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(Resolvido)[Erro] Catch System [Ajuda]


Ir para solução Resolvido por Thayam,

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Erro:

  Mostrar conteúdo oculto

[13/12/2014 11:59:45] [Error - Action Interface] 

[13/12/2014 11:59:45] In a timer event called from: 
[13/12/2014 11:59:45] data/actions/scripts/catch.lua:onUse
[13/12/2014 11:59:45] Description: 
[13/12/2014 11:59:45] data/lib/catch system.lua:98: attempt to perform arithmetic on a nil value
[13/12/2014 11:59:45] stack traceback:
[13/12/2014 11:59:45] data/lib/catch system.lua:98: in function

Catch System.lua

  Mostrar conteúdo oculto

failmsgs = {

"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
 
function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""
 
for n, g, s, u, s2, d in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
 
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
 
for n, g, s, u, s2, d in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then 
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) 
    end
    if tonumber(g) and tonumber(g) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) 
    end
    if tonumber(s) and tonumber(s) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or "")) 
    end
    if tonumber(u) and tonumber(u) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) 
    end
    if tonumber(s2) and tonumber(s2) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) 
    end
    if tonumber(d) and tonumber(d) > 0 then 
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or "")) 
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
 
 
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system
 
local name = catchinfo.name
local pos = catchinfo.topos
local topos = {}
topos.x = pos.x
topos.y = pos.y
topos.z = pos.z
local newid = catchinfo.newid
local catch = catchinfo.catch
local fail = catchinfo.fail
local rate = catchinfo.rate
local basechance = catchinfo.chance
 
if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then 
  rate = 85
    end
 
local corpse = getTopCorpse(topos).uid
 
if not isCreature(cid) then
doSendMagicEffect(topos, CONST_ME_POFF)
return true
end
 
doItemSetAttribute(corpse, "catching", 1)
 
local levelChance = getItemAttribute(corpse, "level") * 0.02
 
local totalChance = math.ceil(basechance * (1.2 + levelChance))
local thisChance = math.random(0, totalChance)
local myChance = math.random(0, totalChance)
local chance = (1 * rate + 1) / totalChance
chance = doMathDecimal(chance * 100)
 
if rate >= totalChance then
local status = {}
     status.gender = getItemAttribute(corpse, "gender")
     status.happy = 500
 
doRemoveItem(corpse, 1)
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
return true
end
 
 
if totalChance <= 1 then totalChance = 1 end
 
local myChances = {}
local catchChances = {}
 
 
for cC = 0, totalChance do
table.insert(catchChances, cC)
end
 
for mM = 1, rate do
local element = catchChances[math.random(1, #catchChances)]
table.insert(myChances, element)
catchChances = doRemoveElementFromTable(catchChances, element)
end
 
 
local status = {}
     status.gender = getItemAttribute(corpse, "gender")
     status.happy = 500
 
doRemoveItem(corpse, 1)
 
local doCatch = false
 
for check = 1, #myChances do
if thisChance == myChances[check] then
doCatch = true
end
end
 
if doCatch then
doSendMagicEffect(topos, catch)
addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) 
else
addEvent(doNotCapturePokemon, 3000, cid, name, typeee) 
doSendMagicEffect(topos, fail)
end
end
 
function doCapturePokemon(cid, poke, ballid, status, typeee)  
 
if not isCreature(cid) then
return true
end
 
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end
 
doAddPokemonInOwnList(cid, poke)
doAddPokemonInCatchList(cid, poke)
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
 
local description = "Contains a "..poke.."."
 
local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then 
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) 
        end
 
doItemSetAttribute(item, "poke", poke)
doItemSetAttribute(item, "hp", 1)
doItemSetAttribute(item, "happy", happy)
doItemSetAttribute(item, "gender", gender)
doItemSetAttribute(item, "fakedesc", description)
doItemSetAttribute(item, "description", description)
if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
  doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/ 
if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))
 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
    local storage = newpokedex[poke].stoCatch 
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\
 
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) 
if catchMakesPokemonHappier then
setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
end
else
doSendMagicEffect(getThingPos(cid), 173) 
end
 
doIncreaseStatistics(poke, true, true)
 
end
 
function doNotCapturePokemon(cid, poke, typeee)  
 
if not isCreature(cid) then
return true
end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
local test = io.open("data/sendtobrun123.txt", "a+")
local read = ""
if test then
read = test:read("*all")
test:close()
end
read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
local reopen = io.open("data/sendtobrun123.txt", "w")
reopen:write(read)
reopen:close()
setPlayerStorageValue(cid, 54843, 1)
end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
setPlayerStorageValue(cid, 54843, 1)
else
setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
end
 
doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
 
if #getCreatureSummons(cid) >= 1 then
doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
else
doSendMagicEffect(getThingPos(cid), 166)
end
 
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)
 
end
 
 
function getPlayerInfoAboutPokemon(cid, poke)
local a = newpokedex[poke]
if not isPlayer(cid) then return false end
if not a then
print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
return false
end
local b = getPlayerStorageValue(cid, a.storage)
 
if b == -1 then
setPlayerStorageValue(cid, a.storage, poke..":")
end
 
local ret = {}
if string.find(b, "catch,") then
ret.catch = true
else
ret.catch = false
end
if string.find(b, "dex,") then
ret.dex = true
else
ret.dex = false
end
if string.find(b, "use,") then
ret.use = true
else
ret.use = false
end
return ret
end
 
 
function doAddPokemonInOwnList(cid, poke)
 
