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Ai está um MOD CTF , como nos velhos tempos ;)

Se já exister no forum , peço desculpas ;(


<?xml version="1.0" encoding="utf-8"?>

<mod name="CTF" version="1.0" author="Doggynub" contact="otland.net" enabled="yes">

  <config name="toto"><![CDATA[


--[[ Storage Settings]]--



Owner = 1900 -- put empty storage


FLAG2_INn = 4000 -- put empty storage


FLAG_IN = 4001 -- put empty storage


TEAM1_FLAGS = 3030 -- put empty storage


TEAM2_FLAGS = 3031 -- put empty storage


Event_Start = 3032 -- put empty storage


Event_timeend = 3033 -- put empty storage


Event_Tile_Close = 3039 -- put empty storage


joined = 2023 --put empty storage


Timer = 1010 --put empty storage


--------------------------------------



--[[ Places setting ]]--



BLUE_FLAG = {x=3536,y=3537,z=7} -- Blue flag Place


RED_FLAG = {x=3536,y=3537,z=7} --red flag Place


Tp_Place = {x=1007,y=991,z=15} -- Place where the event teleport will be created.


Wait_Place = {x=3551,y=3554,z=7} -- Positions Players will  be sent when the enter event's teleport


frompos = {x=3553, y=3559, z=7} --start sqm in the waiting room(1 floor)


topos = {x=3556,y=3566,z=7} -- end sqm in the waiting room(1 floor)


Red_Position = {x=3615,y=3602,z=7} -- Red team temple pos


Blue_Position = {x=3546,y=3536,z=7} -- Blue team temple pos




---------------------------------------



--[[Event setting ]]--



Event_WaitTime = 5 -- time for the collection of player then event will start (in minutes)


Event_MaxTime = 10 --- in minutes ( this is the max time for an event to bb running )


Players_Speed = 20000 -- put the level of base speed in event ( like if you want the speed of lvl 300 then wright 300)


  Flag_Holder_Speed = 20000 -- [Old-Styled feature] speed for the player when he hold a flag better not to increase.


TEAM2_NAME = "Red" -- team 2 name


TEAM1_NAME = "Green" -- team 1 name


FLAG_SCORE = 5 -- score when team gets he wins


Teleport_On_Score = false -- this teleport all players to their team main position when some one score a flag , make false to disable.


Players_Least_Number = 2 -- this means if there is less than 2 players joined the event will be cancelled


Min_Join_Level = 100 -- min lvl for a player to join event


rewards_random = {

						[60] = { -- Rewards of 60% , if it is then it will randomly give one of the items in the items verible if there you put more than one item there

									items = {9971,9971,9971}

								},


						[30] = { -- Rewards of 30%

									items = {9971,9971,9971}

								},



						[10] = { -- Rewards of 10%

									items = {9971,9971,9971}

								}

					}



]]></config>

  <lib name="CTF-lib"><![CDATA[

function isTeamTwo(cid)

	return (isPlayer(cid) and getPlayerStorageValue(cid,5054) > -1)

end

function isTeamOne(cid)

	return (isPlayer(cid) and getPlayerStorageValue(cid,5055) > -1)

end

function resetTheTeams(cid)

	return (isPlayer(cid) and setPlayerStorageValue(cid,5054,-1) and setPlayerStorageValue(cid,5055,-1))

end

function setflagOwner(cid)

	return setPlayerStorageValue(cid,Owner,1)

end

function flagOwner(cid)

	return (isPlayer(cid) and getPlayerStorageValue(cid,Owner) > 0)

end

function releaseBF(cid)

	setGlobalStorageValue(FLAG_IN,-1)

	setPlayerStorageValue(cid,103, 0)

	setPlayerStorageValue(cid,Owner,-1)

return true

end

function releaseRF(cid)

	setGlobalStorageValue(FLAG2_INn,-1)

	setPlayerStorageValue(cid,103, 0)

	setPlayerStorageValue(cid,Owner,-1)

return true

end

function setFirstTeam(cid)

	return setPlayerStorageValue(cid,5055,1)

end

function setSecondTeam(cid)

	return setPlayerStorageValue(cid,5054,2)

end

function addToRed()

	return setGlobalStorageValue(TEAM2_FLAGS,getGlobalStorageValue(TEAM2_FLAGS)+1)

