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[Resolvido] [PEDIDO] npc outfits


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Eu tentei criar um npc que vende outfits, no post anterior pedi ajuda, mas não deu certo.

Se alguem puder postar aqui um npc já configurado eu agradeço.

Havia algo errado em outras parte da configração

o id das outifts

id 47

id 50 todas por 20000

Ele pode ser vendido para players free

Editado por Shinobi Real (veja o histórico de edições)

Só da o REP+.

 

 

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Adicione em sua pasta data\NPC,

Addons.xml

<?xml version="1.0" encoding="UTF-8"?>

<npc name="Addons" script="data/npc/scripts/addons.lua" walkinterval="2000" floorchange="0">

<health now="100" max="100"/>

<look type="367" head="0" body="94" legs="87" feet="0" addons="3"/>

</npc>

agora data\npc\SCRIPT\ Addons.lua

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

npcHandler:setMessage(MESSAGE_GREET, "Greetings |PLAYERNAME|. Here you can purchase {addons} with the money you earn by killing other players.")

function playerBuyAddonNPC(cid, message, keywords, parameters, node)

if(not npcHandler:isFocused(cid)) then

return false

end

if (parameters.confirm ~= true) and (parameters.decline ~= true) then

if(getPlayerPremiumDays(cid) == 0) and (parameters.premium == true) then

npcHandler:say('Sorry, but this addon is only for premium players!', cid)

npcHandler:resetNpc()

return true

end

if (getPlayerStorageValue(cid, parameters.storageID) ~= -1) then

npcHandler:say('You already have this addon!', cid)

npcHandler:resetNpc()

return true

end

local itemsTable = parameters.items

local items_list = ''

if table.maxn(itemsTable) > 0 then

for i = 1, table.maxn(itemsTable) do

local item = itemsTable

items_list = items_list .. item[2] .. ' ' .. getItemNameById(item[1])

if i ~= table.maxn(itemsTable) then

items_list = items_list .. ', '

end

end

end

local text = ''

if (parameters.cost > 0) and table.maxn(parameters.items) then

text = items_list .. ' and ' .. parameters.cost .. ' gp'

elseif (parameters.cost > 0) then

text = parameters.cost .. ' gp'

elseif table.maxn(parameters.items) then

text = items_list

end

npcHandler:say('Did you bring me ' .. text .. ' for ' .. keywords[1] .. '?', cid)

return true

elseif (parameters.confirm == true) then

local addonNode = node:getParent()

local addoninfo = addonNode:getParameters()

local items_number = 0

if table.maxn(addoninfo.items) > 0 then

for i = 1, table.maxn(addoninfo.items) do

local item = addoninfo.items

if (getPlayerItemCount(cid,item[1]) >= item[2]) then

items_number = items_number + 1

end

end

end

if(getPlayerMoney(cid) >= addoninfo.cost) and (items_number == table.maxn(addoninfo.items)) then

doPlayerRemoveMoney(cid, addoninfo.cost)

if table.maxn(addoninfo.items) > 0 then

for i = 1, table.maxn(addoninfo.items) do

local item = addoninfo.items

doPlayerRemoveItem(cid,item[1],item[2])

end

end

doPlayerAddOutfit(cid, addoninfo.outfit_male, addoninfo.addon)

doPlayerAddOutfit(cid, addoninfo.outfit_female, addoninfo.addon)

setPlayerStorageValue(cid,addoninfo.storageID,1)

npcHandler:say('Here you are.', cid)

else

npcHandler:say('You do not have needed cash!', cid)

end

npcHandler:resetNpc()

return true

elseif (parameters.decline == true) then

npcHandler:say('Not interested? Maybe another addon?', cid)

npcHandler:resetNpc()

return true

end

return false

end

local noNode = KeywordNode:new({'no'}, playerBuyAddonNPC, {decline = true})

local yesNode = KeywordNode:new({'yes'}, playerBuyAddonNPC, {confirm = true})

-- citizen (done)

local outfit_node = keywordHandler:addKeyword({'first citizen addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, items = {}, outfit_female = 136, outfit_male = 128, addon = 1, storageID = 10001})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second citizen addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 136, outfit_male = 128, addon = 2, storageID = 10002})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- hunter (done)

local outfit_node = keywordHandler:addKeyword({'first hunter addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 137, outfit_male = 129, addon = 1, storageID = 10003})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second hunter addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 137, outfit_male = 129, addon = 2, storageID = 10004})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- knight (done)

local outfit_node = keywordHandler:addKeyword({'first knight addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 139, outfit_male = 131, addon = 1, storageID = 10005})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second knight addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 139, outfit_male = 131, addon = 2, storageID = 10006})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- mage (done)

