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Normal [AJUDA] Summon creature ot tibia


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Olá galera, no meu Ot 8.60 confing lua, não veio a tag 

 

-- Summons

        maxPlayerSummons = 2
        teleportAllSummons = false
        teleportPlayerSummons = false
 
 
e por mais que eu coloque-a os playes continua sumonando 3 monstros.. onde eu tenho que ir para poder
colocar essa tag no config lua funcionando e só sumonarem 2 monstros?
 
me ajudem por favor
 
vlw galera!!
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caso não consiga por a tag no config, é possivel voce colocar este limite na spell. se não conseguir no config me fala a versão do seu servidor que eu faço um spell de summon com limite de summons

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vlw amigo desde já, ai meu distro e aqui meu lua

  

OBS a parte do

 - Summons

        maxPlayerSummons = 2
        teleportAllSummons = false
        teleportPlayerSummons = false
 
não funciona foi eu que coloquei no lua, pq veio sem =(

 

 

-- Rookwar 8.60 Server Config
 
-- Account manager
accountManager = yes
namelockManager = false
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1000
newPlayerSpawnPosY = 1000
newPlayerSpawnPosZ = 5
newPlayerTownId = 1
newPlayerLevel = 50
newPlayerMagicLevel = 25
generateAccountNumber = false
 
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 24 * 60 * 60
blackSkullLength = 24 * 60 * 60
dailyFragsToRedSkull = 1000000
weeklyFragsToRedSkull = 100000
monthlyFragsToRedSkull = 1500000
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 100
blackSkulledDeathMana = 100
useBlackSkull = false
useFragHandler = true
advancedFragList = false
 
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 999
warningsToFinalBan = 999
warningsToDeletion = 999
banLength = 7 * 24 * 60 * 60
killsBanLength = 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
 
-- Battle
worldType = "Pvpenforced"
protectionLevel = 1
pvpTileIgnoreLevelAndVocationProtection = yes
pzLocked = 65 * 650
huntingDuration = 60 * 1000
criticalHitChance = 80
criticalHitMultiplier = 1
displayCriticalHitNotify = yes
removeWeaponAmmunition = false
removeWeaponCharges = false
removeRuneCharges = false
whiteSkullTime = 2
noDamageToSameLookfeet = false
showHealingDamage = false
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 1
deathLostPercent = 10
stairhopDelay = 0
pushCreatureDelay = 1
deathContainerId = 1987
gainExperienceColor = 113
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = yes
 
-- Connection config
worldId = 0
ip = "rookwar-enforpvp.no-ip.org"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 5
retryTimeout = 2 * 1000
loginTimeout = 30 * 1000
maxPlayers = 200
motd = "Bem-Vindo ao Rook War!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = false
serverName = "RookWAR"
loginMessage = "Bem-Vindo ao Rook War! Diga !notice para saber o quê mudou!"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = yes
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
 
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "theforgottenserver"
sqlFile = "forgottenserver.s3db"
sqlKeepAlive = 1
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"
 
-- Deathlist
deathListEnabled = yes
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 500
 
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 8
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 20
 
-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 1
 
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 1
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 1000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = false
 
-- Item usage
timeBetweenActions = 100
timeBetweenExActions = 1000
hotkeyAimbotEnabled = true
 
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "rookwar"
mapAuthor = "Thiagobji"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
 
defaultPriority = "high"
niceLevel = 6
coresUsed = "-1"
 
-- Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = false
confirmOutdatedVersion = false
 
-- Spells
formulaLevel = 10.0
formulaMagic = 10.0
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = True
emoteSpells = true
        
        -- Summons
        maxPlayerSummons = 2
        teleportAllSummons = false
        teleportPlayerSummons = false
 
-- Outfits
allowChangeOutfit = yes
allowChangeColors = yes
allowChangeAddons = yes
disableOutfitsForPrivilegedPlayers = false
addonsOnlyPremium = yes
 
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = false
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 100
maxMessageBuffer = 6
 
-- Saving-related
-- useHouseDataStorage usage may be found at README.
saveGlobalStorage = yes
useHouseDataStorage = true
storePlayerDirection = true
 
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 0
monsterLootMessageType = 25
 
-- Ghost mode
ghostModeInvisibleEffect = true
ghostModeSpellEffects = true
 
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
 
-- Premium-related
freePremium = true
premiumForPromotion = true
 
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = false
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 0
 
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 0
rateExperienceFromPlayers = 10
rateSkill = 12.0
rateMagic = 8.0
rateLoot = 0
rateSpawn = 4
 
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
 
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0
maxLevelThresholdForKilledPlayer = 1
 
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
 
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 15
experienceShareRadiusY = 15
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
 
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
 
-- Spawns
deSpawnRange = 2
deSpawnRadius = 30
 
-- Summons  <<<<<<<<<<<<<<<<<<NÂO funciona =( continua sumonando 3
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
 
-- Status
ownerName = "RookWar"
ownerEmail = "[email protected]"
location = "Brazil"
displayGamemastersWithOnlineCommand = false
 
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false

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Editado por malignofer (veja o histórico de edições)
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