end

function addToBlue()

	return setGlobalStorageValue(TEAM1_FLAGS,getGlobalStorageValue(TEAM1_FLAGS)+1)

end

function getBlueScore()

	return getGlobalStorageValue(TEAM1_FLAGS)

end

function getRedScore()

	return getGlobalStorageValue(TEAM2_FLAGS)

end

function getTheSpeed(level)

	value = (220 +(2 *(level -1)))

	return value

end


function resetTheStorage()

	setGlobalStorageValue(Event_Start,-1)

	setGlobalStorageValue(Event_timeend,-1)

	setGlobalStorageValue(TEAM1_FLAGS,0)

	setGlobalStorageValue(FLAG2_INn,-1)

	setGlobalStorageValue(FLAG_IN,-1)

	setGlobalStorageValue(TEAM2_FLAGS,0)

return true

end

function blueStolen()

	return getGlobalStorageValue(FLAG_IN)

end

function redStolen()

	return getGlobalStorageValue(FLAG2_INn)

end

function giveReward(cid)

	local t = math.random(1,100)

	if t <= 10 then

		local rare = rewards_random[10].items[math.random(1,#rewards_random[10].items)]

		doPlayerAddItem(cid,rare,1)

		doPlayerSendTextMessage(cid,25,"Rare rate Reward : you won "..getItemNameById(rare)..".")


	elseif t > 10 and t <= 40 then

		local semi = rewards_random[30].items[math.random(1,#rewards_random[30].items)]

		doPlayerAddItem(cid,semi,1)

		doPlayerSendTextMessage(cid,25,"Semi rate Reward : you won "..getItemNameById(semi)..".")



	elseif t > 40 then

		local aver = rewards_random[60].items[math.random(1,#rewards_random[60].items)]

		doPlayerAddItem(cid,aver,1)

		doPlayerSendTextMessage(cid,25,"Averege rate Reward : you won "..getItemNameById(aver)..".")

	end

	return true

end

]]></lib>

  <event type="login" name="Tutorial Login" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')

function onLogin(cid)

	if getGlobalStorageValue(Event_Start) < 1 then

		if isTeamOne(cid) or isTeamTwo(cid) then

			resetTheTeams(cid)

		end

	end

	registerCreatureEvent(cid, "Attk")

	registerCreatureEvent(cid, "ctff")

	registerCreatureEvent(cid, "prepare")

return true

end

]]></event>

  <event type="combat" name="Attk" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')


function onCombat(cid, target)

	if isTeamOne(cid) and isTeamOne(target) then

		return false

	end

	if isTeamTwo(cid) and isTeamTwo(target) then

		return false

	end

	return true

end

]]></event>

  <event type="statschange" name="prepare" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')


local corpse_ids = {

		[0] = 3065, -- female

		[1] = 3058 -- male

}

function onStatsChange(cid, attacker, type, combat, value)

		if combat == COMBAT_HEALING then

			return true

		end

		if getCreatureHealth(cid) > value then

			return true

		end

		if getGlobalStorageValue(Event_Start) > 0 then

			if flagOwner(cid) then

				if isTeamOne(cid) then

					doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Flag Holder].")

					doTeleportThing(cid,Blue_Position,false)

					doSendMagicEffect(Blue_Position,10)

					doCreatureAddHealth(cid,getCreatureMaxHealth(cid))

					doCreatureAddMana(cid,getCreatureMaxMana(cid))

					releaseRF(cid)

							for _,cid in ipairs(getPlayersOnline()) do

								if isTeamOne(cid) or isTeamTwo(cid) then

									doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " has died with the "..TEAM2_NAME.." team flag. The flag is returned back to the "..TEAM1_NAME.." team.")

								end

							end

					return false

				elseif isTeamTwo(cid) then

					doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Flag Holder].")

					doTeleportThing(cid,Red_Position,false)

					doSendMagicEffect(Red_Position,10)

					doCreatureAddHealth(cid,getCreatureMaxHealth(cid))

					doCreatureAddMana(cid,getCreatureMaxMana(cid))

					releaseBF(cid)

							for _,cid in ipairs(getPlayersOnline()) do

								if isTeamOne(cid) or isTeamTwo(cid) then

									doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " has died with the "..TEAM1_NAME.." team flag. The flag is returned back to the "..TEAM1_NAME.." team.")

