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Bom galera, coloquei reset system no meu ot, deu tudo certo único, problema é que não consigo colocar o Reset no Rank do meu site, consegui colocar no Character Profile mas não no Rank.

 

Segue o highscores.php

 

Spoiler

<?php require_once 'engine/init.php'; include 'layout/overall/header.php';

if ($config['log_ip']) {
	znote_visitor_insert_detailed_data(3);
}

// Fetch highscore type
$type = (isset($_GET['type'])) ? (int)getValue($_GET['type']) : 7;
if ($type > 9) $type = 7;

// Fetch highscore page
$page = getValue(@$_GET['page']);
if (!$page || $page == 0) $page = 1;
else $page = (int)$page;

$highscore = $config['highscore'];

$rows = $highscore['rows'];
$rowsPerPage = $highscore['rowsPerPage'];

function skillName($type) {
	$types = array(
		1 => "Club",
		2 => "Sword",
		3 => "Axe",
		4 => "Distance",
		5 => "Shield",
		6 => "Fish",
		7 => "Experience", // Hardcoded
		8 => "Magic Level", // Hardcoded
		9 => "Fist", // Since 0 returns false I will make 9 = 0. :)
	);
	return $types[(int)$type];
}

function pageCheck($index, $page, $rowPerPage) {
	return ($index < ($page * $rowPerPage) && $index >= ($page * $rowPerPage) - $rowPerPage) ? true : false;
}

$cache = new Cache('engine/cache/highscores');
if ($cache->hasExpired()) {
	$scores = fetchAllScores($rows, $config['TFSVersion'], $highscore['ignoreGroupId']);

	$cache->setContent($scores);
	$cache->save();
} else {
	$scores = $cache->load();
}

if ($scores) {
	?>
	<h1>Ranking for <?php echo skillName($type); ?>.</h1>
	<form action="" method="GET">
		<select name="type">
			<option value="7" <?php if ($type == 7) echo "selected"; ?>>Experience</option>
			<option value="8" <?php if ($type == 8) echo "selected"; ?>>Magic</option>
			<option value="5" <?php if ($type == 5) echo "selected"; ?>>Shield</option>
			<option value="2" <?php if ($type == 2) echo "selected"; ?>>Sword</option>
			<option value="1" <?php if ($type == 1) echo "selected"; ?>>Club</option>
			<option value="3" <?php if ($type == 3) echo "selected"; ?>>Axe</option>
			<option value="4" <?php if ($type == 4) echo "selected"; ?>>Distance</option>
			<option value="6" <?php if ($type == 6) echo "selected"; ?>>Fish</option>
			<option value="9" <?php if ($type == 9) echo "selected"; ?>>Fist</option>
		</select>
		<select name="page">
			<?php
			$pages = (int)($highscore['rows'] / $highscore['rowsPerPage']);
			for ($i = 0; $i < $pages; $i++) {
				$x = $i + 1;
				if ($x == $page) echo "<option value='".$x."' selected>Page: ".$x."</option>";
				else echo "<option value='".$x."'>Page: ".$x."</option>";
			}
			?>
		</select>
		<input type="submit" value=" View " class="btn btn-info">
	</form>
	<table id="highscoresTable" class="table table-striped table-hover">
		<tr class="yellow">
			<td>Rank</td>
			<td>Name</td>
			<td>Vocation</td>
			<td>Level</td>
			<?php if ($type === 7) echo "<td>Points</td>"; ?>
		</tr>
		<?php
		for ($i = 0; $i < count($scores[$type]); $i++) {
			if (pageCheck($i, $page, $rowsPerPage)) {
				?>
				<tr>
					<td><?php echo $i+1; ?></td>
					<td><a href="characterprofile.php?name=<?php echo $scores[$type][$i]['name']; ?>"><?php echo $scores[$type][$i]['name']; ?></a></td>
					<td><?php echo vocation_id_to_name($scores[$type][$i]['vocation']); ?></td>
					<td><?php echo $scores[$type][$i]['value']; ?></td>
					<?php if ($type === 7) echo "<td>". $scores[$type][$i]['experience'] ."</td>"; ?>
				</tr>
				<?php
			}
		}
		?>
	</table>
	<?php
}
include 'layout/overall/footer.php'; ?>

