Postado Outubro 1, 2017 7 anos Então pessoal... criei uma vocação nova em meu servidor e estou com problema na atualização do script de firstitems, toda vez que eu fazia a modificação e criava um personagem novo, ele nascia sem os items que eu tinha programado. Minha vocação nova se chama summoner, o id dela é 10, alguem consegue por os first itens para ela? Meu script de firstitems: Spoiler local commonItems = { -- ITEMS ALL VOCS RECEIVE {itemid=2120, count=1}, -- rope {itemid=5710, count=1}, -- shovel {itemid=2420, count=1}, -- machete {itemid=2789, count=100}, -- brown mushrooms {itemid=2305, count=1}, -- fire bomb rune {itemid=2261, count=1}, -- destroy field rune {itemid=5801, count=1}, -- key ring } local firstItems = { { -- SORC ITEMS {itemid=2323, count=1}, -- hat of the mad {itemid=8871, count=1}, -- focus cape {itemid=7730, count=1}, -- blue legs {itemid=3982, count=1}, -- crocodile boots {itemid=8902, count=1}, -- spellbook of mind control {itemid=2187, count=1}, -- wand of inferno {itemid=2268, count=1}, -- sd {itemid=2273, count=1}, -- uh {itemid=7590, count=1}, -- gmp {itemid=2293, count=1}, -- mw {itemid=2304, count=1}, -- gfb {itemid=2274, count=1}, -- avalanche }, { -- DRUID ITEMS {itemid=2323, count=1}, -- hat of the mad {itemid=8871, count=1}, -- focus cape {itemid=7730, count=1}, -- blue legs {itemid=3982, count=1}, -- crocodile boots {itemid=8902, count=1}, -- spellbook of mind control {itemid=2181, count=1}, -- terra rod {itemid=2268, count=1}, -- sd {itemid=2273, count=1}, -- uh {itemid=7590, count=1}, -- gmp {itemid=2293, count=1}, -- mw {itemid=2269, count=1}, -- wg {itemid=2278, count=1}, -- para {itemid=2304, count=1}, -- gfb {itemid=2274, count=1}, -- avalanche }, { -- PALADIN ITEMS {itemid=2493, count=1}, -- demon helmet {itemid=8891, count=1}, -- paladin armor {itemid=7730, count=1}, -- blue legs {itemid=3982, count=1}, -- crocodile boots {itemid=2514, count=1}, -- mastermind shield {itemid=7368, count=10}, -- assassin stars {itemid=2268, count=1}, -- sd {itemid=2273, count=1}, -- uh {itemid=8472, count=1}, -- gsp {itemid=7589, count=1}, -- smp {itemid=7588, count=1}, -- shp {itemid=2293, count=1}, -- mw }, { -- KNIGHT ITEMS {itemid=2493, count=1}, -- demon helmet {itemid=2472, count=1}, -- magic plate armor {itemid=2470, count=1}, -- golden legs {itemid=3982, count=1}, -- crocodile boots {itemid=2514, count=1}, -- mastermind shield {itemid=2400, count=1}, -- magic sword {itemid=2431, count=1}, -- Stonecutter Axe {itemid=7429, count=1}, -- Blessed sceptre {itemid=7620, count=1}, -- mp {itemid=7591, count=1}, -- ghp {itemid=2293, count=1}, -- mw } } for _, items in ipairs(firstItems) do for _, item in ipairs(commonItems) do table.insert(items, item) end end function onLogin(cid) if getPlayerGroupId(cid) < 2 then local hasReceivedFirstItems = getPlayerStorageValue(cid, 67708) if hasReceivedFirstItems == -1 then --[[local backpack = ]]doPlayerAddItem(cid, 1988, 1) local giveItems = firstItems[getPlayerVocation(cid)] if giveItems ~= nil then for _, v in ipairs(giveItems) do --doAddContainerItem(backpack, v.itemid, v.count or 1) doPlayerAddItem(cid, v.itemid, v.count or 1) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You have recieved your equipment") setPlayerStorageValue(cid, 67708, 1) end end end return TRUE end