local outfit_node = keywordHandler:addKeyword({'first mage addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 138, outfit_male = 130, addon = 1, storageID = 10007})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second mage addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 138, outfit_male = 130, addon = 2, storageID = 10008})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- summoner (done)

local outfit_node = keywordHandler:addKeyword({'first summoner addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 141, outfit_male = 133, addon = 1, storageID = 10009})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second summoner addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 141, outfit_male = 133, addon = 2, storageID = 10010})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- barbarian (done)

local outfit_node = keywordHandler:addKeyword({'first barbarian addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 147, outfit_male = 143, addon = 1, storageID = 10011})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second barbarian addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 147, outfit_male = 143, addon = 2, storageID = 10012})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- druid (done)

local outfit_node = keywordHandler:addKeyword({'first druid addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 148, outfit_male = 144, addon = 1, storageID = 10013})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second druid addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 148, outfit_male = 144, addon = 2, storageID = 10014})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- nobleman (done)

local outfit_node = keywordHandler:addKeyword({'first nobleman addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, items = {}, outfit_female = 140, outfit_male = 132, addon = 1, storageID = 10015})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second nobleman addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, items = {}, outfit_female = 140, outfit_male = 132, addon = 2, storageID = 10016})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- oriental (done)

local outfit_node = keywordHandler:addKeyword({'first oriental addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 150, outfit_male = 146, addon = 1, storageID = 10017})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second oriental addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 150, outfit_male = 146, addon = 2, storageID = 10018})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- warrior (done)

local outfit_node = keywordHandler:addKeyword({'first warrior addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 142, outfit_male = 134, addon = 1, storageID = 10019})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second warrior addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 142, outfit_male = 134, addon = 2, storageID = 10020})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- wizard (done)

local outfit_node = keywordHandler:addKeyword({'first wizard addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 149, outfit_male = 145, addon = 1, storageID = 10021})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second wizard addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 149, outfit_male = 145, addon = 2, storageID = 10022})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- assassin (done)

local outfit_node = keywordHandler:addKeyword({'first assassin addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 156, outfit_male = 152, addon = 1, storageID = 10023})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second assassin addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 156, outfit_male = 152, addon = 2, storageID = 10024})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- beggar (done)

local outfit_node = keywordHandler:addKeyword({'first beggar addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 157, outfit_male = 153, addon = 1, storageID = 10025})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second beggar addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 157, outfit_male = 153, addon = 2, storageID = 10026})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- pirate (done)

local outfit_node = keywordHandler:addKeyword({'first pirate addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 155, outfit_male = 151, addon = 1, storageID = 10027})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second pirate addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 155, outfit_male = 151, addon = 2, storageID = 10028})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- shaman (done)

local outfit_node = keywordHandler:addKeyword({'first shaman addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 158, outfit_male = 154, addon = 1, storageID = 10029})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second shaman addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 158, outfit_male = 154, addon = 2, storageID = 10030})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- norseman (done)

local outfit_node = keywordHandler:addKeyword({'first norseman addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 252, outfit_male = 251, addon = 1, storageID = 10031})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second norseman addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 252, outfit_male = 251, addon = 2, storageID = 10032})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- jester (done)(custom)

local outfit_node = keywordHandler:addKeyword({'first jester addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 270, outfit_male = 273, addon = 1, storageID = 10033})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second jester addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 270, outfit_male = 273, addon = 2, storageID = 10034})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- demonhunter (done)(custom)

local outfit_node = keywordHandler:addKeyword({'first demonhunter addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 288, outfit_male = 289, addon = 1, storageID = 10035})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second demonhunter addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 288, outfit_male = 289, addon = 2, storageID = 10036})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- nightmare (done)(custom)

local outfit_node = keywordHandler:addKeyword({'first nightmare addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 269, outfit_male = 268, addon = 1, storageID = 10037})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second nightmare addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 269, outfit_male = 268, addon = 2, storageID = 10038})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- brotherhood (done)(custom)

local outfit_node = keywordHandler:addKeyword({'first brotherhood addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 279, outfit_male = 278, addon = 1, storageID = 10039})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second brotherhood addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 279, outfit_male = 278, addon = 2, storageID = 10040})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- yalaharian (done)(custom)

local outfit_node = keywordHandler:addKeyword({'first yalaharian addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 324, outfit_male = 325, addon = 1, storageID = 10041})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second yalaharian addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 324, outfit_male = 325, addon = 2, storageID = 10042})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- Warmaster (done)(custom)

local outfit_node = keywordHandler:addKeyword({'first warmaster addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 336, outfit_male = 335, addon = 1, storageID = 10043})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second warmaster addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 336, outfit_male = 335, addon = 2, storageID = 10044})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

