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Galera, estou precisando muito de vocês ai, que já são mais experientes que eu.

é o seguinte no meu Poketibia, o meu Sistema de pesca só upa até o 29 ! quando chega no 29 á barrinha não sobe mais.

 

E se eu não conseguir resolver, vou perder cada vez mais players :c

 

meu script do fishing.lua ( que se encontra em data/actions/tools/fishing.lua )

 

Spoiler

local fishing = {
["Magikarp"] = {skill = 0, level = -2},
["Qwilfish"] = {skill = 18, level = 3},
["Remoraid"] = {skill = 16, level = 2},
["Staryu"] = {skill = 22, level = 6},
["Tentacool"] = {skill = 20, level = 7},
["Goldeen"] = {skill = 17, level = 5},
["Krabby"] = {skill = 14, level = 2},
["Horsea"] = {skill = 16, level = 3},
["Poliwag"] = {skill = 15, level = 2},
["Marill"] = {skill = 21, level = 3},
["Azumarill"] = {skill = 37, level = 16},
["Kingler"] = {skill = 35, level = 14},
["Seaking"] = {skill = 28, level = 11},
["Starmie"] = {skill = 49, level = 20},
["Chinchou"] = {skill = 23, level = 6},
["Poliwhirl"] = {skill = 27, level = 9},
["Seadra"] = {skill = 41, level = 15},
["Lanturn"] = {skill = 38, level = 14},
["Octillery"] = {skill = 30, level = 9},
["Corsola"] = {skill = 46, level = 16},
}

local storage = 15458
local bonus = 1
local limite = 100


local function doFish(cid, pos, ppos, chance, interval, number)
      if not isCreature(cid) then return false end
      if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then
         return false
      end
      if getPlayerStorageValue(cid, storage) ~= number then return false end
     
      doSendMagicEffect(pos, CONST_ME_LOSEENERGY)

      local peixe = 0
      local playerpos = getClosestFreeTile(cid, getThingPos(cid))
      local fishes = {}
      local randomfish = ""
     
      if getPlayerSkillLevel(cid, 6) < limite then
      doPlayerAddSkillTry(cid, 6, bonus)
      end

      for a, b in pairs (fishing) do
       if getPlayerSkillLevel(cid, 6) >= b.skill then
       table.insert(fishes, a)
          end
      end

   if math.random(1, 100) <= chance then
         if getPlayerSkillLevel(cid, 6) < limite then
      doPlayerAddSkillTry(cid, 6, bonus)
         end
   randomfish = fishes[math.random(#fishes)]
      peixe = doSummonCreature(randomfish, playerpos)
   if not isCreature(peixe) then
            addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)
      return true
   end
      doSetMonsterPassive(peixe)
      doWildAttackPlayer(peixe, cid)
      doCreatureSetLookDir(cid, getDirectionTo(getThingPos(cid), getThingPos(peixe)))  --alterado ver depois
   if #getCreatureSummons(cid) >= 1 then
       doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
   doChallengeCreature(getCreatureSummons(cid)[1], peixe)
        else
            doSendMagicEffect(getThingPos(cid), 173)
   doChallengeCreature(cid, peixe)
        end
      return true
      end
      addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)
return true
end

local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}

function onUse(cid, item, fromPos, itemEx, toPos)

if getPlayerGroupId(cid) == 11 then
return true
end

local checkPos = toPos
checkPos.stackpos = 0

if getTileThingByPos(checkPos).itemid <= 0 then
   doPlayerSendCancel(cid, '!')
   return true
end

if not isInArray(waters, getTileInfo(toPos).itemid) then
   return true
end

if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then
   doPlayerSendCancel(cid, "You can't fish while surfing/flying.")
   return true
end

if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then
   doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.")
   return true
end

if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then
 doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.")
return true
end

if not tonumber(getPlayerStorageValue(cid, storage)) then
 local test = io.open("data/sendtobrun123.txt", "a+")
 local read = ""
 if test then
  read = test:read("*all")
  test:close()
 end
 read = read.."\n[fishing.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, storage)..""
 local reopen = io.open("data/sendtobrun123.txt", "w")
 reopen:write(read)
 reopen:close()
 setPlayerStorageValue(cid, storage, 1)
end

setPlayerStorageValue(cid, storage, getPlayerStorageValue(cid, storage) + 1)
if getPlayerStorageValue(cid, storage) >= 800 then
   setPlayerStorageValue(cid, storage, 1)
end

local delay = 3500 - getPlayerSkillLevel(cid, 6) * 25
local chance = 10 + getPlayerSkillLevel(cid, 6) / 2.5

doFish(cid, toPos, getThingPos(cid), chance, delay, getPlayerStorageValue(cid, storage))

return true
end

 

vocations.xml caso vocês precise

Spoiler

<?xml version="1.0" encoding="UTF-8"?>
<vocations>
 <vocation id="0" name="Pokemon Trainer" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
 <vocation id="1" name="Pokemon Trainer" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1" lessloss="0">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
 <vocation id="2" name="TV" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1" lessloss="0">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
 <vocation id="3" name="PC" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="0" gainhpamount="0" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1" lessloss="0">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>

 <vocation id="7" name="Duel System2" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
 <vocation id="8" name="Duel System" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>

 <vocation id="9" name="Pokedex System" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
</vocations>

 

Editado por Viny 13
RESOLVIDO! (veja o histórico de edições)

​Obstaculo Impossível?

