Postado Setembro 23, 2018 6 anos Diga em poucas palavras a base utilizada (Nome do servidor ou nome do website). Ex. TFS 1.3; Base: [Warning - Monsters::loadMonster] Unknown flag attribute: canwalkonpoison. data/ monster/Skeletons/undead_gladiator.xml Alguem tratar este erro, ouvi dizer que é no monster.cpp src obg fico no aguardo aqui Editado Setembro 23, 2018 6 anos por maguim (veja o histórico de edições)
Postado Setembro 24, 2018 6 anos Autor segue... <?xml version="1.0" encoding="ISO-8859-1"?> <monster name="Undead Gladiator" nameDescription="an undead gladiator" race="undead" experience="800" speed="180"> <health now="1000" max="1000" /> <look type="306" corpse="9823" /> <targetchange interval="4000" chance="10" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="0" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag targetdistance="1" /> <flag staticattack="90" /> <flag runonhealth="0" /> <flag canwalkonenergy="0" /> <flag canwalkonpoison="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="0" max="-250" /> <attack name="physical" interval="2000" chance="20" range="7" min="0" max="-135"> <attribute key="shootEffect" value="whirlwindsword" /> </attack> </attacks> <defenses armor="45" defense="45"> <defense name="invisible" interval="2000" chance="15" duration="3000"> <attribute key="areaEffect" value="blueshimmer" /> </defense> </defenses> <elements> <element earthPercent="-10" /> <element holyPercent="10" /> <element firePercent="80" /> <element energyPercent="20" /> <element deathPercent="-5" /> </elements> <immunities> <immunity invisible="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="Let's battle it out in a duel!" /> <voice sentence="Bring it!" /> <voice sentence="I'll fight here in eternity and beyond." /> <voice sentence="I will not give up!" /> <voice sentence="Another foolish adventurer who tries to beat me." /> </voices> <loot> <item name="gold coin" countmax="100" chance="44000" /> <item name="gold coin" countmax="48" chance="50500" /> <item name="stealth ring" chance="30" /> <item name="protection amulet" chance="2200" /> <item name="two handed sword" chance="1900" /> <item name="throwing star" countmax="18" chance="15700" /> <item id="2419" chance="11280" /><!-- scimitar --> <item name="knight axe" chance="280" /> <item name="plate armor" chance="1700" /> <item name="brass armor" chance="4700" /> <item name="brass legs" chance="5500" /> <item name="dark helmet" chance="1460" /> <item name="crusader helmet" chance="100" /> <item name="plate legs" chance="2444" /> <item name="meat" countmax="2" chance="15000" /> <item name="hunting spear" chance="4200" /> <item name="flask of warrior's sweat" chance="210" /> <item name="health potion" chance="350" /> <item name="belted cape" chance="5000" /> <item name="broken gladiator shield" chance="5200" /> </loot> </monster>
Postado Setembro 24, 2018 6 anos @maguim Testa ai fiz pelo celular... undead_gladiator.xml Editado Setembro 24, 2018 6 anos por Mazarati (veja o histórico de edições)
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