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
 
setPlayerStorageValue(cid, a.storage, b.." use,")
end
 
function isPokemonInOwnList(cid, poke)
 
if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
return false
end
 
function doAddPokemonInCatchList(cid, poke)
 
if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
 
local a = newpokedex[poke]
local b = getPlayerStorageValue(cid, a.storage)
 
setPlayerStorageValue(cid, a.storage, b.." catch,")
end
 
function getCatchList(cid)
 
local ret = {}
 
for a = 1000, 1264 do
local b = getPlayerStorageValue(cid, a)
if b ~= 1 and string.find(b, "Catch,") then
table.insert(ret, oldpokedex[a-1000][1])
end
end
 
return ret
 
end
 
 
function getStatistics(pokemon, tries, success)
 
local ret1 = 0
local ret2 = 0
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
     if num == nil then
     ret1 = 0
     else
     ret1 = num
     end
     arq:close()
 
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
     if num == nil then
     ret2 = 0
     else
     ret2 = num
     end
     arq:close()
 
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
 
function doIncreaseStatistics(pokemon, tries, success)
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
 
if tries == true then
local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
 
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
     if num == nil then
     num = 1
     else
     num = num + 1
     end
     arq:close()
local arq = io.open(dir, "w")
     arq:write(""..num.."")
     arq:close()
end
 
if success == true then
local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
 
local arq = io.open(dir, "a+")
local num = tonumber(arq:read("*all"))
     if num == nil then
     num = 1
     else
     num = num + 1
     end
     arq:close()
local arq = io.open(dir, "w")
     arq:write(""..num.."")
     arq:close()
end
end
 
function doUpdateGeneralStatistics()
 
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
local str = ""
 
for a = 1, 264 do
if string.len(oldpokedex[a][1]) <= 7 then
str = "\t"
else
str = ""
end
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
 
local arq = io.open(dir, "w")
     arq:write(base)
       arq:close()
end
 
function getGeneralStatistics()
 
local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
local base = "Number/Name/Tries/Catches\n\n"
local str = ""
 
for a = 1, 264 do
local number1 = getStatistics(oldpokedex[a][1], true, false)
local number2 = getStatistics(oldpokedex[a][1], false, true)
base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
 
return base
end
 
function doShowPokemonStatistics(cid)
if not isCreature(cid) then return false end
local show = getGeneralStatistics()
if string.len(show) > 8192 then
print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") 
return false
end
doShowTextDialog(cid, math.random(2391, 2394), show)
end  



Catch.lua (OBS : Não consegui colocar spoiler aqui)

local ballcatch = {                    --id normal, id da ball shiy

[2394] = {cr = 200, on = 193, off = 192, ball = {11826, 11737}, send = 47, typeee = "normal", boost = "0"},  --alterado v1.9  \/
[2391] = {cr = 300, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great", boost = "0"},
[2393] = {cr = 400, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super", boost = "0"},
[2392] = {cr = 450, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra", boost = "0"},
[12617] = {cr = 300, on = 204, off = 203, ball = {10975, 12621}, send = 35, typeee = "saffari", boost = "0"}, 
[12832] = {cr = 100000000000000000000000000, on = 23, off = 24, ball = {12826, 12829}, send = 181, typeee = "dark", boost = "50"},
}
 
function onUse(cid, item, frompos, item3, topos)
 
local item2 = getTopCorpse(topos)
if item2 == null then
   return true
end
 
if getItemAttribute(item2.uid, "catching") == 1 then
   return true
end  
 
if getItemAttribute(item2.uid, "golden") and getItemAttribute(item2.uid, "golden") == 1 then
   return doPlayerSendCancel(cid, "You can't try to catch a pokemon in the Golden Arena!")   
end
 
local name = string.lower(getItemNameById(item2.itemid))
      name = string.gsub(name, "fainted ", "")
      name = string.gsub(name, "defeated ", "")
      name = doCorrectPokemonName(name)
local x = pokecatches[name]
 
if not x then return true end
 
local shinys = {"Shiny Alakazam", "Shiny Scyther", "Shiny Magmar", "Shiny Gyarados", "Shiny Snorlax", "Shiny Onix", "Shiny Electabuzz", "Shiny Pidgeot", "Aerodactyl", "Ditto", "Shiny Gengar"}
if item.itemid == 12832 and isInArray(shinys, name) then
   doPlayerSendCancel(cid, "Você não pode catar esse pokemon com a master ball!")
return true
end
 
local storage = newpokedex[name].stoCatch 
if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then  --alterado v1.9 
   setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, dark = 0;")             --alterado v1.9 
end     
 
local owner = getItemAttribute(item2.uid, "corpseowner")
 
if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then   
   doPlayerSendCancel(cid, "You are not allowed to catch this pokemon.")
   return true
end
 
local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9       
local typeee = ballcatch[item.itemid].typeee
local boost = ballcatch[item.itemid].boost
 
 
local catchinfo = {}
      catchinfo.rate = ballcatch[item.itemid].cr
      catchinfo.catch = ballcatch[item.itemid].on
      catchinfo.fail = ballcatch[item.itemid].off
      catchinfo.newid = newidd                      
      catchinfo.name = doCorrectPokemonName(name)
      catchinfo.topos = topos
      catchinfo.chance = x.chance
 
doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send)
doRemoveItem(item.uid, 1)
 
local d = getDistanceBetween(getThingPos(cid), topos)
 
if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then  --alterado v1.9
   setPlayerStorageValue(cid, 98796, -1) 
   setPlayerStorageValue(cid, 98797, -1)                                              
   doTeleportThing(cid, SafariOut, false)
   doSendMagicEffect(getThingPos(cid), 21)
   doPlayerSendTextMessage(cid, 27, "You spend all your saffari balls, good luck in the next time...")
end
 
addEvent(doSendPokeBall, d * 70 + 100 - (d * 14) , cid, catchinfo, false, false, typeee) 
addEvent(doSendMagicEffect, (d * 70 + 100 - (d * 14)) - 100, topos, 3)
return true
end

 
Editado por CobblePlay (veja o histórico de edições)
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o Spoiler do erro não está funcionando amigo...

