Postado Janeiro 13, 2019 6 anos Olá, eu estou querendo por pra aparecer akatsuki no look de um membro da akatsuki, e pra ele perder a akatsuki e retornar para a vocação antiga quando morrer x vezes Quem me ajudar agradeço. Script System Akatsuki: -- Script Akatsuki System Advance 1.0 -- -- By RigBy -- -- Xtibia.com -- local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end local level = 200 -- Level preciso pra entra para akatsuki local itemid = 5943 -- id do coração local quantidade = 6 -- quantos hearts e preciso local bonushp = 20000 -- quanto de bonus de life vai ganha local bonusmp = 20000 -- quanto de bonus de mana vai ganha local experience = 10 -- Experience rates no caso 2x a experiencia do seu servidor. local config = { --[Vocation] = ( Nova Vocation, New Outfit ) -- Naruto -- [1] = { 1001, 1054}, [2] = { 1001, 1054}, [3] = { 1001, 1054}, [4] = { 1001, 1054}, [5] = { 1001, 1054}, [6] = { 1001, 1054}, [7] = { 1001, 1054}, [8] = { 1001, 1054}, [9] = { 1001, 1054}, [10] = { 1001, 1054}, [11] = { 1001, 1054}, [12] = { 1001, 1054}, [13] = { 1001, 1054}, [14] = { 1001, 1054}, [15] = { 1001, 1054}, -- Sasuke -- [17] = { 1002, 1039}, [18] = { 1002, 1039}, [19] = { 1002, 1039}, [20] = { 1002, 1039}, [21] = { 1002, 1039}, [22] = { 1002, 1039}, [23] = { 1002, 1039}, [24] = { 1002, 1039}, [25] = { 1002, 1039}, [26] = { 1002, 1039}, -- Lee -- [27] = { 1003, 1062}, [28] = { 1003, 1062}, [29] = { 1003, 1062}, [30] = { 1003, 1062}, [31] = { 1003, 1062}, [32] = { 1003, 1062}, [33] = { 1003, 1062}, [34] = { 1003, 1062}, [35] = { 1003, 1062}, [36] = { 1003, 1062}, [37] = { 1003, 1062}, [38] = { 1003, 1062}, -- Shikamaru -- [39] = { 1004, 1051}, [40] = { 1004, 1051}, [41] = { 1004, 1051}, [42] = { 1004, 1051}, [43] = { 1004, 1051}, [44] = { 1004, 1051}, [45] = { 1004, 1051}, [446] = { 1004, 1051}, [447] = { 1004, 1051}, [448] = { 1004, 1051}, [449] = { 1004, 1051}, [450] = { 1004, 1051}, -- Neji -- [46] = { 1005, 1067}, [47] = { 1005, 1067}, [48] = { 1005, 1067}, [49] = { 1005, 1067}, [50] = { 1005, 1067}, [51] = { 1005, 1067}, [52] = { 1005, 1067}, [53] = { 1005, 1067}, [54] = { 1005, 1067}, -- Tenten -- [55] = { 1006, 1048}, [56] = { 1006, 1048}, [57] = { 1006, 1048}, [58] = { 1006, 1048}, [59] = { 1006, 1048}, [60] = { 1006, 1048}, [61] = { 1006, 1048}, [62] = { 1006, 1048}, [63] = { 1006, 1048}, -- Hinata -- [64] = { 1007, 1044}, [65] = { 1007, 1044}, [66] = { 1007, 1044}, [67] = { 1007, 1044}, [68] = { 1007, 1044}, [69] = { 1007, 1044}, [70] = { 1007, 1044}, [71] = { 1007, 1044}, [72] = { 1007, 1044}, [73] = { 1007, 1044}, [74] = { 1007, 1044}, [75] = { 1007, 1044}, -- Kakashi -- [76] = { 1008, 1053}, [77] = { 1008, 1053}, [78] = { 1008, 1053}, [79] = { 1008, 1053}, [80] = { 1008, 1053}, [81] = { 1008, 1053}, [82] = { 1008, 1053}, [83] = { 1008, 1053}, [884] = { 1008, 1053}, [885] = { 1008, 1053}, [886] = { 1008, 1053}, [887] = { 1008, 1053}, [888] = { 1008, 1053}, [889] = { 1008, 1053}, [890] = { 1008, 1053}, -- Killer Bee -- [84] = { 1009, 1047}, [85] = { 1009, 1047}, [86] = { 1009, 1047}, [87] = { 1009, 1047}, [88] = { 1009, 1047}, [89] = { 1009, 1047}, [90] = { 1009, 1047}, [91] = { 1009, 1047}, [92] = { 1009, 1047}, [93] = { 1009, 1047}, [94] = { 1009, 1047}, [95] = { 1009, 1047}, -- Sakura -- [96] = { 1010, 1055}, [97] = { 1010, 1055}, [98] = { 1010, 1055}, [99] = { 1010, 1055}, [100] = { 1010, 1055}, [101] = { 1010, 1055}, [102] = { 1010, 1055}, [103] = { 1010, 1055}, [104] = { 1010, 1055}, [106] = { 1010, 1055}, [107] = { 1010, 1055}, [108] = { 1010, 1055}, [109] = { 1010, 1055}, [110] = { 1010, 1055}, -- Gaara -- [111] = { 1011, 1075}, [112] = { 1011, 1075}, [113] = { 1011, 1075}, [114] = { 1011, 1075}, [115] = { 1011, 1075}, [116] = { 1011, 1075}, [117] = { 1011, 1075}, [118] = { 1011, 1075}, [119] = { 1011, 1075}, [120] = { 1011, 1075}, [121] = { 1011, 1075}, [122] = { 1011, 1075}, -- Kiba -- [123] = { 1012, 1042}, [124] = { 1012, 1042}, [125] = { 1012, 1042}, [126] = { 1012, 1042}, [127] = { 1012, 1042}, [128] = { 1012, 1042}, [129] = { 1012, 