Postado Outubro 7, 2018 6 anos GALERA SEGUINTE, ABRI UM OT E PALADINOS ESTÃO QUASE ME AGREDINDO POR A SPEARS ESTAR ACABANDO, TAI MEU WEAPONS.XML APARTI DO ID DO ITEM, NO CASO O 2389, QUERO DEIXAR O MESMO INFINITO. ONDE MODIFICAR? <!-- Distance weapons --> <distance id="2389" range="6" enabled="1" exhaustion="0" script="spear.lua"></distance> <distance id="2545" range="6" enabled="1" exhaustion="0" hitchance="80" script="poison arrow.lua"></distance> <distance id="2546" range="6" enabled="1" exhaustion="0" hitchance="80" script="explosive arrow.lua"></distance> <distance id="7367" range="6" enabled="1" exhaustion="0" script="enchanted spear.lua"></distance> <distance id="7364" range="6" enabled="1" exhaustion="0" hitchance="100" script="sniper arrow.lua"></distance> <distance id="7363" range="6" enabled="1" exhaustion="0" hitchance="100" script="piercing bolt.lua"></distance> <distance id="7365" range="6" enabled="1" exhaustion="0" hitchance="60" script="onyx arrow.lua"></distance> <distance id="7378" range="6" enabled="1" exhaustion="0" script="royal spear.lua"></distance> <distance id="3965" range="6" enabled="1" exhaustion="0" script="hunting spear.lua"></distance> <distance id="7850" range="6" enabled="1" exhaustion="0" hitchance="80" script="earth arrow.lua"></distance>
Postado Outubro 7, 2018 6 anos @magrelo751 Se eu não estou enganado tem uma variavel dentro do config.lua que você modifica... O problema é que eu estou fora de casa e não vou conseguir ver qual é, mas é weapons alguma coisa kk, tenta procurar por weapons... Meus trabalhos: [Movements] TFS 1.1+ Area Hardcore [Movements] TFS 1.1+ Tile Party [Action] TFS 1.1+ Bau diário [Action] TFS 1.1+ Guild Dungeon Lever [Talkactions] TFS 0.3.6 / 0.4 Quest Hunt por Tempo Contato: Discord: Tataboy67#4934
Postado Outubro 7, 2018 6 anos Autor 43 minutos atrás, tataboy67 disse: @magrelo751 Se eu não estou enganado tem uma variavel dentro do config.lua que você modifica... O problema é que eu estou fora de casa e não vou conseguir ver qual é, mas é weapons alguma coisa kk, tenta procurar por weapons... Olha, eu encontrei um arquivo da spear : local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_BLOCKARMOR, 1) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SPEAR) setCombatFormula(combat, COMBAT_FORMULA_SKILL, -0.3, -30, -0.8, -30) function onUseWeapon(cid, var) return doCombat(cid, combat, var) end logo abaixo segue o arquivo que você pediu, weapons.xml : <?xml version="1.0"?> <weapons> <!-- Donator and Rich Weapons --> <wand id="11112" range="8" lvl="1000" mana="1000" enabled="1" exhaustion="0" script="uprich rod.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <wand id="7451" range="7" lvl="1000" mana="500" enabled="1" exhaustion="0" script="rich rod.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <wand id="6534" range="7" lvl="1000" mana="500" enabled="1" exhaustion="0" script="rich Wand.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="10943" range="8" lvl="1000" mana="1000" enabled="1" exhaustion="0" script="uprich Wand.lua"><vocation id="1"/><vocation id="5"/></wand> <!-- Rods --> <wand id="2182" range="4" lvl="1" mana="0" enabled="1" exhaustion="0" script="snakebite rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="2186" range="3" lvl="13" mana="3" enabled="1" exhaustion="0" script="moonlight rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="2185" range="2" lvl="19" mana="5" enabled="1" exhaustion="0" script="necrotic rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="2181" range="1" lvl="26" mana="8" enabled="1" exhaustion="0" script="terra rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="2183" range="3" lvl="33" mana="13" enabled="1" exhaustion="0" script="hailstorm rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="7409" range="4" lvl="75" mana="13" enabled="1" exhaustion="0" script="Frigo Rod.lua"><vocation id="2"/><vocation id="6"/></wand> <wand id="7426" range="6" lvl="1000" mana="13" enabled="1" exhaustion="0" script="Donated Ring Wand.lua"><vocation id="2"/><vocation id="6"/></wand> <!