 

 

characterprofile.php

 

Spoiler

<?php require_once 'engine/init.php'; include 'layout/overall/header.php'; ?>
<img src="layout/images/titles/t_characters.png"/><p>
<?php
if ($config['log_ip']) {
	znote_visitor_insert_detailed_data(4);
}
if (isset($_GET['name']) === true && empty($_GET['name']) === false) {
	$name = $_GET['name'];
	$user_id = user_character_exist($name);
	if ($user_id !== false) {
		if ($config['TFSVersion'] == 'TFS_10') {
			$profile_data = user_character_data($user_id, 'name', 'level', 'vocation', 'lastlogin', 'sex', 'group_id', 'town_id');
			$profile_data['online'] = user_is_online_10($user_id);
		} else $profile_data = user_character_data($user_id, 'name', 'level', 'vocation', 'lastlogin', 'online', 'sex', 'group_id', 'town_id');
		$profile_znote_data = user_znote_character_data($user_id, 'created', 'hide_char', 'comment');

		$guild_exist = false;
		if (get_character_guild_rank($user_id) > 0) {
			$guild_exist = true;
			$guild = get_player_guild_data($user_id);
			$guild_name = get_guild_name($guild['guild_id']);
		}
		?>

		<!-- PROFILE MARKUP HERE-->
			<!-- CHARACTER INFORMAION -->
			<table>
			<tr><td colspan="2">Informações do Personagem</td></tr>
			<tr><td width="20%">Nome:</td>
			<td><?php echo $profile_data['name']; ?></td></tr>
			<tr><td>Sexo:</td>
			<td><?php
				if ($profile_data['sex'] == 1) {
				echo 'Masculino';
				} else {
				echo 'Feminino';
				}
			$resets = mysql_select_single("SELECT `resets` FROM `players` WHERE `id`='$user_id' LIMIT 1;");
				?></td></tr>
			<tr><td>Vocação:</td>
			<td><?php echo vocation_id_to_name($profile_data['vocation']); ?></td></tr>
			<tr><td>Level:</td>
			<td><?php echo $profile_data['level']; ?></td></tr>
			<tr><td width="20%">Resets:</td>
			<td><?php echo $resets['resets']; ?></td></tr>
			<tr><td>World:</td>
			<td><?php echo $config['site_title']; ?></td></tr>
			<tr><td>Residência:</td>
			<td><?php
				foreach ($config['towns'] as $key=>$value) {
					if ($key == $profile_data['town_id']) {
						echo $value;
					}
				} ?></td></tr>
				<?php		$houses = array();
			$houses = mysql_select_multi("SELECT `id`, `owner`, `name`, `town` FROM `houses` WHERE `owner` = $user_id ;");
			if ($houses !== false) {
				$playerlist = array();
				foreach ($houses as $h)
					if ($h['owner'] > 0)
						$playerlist[] = $h['owner'];

				if ($profile_data['id'] = $h['owner']) { ?>
			<tr><td>House:</td>
			<td><?php echo $h['name']; ?> (<?php
				foreach ($config['towns'] as $key=>$value) {
					if ($key == $h['town_id']) {
						echo $value;
					}
				} ?>)</td></tr>
				<?php
					}
				}
				?>
				<?php
				if ($guild_exist) {
				?>
			<tr><td>Guild:</td>
			<td><?php echo $guild['rank_name']; ?> of the <a href="guilds.php?name=<?php echo $guild_name; ?>"><?php echo $guild_name; ?></a></td></tr>
				<?php
				}
				?>
			<tr><td>Último login:</td>
			<td><?php
					if ($profile_data['lastlogin'] != 0) {
						echo getClock($profile_data['lastlogin'], true, true);
					} else {
						echo 'Nunca logado';
					}