Impossível é existir algo Impossível ;) 

 

 

 

 

Confira os Meus Conteúdos ! 

Te ajudei ? REP + E Ficamos KIT ;)

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se com 0.7 não sobe, bota 1.3

seu sistema é diferente do meu, tenta o seguinte no local bonus =1 tenta por 100
no 100 tenta por 1000
tambem vai no config.lua e almente o rateskill e ratemagic pra um numero alto, exemplo 3000

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Ok irei testar, se funcionar eu te aviso.

@edit Não funcionou, me passa o seu fishing.lua ? Se ele for aquele igual da PxG, que troca a outfit ou tem que ficar parado... nem passa hsauhaushaushaus 

​Obstaculo Impossível?

Impossível é existir algo Impossível ;) 

 

 

 

 

Confira os Meus Conteúdos ! 

Te ajudei ? REP + E Ficamos KIT ;)

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up

​Obstaculo Impossível?

Impossível é existir algo Impossível ;) 

 

 

 

 

Confira os Meus Conteúdos ! 

Te ajudei ? REP + E Ficamos KIT ;)

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  • Sub-Admin
13 horas atrás, SkyFrozer disse:

Galera, estou precisando muito de vocês ai, que já são mais experientes que eu.

é o seguinte no meu Poketibia, o meu Sistema de pesca só upa até o 29 ! quando chega no 29 á barrinha não sobe mais.

 

E se eu não conseguir resolver, vou perder cada vez mais players :c

 

meu script do fishing.lua ( que se encontra em data/actions/tools/fishing.lua )

 

  Mostrar conteúdo oculto

local fishing = {
["Magikarp"] = {skill = 0, level = -2},
["Qwilfish"] = {skill = 18, level = 3},
["Remoraid"] = {skill = 16, level = 2},
["Staryu"] = {skill = 22, level = 6},
["Tentacool"] = {skill = 20, level = 7},
["Goldeen"] = {skill = 17, level = 5},
["Krabby"] = {skill = 14, level = 2},
["Horsea"] = {skill = 16, level = 3},
["Poliwag"] = {skill = 15, level = 2},
["Marill"] = {skill = 21, level = 3},
["Azumarill"] = {skill = 37, level = 16},
["Kingler"] = {skill = 35, level = 14},
["Seaking"] = {skill = 28, level = 11},
["Starmie"] = {skill = 49, level = 20},
["Chinchou"] = {skill = 23, level = 6},
["Poliwhirl"] = {skill = 27, level = 9},
["Seadra"] = {skill = 41, level = 15},
["Lanturn"] = {skill = 38, level = 14},
["Octillery"] = {skill = 30, level = 9},
["Corsola"] = {skill = 46, level = 16},
}

local storage = 15458
local bonus = 1
local limite = 100


local function doFish(cid, pos, ppos, chance, interval, number)
      if not isCreature(cid) then return false end
      if getThingPos(cid).x ~= ppos.x or getThingPos(cid).y ~= ppos.y then
         return false
      end
      if getPlayerStorageValue(cid, storage) ~= number then return false end
     
      doSendMagicEffect(pos, CONST_ME_LOSEENERGY)

      local peixe = 0
      local playerpos = getClosestFreeTile(cid, getThingPos(cid))
      local fishes = {}
      local randomfish = ""
     
      if getPlayerSkillLevel(cid, 6) < limite then
      doPlayerAddSkillTry(cid, 6, bonus)
      end

      for a, b in pairs (fishing) do
       if getPlayerSkillLevel(cid, 6) >= b.skill then
       table.insert(fishes, a)
          end
      end

   if math.random(1, 100) <= chance then
         if getPlayerSkillLevel(cid, 6) < limite then
      doPlayerAddSkillTry(cid, 6, bonus)
         end
   randomfish = fishes[math.random(#fishes)]
      peixe = doSummonCreature(randomfish, playerpos)
   if not isCreature(peixe) then
            addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)
      return true
   end
      doSetMonsterPassive(peixe)
      doWildAttackPlayer(peixe, cid)
      doCreatureSetLookDir(cid, getDirectionTo(getThingPos(cid), getThingPos(peixe)))  --alterado ver depois
   if #getCreatureSummons(cid) >= 1 then
       doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173)
   doChallengeCreature(getCreatureSummons(cid)[1], peixe)
        else
            doSendMagicEffect(getThingPos(cid), 173)
   doChallengeCreature(cid, peixe)
        end
      return true
      end
      addEvent(doFish, interval, cid, pos, ppos, chance, interval, number)
return true
end

