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Arquivado [Link Quebrado]GLOBAL FULL DOWNLOAD 10.95 [TFS 1.2/FERUMBRAS QUEST/KRAILOS/NEW ARENA/CAST/NEW ITEMS/REWARD/EVENTS/CASINO] ~ Atualizações


Absolute

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DISPONÍVEL PARA DOWNLOAD! Índice           A seguir vocês acompanharão:        1. Introdução     2. Features                 3. Imagens               4. Versão   

Entrada dos times e NPC da arena já estão funcionando perfeitamente, mapa 100% full ARENA!

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Ola estou com probleminha:

 

[Warning - Monsters::loadMonster] Unknown flag attribute: rewardchest. data/monster/bosses/tarbaz.xml 
[Warning - Monsters::loadMonster] Unknown flag attribute: rewardchest. data/monster/bosses/razzagorn.xml 
[Warning - Monsters::loadMonster] Unknown flag attribute: rewardchest. data/monster/bosses/mazoran.xml 
[Warning - Monsters::loadMonster] Unknown flag attribute: rewardchest. data/monster/bosses/ragiaz.xml 
[Warning - Monsters::loadMonster] Unknown flag attribute: rewardchest. data/monster/bosses/Zamulosh.xml 
[Warning - Monsters::loadMonster] Unknown flag attribute: rewardchest. data/monster/bosses/Zamuloshfake.xml 
[Warning - Monsters::loadMonster] Unknown flag attribute: rewardchest. data/monster/bosses/Plagirath.xml 

 

alguem saberia me dizer o pq?

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Boa tarde!

Criei um NPC que teleporta playres, porém aparece essa mensagem de erro no executável

 

Lua Script Error: [Npc interface]
data/npc/scripts/Son of Ferumbras.lua:onCreatureSay
data/npc/lib/npcsystem/modules.lua:226: attempt to call method 'sendMagicEffect' (a nil value)
stack traceback:
        [C]: in function 'sendMagicEffect'
        data/npc/lib/npcsystem/modules.lua:226: in function 'callback'
        data/npc/lib/npcsystem/keywordhandler.lua:31: in function 'processMessage'
        data/npc/lib/npcsystem/keywordhandler.lua:186: in function 'processNodeMessage'
        data/npc/lib/npcsystem/keywordhandler.lua:154: in function 'processMessage'
        data/npc/lib/npcsystem/npchandler.lua:427: in function 'onCreatureSay'
        data/npc/scripts/Son of Ferumbras.lua:7: in function <data/npc/scripts/Son of Ferumbras.lua:7>

 

O Arquivo Xml deste npc está desta forma:

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)          npcHandler:onCreatureAppear(cid)            end
function onCreatureDisappear(cid)       npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)  npcHandler:onCreatureSay(cid, type, msg)    end

local lastSound = 0

function onThink()
    if lastSound < os.time() then
        lastSound = (os.time() + 5)
        if math.random(100) < 25 then
            Npc():say('I can help you through the walls.', TALKTYPE_SAY)
        end
    end
    npcHandler:onThink()
end

local travelNode = keywordHandler:addKeyword({'teleport'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to be teleported beyond the city walls?'})
    travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x = 18427, y = 17588, z = 7} })
    travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Who knows the next time?'})

keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "My name is Kanur. I am Ferumbras's son and friend of God Sued."})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm a wizard."})
keywordHandler:addKeyword({'wizard'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I am a very powerful wizard."})
keywordHandler:addKeyword({'walls'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "The walls protects us from intruders."})
keywordHandler:addKeyword({'city'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "This is the City of Chosen ."})
keywordHandler:addKeyword({'god'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "Sued is our supreme God."})
keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Carlin!"})
keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Thais!"})
keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Venore!"})
keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Edron!"})
keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Darashia!"})
keywordHandler:addKeyword({'darama'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Darashia!"})
keywordHandler:addKeyword({'mythus'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "It's a big world with wonderful adventures. "})
keywordHandler:addKeyword({'kayrus'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "This is Kayrus. Where do you want to go?"})

npcHandler:setMessage(MESSAGE_GREET, "Hello, |PLAYERNAME|. Our God Sued bless you! Dou you need a {teleport} beyond the city walls?")
npcHandler:setMessage(MESSAGE_FAREWELL, "God Sued bless you! Come back soon!")
npcHandler:setMessage(MESSAGE_WALKAWAY, "God Sued belss you!")
npcHandler:addModule(FocusModule:new())
 

 

Como posso resolver este erro?

 

 

Link para o post

Amigos, portões de yalahar bloqueados, um tp em roshamuul na bridge e sem o acesso a farmine. Tem como adicionar os storages ou modifcar algo para que funcionem sem ter que fazer todo os processos das quests?