				?></td></tr>
				<?php
				if ($profile_data['group_id'] > 1) {
				?>
			<tr><td>Position:</td>
			<td><?php
				foreach ($config['ingame_positions'] as $key=>$value) {
					if ($key == $profile_data['group_id']) {
						echo $value;
					}
				} ?></td></tr>
				<?php
				}
				?>
				<?php if (isset($profile_znote_data['comment']) === true && empty($profile_znote_data['comment']) === false) { ?>
			<tr><td>Comentário:</td>
			<td><?php echo $profile_znote_data['comment']; ?></td></tr>
				<?php } ?>
			<tr><td>Criado:</td>
			<td><?php echo getClock($profile_znote_data['created'], true); ?></td></tr>
			</table>
			<?php
/*/
/   Znote AAC 1.4+ detailed character info (HP, MP, lvL, Exp, skills)
/   HTML code based on code from Gesior
/*/
$tableWidth = 540;
if ($config['TFSVersion'] != 'TFS_10') {
    $playerData = mysql_select_multi("SELECT `value` FROM `player_skills` WHERE `player_id`='$user_id' LIMIT 7;");
    $playerData['fist'] = $playerData[0]['value']; unset($playerData[0]);
    $playerData['club'] = $playerData[1]['value']; unset($playerData[1]);
    $playerData['sword'] = $playerData[2]['value']; unset($playerData[2]);
    $playerData['axe'] = $playerData[3]['value']; unset($playerData[3]);
    $playerData['dist'] = $playerData[4]['value']; unset($playerData[4]);
    $playerData['shield'] = $playerData[5]['value']; unset($playerData[5]);
    $playerData['fish'] = $playerData[6]['value']; unset($playerData[6]);