								end

							end

				return false

				end


			else

				if isTeamOne(cid) or isTeamTwo(cid) then

					doItemSetAttribute(doCreateItem(corpse_ids[getPlayerSex(cid)], 1, getThingPos(cid)), "description", "You recognize "..getCreatureName(cid)..". He was killed by "..(isMonster(attacker) and "a "..string.lower(getCreatureName(attacker)) or isCreature(attacker) and getCreatureName(attacker) or "a field item").."[Normal kill].")

					doTeleportThing(cid,( isTeamTwo(cid) and Red_Position or Blue_Position ),false)

					doSendMagicEffect(Red_Position,10)

					doCreatureAddHealth(cid,getCreatureMaxHealth(cid))

					doCreatureAddMana(cid,getCreatureMaxMana(cid))

					return false

				end

			end


		end

return true

end


]]></event>

  <movevent type="StepIn" actionid="6000" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')


function eventEnds()

	doBroadcastMessage('CTF-Event : The '..TEAM2_NAME..' team won and reciaved their reward.')

		for _,cid in ipairs(getPlayersOnline()) do

			if isTeamTwo(cid) then

				doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

				doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

				doRemoveConditions(cid,false)

				resetTheTeams(cid)

				doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

				giveReward(cid)


			elseif isTeamOne(cid) then

				doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

				doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

				doRemoveConditions(cid,false)

				doPlayerSendTextMessage(cid,22,'Your team have lost.')

				resetTheTeams(cid)

				doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

			end

		end

	addEvent(resetTheStorage,5)

end

function onStepIn(cid, item, position, fromPosition)

	if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then

		if isTeamTwo(cid) and redStolen() < 0 then

			if not flagOwner(cid) then

				doTeleportThing(cid, fromPosition,TRUE)

				doSendMagicEffect(getThingPos(cid),2)

				doPlayerSendTextMessage(cid, 27, "This is your team flag, you cant take it!")

			end

		elseif isTeamTwo(cid) and redStolen() > 0 and blueStolen() < 0 then

			doPlayerSendTextMessage(cid, 27, "Your team's Flag has been stolen, go get it back!")

			doTeleportThing(cid, fromPosition,TRUE)

			doSendMagicEffect(getThingPos(cid),2)

		  return true

		end

		if isTeamTwo(cid) and flagOwner(cid) and blueStolen() > 0 and redStolen() < 0 then

			if getRedScore() == FLAG_SCORE -1 then

				addEvent(eventEnds,1000)

				addToRed()

				doTeleportThing(cid, fromPosition,TRUE)

				doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) )

				releaseBF(cid)

					for _,tid in ipairs(getPlayersOnline()) do

						if isTeamOne(tid) or isTeamTwo(tid) then

							doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the last flag and earned match win to the ".. TEAM2_NAME.." team!")

						end

					end

			else

				releaseBF(cid)

				addToRed()

				doTeleportThing(cid, fromPosition,TRUE)

				doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) )

					for _,tid in ipairs(getPlayersOnline()) do

						if isTeamOne(tid) or isTeamTwo(tid) then

							doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the flag and earned 1 point to the ".. TEAM2_NAME.." team!")

								if Teleport_On_Score == true then

									doTeleportThing(tid,( isTeamTwo(tid) and Red_Position or Blue_Position ), false)

									doSendMagicEffect(getThingPos(tid),10)

								end

						end

					end

			end

		end

		if isTeamOne(cid) then

			if blueStolen() < 0 and redStolen() > 0 then

				if flagOwner(cid) then

					doPlayerSendTextMessage(cid, 27, "You already holding the flag!")

					doTeleportThing(cid, fromPosition,TRUE)

					doSendMagicEffect(getThingPos(cid),2)

				elseif (not flagOwner(cid)) then

					doPlayerSendTextMessage(cid, 27, "Your Team mates already stole the oponent flag, defend him!")

					doTeleportThing(cid, fromPosition,TRUE)

					doSendMagicEffect(getThingPos(cid),2)

				end

			elseif blueStolen() > 0 and redStolen() < 0 then

				doPlayerSendTextMessage(cid, 27, "Your team's flag is taken you can't capture or steel a flag!")

