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Postado
  Em 15/12/2014 em 01:27, Gabrieltxu disse:

tudo errado cara vc só está mudando as variaveis , me manda o catch system

 

Sim, achei que pudesse ser este o erro, mas vi que não era, tentei mudar com o ultimo post, vamos ver se resolve pra ele, mas se você puder ajudar eu agradeço, você está milhas e milhas na minha frente de conhecimento em scripts.

 

segue o catch system dele:

failmsgs = {

"Sorry, you didn't catch that pokemon.",

"Sorry, your pokeball broke.",

"Sorry, the pokemon escaped.",

}

function doBrokesCount(cid, str, ball)   --alterado v1.9 \/

if not isCreature(cid) then return false end

local tb = {

{b = "normal", v = 0},

{b = "great", v = 0},

{b = "super", v = 0},

{b = "ultra", v = 0},

{b = "saffari", v = 0},

{b = "dark", v = 0},

}

for _, e in ipairs(tb) do

    if e.b == ball then

       e.v = 1

       break

    end

end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local t2 = ""

for n, g, s, u, s2, d in string:gmatch(t) do

    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    

end

return setPlayerStorageValue(cid, str, string:gsub(t, t2))

end

function sendBrokesMsg(cid, str, ball)

if not isCreature(cid) then return false end

local string = getPlayerStorageValue(cid, str)

local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"

local msg = {}

table.insert(msg, "You have wasted: ")

for n, g, s, u, s2, d in string:gmatch(t) do

    if tonumber(n) and tonumber(n) > 0 then

       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))

    end

    if tonumber(g) and tonumber(g) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))

    end

    if tonumber(s) and tonumber(s) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))

    end

    if tonumber(u) and tonumber(u) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))

    end

    if tonumber(s2) and tonumber(s2) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))

    end

    if tonumber(d) and tonumber(d) > 0 then

       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))

    end

end

if #msg == 1 then

   return true

end

if string.sub(msg[#msg], 1, 1) == "," then

   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])

end

table.insert(msg, " trying to catch it.")

sendMsgToPlayer(cid, 27, table.concat(msg))

end                                                             --alterado v1.9 /\

--------------------------------------------------------------------------------

function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system

    local name = catchinfo.name

    local pos = catchinfo.topos

    local topos = {}

        topos.x = pos.x

        topos.y = pos.y

        topos.z = pos.z

    local newid = catchinfo.newid

    local catch = catchinfo.catch

    local fail = catchinfo.fail

    local rate = catchinfo.rate

    local basechance = catchinfo.chance

    

    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then

       rate = 85

    end

    local corpse = getTopCorpse(topos).uid

    if not isCreature(cid) then

        doSendMagicEffect(topos, CONST_ME_POFF)

    return true

    end

    doItemSetAttribute(corpse, "catching", 1)

    local levelChance = getItemAttribute(corpse, "level") * 0.02

    local totalChance = math.ceil(basechance * (1.2 + levelChance))

    local thisChance = math.random(0, totalChance)

    local myChance = math.random(0, totalChance)

    local chance = (1 * rate + 1) / totalChance

        chance = doMathDecimal(chance * 100)

    if rate >= totalChance then

        local status = {}

              status.gender = getItemAttribute(corpse, "gender")

              status.happy = 500

        doRemoveItem(corpse, 1)

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  

    return true

    end

    if totalChance <= 1 then totalChance = 1 end

    local myChances = {}

    local catchChances = {}

    for cC = 0, totalChance do

        table.insert(catchChances, cC)

    end

    for mM = 1, rate do

        local element = catchChances[math.random(1, #catchChances)]

        table.insert(myChances, element)

        catchChances = doRemoveElementFromTable(catchChances, element)

    end

    local status = {}

          status.gender = getItemAttribute(corpse, "gender")

          status.happy = 500

    doRemoveItem(corpse, 1)

    local doCatch = false

    for check = 1, #myChances do

        if thisChance == myChances[check] then

            doCatch = true

        end

    end

    if doCatch then

        doSendMagicEffect(topos, catch)

