Postado Julho 31, 2018 6 anos TFS 0.4 SERVER 8.6 a hydra é o demon elemental esta funcionando perfeitamente..... TAG monsters.xml pasta onde ele ta xml do monstro Citar <?xml version="1.0" encoding="UTF-8"?> <monster name="[DNT] Demon" nameDescription="a [DNT] Demon" race="fire" experience="7000" speed="280" manacost="0"> <health now="9200" max="9200"/> <look type="92" corpse="5995"/> <targetchange interval="5000" chance="8"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="40"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="70" attack="130"/> <attack name="manadrain" interval="3000" chance="13" range="7" min="-80" max="-300"/> <attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-160" max="-350"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="1000" chance="15" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="energy" interval="3000" chance="30" length="8" spread="0" min="-220" max="-460"> <attribute key="areaEffect" value="energy"/> </attack> </attacks> <defenses armor="50" defense="55"> <defense name="healing" interval="1000" chance="15" min="90" max="200"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="15" speedchange="200" duration="20000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element firePercent="100"/> <element physicalPercent="25"/> <element earthpercent="20"/> <element energyPercent="20"/> <element deathPercent="20"/> <element icePercent="-25"/> <element holyPercent="-10"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="2"> <summon name="[DNT] Demon Elemental" interval="2000" chance="10" max="2"/> </summons> <voices interval="5000" chance="10"> <voice sentence="MUHAHAHAHA!" yell="1"/> <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/> <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/> <voice sentence="Your resistance is futile!"/> <voice sentence="Your soul will be mine!" yell="0"/> </voices> <loot> <item id="2148" countmax="90" chance="28000"/><!-- gold coin --> <item id="2148" countmax="80" chance="28000"/><!-- gold coin --> <item id="2148" countmax="75" chance="28000"/><!-- gold coin --> <item id="2148" countmax="65" chance="28000"/><!-- gold coin --> <item id="7368" countmax="5" chance="3100"/><!-- assassin star --> <item id="5954" chance="1150"/><!-- demon horn --> <item id="2520" chance="750"/><!-- demon shield --> <item id="2462" chance="3000"/><!-- devil helmet --> <item id="2387" chance="21000"/><!-- double axe --> <item id="2432" chance="6000"/><!-- fire axe --> <item id="2393" chance="1650"/><!-- giant sword --> <inside> <item id="2472" chance="150"/><!-- magic plate armor --> <item id="2514" chance="550"/><!-- mastermind shield --> <item id="2152" countmax="3" chance="23750"/><!-- platinum coin --> <item id="2214" chance="900"/><!-- ring of healing --> <item id="2149" chance="10000"/><!-- small emerald --> <item id="2165" chance="1500"/><!-- stealth ring --> <item id="2171" chance="1200"/><!-- platinum amulet --> <item id="7382" chance="950"/><!-- demonrage sword --> <item id="2470" chance="450"/><!-- golden legs --> <item id="7393" chance="50"/><!-- demon trophy --> </inside> </item> </loot> </monster> 758x426.bmp
Postado Julho 31, 2018 6 anos 1 hora atrás, ADM Mayk on BaiakME disse: TFS 0.4 SERVER 8.6 a hydra é o demon elemental esta funcionando perfeitamente..... TAG monsters.xml pasta onde ele ta xml do monstro Tente isso : <?xml version="1.0" encoding="UTF-8"?> <monster name="[DNT] Demon" nameDescription="a [DNT] Demon" race="fire" experience="7000" speed="280" manacost="0"> <health now="9200" max="9200"/> <look type="92" corpse="5995"/> <targetchange interval="5000" chance="8"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="40"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="70" attack="130"/> <attack name="manadrain" interval="3000" chance="13" range="7" min="-80" max="-300"/> <attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-160" max="-350"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="1000" chance="15" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="energy" interval="3000" chance="30" length="8" spread="0" min="-220" max="-460"> <attribute key="areaEffect" value="energy"/> </attack> </attacks> <defenses armor="50" defense="55"> <defense name="healing" interval="1000" chance="15" min="90" max="200"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="15" speedchange="200" duration="20000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element firePercent="100"/> <element physicalPercent="25"/> <element earthpercent="20"/> <element energyPercent="20"/> <element deathPercent="20"/> <element icePercent="-25"/> <element holyPercent="-10"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="2"> <summon name="[DNT] Demon Elemental" interval="2000" chance="10" max="2"/> </summons> <voices interval="5000" chance="10"> <voice sentence="MUHAHAHAHA!" yell="1"/> <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/> <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/> <voice sentence="Your resistance is futile!"