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@Absolute, Estou com problemas no map... O map editor ta pidendo dat e spr do tibia 10.82.. eu coloco ai, abre bom, mais a parte do mapa do Krailos ta super bugada, vo adjuntar uma screen pra vc ver. Acho q e um problema com o items.otb, caso seja isso, pode vc me passar o items.otb q vc usa pra editar esse map ai?

Obrigado 

 

items.png

Editado por exhon (veja o histórico de edições)
Link para o post
1 minuto atrás, exhon disse:

@Absolute, Estou com problemas no map... O map edito ta pidendo dat e spr do tibia 10.82.. eu coloco ai, abre bom, mais a parte do mapa do Krailos ta super bugada, vo adjuntar uma screen pra vc ver. Acho q e um problema com o items.otb, caso seja isso, pode vc me passar o items.otb q vc usa pra editar esse map ai?

Obrigado 

 

items.png

 

O OTB que você deve usar é o próprio do servidor meu caro... Items/items.otb, ai você baixa o map edittor da versão 10.90.
PS: Coloque o items.otb do ot dentro da pasata remeres/data/1090

YDmXTU2.png

 

Entenda tudo sobre VPS, DEDICADOS & HOSPEDAGENS. => Clique aqui

Global Full Download 10.9x - TFS 1.2/FERUMBRAS/KRAILOS. => Clique aqui

 

Muitos querem aquilo que você tem, 
mas vão desistir quando souberem o preço que você pagou.

 

skype-favicon.png lu.lukinha

message-16.png [email protected]

Link para o post
7 minutos atrás, Absolute disse:

 

O OTB que você deve usar é o próprio do servidor meu caro... Items/items.otb, ai você baixa o map edittor da versão 10.90.
PS: Coloque o items.otb do ot dentro da pasata remeres/data/1090

Pode me passa o link pra descargar Remeres map editor 10.90? acho q eu estou usando msm mais ta dando error aki (continua pidendo dat e spr 10.82 e items.otb do server nao ta funfando)

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cara eu to com grandes problemas na task do minotauro e do necromancer, o npc nao responde o comando task, o do mino nao tem esse comando e o do necro sempre fala pra voltar quando tiver matado os necro, mas eles nem da a missao ao player.

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3 horas atrás, Guto1966 disse:

Boa tarde!

Criei um NPC que teleporta playres, porém aparece essa mensagem de erro no executável

 

Lua Script Error: [Npc interface]
data/npc/scripts/Son of Ferumbras.lua:onCreatureSay
data/npc/lib/npcsystem/modules.lua:226: attempt to call method 'sendMagicEffect' (a nil value)
stack traceback:
        [C]: in function 'sendMagicEffect'
        data/npc/lib/npcsystem/modules.lua:226: in function 'callback'
        data/npc/lib/npcsystem/keywordhandler.lua:31: in function 'processMessage'
        data/npc/lib/npcsystem/keywordhandler.lua:186: in function 'processNodeMessage'
        data/npc/lib/npcsystem/keywordhandler.lua:154: in function 'processMessage'
        data/npc/lib/npcsystem/npchandler.lua:427: in function 'onCreatureSay'
        data/npc/scripts/Son of Ferumbras.lua:7: in function <data/npc/scripts/Son of Ferumbras.lua:7>

 

O Arquivo Xml deste npc está desta forma:

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)          npcHandler:onCreatureAppear(cid)            end
function onCreatureDisappear(cid)       npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)  npcHandler:onCreatureSay(cid, type, msg)    end

local lastSound = 0

function onThink()
    if lastSound < os.time() then
        lastSound = (os.time() + 5)
        if math.random(100) < 25 then
            Npc():say('I can help you through the walls.', TALKTYPE_SAY)
        end
    end
    npcHandler:onThink()
end

local travelNode = keywordHandler:addKeyword({'teleport'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Do you want to be teleported beyond the city walls?'})
    travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = {x = 18427, y = 17588, z = 7} })
    travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'Who knows the next time?'})

keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "My name is Kanur. I am Ferumbras's son and friend of God Sued."})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm a wizard."})
keywordHandler:addKeyword({'wizard'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I am a very powerful wizard."})
keywordHandler:addKeyword({'walls'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "The walls protects us from intruders."})
keywordHandler:addKeyword({'city'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "This is the City of Chosen ."})
keywordHandler:addKeyword({'god'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "Sued is our supreme God."})
keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Carlin!"})
keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Thais!"})
keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Venore!"})
keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Edron!"})
keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Darashia!"})
keywordHandler:addKeyword({'darama'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Darashia!"})
keywordHandler:addKeyword({'mythus'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "It's a big world with wonderful adventures. "})
keywordHandler:addKeyword({'kayrus'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "This is Kayrus. Where do you want to go?"})

npcHandler:setMessage(MESSAGE_GREET, "Hello, |PLAYERNAME|. Our God Sued bless you! Dou you need a {teleport} beyond the city walls?")
npcHandler:setMessage(MESSAGE_FAREWELL, "God Sued bless you! Come back soon!")
npcHandler:setMessage(MESSAGE_WALKAWAY, "God Sued belss you!")
npcHandler:addModule(FocusModule:new())
 

 

Como posso resolver este erro?

