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[18/04/2015 23:14:53] [Error - CreatureScript Interface] 
[18/04/2015 23:14:53] data/creaturescripts/scripts/login.lua:onLogin
[18/04/2015 23:14:53] Description: 
[18/04/2015 23:14:53] data/lib/IconSys.lua:352: attempt to index local 'x' (a nil value)
[18/04/2015 23:14:53] stack traceback:
[18/04/2015 23:14:53] data/lib/IconSys.lua:352: in function 'doPlayerChangeModeIcon'
[18/04/2015 23:14:53] data/creaturescripts/scripts/login.lua:228: in function <data/creaturescripts/scripts/login.lua:6>
 
Meu: data/creaturescripts/scripts/login.lua
local config = {
	loginMessage = getConfigValue('loginMessage'),
	useFragHandler = getBooleanFromString(getConfigValue('useFragHandler'))
}

function onLogin(cid)

	local accountManager = getPlayerAccountManager(cid)
   if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 80 then
	doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 90)
	doCreatureSetDropLoot(cid, false)
end
   if getPlayerLevel(cid) >= 81 and getPlayerLevel(cid) <= 149 then
	doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 80)
	doCreatureSetDropLoot(cid, false)
end
   if getPlayerLevel(cid) >= 150 then
	doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 75)
	doCreatureSetDropLoot(cid, false)
end

	if(accountManager == MANAGER_NONE) then
		local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage
		if(lastLogin > 0) then
			doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)
			str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "."
		else
			str = str
		end

		doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str)

	elseif(accountManager == MANAGER_NAMELOCK) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?")
	elseif(accountManager == MANAGER_ACCOUNT) then
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.")
	else
		doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.")
	end

	if getCreatureName(cid) == "Account Manager" then
		local outfit = {}
		if accountManagerRandomPokemonOutfit then
			outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])}
		else
			outfit = accountManagerOutfit
		end
	
		doSetCreatureOutfit(cid, outfit, -1)
	return true
	end

	if(not isPlayerGhost(cid)) then
		doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT)
	end

	local outfit = {}

	if getPlayerVocation(cid) == 0 then
		doPlayerSetMaxCapacity(cid, 0)
		doPlayerSetVocation(cid, 1)
		setCreatureMaxMana(cid, 6)
		doPlayerAddSoul(cid, -getPlayerSoul(cid))
		setPlayerStorageValue(cid, 19898, 0)
			if getCreatureOutfit(cid).lookType == 128 then
				outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
			elseif getCreatureOutfit(cid).lookType == 136 then
				outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)}
			end
		doCreatureChangeOutfit(cid, outfit)
	end

	registerCreatureEvent(cid, "dropStone")
    registerCreatureEvent(cid, "ShowPokedex") --alterado v1.6
    registerCreatureEvent(cid, "ClosePokedex") --alterado v1.6 
	registerCreatureEvent(cid, "WatchTv")
	registerCreatureEvent(cid, "StopWatchingTv")
	registerCreatureEvent(cid, "WalkTv")
	registerCreatureEvent(cid, "RecordTv")
	registerCreatureEvent(cid, "PlayerLogout")
	registerCreatureEvent(cid, "WildAttack")
	registerCreatureEvent(cid, "Idle")
	registerCreatureEvent(cid, "PokemonIdle")
	registerCreatureEvent(cid, "EffectOnAdvance")
	registerCreatureEvent(cid, "GeneralConfiguration")
	registerCreatureEvent(cid, "ReportBug")
	registerCreatureEvent(cid, "LookSystem")
	registerCreatureEvent(cid, "T1")
	registerCreatureEvent(cid, "T2")
	registerCreatureEvent(cid, "task_count")
	registerCreatureEvent(cid, "pokemons")
	registerCreatureEvent(cid, "TopEffect")
	

	addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "Bem Vindo!!", COLOR_BURN)

	if getPlayerStorageValue(cid, 99284) == 1 then
		setPlayerStorageValue(cid, 99284, -1)
	end

    if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
       setPlayerStorageValue(cid, 6598754, -1)
       setPlayerStorageValue(cid, 6598755, -1)
       doRemoveCondition(cid, CONDITION_OUTFIT)             --alterado v1.9 \/
       doTeleportThing(cid, posBackPVP, false)
       doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
    end
    
	doChangeSpeed(cid, -(getCreatureSpeed(cid)))
	
