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Alguma alma boa aqui que pode me ajudar???


Eu acabei de descobrir que meu TFS ta usando um script dentro da pasta other, o script potions.lua a seguid:

 

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local ultimateHealthPot = 8473

local greatHealthPot = 7591
local greatManaPot = 7590
local greatSpiritPot = 8472
local strongHealthPot = 7588
local strongManaPot = 7589
local healthPot = 7618
local manaPot = 7620
local smallHealthPot = 8704
local antidotePot = 8474
local greatEmptyPot = 7635
local strongEmptyPot = 7634
local emptyPot = 7636
 
local antidote = createCombatObject()
setCombatParam(antidote, COMBAT_PARAM_TYPE, COMBAT_HEALING)
setCombatParam(antidote, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(antidote, COMBAT_PARAM_TARGETCASTERORTOPMOST, TRUE)
setCombatParam(antidote, COMBAT_PARAM_AGGRESSIVE, false)
setCombatParam(antidote, COMBAT_PARAM_DISPEL, CONDITION_POISON)
 
local exhaust = createConditionObject(CONDITION_EXHAUST_HEAL)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, (configManager.getNumber(configKeys.EX_ACTIONS_DELAY_INTERVAL) - 100))
-- 1000 - 100 due to exact condition timing. -100 doesn't hurt us, and players don't have reminding ~50ms exhaustion.
 
function onUse(cid, item, fromPosition, itemEx, toPosition)
        if itemEx.itemid ~= 1 or itemEx.type ~= THING_TYPE_PLAYER then
                return true
        end
 
        if(getCreatureCondition(cid, CONDITION_EXHAUST_HEAL) == true) then
                doPlayerSendDefaultCancel(cid, RETURNVALUE_YOUAREEXHAUSTED)
                return true
        end
 
        if(item.itemid == antidotePot) then
                if(doCombat(itemEx.uid, antidote, numberToVariant(itemEx.uid)) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, emptyPot, 0)
        elseif(item.itemid == smallHealthPot) then
                if(doTargetCombatHealth(0, itemEx.uid, COMBAT_HEALING, 50, 100, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, emptyPot, 0)
        elseif(item.itemid == healthPot) then
                if(doTargetCombatHealth(0, itemEx.uid, COMBAT_HEALING, 100, 200, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, emptyPot, 0)
        elseif(item.itemid == manaPot) then
                if(doTargetCombatMana(0, itemEx.uid, 70, 130, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, emptyPot, 0)
        elseif(item.itemid == strongHealthPot) then
                if(not(isKnight(itemEx.uid) or isPaladin(itemEx.uid)) or (getPlayerLevel(itemEx.uid) < 50)) and not(getPlayerGroupId(itemEx.uid) >= 2) then
                        doCreatureSay(itemEx.uid, "This potion can only be consumed by paladins and knights of level 50 or higher.", TALKTYPE_ORANGE_1)
                        return true
                end
 
                if(doTargetCombatHealth(0, itemEx.uid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, strongEmptyPot, 0)
        elseif(item.itemid == strongManaPot) then
                if(not(isSorcerer(itemEx.uid) or isDruid(itemEx.uid) or isPaladin(itemEx.uid)) or (getPlayerLevel(itemEx.uid) < 50)) and not(getPlayerGroupId(itemEx.uid) >= 2) then
                        doCreatureSay(itemEx.uid, "This potion can only be consumed by sorcerers, druids and paladins of level 50 or higher.", TALKTYPE_ORANGE_1)
                        return true
                end
 
                if(doTargetCombatMana(0, itemEx.uid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, strongEmptyPot, 0)
        elseif(item.itemid == greatSpiritPot) then
                if(not(isPaladin(itemEx.uid)) or (getPlayerLevel(itemEx.uid) < 80)) and not(getPlayerGroupId(itemEx.uid) >= 2) then
                        doCreatureSay(itemEx.uid, "This potion can only be consumed by paladins of level 80 or higher.", TALKTYPE_ORANGE_1)
                        return TRUE
                end
 
                if(doTargetCombatHealth(0, itemEx.uid, COMBAT_HEALING, 200, 400, CONST_ME_MAGIC_BLUE) == LUA_ERROR or doTargetCombatMana(0, itemEx.uid, 110, 190, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return true
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, greatEmptyPot, 0)
        elseif(item.itemid == greatHealthPot) then
                if(not(isKnight(itemEx.uid)) or (getPlayerLevel(itemEx.uid) < 80)) and not(getPlayerGroupId(itemEx.uid) >= 2) then
                        doCreatureSay(itemEx.uid, "This potion can only be consumed by knights of level 80 or higher.", TALKTYPE_ORANGE_1)
                        return true
                end
 
                if(doTargetCombatHealth(0, itemEx.uid, COMBAT_HEALING, 500, 700, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, greatEmptyPot, 0)
        elseif(item.itemid == greatManaPot) then
                if(not(isSorcerer(itemEx.uid) or isDruid(itemEx.uid)) or (getPlayerLevel(itemEx.uid) < 80)) and not(getPlayerGroupId(itemEx.uid) >= 2) then
                        doCreatureSay(itemEx.uid, "This potion can only be consumed by sorcerers and druids of level 80 or higher.", TALKTYPE_ORANGE_1)
                        return true
                end
 
                if(doTargetCombatMana(0, itemEx.uid, 350, 450, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, greatEmptyPot, 0)
        elseif(item.itemid == ultimateHealthPot) then
                if(not(isKnight(itemEx.uid)) or (getPlayerLevel(itemEx.uid) < 130)) and not(getPlayerGroupId(itemEx.uid) >= 2) then
                        doCreatureSay(cid, "This potion can only be consumed by knights of level 130 or higher.", TALKTYPE_ORANGE_1)
                        return true
                end
 
                if(doTargetCombatHealth(0, itemEx.uid, COMBAT_HEALING, 750, 900, CONST_ME_MAGIC_BLUE) == LUA_ERROR) then
                        return false
                end
                doAddCondition(cid, exhaust)
                doCreatureSay(itemEx.uid, "Aaaah...", TALKTYPE_ORANGE_1)
                doRemoveItem(item.uid, 0)
                doPlayerAddItem(cid, greatEmptyPot, 0)
        end
        return true
end

Resolvi o meu problema atraves deste topico aqui:

http://www.tibiaking.com/forum/topic/47758-potionslua/

Topico fechado

Editado por crupie (veja o histórico de edições)

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