        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)

    else

        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)

        doSendMagicEffect(topos, fail)

    end

end

function doCapturePokemon(cid, poke, ballid, status, typeee)  

    if not isCreature(cid) then

    return true

    end

    

local list = getCatchList(cid)

    if not isInArray(list, poke) and not isShinyName(poke) then    

       doPlayerAddSoul(cid, 1)

    end

    doAddPokemonInOwnList(cid, poke)

    doAddPokemonInCatchList(cid, poke)

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

local description = "Contains a "..poke.."."

local gender = status.gender

local happy = 200

                                                   --alterado v1.9  \/                  

        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then

           item = doCreateItemEx(ballid)

        else

            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)

        end

        doItemSetAttribute(item, "poke", poke)

        doItemSetAttribute(item, "hp", 1)

        doItemSetAttribute(item, "happy", happy)

        doItemSetAttribute(item, "gender", gender)

        doItemSetAttribute(item, "fakedesc", description)

        doItemSetAttribute(item, "description", description)    

        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    

           doItemSetAttribute(item, "hands", 0)

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        ----------- task clan ---------------------

        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then

           sendMsgToPlayer(cid, 27, "Quest Done!")

           doItemSetAttribute(item, "unique", getCreatureName(cid))  

           doItemSetAttribute(item, "task", 1)

           setPlayerStorageValue(cid, 854788, 'done')

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        end        

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        -------------------------------------------                                  --alterado v1.9 \/

    if getPlayerFreeCap(cid) >= 6 then   

 doItemSetAttribute(item, "morta", "no")

 doItemSetAttribute(item, "Icone", "yes")

 doItemSetAttribute(item, "ball", getItemNameById(ballid))     

 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendMailByName(getCreatureName(cid), item, 1)    

 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)

        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")

        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  

        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  

    end

    

    local storage = newpokedex[poke].stoCatch

    sendBrokesMsg(cid, storage, typeee)             

    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)

            if catchMakesPokemonHappier then

                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)

            end

    else

        doSendMagicEffect(getThingPos(cid), 173)

    end

doIncreaseStatistics(poke, true, true)

end

function doNotCapturePokemon(cid, poke, typeee)  

    if not isCreature(cid) then

    return true

    end

if not tonumber(getPlayerStorageValue(cid, 54843)) then

    local test = io.open("data/sendtobrun123.txt", "a+")

    local read = ""

    if test then

        read = test:read("*all")

        test:close()

    end

    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""

    local reopen = io.open("data/sendtobrun123.txt", "w")

    reopen:write(read)

    reopen:close()

    setPlayerStorageValue(cid, 54843, 1)

end

    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then

        setPlayerStorageValue(cid, 54843, 1)

    else

        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)

    end

    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])

    if #getCreatureSummons(cid) >= 1 then

        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)

    else

        doSendMagicEffect(getThingPos(cid), 166)

    end

    

local storage = newpokedex[poke].stoCatch

doBrokesCount(cid, storage, typeee)   

doIncreaseStatistics(poke, true, false)

end

function getPlayerInfoAboutPokemon(cid, poke)

    local a = newpokedex[poke]

    if not isPlayer(cid) then return false end

    if not a then

        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")

    return false

    end

    local b = getPlayerStorageValue(cid, a.storage)

    if b == -1 then

        setPlayerStorageValue(cid, a.storage, poke..":")

    end

    local ret = {}

        if string.find(b, "catch,") then

            ret.catch = true

        else

            ret.catch = false

        end

        if string.find(b, "dex,") then

            ret.dex = true

        else

            ret.dex = false

        end

        if string.find(b, "use,") then

            ret.use = true

        else

            ret.use = false

        end

return ret

end

function doAddPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." use,")

end

function isPokemonInOwnList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).use then return true end

return false

end

function doAddPokemonInCatchList(cid, poke)

    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end

    local a = newpokedex[poke]

    local b = getPlayerStorageValue(cid, a.storage)

    setPlayerStorageValue(cid, a.storage, b.." catch,")

end

function getCatchList(cid)

local ret = {}

for a = 1000, 1264 do

    local b = getPlayerStorageValue(cid, a)

    if b ~= 1 and string.find(b, "Catch,") then

        table.insert(ret, oldpokedex[a-1000][1])

    end

end

return ret

end

function getStatistics(pokemon, tries, success)

local ret1 = 0

local ret2 = 0

    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret1 = 0

          else

          ret1 = num

          end

          arq:close()