/> <voice sentence="Your soul will be mine!" yell="0"/> </voices> <loot> <item id="2148" countmax="90" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="80" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="75" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="65" chance="28000"/> <!-- gold coin --> <item id="2152" countmax="3" chance="23750"/> <!-- platinum coin --> <item id="7368" countmax="5" chance="3100"/> <!-- assassin star --> <item id="5954" chance="1150"/> <!-- demon horn --> <item id="2520" chance="750"/> <!-- demon shield --> <item id="10521" chance="28000"/> <!-- moon backpack --> <inside> <item id="2472" chance="150"/> <!-- magic plate armor --> <item id="2514" chance="550"/> <!-- mastermind shield --> <item id="2214" chance="900"/> <!-- ring of healing --> <item id="2149" chance="10000"/> <!-- small emerald --> <item id="2165" chance="1500"/> <!-- stealth ring --> <item id="2171" chance="1200"/> <!-- platinum amulet --> <item id="7382" chance="950"/> <!-- demonrage sword --> <item id="2470" chance="450"/> <!-- golden legs --> <item id="7393" chance="50"/> <!-- demon trophy --> <item id="2462" chance="3000"/> <!-- devil helmet --> <item id="2387" chance="21000"/> <!-- double axe --> <item id="2432" chance="6000"/> <!-- fire axe --> <item id="2393" chance="1650"/> <!-- giant sword --> </inside> </loot> </monster> Se ajudou da +REP parceiro, qualquer coisa avisa ae
Postado Julho 31, 2018 6 anos Autor 4 horas atrás, victor4312 disse: tenta tirar o [ ] do aquivo xml, deixa DNT Demon, e dentro do arquivo pode colocar [DNT] Demon, não esquece de mudar no monsters.xml tbm do seu jeito não funcionou do seu deu certo vlw mesmo mais aparece esse erro na database é normal? [3:4:04.544] [Warning - Monsters::loadMonster] Cant load loot. (data/monster/2Donate/[DNT] Demon.xml) 4 horas atrás, Mix Absoluto disse: Tente isso : <?xml version="1.0" encoding="UTF-8"?> <monster name="[DNT] Demon" nameDescription="a [DNT] Demon" race="fire" experience="7000" speed="280" manacost="0"> <health now="9200" max="9200"/> <look type="92" corpse="5995"/> <targetchange interval="5000" chance="8"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="40"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="70" attack="130"/> <attack name="manadrain" interval="3000" chance="13" range="7" min="-80" max="-300"/> <attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-160" max="-350"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="1000" chance="15" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="energy" interval="3000" chance="30" length="8" spread="0" min="-220" max="-460"> <attribute key="areaEffect" value="energy"/> </attack> </attacks> <defenses armor="50" defense="55"> <defense name="healing" interval="1000" chance="15" min="90" max="200"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="15" speedchange="200" duration="20000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element firePercent="100"/> <element physicalPercent="25"/> <element earthpercent="20"/> <element energyPercent="20"/> <element deathPercent="20"/> <element icePercent="-25"/> <element holyPercent="-10"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="2"> <summon name="[DNT] Demon Elemental" interval="2000" chance="10" max="2"/> </summons> <voices interval="5000" chance="10"> <voice sentence="MUHAHAHAHA!" yell="1"/> <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/> <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/> <voice sentence="Your resistance is futile!"/> <voice sentence="Your soul will be mine!" yell="0"/> </voices> <loot> <item id="2148" countmax="90" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="80" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="75" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="65" chance="28000"/> <!-- gold coin --> <item id="2152" countmax="3" chance="23750"/> <!