				doTeleportThing(cid, fromPosition,TRUE)

				doSendMagicEffect(getThingPos(cid),2)

			end

			if redStolen() < 0 and blueStolen() < 0 then

				setGlobalStorageValue(FLAG2_INn,1)

				setflagOwner(cid)

				setPlayerStorageValue(cid,103, os.time()+300)

				doTeleportThing(cid, fromPosition,TRUE)

				doChangeSpeed(cid, getTheSpeed(Flag_Holder_Speed)- getCreatureSpeed(cid) )

					for _,tid in ipairs(getPlayersOnline()) do

						if isTeamOne(tid) or isTeamTwo(tid) then

							doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " stolen the "..TEAM2_NAME.." team flag!")

						end

					end

			end

		end

	end

return true

end

]]></movevent>

  <movevent type="StepIn" actionid="3435" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')

function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)

	if getStorage(Event_Tile_Close) > 0 then

		if getPlayerLevel(cid) < Min_Join_Level then

		   doTeleportThing(cid,fromPosition,false)

			doSendMagicEffect(fromPosition,10)

			doPlayerSendTextMessage(cid,21,"Only players of level "..Min_Join_Level.." are allowed to pass.")

		else

			doTeleportThing(cid,Wait_Place,false)

			doSendMagicEffect(Wait_Place,10)

		end

	else

		doTeleportThing(cid,fromPosition,false)

		doSendMagicEffect(fromPosition,10)

		doPlayerSendTextMessage(cid,21,"Come back later, event is closed now.")

	end

return true

end


]]></movevent>

  <movevent type="StepIn" actionid="6001" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')


function eventEnded()

	if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then

		doBroadcastMessage('CTF-Event : The '.. TEAM1_NAME..' team won and reciaved their reward.')

			for _,cid in ipairs(getPlayersOnline()) do

				if isTeamOne(cid) then

					doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

					doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

					doRemoveConditions(cid,false)

					resetTheTeams(cid)

					doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

					giveReward(cid)

				elseif isTeamTwo(cid) then

					doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

					doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

					doRemoveConditions(cid,false)

					doPlayerSendTextMessage(cid,22,'Your team have lost.')

					resetTheTeams(cid)

					doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

				end

			end

	end

	addEvent(resetTheStorage,5)

end

function onStepIn(cid, item, position, fromPosition)

	if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then

		if isTeamOne(cid) and blueStolen() < 0 then

			if not flagOwner(cid) then

				doTeleportThing(cid, fromPosition,TRUE)

				doSendMagicEffect(getThingPos(cid),2)

				doPlayerSendTextMessage(cid, 27, "This is your team flag, you cant take it!")

			end

		elseif isTeamOne(cid) and blueStolen() > 0 and redStolen() < 0 then

			doPlayerSendTextMessage(cid, 27, "Your team's Flag has been stolen, go get it back!")

			doTeleportThing(cid, fromPosition,TRUE)

			doSendMagicEffect(getThingPos(cid),2)

		 return true

		end

		if isTeamOne(cid) and flagOwner(cid) and redStolen() > 0 and blueStolen() < 0 then

			if getBlueScore() == FLAG_SCORE -1 then

				addEvent(eventEnded,1000)

				addToBlue()

				doTeleportThing(cid, fromPosition,TRUE)

				doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) )

				releaseRF(cid)

					for _,tid in ipairs(getPlayersOnline()) do

						if isTeamOne(tid) or isTeamTwo(tid) then

							doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the last flag and earned match win to the ".. TEAM1_NAME.." team!")

						end

					end

			else

				releaseRF(cid)

				addToBlue()

				doTeleportThing(cid, fromPosition,TRUE)

				doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid) )

					for _,tid in ipairs(getPlayersOnline()) do

						if isTeamOne(tid) or isTeamTwo(tid) then

							doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " have captured the flag and earned 1 point to the ".. TEAM1_NAME.." team!")

								if Teleport_On_Score == true then

									doTeleportThing(tid,( isTeamTwo(tid) and Red_Position or Blue_Position ), false)

									doSendMagicEffect(getThingPos(tid),10)

								end

						end

					end

			end

		end

		if isTeamTwo(cid) then

			if blueStolen() > 0 and redStolen() < 0 then

				if flagOwner(cid) then

					doPlayerSendTextMessage(cid, 27, "You already holding the flag!")