    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

    local arq = io.open(dir, "a+")

    local num = tonumber(arq:read("*all"))

          if num == nil then

          ret2 = 0

          else

          ret2 = num

          end

          arq:close()

if tries == true and success == true then

return ret1, ret2

elseif tries == true then

return ret1

else

return ret2

end

end

function doIncreaseStatistics(pokemon, tries, success)

local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""

    if tries == true then

        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

    if success == true then

        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"

        local arq = io.open(dir, "a+")

        local num = tonumber(arq:read("*all"))

              if num == nil then

              num = 1

              else

              num = num + 1

              end

              arq:close()

        local arq = io.open(dir, "w")

              arq:write(""..num.."")

              arq:close()

    end

end

function doUpdateGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"

    local str = ""

for a = 1, 264 do

    if string.len(oldpokedex[a][1]) <= 7 then

    str = "\t"

    else

    str = ""

    end

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"

end

    

    local arq = io.open(dir, "w")

          arq:write(base)

           arq:close()

end

function getGeneralStatistics()

    

    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"

    local base = "Number/Name/Tries/Catches\n\n"

    local str = ""

for a = 1, 264 do

    local number1 = getStatistics(oldpokedex[a][1], true, false)

    local number2 = getStatistics(oldpokedex[a][1], false, true)

    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"

end

    

return base

end

function doShowPokemonStatistics(cid)

    if not isCreature(cid) then return false end

    local show = getGeneralStatistics()

    if string.len(show) > 8192 then

        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")

        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")

    return false

    end

    doShowTextDialog(cid, math.random(2391, 2394), show)

end

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  • procure no seu catch system.lua por essa linha local levelChance = getItemAttribute(corpse, "level") * 0.02 e troque por isso: local levelChance = getItemAttribute(corpse, "level") * 1 esse er

Postado
  • Autor

Thayam OBG MUITO <3 te amo cara , agora os pokemons estão sendo capturados , só que tem um probleminha , tá dando esse erro aqui
Mas acho que ja entendi o problema , não posso capturar pokemons como GOD , quando os players capturam , não acontece esse erro no distro

 

  Citar

 

 

 
[15/12/2014 07:44:03] [Error - Action Interface] 
[15/12/2014 07:44:03] In a timer event called from: 
[15/12/2014 07:44:03] data/actions/scripts/catch.lua:onUse
[15/12/2014 07:44:03] Description: 
[15/12/2014 07:44:03] (luaDoItemSetAttribute) Invalid data type

Editado por CobblePlay (veja o histórico de edições)

Postado

Agora você complicou tudo Thayam , você colocou um catch bem diferente do dele que ele usa no servidor , o que você colocou é para servidor que tem icon system e tals , vai dar varios erros , tem que arrumar mesmo oque ele mando , se não vai aparecer erro um atras do outro

 

 

#Edit - Tente usar esse aqui , se der o mesmo erro já sei oque deve ser 

 

Mostrar conteúdo oculto

failmsgs = {

"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
 
function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""
 
for n, g, s, u, s2, d in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
 
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
 
for n, g, s, u, s2, d in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------
 
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee, topos) --Edited brokes count system
 
    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end
 
    local corpse = getTopCorpse(topos).uid
 
    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end
 
    doItemSetAttribute(corpse, "catching", 1)
 
    local levelChance = getItemAttribute(corpse, "level") * 0.02
 
    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)
 
    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500
 
        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end
 
 
    if totalChance <= 1 then totalChance = 1 end
 
    local myChances = {}
    local catchChances = {}
 
 
    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end
 
    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end
 
 
    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500
 
    doRemoveItem(corpse, 1)
 
    local doCatch = false
 
    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end
 
    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end
 
function doCapturePokemon(cid, poke, ballid, status, typeee)  
 
    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end
 
    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
local description = "Contains a "..poke.."."
 