-- platinum coin --> <item id="7368" countmax="5" chance="3100"/> <!-- assassin star --> <item id="5954" chance="1150"/> <!-- demon horn --> <item id="2520" chance="750"/> <!-- demon shield --> <item id="10521" chance="28000"/> <!-- moon backpack --> <inside> <item id="2472" chance="150"/> <!-- magic plate armor --> <item id="2514" chance="550"/> <!-- mastermind shield --> <item id="2214" chance="900"/> <!-- ring of healing --> <item id="2149" chance="10000"/> <!-- small emerald --> <item id="2165" chance="1500"/> <!-- stealth ring --> <item id="2171" chance="1200"/> <!-- platinum amulet --> <item id="7382" chance="950"/> <!-- demonrage sword --> <item id="2470" chance="450"/> <!-- golden legs --> <item id="7393" chance="50"/> <!-- demon trophy --> <item id="2462" chance="3000"/> <!-- devil helmet --> <item id="2387" chance="21000"/> <!-- double axe --> <item id="2432" chance="6000"/> <!-- fire axe --> <item id="2393" chance="1650"/> <!-- giant sword --> </inside> </loot> </monster> Se ajudou da +REP parceiro, qualquer coisa avisa ae Editado Julho 31, 2018 6 anos por ADM Mayk on BaiakME (veja o histórico de edições) 758x426.bmp
Postado Julho 31, 2018 6 anos @ADM Mayk on BaiakME tenta assim Spoiler <?xml version="1.0" encoding="UTF-8"?> <monster name="[DNT] Demon" nameDescription="a [DNT] Demon" race="fire" experience="7000" speed="280" manacost="0"> <health now="9200" max="9200"/> <look type="92" corpse="5995"/> <targetchange interval="5000" chance="8"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="40"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="70" attack="130"/> <attack name="manadrain" interval="3000" chance="13" range="7" min="-80" max="-300"/> <attack name="fire" interval="2000" chance="14" range="7" radius="7" target="1" min="-160" max="-350"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="firefield" interval="1000" chance="15" range="7" radius="1" target="1"> <attribute key="shootEffect" value="fire"/> </attack> <attack name="energy" interval="3000" chance="30" length="8" spread="0" min="-220" max="-460"> <attribute key="areaEffect" value="energy"/> </attack> </attacks> <defenses armor="50" defense="55"> <defense name="healing" interval="1000" chance="15" min="90" max="200"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="1000" chance="15" speedchange="200" duration="20000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element firePercent="100"/> <element physicalPercent="25"/> <element earthpercent="20"/> <element energyPercent="20"/> <element deathPercent="20"/> <element icePercent="-25"/> <element holyPercent="-10"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="2"> <summon name="[DNT] Demon Elemental" interval="2000" chance="10" max="2"/> </summons> <voices interval="5000" chance="10"> <voice sentence="MUHAHAHAHA!" yell="1"/> <voice sentence="I SMELL FEEEEEAAAR!" yell="1"/> <voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/> <voice sentence="Your resistance is futile!"/> <voice sentence="Your soul will be mine!" yell="0"/> </voices> <loot> <item id="2148" countmax="90" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="80" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="75" chance="28000"/> <!-- gold coin --> <item id="2148" countmax="65" chance="28000"/> <!-- gold coin --> <item id="2152" countmax="3" chance="23750"/> <!-- platinum coin --> <item id="7368" countmax="5" chance="3100"/> <!-- assassin star --> <item id="5954" chance="1150"/> <!-- demon horn --> <item id="2520" chance="750"/> <!-- demon shield --> <item id="10521" chance="28000"/> <!-- moon backpack --> <inside> <item id="2472" chance="150"/> <!-- magic plate armor --> <item id="2514" chance="550"/> <!-- mastermind shield --> <item id="2214" chance="900"/> <!-- ring of healing --> <item id="2149" chance="10000"/> <!-- small emerald --> <item id="2165" chance="1500"/> <!-- stealth ring --> <item id="2171" chance="1200"/> <!-- platinum amulet --> <item id="7382" chance="950"/> <!-- demonrage sword --> <item id="2470" chance="450"/> <!-- golden legs --> <item id="7393" chance="50"/> <!-- demon trophy --> <item id="2462" chance="3000"/> <!-- devil helmet --> <item id="2387" chance="21000"/> <!-- double axe --> <item id="2432" chance="6000"/> <!-- fire axe --> <item id="2393" chance="1650"/> <!-- giant sword --> </inside> </item> </loot> </monster>
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