	--///////////////////////////////////////////////////////////////////////////--
    local storages = {17000, 63215, 17001, 13008, 5700}
    for s = 1, #storages do
        if not tonumber(getPlayerStorageValue(cid, storages[s])) then
           if s == 3 then
              setPlayerStorageValue(cid, storages[s], 1)
           elseif s == 4 then
              setPlayerStorageValue(cid, storages[s], -1)
           else   
              if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then
                 setPlayerStorageValue(cid, storages[s], 1)                 
              else
                 setPlayerStorageValue(cid, storages[s], -1) 
              end
           end
           doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright")
        end
    end
    --/////////////////////////////////////////////////////////////////////////--
	if getPlayerStorageValue(cid, 17000) >= 1 then -- fly
        
		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		doRemoveCondition(cid, CONDITION_OUTFIT)
		doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1)

	local apos = getFlyingMarkedPos(cid)
    apos.stackpos = 0
		
			if getTileThingByPos(apos).itemid <= 2 then
				doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE)
				doCreateItem(460, 1, getFlyingMarkedPos(cid))
			end 

	doTeleportThing(cid, apos, false)
	if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
       sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
    end  
 
    local posicao = getTownTemplePosition(getPlayerTown(cid))
    markFlyingPos(cid, posicao)
    
	elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf

		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6
		doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
           sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
        end 

	elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride
        
		local item = getPlayerSlotItem(cid, 8)
		local poke = getItemAttribute(item.uid, "poke")
		
		
		if rides[poke] then
		   doChangeSpeed(cid, getPlayerStorageValue(cid, 54844))
		   doRemoveCondition(cid, CONDITION_OUTFIT)
		   doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1)
		   if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then   
              sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")])                     --alterado v1.8
           end 
		else
		   setPlayerStorageValue(cid, 17001, -1)
		   doRegainSpeed(cid)   
		end
	
	    local posicao2 = getTownTemplePosition(getPlayerTown(cid))
        markFlyingPos(cid, posicao2)
        
	elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive
       if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then
			setPlayerStorageValue(cid, 13008, 0)
			doRegainSpeed(cid)              
			doRemoveCondition(cid, CONDITION_OUTFIT)
		return true
		end   
          
       if getPlayerSex(cid) == 1 then
          doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       else
          doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1)
       end
       doChangeSpeed(cid, 800)

     elseif getPlayerStorageValue(cid, 5700) > 0 then   --bike
        doChangeSpeed(cid, -getCreatureSpeed(cid))
        doChangeSpeed(cid, getPlayerStorageValue(cid, 5700))  --alterado v1.8
        if getPlayerSex(cid) == 1 then
           doSetCreatureOutfit(cid, {lookType = 1394}, -1)
        else
           doSetCreatureOutfit(cid, {lookType = 1393}, -1)
        end
     
     elseif getPlayerStorageValue(cid, 75846) >= 1 then     --alterado v1.9 \/
        doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false)  
        setPlayerStorageValue(cid, 75846, -1)
        sendMsgToPlayer(cid, 20, "You have been moved to your town!")
	 else
		doRegainSpeed(cid)  
	 end
	
	if getPlayerStorageValue(cid, 22545) >= 1 then
	   setPlayerStorageValue(cid, 22545, -1)              
	   doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
       setPlayerRecordWaves(cid)     
    end
    
if useKpdoDlls then
  doUpdateMoves(cid)
  doUpdatePokemonsBar(cid)
  onPokeHealthChange(cid)
end
doPlayerChangeModeIcon(cid)
	return true
end

 

 

 

 

 

 

 