-- Wands --> <wand id="2190" range="4" lvl="1" mana="0" enabled="1" exhaustion="0" script="wand of vortex.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="2191" range="3" lvl="13" mana="3" enabled="1" exhaustion="0" script="wand of dragonbreath.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="2188" range="2" lvl="19" mana="5" enabled="1" exhaustion="0" script="wand of decay.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="2189" range="1" lvl="26" mana="8" enabled="1" exhaustion="0" script="wand of cosmic energy.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="2187" range="3" lvl="33" mana="13" enabled="1" exhaustion="0" script="wand of inferno.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="7410" range="4" lvl="75" mana="25" enabled="1" exhaustion="0" script="SD Wand.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="7958" range="7" lvl="1000" mana="13" enabled="1" exhaustion="0" script="Donated SD Wand.lua"><vocation id="1"/><vocation id="5"/></wand> <wand id="7424" range="7" lvl="75" mana="13" enabled="1" exhaustion="0" script="Heart wand.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <wand id="2184" range="7" lvl="75" mana="13" enabled="1" exhaustion="0" script="newwand.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <wand id="7425" range="7" lvl="1000" mana="13" enabled="1" exhaustion="0" script="legend.lua"><vocation id="1"/><vocation id="5"/><vocation id="2"/><vocation id="6"/></wand> <!-- Distance weapons --> <distance id="2389" range="6" enabled="1" exhaustion="0" script="spear.lua"></distance> <distance id="2545" range="6" enabled="1" exhaustion="0" hitchance="80" script="poison arrow.lua"></distance> <distance id="2546" range="6" enabled="1" exhaustion="0" hitchance="80" script="explosive arrow.lua"></distance> <distance id="7367" range="6" enabled="1" exhaustion="0" script="enchanted spear.lua"></distance> <distance id="7364" range="6" enabled="1" exhaustion="0" hitchance="100" script="sniper arrow.lua"></distance> <distance id="7363" range="6" enabled="1" exhaustion="0" hitchance="100" script="piercing bolt.lua"></distance> <distance id="7365" range="6" enabled="1" exhaustion="0" hitchance="60" script="onyx arrow.lua"></distance> <distance id="7378" range="6" enabled="1" exhaustion="0" script="royal spear.lua"></distance> <distance id="3965" range="6" enabled="1" exhaustion="0" script="hunting spear.lua"></distance> <distance id="7850" range="6" enabled="1" exhaustion="0" hitchance="80" script="earth arrow.lua"></distance> <!-- Enchanted Weapons --> <wand id="12288" range="10" lvl="1000" mana="15" enabled="1" exhaustion="0" script="MillionaryStaff.lua"> <vocation id="1"/> <vocation id="5"/> <vocation id="2"/> <vocation id="6"/> </wand> <!-- Terra Weapons --> <melee id="7854" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7855" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7856" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7857" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7858" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7859" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7860" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7861" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7862" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7863" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7864" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7865" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7866" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7867" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <melee id="7868" enabled="1" exhaustion="0" hitchance="80" script="terra weapons.lua"></melee> <!