Postado Julho 8, 2018 7 anos Olá pessoal, quando eu uso um pokemon pela pokebar, ela remove a addon do pokemon Script function createBallByStatus(cid, status, id) slot = getPlayerSlotItem(cid, 8) if slot.uid == 0 then item = doPlayerAddItem(cid, id) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, id, 1) end setStatusPokeballByStatusStr(item, status) end function getPokemonByName(cid, pokemon) local arraypoke = {} local container = getPlayerSlotItem(cid, 3).uid local pokeballs = getPokeballsInContainer(container) for i =1, #pokeballs do name = getItemAttribute(pokeballs[i], "poke") if pokemon == name then table.insert(arraypoke, pokeballs[i]) return arraypoke[1] end end return false end function tranfBallInShiny(pokeball) doItemSetAttribute(pokeball, "shiny", "shiny") return true end function getShinyByPokeball(pokeball) local shiny = getItemAttribute(pokeball, "shiny") return shiny == "shiny" and true or false end function getShinyNameByPokeball(pokeball) local shiny = getItemAttribute(pokeball, "shiny") return shiny and "Shiny "..getItemAttribute(pokeball, "poke").."" or getItemAttribute(pokeball, "poke") end function setStatusPokeballByStatusStr(pokeball, status) local attr = string.explode(status, ",") local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level"} for i =1, #attr do doItemSetAttribute(pokeball, x[i], attr[i]) end end function copieAllStatusBalls(pokeball) local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level"} str = "" sep = "," for i =1, #x do local attr = getItemAttribute(pokeball, x[i]) or 0 local t = attr ..sep str = str..t end return str end function atualizaPokes(cid) local item = getPlayerSlotItem(cid, 8) if item.uid <= 0 then return true end if not getItemAttribute(item.uid, "poke") then return true end for i, x in pairs(fotos) do if string.lower(getItemAttribute(item.uid, "poke")) == string.lower(i) then doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[i]) if useOTClient then doPlayerSendCancel(cid, '12//,show') end if useKpdoDlls then useOTClient = true useKpdoDlls = true doUpdateMoves(cid) end end end end function doSendPokemon(cid, pokemon) if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) > 0 then t = getPlayerSlotItem(cid, 8) local btype = getPokeballType(t.itemid) local effect = pokeballs[btype].effect or 21 doReturnPokemon(cid, getCreatureSummons(cid)[1], t,effect) end t = getPlayerSlotItem(cid, 8) if t.uid ~= 0 then pokeslot = getItemAttribute(t.uid, "poke") if pokeslot == pokemon then t = getPlayerSlotItem(cid, 8) doGoPokemon(cid, t) atualizaPokes(cid) return true end if getPokemonByName(cid, pokemon) then local poke = getPokemonByName(cid, pokemon) local attr = copieAllStatusBalls(t.uid) local id = t.itemid doRemoveItem(t.uid) local attr2 = copieAllStatusBalls(poke) local id2 = getThing(poke).itemid doRemoveItem(getPokemonByName(cid, pokemon)) createBallByStatus(cid, attr2, id2) createBallByStatus(cid, attr, id) t = getPlayerSlotItem(cid, 8) doGoPokemon(cid, t) atualizaPokes(cid) return true end end if getPokemonByName(cid, pokemon) then local id = getThing(getPokemonByName(cid, pokemon)).itemid local attr = copieAllStatusBalls(getPokemonByName(cid, pokemon)) doRemoveItem(getPokemonByName(cid, pokemon)) createBallByStatus(cid, attr, id) t = getPlayerSlotItem(cid, 8) doGoPokemon(cid, t) atualizaPokes(cid) return true end return false end function sendPokeInfo(cid) local activeimg = true local poke = getPlayerSlotItem(cid, 8) local pokeslot = getItemAttribute(poke.uid, "poke") local pokeboost = getItemAttribute(poke.uid, "boost") or 0 local pokehappy = getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) or 1 doPlayerSendCancel(cid, "NewInfo/"..pokeslot.."/"..pokeboost.."/"..pokehappy.."") if activeimg then local img = "ShowPoke/" doPlayerSendCancel(cid, img..pokeslot) end end function sendAudio(cid, audio) local function getSpectatorsFromArea(fromPosition, toPosition, multifloor) local lenght = ((math.max(fromPosition.x, toPosition.x) - math.min(fromPosition.x, toPosition.x)) * 0.5) + 1 local width = ((math.max(fromPosition.y, toPosition.y) - math.min(fromPosition.y, toPosition.y)) * 0.5) + 1 if multifloor == true then local ret = {} for f = math.min(fromPosition.z, toPosition.z), math.max(fromPosition.z, toPosition.z) do local tmp = getSpectators({x = math.min(fromPosition.x, toPosition.x) + lenght, y = math.min(fromPosition.y, toPosition.y) + width, z = f}, lenght, width, false) for k = 1, #tmp do table.insert(ret, tmp[k]) end end return ret end return getSpectators({x = math.min(fromPosition.x, toPosition.x) + lenght, y = math.min(fromPosition.y, toPosition.y) + width, z = fromPosition.z}, lenght, width, false) end local pos = getThingPos(cid) local pos = getThingPos(cid) local t = 5 local pos1 = {x = pos.x-t, y = pos.y-t, z = pos.z} local pos2 = {x = pos.x+t, y = pos.y+t, z = pos.z} for _, pid in pairs(getSpectatorsFromArea(pos1, pos2, true)) do if isPlayer(pid) then doPlayerSendCancel(pid, "Audio "..audio.."") end end end function doShowSelectChar(cid) doPlayerSendCancel(cid, "ShowChar") end function doCloseSelectChar(cid) doPlayerSendCancel(cid, "CloseChar") end function doShowLookPlayer(cid, target, msg) doPlayerSendCancel(cid, "ShowLook/"..getPlayerStorageValue(target, 21121).."/"..msg.."") end function doCloseInfoPoke(cid) local activeimg = true doPlayerSendCancel(cid, "InfoClosed") if activeimg then local close = "ClosePoke" doPlayerSendCancel(cid, close) end end function sendAllPokemonsBarPoke(cid) local container = getPlayerSlotItem(cid, 3).uid local pokes = "Pokebar" local t = getPlayerSlotItem(cid, 8) if t.uid ~= 0 then pokeslot = getItemAttribute(t.uid, "poke") pokes = pokes.."/"..pokeslot.."" end local pokeballs = getPokeballsInContainer(container) for i =1, #pokeballs do pokemons = getItemAttribute(pokeballs[i], "poke") pokes = pokes.."/"..pokemons.."" end doPlayerSendCancel(cid, pokes) end Editado Julho 8, 2018 7 anos por Gnius (veja o histórico de edições)
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