					doTeleportThing(cid, fromPosition,TRUE)

					doSendMagicEffect(getThingPos(cid),2)

				elseif (not flagOwner(cid)) then

					doPlayerSendTextMessage(cid, 27, "Your Team mates already stole the oponent flag, defend him!")

					doTeleportThing(cid, fromPosition,TRUE)

					doSendMagicEffect(getThingPos(cid),2)

				end

			elseif redStolen() > 0 and blueStolen() < 0 then

				doPlayerSendTextMessage(cid, 27, "Your team's flag is taken you can't capture or steel a flag!")

				doTeleportThing(cid, fromPosition,TRUE)

				doSendMagicEffect(getThingPos(cid),2)

			end

			if blueStolen() < 0 and redStolen() < 0 then

				setGlobalStorageValue(FLAG_IN,1)

				setflagOwner(cid)

				setPlayerStorageValue(cid,103, os.time()+300)

				doTeleportThing(cid, fromPosition,TRUE)

				doChangeSpeed(cid, getTheSpeed(Flag_Holder_Speed)- getCreatureSpeed(cid) )

					for _,tid in ipairs(getPlayersOnline()) do

						if isTeamOne(tid) or isTeamTwo(tid) then

							doPlayerSendTextMessage(tid,22,getCreatureName(cid) .. " stolen the "..TEAM1_NAME.." team flag!")

						end

					end

			end

		end

	end

return true

end

]]></movevent>

  <globalevent name="ctf" interval="900" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')

local players = {}

local bmale = createConditionObject(CONDITION_OUTFIT)

		setConditionParam(bmale, CONDITION_PARAM_TICKS, -1)

		addOutfitCondition(bmale, {lookType = math.random(128,134), lookHead = 115, lookBody =114, lookLegs = 81, lookFeet = 81, lookTypeEx = 0, lookAddons = 3})


	local bfemale = createConditionObject(CONDITION_OUTFIT)

		setConditionParam(bfemale, CONDITION_PARAM_TICKS, -1)

		addOutfitCondition(bfemale, {lookType = math.random(136,142), lookHead = 115, lookBody =114, lookLegs = 81, lookFeet = 81, lookTypeEx = 0, lookAddons = 3})


	local rmale = createConditionObject(CONDITION_OUTFIT)

		setConditionParam(rmale, CONDITION_PARAM_TICKS, -1)

		addOutfitCondition(rmale, {lookType = math.random(128,134), lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = 3})


	local rfemale = createConditionObject(CONDITION_OUTFIT)

		setConditionParam(rfemale, CONDITION_PARAM_TICKS, -1)

		addOutfitCondition(rfemale, {lookType = math.random(136,142),lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94, lookTypeEx = 0, lookAddons = 3})

	local fight = createConditionObject(CONDITION_INFIGHT)

		setConditionParam(fight, CONDITION_PARAM_TICKS, -1)

function eventEnd()

	if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then

		if getRedScore() > getBlueScore() then

			doBroadcastMessage('CTF-Event : The '.. TEAM2_NAME..' team won and recieved their reward.')

				for _,cid in ipairs(getPlayersOnline()) do

					if isTeamTwo(cid) then

						doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

						doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

						doRemoveConditions(cid,false)

						resetTheTeams(cid)

						doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

						giveReward(cid)

					elseif isTeamOne(cid) then

						doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

						doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

						doRemoveConditions(cid,false)

						doPlayerSendTextMessage(cid,22,'Your team have lost.')

						resetTheTeams(cid)

						doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

					end

				end


		elseif getRedScore() < getBlueScore() then

			doBroadcastMessage('CTF-Event : The '.. TEAM1_NAME..' team won and recieved their reward.')

				for _,cid in ipairs(getPlayersOnline()) do

					if isTeamOne(cid) then

						doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

						doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

						doRemoveConditions(cid,false)

						resetTheTeams(cid)

						doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

						giveReward(cid)

					elseif isTeamTwo(cid) then

						doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

						doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

						doRemoveConditions(cid,false)

						doPlayerSendTextMessage(cid,22,'Your team have lost.')