Meu Ultimo projeto em desenvolvimento!

 

http://www.tibiaking.com/forum/topic/47753-show-off-ultimo-projeto-para-download/

 

 

Grupo do facebook para OtServidores! (Divulgação + Criação de Equipe)

 

https://www.facebook.com/groups/otservidores/

 

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  Em 13/12/2014 em 13:42, Gabrieltxu disse:

o Spoiler do erro não está funcionando amigo...

Mostrar mais  

Não consegui arrumar o spoiler então deixei sem , obg por avisar

Editado por CobblePlay (veja o histórico de edições)
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procure no seu catch system.lua por essa linha

local levelChance = getItemAttribute(corpse, "level") * 0.02
e troque por isso:

local levelChance = getItemAttribute(corpse, "level") * 1
esse erro que está dando ta falando que você ta tentando multiplicar um algoritimo por um valor nulo (no caso 0.02), tente substituir esse valor por 1 (não nulo), e rode o servidor, se der erro no distro, poste aqui novamente!
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  Em 13/12/2014 em 22:55, Thayam disse:

procure no seu catch system.lua por essa linha

 

local levelChance = getItemAttribute(corpse, "level") * 0.02
e troque por isso:

local levelChance = getItemAttribute(corpse, "level") * 1
esse erro que está dando ta falando que você ta tentando multiplicar um algoritimo por um valor nulo (no caso 0.02), tente substituir esse valor por 1 (não nulo), e rode o servidor, se der erro no distro, poste aqui novamente!

 

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Deu o mesmo erro amigo :/

 

 
[14/12/2014 10:07:00] [Error - Action Interface] 
[14/12/2014 10:07:00] In a timer event called from: 
[14/12/2014 10:07:00] data/actions/scripts/catch.lua:onUse
[14/12/2014 10:07:00] Description: 
[14/12/2014 10:07:00] data/lib/catch system.lua:98: attempt to perform arithmetic on a nil value
[14/12/2014 10:07:00] stack traceback:
[14/12/2014 10:07:00] data/lib/catch system.lua:98: in function <data/lib/catch system.lua:71>
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  Em 14/12/2014 em 12:07, Cobble disse:

 

Deu o mesmo erro amigo :/

 

 
[14/12/2014 10:07:00] [Error - Action Interface] 
[14/12/2014 10:07:00] In a timer event called from: 
[14/12/2014 10:07:00] data/actions/scripts/catch.lua:onUse
[14/12/2014 10:07:00] Description: 
[14/12/2014 10:07:00] data/lib/catch system.lua:98: attempt to perform arithmetic on a nil value
[14/12/2014 10:07:00] stack traceback:
[14/12/2014 10:07:00] data/lib/catch system.lua:98: in function <data/lib/catch system.lua:71>

 

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tente trocar isso:

	local levelChance = getItemAttribute(corpse, "level") * 0.02

	local totalChance = math.ceil(basechance * (1.2 + levelChance))
	local thisChance = math.random(0, totalChance)
	local myChance = math.random(0, totalChance)
	local chance = (1 * rate + 1) / totalChance
		chance = doMathDecimal(chance * 100)

por isso:

	local levelChance = getItemAttribute(corpse, "level") * 1
	local totalChance = math.ceil(basechance * (1.2 + levelChance))
	local thisChance = math.random(1, totalChance)
	local myChance = math.random(1, totalChance)
	local chance = (1 * rate + 1) / totalChance
		chance = doMathDecimal(chance * 100)
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  Em 14/12/2014 em 13:36, Thayam disse:

 

tente trocar isso:

	local levelChance = getItemAttribute(corpse, "level") * 0.02

	local totalChance = math.ceil(basechance * (1.2 + levelChance))
	local thisChance = math.random(0, totalChance)
	local myChance = math.random(0, totalChance)
	local chance = (1 * rate + 1) / totalChance
		chance = doMathDecimal(chance * 100)

por isso:

	local levelChance = getItemAttribute(corpse, "level") * 1
	local totalChance = math.ceil(basechance * (1.2 + levelChance))
	local thisChance = math.random(1, totalChance)
	local myChance = math.random(1, totalChance)
	local chance = (1 * rate + 1) / totalChance
		chance = doMathDecimal(chance * 100)
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omg , ta dando o mesmo erro cara , tá mt dificil arrumar isso

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  Em 14/12/2014 em 14:57, Cobble disse:

omg , ta dando o mesmo erro cara , tá mt dificil arrumar isso

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Calma que de poco em poco a galinha enche o papo.

