Postado Julho 25, 2018 6 anos BOM GALERA ESTOU COM UM PROBLEMA EU CRIO O POKEMON TUDO NORMAL , MAIS QUANDO LIGO O SERVIDO E VOU TESTA EM /CB O POKEMON FALA QUE NÃO EXISTE . E PDA, AKI EM BAIXO VOU DEIXAR AS CONF DO POKEMON SE ALGUEM VER O ERRO ME INFORMA AI AONDE ESTOU ERRADO , REP++ script do pokemon Spoiler <?xml version="1.0" encoding="UTF-8"?> <monster name="King Altaria" nameDescription="a King Altaria" race="flying" experience="196" speed="145" manacost="0"> <health now="280" max="280"/> <look type="2902" head="15" body="30" legs="95" feet="113" corpse="11939"/> <targetchange interval="10000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="1"/> <flag pushable="1"/> <flag canpushitems="0"/> <flag canpushcreatures="0"/> <flag targetdistance="1"/> <flag staticattack="97"/> <flag runonhealth="0"/> <flag hungerdelay="22"/> </flags> <attacks> <attack name="melee" interval="2000" chance="100" range="1" min="-50" max="-100"/> <attack name="Quick Attack" interval="2617" chance="30" range="1"/> <attack name="Sand Attack" interval="2476" chance="31" range="3"/> <attack name="Whirlwind" interval="2758" chance="20" range="5"/> <attack name="Drill Peck" interval="2852" chance="25" range="1"/> <attack name="Wing Attack" interval="2852" chance="20" range="5"/> <attack name="Tornado" interval="4852" chance="20" range="4"/> </attacks> <defenses armor="0" defense="0"/> <voices interval="5000" chance="10"> <voice sentence="King Altaria"/> </voices> <loot> <item id="12200" chance="4000" count="1" countmax="1"/> <item id="11453" chance="100" count="1" countmax="1"/> </loot> <script> <event name="Spawn"/> </script> </monster> ATAQUES DO MESMO Spoiler ["King Altaria"] = {move1 = {name = "Quick Attack", level = 4, cd = 12, dist = 2, target = 1, f = 100, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 12, dist = 1, target = 0, f = 100, t = "ground"}, move3 = {name = "Whirlwind", level = 8, cd = 12, dist = 1, target = 0, f = 100, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 12, dist = 1, target = 1, f = 120, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 12, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Hurricane", level = 24, cd = 15, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Tornado", level = 24, cd = 20, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Flare Blitz", level = 12, cd = 12, dist = 1, target = 0, f = 100, t = "fire"}, }, FLY Spoiler ["King Altaria"] = {2554, 80000}, FORÇA ATTK SPEED ETC. Spoiler ["King Altaria"] = {offense = 180, defense = 250, specialattack = 250, vitality = 50, agility = 240, exp = 300, level = 200, wildLvl = 200, type = "fly", type2 = "no type"}, FOTO Spoiler ["King Altaria"] = 0, < TA 0 pq to sem a foto dela ai to usando 0 pois a 0 é um imagem preta, ja usei em outros pokemon e não bugaram New Pokedex Spoiler ["King Altaria"] = {gender = 500, level = 100, storage = 9000223, stoCatch = 900965}, Old Pokedex Spoiler {"King Altaria", 100, 40221}, FLY COMANDOS Spoiler ["fly"] = {"King Altaria", "Obscure Dragonite", "Red Togekiss", "Shiny Flygon", "Shiny Togekiss", "Ancient Zekrom", "Squad Flygon", "Togekiss", "Xatu", "Black Mega Aerodactyl", "Heracross", "Farfetchd", "Power Farfetchd", "Mega Charizard X", "Shiny Tropius", "Shiny Farfetchd", "Noctowl", "Dragonair", "Shiny