Postado Dezembro 26, 2016 8 anos Estou tendo problemas em colocar as arrows e bolts infinitas, já que o ot é 7.6, obrigado desde já
Postado Dezembro 26, 2016 8 anos Autor Agora, Weslley Kiyo disse: Posta teus Items.xml Os Itens estão em formato OTB
Postado Dezembro 26, 2016 8 anos Agora, styluxzzz disse: Os Itens estão em formato OTB Então posta tua config.lua
Postado Dezembro 26, 2016 8 anos Autor Agora, Weslley Kiyo disse: Então posta tua config.lua ---------------------------- OTServ configuration ------------------------------ -- datadir datadir = "data/" -- sets what map to load map = "data/world/test.otbm" -- OTBM for binary, SQL for SQL map, XML for OTX maps mapkind = "OTBM" -- SQL for acc/player info from SQL, XML for acc/player info from XML sourcedata = "XML" -- the message the player gets when he logs in loginmsg = "Hello Guys" -- the port otserv listens on port = "7171" -- name of our server servername = "SalgadoOT" -- name of the owner of our server ownername = "ADM Eduardo" -- email of the owner of our server owneremail = "[email protected]" -- the url for more server info url = "" -- the location of the server location = "Brazil" -- the ip the server should redirect too (auto - set as first local ip) ip = "189.100.253.217" -- The messagebox you sometimes get before you choose characters motd = "Bem vindo ao SalgadoOT OT! Divirta-se.\nUse:\n1/1 Para Master Sorcerer.\n2/2 Para Royal Paladin.\n3/3 Para Elite Knight.\nAcesse http://doceot76.webnode.com/ para saber como adquirir sua VIP." motdnum="0" -- use md5 passwords for accounts, yes/no md5passwords = "no" -- world type. options: pvp, no-pvp, pvp-enforced worldtype = "pvp-enforced" -- max number of players allowed maxplayers = "1000" -- exhausted time in ms (1000 = 1sec) exhausted = 1000 -- exhaustion time for healing spells (1000 = 1sec) exhaustedheal = 1000 -- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec) exhaustedadd = 0 -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec) pzlocked = 30*1000 -- allow multiple logins of the same char allowclones = 0 -- vocation names vocations = {"a tutor", "an admin", "a SGM", "a GM"} promoted_vocations = {"a master sorcerer", "an elder druid", "a royal paladin", "an elite knight"} --- SQL part sql_host = "localhost" sql_user = "root" sql_pass = "" sql_db = "otserv" --- SQL MAP part sqlmap = "test_map" map_host = "localhost" map_user = "root" map_pass = "" map_db = "" ------------------------- YurOTS basic configuration --------------------------- -- name of your world (seen on the character list when logging in) worldname = "Doceot" -- how often do server saves it's state (0 = off, 5 = 5min, 60 = hour) autosave = 0 -- builtin account maker (rook/main/none) accmaker = "none" -- do you want to enable cap system? (yes/no) capsystem = "no" -- do you want players to learn spells before they can use them? (yes/no) learnspells = "no" -- do you want to give premium account to all players? (yes/no) freepremmy = "yes" -- do you want premium players to wait in queue as others? (yes/no) queuepremmy = "no" -- how much % of {exp, mana, skill, eq, bp} do you lose when dying diepercent = {"7", "7", "7", "7", "100"} -- how many summons player can have maxsummons = 0 -- do you want to give summons for all vocations? (yes/no) summonsallvoc = "no" -- chance of losing a spear when shot (0 - none lost, 100000 - all lost) spearlosechance = 50000 -- anti-afk - maximum idle time to kick player (1 = 1min) kicktime = 0 -- maximum number of items player can keep in his/her depot maxdepotitems = 1000 -- maximum number of items on a house tile (including those in containers) maxhousetileitems = 1000 -- how much death entries are saved in players file (old are deleted) maxdeathentries = 10 -- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod rodmana = {"2", "3", "5", "8", "13"} -- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandmana = {"2", "3", "5", "8", "13"} -- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod rodrange = {"4", "3", "2", "1", "3"} -- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno} wandrange = {"4", "3", "2", "1", "3"} -- damage of burst arrows blast -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55 burstarrowdmg = {"1.5", "2.2", "0.24", "0.55"} --------------------------- Multipliers and gains ------------------------------ -- experience multiplier (how much faster you got exp from monsters) expmul = 3 -- experience multiplier for pvp-enforced (how much faster you got exp from players) expmulpvp = 6 -- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight} weaponmul = {"1", "1", "1", "1", "1"} distmul = {"1", "1", "1", "1", "1"} shieldmul = {"1", "1", "1", "1", "1"} manamul = {"1", "35", "35", "35", "1"} -- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight} capgain = {"10", "9", "9", "14", "17"} managain = {"5", "41", "41", "17", "12"} hpgain = {"5", "10", "10", "15", "18"} -- how much faster do you recovery life,mana after eating food (1 - rl tibia) healthtickmul = 400 manatickmul = 400 -------------------------------- Skull system ---------------------------------- -- how many unjustified kills to get a red skull redunjust = 3 -- how many unjustified kills to get banned banunjust = 999999999 -- how long do you have white skull after attacking player (1 = 1min) hittime = 2 -- how long do you have white skull after killing player (1 = 1min) whitetime = 15 -- how long do you have red skull (1 = 1min) redtime = 9999999*60 -- how long do you have to wait to lose 1 unjustified kill (1 = 1min) fragtime = 9999999*60 ------------------------------ GM access rights -------------------------------- -- access to walk into houses and open house doors accesshouse = 3 -- access to login without waiting in the queue or when server is closed accessenter = 2 -- access to ignore damage, exhaustion, cap limit and be ignored by monsters accessprotect = 2 -- access to broadcast messages and talk in colors (#c blabla - in public channels) accesstalk = 1 -- access to move distant items from/to distant locations accessremote = 3 -- access to see id and position of the item you are looking at accesslook = 2 -- speed of attack in seconds (no-voc, sorc, druid, pally, knight) speed = {"0.2", "0.2", "0.2", "0.2", "0.2"} ------------------------------- CONFIG DOCEOT ------------------------------ --Delay antes do primeiro ataque. in Miliseconds. firstHitDelay = 500 --Mensagem verde que aparece ao entrar. msgVerde = "!" -- Nome do Ring, exemplo: You see 'Ring of Healing do' Player. rohname= "Ring of Healing do" -- Nome da Boots, exemplo: You see 'Soft Boots do' Player. softname = "Soft Boots do" -------CLEAN -- Tempo para clean em minutos tempoParaClean = 50 -- Deseja ativar o auto clean? autoCleanAtivo = 1 -- Tempo do aviso até o clean. (em segundos) CleanMsgDelay = 40 -------//CLEAN -- Cor dos hits que alguem usando Utamo Vita levou. manaHitColor = 5 -- Mensagem que aparece quando você morre exemplo: 'Sorry! You got pwned by 'player deathMessage = "Sorry! You got pwned by " -- Mensagem que aparece quando você mata alguem exemplo: 'Congratulations! You pwned 'player killMessage = "Congratulations! You pwned " -- Animated Text que aparece em cima do corpo morto owned1 = "OW " owned2 = " N3D" -- Cores dos animated texts acima. owned1c = 180 owned2c = 50 -- Life and mana you get por turn when using a life ring. LifeRingMana = 40 LifeRingHealth = 40 -- Life and mana you get por turn when using a ring of healing. RoHMana = 40 RoHHealth = 40 -- Life and mana you get por turn when using a soft boots. SoftMana = 40 SoftHealth = 40
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