Postado Janeiro 27, 2019 6 anos Galera, estava pesquisando e não achei os arquivos dos monstros Deathling Scout, Deathling Spellsinger . Alguém poderia ajudar?
Postado Janeiro 27, 2019 6 anos Movido para Otserv - Suporte - Tibia Clássico. Ot Design: https://discord.gg/VgtVRNmCD7
Postado Janeiro 27, 2019 6 anos uai, se não achou ou não tem e quer, só criar .. Citar <?xml version="1.0" encoding="UTF-8"?> <monster name="Deathling Scout" nameDescription="Um Deathling Scout" race="blood" experience="6000" speed="155" manacost="0"> <health now="7200" max="7200"/> <look type="87" corpse="0"/> <targetchange interval="5000" chance="10"/> <strategy attack="90" defense="20"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="65"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="1000" min="-10380" max="-11500"/> <attack name="manadrain" interval="1500" chance="10" range="7" min="-80" max="-515"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="TAL TAL TAL TAL TAL TAL" interval="1500" chance="100" radius="4" target="0" min="-14440" max="-18600"> </attack> </attacks> <defenses armor="80" defense="80"> <defense name="healing" interval="4000" chance="40" min="300" max="300"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="3000" chance="100" speedchange="450" duration="8000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element physicalPercent="20"/> <element icePercent="10"/> <element holyPercent="-15"/> <element deathPercent="35"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <voices interval="500" chance="5"> <voice sentence="Ah eu sou um cavalheiro gostozao, me chupa" yell="1"/> </voices> </monster> Citar <?xml version="1.0" encoding="UTF-8"?> <monster name="Deathling Spellsinger" nameDescription="Um Deathling Spellsinger" race="blood" experience="7200" speed="155" manacost="0"> <health now="7200" max="7200"/> <look type="91" corpse="0"/> <targetchange interval="5000" chance="10"/> <strategy attack="90" defense="20"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="65"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="1000" min="-10380" max="-11500"/> <attack name="manadrain" interval="1500" chance="10" range="7" min="-80" max="-515"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="TAL TAL TAL TAL TAL TAL" interval="1500" chance="100" radius="4" target="0" min="-14440" max="-18600"> </attack> </attacks> <defenses armor="80" defense="80"> <defense name="healing" interval="4000" chance="40" min="300" max="300"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="3000" chance="100" speedchange="450" duration="8000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element physicalPercent="20"/> <element icePercent="10"/> <element holyPercent="-15"/> <element deathPercent="35"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <voices interval="500" chance="5"> <voice sentence="Ah eu sou uma cobra shshshshshhsh ou sla q krl eu sou haha, acho que o Tio Orochi que me fez.." yell="1"/> </voices> </monster> Tipo isso?? Projeto Nto Myth " Eu to disposto a lutar e que se foda todo mundo que duvida que eu vou tocar o terror na porra toda! "
Postado Janeiro 28, 2019 6 anos Solução Mud os ids dos corpses e de alguns items, eles estão configurados para o meu otb. deathling scout Spoiler <?xml version="1.0" encoding="ISO-8859-1"?> <monster name="Deathling Scout" nameDescription="a deathling scout" race="blood" experience="6300" speed="155"> <health now="7200" max="7200" /> <look type="1073" corpse="33148" /> <targetchange interval="4000" chance="10" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="1" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag staticattack="90" /> <flag targetdistance="0" /> <flag runonhealth="50" /> <flag canwalkonenergy="0" /> <flag canwalkonpoison="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-200" max="-500" /> <attack name="lifedrain" interval="2000" chance="15" range="7" target="1" min="-300" max="-600"> <attribute key="shootEffect" value="huntingspear" /> <attribute key="areaEffect" value="EXPLOSIONAREA" /> </attack> <attack name="physical" interval="2000" chance="15" range="7" min="-200" max="-400"> <attribute key="shootEffect" value="largerock" /> </attack> </attacks> <defenses armor="72" defense="72" /> <defense name="healing" interval="4000" chance="15" min="0" max="110"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <elements> <element earthPercent="10" /> <element energyPercent="10" /> <element deathPercent="-10" /> </elements> <immunities> <immunity invisible="1" /> <immunity ice="1" /> <immunity drown="1" /> <immunity fire="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="UBOX°; O(J-LJ-T " /> </voices> <loot> <item name="gold coin" countmax="166" chance="60000" /> <item id="18304" countmax="22" chance="20000" /><!-- Crystalline Arrows --> <item id="7759" countmax="6" chance="10000" /><!-- Small Enchanted Sapphire --> <item id="2149" countmax="12" chance="10000" /><!-- Small Emeralds --> <item id="15649" countmax="24" chance="20000" /><!-- Vortex Bolts --> <item id="15488" chance="3500" /><!-- Deepling Filet --> <item id="15452" chance="3522" /><!-- Deepling Ridge --> <item id="15425" chance="2018" /><!-- deepling warts --> <item id="15426" chance="2500" /><!-- Deeptags --> <item id="7591" chance="2600" /><!-- GHP --> <item id="7590" chance="2600" /><!-- GMP --> <item id="15451" chance="2200" /><!-- Warrior's Axe --> <item id="15453" chance="2200" /><!