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Galera to com um bug no npc alesar ele está bugado quando estou fazendo a quest ele pede a tear of daram.. ai eu vo la pego a gota la so que quando volto nele e falo com ele, ele simplesmente fica respondendo de eu estou com a tear e eu falo yes so que não dá nada

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Mande o script do npc se possível brother ! ;)

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
 
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
 
local function getTable()
local list = {
{id = 2532, buy = 5000, sell = 900, name='Ancient Shield'},
{id = 2489, buy = 1500, sell = 400, name='Dark Armor'},
{id = 2490, buy = 1000, sell = 250, name='Dark Helmet'},
{id = 2396, buy = 5000, sell = 0, name='Ice Rapier'},
{id = 2409, buy = 6000, sell = 900, name='Serpent Sword'},
{id = 2529, buy = 0, sell = 800, name='Black Shield'},
{id = 7428, buy = 0, sell = 10000, name='Bonebreaker'},
{id = 2434, buy = 0, sell = 2000, name='Dragon Hammer'},
{id = 7419, buy = 0, sell = 15000, name='Dreaded Cleaver'},
{id = 7860, buy = 0, sell = 2000, name='Earth Knight Axe'},
{id = 7875, buy = 0, sell = 2000, name='Energy Knight Axe'},
{id = 7750, buy = 0, sell = 2000, name='Fiery Knight Axe'},
{id = 2393, buy = 0, sell = 17000, name='Giant Sword'},
{id = 7407, buy = 0, sell = 8000, name='Haunted Blade'},
{id = 7769, buy = 0, sell = 2000, name='Icy Knight Axe'},
{id = 2476, buy = 0, sell = 5000, name='Knight Armor'},
{id = 2430, buy = 0, sell = 2000, name='Knight Axe'},
{id = 2477, buy = 0, sell = 5000, name='Knight Legs'},
{id = 2663, buy = 0, sell = 150, name='Mystic Turban'},
{id = 7421, buy = 0, sell = 22000, name='Onyx Flail'},
{id = 7411, buy = 0, sell = 20000, name='Ornamented Axe'},
{id = 2411, buy = 0, sell = 50, name='Poison Dagger'},
{id = 2436, buy = 0, sell = 6000, name='Skull Staff'},
{id = 2479, buy = 0, sell = 500, name='Strange Helmet'},
{id = 7413, buy = 0, sell = 4000, name='Titan Axe'},
{id = 2528, buy = 0, sell = 8000, name='Tower Shield'},
{id = 2534, buy = 0, sell = 15000, name='Vampire Shield'},
{id = 2475, buy = 0, sell = 5000, name='Warrior Helmet'}
}
return list
end
 
local function creatureSayCallback(cid, type, msg)
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
local player = Player(cid)
-- GREET
if(msg == "DJANNI'HAH" or (getPlayerStorageValue(cid,GreenDjinn.MissionEnd) >= 3 and msg == "hi")) then
if(player:getStorageValue(Factions) > 0) then
npcHandler:addFocus(cid)
if(player:getStorageValue(BlueDjinn.MissionStart) < 1 or not BlueOrGreen) then
npcHandler:say("What do you want from me, " .. getCreatureName(cid) .."?", cid)
npcHandler:addFocus(cid)
end
end
end
-- GREET
if(not npcHandler:isFocused(cid)) then
return false
end
 
-- Mission 2 - The Tear of Daraman
if(msgcontains(msg, "mission")) then
if(player:getStorageValue(GreenDjinn.MissionStart+1) == 4 and player:getStorageValue(GreenDjinn.MissionStart+2) < 1) then
npcHandler:say({"So Baa'leal thinks you are up to do a mission for us? ...", "I think he is getting old, entrusting human scum such as you are with an important mission like that. ...", "Personally, I don't understand why you haven't been slaughtered right at the gates. ...", "Anyway. Are you prepared to embark on a dangerous mission for us?"}, cid, 0, 1, 3500)
npcHandler.topic[cid] = 1
elseif(player:getStorageValue(GreenDjinn.MissionStart+2) == 2) then
npcHandler:say("Did you find the tear of Daraman?", cid)
npcHandler.topic[cid] = 2
end
-- Mission 2 - The Tear of Daraman
elseif(msgcontains(msg, "yes")) then
if(npcHandler.topic[cid] == 1) then
npcHandler:say({"All right then, human. Have you ever heard of the {'Tear of Daraman'}? ...", "They are precious gemstones made of some unknown blue mineral and possess enormous magical power. ...", "If you want to learn more about these gemstones don't forget to visit our library. ...", "Anyway, one of them is enough to create thousands of our mighty djinn blades. ...", "Unfortunately my last gemstone broke and therefore I'm not able to create new blades anymore. ...", "To my knowledge there is only one place where you can find these gemstones - I know for a fact that the Marid have at least one of them. ...", "Well... to cut a long story short, your mission is to sneak into Ashta'daramai and to steal it. ...", "Needless to say, the Marid won't be too eager to part with it. Try not to get killed until you have delivered the stone to me."}, cid, 0, 1, 4500)
npcHandler.topic[cid] = 0
player:setStorageValue(GreenDjinn.MissionStart+2, 1)
elseif(npcHandler.topic[cid] == 2) then
if(player:removeItem(cid, 2346, 1)) then
npcHandler:say({"So you have made it? You have really managed to steal a Tear of Daraman? ...", "Amazing how you humans are just impossible to get rid of. Incidentally, you have this character trait in common with many insects and with other vermin. ...", "Nevermind. I hate to say it, but it you have done us a favour, human. That gemstone will serve us well. ...", "Baa'leal, wants you to talk to Malor concerning some new mission. ...", "Looks like you have managed to extended your life expectancy - for just a bit longer."}, cid, 0, 1, 4000)
npcHandler.topic[cid] = 0
player:setStorageValue(GreenDjinn.MissionStart+2, 3)
end
end
end
if (msgcontains(msg, "bye") or msgcontains(msg, "farewell")) then
npcHandler:say("Finally.", cid)
npcHandler.topic[cid] = 0
npcHandler:releaseFocus(cid)
npcHandler:resetNpc(cid)
end
return true
end
 
local function onTradeRequest(cid)
TradeRequest(cid, npcHandler, getTable(), GreenDjinn, 4)
end
 
npcHandler:setCallback(CALLBACK_ONTRADEREQUEST, onTradeRequest)
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)

up

upe aee

ALGUEM ME AJUDA AE

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