Postado Outubro 1, 2017 7 anos Solução Spoiler local commonItems = { -- ITEMS ALL VOCS RECEIVE {itemid=2120, count=1}, -- rope {itemid=5710, count=1}, -- shovel {itemid=2420, count=1}, -- machete {itemid=2789, count=100}, -- brown mushrooms {itemid=2305, count=1}, -- fire bomb rune {itemid=2261, count=1}, -- destroy field rune {itemid=5801, count=1}, -- key ring } local firstItems = { { -- SORC ITEMS {itemid=2323, count=1}, -- hat of the mad {itemid=8871, count=1}, -- focus cape {itemid=7730, count=1}, -- blue legs {itemid=3982, count=1}, -- crocodile boots {itemid=8902, count=1}, -- spellbook of mind control {itemid=2187, count=1}, -- wand of inferno {itemid=2268, count=1}, -- sd {itemid=2273, count=1}, -- uh {itemid=7590, count=1}, -- gmp {itemid=2293, count=1}, -- mw {itemid=2304, count=1}, -- gfb {itemid=2274, count=1}, -- avalanche }, { -- DRUID ITEMS {itemid=2323, count=1}, -- hat of the mad {itemid=8871, count=1}, -- focus cape {itemid=7730, count=1}, -- blue legs {itemid=3982, count=1}, -- crocodile boots {itemid=8902, count=1}, -- spellbook of mind control {itemid=2181, count=1}, -- terra rod {itemid=2268, count=1}, -- sd {itemid=2273, count=1}, -- uh {itemid=7590, count=1}, -- gmp {itemid=2293, count=1}, -- mw {itemid=2269, count=1}, -- wg {itemid=2278, count=1}, -- para {itemid=2304, count=1}, -- gfb {itemid=2274, count=1}, -- avalanche }, { -- PALADIN ITEMS {itemid=2493, count=1}, -- demon helmet {itemid=8891, count=1}, -- paladin armor {itemid=7730, count=1}, -- blue legs {itemid=3982, count=1}, -- crocodile boots {itemid=2514, count=1}, -- mastermind shield {itemid=7368, count=10}, -- assassin stars {itemid=2268, count=1}, -- sd {itemid=2273, count=1}, -- uh {itemid=8472, count=1}, -- gsp {itemid=7589, count=1}, -- smp {itemid=7588, count=1}, -- shp {itemid=2293, count=1}, -- mw }, { -- KNIGHT ITEMS {itemid=2493, count=1}, -- demon helmet {itemid=2472, count=1}, -- magic plate armor {itemid=2470, count=1}, -- golden legs {itemid=3982, count=1}, -- crocodile boots {itemid=2514, count=1}, -- mastermind shield {itemid=2400, count=1}, -- magic sword {itemid=2431, count=1}, -- Stonecutter Axe {itemid=7429, count=1}, -- Blessed sceptre {itemid=7620, count=1}, -- mp {itemid=7591, count=1}, -- ghp {itemid=2293, count=1}, -- mw }, [10] = { -- SUMMONER ITEMS {itemid=2493, count=1}, -- demon helmet {itemid=2472, count=1}, -- magic plate armor {itemid=2470, count=1}, -- golden legs {itemid=3982, count=1}, -- crocodile boots {itemid=2514, count=1}, -- mastermind shield {itemid=2400, count=1}, -- magic sword {itemid=2431, count=1}, -- Stonecutter Axe {itemid=7429, count=1}, -- Blessed sceptre {itemid=7620, count=1}, -- mp {itemid=7591, count=1}, -- ghp {itemid=2293, count=1}, -- mw } } for _, items in ipairs(firstItems) do for _, item in ipairs(commonItems) do table.insert(items, item) end end function onLogin(cid) if getPlayerGroupId(cid) < 2 then local hasReceivedFirstItems = getPlayerStorageValue(cid, 67708) if hasReceivedFirstItems == -1 then --[[local backpack = ]]doPlayerAddItem(cid, 1988, 1) local giveItems = firstItems[getPlayerVocation(cid)] if giveItems ~= nil then for _, v in ipairs(giveItems) do --doAddContainerItem(backpack, v.itemid, v.count or 1) doPlayerAddItem(cid, v.itemid, v.count or 1) end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "You have recieved your equipment") setPlayerStorageValue(cid, 67708, 1) end end end return TRUE end Aonde está [10] = { -- SUMMONER ITEMS é referente aos itens iniciais da sua nova voc
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