Postado Janeiro 13, 2017 8 anos Ola pessoal, o player mata 3 pessoas, e ja pega red, ai da o comando !frag e vem isso, 22:29 You have 30 unjustified kills. The amount of unjustified kills will decrease after: 23 hours, 59 minutes and 58 seconds. config.lua Citar killsToRedSkull = 3 killsToBlackSkull = 6 pzLocked = 60 * 1000 removeChargesFromRunes = false timeToDecreaseFrags = 24 * 60 * 60 * 1000 whiteSkullTime = 15 * 60 * 1000 stairJumpExhaustion = 2 * 1000 kills.lua Citar function onSay(player, words, param) local fragTime = configManager.getNumber(configKeys.FRAG_TIME) if fragTime <= 0 then player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You do not have any unjustified kill.") return false end local skullTime = player:getSkullTime() if skullTime <= 0 then player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "You do not have any unjustified kill.") return false end local kills = math.ceil(skullTime / fragTime) local remainingSeconds = math.floor((skullTime % fragTime) / 1000) local hours = math.floor(remainingSeconds / 3600) local minutes = math.floor((remainingSeconds % 3600) / 60) local seconds = remainingSeconds % 60 local message = "You have " .. kills .. " unjustified kill" .. (kills > 1 and "s" or "") .. ". The amount of unjustified kills will decrease after: " if hours ~= 0 then if hours == 1 then message = message .. hours .. " hour, " else message = message .. hours .. " hours, " end end if hours ~= 0 or minutes ~= 0 then if minutes == 1 then message = message .. minutes .. " minute and " else message = message .. minutes .. " minutes and " end end if seconds == 1 then message = message .. seconds .. " second." else message = message .. seconds .. " seconds." end player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, message) return false end Editado Janeiro 17, 2017 8 anos por Tiago6795 (veja o histórico de edições)
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