local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end
 
        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))     
 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
            end
    else
        doSendMagicEffect(getThingPos(cid), 173)
    end
 
doIncreaseStatistics(poke, true, true)
 
end
 
function doNotCapturePokemon(cid, poke, typeee)  
 
    if not isCreature(cid) then
    return true
    end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)
 
end
 
 
function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)
 
    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end
 
    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end
 
 
function doAddPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." use,")
end
 
function isPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
return false
end
 
function doAddPokemonInCatchList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." catch,")
end
 
function getCatchList(cid)
 
local ret = {}
 
for a = 1000, 1264 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "Catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end
 
return ret
 
end
 
 
function getStatistics(pokemon, tries, success)
 
local ret1 = 0
local ret2 = 0
 
    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()
 
    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()
 
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
 
function doIncreaseStatistics(pokemon, tries, success)
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
 
    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
 
    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end
 
function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""
 
for a = 1, 264 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end
 
function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""
 
for a = 1, 264 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end
 
function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)

end

Editado por Gabrieltxu (veja o histórico de edições)

Meu Ultimo projeto em desenvolvimento!

 

http://www.tibiaking.com/forum/topic/47753-show-off-ultimo-projeto-para-download/

 

 

Grupo do facebook para OtServidores! (Divulgação + Criação de Equipe)

 

https://www.facebook.com/groups/otservidores/

 

Postado
  • Autor
  Em 15/12/2014 em 11:47, Gabrieltxu disse:

Agora você complicou tudo Thayam , você colocou um catch bem diferente do dele que ele usa no servidor , o que você colocou é para servidor que tem icon system e tals , vai dar varios erros , tem que arrumar mesmo oque ele mando , se não vai aparecer erro um atras do outro

 

 

#Edit - Tente usar esse aqui , se der o mesmo erro já sei oque deve ser 

 

Mostrar conteúdo oculto

failmsgs = {

"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
 
function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""
 
for n, g, s, u, s2, d in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
 
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
 
for n, g, s, u, s2, d in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------
 
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee, topos) --Edited brokes count system
 
    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end
 
    local corpse = getTopCorpse(topos).uid
 
    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end
 
    doItemSetAttribute(corpse, "catching", 1)
 
    local levelChance = getItemAttribute(corpse, "level") * 0.02
 
    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)
 
    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500
 
        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end
 
 
    if totalChance <= 1 then totalChance = 1 end
 
    local myChances = {}
    local catchChances = {}
 
 
    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end
 
    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end
 
 
    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500
 
    doRemoveItem(corpse, 1)
 
    local doCatch = false
 
    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end
 
    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end
 
function doCapturePokemon(cid, poke, ballid, status, typeee)  
 
    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end
 
    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
local description = "Contains a "..poke.."."
 
local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end
 
        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))     
 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
            end
    else
        doSendMagicEffect(getThingPos(cid), 173)
    end
 
doIncreaseStatistics(poke, true, true)
 
end
 
function doNotCapturePokemon(cid, poke, typeee)  
 
    if not isCreature(cid) then
    return true
    end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)
 
end
 
 
function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)
 
    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end
 
    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end
 
 
function doAddPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." use,")
end
 
function isPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
return false
end
 
function doAddPokemonInCatchList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." catch,")
end
 
function getCatchList(cid)
 
local ret = {}
 
for a = 1000, 1264 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "Catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end
 
return ret
 
end
 
 
function getStatistics(pokemon, tries, success)
 
local ret1 = 0
local ret2 = 0
 
    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()
 
    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()
 
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
 
function doIncreaseStatistics(pokemon, tries, success)
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
 
    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
 
    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end
 
function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""
 
for a = 1, 264 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end
 
function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""
 
for a = 1, 264 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end
 
function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)

end

Meu servidor é com icon system '-'

O script do Thayam funcionou muito bem , só que quando capturo algum pokemon como god , aparece aquele erro .

