Postado Janeiro 18, 2017 8 anos Tô tentando colocar esse Avesta063 (Global 7.6) no ar, mas percebi que não tem database na pasta. Alguém tem uma database que roda nesse servidor pra me passar? Dá pra colocar esse servidor como sqlite pra eu editar, e passar pro mysql mais tarde? Tem algum website bom pra me recomendar pra usar nesse servidor? O meu config.lua é esse: Citar DataDir = "data/" --- BANS --- NotationsToBan = 3 WarningsToFinalBan = 4 WarningsToDeletion = 5 BanLength = 1 * 24 * 60 * 60 FinalBanLength = 7 * 24 * 60 * 60 IPBanishmentLength = 24 * 60 * 60 KillsToBan = 7 --- COMBAT --- -- world type -- options: pvp, no-pvp, pvp-enforced WorldType = "pvp" -- exhausted time in ms (1000 = 1 second) for yelling Exhausted = 1000 -- exhausted time in ms (1000 = 1 second) for aggressive spells/weapons FightExhausted = 2000 -- exhausted time in ms (1000 = 1 second) for none-aggressive spells/weapons HealExhausted = 1000 -- how many ms to add if the player is already exhausted and tries to yell (1000 = 1 second) ExhaustedAdd = 100 -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1 second) PZLock = 60000 -- how long a field belongs to a player before it no longer causes PZ lock for the owner FieldOwnershipDuration = 5000 -- in mili seconds TimeToDecreaseFrags = 24 * 60 * 60 * 1000 -- Time white skull will remain after killing a player, in minutes WhiteSkullTime = 10 -- amount of kills that leads to red skull KillsToRedSkull = 4 -- Remove ammunition -- If false, ammunition will not be removed when using distance weapons -- (or other weapons that use ammunition) RemoveAmmunition = true -- Remove rune charges -- This only applies to runes done using the default functions. -- Custom runes made using actions will not be affected. RemoveRuneCharges = true -- Remove weapon charges -- Set to false to disable charges disappearing from weapons on use RemoveWeaponCharges = true ---- CONNECTION ---- -- server ip (the ip that server listens on) IP = "127.0.0.1" -- server port (the port that server listens on) Port = "7171" -- how many logins attempts until ip is temporary disabled -- set to 0 to disable LoginTries = 5 -- how long the retry timeout until a new login can be made (without disabling the ip) RetryTimeout = 5000 -- how long the player need to wait until the ip is allowed again LoginTimeout = 60 * 1000 -- allow clones (multiple logins of the same char) AllowClones = false -- only one player online per account CheckAccounts = false ---- DATABASE ---- -- SQL type -- options: mysql, sqlite, odbc or pgsql SQL_Type = "mysql" --- SQL connection part SQL_DB = "teste" -- these settings are not used by SQLite SQL_Host = "localhost" SQL_Port = 3306 SQL_User = "root" SQL_Pass = "vertrigo" ---- HOUSES ---- -- house rent period -- options: daily, weekly, monthly HouseRentPeriod = "monthly" -- House price HousePrice = 1000 --- INFO --- -- login message LoginMsg = "Welcome to Tibia Old." -- server name ServerName = "Tibia Old" -- world name WorldName = "Tibia" -- server owner name OwnerName = "David" -- server owner email OwnerEmail = "david_dbc@msn.com" -- server url URL = "" -- server location Location = "Brazil" ---- ITEM USAGE ---- -- minimum amount of time between actions ('Use') (1000 = 1 second) MinActionInterval = 200 -- minimum amount of time between extended actions ('Use with...') (1000 = 1 second) MinActionExInterval = 1000 ---- MAP ---- -- map location Map = "data/world/world.otbm" -- mapkind -- options: OTBM for binary map, XML for OTX map MapKind = "OTBM" -- Type of map storage, -- 'relational' - Slower, but possible to run database queries to change all items to another id for example. -- 'binary' - Faster, but you cannot run DB queries. -- To switch, load server with the current type, change the type in config.lua -- type /reload config and the save the server with /closeserver serversave MapStoreType = "binary" ---- RATES ---- -- rates (experience, skill, magic level, loot and spawn) RateExp = 100 RateSkill = 75 RateMag = 35 RateLoot = 7 RateSpawn = 1 LossLevel = 0 --- SPAWNS --- -- despawn configs -- how many floors can a monster go from his spawn before despawning DespawnRange = 2 -- how many square metters can a monster be far from his spawn before despawning DespawnRadius = 50 --- STATUS --- -- motd (the message box that you sometimes get before you choose characters) MOTD = "Welcome to Tibia Old!" MOTD_Num = "1" -- max number of players allowed MaxPlayers = "100" --- OTHER --- -- accounts password type -- options: plain, md5, sha1 PasswordType = "plain" -- max number of messages a player can say before getting muted (default 4), set to 0 to disable muting MaxMessageBuffer = 4 -- save client debug assertion reports SaveClientDebug = true -- Should the server use account balance system or depot system for paying houses? UseAccBalance = false -- whether or not to check for premium accounts when using beds PremOnlyBeds = true -- Time after player will be kicked when idle, in minutes MaxIdleTime = 15 deathLosePercent = 5 -- Level on which player will get rooked LevelToRook = 5 -- TownId to which player will be teleported to RookTempleId = 11 -- if your website is not showing player deaths, then keep this as 0 StorePlayerDeaths = true -- ID of temple to which player will get teleported when his prem end out -- 0 to disable -- not tested yet FACCTempleID = 3 -- Example: 1500 <= 1,5 seconds push delay pushdelay = 1500 -- Example: 10 <= every 10 minutes automatic server save servesave = 5
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