 

e meu: data/lib/IconSys.lua

function doPlayerChangeModeIcon(cid)
if getPlayerStorageValue(cid, 8955) >= 1 then
local x = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")]
local y = icons[getItemAttribute(getPlayerSlotItem(cid, 3).uid, "poke")]
if x and getPlayerSlotItem(cid, 8).itemid == 11826 then     -- Pokeball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11828 then     -- Pokeball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11827 then     -- Pokeball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 11829 then     -- Ultraball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11831 then     -- Ultraball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11830 then     -- Ultraball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11835 then     -- Superball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11837 then     -- Superball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11836 then     -- Superball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 11832 then     -- Greatball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11834 then     -- Greatball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11833 then     -- Greatball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 10975 then     -- Saffariball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 10977 then     -- Saffariball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 10976 then     -- Saffariball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 12826 then     -- Darkball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12828 then     -- Darkball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12827 then     -- Darkball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 11740 then     -- Shiny Greatball
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11742 then     -- Shiny Greatball Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11741 then     -- Shiny Greatball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
 elseif x and getPlayerSlotItem(cid, 8).itemid == 11743 then     -- Shiny Super
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11745 then     -- Shiny Super Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11744 then     -- Shiny Superball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11746 then     -- Shiny Ultra
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11748 then     -- Shiny Ultra Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11747 then     -- Shiny Ultraball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 11737 then     -- Shiny Poke
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11739 then     -- Shiny Poke Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 11738 then     -- Shiny Pokeball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 12621 then     -- Shiny Saffari
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12623 then     -- Shiny Saffari Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12622 then     -- Shiny Saffariball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")

elseif x and getPlayerSlotItem(cid, 8).itemid == 12829 then     -- Shiny Dark
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12831 then     -- Shiny Dark Morta
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
 
elseif x and getPlayerSlotItem(cid, 8).itemid == 12830 then     -- Shiny Darkball Usada
 doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use)
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes")
 doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes")
end

local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
local balls = getItemsInContainerById(bp.uid, 11826)  ------ Pokeball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11828) --- Pokeball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "yes")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end
--------------------------------
local balls = getItemsInContainerById(bp.uid, 11829)  ------ Ultraball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11831) --- Ultraball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "yes")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end

------------------------------
local balls = getItemsInContainerById(bp.uid, 11835)  ------ Superball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11837) --- Superball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "yes")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end
-----------------------------
local balls = getItemsInContainerById(bp.uid, 11834)  ------ Greatball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(balll, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11832) --- Greatball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "no")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end
-----------------------------
local balls = getItemsInContainerById(bp.uid, 10975)  ------ Saffariball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(balll, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 10977) --- Saffariball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "no")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end

-----------------------------
local balls = getItemsInContainerById(bp.uid, 12826)  ------ Darkball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(balll, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 12828) --- Darkball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                 doItemSetAttribute(ball, "ball", "Icone")
                 doItemSetAttribute(ball, "morta", "no")
                 doItemSetAttribute(ball, "Icone", "yes")
          end 
end

-----------------------------------
local balls = getItemsInContainerById(bp.uid, 11740)  ------ Shiny Great
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end

local balls = getItemsInContainerById(bp.uid, 11742)  ------ Shiny Greatball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end

local balls = getItemsInContainerById(bp.uid, 11746)  ------ Shiny Ultraball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end

local balls = getItemsInContainerById(bp.uid, 11748)  ------ Shiny Ultraball morta
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end