1042}, [130] = { 1012, 1042}, [131] = { 1012, 1042}, -- Itachi -- [132] = { 1013, 1063}, [133] = { 1013, 1063}, [134] = { 1013, 1063}, [135] = { 1013, 1063}, [136] = { 1013, 1063}, [137] = { 1013, 1063}, [138] = { 1013, 1063}, [139] = { 1013, 1063}, [140] = { 1013, 1063}, [141] = { 1013, 1063}, -- Tsunade -- [175] = { 1014, 1038}, [176] = { 1014, 1038}, [177] = { 1014, 1038}, [178] = { 1014, 1038}, [179] = { 1014, 1038}, [180] = { 1014, 1038}, [181] = { 1014, 1038}, [182] = { 1014, 1038}, [183] = { 1014, 1038}, [184] = { 1014, 1038}, [185] = { 1014, 1038}, -- Madara -- [164] = { 1015, 1064}, [165] = { 1015, 1064}, [166] = { 1015, 1064}, [167] = { 1015, 1064}, [168] = { 1015, 1064}, [169] = { 1015, 1064}, [170] = { 1015, 1064}, [171] = { 1015, 1064}, [172] = { 1015, 1064}, [173] = { 1015, 1064}, [174] = { 1015, 1064}, -- Yamato -- [211] = { 1016, 1068}, [212] = { 1016, 1068}, [213] = { 1016, 1068}, [214] = { 1016, 1068}, [215] = { 1016, 1068}, [216] = { 1016, 1068}, -- Temari -- [231] = { 1017, 1057}, [232] = { 1017, 1057}, [233] = { 1017, 1057}, [234] = { 1017, 1057}, [235] = { 1017, 1057}, [236] = { 1017, 1057}, [237] = { 1017, 1057}, [238] = { 1017, 1057}, -- Kankuro -- [239] = { 1018, 1043}, [240] = { 1018, 1043}, [241] = { 1018, 1043}, [242] = { 1018, 1043}, [243] = { 1018, 1043}, [244] = { 1018, 1043}, [245] = { 1018, 1043}, [246] = { 1018, 1043}, [247] = { 1018, 1043}, -- Orochimaru -- [248] = { 1019, 1072}, [249] = { 1019, 1072}, [250] = { 1019, 1072}, [251] = { 1019, 1072}, [252] = { 1019, 1072}, [253] = { 1019, 1072}, [254] = { 1019, 1072}, [255] = { 1019, 1072}, [256] = { 1019, 1072}, } function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if msgcontains(msg, 'akatsuki') then if getPlayerVocation(cid) ~= config then if getPlayerStorageValue(cid, 395897) == -1 then if getPlayerLevel(cid) >= level then selfSay('Tem certeza de que quer se juntar a Akatsuki?.', cid) talkState[talkUser] = 1 else selfSay('Você nem sabe o nível que é pra entrar na akatsuki, suma da minha frente seu idiota.', cid) end else selfSay('Você já faz parte da Akatsuki!', cid) end else selfSay('Não preciso de você agora!', cid) end end if talkState[talkUser] == 1 and msgcontains(msg, 'yes') then selfSay('Para provar a sua lealdade, você tem que trazer '..quantidade..' {coraçao}.', cid) talkState[talkUser] = 2 end if talkState[talkUser] == 2 and msgcontains(msg, 'coracao') then if getPlayerItemCount(cid, 5943) >= 6 then local voc = config[getPlayerVocation(cid)] doPlayerSetVocation(cid, voc[1]) local outfit = {lookType = voc[2]} doCreatureChangeOutfit(cid, outfit) setCreatureMaxHealth(cid, getCreatureMaxHealth(cid)+bonushp) setCreatureMaxMana(cid, getCreatureMaxMana(cid)+bonusmp) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) doPlayerRemoveItem(cid, 5943, 6) doCreatureAddMana(cid, getCreatureMaxMana(cid)) setPlayerStorageValue(cid,395897,6) doPlayerSetExperienceRate(cid, experience) selfSay('Parabéns agora você faz parte da Akatsuki.', cid) talkState[talkUser] = 0 else selfSay('Não adianta me enganar, você não tem '..quantidade..' corações, vai atrás, e só volte com eles.', cid) end end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
Postado Janeiro 24, 2019 6 anos @DEKU KUNNNN Spoiler local tab= {[1] = {395897, "Akatsuki"}} function onLook(cid, thing, position, lookDistance) if isPlayer(thing.uid) then local type = getPlayerStorageValue(thing.uid, 89745) var = (type < 0 and "Shinobi" or type == 1 and "Genin" or type == 2 and "Chunin" or type == 3 and "Jounin" or type == 4 and "Anbu" or type == 5 and "Captain Anbu") for s,k in ipairs(tab) do if getPlayerStorageValue(thing.uid, k[1]) > 0 then var = k[2] end end doPlayerSetSpecialDescription(thing.uid, "\n "..(getPlayerSex(cid) == 0 and "She" or "He").." is "..var) end return true end Inicialmente é para ser isso a parte do look. Se não conseguir adicionar me mande seu creaturescripts/showvoc.lua Olá, que tal dar uma olhada no meu projeto? https://discord.gg/bsNkbsyJ3W
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