-- Warrior's Shield --> <item id="15403" charges="50" chance="2000" /><!-- Necklace of the Deep --> <item name="heavy trident" chance="2000" /> </loot> </monster> deathling spellsinger Spoiler <?xml version="1.0" encoding="ISO-8859-1"?> <monster name="Deathling Spellsinger" nameDescription="a deathling spellsinger" race="blood" experience="6300" speed="155"> <health now="7200" max="7200" /> <look type="1088" corpse="33331" /> <targetchange interval="4000" chance="10" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="1" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag staticattack="90" /> <flag targetdistance="0" /> <flag runonhealth="50" /> <flag canwalkonenergy="0" /> <flag canwalkonpoison="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-50" max="-350" /> <attack name="lifedrain" interval="2000" chance="15" range="7" target="1" min="-100" max="-400"> <attribute key="shootEffect" value="huntingspear" /> <attribute key="areaEffect" value="EXPLOSIONAREA" /> </attack> <attack name="physical" interval="2000" chance="15" range="7" min="-100" max="-200"> <attribute key="areaEffect" value="smallplants" /> </attack> </attacks> <defenses armor="72" defense="72" /> <defense name="healing" interval="4000" chance="15" min="0" max="110"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <elements> <element earthPercent="10" /> <element energyPercent="10" /> <element deathPercent="-10" /> </elements> <immunities> <immunity invisible="1" /> <immunity ice="1" /> <immunity drown="1" /> <immunity fire="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="BOQOL°; QOL VBOXCL°" /> </voices> <loot> <item name="gold coin" countmax="121" chance="60000" /> <item id="18304" countmax="16" chance="20000" /><!-- Crystalline Arrows --> <item id="2149" countmax="13" chance="10000" /><!-- Small Emeralds --> <item id="15488" chance="3500" /><!-- Deepling Filet --> <item id="15452" chance="3522" /><!-- Deepling Ridge --> <item id="15425" chance="2018" /><!-- deepling warts --> <item id="15426" chance="2500" /><!-- Deeptags --> <item id="7591" chance="2600" /><!-- GHP --> <item id="7590" chance="2600" /><!-- GMP --> <item name="heavy trident" chance="2000" /> </loot> </monster> Brokul Spoiler <?xml version="1.0" encoding="ISO-8859-1"?> <monster name="Brokul" nameDescription="a brokul" race="blood" experience="23000" speed="155"> <health now="50000" max="50000" /> <look type="1076" corpse="33152" /> <targetchange interval="4000" chance="10" /> <flags> <flag boss="0" /> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="1" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag staticattack="90" /> <flag targetdistance="0" /> <flag runonhealth="0" /> <flag canwalkonenergy="0" /> <flag canwalkonpoison="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-50" max="-1500" /> <attack name="lifedrain" interval="2500" range="7" target="1" min="-100" max="-800"> <attribute key="shootEffect" value="WHIRLWINDAXE" /> <attribute key="areaEffect" value="EXPLOSIONAREA" /> </attack> <attack name="fire" interval="1000" chance="34" target="1" range="2" radius="4" min="-100" max="-870"> <attribute key="areaEffect" value="firearea" /> </attack> <attack name="Physical" interval="1000" chance="18" target="1" range="2" radius="4" min="-100" max="-900"> <attribute key="areaEffect" value="EXPLOSIONAREA" /> </attack> <attack name="manadrain" interval="1000" chance="5" target="1" range="2" radius="4" min="-100" max="-900"> <attribute key="areaEffect" value="mortarea" /> </attack> <attack name="holy" interval="1000" chance="23" target="0" length="8" spread="0" min="0" max="-860"> <attribute key="areaEffect" value="holyarea"/> </attack> <attack name="fire" interval="1000" chance="19" target="0" length="8" spread="0" min="-100" max="-910"> <attribute key="areaEffect" value="fire"/> </attack> <attack name="death" interval="1000" chance="27" target="0" length="8" spread="0" min="0" max="-820"> <attribute key="areaEffect" value="mortarea"/> </attack> </attacks> <defenses armor="72" defense="72" /> <defense name="healing" interval="4000" chance="15" min="0" max="860"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <elements> <element earthPercent="10" /> <element energyPercent="10" /> <element deathPercent="-10" /> </elements> <immunities> <immunity invisible="1" /> <immunity ice="1" /> <immunity drown="1" /> <immunity fire="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="VCB J-T =I- º" /> </voices> <loot> <item id="2148" countmax="121" chance="60000" /> <!--gold--> <item id="2152" countmax="5" chance="60000" /> <!--platinum--> <item id="9971" countmax="2" chance="17000" /> <!--gold ingot--> <item id="12417" chance="27000" /> <!--broccoli--> <item id="2145" countmax="5" chance="33050" /> <!--diamond--> <item id="2158" chance="12000" /> <!--blue gem--> <item id="2156" chance="9000" /> <!--red gem--> <item id="33304" chance="600" /> <!--deepling ceremonial dagger--> <item id="33305" chance="400" /> <!--deepling fork--> <item id="33204" chance="100000" /> <!--the true book of death--> </loot> </monster> Links uteis: Spoiler Forúm Spoiler Ferramentas para tibia 11.40(objectbuilder-itemeditor-rme) RME 3.3 Atualizado com animações. Pagina de addons 10.90 Youtube Spoiler Cliente Próprio 11.00--11.56 (NOTPAD++) Configurando MAQUINA VIRTUAL GOOGLE(GRATUITA PARA TESTE VALIDADE 1 ANO) Configurando Puttygen-Fillezila(MAQUINA GOOGLE Compilando OTX-TFS 1.3 LINUX (MAQUINA GOOGLE) Object Builder , criação de items Adicionar imagens na Store.