    $player = mysql_select_single("SELECT `health`, `healthmax`, `mana`, `manamax`, `experience`, `maglevel`, `level` FROM `players` WHERE `id`='$user_id' LIMIT 1;");
    $playerData['magic'] = $player['maglevel'];
    $playerData['exp'] = array(
        'now' => $player['experience'],
        'next' => (int)(level_to_experience($player['level']+1) - $player['experience']),
        'percent' => (int)(($player['experience'] - level_to_experience($player['level'])) / (level_to_experience($player['level']+1) - $player['experience']) * 100)
    );
    $playerData['health'] = array(
        'now' => $player['health'],
        'max' => $player['healthmax'],
        'percent' => (int)($player['health'] / $player['healthmax'] * 100),
    );
    $playerData['mana'] = array(
        'now' => $player['mana'],
        'max' => $player['manamax'],
        'percent' => (int)($player['mana'] / $player['manamax'] * 100),
    );
} else {
    $player = mysql_select_single("SELECT `health`, `healthmax`, `mana`, `manamax`, `experience`, `skill_fist`, `skill_club`, `skill_sword`, `skill_axe`, `skill_dist`, `skill_shielding`, `skill_fishing`, `maglevel`, `level` FROM `players` WHERE `id`='$user_id' LIMIT 1;");
    $playerData = array(
        'fist' => $player['skill_fist'],
        'club' => $player['skill_club'],
        'sword' => $player['skill_sword'],
        'axe' => $player['skill_axe'],
        'dist' => $player['skill_dist'],
        'shield' => $player['skill_shielding'],
        'fish' => $player['skill_fishing'],
        'magic' => $player['maglevel'],
        'exp' => array(
            'now' => $player['experience'],
            'next' => (int)(level_to_experience($player['level']+1) - $player['experience']),
            'percent' => (int)(($player['experience'] - level_to_experience($player['level'])) / (level_to_experience($player['level']+1) - $player['experience']) * 100)
        ),
        'health' => array(
            'now' => $player['health'],
            'max' => $player['healthmax'],
            'percent' => (int)($player['health'] / $player['healthmax'] * 100),
        ),
        'mana' => array(
            'now' => $player['mana'],
            'max' => $player['manamax'],
            'percent' => (int)($player['mana'] / $player['manamax'] * 100),
        )
    );
}
// Incase they have more health/mana than they should due to equipment bonus etc
if ($playerData['exp']['percent'] > 100) $playerData['exp']['percent'] = 100;
if ($playerData['health']['percent'] > 100) $playerData['health']['percent'] = 100;
if ($playerData['mana']['percent'] > 100) $playerData['mana']['percent'] = 100;
//data_dump($playerData, false, "Player Data");
?>
<!-- PLAYER SKILLS TABLE -->
<table cellspacing="1" cellpadding="4" style="width:100%" <?php echo $tableWidth; ?>px;">
    <tr class="yellow">
        <td>Fist</td>
        <th>Club</th>
        <th>Sword</th>
        <th>Axe</th>
        <th>Dist</th>
        <th>Shield</th>
        <th>Fish</th>
        <th>Magic</th>
    </tr>
    <tr>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['fist']; ?>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['club']; ?>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['sword']; ?>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['axe']; ?>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['dist']; ?>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['shield']; ?>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['fish']; ?>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['magic']; ?>
        </td>
    </tr>
</table>
<!-- PLAYER INFO TABLE -->
<table cellspacing="1" cellpadding="4" style="width:100%" <?php echo $tableWidth; ?>px;">
    <tr>
        <td bgcolor="#F1E0C6" align="left" width="20%">
            <b>Vida:</b>
        </td>
        <td bgcolor="#F1E0C6" align="left">
            <?php echo $playerData['health']['now'].'/'.$playerData['health']['max']; ?>
            <div style="width: 100%; height: 3px; border: 1px solid #000;">
                <div style="background: red; width: <?php echo $playerData['health']['percent']; ?>%; height: 3px;">
                </div>
            </div>
        </td>
    </tr>
    <tr>
        <td bgcolor="#D4C0A1" align="left">
            <b>Mana:</b>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo $playerData['mana']['now'].'/'.$playerData['mana']['max']; ?>
            <div style="width: 100%; height: 3px; border: 1px solid #000;">
                <div style="background: blue; width: <?php echo $playerData['mana']['percent']; ?>%; height: 3px;">
                </div>
            </div>
        </td>
    </tr>
    <tr>
        <td bgcolor="#D4C0A1" align="left">
            <b>Experiência:</b>
        </td>
        <td bgcolor="#D4C0A1" align="left">
            <?php echo number_format($playerData['exp']['now'], 0, "", " "); ?> Experiência.
        </td>
    </tr>
    <tr>
        <td bgcolor="#F1E0C6" align="left">
            <b>Próximo nível:</b>
        </td>
        <td bgcolor="#F1E0C6" align="left">
            Precisa de <b><?php echo number_format($playerData['exp']['next'], 0, "", " "); ?> experiência (<?php echo 100-$playerData['exp']['percent']; ?>%)</b> para o Level <b><?php echo $player['level']+1; ?></b>.
            <div title="99.320604545 %" style="width: 100%; height: 3px; border: 1px solid #000;">
                <div style="background: red; width: <?php echo $playerData['exp']['percent']; ?>%; height: 3px;"></div>
            </div>
        </td>
    </tr>
</table>
<!-- END detailed character info -->
			<!-- END CHARACTER INFORMATION -->
			<!-- DEATH LIST -->
					<?php
					if ($config['TFSVersion'] == 'TFS_02') {
						$array = user_fetch_deathlist($user_id);
						if ($array) { ?>
							<table>
								<tr><td colspan="2">Mortes do personagem</td></tr><?php
							//data_dump($array, false, "Data:");
								// Design and present the list
								foreach ($array as $value) {
									// $value[0]
									$value['time'] = getClock($value['time'], true);
									if ($value['is_player'] == 1) {
										echo '<tr><td>'. $value['time'] .'</td><td> Morto no level '. $value['level'] .' por <a href="characterprofile.php?name='. $value['killed_by'] .'">'. $value['killed_by'] .'</a></td></tr>';
									} else {
										echo '<tr><td>'. $value['time'] .'</td><td> Morto no level '. $value['level'] .' por '. $value['killed_by'] .'</td></tr>';
									}
								?>
							</table><?php
								}
							}
							//Done.
						} else if ($config['TFSVersion'] == 'TFS_10') {
							$deaths = mysql_select_multi("SELECT
								`player_id`, `time`, `level`, `killed_by`, `is_player`,
								`mostdamage_by`, `mostdamage_is_player`, `unjustified`, `mostdamage_unjustified`
								FROM `player_deaths`
								WHERE `player_id`=$user_id ORDER BY `time` DESC LIMIT 10;");