 

Apague tudo que tiver escrito (faça um backup antes) e troque por isso:

  Mostrar conteúdo oculto

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

function doBrokesCount(cid, str, ball) --alterado v1.9 \/

if not isCreature(cid) then return false end

local tb = {

{b = "normal", v = 0},

{b = "great", v = 0},

{b = "super", v = 0},

{b = "ultra", v = 0},

{b = "saffari", v = 0},

{b = "dark", v = 0},

}

for _, e in ipairs(tb) do

if e.b == ball then

e.v = 1

break

end

end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do

t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"

end

return setPlayerStorageValue(cid, str, string:gsub(t, t2))

end

function sendBrokesMsg(cid, str, ball)

if not isCreature(cid) then return false end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local msg = {}

table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do

if tonumber(n) and tonumber(n) > 0 then

table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

end

if tonumber(g) and tonumber(g) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

end

if tonumber(s) and tonumber(s) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

end

if tonumber(u) and tonumber(u) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

end

if tonumber(s2) and tonumber(s2) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

end

if tonumber(d) and tonumber(d) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))

end

end

if #msg == 1 then

return true

end

if string.sub(msg[#msg], 1, 1) == "," then

msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])

end

table.insert(msg, " trying to catch it.")

sendMsgToPlayer(cid, 27, table.concat(msg))

end --alterado v1.9 /\

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

local name = catchinfo.name

local pos = catchinfo.topos

local topos = {}

topos.x = pos.x

topos.y = pos.y

topos.z = pos.z

local newid = catchinfo.newid

local catch = catchinfo.catch

local fail = catchinfo.fail

local rate = catchinfo.rate

local basechance = catchinfo.chance

if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then

rate = 85

end

local corpse = getTopCorpse(topos).uid

if not isCreature(cid) then

doSendMagicEffect(topos, CONST_ME_POFF)

return true

end

doItemSetAttribute(corpse, "catching", 1)

local level = getItemAttribute(corpse, "level") or 0

local levelChance = level * 0.02

local totalChance = math.ceil(basechance * (1.2 + levelChance))

local thisChance = math.random(0, totalChance)

local myChance = math.random(0, totalChance)

local chance = (1 * rate + 1) / totalChance

chance = doMathDecimal(chance * 100)

if rate >= totalChance then

local status = {}

status.gender = getItemAttribute(corpse, "gender")

status.happy = 500

doRemoveItem(corpse, 1)

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

return true

end

if totalChance <= 1 then totalChance = 1 end

local myChances = {}

local catchChances = {}

for cC = 0, totalChance do

table.insert(catchChances, cC)

end

for mM = 1, rate do

local element = catchChances[math.random(1, #catchChances)]

table.insert(myChances, element)

catchChances = doRemoveElementFromTable(catchChances, element)

end

local status = {}

status.gender = getItemAttribute(corpse, "gender")

status.happy = 500

doRemoveItem(corpse, 1)

local doCatch = false

for check = 1, #myChances do

if thisChance == myChances[check] then

doCatch = true

end

end

if doCatch then

doSendMagicEffect(topos, catch)

addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

else

addEvent(doNotCapturePokemon, 3000, cid, name, typeee)

doSendMagicEffect(topos, fail)

end

end

function doCapturePokemon(cid, poke, ballid, status, typeee)

if not isCreature(cid) then

return true

end

local list = getCatchList(cid)

if not isInArray(list, poke) and not isShinyName(poke) then

doPlayerAddSoul(cid, 1)

end

doAddPokemonInOwnList(cid, poke)

doAddPokemonInCatchList(cid, poke)

if pokes[poke] then

local test = io.open("data/catch.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

if string.find(poke, "Shiny") then

read = read.."\n\n\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

else

read = read.."\nName: "..getCreatureName(cid).." - Pokémon: "..poke..""

end

if newpokedex[poke].stoCatch ~= -1 then

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-);"

local msg = {}

storage = getPlayerStorageValue(cid, newpokedex[poke].stoCatch)

for n, g, s, u, s2 in storage:gmatch(t) do

if tonumber(n) and tonumber(n) > 0 then

table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

end

if tonumber(g) and tonumber(g) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

end

if tonumber(s) and tonumber(s) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

end

if tonumber(u) and tonumber(u) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

end

if tonumber(s2) and tonumber(s2) > 0 then

table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

end

end

read = read.." - "..table.concat(msg)..""

end

local reopen = io.open("data/catch.txt", "w")

reopen:write(read)

reopen:close()

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

if icons[poke] then

ballid = icons[poke].on

end

local description = "Contains a "..poke.."."

local gender = status.gender

local happy = 200

--alterado v1.9 \/

if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

item = doCreateItemEx(ballid)

else

item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)

end

doItemSetAttribute(item, "poke", poke)

doItemSetAttribute(item, "hp", 1)

doItemSetAttribute(item, "happy", happy)

doItemSetAttribute(item, "gender", gender)

doItemSetAttribute(item, "fakedesc", description)

doItemSetAttribute(item, "description", description)

if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then

doItemSetAttribute(item, "hands", 0)

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

end

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

----------- task clan ---------------------

if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

sendMsgToPlayer(cid, 27, "Quest Done!")

doItemSetAttribute(item, "unique", getCreatureName(cid))

doItemSetAttribute(item, "task", 1)

setPlayerStorageValue(cid, 854788, 'done')

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

end

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

------------------------------------------- --alterado v1.9 \/

if getPlayerFreeCap(cid) >= 6 then

doItemSetAttribute(item, "morta", "no")

doItemSetAttribute(item, "Icone", "yes")

doItemSetAttribute(item, "ball", "Icone")