-- Wayfarer (done)(custom)

local outfit_node = keywordHandler:addKeyword({'first Wayfarer addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 366, outfit_male = 367, addon = 1, storageID = 10045})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

local outfit_node = keywordHandler:addKeyword({'second Wayfarer addon'}, playerBuyAddonNPC, {premium = true, cost = 10000, items = {}, outfit_female = 366, outfit_male = 367, addon = 2, storageID = 10046})

outfit_node:addChildKeywordNode(yesNode)

outfit_node:addChildKeywordNode(noNode)

keywordHandler:addKeyword({'addons'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can give you citizen, hunter, knight, mage, nobleman, summoner, warrior, barbarian, druid, wizard, oriental, pirate, assassin, beggar, shaman, norseman, nighmare, jester, yalaharian, brotherhood, warmaster and wayfarer addons.'})

keywordHandler:addKeyword({'help'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'To buy the first addon say \'first NAME addon\', for the second addon say \'second NAME addon\'.'})

npcHandler:addModule(FocusModule:new())

Caso funcione volte a comentar.

Editado por ricardo3 (veja o histórico de edições)
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local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

local talkState = {}

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

function creatureSayCallback(cid, type, msg)

if(not npcHandler:isFocused(cid)) then

return false

end

local talkUser = NPCHANDLER_CONVbehavior == CONVERSATION_DEFAULT and 0 or cid

local price = 2000

local msg= string.lower(msg)

if msgcontains(msg, 'black anbu') then

outID,storage,name,check = 47,78410,msg,true

elseif msgcontains(msg, 'white anbu') then

outID,storage,name,check = 50,78411,msg,true

end

if check == true then

npcHandler:say('você quer comprar a outfit '..name..' por '..price..' gps? {yes}', cid)

talkState[talkUser] = 1

check = false

end

if msgcontains(msg, 'yes') and talkState[talkUser] == 1 then

if getPlayerStorageValue(cid, storage) == -1 then

if doPlayerRemoveMoney(cid, price) then

doPlayerAddOutfit(cid, outID, 1)

setPlayerStorageValue(cid, storage, 1)

npcHandler:say('aqui está sua outfit!', cid)

talkState[talkUser] = 0

else

npcHandler:say('você precisa de '..price..' gps para comprar.', cid)

talkState[talkUser] = 0

end

else

npcHandler:say('você já tem está outfit.', cid)

talkState[talkUser] = 0

end

elseif msg == "no" then  

selfSay("Tudo bem então", cid)  

talkState[talkUser] = 0  

npcHandler:releaseFocus(cid)

end

return true

end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)

npcHandler:addModule(FocusModule:new())

-edited

tinha colocado a função errado, tava dando addon de vez de outfit kk

arrumada ja

Editado por Vodkart (veja o histórico de edições)

vodkart_logo.png

[*Ninguém será digno do sucesso se não usar suas derrotas para conquistá-lo.*]

 

DISCORDvodkart#6090

 

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  • 5 years later...
Em 03/05/2012 em 18:02, Vodkart disse:

 

 

local keywordHandler = KeywordHandler:new()

local npcHandler = NpcHandler:new(keywordHandler)

NpcSystem.parseParameters(npcHandler)

local talkState = {}

function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end

function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end

function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end

function onThink() npcHandler:onThink() end

function creatureSayCallback(cid, type, msg)

if(not npcHandler:isFocused(cid)) then

return false

end

local talkUser = NPCHANDLER_CONVbehavior == CONVERSATION_DEFAULT and 0 or cid

local price = 2000

local msg= string.lower(msg)

if msgcontains(msg, 'black anbu') then

outID,storage,name,check = 47,78410,msg,true

elseif msgcontains(msg, 'white anbu') then

outID,storage,name,check = 50,78411,msg,true

end

if check == true then

npcHandler:say('você quer comprar a outfit '..name..' por '..price..' gps? {yes}', cid)

talkState[talkUser] = 1

check = false

end

if msgcontains(msg, 'yes') and talkState[talkUser] == 1 then

if getPlayerStorageValue(cid, storage) == -1 then

if doPlayerRemoveMoney(cid, price) then

doPlayerAddOutfit(cid, outID, 1)

setPlayerStorageValue(cid, storage, 1)

npcHandler:say('aqui está sua outfit!', cid)

talkState[talkUser] = 0

else

npcHandler:say('você precisa de '..price..' gps para comprar.', cid)

talkState[talkUser] = 0

end

else

npcHandler:say('você já tem está outfit.', cid)

talkState[talkUser] = 0

end

elseif msg == "no" then  

selfSay("Tudo bem então", cid)  

talkState[talkUser] = 0  

npcHandler:releaseFocus(cid)

end

return true

end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)

npcHandler:addModule(FocusModule:new())

 

 

-edited

 

tinha colocado a função errado, tava dando addon de vez de outfit kk

arrumada ja

 

ola amigo eu digo nome ele fala que comprei mais nao consta no meu char

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