Esse aqui tá bugando ainda /\

Outro erro:

[15/12/2014 13:23:47] [Error - Action Interface] 

[15/12/2014 13:23:48] In a timer event called from: 
[15/12/2014 13:23:48] data/actions/scripts/catch.lua:onUse
[15/12/2014 13:23:48] Description: 
[15/12/2014 13:23:48] not enough memory

 

Editado por CobblePlay (veja o histórico de edições)

Postado
  Em 15/12/2014 em 11:47, Gabrieltxu disse:

Agora você complicou tudo Thayam , você colocou um catch bem diferente do dele que ele usa no servidor , o que você colocou é para servidor que tem icon system e tals , vai dar varios erros , tem que arrumar mesmo oque ele mando , se não vai aparecer erro um atras do outro

 

 

#Edit - Tente usar esse aqui , se der o mesmo erro já sei oque deve ser 

 

Mostrar conteúdo oculto

failmsgs = {

"Sorry, you didn't catch that pokemon.",
"Sorry, your pokeball broke.",
"Sorry, the pokemon escaped.",
}
 
function doBrokesCount(cid, str, ball)   --alterado v1.9 \/
if not isCreature(cid) then return false end
local tb = {
{b = "normal", v = 0},
{b = "great", v = 0},
{b = "super", v = 0},
{b = "ultra", v = 0},
{b = "saffari", v = 0},
{b = "dark", v = 0},
}
for _, e in ipairs(tb) do
    if e.b == ball then
       e.v = 1
       break
    end
end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local t2 = ""
 
for n, g, s, u, s2, d in string:gmatch(t) do
    t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", dark = "..(d+tb[6].v)..";"    
end
return setPlayerStorageValue(cid, str, string:gsub(t, t2))
end
 
function sendBrokesMsg(cid, str, ball)
if not isCreature(cid) then return false end
local string = getPlayerStorageValue(cid, str)
local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), dark = (.-);"
local msg = {}
table.insert(msg, "You have wasted: ")
 
for n, g, s, u, s2, d in string:gmatch(t) do
    if tonumber(n) and tonumber(n) > 0 then
       table.insert(msg, tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or ""))
    end
    if tonumber(g) and tonumber(g) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or ""))
    end
    if tonumber(s) and tonumber(s) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or ""))
    end
    if tonumber(u) and tonumber(u) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or ""))
    end
    if tonumber(s2) and tonumber(s2) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or ""))
    end
    if tonumber(d) and tonumber(d) > 0 then
       table.insert(msg, (#msg > 1 and ", " or "").. tostring(d).." Dark ball".. (tonumber(d) > 1 and "s" or ""))
    end
end
if #msg == 1 then
   return true
end
if string.sub(msg[#msg], 1, 1) == "," then
   msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg])
end
table.insert(msg, " trying to catch it.")
sendMsgToPlayer(cid, 27, table.concat(msg))
end                                                             --alterado v1.9 /\
--------------------------------------------------------------------------------
 
function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee, topos) --Edited brokes count system
 
    local name = catchinfo.name
    local pos = catchinfo.topos
    local topos = {}
        topos.x = pos.x
        topos.y = pos.y
        topos.z = pos.z
    local newid = catchinfo.newid
    local catch = catchinfo.catch
    local fail = catchinfo.fail
    local rate = catchinfo.rate
    local basechance = catchinfo.chance
    
    if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then
       rate = 85
    end
 
    local corpse = getTopCorpse(topos).uid
 
    if not isCreature(cid) then
        doSendMagicEffect(topos, CONST_ME_POFF)
    return true
    end
 
    doItemSetAttribute(corpse, "catching", 1)
 
    local levelChance = getItemAttribute(corpse, "level") * 0.02
 
    local totalChance = math.ceil(basechance * (1.2 + levelChance))
    local thisChance = math.random(0, totalChance)
    local myChance = math.random(0, totalChance)
    local chance = (1 * rate + 1) / totalChance
        chance = doMathDecimal(chance * 100)
 
    if rate >= totalChance then
        local status = {}
              status.gender = getItemAttribute(corpse, "gender")
              status.happy = 500
 
        doRemoveItem(corpse, 1)
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)  
    return true
    end
 
 
    if totalChance <= 1 then totalChance = 1 end
 
    local myChances = {}
    local catchChances = {}
 
 
    for cC = 0, totalChance do
        table.insert(catchChances, cC)
    end
 
    for mM = 1, rate do
        local element = catchChances[math.random(1, #catchChances)]
        table.insert(myChances, element)
        catchChances = doRemoveElementFromTable(catchChances, element)
    end
 