---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 11737) -- Shiny Pokeball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11739) -- Shiny Pokeball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                --doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 11740) -- Shiny Greatball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11742) -- Shiny Greatball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 11743) -- Shiny Superball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 11745) -- Shiny Super
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 12621) -- Shiny Saffariball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 12623) -- Shiny Saffari
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
---------------------------------------------------
local balls = getItemsInContainerById(bp.uid, 12829) -- Shiny Darkball
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.on)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "no")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
local balls = getItemsInContainerById(bp.uid, 12831) -- Shiny Dark
if #balls >= 1 then 
          for _, ball in pairs (balls) do
          local x = icons[getItemAttribute(ball, "poke")]
                doTransformItem(ball, x.off)
                doItemSetAttribute(ball, "ball", "Icone")
                doItemSetAttribute(ball, "morta", "yes")
                doItemSetAttribute(ball, "Icone", "yes")
          end 
end
else
local pokeball = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "ball")
local mortano = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "morta")
local y = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")]
if pokeball == "normal" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11826)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "normal" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11828)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11829)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11831)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11835)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11837)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11832)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11834)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- saffariball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 10975)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 10977)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- darkball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12826)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12828)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- saffariball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11737)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11739)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Pokeball
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11746)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11748)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Shiny super
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11743)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11745) --- Shiny superr
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Shiny great
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11740)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 11742)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Shiny saffari
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12621)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12623)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "no" then     -- Shiny dark
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12829)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
elseif pokeball == "Icone" and mortano == "yes" then
  doTransformItem(getPlayerSlotItem(cid, 8).uid, 12831)
  doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no")
end
local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
x = { }
for a = 1, #x do
local balls = getItemsInContainerById(bp.uid, x[a])  
          for _, ball in pairs (balls) do
          local pokeball = getItemAttribute(ball, "ball")
          local mortano = getItemAttribute(ball, "morta")
              if getItemAttribute(ball, "ball") == "Icone" and getItemAttribute(ball, "morta") == "no" then -- Ultra ball
                doTransformItem(ball, 11829)
                doItemSetAttribute(ball, "Icone", "no")
              elseif getItemAttribute(ball, "ball") == "Icone" and getItemAttribute(ball, "morta") == "yes" then  -- Ultra ball morta
                doTransformItem(ball, 11831)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11826)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11828)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11835)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11837)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11832)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11834)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 10975)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 10977)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 12826)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 12828)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11737)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11739)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11740)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11742)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11743)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11745)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 11746)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 11748)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 12621)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 12623)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "no" then
                doTransformItem(ball, 12829)
                doItemSetAttribute(ball, "Icone", "no")
              elseif pokeball == "Icone" and mortano == "yes" then
                doTransformItem(ball, 12831)
                doItemSetAttribute(ball, "Icone", "no")
              end 
          end 
end
end
end 

 


moderador ou adm exclui esse tópico sem querer criei 2 erro meu desculpa ai, Obrigada!!!!

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      [18/04/2015 23:14:53] stack traceback:
      [18/04/2015 23:14:53] data/lib/IconSys.lua:352: in function 'doPlayerChangeModeIcon'
      [18/04/2015 23:14:53] data/creaturescripts/scripts/login.lua:228: in function <data/creaturescripts/scripts/login.lua:6>
      [18/04/2015 23:14:53] Tchiui has logged out.
       