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

doPlayerSendMailByName(getCreatureName(cid), item, 1)

--doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")

doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")

end

local storage = newpokedex[poke].stoCatch

sendBrokesMsg(cid, storage, typeee)

setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)

if catchMakesPokemonHappier then

setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

if useOTClient then

doCreatureExecuteTalkAction(cid, "/salvar")

end

end

else

doSendMagicEffect(getThingPos(cid), 173)

end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)

if not isCreature(cid) then

return true

end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

local test = io.open("data/sendtobrun123.txt", "a+")

local read = ""

if test then

read = test:read("*all")

test:close()

end

read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

local reopen = io.open("data/sendtobrun123.txt", "w")

reopen:write(read)

reopen:close()

setPlayerStorageValue(cid, 54843, 1)

end

if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

setPlayerStorageValue(cid, 54843, 1)

else

setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

end

doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

if #getCreatureSummons(cid) >= 1 then

doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

else

doSendMagicEffect(getThingPos(cid), 166)

end

local storage = newpokedex[poke].stoCatch

doBrokesCount(cid, storage, typeee)

doIncreaseStatistics(poke, true, false)

end

function getPlayerInfoAboutPokemon(cid, poke)

local a = newpokedex[poke]

if not isPlayer(cid) then return false end

if not a then

print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

return false

end

local b = getPlayerStorageValue(cid, a.storage)

if b == -1 then

setPlayerStorageValue(cid, a.storage, poke..":")

end

local ret = {}

if string.find(b, "catch,") then

ret.catch = true

else

ret.catch = false

end

if string.find(b, "dex,") then

ret.dex = true

else

ret.dex = false

end

if string.find(b, "use,") then

ret.use = true

else

ret.use = false

end

return ret

end

function doAddPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

local a = newpokedex[poke]

local b = getPlayerStorageValue(cid, a.storage)

setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1251 do

local b = getPlayerStorageValue(cid, a)

if b ~= 1 and string.find(b, "catch,") then

table.insert(ret, oldpokedex[a-1000][1])

end

end

return ret

end

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret1 = 0

else

ret1 = num

end

arq:close()

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

ret2 = 0

else

ret2 = num

end

arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

if tries == true then

local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

if success == true then

local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

local arq = io.open(dir, "a+")

local num = tonumber(arq:read("*all"))

if num == nil then

num = 1

else

num = num + 1

end

arq:close()

local arq = io.open(dir, "w")

arq:write(""..num.."")

arq:close()

end

end

function doUpdateGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "NUMBER NAME TRIES / CATCHES\n\n"

local str = ""

for a = 1, 251 do

if string.len(oldpokedex[a][1]) <= 7 then

str = "\t"

else

str = ""

end

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

local arq = io.open(dir, "w")

arq:write(base)

arq:close()

end

function getGeneralStatistics()

local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

local base = "Number/Name/Tries/Catches\n\n"

local str = ""

for a = 1, 251 do

local number1 = getStatistics(oldpokedex[a][1], true, false)

local number2 = getStatistics(oldpokedex[a][1], false, true)

base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n"

end

return base

end

function doShowPokemonStatistics(cid)

if not isCreature(cid) then return false end

local show = getGeneralStatistics()

if string.len(show) > 8192 then

print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

return false

end

doShowTextDialog(cid, math.random(2391, 2394), show)

end

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tudo errado cara vc só está mudando as variaveis , me manda o catch system

Meu Ultimo projeto em desenvolvimento!

 

http://www.tibiaking.com/forum/topic/47753-show-off-ultimo-projeto-para-download/

 

 

Grupo do facebook para OtServidores! (Divulgação + Criação de Equipe)

 

https://www.facebook.com/groups/otservidores/

 

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  Em 15/12/2014 em 01:27, Gabrieltxu disse:

tudo errado cara vc só está mudando as variaveis , me manda o catch system

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Sim, achei que pudesse ser este o erro, mas vi que não era, tentei mudar com o ultimo post, vamos ver se resolve pra ele, mas se você puder ajudar eu agradeço, você está milhas e milhas na minha frente de conhecimento em scripts.

 

segue o catch system dele:

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/

if not isCreature(cid) then return false end

local tb = {

{b = "normal", v = 0},

{b = "great", v = 0},

{b = "super", v = 0},

{b = "ultra", v = 0},

{b = "saffari", v = 0},

{b = "dark", v = 0},

}

for _, e in ipairs(tb) do

    if e.b == ball then

       e.v = 1

       break

    end

end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do

    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    

end

return setPlayerStorageValue(cid, str, string:gsub(t, t2))

end

function sendBrokesMsg(cid, str, ball)

if not isCreature(cid) then return false end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local msg = {}

table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do

    if tonumber(n) and tonumber(n) > 0 then

       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

    end

    if tonumber(g) and tonumber(g) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

    end

    if tonumber(s) and tonumber(s) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

    end

    if tonumber(u) and tonumber(u) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

    end

    if tonumber(s2) and tonumber(s2) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

    end

    if tonumber(d) and tonumber(d) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))

    end

end

if #msg == 1 then

   return true

end

if string.sub(msg[#msg], 1, 1) == "," then

   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])

end

table.insert(msg, " trying to catch it.")

sendMsgToPlayer(cid, 27, table.concat(msg))

end                                                             --alterado v1.9 /\