						resetTheTeams(cid)

						doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

					end

				end

		elseif getRedScore() == getBlueScore() then

			doBroadcastMessage('CTF-Event : The Event ended with a draw between both teams.')

				for _,cid in ipairs(getPlayersOnline()) do

					if isTeamTwo(cid) or isTeamOne(cid) then

						doTeleportThing(cid,getTownTemplePosition(getPlayerTown(cid)),false)

						doSendMagicEffect(getTownTemplePosition(getPlayerTown(cid)),10)

						doRemoveConditions(cid,false)

						doPlayerSendTextMessage(cid,22,'It was a draw between both teams.')

						resetTheTeams(cid)

						doChangeSpeed(cid, getTheSpeed(getPlayerLevel(cid)) - getCreatureSpeed(cid))

					end

				end


		end

		addEvent(resetTheStorage,1000)

	end

end


function eventStart()

	doSetStorage(Event_Tile_Close,-1)

	setGlobalStorageValue(Event_timeend,1)

	setGlobalStorageValue(Timer, os.time() + Event_MaxTime*60)

	addEvent(eventEnd,Event_MaxTime*60*1000)




			for v = frompos.x , topos.x do

				for k = frompos.y , topos.y do

					for i = 1, 200 do

						position = {x = v, y = k, z = 7, stackpos = i}

						pid = getThingfromPos(position).uid

							if(pid ~= nil and isPlayer(pid)) then

								table.insert(players, pid)

							end

					end

				end

			end

			if math.mod(#players, 2) ~= 0 then

				doTeleportThing(players[#players],getTownTemplePosition(getPlayerTown(players[#players])),false)

				doSendMagicEffect(getThingPosition(players[#players]),10)

				doPlayerSendTextMessage(players[#players], 19, "Sorry, you have been kicked from event to balance teams.")

				table.remove(players)

			end

			if #players < Players_Least_Number then

				doBroadcastMessage("CTF event was cancelled because less than "..Players_Least_Number.." players joined")

				resetTheStorage()

					if #players > 0 then

						for i = 1,#players do

							 doTeleportThing(players[i],getTownTemplePosition(getPlayerTown(players[i])),false)

							 doSendMagicEffect(getThingPos(players[i]), 10)

						end

					end

			else

					 doBroadcastMessage("CTF started")

						for i = 1, math.floor(#players/2) do

							setFirstTeam(players[i])

						end

						for i = math.floor(#players/2)+1 , #players do

							setSecondTeam(players[i])

						end

						for _,cid in ipairs(getPlayersOnline()) do

							if isTeamOne(cid) then

								if getPlayerSex(cid) == 1 then

									doAddCondition(cid, bmale)

								elseif getPlayerSex(cid) ~= 1 then

									doAddCondition(cid, bfemale)

								end

								doAddCondition(cid, fight)

								doTeleportThing(cid,Blue_Position,false)

								doSendMagicEffect(Blue_Position, 10)

								doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid))

							elseif  isTeamTwo(cid) then

								if getPlayerSex(cid) == 1 then

									doAddCondition(cid, rmale)

								elseif getPlayerSex(cid) ~= 1 then

									doAddCondition(cid, rfemale)

								end

								doAddCondition(cid, fight)

								doTeleportThing(cid,Red_Position,false)

								doSendMagicEffect(Red_Position, 10)

								doChangeSpeed(cid, getTheSpeed(Players_Speed) - getCreatureSpeed(cid))

							end

						end

						players = {}


			end

end

function onThink(interval)

   if getGlobalStorageValue(Event_Start) < 0 then

		setGlobalStorageValue(Event_Start,1)

		doSetStorage(Event_Tile_Close,1)

		doBroadcastMessage("CTF event is opened and teleport is created. It will start in "..Event_WaitTime.." minutes.")

		players = {}

		if getTileItemById(Tp_Place, 1387).uid < 1 then

			doItemSetAttribute(doCreateItem(1387,1, Tp_Place), "aid", 3435)

		end


		f= Event_WaitTime - 1

			for i = 1,Event_WaitTime-1 do

				addEvent(doBroadcastMessage,i*60*1000,"CTF event is opened and teleport is created. It will start in "..f.." minutes.")