-- Energy Weapons --> <melee id="7869" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7870" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7871" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7872" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7873" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7874" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7875" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7876" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7877" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7878" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7879" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7880" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7881" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7882" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <melee id="7883" enabled="1" exhaustion="0" hitchance="80" script="en weapons.lua"></melee> <!-- Fire Weapons --> <melee id="7744" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7745" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7746" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7747" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7748" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7749" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7750" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7751" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7752" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7753" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7754" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7755" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7756" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7757" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <melee id="7758" enabled="1" exhaustion="0" hitchance="80" script="fire weapons.lua"></melee> <!-- Ice Weapons --> <melee id="7763" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7764" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7765" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7766" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7767" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7768" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7769" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7770" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7771" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7772" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7773" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7774" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7775" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7776" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> <melee id="7777" enabled="1" exhaustion="0" hitchance="80" script="ice weapons.lua"></melee> </weapons>
Postado Outubro 7, 2018 6 anos Acho que isso é no Config.lua man, tem que mudar um “yes” lá pra “no”, posta o config.lua aí
Postado Outubro 7, 2018 6 anos Autor -- The Forgotten Server Config -- Account manager accountManager = true namelockManager = true newPlayerChooseVoc = true newPlayerSpawnPosX = 1000 newPlayerSpawnPosY = 1000 newPlayerSpawnPosZ = 7 newPlayerTownId = 1 newPlayerLevel = 8 newPlayerMagicLevel = 0 generateAccountNumber = false -- Auto Combo Dedecter comboTime = 100 comboMembers = 2 comboFriends = 3 comboFriendsClearTime = 5 * 60 * 1000 comboFriendsClearInterval = 1 * 60 * 1000 comboShowAnimation = 1 -- Damage Guild/Party -- noDamageToGuildMates = false -- if true then no damage, if false then damage noDamageToPartyMembers = false -- if true then no damage, if false then damage -- Unjustified kills -- NOTE: *Banishment and *BlackSkull variables are >summed up< -- (dailyFragsToRedSkull + dailyFragsToBanishment) with their -- *RedSkull equivalents. -- Auto banishing works only if useBlackSkull set to negative. -- advancedFragList is not advised if you use huge frags -- requirements. redSkullLength = 30 * 24 * 60 * 60 blackSkullLength = 45 * 24 * 60 * 60 dailyFragsToRedSkull = 3 weeklyFragsToRedSkull = 5 monthlyFragsToRedSkull = 10 dailyFragsToBlackSkull = dailyFragsToRedSkull weeklyFragsToBlackSkull = weeklyFragsToRedSkull monthlyFragsToBlackSkull = monthlyFragsToRedSkull dailyFragsToBanishment = dailyFragsToRedSkull weeklyFragsToBanishment = weeklyFragsToRedSkull monthlyFragsToBanishment = monthlyFragsToRedSkull blackSkulledDeathHealth = 40 blackSkulledDeathMana = 0 useBlackSkull = true useFragHandler = true advancedFragList = false -- Banishments -- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment -- killsBanLength works only if useBlackSkull option is disabled. notationsToBan = 3 warningsToFinalBan = 4 warningsToDeletion = 5 banLength = 7 * 24 * 60 * 60 killsBanLength = 7 * 24 * 60 * 60 finalBanLength = 30 * 24 * 60 * 60 ipBanishmentLength = 1 * 24 * 60 * 60 broadcastBanishments = true maxViolationCommentSize = 200 violationNameReportActionType = 2 autoBanishUnknownBytes = false -- Battle -- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage. -- loginProtectionPeriod is the famous Tibia anti-magebomb system. -- deathLostPercent set to nil enables manual mode. worldType = "pvp" protectionLevel = 1 pvpTileIgnoreLevelAndVocationProtection = true pzLocked = 30 * 100 huntingDuration = 60 * 1000 criticalHitChance = 7 criticalHitMultiplier = 1 displayCriticalHitNotify = true removeWeaponAmmunition = false removeWeaponCharges = false removeRuneCharges = false whiteSkullTime = 15 * 30 * 100 noDamageToSameLookfeet = false showHealingDamage = true showHealingDamageForMonsters = false fieldOwnershipDuration = 5 * 1000 stopAttackingAtExit = false oldConditionAccuracy = false loginProtectionPeriod = 10 * 1000 deathLostPercent = 10 stairhopDelay = 2 * 1000 pushCreatureDelay = 2 * 1000 deathContainerId = 1987 gainExperienceColor = 215 addManaSpentInPvPZone = true squareColor = 0 allowFightback = true -- Connection config worldId = 0 ip = "hollywood.servegame.com" bindOnlyConfiguredIpAddress = false loginPort = 7171 gamePort = 7172 adminPort = 7171 statusPort = 7171 loginTries = 10 retryTimeout = 5 * 1000 loginTimeout = 60 * 1000 maxPlayers = 1000 motd = "Sejam Bem-Vindos ao HollyDooD, tenha um bom jogo!" displayOnOrOffAtCharlist = false onePlayerOnlinePerAccount = true allowClones = false serverName = "HollyWooD 8.60" loginMessage = "Sejam Bem-Vindos ao HollyDooD" statusTimeout = 5 * 60 * 1000 replaceKickOnLogin = true forceSlowConnectionsToDisconnect = false loginOnlyWithLoginServer = false premiumPlayerSkipWaitList = false -- Database -- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database. -- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value. sqlType = "sqlite" sqlHost = "localhost" sqlPort = 3306 sqlUser = "root" sqlPass = "" sqlDatabase = "theforgottenserver" sqlFile = "forgottenserver.s3db" sqlKeepAlive = 0 mysqlReadTimeout = 10 mysqlWriteTimeout = 10 encryptionType = "plain" -- Deathlist deathListEnabled = true deathListRequiredTime = 1 * 60 * 1000 deathAssistCount = 19 maxDeathRecords = 5 -- Guilds ingameGuildManagement = true levelToFormGuild = 8 premiumDaysToFormGuild = 0 guildNameMinLength = 4 guildNameMaxLength = 20 -- Highscores highscoreDisplayPlayers = 15 updateHighscoresAfterMinutes = 60 -- Houses buyableAndSellableHouses = true houseNeedPremium = true bedsRequirePremium = true levelToBuyHouse = 1 housesPerAccount = 0 houseRentAsPrice = false housePriceAsRent = false housePriceEachSquare = 1000 houseRentPeriod = "never" houseCleanOld = 0 guildHalls = false -- Item usage timeBetweenActions = 200 timeBetweenExActions = 1000 hotkeyAimbotEnabled = true -- Map -- NOTE: storeTrash costs more memory, but will perform alot faster cleaning. mapName = "test" mapAuthor = "Komic" randomizeTiles = true storeTrash = true cleanProtectedZones = true mailboxDisabledTowns = "-1" -- Process -- NOTE: defaultPriority works only on Windows and niceLevel on *nix -- coresUsed are seperated by comma cores ids used by server process, -- default is -1, so it stays untouched (automaticaly assigned by OS). defaultPriority = "high" niceLevel = 5 coresUsed = "-1" -- Startup optimizeDatabaseAtStartup = true removePremiumOnInit = true confirmOutdatedVersion = false -- Spells formulaLevel = 5.0 formulaMagic = 1.0 bufferMutedOnSpellFailure = false spellNameInsteadOfWords = false emoteSpells = true -- Outfits allowChangeOutfit = true allowChangeColors = true allowChangeAddons = true disableOutfitsForPrivilegedPlayers = false addonsOnlyPremium = true -- Miscellaneous -- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature, -- called "exception tracer" (__EXCEPTION_TRACER__ flag). dataDirectory = "data/" bankSystem = true displaySkillLevelOnAdvance = false promptExceptionTracerErrorBox = true separateViplistPerCharacter = false maximumDoorLevel = 500 maxMessageBuffer = 4 -- Saving-related -- useHouseDataStorage usage may be found at README. saveGlobalStorage = true useHouseDataStorage = false storePlayerDirection = false -- Loot -- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's) checkCorpseOwner = true monsterLootMessage = 3 monsterLootMessageType = 25 -- Ghost mode ghostModeInvisibleEffect = false ghostModeSpellEffects = true -- Limits idleWarningTime = 14 * 60 * 1000 idleKickTime = 15 * 60 * 1000 expireReportsAfterReads = 1 playerQueryDeepness = 2 maxItemsPerPZTile = 0 maxItemsPerHouseTile = 0 -- Premium-related freePremium = false premiumForPromotion = true -- Blessings -- NOTE: blessingReduction* regards items/containers loss. -- eachBlessReduction is how much each bless reduces the experience/magic/skills loss. blessingOnlyPremium = true blessingReductionBase = 30 blessingReductionDecreament = 5 eachBlessReduction = 8 -- Rates -- NOTE: experienceStages configuration is located in data/XML/stages.xml. -- rateExperienceFromPlayers 0 to disable. experienceStages = true rateExperience = 5.0 rateExperienceFromPlayers = 0 rateSkill = 3.0 rateMagic = 3.0 rateLoot = 2.0 rateSpawn = 1 -- Monster rates rateMonsterHealth = 1.0 rateMonsterMana = 1.0 rateMonsterAttack = 1.0 rateMonsterDefense = 1.0 -- Experience from players -- NOTE: min~Threshold* set to 0 will disable the minimum threshold: -- player will gain experience from every lower leveled player. -- max~Threshold* set to 0 will disable the maximum threshold: -- player will gain experience from every higher leveled player. minLevelThresholdForKilledPlayer = 0.9 maxLevelThresholdForKilledPlayer = 1.1 -- Stamina -- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000. -- rateStaminaHits multiplies every hit done a creature, which are later -- multiplied by player attack speed. -- rateStaminaGain is divider of every logged out second, eg: -- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off. -- rateStaminaThresholdGain is divider for the premium stamina. -- staminaRatingLimit* is in minutes. rateStaminaLoss = 1 rateStaminaGain = 3 rateStaminaThresholdGain = 12 staminaRatingLimitTop = 41 * 60 staminaRatingLimitBottom = 14 * 60 rateStaminaAboveNormal = 1.5 rateStaminaUnderNormal = 0.5 staminaThresholdOnlyPremium = true -- Party -- NOTE: experienceShareLevelDifference is float number. -- experienceShareLevelDifference is highestLevel * value experienceShareRadiusX = 30 experienceShareRadiusY = 30 experienceShareRadiusZ = 1 experienceShareLevelDifference = 2 / 3 extraPartyExperienceLimit = 20 extraPartyExperiencePercent = 5 experienceShareActivity = 2 * 60 * 1000 -- Global save -- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours, -- if you want such a system please check out data/globalevents/globalevents.xml. globalSaveEnabled = false globalSaveHour = 8 shutdownAtGlobalSave = true cleanMapAtGlobalSave = false -- Spawns deSpawnRange = 2 deSpawnRadius = 50 -- Summons maxPlayerSummons = 2 teleportAllSummons = false teleportPlayerSummons = false -- Status ownerName = "" ownerEmail = "@otland.net" url = "http://otland.net/" location = "Europe" displayGamemastersWithOnlineCommand = false -- Logs -- NOTE: This kind of logging does not work in GUI version. -- For such, please compile the software with __GUI_LOGS__ flag. adminLogsEnabled = false displayPlayersLogging = true prefixChannelLogs = "" runFile = "" outLogName = "" errorLogName = "" truncateLogsOnStartup = false 6 horas atrás, tataboy67 disse: @magrelo751 Se eu não estou enganado tem uma variavel dentro do config.lua que você modifica... O problema é que eu estou fora de casa e não vou conseguir ver qual é, mas é weapons alguma coisa kk, tenta procurar por weapons... Volte me ajudar, quando estiver disponivel, grato desde já!
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