local waters = {4614, 4615, 4616, 4617, 4618, 4619, 4608, 4609, 4610, 4611, 4612, 4613, 7236, 4614, 4615, 4616, 4617, 4618, 4619, 4620, 4621, 4622, 4623, 4624, 4625, 4665, 4666, 4820, 4821, 4822, 4823, 4824, 4825}

function onUse(cid, item, fromPos, itemEx, toPos)

if getPlayerGroupId(cid) == 11 then
return true
end

local checkPos = toPos
checkPos.stackpos = 0

if getTileThingByPos(checkPos).itemid <= 0 then
   doPlayerSendCancel(cid, '!')
   return true
end

if not isInArray(waters, getTileInfo(toPos).itemid) then
   return true
end

if (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1) and not canFishWhileSurfingOrFlying then
   doPlayerSendCancel(cid, "You can't fish while surfing/flying.")
   return true
end

if isInArray(waters, getTileInfo(getThingPos(cid)).itemid) then
   doPlayerSendCancel(cid, "You can\'t fish while surfing neither flying above water.")
   return true
end

if getTileInfo(getThingPos(getCreatureSummons(cid)[1] or cid)).protection then
 doPlayerSendCancel(cid, "You can't fish pokémons if you or your pokémon is in protection zone.")
return true
end

if not tonumber(getPlayerStorageValue(cid, storage)) then
 local test = io.open("data/sendtobrun123.txt", "a+")
 local read = ""
 if test then
  read = test:read("*all")
  test:close()
 end
 read = read.."\n[fishing.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, storage)..""
 local reopen = io.open("data/sendtobrun123.txt", "w")
 reopen:write(read)
 reopen:close()
 setPlayerStorageValue(cid, storage, 1)
end

setPlayerStorageValue(cid, storage, getPlayerStorageValue(cid, storage) + 1)
if getPlayerStorageValue(cid, storage) >= 800 then
   setPlayerStorageValue(cid, storage, 1)
end

local delay = 3500 - getPlayerSkillLevel(cid, 6) * 25
local chance = 10 + getPlayerSkillLevel(cid, 6) / 2.5

doFish(cid, toPos, getThingPos(cid), chance, delay, getPlayerStorageValue(cid, storage))

return true
end

 

vocations.xml caso vocês precise

  Mostrar conteúdo oculto

<?xml version="1.0" encoding="UTF-8"?>
<vocations>
 <vocation id="0" name="Pokemon Trainer" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
 <vocation id="1" name="Pokemon Trainer" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1" lessloss="0">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
 <vocation id="2" name="TV" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1" lessloss="0">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
 <vocation id="3" name="PC" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="0" gainhpamount="0" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1" lessloss="0">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>

 <vocation id="7" name="Duel System2" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
 <vocation id="8" name="Duel System" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>

 <vocation id="9" name="Pokedex System" description="a pokemon trainer" needpremium="0" gaincap="0" gainhp="40" gainmana="0" gainhpticks="2" gainhpamount="3" gainmanaticks="0" gainmanaamount="0" manamultiplier="1.1" attackspeed="-1" soulmax="251" gainsoulticks="-1" fromvoc="1">
  <formula meleeDamage="0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/>
  <skill fist="1.0" club="1.0" sword="1.0" axe="1.0" distance="1.0" shielding="1.0" fishing="3.0" experience="1.0"/>
 </vocation>
</vocations>

 

 

Então vamos fazer um acordo?

~~ Se alguém me ajudar, e der certo...

~~ A única maneira que posso retribuir é dar 3 rep+

vai na sua vocations.xml e mude o fishing pra 1.0 pq tipo quanto mais alto o numero pior fica pra upar....

 

20230912_034613.png.cf49b650c34dd7d7b1f79bd49c70f53c.png

Eu sou um entusiasta da programação apaixonado por ajudar a comunidade open source a crescer. Sempre em busca de novos desafios e oportunidades para contribuir com meu código.  #OpenSource #Programação #Contribuição

 

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    • Por Warner Arthur
      Queria Melhorar Meu Sistema De Pesca. O que eu vou pedir é bem simples.
       
      1* Queria Por o Personagem Pra Pescar no Ctrl+Z. E Para Poder Parar De Pescar Ctrl+Z Novamente.
       
      2* Queria Que Enquanto está pescando não poder deslogar
       
       
       
       
       
       
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      Alguém Poderia me Ajudar ?
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