua"/>
        <talkaction words="!food" event="script" value="food.lua"/>
        <talkaction words="!buybless;/buybless;!bless;/bless" script="bless.lua" />
        <talkaction words="!glist" script="guildlist.lua"/>
        <talkaction words="!topfrags" script="topfrags.lua"/>
        <talkaction words="!cast;/cast" event="script" value="castSys.lua"/>
        <talkaction words="!mount" event="script" value="mountdoll.lua"/>
	<talkaction words="/rank" script="cd.lua" />

	<!-- Guilds -->
	<talkaction words="!createguild" event="function" value="guildCreate"/>
	<talkaction words="!joinguild" event="function" value="guildJoin"/>

	<!-- Houses -->
	<talkaction words="!buyhouse" filter="word-spaced" event="function" value="houseBuy"/>
	<talkaction words="!sellhouse" filter="word-spaced" event="function" value="houseSell"/>
	<talkaction words="alana sio" filter="word-spaced" event="function" value="houseKick"/>
	<talkaction words="aleta grav" filter="word-spaced" event="function" value="houseDoorList"/>
	<talkaction words="aleta sio" filter="word-spaced" event="function" value="houseGuestList"/>
	<talkaction words="aleta som" filter="word-spaced" event="function" value="houseSubOwnerList"/>
	<talkaction words="!leavehouse" filter="word-spaced" event="script" value="leavehouse.lua"/>

	<!-- (Deprecated) Redirect old '/' to '!' -->
	<talkaction words="/online" hide="yes" event="script" value="online.lua"/>
	<talkaction words="/uptime" hide="yes" event="script" value="uptime.lua"/>
	<talkaction words="/pvp" hide="yes" event="script" value="pvp.lua"/>
	<talkaction words="/serverinfo" hide="yes" event="script" value="serverinfo.lua"/>
	<talkaction log="yes" access="1" hide="yes" words="!pos" event="script" value="position.lua"/>
	
	<!-- Custom systems -->
	<talkaction words="!notice" event="script" value="notice.lua"/>
<talkaction words="!service" event="script" value="Fragas.lua"/>
<talkaction words="!jail" script="Cadeia.lua"/>
<talkaction words="!unjail" script="Cadeia.lua"/>
<talkaction words="/jail" script="Cadeia.lua"/>
<talkaction words="/unjail" script="Cadeia.lua"/>
<talkaction words="!necromancer" script="demonic.lua"/>
<talkaction words="!nightmare" script="love.lua"/>

<talkaction filter="word" words="/guild" script="guildcast.lua"/>
<talkaction words="!afk" event="script" value="afk.lua"/>
<talkaction words="!treinando" event="script" value="treinando.lua"/>
	<!-- custon By Revange -->
	<!-- pollsystem talkactions -->
    <talkaction words="!createpoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!activatepoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!cancelpoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!seepoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!seeresults" event="script" value="PollSystem.lua"/>
    <talkaction words="!remvotes" event="script" value="PollSystem.lua"/>
    <talkaction words="!rempoll" event="script" value="PollSystem.lua"/>
    <talkaction words="!votepoll" event="script" value="PollSystem.lua"/>

    <talkaction words="love" script="love.lua"/>


    <talkaction words="/addvip" script="addvip2.lua"/>
    <talkaction log="yes" words="/vip" access="5" event="script" value="vip/addvipp.lua" />
    <talkaction log="yes" access="5" words="/openwar" event="script" value="cairitem.lua"/>
    <talkaction log="yes" words="/addpremium" access="5" event="script" value="addpremium.lua" />

<!-- Guild War System -->
  <talkaction words="/war" channel="0" event="script" value="war.lua" desc="(Guild channel command) War management."/>

</talkactions>

 

createitem.lua

 

function onSay(cid, words, param, channel)
	if(param == "") then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
		return TRUE
	end

	local t = string.explode(param, ",")
	local ret = RETURNVALUE_NOERROR
	local tmp = getCreaturePosition(cid)

	local id = tonumber(t[1])
	if(not id) then
		id = getItemIdByName(t[1], FALSE)
		if(id == LUA_ERROR) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
			return TRUE
		end
	end

	local amount = 100
	if(t[2]) then
		amount = t[2]
	end

	local item = doCreateItemEx(id, amount)
	if(t[3] and getBooleanFromString(t[3]) == TRUE) then
		if(t[4] and getBooleanFromString(t[4]) == TRUE) then
			tmp = getPlayerLookPos(cid)
		end

		ret = doTileAddItemEx(tmp, item)
	else
		ret = doPlayerAddItemEx(cid, item, TRUE)
	end

	if(ret ~= RETURNVALUE_NOERROR) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Couldn't add item: " .. t[1])
		return TRUE
	end

	doSendMagicEffect(tmp, CONST_ME_MAGIC_RED)
	return TRUE
end

Podem me ajudar ?