							if (!$deaths) echo '';
							else {
							?>
							<table>
								<tr><td colspan="2">Character Deaths</td></tr><?php
								foreach ($deaths as $d) {
										echo "<tr><td width='20%'>".getClock($d['time'], true, true)."</td>";
										$lasthit = ($d['is_player']) ? "<a href='characterprofile.php?name=".$d['killed_by']."'>".$d['killed_by']."</a>" : $d['killed_by'];
											if ($d['is_player'] > 0) {
											echo "<td> Morto no level ".$d['level']." por $lasthit";
											} else echo "<td> Died at Level ".$d['level']." by $lasthit";
										if ($d['unjustified']) echo " <font color='red' style='font-style: italic;font-size:85%;'>(unjustified)</font>";
										$mostdmg = ($d['mostdamage_by'] !== $d['killed_by']) ? true : false;
										if ($mostdmg) {
											$mostdmg = ($d['mostdamage_is_player']) ? "<a href='characterprofile.php?name=".$d['mostdamage_by']."'>".$d['mostdamage_by']."</a>" : $d['mostdamage_by'];
											echo " and by $mostdmg.";
											if ($d['mostdamage_unjustified']) echo " <font color='red' style='font-style: italic;font-size:85%;'>(unjustified)</font>";
										}
								}
								//data_dump($deaths, false, "Deaths:");
																?>
							</td></tr></table><?php
							}
						} else if ($config['TFSVersion'] == 'TFS_03') {
							//mysql_select_single("SELECT * FROM players WHERE name='TEST DEBUG';");
							$array = user_fetch_deathlist03($user_id);
							if ($array) {							?>
							<table>
								<tr><td colspan="2">Mortes do personagem</td></tr><?php
								// Design and present the list
								foreach ($array as $value) {
									$value[3] = user_get_killer_id(user_get_kid($value['id']));
									if ($value[3] !== false && $value[3] >= 1) {
										$namedata = user_character_data((int)$value[3], 'name');
										if ($namedata !== false) {
											$value[3] = $namedata['name'];
											$value[3] = '<a href="characterprofile.php?name='. $value[3] .'">'. $value[3] .'</a>';
										} else {
											$value[3] = 'deleted player.';
										}
										echo '<tr><td>'. getClock($value['date'], true) .'</td><td>Killed at Level '. $value['level'] .' by '. $value[3] .'</td></tr>';
									} else {
										$value[3] = user_get_killer_m_name(user_get_kid($value['id']));
										if ($value[3] === false) $value[3] = 'deleted player.';
										echo '<tr><td>'. getClock($value['date'], true) .'</td><td>Died at Level '. $value['level'] .' by '. $value[3] .'</td></tr>';
									}
								}
																?>
							</table><?php
							}
						}
						?>
				<!-- END DEATH LIST -->
				<!-- QUEST PROGRESSION -->
                                <?php
                                $totalquests = 0;
                                $completedquests = 0;
                                $firstrun = 1;
                                if ($config['EnableQuests'] == true)
                                {
                                        $sqlquests =  mysql_select_multi("SELECT `player_id`, `key`, `value` FROM player_storage WHERE `player_id` = $user_id");
                                        foreach ($config['Quests'] as $cquest)
                                        {
                                                $totalquests = $totalquests + 1;
                                                foreach ($sqlquests as $dbquest)
                                                {
                                                        if ($cquest[0] == $dbquest['key'] && $cquest[1] == $dbquest['value'])
                                                        {
                                                                $completedquests = $completedquests + 1;
                                                        }
                                                }
                                                if ($cquest[3] == 1)
                                                {
                                                        if ($completedquests != 0)
                                                        {
                                                                if ($firstrun == 1)
                                                                {
                                                                        echo '<table id="characterprofileQuest" class="table table-striped table-hover">';
                                                                        echo '<tr class="yellow">';
                                                                        echo '<td colspan="2">Quest Progress</td>';
                                                                        echo '</tr>';
                                                                        $firstrun = 0;
                                                                }
                                                                $completed = $completedquests / $totalquests * 100;
                                                                echo '<tr>';
                                                                echo '<td>'. $cquest[2] .'</td>';
                                                                echo '<td id="progress"><span id="percent">'.round($completed).'%</span><div id="bar" style="width: '.$completed.'%"></div></td>';
                                                                echo '</tr>';
                                                        }
                                                        $completedquests = 0;
                                                        $totalquests = 0;
                                                }
                                        }
                                }
                                if ($firstrun == 0)
                                {
                                        echo '</table>';
                                }
                                ?>
                                <!-- END QUEST PROGRESSION -->
				<!-- CHARACTER LIST -->
				<?php
				if (user_character_hide($profile_data['name']) != 1) {
				?>
					<table>
					<tr><td colspan="4">Personagens</td></tr>
						<?php
						$characters = user_character_list(user_character_account_id($profile_data['name']));
						// characters: [0] = name, [1] = level, [2] = vocation, [3] = town_id, [4] = lastlogin, [5] = online
						if ($characters && count($characters) > 0) {
							?>
								<tr>
									<td><b>Nome</b></td>
									<td width="55%"><b>Status</b></td>
									<td><b>Level</b></td>
									<td><b>Vocação</b></td>
								</tr>
								<?php
								// Design and present the list
								$number = 1;
								foreach ($characters as $char) {
										if (hide_char_to_name(user_character_hide($char['name'])) != 'hidden') {
											echo '<tr>';
											echo '<td>'. $number .'. <a href="characterprofile.php?name='. $char['name'] .'">'. $char['name'] .'</a></td>';
											if ($char['name'] != $profile_data['name']) { echo '<td>'. $char['online'] .'</td>';
											} else echo '<td>'. $char['online'] .' <span style="font-size:85%;opacity:.5;"><i> (currently viewing)</i></span></td>';
											echo '<td>'. $char['level'] .'</td>';
											echo '<td>'. $char['vocation'] .'</td>';
											/* echo '<td>';
												if ($profile_data['lastlogin'] != 0) {
													echo getClock($profile_data['lastlogin'], true, true);
												} else {
													echo 'never logged in';
												}
											echo '</td>'; */
											echo '</tr>';
										$number = $number + 1;
										}
								}
							?>
							</table>
							<?php
							} else {
								echo '<b><font color="green">This player has never died.</font></b>';
							}
								//Done.
							?>
				<?php
				}
				?>
				<!-- END CHARACTER LIST -->
				<?php /*
				<table>
				<tr><td><font class="profile_font" name="profile_font_share_url">Address</td></tr><tr><td><a href="<?php
					if ($config['htwrite']) echo "http://".$_SERVER['HTTP_HOST']."/". $profile_data['name'];
					else echo "http://".$_SERVER['HTTP_HOST']."/characterprofile.php?name=". $profile_data['name'];