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name

    local pos = catchinfo.topos

    local topos = {}

        topos.x = pos.x

        topos.y = pos.y

        topos.z = pos.z

    local newid = catchinfo.newid

    local catch = catchinfo.catch

    local fail = catchinfo.fail

    local rate = catchinfo.rate

    local basechance = catchinfo.chance

    

    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then

       rate = 85

    end

    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then

        doSendMagicEffect(topos, CONST_ME_POFF)

    return true

    end

    doItemSetAttribute(corpse, "catching", 1)

    local levelChance = getItemAttribute(corpse, "level") * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))

    local thisChance = math.random(0, totalChance)

    local myChance = math.random(0, totalChance)

    local chance = (1 * rate + 1) / totalChance

        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then

        local status = {}

              status.gender = getItemAttribute(corpse, "gender")

              status.happy = 500

        doRemoveItem(corpse, 1)

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  

    return true

    end

    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}

    local catchChances = {}

    for cC = 0, totalChance do

        table.insert(catchChances, cC)

    end

    for mM = 1, rate do

        local element = catchChances[math.random(1, #catchChances)]

        table.insert(myChances, element)

        catchChances = doRemoveElementFromTable(catchChances, element)

    end

    local status = {}

          status.gender = getItemAttribute(corpse, "gender")

          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do

        if thisChance == myChances[check] then

            doCatch = true

        end

    end

    if doCatch then

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

    else

        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)

        doSendMagicEffect(topos, fail)

    end

end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then

    return true

    end

    

local list = getCatchList(cid)

    if not isInArray(list, poke) and not isShinyName(poke) then    

       doPlayerAddSoul(cid, 1)

    end

    doAddPokemonInOwnList(cid, poke)

    doAddPokemonInCatchList(cid, poke)

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

local description = "Contains a "..poke.."."

local gender = status.gender

local happy = 200

                                                   --alterado v1.9  \/                  

        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

           item = doCreateItemEx(ballid)

        else

            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)

        end

        doItemSetAttribute(item, "poke", poke)

        doItemSetAttribute(item, "hp", 1)

        doItemSetAttribute(item, "happy", happy)

        doItemSetAttribute(item, "gender", gender)

        doItemSetAttribute(item, "fakedesc", description)

        doItemSetAttribute(item, "description", description)    

        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    

           doItemSetAttribute(item, "hands", 0)

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        ----------- task clan ---------------------

        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

           sendMsgToPlayer(cid, 27, "Quest Done!")

           doItemSetAttribute(item, "unique", getCreatureName(cid))  

           doItemSetAttribute(item, "task", 1)

           setPlayerStorageValue(cid, 854788, 'done')

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end        

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        -------------------------------------------                                  --alterado v1.9 \/

    if getPlayerFreeCap(cid) >= 6 then   

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))     

 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendMailByName(getCreatureName(cid), item, 1)    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  

        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  

    end

    

    local storage = newpokedex[poke].stoCatch

    sendBrokesMsg(cid, storage, typeee)             

    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)

            if catchMakesPokemonHappier then

                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

            end

    else

        doSendMagicEffect(getThingPos(cid), 173)

    end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then

    return true

    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

    else

        doSendMagicEffect(getThingPos(cid), 166)

    end

    

local storage = newpokedex[poke].stoCatch

doBrokesCount(cid, storage, typeee)   

doIncreaseStatistics(poke, true, false)

end

function getPlayerInfoAboutPokemon(cid, poke)

    local a = newpokedex[poke]

    if not isPlayer(cid) then return false end

    if not a then

        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

    return false

    end

    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then

        setPlayerStorageValue(cid, a.storage, poke..":")

    end

    local ret = {}

        if string.find(b, "catch,") then

            ret.catch = true

        else

            ret.catch = false

        end

        if string.find(b, "dex,") then

            ret.dex = true

        else

            ret.dex = false

        end

        if string.find(b, "use,") then

            ret.use = true

        else

            ret.use = false

        end

return ret

end

function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1264 do

    local b = getPlayerStorageValue(cid, a)

    if b ~= 1 and string.find(b, "Catch,") then

        table.insert(ret, oldpokedex[a-1000][1])

    end

end

return ret

end

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret1 = 0

          else

          ret1 = num

          end

          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret2 = 0

          else

          ret2 = num

          end

          arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then

        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

    if success == true then

        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

end

function doUpdateGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"

    local str = ""

for a = 1, 264 do

    if string.len(oldpokedex[a][1]) <= 7 then

    str = "\t"

    else

    str = ""

    end

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

    

    local arq = io.open(dir, "w")

          arq:write(base)

           arq:close()

end

function getGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "Number/Name/Tries/Catches\n\n"

    local str = ""

for a = 1, 264 do

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"

end

    

return base

end

function doShowPokemonStatistics(cid)

    if not isCreature(cid) then return false end

    local show = getGeneralStatistics()

    if string.len(show) > 8192 then

        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

    return false

    end

    doShowTextDialog(cid, math.random(2391, 2394), show)

end

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Thayam OBG MUITO <3 te amo cara , agora os pokemons estão sendo capturados , só que tem um probleminha , tá dando esse erro aqui
Mas acho que ja entendi o problema , não posso capturar pokemons como GOD , quando os players capturam , não acontece esse erro no distro

 

  Citar

 

 