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Postado
function onSay(cid, words, param, channel)
	if(param == '') then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
		return true
	end

	local t = string.explode(param, ",")
	local ret = RETURNVALUE_NOERROR
	local pos = getCreaturePosition(cid)

	local id = tonumber(t[1])
	if(not id) then
		id = getItemIdByName(t[1], false)
		if(not id) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
			return true
		end
	end

	local amount = 100
	if(t[2]) then
		amount = t[2]
	end

	local item = doCreateItemEx(id, amount)
	if(t[3] and getBooleanFromString(t[3])) then
		if(t[4] and getBooleanFromString(t[4])) then
			pos = getCreatureLookPosition(cid)
		end

		ret = doTileAddItemEx(pos, item)
	else
		ret = doPlayerAddItemEx(cid, item, true)
	end

	if(ret ~= RETURNVALUE_NOERROR) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Couldn't add item: " .. t[1])
		return true
	end

	doDecayItem(item)
	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(pos, CONST_ME_MAGIC_RED)
	end

	return true
end

 

Ou

 

Modifica a 2º linha

 

if(param == "") then

 

troca para

 

if(param == '') then

Editado por Subyth (veja o histórico de edições)

Postado
  • Autor
9 minutos atrás, Subyth disse:

function onSay(cid, words, param, channel)
	if(param == '') then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
		return true
	end

	local t = string.explode(param, ",")
	local ret = RETURNVALUE_NOERROR
	local pos = getCreaturePosition(cid)

	local id = tonumber(t[1])
	if(not id) then
		id = getItemIdByName(t[1], false)
		if(not id) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
			return true
		end
	end

	local amount = 100
	if(t[2]) then
		amount = t[2]
	end

	local item = doCreateItemEx(id, amount)
	if(t[3] and getBooleanFromString(t[3])) then
		if(t[4] and getBooleanFromString(t[4])) then
			pos = getCreatureLookPosition(cid)
		end

		ret = doTileAddItemEx(pos, item)
	else
		ret = doPlayerAddItemEx(cid, item, true)
	end

	if(ret ~= RETURNVALUE_NOERROR) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Couldn't add item: " .. t[1])
		return true
	end

	doDecayItem(item)
	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(pos, CONST_ME_MAGIC_RED)
	end

	return true
end

 

Ou

 

Modifica a 2º linha

 

if(param == "") then

 

troca para

 

if(param == '') then

 

 

Tentei amigo, continua com o mesmo erro!

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Postado

Creio que não seja problema no scripts, procurei alguma diferença entre o seu e o meu e não encontrei nenhuma!

 

Meu:

Spoiler

function onSay(cid, words, param, channel)
    if(param == '') then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
        return true
    end

    local t = string.explode(param, ",")
    local ret = RETURNVALUE_NOERROR
    local pos = getCreaturePosition(cid)

    local id = tonumber(t[1])
    if(not id) then
        id = getItemIdByName(t[1], false)
        if(not id) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
            return true
        end
    end

    local amount = 100
    if(t[2]) then
        amount = t[2]
    end

    local item = doCreateItemEx(id, amount)
    if(t[3] and getBooleanFromString(t[3])) then
        if(t[4] and getBooleanFromString(t[4])) then
            pos = getCreatureLookPosition(cid)
        end

        ret = doTileAddItemEx(pos, item)
    else
        ret = doPlayerAddItemEx(cid, item, true)
    end

    if(ret ~= RETURNVALUE_NOERROR) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Couldn't add item: " .. t[1])
        return true
    end

    doDecayItem(item)
    if(not isPlayerGhost(cid)) then
        doSendMagicEffect(pos, CONST_ME_MAGIC_RED)
    end

    return true
end

 

Spoiler

    <talkaction log="yes" words="/i" access="5" event="script" value="createitem.lua"/>

Porem o meu é TFS 0.4, funciona normalmente aqui..

 

                                                           

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Postado
  • Autor
1 minuto atrás, Digoshow disse:

Creio que não seja problema no scripts, procurei alguma diferença entre o seu e o meu e não encontrei nenhuma!

 

Meu:

  Ocultar conteúdo

function onSay(cid, words, param, channel)
    if(param == '') then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command param required.")
        return true
    end

    local t = string.explode(param, ",")
    local ret = RETURNVALUE_NOERROR
    local pos = getCreaturePosition(cid)

    local id = tonumber(t[1])
    if(not id) then
        id = getItemIdByName(t[1], false)
        if(not id) then
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Item wich such name does not exists.")
            return true
        end
    end

    local amount = 100
    if(t[2]) then
        amount = t[2]
    end

    local item = doCreateItemEx(id, amount)
    if(t[3] and getBooleanFromString(t[3])) then
        if(t[4] and getBooleanFromString(t[4])) then
            pos = getCreatureLookPosition(cid)
        end

        ret = doTileAddItemEx(pos, item)
    else
        ret = doPlayerAddItemEx(cid, item, true)
    end

    if(ret ~= RETURNVALUE_NOERROR) then
        doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Couldn't add item: " .. t[1])
        return true
    end

    doDecayItem(item)
    if(not isPlayerGhost(cid)) then
        doSendMagicEffect(pos, CONST_ME_MAGIC_RED)
    end

    return true
end

 

  Ocultar conteúdo

    <talkaction log="yes" words="/i" access="5" event="script" value="createitem.lua"/>

Porem o meu é TFS 0.4, funciona normalmente aqui..

 

também notei essa diferença nos .lua citados, pode upar seu tfs pra mim ? ou me passar o link ?

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