				?>"><?php
					if ($config['htwrite']) echo "http://".$_SERVER['HTTP_HOST']."/". $profile_data['name'];
					else echo "http://".$_SERVER['HTTP_HOST']."/characterprofile.php?name=". $profile_data['name'];
				?></a></font></td></tr>
				</table>
				*/ ?>

		<!-- END PROFILE MARKUP HERE-->

		<?php
	} else {
		echo htmlentities(strip_tags($name, ENT_QUOTES)).' does not exist.';
	}
} else {
	header('Location: unnamed');
}?>
<p><table>
<tr><td>Procurar Mais Personagens</td></tr>
<tr class="darkborder"><td>
	<form type="submit" action="characterprofile.php" method="get">
		Nome: <input type="text" size="25" name="name" class="search">
		<input type="submit" name="submitName" value="Enviar">
	</form>
</td></tr>
</table>

<?php include 'layout/overall/footer.php'; ?>

 

 

Oq eu modifiquei aqui foi:

 

$resets = mysql_select_single("SELECT `resets` FROM `players` WHERE `id`='$user_id' LIMIT 1;");

<tr><td width="20%">Resets:</td>
<td><?php echo $resets['resets']; ?></td></tr>

Foi na gambiarra porque eu nao entendo quase nada de PHP.

 

Anexei a imagem da database no tópico.

 

 

Se alguém conseguir me ajudar eu agradeço muito.

 

OBS: Minha database já está com Resets no Player.

ot.png

Editado por luanmaximus (veja o histórico de edições)

Postado

Informe como está a sua tabela da database, e se possível adiante como ficou o código no characters profile

YDmXTU2.png

 

Entenda tudo sobre VPS, DEDICADOS & HOSPEDAGENS. => Clique aqui

Global Full Download 10.9x - TFS 1.2/FERUMBRAS/KRAILOS. => Clique aqui

 

Muitos querem aquilo que você tem, 
mas vão desistir quando souberem o preço que você pagou.

 

skype-favicon.png lu.lukinha

message-16.png [email protected]

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