       
      Meu: data/lib/IconSys.lua
      function doPlayerChangeModeIcon(cid) if getPlayerStorageValue(cid, 8955) >= 1 then local x = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")] local y = icons[getItemAttribute(getPlayerSlotItem(cid, 3).uid, "poke")] if x and getPlayerSlotItem(cid, 8).itemid == 11826 then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11828 then -- Pokeball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11827 then -- Pokeball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11829 then -- Ultraball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11831 then -- Ultraball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11830 then -- Ultraball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11835 then -- Superball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11837 then -- Superball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11836 then -- Superball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11832 then -- Greatball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11834 then -- Greatball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11833 then -- Greatball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 10975 then -- Saffariball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 10977 then -- Saffariball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 10976 then -- Saffariball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12826 then -- Darkball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12828 then -- Darkball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12827 then -- Darkball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11740 then -- Shiny Greatball doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11742 then -- Shiny Greatball Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11741 then -- Shiny Greatball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11743 then -- Shiny Super doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11745 then -- Shiny Super Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11744 then -- Shiny Superball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11746 then -- Shiny Ultra doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11748 then -- Shiny Ultra Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11747 then -- Shiny Ultraball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11737 then -- Shiny Poke doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11739 then -- Shiny Poke Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 11738 then -- Shiny Pokeball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12621 then -- Shiny Saffari doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12623 then -- Shiny Saffari Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12622 then -- Shiny Saffariball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12829 then -- Shiny Dark doTransformItem(getPlayerSlotItem(cid, 8).uid, x.on) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12831 then -- Shiny Dark Morta doTransformItem(getPlayerSlotItem(cid, 8).uid, x.off) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") elseif x and getPlayerSlotItem(cid, 8).itemid == 12830 then -- Shiny Darkball Usada doTransformItem(getPlayerSlotItem(cid, 8).uid, x.use) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "ball", "Icone") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "morta", "no") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "yes") doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "shiny", "yes") end local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK) local balls = getItemsInContainerById(bp.uid, 11826) ------ Pokeball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11828) --- Pokeball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end -------------------------------- local balls = getItemsInContainerById(bp.uid, 11829) ------ Ultraball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11831) --- Ultraball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end ------------------------------ local balls = getItemsInContainerById(bp.uid, 11835) ------ Superball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11837) --- Superball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end ----------------------------- local balls = getItemsInContainerById(bp.uid, 11834) ------ Greatball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(balll, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11832) --- Greatball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end ----------------------------- local balls = getItemsInContainerById(bp.uid, 10975) ------ Saffariball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(balll, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 10977) --- Saffariball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end ----------------------------- local balls = getItemsInContainerById(bp.uid, 12826) ------ Darkball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(balll, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 12828) --- Darkball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end ----------------------------------- local balls = getItemsInContainerById(bp.uid, 11740) ------ Shiny Great if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11742) ------ Shiny Greatball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11746) ------ Shiny Ultraball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11748) ------ Shiny Ultraball morta if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 11737) -- Shiny Pokeball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11739) -- Shiny Pokeball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] --doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 11740) -- Shiny Greatball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11742) -- Shiny Greatball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 11743) -- Shiny Superball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 11745) -- Shiny Super if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 12621) -- Shiny Saffariball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 12623) -- Shiny Saffari if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end --------------------------------------------------- local balls = getItemsInContainerById(bp.uid, 12829) -- Shiny Darkball if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.on) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "no") doItemSetAttribute(ball, "Icone", "yes") end end local balls = getItemsInContainerById(bp.uid, 12831) -- Shiny Dark if #balls >= 1 then for _, ball in pairs (balls) do local x = icons[getItemAttribute(ball, "poke")] doTransformItem(ball, x.off) doItemSetAttribute(ball, "ball", "Icone") doItemSetAttribute(ball, "morta", "yes") doItemSetAttribute(ball, "Icone", "yes") end end else local pokeball = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "ball") local mortano = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "morta") local y = icons[getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")] if pokeball == "normal" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11826) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "normal" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11828) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11829) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11831) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11835) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11837) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11832) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11834) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- saffariball doTransformItem(getPlayerSlotItem(cid, 8).uid, 10975) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 10977) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- darkball doTransformItem(getPlayerSlotItem(cid, 8).uid, 12826) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 12828) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- saffariball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11737) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11739) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Pokeball doTransformItem(getPlayerSlotItem(cid, 8).uid, 11746) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11748) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Shiny super doTransformItem(getPlayerSlotItem(cid, 8).uid, 11743) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11745) --- Shiny superr doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Shiny great doTransformItem(getPlayerSlotItem(cid, 8).uid, 11740) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 11742) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Shiny saffari doTransformItem(getPlayerSlotItem(cid, 8).uid, 12621) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 12623) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then -- Shiny dark doTransformItem(getPlayerSlotItem(cid, 8).uid, 12829) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(getPlayerSlotItem(cid, 8).uid, 12831) doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "Icone", "no") end local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK) x = { } for a = 1, #x do local balls = getItemsInContainerById(bp.uid, x[a]) for _, ball in pairs (balls) do local pokeball = getItemAttribute(ball, "ball") local mortano = getItemAttribute(ball, "morta") if getItemAttribute(ball, "ball") == "Icone" and getItemAttribute(ball, "morta") == "no" then -- Ultra ball doTransformItem(ball, 11829) doItemSetAttribute(ball, "Icone", "no") elseif getItemAttribute(ball, "ball") == "Icone" and getItemAttribute(ball, "morta") == "yes" then -- Ultra ball morta doTransformItem(ball, 11831) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11826) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11828) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11835) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11837) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11832) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11834) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 10975) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 10977) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 12826) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 12828) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11737) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11739) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11740) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11742) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11743) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11745) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 11746) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 11748) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 12621) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 12623) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "no" then doTransformItem(ball, 12829) doItemSetAttribute(ball, "Icone", "no") elseif pokeball == "Icone" and mortano == "yes" then doTransformItem(ball, 12831) doItemSetAttribute(ball, "Icone", "no") end end end end end  
       