 
[15/12/2014 07:44:03] [Error - Action Interface] 
[15/12/2014 07:44:03] In a timer event called from: 
[15/12/2014 07:44:03] data/actions/scripts/catch.lua:onUse
[15/12/2014 07:44:03] Description: 
[15/12/2014 07:44:03] (luaDoItemSetAttribute) Invalid data type
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Editado por CobblePlay (veja o histórico de edições)
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Agora você complicou tudo Thayam , você colocou um catch bem diferente do dele que ele usa no servidor , o que você colocou é para servidor que tem icon system e tals , vai dar varios erros , tem que arrumar mesmo oque ele mando , se não vai aparecer erro um atras do outro

 

 

#Edit - Tente usar esse aqui , se der o mesmo erro já sei oque deve ser 

 

  Mostrar conteúdo oculto

failmsgs = {

"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
 
function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""
 
for n, g, s, u, s2, d in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
 
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
 
for n, g, s, u, s2, d in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------
 
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee, topos) --Edited brokes count system
 
    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end
 
    local corpse = getTopCorpse(topos).uid
 
    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end
 
    doItemSetAttribute(corpse, "catching", 1)
 
    local levelChance = getItemAttribute(corpse, "level") * 0.02
 
    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)
 
    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500
 
        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end
 
 
    if totalChance <= 1 then totalChance = 1 end
 
    local myChances = {}
    local catchChances = {}
 
 
    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end
 
    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end
 
 
    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500
 
    doRemoveItem(corpse, 1)
 
    local doCatch = false
 
    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end
 
    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end
 
function doCapturePokemon(cid, poke, ballid, status, typeee)  
 
    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end
 
    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
local description = "Contains a "..poke.."."
 
local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end
 
        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))     
 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
            end
    else
        doSendMagicEffect(getThingPos(cid), 173)
    end
 
doIncreaseStatistics(poke, true, true)
 
end
 
function doNotCapturePokemon(cid, poke, typeee)  
 
    if not isCreature(cid) then
    return true
    end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)
 
end
 
 
function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)
 
    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end
 
    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end
 
 
function doAddPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." use,")
end
 
function isPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
return false
end
 
function doAddPokemonInCatchList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." catch,")
end
 
function getCatchList(cid)
 
local ret = {}
 
for a = 1000, 1264 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "Catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end
 
return ret
 
end
 
 
function getStatistics(pokemon, tries, success)
 
local ret1 = 0
local ret2 = 0
 
    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()
 
    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()
 
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
 
function doIncreaseStatistics(pokemon, tries, success)
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
 
    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
 
    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end
 
function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""
 
for a = 1, 264 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end
 
function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""
 
for a = 1, 264 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end
 
function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)

end

Editado por Gabrieltxu (veja o histórico de edições)

Meu Ultimo projeto em desenvolvimento!

 

http://www.tibiaking.com/forum/topic/47753-show-off-ultimo-projeto-para-download/

 

 

Grupo do facebook para OtServidores! (Divulgação + Criação de Equipe)

 

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Link para o post
Compartilhar em outros sites
  Em 15/12/2014 em 11:47, Gabrieltxu disse:

Agora você complicou tudo Thayam , você colocou um catch bem diferente do dele que ele usa no servidor , o que você colocou é para servidor que tem icon system e tals , vai dar varios erros , tem que arrumar mesmo oque ele mando , se não vai aparecer erro um atras do outro

 

 

#Edit - Tente usar esse aqui , se der o mesmo erro já sei oque deve ser 

 

  Mostrar conteúdo oculto

failmsgs = {

"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
 
function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""
 
for n, g, s, u, s2, d in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
 
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
 
for n, g, s, u, s2, d in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------
 
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee, topos) --Edited brokes count system
 
    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end
 
    local corpse = getTopCorpse(topos).uid
 
    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end
 
    doItemSetAttribute(corpse, "catching", 1)
 
    local levelChance = getItemAttribute(corpse, "level") * 0.02
 
    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)
 
    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500
 
        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end
 
 
    if totalChance <= 1 then totalChance = 1 end
 
    local myChances = {}
    local catchChances = {}
 
 
    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end
 
    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end
 
 
    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500
 
    doRemoveItem(corpse, 1)
 
    local doCatch = false
 
    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end
 
    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end
 
function doCapturePokemon(cid, poke, ballid, status, typeee)  
 
    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end
 
    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
local description = "Contains a "..poke.."."
 
local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end
 
        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))     
 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
            end
    else
        doSendMagicEffect(getThingPos(cid), 173)
    end
 
doIncreaseStatistics(poke, true, true)
 
end
 
function doNotCapturePokemon(cid, poke, typeee)  
 
    if not isCreature(cid) then
    return true
    end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)
 
end
 
 
function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)
 
    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end
 
    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end
 
 
function doAddPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." use,")
end
 
function isPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
return false
end
 
function doAddPokemonInCatchList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." catch,")
end
 
function getCatchList(cid)
 
local ret = {}
 
for a = 1000, 1264 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "Catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end
 
return ret
 
end
 
 
function getStatistics(pokemon, tries, success)
 
local ret1 = 0
local ret2 = 0
 
    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()
 
    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()
 
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
 
function doIncreaseStatistics(pokemon, tries, success)
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
 
    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
 
    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end
 
function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""
 
for a = 1, 264 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end
 
function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""
 
for a = 1, 264 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end
 
function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)

end

Mostrar mais  

Meu servidor é com icon system '-'

O script do Thayam funcionou muito bem , só que quando capturo algum pokemon como god , aparece aquele erro .