Postado Janeiro 30, 2019 6 anos Autor Em 28/01/2019 em 21:23, sirarcken disse: Mud os ids dos corpses e de alguns items, eles estão configurados para o meu otb. deathling scout Mostrar conteúdo oculto <?xml version="1.0" encoding="ISO-8859-1"?> <monster name="Deathling Scout" nameDescription="a deathling scout" race="blood" experience="6300" speed="155"> <health now="7200" max="7200" /> <look type="1073" corpse="33148" /> <targetchange interval="4000" chance="10" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="1" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag staticattack="90" /> <flag targetdistance="0" /> <flag runonhealth="50" /> <flag canwalkonenergy="0" /> <flag canwalkonpoison="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-200" max="-500" /> <attack name="lifedrain" interval="2000" chance="15" range="7" target="1" min="-300" max="-600"> <attribute key="shootEffect" value="huntingspear" /> <attribute key="areaEffect" value="EXPLOSIONAREA" /> </attack> <attack name="physical" interval="2000" chance="15" range="7" min="-200" max="-400"> <attribute key="shootEffect" value="largerock" /> </attack> </attacks> <defenses armor="72" defense="72" /> <defense name="healing" interval="4000" chance="15" min="0" max="110"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <elements> <element earthPercent="10" /> <element energyPercent="10" /> <element deathPercent="-10" /> </elements> <immunities> <immunity invisible="1" /> <immunity ice="1" /> <immunity drown="1" /> <immunity fire="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="UBOX°; O(J-LJ-T " /> </voices> <loot> <item name="gold coin" countmax="166" chance="60000" /> <item id="18304" countmax="22" chance="20000" /><!-- Crystalline Arrows --> <item id="7759" countmax="6" chance="10000" /><!-- Small Enchanted Sapphire --> <item id="2149" countmax="12" chance="10000" /><!-- Small Emeralds --> <item id="15649" countmax="24" chance="20000" /><!-- Vortex Bolts --> <item id="15488" chance="3500" /><!-- Deepling Filet --> <item id="15452" chance="3522" /><!-- Deepling Ridge --> <item id="15425" chance="2018" /><!-- deepling warts --> <item id="15426" chance="2500" /><!-- Deeptags --> <item id="7591" chance="2600" /><!-- GHP --> <item id="7590" chance="2600" /><!-- GMP --> <item id="15451" chance="2200" /><!-- Warrior's Axe --> <item id="15453" chance="2200" /><!-- Warrior's Shield --> <item id="15403" charges="50" chance="2000" /><!-- Necklace of the Deep --> <item name="heavy trident" chance="2000" /> </loot> </monster> deathling spellsinger Mostrar conteúdo oculto <?xml version="1.0" encoding="ISO-8859-1"?> <monster name="Deathling Spellsinger" nameDescription="a deathling spellsinger" race="blood" experience="6300" speed="155"> <health now="7200" max="7200" /> <look type="1088" corpse="33331" /> <targetchange interval="4000" chance="10" /> <flags> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="1" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag staticattack="90" /> <flag targetdistance="0" /> <flag runonhealth="50" /> <flag canwalkonenergy="0" /> <flag canwalkonpoison="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-50" max="-350" /> <attack name="lifedrain" interval="2000" chance="15" range="7" target="1" min="-100" max="-400"> <attribute key="shootEffect" value="huntingspear" /> <attribute key="areaEffect" value="EXPLOSIONAREA" /> </attack> <attack name="physical" interval="2000" chance="15" range="7" min="-100" max="-200"> <attribute key="areaEffect" value="smallplants" /> </attack> </attacks> <defenses armor="72" defense="72" /> <defense name="healing" interval="4000" chance="15" min="0" max="110"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <elements> <element earthPercent="10" /> <element energyPercent="10" /> <element deathPercent="-10" /> </elements> <immunities> <immunity invisible="1" /> <immunity ice="1" /> <immunity drown="1" /> <immunity fire="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="BOQOL°; QOL VBOXCL°" /> </voices> <loot> <item name="gold coin" countmax="121" chance="60000" /> <item id="18304" countmax="16" chance="20000" /><!