Dragonair", "Porygon", "Aerodactyl", "Dragonite", "Charizard", "Pidgeot", "Fearow", "Zapdos", "Moltres", "Articuno", "Thunder Zapdos", "Burned Moltres", "Frozen Articuno", "Mew", "Mewtwo", "Power Mewtwo", "Shiny Dragonite", "Shiny Charizard", "Shiny Pidgeot", "Shiny Fearow", "Porygon2", "Skarmory", "Crobat", "Shiny Mew", "Shiny Mewtwo", "Shiny Zapdos", "Shiny Moltres", "Shiny Articuno", "Shiny Zekrom", "Black Articuno","Tropius","Salamence","Red Salamence","Mega Mewtwo","Mega Charizard"}, Editado Julho 25, 2018 6 anos por iury alves potter (veja o histórico de edições)
Postado Julho 25, 2018 6 anos 19 minutos atrás, iury alves potter disse: BOM GALERA ESTOU COM UM PROBLEMA EU CRIO O POKEMON TUDO NORMAL , MAIS QUANDO LIGO O SERVIDO E VOU TESTA EM /CB O POKEMON FALA QUE NÃO EXISTE . E PDA, AKI EM BAIXO VOU DEIXAR AS CONF DO POKEMON SE ALGUEM VER O ERRO ME INFORMA AI AONDE ESTOU ERRADO , REP++ script do pokemon Mostrar conteúdo oculto <?xml version="1.0" encoding="UTF-8"?> <monster name="King Altaria" nameDescription="a King Altaria" race="flying" experience="196" speed="145" manacost="0"> <health now="280" max="280"/> <look type="2902" head="15" body="30" legs="95" feet="113" corpse="11939"/> <targetchange interval="10000" chance="0"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="1"/> <flag pushable="1"/> <flag canpushitems="0"/> <flag canpushcreatures="0"/> <flag targetdistance="1"/> <flag staticattack="97"/> <flag runonhealth="0"/> <flag hungerdelay="22"/> </flags> <attacks> <attack name="melee" interval="2000" chance="100" range="1" min="-50" max="-100"/> <attack name="Quick Attack" interval="2617" chance="30" range="1"/> <attack name="Sand Attack" interval="2476" chance="31" range="3"/> <attack name="Whirlwind" interval="2758" chance="20" range="5"/> <attack name="Drill Peck" interval="2852" chance="25" range="1"/> <attack name="Wing Attack" interval="2852" chance="20" range="5"/> <attack name="Tornado" interval="4852" chance="20" range="4"/> </attacks> <defenses armor="0" defense="0"/> <voices interval="5000" chance="10"> <voice sentence="King Altaria"/> </voices> <loot> <item id="12200" chance="4000" count="1" countmax="1"/> <item id="11453" chance="100" count="1" countmax="1"/> </loot> <script> <event name="Spawn"/> </script> </monster> ATAQUES DO MESMO Mostrar conteúdo oculto ["King Altaria"] = {move1 = {name = "Quick Attack", level = 4, cd = 12, dist = 2, target = 1, f = 100, t = "normal"}, move2 = {name = "Sand Attack", level = 4, cd = 12, dist = 1, target = 0, f = 100, t = "ground"}, move3 = {name = "Whirlwind", level = 8, cd = 12, dist = 1, target = 0, f = 100, t = "flying"}, move4 = {name = "Drill Peck", level = 10, cd = 12, dist = 1, target = 1, f = 120, t = "flying"}, move5 = {name = "Wing Attack", level = 19, cd = 12, dist = 1, target = 0, f = 100, t = "flying"}, move6 = {name = "Hurricane", level = 24, cd = 15, dist = 1, target = 0, f = 100, t = "flying"}, move7 = {name = "Tornado", level = 24, cd = 20, dist = 1, target = 0, f = 100, t = "flying"}, move8 = {name = "Agility", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move9 = {name = "Roost", level = 42, cd = 40, dist = 1, target = 0, f = 0, t = "flying"}, move10 = {name = "Flare Blitz", level = 12, cd = 12, dist = 1, target = 0, f = 100, t = "fire"}, }, FLY Mostrar conteúdo oculto ["King Altaria"] = {2554, 80000}, FORÇA ATTK SPEED ETC. Mostrar conteúdo oculto ["King Altaria"] = {offense = 180, defense = 250, specialattack = 250, vitality = 50, agility = 240, exp = 300, level = 200, wildLvl = 200, type = "fly", type2 = "no type"}, FOTO Mostrar conteúdo oculto ["King Altaria"] = 0, < TA 0 pq to sem a foto dela ai to usando 0 pois a 0 é um imagem preta, ja usei em outros pokemon e não bugaram New Pokedex Mostrar conteúdo oculto ["King Altaria"] = {gender = 500, level = 100, storage = 9000223, stoCatch = 900965}, Old Pokedex Mostrar conteúdo oculto {"King Altaria", 100, 40221}, FLY COMANDOS Mostrar conteúdo oculto ["fly"] = {"King Altaria", "Obscure Dragonite", "Red Togekiss", "Shiny Flygon", "Shiny Togekiss", "Ancient Zekrom", "Squad Flygon", "Togekiss", "Xatu", "Black Mega Aerodactyl", "Heracross", "Farfetchd", "Power Farfetchd", "Mega Charizard X", "Shiny Tropius", "Shiny Farfetchd", "Noctowl", "Dragonair", "Shiny Dragonair", "Porygon", "Aerodactyl", "Dragonite", "Charizard", "Pidgeot", "Fearow", "Zapdos", "Moltres", "Articuno", "Thunder Zapdos", "Burned Moltres", "Frozen Articuno", "Mew", "Mewtwo", "Power Mewtwo", "Shiny Dragonite", "Shiny Charizard", "Shiny Pidgeot", "Shiny Fearow", "Porygon2", "Skarmory", "Crobat", "Shiny Mew", "Shiny Mewtwo", "Shiny Zapdos", "Shiny Moltres", "Shiny Articuno", "Shiny Zekrom", "Black Articuno","Tropius","Salamence","Red Salamence","Mega Mewtwo","Mega Charizard"}, Amigo, mande por favor o script de dentro da pasta de Talkactions ! Meus trabalhos: [Movements] TFS 1.1+ Area Hardcore [Movements] TFS 1.1+ Tile Party [Action] TFS 1.1+ Bau diário [Action] TFS 1.1+ Guild Dungeon Lever [Talkactions] TFS 0.3.6 / 0.4 Quest Hunt por Tempo Contato: Discord: Tataboy67#4934
Postado Julho 25, 2018 6 anos Autor 1 minuto atrás, tataboy67 disse: Amigo, mande por favor o script de dentro da pasta de Talkactions ! Qual script ? de fly ? FLYUP Spoiler function onSay(cid, words, param) if param ~= "" then return false end if getPlayerStorageValue(cid, 17000) <= 0 then return true end if getThingPos(cid).z == 0 then doPlayerSendCancel(cid, "You can\'t go higher!") return true end local pos = getThingPos(cid) pos.z = pos.z-1 pos.stackpos = 0 if getTileThingByPos(pos).itemid >= 1 or getTileItemById(getThingPos(cid), 1386).itemid >= 1 then if getTileThingByPos(pos).itemid ~= 460 then doPlayerSendCancel(cid, "You can\'t fly through constructions.") return true end end for x=-1,1 do for y=-1,1 do posa = {x=pos.x+x,y=pos.y+y,z=pos.z} if(getTileThingByPos(posa).itemid == 460) then if(getItemAttribute(getTileThingByPos(posa).uid, "criadopor") == getCreatureName(cid)) then doRemoveItem(getTileThingByPos(posa).uid, 1) end end end end doCombatAreaHealth(cid, 0, pos, 0, 0, 0, CONST_ME_NONE) itemex1 = doCreateItem(460, 1, pos) doItemSetAttribute(itemex1, "criadopor", getCreatureName(cid)) doTeleportThing(cid, pos) if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then markPosEff(cid, getThingPos(cid)) --edited porygon fly sistem end return true end FLYDOWN Spoiler local lower = {'460', '11675', '11676'} local houses = {'919', '1015', '1590', '1591', '1592', '1593', '1582', '1584', '1586', '1588', '5248', '5189'} function