 
    local status = {}
          status.gender = getItemAttribute(corpse, "gender")
          status.happy = 500
 
    doRemoveItem(corpse, 1)
 
    local doCatch = false
 
    for check = 1, #myChances do
        if thisChance == myChances[check] then
            doCatch = true
        end
    end
 
    if doCatch then
        doSendMagicEffect(topos, catch)
        addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee)
    else
        addEvent(doNotCapturePokemon, 3000, cid, name, typeee)
        doSendMagicEffect(topos, fail)
    end
end
 
function doCapturePokemon(cid, poke, ballid, status, typeee)  
 
    if not isCreature(cid) then
    return true
    end
    
local list = getCatchList(cid)
    if not isInArray(list, poke) and not isShinyName(poke) then    
       doPlayerAddSoul(cid, 1)
    end
 
    doAddPokemonInOwnList(cid, poke)
    doAddPokemonInCatchList(cid, poke)
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
local description = "Contains a "..poke.."."
 
local gender = status.gender
local happy = 200
                                                   --alterado v1.9  \/                  
        if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then
           item = doCreateItemEx(ballid)
        else
            item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1)
        end
 
        doItemSetAttribute(item, "poke", poke)
        doItemSetAttribute(item, "hp", 1)
        doItemSetAttribute(item, "happy", happy)
        doItemSetAttribute(item, "gender", gender)
        doItemSetAttribute(item, "fakedesc", description)
        doItemSetAttribute(item, "description", description)    
        if poke == "Hitmonchan" or poke == "Shiny Hitmonchan" then    
           doItemSetAttribute(item, "hands", 0)
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        ----------- task clan ---------------------
        if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then
           sendMsgToPlayer(cid, 27, "Quest Done!")
           doItemSetAttribute(item, "unique", getCreatureName(cid))  
           doItemSetAttribute(item, "task", 1)
           setPlayerStorageValue(cid, 854788, 'done')
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        end        
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        -------------------------------------------                                  --alterado v1.9 \/
    if getPlayerFreeCap(cid) >= 6 then   
 doItemSetAttribute(item, "morta", "no")
 doItemSetAttribute(item, "Icone", "yes")
 doItemSetAttribute(item, "ball", getItemNameById(ballid))     
 doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendMailByName(getCreatureName(cid), item, 1)    
 --doTransformItem(item, icons[getItemAttribute(item, "poke")].on)
        doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!")
        doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.")  
        doPlayerSendTextMessage(cid, 27, "Digite !save para evitar perdas!")  
    end
    
    local storage = newpokedex[poke].stoCatch
    sendBrokesMsg(cid, storage, typeee)             
    setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0; dark = 0;") --alterado v1.9 /\
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
            if catchMakesPokemonHappier then
                setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20)
            end
    else
        doSendMagicEffect(getThingPos(cid), 173)
    end
 
doIncreaseStatistics(poke, true, true)
 
end
 
function doNotCapturePokemon(cid, poke, typeee)  
 
    if not isCreature(cid) then
    return true
    end
 
if not tonumber(getPlayerStorageValue(cid, 54843)) then
    local test = io.open("data/sendtobrun123.txt", "a+")
    local read = ""
    if test then
        read = test:read("*all")
        test:close()
    end
    read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843)..""
    local reopen = io.open("data/sendtobrun123.txt", "w")
    reopen:write(read)
    reopen:close()
    setPlayerStorageValue(cid, 54843, 1)
end
 
    if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then
        setPlayerStorageValue(cid, 54843, 1)
    else
        setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1)
    end
 
    doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)])
 
    if #getCreatureSummons(cid) >= 1 then
        doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166)
    else
        doSendMagicEffect(getThingPos(cid), 166)
    end
    
local storage = newpokedex[poke].stoCatch
doBrokesCount(cid, storage, typeee)   
doIncreaseStatistics(poke, true, false)
 
end
 
 
function getPlayerInfoAboutPokemon(cid, poke)
    local a = newpokedex[poke]
    if not isPlayer(cid) then return false end
    if not a then
        print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.")
    return false
    end
    local b = getPlayerStorageValue(cid, a.storage)
 