-- Crystalline Arrows --> <item id="2149" countmax="13" chance="10000" /><!-- Small Emeralds --> <item id="15488" chance="3500" /><!-- Deepling Filet --> <item id="15452" chance="3522" /><!-- Deepling Ridge --> <item id="15425" chance="2018" /><!-- deepling warts --> <item id="15426" chance="2500" /><!-- Deeptags --> <item id="7591" chance="2600" /><!-- GHP --> <item id="7590" chance="2600" /><!-- GMP --> <item name="heavy trident" chance="2000" /> </loot> </monster> Brokul Mostrar conteúdo oculto <?xml version="1.0" encoding="ISO-8859-1"?> <monster name="Brokul" nameDescription="a brokul" race="blood" experience="23000" speed="155"> <health now="50000" max="50000" /> <look type="1076" corpse="33152" /> <targetchange interval="4000" chance="10" /> <flags> <flag boss="0" /> <flag summonable="0" /> <flag attackable="1" /> <flag hostile="1" /> <flag illusionable="0" /> <flag convinceable="0" /> <flag pushable="1" /> <flag canpushitems="1" /> <flag canpushcreatures="1" /> <flag staticattack="90" /> <flag targetdistance="0" /> <flag runonhealth="0" /> <flag canwalkonenergy="0" /> <flag canwalkonpoison="0" /> </flags> <attacks> <attack name="melee" interval="2000" min="-50" max="-1500" /> <attack name="lifedrain" interval="2500" range="7" target="1" min="-100" max="-800"> <attribute key="shootEffect" value="WHIRLWINDAXE" /> <attribute key="areaEffect" value="EXPLOSIONAREA" /> </attack> <attack name="fire" interval="1000" chance="34" target="1" range="2" radius="4" min="-100" max="-870"> <attribute key="areaEffect" value="firearea" /> </attack> <attack name="Physical" interval="1000" chance="18" target="1" range="2" radius="4" min="-100" max="-900"> <attribute key="areaEffect" value="EXPLOSIONAREA" /> </attack> <attack name="manadrain" interval="1000" chance="5" target="1" range="2" radius="4" min="-100" max="-900"> <attribute key="areaEffect" value="mortarea" /> </attack> <attack name="holy" interval="1000" chance="23" target="0" length="8" spread="0" min="0" max="-860"> <attribute key="areaEffect" value="holyarea"/> </attack> <attack name="fire" interval="1000" chance="19" target="0" length="8" spread="0" min="-100" max="-910"> <attribute key="areaEffect" value="fire"/> </attack> <attack name="death" interval="1000" chance="27" target="0" length="8" spread="0" min="0" max="-820"> <attribute key="areaEffect" value="mortarea"/> </attack> </attacks> <defenses armor="72" defense="72" /> <defense name="healing" interval="4000" chance="15" min="0" max="860"> <attribute key="areaEffect" value="blueshimmer" /> </defense> <elements> <element earthPercent="10" /> <element energyPercent="10" /> <element deathPercent="-10" /> </elements> <immunities> <immunity invisible="1" /> <immunity ice="1" /> <immunity drown="1" /> <immunity fire="1" /> </immunities> <voices interval="5000" chance="10"> <voice sentence="VCB J-T =I- º" /> </voices> <loot> <item id="2148" countmax="121" chance="60000" /> <!--gold--> <item id="2152" countmax="5" chance="60000" /> <!--platinum--> <item id="9971" countmax="2" chance="17000" /> <!--gold ingot--> <item id="12417" chance="27000" /> <!--broccoli--> <item id="2145" countmax="5" chance="33050" /> <!--diamond--> <item id="2158" chance="12000" /> <!--blue gem--> <item id="2156" chance="9000" /> <!--red gem--> <item id="33304" chance="600" /> <!--deepling ceremonial dagger--> <item id="33305" chance="400" /> <!--deepling fork--> <item id="33204" chance="100000" /> <!--the true book of death--> </loot> </monster> Muito obrigado resolvido Em 27/01/2019 em 15:49, Hokograma disse: uai, se não achou ou não tem e quer, só criar .. Tipo isso?? Eu n tinha o looks entendeu por isso obrigado
Participe da conversa
Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.