onSay(cid, words, param) if param ~= "" then return false end if getPlayerStorageValue(cid, 17000) <= 0 then return true end if getThingPos(cid).z == 7 then doPlayerSendCancel(cid, "You can\'t go lower!") return true end if getTileInfo(getThingPos(cid)).itemid == 11677 then doPlayerSendCancel(cid, "Sorry, it's not possible to go lower.") return true end if not isInArray(lower, getTileInfo(getThingPos(cid)).itemid) and getTileInfo(getThingPos(cid)).itemid >= 2 then doPlayerSendCancel(cid, "You can\'t go lower.") return true end local pos = getThingPos(cid) pos.z = pos.z+1 pos.stackpos = 0 if getTileThingByPos(pos).itemid >= 1 then if getTilePzInfo(pos) == true then doPlayerSendCancel(cid, "You can\'t go down here.") return true end if not canWalkOnPos(pos, true, true, false, false, true) then doPlayerSendCancel(cid, "You can't go down here.") return true end doTeleportThing(cid, pos) if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then markPosEff(cid, getThingPos(cid)) end else for x=-1,1 do for y=-1,1 do posa = {x=pos.x+x,y=pos.y+y,z=pos.z} if isInArray(lower, getTileThingByPos(posa).itemid) then if(getTileThingByPos(posa).itemid == 460) then if(getItemAttribute(getTileThingByPos(posa).uid, "criadopor") == getCreatureName(cid)) then doRemoveItem(getTileThingByPos(posa).uid, 1) end end end end end doCombatAreaHealth(cid, 0, pos, 0, 0, 0, CONST_ME_NONE) itemex1 = doCreateItem(460, 1, pos) doItemSetAttribute(itemex1, "criadopor", getCreatureName(cid)) doTeleportThing(cid, pos) if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then markPosEff(cid, getThingPos(cid)) --edited porygon fly sistem end return true end return true end
Postado Julho 25, 2018 6 anos 1 minuto atrás, iury alves potter disse: Qual script ? de fly ? FLYUP Mostrar conteúdo oculto function onSay(cid, words, param) if param ~= "" then return false end if getPlayerStorageValue(cid, 17000) <= 0 then return true end if getThingPos(cid).z == 0 then doPlayerSendCancel(cid, "You can\'t go higher!") return true end local pos = getThingPos(cid) pos.z = pos.z-1 pos.stackpos = 0 if getTileThingByPos(pos).itemid >= 1 or getTileItemById(getThingPos(cid), 1386).itemid >= 1 then if getTileThingByPos(pos).itemid ~= 460 then doPlayerSendCancel(cid, "You can\'t fly through constructions.") return true end end for x=-1,1 do for y=-1,1 do posa = {x=pos.x+x,y=pos.y+y,z=pos.z} if(getTileThingByPos(posa).itemid == 460) then if(getItemAttribute(getTileThingByPos(posa).uid, "criadopor") == getCreatureName(cid)) then doRemoveItem(getTileThingByPos(posa).uid, 1) end end end end doCombatAreaHealth(cid, 0, pos, 0, 0, 0, CONST_ME_NONE) itemex1 = doCreateItem(460, 1, pos) doItemSetAttribute(itemex1, "criadopor", getCreatureName(cid)) doTeleportThing(cid, pos) if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then markPosEff(cid, getThingPos(cid)) --edited porygon fly sistem end return true end FLYDOWN Mostrar conteúdo oculto local lower = {'460', '11675', '11676'} local houses = {'919', '1015', '1590', '1591', '1592', '1593', '1582', '1584', '1586', '1588', '5248', '5189'} function onSay(cid, words, param) if param ~= "" then return false end if getPlayerStorageValue(cid, 17000) <= 0 then return true end if getThingPos(cid).z == 7 then doPlayerSendCancel(cid, "You can\'t go