      Meu:  data/creaturescripts/scripts/login
      local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) local accountManager = getPlayerAccountManager(cid) if getPlayerLevel(cid) >= 1 and getPlayerLevel(cid) <= 80 then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 90) doCreatureSetDropLoot(cid, false) end if getPlayerLevel(cid) >= 81 and getPlayerLevel(cid) <= 149 then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 80) doCreatureSetDropLoot(cid, false) end if getPlayerLevel(cid) >= 150 then doPlayerSetLossPercent(cid, PLAYERLOSS_EXPERIENCE, 75) doCreatureSetDropLoot(cid, false) end if(accountManager == MANAGER_NONE) then local lastLogin, str = getPlayerLastLoginSaved(cid), config.loginMessage if(lastLogin > 0) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) str = "Your last visit was on " .. os.date("%a %b %d %X %Y", lastLogin) .. "." else str = str end doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, str) elseif(accountManager == MANAGER_NAMELOCK) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, it appears that your character has been namelocked, what would you like as your new name?") elseif(accountManager == MANAGER_ACCOUNT) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to manage your account and if you want to start over then type 'cancel'.") else doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Hello, type 'account' to create an account or type 'recover' to recover an account.") end if getCreatureName(cid) == "Account Manager" then local outfit = {} if accountManagerRandomPokemonOutfit then outfit = {lookType = getPokemonXMLOutfit(oldpokedex[math.random(151)][1])} else outfit = accountManagerOutfit end doSetCreatureOutfit(cid, outfit, -1) return true end if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end local outfit = {} if getPlayerVocation(cid) == 0 then doPlayerSetMaxCapacity(cid, 0) doPlayerSetVocation(cid, 1) setCreatureMaxMana(cid, 6) doPlayerAddSoul(cid, -getPlayerSoul(cid)) setPlayerStorageValue(cid, 19898, 0) if getCreatureOutfit(cid).lookType == 128 then outfit = {lookType = 510, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)} elseif getCreatureOutfit(cid).lookType == 136 then outfit = {lookType = 511, lookHead = math.random(0, 132), lookBody = math.random(0, 132), lookLegs = math.random(0, 132), lookFeet = math.random(0, 132)} end doCreatureChangeOutfit(cid, outfit) end registerCreatureEvent(cid, "dropStone") registerCreatureEvent(cid, "ShowPokedex") --alterado v1.6 registerCreatureEvent(cid, "ClosePokedex") --alterado v1.6 registerCreatureEvent(cid, "WatchTv") registerCreatureEvent(cid, "StopWatchingTv") registerCreatureEvent(cid, "WalkTv") registerCreatureEvent(cid, "RecordTv") registerCreatureEvent(cid, "PlayerLogout") registerCreatureEvent(cid, "WildAttack") registerCreatureEvent(cid, "Idle") registerCreatureEvent(cid, "PokemonIdle") registerCreatureEvent(cid, "EffectOnAdvance") registerCreatureEvent(cid, "GeneralConfiguration") registerCreatureEvent(cid, "ReportBug") registerCreatureEvent(cid, "LookSystem") registerCreatureEvent(cid, "T1") registerCreatureEvent(cid, "T2") registerCreatureEvent(cid, "task_count") registerCreatureEvent(cid, "pokemons") registerCreatureEvent(cid, "TopEffect") addEvent(doSendAnimatedText, 500, getThingPosWithDebug(cid), "Bem Vindo!!", COLOR_BURN) if getPlayerStorageValue(cid, 99284) == 1 then setPlayerStorageValue(cid, 99284, -1) end if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then setPlayerStorageValue(cid, 6598754, -1) setPlayerStorageValue(cid, 6598755, -1) doRemoveCondition(cid, CONDITION_OUTFIT) --alterado v1.9 \/ doTeleportThing(cid, posBackPVP, false) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) end doChangeSpeed(cid, -(getCreatureSpeed(cid))) --///////////////////////////////////////////////////////////////////////////-- local storages = {17000, 63215, 17001, 13008, 5700} for s = 1, #storages do if not tonumber(getPlayerStorageValue(cid, storages[s])) then if s == 3 then setPlayerStorageValue(cid, storages[s], 