Postado Julho 19, 2020 4 anos Estou tentando configurar o Off Trainer mas me vem esse erro: [Error - Test Interface] data/creaturescripts/scripts/login.lua Description: (luaGetCreatureName) Creature not found [Error - Test Interface] data/creaturescripts/scripts/login.lua Description: data/creaturescripts/scripts/login.lua:66: attempt to concatenate global 'name' (a nil value) [Error - Event::checkScript] Cannot load script (data/creaturescripts/scripts/login.lua) Codigo: -- CONFIG local secondsPerHit = 2 -- THE ATTACKSPEED (1 hit per 2 seconds; default) local manaGenPerSec = 10 -- MANA USED PER SEC local offlineModifier = 0.5 -- FROM 0-1 (or higher if you wish). How fast you are skillin on offline training compared to normal (0.5 = 50%) local maxSecondsTraining = 60 * 60 * 12 -- (Default 12 hours) --END of config local accid = getAccountNumberByPlayerName(getCreatureName(cid)) local name = getCreatureName(cid) local checkTraining = db.storeQuery("SELECT * FROM offline_training WHERE `account_id`=".. accid .." AND `name`='".. name .."';") local skills = {[8]=MAGIC, [4]=SKILL_DISTANCE,[1]=SKILL_CLUB, [3]=SKILL_AXE,[2]=SKILL_SWORD} local skillNames = {[8]="Magic Level", [4]="Distance Fighting",[1]="Club Fighting", [3]="AxeFighting",[2]="Sword Fighting"} if checkTraining then local skill = result.getDataInt(checkTraining, "type") local timeTrained = result.getDataInt(checkTraining, "start_training") local secondsTrained = os.time()-timeTrained local skillTries = math.floor((secondsTrained/secondsPerHit)*offlineModifier) local skillBefore local skillAfter if timeTrained > maxSecondsTraining then timeTrained = maxSecondsTraining end if skill ~= 8 then skillBefore = getPlayerSkillLevel(cid, skills[skill]) doPlayerAddSkillTry(cid, skills[skill], skillTries) skillAfter = getPlayerSkillLevel(cid, skills[skill]) else skillBefore = getPlayerMagLevel(cid) doPlayerAddSpentMana(cid, manaGenPerSec*secondsTrained) skillAfter = getPlayerMagLevel(cid) end local skillBeforeShield = getPlayerSkillLevel(cid, 5) doPlayerAddSkillTry(cid, 5, skillTries) local skillAfterShield = getPlayerSkillLevel(cid, 5) doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "Your ".. skillNames[skill] .." skill changed from level ".. skillBefore.." to level ".. skillAfter ..".") doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "Your Shielding skill changed from level ".. skillBeforeShield.." to level ".. skillAfterShield ..". ") db.query("DELETE FROM offline_training WHERE `account_id`=".. accid .." AND `name`='".. name .."';") end Alguem poderia me ajudar?
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