    if b == -1 then
        setPlayerStorageValue(cid, a.storage, poke..":")
    end
 
    local ret = {}
        if string.find(b, "catch,") then
            ret.catch = true
        else
            ret.catch = false
        end
        if string.find(b, "dex,") then
            ret.dex = true
        else
            ret.dex = false
        end
        if string.find(b, "use,") then
            ret.use = true
        else
            ret.use = false
        end
return ret
end
 
 
function doAddPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." use,")
end
 
function isPokemonInOwnList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).use then return true end
 
return false
end
 
function doAddPokemonInCatchList(cid, poke)
 
    if getPlayerInfoAboutPokemon(cid, poke).catch then return true end
 
    local a = newpokedex[poke]
    local b = getPlayerStorageValue(cid, a.storage)
 
    setPlayerStorageValue(cid, a.storage, b.." catch,")
end
 
function getCatchList(cid)
 
local ret = {}
 
for a = 1000, 1264 do
    local b = getPlayerStorageValue(cid, a)
    if b ~= 1 and string.find(b, "Catch,") then
        table.insert(ret, oldpokedex[a-1000][1])
    end
end
 
return ret
 
end
 
 
function getStatistics(pokemon, tries, success)
 
local ret1 = 0
local ret2 = 0
 
    local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
    local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret1 = 0
          else
          ret1 = num
          end
          arq:close()
 
    local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
    local arq = io.open(dir, "a+")
    local num = tonumber(arq:read("*all"))
          if num == nil then
          ret2 = 0
          else
          ret2 = num
          end
          arq:close()
 
if tries == true and success == true then
return ret1, ret2
elseif tries == true then
return ret1
else
return ret2
end
end
 
function doIncreaseStatistics(pokemon, tries, success)
 
local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30))..""
 
    if tries == true then
        local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
 
    if success == true then
        local dir = "data/Pokemon Statistics/"..poke.." Catches.txt"
 
        local arq = io.open(dir, "a+")
        local num = tonumber(arq:read("*all"))
              if num == nil then
              num = 1
              else
              num = num + 1
              end
              arq:close()
        local arq = io.open(dir, "w")
              arq:write(""..num.."")
              arq:close()
    end
end
 
function doUpdateGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "NUMBER  NAME        TRIES / CATCHES\n\n"
    local str = ""
 
for a = 1, 264 do
    if string.len(oldpokedex[a][1]) <= 7 then
    str = "\t"
    else
    str = ""
    end
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n"
end
    
    local arq = io.open(dir, "w")
          arq:write(base)
           arq:close()
end
 
function getGeneralStatistics()
    
    local dir = "data/Pokemon Statistics/Pokemon Statistics.txt"
    local base = "Number/Name/Tries/Catches\n\n"
    local str = ""
 
for a = 1, 264 do
    local number1 = getStatistics(oldpokedex[a][1], true, false)
    local number2 = getStatistics(oldpokedex[a][1], false, true)
    base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].."  "..str..""..number1.." / "..number2.."\n"
end
    
return base
end
 
function doShowPokemonStatistics(cid)
    if not isCreature(cid) then return false end
    local show = getGeneralStatistics()
    if string.len(show) > 8192 then
        print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.")
        doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.")
    return false
    end
    doShowTextDialog(cid, math.random(2391, 2394), show)

end

 

Mas como ele mesmo disse, o servidor dele é por icon system, e por sinal é a mesma base que eu utilizo. Não sou mestre no assunto mais deu pra discernir isso :s

 

  Em 15/12/2014 em 12:47, CobblePlay disse:

 

Meu servidor é com icon system '-'

O script do Thayam funcionou muito bem , só que quando capturo algum pokemon como god , aparece aquele erro .

Esse aqui tá bugando ainda /\

Outro erro:

[15/12/2014 13:23:47] [Error - Action Interface] 

[15/12/2014 13:23:48] In a timer event called from: 
[15/12/2014 13:23:48] data/actions/scripts/catch.lua:onUse
[15/12/2014 13:23:48] Description: 
[15/12/2014 13:23:48] not enough memory

 

 

Mas quando você captura algum pokemon com o GOD, o catch acontece normalmente? Ou ele não consegue capturar nenhum?

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