				f= f-1

			end

		addEvent(eventStart,Event_WaitTime*60*1000)

	end

return true

end

]]></globalevent>

  <event type="think" name="ctff" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')


local bl = BLUE_FLAG

local re = RED_FLAG

function onThink(interval)

	if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then

		if redStolen() < 0 then

			doSendAnimatedText(re,"FLAG!",TEXTCOLOR_DARKRED)

			doSendMagicEffect(re, CONST_ME_SOUND_RED)

		end

		if blueStolen() < 0 then

			doSendAnimatedText(bl,"FLAG!",TEXTCOLOR_GREEN)

			doSendMagicEffect(bl, CONST_ME_SOUND_GREEN)

		end

		for _, cid in ipairs(getPlayersOnline()) do

			if flagOwner(cid) then

				if isTeamOne(cid) or isTeamTwo(cid) then

					if hasCondition(cid,CONDITION_HASTE) then

						doRemoveCondition(cid,CONDITION_HASTE)

					end

				end

				pl = getThingPos(cid)

					if isTeamTwo(cid) then

						if getPlayerStorageValue(cid,103) < os.time() then

							releaseBF(cid)

								for _,cid in ipairs(getPlayersOnline()) do

									if isTeamOne(cid) or isTeamTwo(cid) then

										doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " wasted 5 minutes with FLAG."..TEAM2_NAME.." flag is again on spawn!")

									end

								end

						else

							doSendAnimatedText(pl,"FLAG!",TEXTCOLOR_GREEN)

							doSendMagicEffect(pl, CONST_ME_SOUND_GREEN)

						end

					elseif isTeamOne(cid) then

						if getPlayerStorageValue(cid,103) < os.time() then

							releaseRF(cid)

								for _,cid in ipairs(getPlayersOnline()) do

									if isTeamOne(cid) or isTeamTwo(cid) then

										doPlayerSendTextMessage(cid,22,getCreatureName(cid) .. " wasted 5 minutes with FLAG."..TEAM1_NAME.." flag is again on spawn!")

									end

								end

						else

							doSendAnimatedText(pl,"FLAG!",COLOR_RED)

							doSendMagicEffect(pl, CONST_ME_SOUND_RED)

						end

					end

			end

		end

	end

  return true

end

]]></event>

  <globalevent name="timer" interval="0.4" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')


function onThink(interval)

	for _,cid in ipairs(getPlayersOnline()) do

		if isTeamOne(cid) or isTeamTwo(cid) then

			if getGlobalStorageValue(Event_Start) > 0 and getGlobalStorageValue(Event_timeend) > 0 then

				if getGlobalStorageValue(Timer)- os.time() >= 0 then

					doPlayerSendCancel(cid, "Time -> ".. os.date("%M:%S ",getGlobalStorageValue(Timer)- os.time()) .. "  |  ".. TEAM1_NAME.." Score : "..getBlueScore(cid).."/"..FLAG_SCORE.." captures  |  ".. TEAM2_NAME.." Score : "..getRedScore(cid).."/"..FLAG_SCORE.." captures")

				end

			end

		end

	end

return true

end

]]></globalevent>

  <globalevent name="starting" type="startup" event="script"><![CDATA[

domodlib('toto')

domodlib('CTF-lib')

function onStartup()

	resetTheStorage()


return true

end

]]></globalevent>

</mod>

Créditos:

Está no script

  • Respostas 57
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Most Popular Posts

  • Ai está um MOD CTF , como nos velhos tempos Se já exister no forum , peço desculpas ;( <?xml version="1.0" encoding="utf-8"?> <mod name="CTF" version="1.0" author="Doggynub"

  • Man nao precisá ficar chingando de 'animal' que ele tem problema mental e so avisar

  • Ok!

Postado

Queria jogar um capture flag como antigamente. =(

Unico OT sem RPG que vale apena..

@Topico.

Parabens ai.. Talvez usarei ele ainda. KKKK

  • 4 weeks later...
Postado

E afinal... pra que serve?

O SkyDangerous fez o post somente pra quem conhece o script ou a sigla CTF ?

E pra quem não conhece ou nunca jogou isso?

Tenso néh =|

Explica por gentileza?

queria saber do que se trata

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