Esse aqui tá bugando ainda /\

Outro erro:

[15/12/2014 13:23:47] [Error - Action Interface] 

[15/12/2014 13:23:48] In a timer event called from: 
[15/12/2014 13:23:48] data/actions/scripts/catch.lua:onUse
[15/12/2014 13:23:48] Description: 
[15/12/2014 13:23:48] not enough memory

 

Editado por CobblePlay (veja o histórico de edições)
Link para o post
Compartilhar em outros sites
  Em 15/12/2014 em 11:47, Gabrieltxu disse:

Agora você complicou tudo Thayam , você colocou um catch bem diferente do dele que ele usa no servidor , o que você colocou é para servidor que tem icon system e tals , vai dar varios erros , tem que arrumar mesmo oque ele mando , se não vai aparecer erro um atras do outro

 

 

#Edit - Tente usar esse aqui , se der o mesmo erro já sei oque deve ser 

 

  Mostrar conteúdo oculto

failmsgs = {

"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
 
function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""
 
for n, g, s, u, s2, d in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
 
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
 
for n, g, s, u, s2, d in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------
 
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee, topos) --Edited brokes count system
 
    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end
 
    local corpse = getTopCorpse(topos).uid
 
    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end
 
    doItemSetAttribute(corpse, "catching", 1)
 
    local levelChance = getItemAttribute(corpse, "level") * 0.02
 
    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)
 
    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500
 
        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end
 
 
    if totalChance <= 1 then totalChance = 1 end
 
    local myChances = {}
    local catchChances = {}
 
 
    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end
 
    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end
 
 
    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500
 
    doRemoveItem(corpse, 1)
 
    local doCatch = false
 
    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end
 
    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end
 
function doCapturePokemon(cid, poke, ballid, status, typeee)  
 
    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end
 
    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
local description = "Contains a "..poke.."."
 
local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end
 
        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))     
 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
            end
    else
        doSendMagicEffect(getThingPos(cid), 173)
    end
 
doIncreaseStatistics(poke, true, true)
 
end
 
function doNotCapturePokemon(cid, poke, typeee)  
 
    if not isCreature(cid) then
    return true
    end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)
 
end
 
 
function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)
 
    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end
 
    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end
 
 
function doAddPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." use,")
end
 
function isPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
return false
end
 
function doAddPokemonInCatchList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." catch,")
end
 
function getCatchList(cid)
 
local ret = {}
 
for a = 1000, 1264 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "Catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end
 
return ret
 
end
 
 
function getStatistics(pokemon, tries, success)
 
local ret1 = 0
local ret2 = 0
 
    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()
 
    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()
 
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
 
function doIncreaseStatistics(pokemon, tries, success)
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
 
    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
 
    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end
 
function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""
 
for a = 1, 264 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end
 
function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""
 
for a = 1, 264 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end
 
function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)

end

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Mas como ele mesmo disse, o servidor dele é por icon system, e por sinal é a mesma base que eu utilizo. Não sou mestre no assunto mais deu pra discernir isso :s

 

  Em 15/12/2014 em 12:47, CobblePlay disse:

 

Meu servidor é com icon system '-'

O script do Thayam funcionou muito bem , só que quando capturo algum pokemon como god , aparece aquele erro .

Esse aqui tá bugando ainda /\

Outro erro:

[15/12/2014 13:23:47] [Error - Action Interface] 

[15/12/2014 13:23:48] In a timer event called from: 
[15/12/2014 13:23:48] data/actions/scripts/catch.lua:onUse
[15/12/2014 13:23:48] Description: 
[15/12/2014 13:23:48] not enough memory

 

 

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Mas quando você captura algum pokemon com o GOD, o catch acontece normalmente? Ou ele não consegue capturar nenhum?

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foi erro meu então , não li direito o script dele , só estava vendo a função , mais de tarde se não ajustarem o erro dou uma olhada denovo 

Meu Ultimo projeto em desenvolvimento!

 

http://www.tibiaking.com/forum/topic/47753-show-off-ultimo-projeto-para-download/

 

 

Grupo do facebook para OtServidores! (Divulgação + Criação de Equipe)

 

https://www.facebook.com/groups/otservidores/

 

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  Em 15/12/2014 em 22:46, Thayam disse:

Mas como ele mesmo disse, o servidor dele é por icon system, e por sinal é a mesma base que eu utilizo. Não sou mestre no assunto mais deu pra discernir isso :s

 

Mas quando você captura algum pokemon com o GOD, o catch acontece normalmente? Ou ele não consegue capturar nenhum?

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O Catch acontece normalmente , os erros que postei acima são depois de capturar algum pokemon , o caught funciona perfeitamente , mas depois que o pokemon é capturado , aparecem esses erros no distro . Algumas vezes os erros acontecem também com os players.

Editado por CobblePlay (veja o histórico de edições)
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Mas se o pokemón capturado funciona normalmente tanto para player quanto para GOD, acredito que não deva ocorrer problemas, deixei meu test server online por duas semanas e também tive este erro, mas nunca tive problemas com o catch, provavelmente alguma linha de comando incorreta, vou tentar resolver, caso consiga, te mando a solução :rock:

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  Em 16/12/2014 em 00:23, Thayam disse:

Mas se o pokemón capturado funciona normalmente tanto para player quanto para GOD, acredito que não deva ocorrer problemas, deixei meu test server online por duas semanas e também tive este erro, mas nunca tive problemas com o catch, provavelmente alguma linha de comando incorreta, vou tentar resolver, caso consiga, te mando a solução :rock:

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Ok ! \o/

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