lower!") return true end if getTileInfo(getThingPos(cid)).itemid == 11677 then doPlayerSendCancel(cid, "Sorry, it's not possible to go lower.") return true end if not isInArray(lower, getTileInfo(getThingPos(cid)).itemid) and getTileInfo(getThingPos(cid)).itemid >= 2 then doPlayerSendCancel(cid, "You can\'t go lower.") return true end local pos = getThingPos(cid) pos.z = pos.z+1 pos.stackpos = 0 if getTileThingByPos(pos).itemid >= 1 then if getTilePzInfo(pos) == true then doPlayerSendCancel(cid, "You can\'t go down here.") return true end if not canWalkOnPos(pos, true, true, false, false, true) then doPlayerSendCancel(cid, "You can't go down here.") return true end doTeleportThing(cid, pos) if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then markPosEff(cid, getThingPos(cid)) end else for x=-1,1 do for y=-1,1 do posa = {x=pos.x+x,y=pos.y+y,z=pos.z} if isInArray(lower, getTileThingByPos(posa).itemid) then if(getTileThingByPos(posa).itemid == 460) then if(getItemAttribute(getTileThingByPos(posa).uid, "criadopor") == getCreatureName(cid)) then doRemoveItem(getTileThingByPos(posa).uid, 1) end end end end end doCombatAreaHealth(cid, 0, pos, 0, 0, 0, CONST_ME_NONE) itemex1 = doCreateItem(460, 1, pos) doItemSetAttribute(itemex1, "criadopor", getCreatureName(cid)) doTeleportThing(cid, pos) if getCreatureOutfit(cid).lookType == 667 or getCreatureOutfit(cid).lookType == 999 then markPosEff(cid, getThingPos(cid)) --edited porygon fly sistem end return true end return true end Envie data/talkactions/createpokeball.lua Cada escolha, uma oportunidade. Cada queda, um aprendizado. Cada atitude, uma consequência .
Postado Julho 25, 2018 6 anos Autor 2 minutos atrás, RathBR disse: Envie data/talkactions/createpokeball.lua 5 minutos atrás, tataboy67 disse: Amigo, mande por favor o script de dentro da pasta de Talkactions ! local typess = { --alterado v2.9 \/ TUDO!! [1] = "normal", [2] = "great", [3] = "super", [4] = "ultra", [5] = "saffari", } function onSay(cid, words, param) if param == "" or param == " " then doPlayerSendCancel(cid, 'Command needs parameters, function structure: "/cb [Pokemon Name], [boost], [Gender], [ball type], [cp only go pokemons]".') return true end local t = string.explode(param, ",") -- local name = "" local btype = (tostring(t[4]) and pokeballs[t[4]]) and t[4] or typess[math.random(1, #typess)] local gender = (t[3] and tonumber(t[3])) and tonumber(t[3]) or t[3] and t[3] or nil if tostring(t[1]) then name = doCorrectString(t[1]) if not pokes[name] then doPlayerSendCancel(cid, "Sorry, a pokemon with the name "..name.." doesn't exists.") return true end print(""..name.." ball has been created by "..getPlayerName(cid)..".") doWriteLogFile("data/logs/createpokeball.txt", "[".. os.date('%d %B %y - %H:%M') .."] ".. getCreatureName(cid) .." Criou um ".. name .." (BOOST: ".. (t[2] and tonumber(t[2]) or 0) ..")") end addPokeToPlayer(cid, name, (t[2] and tonumber(t[2]) or 0), gender, btype, false) return true end 3 minutos atrás, RathBR disse: Envie data/talkactions/createpokeball.lua MAIS TIPO EM TODOS OS OUTROS POKEMON FUNCIONA DE BOA , so esses que não ta pegando ,eu adicionei ele recentemente ,E tipo no /s e /m eles aparece , mais no /cb ele n aparece
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