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Diga em poucas palavras a base utilizada (Nome do servidor ou nome do website).

0.4

Base: 

8.6

 

Qual erro está surgindo/O que você procura?

gostaria de uma magia tipo utevo res, só que com um monstro fixo tipo Summon pet, e ele criaria o monstro q eu escolhi no script 

 

Você tem o código disponível? Se tiver publique-o aqui:

 

 

Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.

Postado
  • Autor
3 horas atrás, victor4312 disse:

<instant name="Pet aparecer" words="Pet aparecer" lvl="75" mana="3000" prem="0" blockwalls="1" exhaustion="2000" needlearn="0" event="script" value="petsummon.lua">
    </instant>

function onCastSpell(cid, var)
local from,to = {x=962, y=885, z=7},{x=973, y=892, z=7} -- começo e final do mapa
local from2,to2 = {x=979, y=901, z=7},{x=991, y=905, z=7} -- começo e final do mapa
local playerpos = getPlayerPosition(cid)
local position1 = {x=getPlayerPosition(cid).x+1, y=getPlayerPosition(cid).y+1, z=getPlayerPosition(cid).z}
local position2 = {x=getPlayerPosition(cid).x, y=getPlayerPosition(cid).y, z=getPlayerPosition(cid).z}
local MaximoSummon = 1 --- Maximo de Monstros Sumonados!!

local summons = getCreatureSummons(cid)
if isInRange(getCreaturePosition(cid), from, to) or isInRange(getCreaturePosition(cid), from2, to2) then
doPlayerSendCancel(cid, "Você não pode usar Summons Aqui!") return true
end
if(table.maxn(summons) < MaximoSummon) then -- no summons
local clone = doCreateMonster("Demon", playerpos) -- monster que você quer que sumone
doConvinceCreature(cid, clone)
doSendMagicEffect(position1, 152)
doSendMagicEffect(position2, 111)
doPlayerSendTextMessage(cid,27,'Demon Sumonado.') 
return TRUE
end
end

testa essa

o demon ta matando o player, n ta ajudando ele 

Postado
  • Autor

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Druid" nameDescription="a druid" race="blood" experience="2500" speed="390" manacost="0">
    <health now="1500" max="1500"/>
     <look type="128" head="78" body="120" legs="68" feet="97" corpse="3128" addons="1"/>
    <targetchange interval="2000" chance="5"/>
    <strategy attack="80" defense="10"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag runonhealth="0"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="40" attack="40"/>
        <attack name="fire" interval="2000" chance="80" range="7" radius="4" target="1" min="-150" max="-200">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
        <attack name="fire" interval="4000" chance="20" range="7" radius="2" target="1" min="-100" max="-200">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
    </attacks>
    <defenses armor="35" defense="50">
        <defense name="healing" interval="2000" chance="60" min="700" max="1000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="speed" interval="5000" chance="30" speedchange="700" duration="20000">
            <attribute key="areaEffect" value="redshimmer"/>
        </defense>
    </defenses>
    <immunities>
        <immunity physical="0"/>
        <immunity energy="1"/>
        <immunity fire="1"/>
        <immunity poison="1"/>
        <immunity lifedrain="0"/>
        <immunity paralyze="1"/>
        <immunity outfit="1"/>
        <immunity drunk="1"/>
        <immunity invisible="1"/>
    </immunities>
    <summons maxSummons="2">
        <summon name="fire elemental" interval="1000" chance="17" max="2"/>
    </summons>
    <voices interval="5000" chance="10">
        <voice sentence="Let's have a fight!"/>
        <voice sentence="Welcome to my battleground."/>
        <voice sentence="Have you seen princess Lumelia?"/>
        <voice sentence="I will sing a tune at your grave."/>
    </voices>
    <loot capacity="800">
        <item id="2544" countmax="13" chance="27000"/>
        <item id="2456" countmax="1" chance="13000"/>
        <item id="2487" countmax="1" chance="600"/>
        <item id="2491" countmax="1" chance="500"/>
        <item id="2488" countmax="1" chance="500"/>
        <item id="2519" countmax="1" chance="400"/>
        <item id="2392" countmax="1" chance="500"/>
        <item id="2148" countmax="100" chance="60000"/>
        <item id="2681" countmax="1" chance="20000"/>
        <item id="2652" countmax="1" chance="8000"/>
        <item id="2071" countmax="1" chance="15000"/>
        <item id="2666" countmax="2" chance="18000"/>
        <item id="2164" countmax="1" chance="500"/>
        <item id="2744" countmax="1" chance="20000"/>
        <item id="2120" countmax="1" chance="20000"/>
        <item id="2661" countmax="1" chance="12000"/>
        <item id="1949" countmax="1" chance="45000"/>
        <item id="2377" countmax="1" chance="1500"/>
        <item id="2391" countmax="1" chance="1000"/>
        <item id="2121" countmax="1" chance="5000"/>
    </loot>
</monster>




Esse vai ser o pet q eu quero 

Postado
  • Autor
5 minutos atrás, victor4312 disse:

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Druid" nameDescription="a druid" race="blood" experience="2500" speed="390" manacost="0">
    <health now="1500" max="1500"/>
     <look type="128" head="78" body="120" legs="68" feet="97" corpse="3128" addons="1"/>
    <targetchange interval="2000" chance="5"/>
    <strategy attack="80" defense="10"/>
    <flags>
        <flag summonable="1"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="0"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="1"/>
        <flag runonhealth="0"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="40" attack="40"/>
        <attack name="fire" interval="2000" chance="80" range="7" radius="4" target="1" min="-150" max="-200">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
        <attack name="fire" interval="4000" chance="20" range="7" radius="2" target="1" min="-100" max="-200">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
    </attacks>
    <defenses armor="35" defense="50">
        <defense name="healing" interval="2000" chance="60" min="700" max="1000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="speed" interval="5000" chance="30" speedchange="700" duration="20000">
            <attribute key="areaEffect" value="redshimmer"/>
        </defense>
    </defenses>
    <immunities>
        <immunity physical="0"/>
        <immunity energy="1"/>
        <immunity fire="1"/>
        <immunity poison="1"/>
        <immunity lifedrain="0"/>
        <immunity paralyze="1"/>
        <immunity outfit="1"/>
        <immunity drunk="1"/>
        <immunity invisible="1"/>
    </immunities>
    <summons maxSummons="2">
        <summon name="fire elemental" interval="1000" chance="17" max="2"/>
    </summons>
    <voices interval="5000" chance="10">
        <voice sentence="Let's have a fight!"/>
        <voice sentence="Welcome to my battleground."/>
        <voice sentence="Have you seen princess Lumelia?"/>
        <voice sentence="I will sing a tune at your grave."/>
    </voices>
    <loot capacity="800">
        <item id="2544" countmax="13" chance="27000"/>
        <item id="2456" countmax="1" chance="13000"/>
        <item id="2487" countmax="1" chance="600"/>
        <item id="2491" countmax="1" chance="500"/>
        <item id="2488" countmax="1" chance="500"/>
        <item id="2519" countmax="1" chance="400"/>
        <item id="2392" countmax="1" chance="500"/>
        <item id="2148" countmax="100" chance="60000"/>
        <item id="2681" countmax="1" chance="20000"/>
        <item id="2652" countmax="1" chance="8000"/>
        <item id="2071" countmax="1" chance="15000"/>
        <item id="2666" countmax="2" chance="18000"/>
        <item id="2164" countmax="1" chance="500"/>
        <item id="2744" countmax="1" chance="20000"/>
        <item id="2120" countmax="1" chance="20000"/>
        <item id="2661" countmax="1" chance="12000"/>
        <item id="1949" countmax="1" chance="45000"/>
        <item id="2377" countmax="1" chance="1500"/>
        <item id="2391" countmax="1" chance="1000"/>
        <item id="2121" countmax="1" chance="5000"/>
    </loot>
</monster>

testa 

continuou matando 

@victor4312 consegui 
\/ 

 

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Druid" nameDescription="a druid" race="blood" experience="2500" speed="390" manacost="999999">
    <health now="1500" max="1500"/>
     <look type="128" head="78" body="120" legs="68" feet="97" corpse="3128" addons="1"/>
    <targetchange interval="2000" chance="5"/>
    <strategy attack="80" defense="10"/>
    <flags>
        <flag summonable="0"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="0"/>
        <flag convinceable="1"/>
        <flag pushable="0"/>
        <flag canpushitems="1"/>
        <flag canpushcreatures="1"/>
        <flag targetdistance="4"/>
        <flag runonhealth="0"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" skill="40" attack="40"/>
        <attack name="fire" interval="2000" chance="80" range="7" radius="4" target="1" min="-150" max="-200">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
        <attack name="fire" interval="4000" chance="20" range="7" radius="2" target="1" min="-100" max="-200">
            <attribute key="shootEffect" value="fire"/>
            <attribute key="areaEffect" value="firearea"/>
        </attack>
    </attacks>
    <defenses armor="35" defense="50">
        <defense name="mass healing" interval="2000" chance="60" min="700" max="1000">
            <attribute key="areaEffect" value="blueshimmer"/>
        </defense>
        <defense name="speed" interval="5000" chance="30" speedchange="700" duration="20000">
            <attribute key="areaEffect" value="redshimmer"/>
        </defense>
    </defenses>
    <immunities>
        <immunity physical="0"/>
        <immunity energy="1"/>
        <immunity fire="1"/>
        <immunity poison="1"/>
        <immunity lifedrain="0"/>
        <immunity paralyze="1"/>
        <immunity outfit="1"/>
        <immunity drunk="1"/>
        <immunity invisible="1"/>
    </immunities>
    <summons maxSummons="2">
        <summon name="fire elemental" interval="1000" chance="17" max="2"/>
    </summons>
    <voices interval="5000" chance="10">
        <voice sentence="Let's have a fight!"/>
        <voice sentence="Welcome to my battleground."/>
        <voice sentence="Have you seen princess Lumelia?"/>
        <voice sentence="I will sing a tune at your grave."/>
    </voices>
    <loot capacity="800">

    </loot>
</monster>

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