1) elseif s == 4 then setPlayerStorageValue(cid, storages[s], -1) else if isBeingUsed(getPlayerSlotItem(cid, 8).itemid) then setPlayerStorageValue(cid, storages[s], 1) else setPlayerStorageValue(cid, storages[s], -1) end end doPlayerSendTextMessage(cid, 27, "Sorry, but a problem occurred on the server, but now it's alright") end end --/////////////////////////////////////////////////////////////////////////-- if getPlayerStorageValue(cid, 17000) >= 1 then -- fly local item = getPlayerSlotItem(cid, 8) local poke = getItemAttribute(item.uid, "poke") doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) doRemoveCondition(cid, CONDITION_OUTFIT) doSetCreatureOutfit(cid, {lookType = flys[poke][1] + 351}, -1) local apos = getFlyingMarkedPos(cid) apos.stackpos = 0 if getTileThingByPos(apos).itemid <= 2 then doCombatAreaHealth(cid, FIREDAMAGE, getFlyingMarkedPos(cid), 0, 0, 0, CONST_ME_NONE) doCreateItem(460, 1, getFlyingMarkedPos(cid)) end doTeleportThing(cid, apos, false) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end local posicao = getTownTemplePosition(getPlayerTown(cid)) markFlyingPos(cid, posicao) elseif getPlayerStorageValue(cid, 63215) >= 1 then -- surf local item = getPlayerSlotItem(cid, 8) local poke = getItemAttribute(item.uid, "poke") doSetCreatureOutfit(cid, {lookType = surfs[poke].lookType + 351}, -1) --alterado v1.6 doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end elseif getPlayerStorageValue(cid, 17001) >= 1 then -- ride local item = getPlayerSlotItem(cid, 8) local poke = getItemAttribute(item.uid, "poke") if rides[poke] then doChangeSpeed(cid, getPlayerStorageValue(cid, 54844)) doRemoveCondition(cid, CONDITION_OUTFIT) doSetCreatureOutfit(cid, {lookType = rides[poke][1] + 351}, -1) if getItemAttribute(item.uid, "boost") and getItemAttribute(item.uid, "boost") >= 50 and getPlayerStorageValue(cid, 42368) >= 1 then sendAuraEffect(cid, auraSyst[getItemAttribute(item.uid, "aura")]) --alterado v1.8 end else setPlayerStorageValue(cid, 17001, -1) doRegainSpeed(cid) end local posicao2 = getTownTemplePosition(getPlayerTown(cid)) markFlyingPos(cid, posicao2) elseif getPlayerStorageValue(cid, 13008) >= 1 then -- dive if not isInArray({5405, 5406, 5407, 5408, 5409, 5410}, getTileInfo(getThingPos(cid)).itemid) then setPlayerStorageValue(cid, 13008, 0) doRegainSpeed(cid) doRemoveCondition(cid, CONDITION_OUTFIT) return true end if getPlayerSex(cid) == 1 then doSetCreatureOutfit(cid, {lookType = 1034, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1) else doSetCreatureOutfit(cid, {lookType = 1035, lookHead = getCreatureOutfit(cid).lookHead, lookBody = getCreatureOutfit(cid).lookBody, lookLegs = getCreatureOutfit(cid).lookLegs, lookFeet = getCreatureOutfit(cid).lookFeet}, -1) end doChangeSpeed(cid, 800) elseif getPlayerStorageValue(cid, 5700) > 0 then --bike doChangeSpeed(cid, -getCreatureSpeed(cid)) doChangeSpeed(cid, getPlayerStorageValue(cid, 5700)) --alterado v1.8 if getPlayerSex(cid) == 1 then doSetCreatureOutfit(cid, {lookType = 1394}, -1) else doSetCreatureOutfit(cid, {lookType = 1393}, -1) end elseif getPlayerStorageValue(cid, 75846) >= 1 then --alterado v1.9 \/ doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false) setPlayerStorageValue(cid, 75846, -1) sendMsgToPlayer(cid, 20, "You have been moved to your town!") else doRegainSpeed(cid) end if getPlayerStorageValue(cid, 22545) >= 1 then setPlayerStorageValue(cid, 22545, -1) doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false) setPlayerRecordWaves(cid) end if useKpdoDlls then doUpdateMoves(cid) doUpdatePokemonsBar(cid) onPokeHealthChange(cid) end doPlayerChangeModeIcon(cid) return true end
    • Por yuripwn
      bom, depois de corrigir diversos problemas, eis que tenho esta pedra em meu caminho.
       
      como não consegui achar nenhum tópico relacionado diretamente a esse erro, resolvi criar um. 
       
      alguém poderia me ajudar a resolver isso ?
       
      obrigado desde já.
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