Postado Outubro 2, 2017 7 anos 27 minutos atrás, Leomonti disse: Perfeito! ..áh voce entendeu o boss? Sim, veja se esse ta bom: <?xml version="1.0" encoding="UTF-8"?> <monster name="Earthmaster" nameDescription="earthmaster" race="venom" experience="15000" speed="550" manacost="0"> <health now="110000" max="110000"/> <look type="12" head="0" body="99" legs="124" feet="79" corpse="6068"/> <targetchange interval="10000" chance="20"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag staticattack="98"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="170" attack="150"/> <attack name="manadrain" interval="2000" chance="15" target="1" min="-500" max="-1000"> <attribute key="areaEffect" value="carniphila"/> </attack> <attack name="poison" interval="2000" chance="10" range="7" radius="1" target="1" min="-2000" max="-3000"> <attribute key="shootEffect" value="smallearth"/> <attribute key="areaEffect" value="stones"/> </attack> <attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-700"> <attribute key="shootEffect" value="eartharrow"/> </attack> <attack name="ice" interval="2000" chance="20" radius="12" target="0" min="-400" max="-1000"> <attribute key="areaEffect" value="bigplants"/> </attack> <attack name="physical" interval="2000" chance="20" radius="7" target="0" min="-100" max="-800"> <attribute key="areaEffect" value="mortarea"/> </attack> </attacks> <defenses armor="55" defense="65"> <defense name="healing" interval="2000" chance="40" min="600" max="1000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="2000" chance="15" speedchange="1000" duration="2000"> <attribute key="areaEffect" value="greenshimmer"/> </defense> </defenses> <immunities> <immunity fire="0"/> <immunity ice="1"/> <immunity earth="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="4"> <summon name="Hydra" interval="2000" chance="100" max="4"/> </summons> <voices interval="5000" chance="30"> <voice sentence="COME HERE AND DIE!"/> </voices> <loot> <item id="2143" countmax="15" chance="13250" /><!-- white pearl --> <item id="2152" countmax="75" chance="45600" /><!-- platinum coin --> <item id="6500" countmax="5" chance="23000" /><!-- demonic essence --> <item id="7896" chance="7650" /><!-- glacier kilt --> <item id="7428" chance="13000" /><!-- bonebreaker --> <item id="1988" chance="100000"><!-- bag --> <inside> <item id="2033" chance="13000" /><!-- golden mug --> <item id="8904" chance="16575" /><!-- spellscroll of prophecies --> <item id="2470" chance="14800" /><!-- golden legs --> <item id="2176" chance="7650" /><!-- orb --> <item id="1950" chance="2300" /><!-- book --> <item id="6553" chance="9425" /><!-- ruthless axe --> <item id="2149" countmax="10" chance="16025" /><!-- small emerald --> <item id="2162" chance="16575" /><!-- magic light wand --> <item id="2214" chance="21925" /><!-- ring of healing --> </inside> </item> </loot> </monster> Editado Outubro 2, 2017 7 anos por dimmebag (veja o histórico de edições)
Postado Outubro 2, 2017 7 anos Autor 18 minutos atrás, dimmebag disse: Sim, veja se esse ta bom: Ocultar conteúdo <?xml version="1.0" encoding="UTF-8"?> <monster name="Earthmaster" nameDescription="earthmaster" race="venom" experience="15000" speed="550" manacost="0"> <health now="110000" max="110000"/> <look type="12" head="0" body="99" legs="124" feet="79" corpse="6068"/> <targetchange interval="10000" chance="20"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag staticattack="98"/> <flag targetdistance="1"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="170" attack="150"/> <attack name="manadrain" interval="2000" chance="15" target="1" min="-500" max="-1000"> <attribute key="areaEffect" value="carniphila"/> </attack> <attack name="poison" interval="2000" chance="10" range="7" radius="1" target="1" min="-2000" max="-3000"> <attribute key="shootEffect" value="smallearth"/> <attribute key="areaEffect" value="stones"/> </attack> <attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-700"> <attribute key="shootEffect" value="eartharrow"/> </attack> <attack name="ice" interval="2000" chance="20" radius="12" target="0" min="-400" max="-1000"> <attribute key="areaEffect" value="bigplants"/> </attack> </attacks> <defenses armor="55" defense="65"> <defense name="healing" interval="2000" chance="40" min="600" max="1000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="2000" chance="15" speedchange="1000" duration="2000"> <attribute key="areaEffect" value="greenshimmer"/> </defense> </defenses> <immunities> <immunity fire="0"/> <immunity ice="1"/> <immunity earth="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="4"> <summon name="Hydra" interval="2000" chance="100" max="4"/> </summons> <voices interval="5000" chance="30"> <voice sentence="COME HERE AND DIE!"/> </voices> <loot> <item id="2143" countmax="15" chance="13250" /><!-- white pearl --> <item id="2152" countmax="75" chance="45600" /><!-- platinum coin --> <item id="6500" countmax="5" chance="23000" /><!-- demonic essence --> <item id="7896" chance="7650" /><!-- glacier kilt --> <item id="7428" chance="13000" /><!-- bonebreaker --> <item id="1988" chance="100000"><!-- bag --> <inside> <item id="2033" chance="13000" /><!-- golden mug --> <item id="8904" chance="16575" /><!-- spellscroll of prophecies --> <item id="2470" chance="14800" /><!-- golden legs --> <item id="2176" chance="7650" /><!-- orb --> <item id="1950" chance="2300" /><!-- book --> <item id="6553" chance="9425" /><!-- ruthless axe --> <item id="2149" countmax="10" chance="16025" /><!-- small emerald --> <item id="2162" chance="16575" /><!-- magic light wand --> <item id="2214" chance="21925" /><!-- ring of healing --> </inside> </item> </loot> </monster> Sim..isso que queria! muito obrigado cara me ajudou muito!! cara..agora que vi.. o Deathpillar nao taca paralayze
Postado Outubro 2, 2017 7 anos 42 minutos atrás, Leomonti disse: cara..agora que vi.. o Deathpillar nao taca paralayze Estranho... Pq ta ali no ataque pra dar... Faz assim, altera isso aqui interval="2000" troca o valor para 1000 e chance="5" troca o valor para 40 <attack name="speed" interval="2000" chance="5" radius="3" target="1" speedchange="-500" duration="5000"> <attribute key="areaEffect" value="mortarea"/> </attack> Editado Outubro 2, 2017 7 anos por dimmebag (veja o histórico de edições)
Postado Outubro 2, 2017 7 anos Autor 41 minutos atrás, dimmebag disse: Estranho... Pq ta ali no ataque pra dar... Faz assim, altera isso aqui interval="2000" troca o valor para 1000 e chance="5" troca o valor para 40 <attack name="speed" interval="2000" chance="5" radius="3" target="1" speedchange="-500" duration="5000"> <attribute key="areaEffect" value="mortarea"/> </attack> deu certo! reputado.
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