 

 

 

Veja se funciona, não tive tempo de testar:

 

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()		npcHandler:onThink()		end

local voices = { {text = 'I can help you through the walls.'} }
npcHandler:addModule(VoiceModule:new(voices))

local travelNode = keywordHandler:addKeyword({'teleport'}, StdModule.say, {npcHandler = npcHandler, text = 'Do you want to be teleported beyond the city walls?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = Position(18427, 17588, 7) })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'Who knows the next time?'})
	
keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "My name is Kanur. I am Ferumbras's son and friend of God Sued."})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm a wizard."})
keywordHandler:addKeyword({'wizard'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I am a very powerful wizard."})
keywordHandler:addKeyword({'walls'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "The walls protects us from intruders."})
keywordHandler:addKeyword({'city'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "This is the City of Chosen ."})
keywordHandler:addKeyword({'god'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "Sued is our supreme God."})
keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Carlin!"})
keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Thais!"})
keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Venore!"})
keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Edron!"})
keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Darashia!"})
keywordHandler:addKeyword({'darama'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Darashia!"})
keywordHandler:addKeyword({'mythus'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "It's a big world with wonderful adventures. "})
keywordHandler:addKeyword({'kayrus'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "This is Kayrus. Where do you want to go?"})
npcHandler:setMessage(MESSAGE_GREET, "Hello, |PLAYERNAME|. Our God Sued bless you! Dou you need a {teleport} beyond the city walls?")
npcHandler:setMessage(MESSAGE_FAREWELL, "God Sued bless you! Come back soon!")
npcHandler:setMessage(MESSAGE_WALKAWAY, "God Sued belss you!")
npcHandler:addModule(FocusModule:new())

 

Link para o post
11 minutos atrás, yohanaugusto disse:

 

Veja se funciona, não tive tempo de testar:

 


local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()		npcHandler:onThink()		end

local voices = { {text = 'I can help you through the walls.'} }
npcHandler:addModule(VoiceModule:new(voices))

local travelNode = keywordHandler:addKeyword({'teleport'}, StdModule.say, {npcHandler = npcHandler, text = 'Do you want to be teleported beyond the city walls?'})
travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = Position(18427, 17588, 7) })
travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'Who knows the next time?'})
	
keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "My name is Kanur. I am Ferumbras's son and friend of God Sued."})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm a wizard."})
keywordHandler:addKeyword({'wizard'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I am a very powerful wizard."})
keywordHandler:addKeyword({'walls'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "The walls protects us from intruders."})
keywordHandler:addKeyword({'city'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "This is the City of Chosen ."})
keywordHandler:addKeyword({'god'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "Sued is our supreme God."})
keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Carlin!"})
keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Thais!"})
keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Venore!"})
keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Edron!"})
keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Darashia!"})
keywordHandler:addKeyword({'darama'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "I'm sorry, but I don't teleport to Darashia!"})
keywordHandler:addKeyword({'mythus'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "It's a big world with wonderful adventures. "})
keywordHandler:addKeyword({'kayrus'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = "This is Kayrus. Where do you want to go?"})
npcHandler:setMessage(MESSAGE_GREET, "Hello, |PLAYERNAME|. Our God Sued bless you! Dou you need a {teleport} beyond the city walls?")
npcHandler:setMessage(MESSAGE_FAREWELL, "God Sued bless you! Come back soon!")
npcHandler:setMessage(MESSAGE_WALKAWAY, "God Sued belss you!")
npcHandler:addModule(FocusModule:new())

 

Tem como te reputar um milhão de vezes???
Muito obrigado mesmo!!
Funcionou perfeitamente.

Link para o post
4 horas atrás, exhon disse:

@Absolute, Estou com problemas no map... O map editor ta pidendo dat e spr do tibia 10.82.. eu coloco ai, abre bom, mais a parte do mapa do Krailos ta super bugada, vo adjuntar uma screen pra vc ver. Acho q e um problema com o items.otb, caso seja isso, pode vc me passar o items.otb q vc usa pra editar esse map ai?

Obrigado 

 

items.png

O se você ler algumas páginas atrás o cara tiro essa duvida só colocar o item.tbo acho que assim no seu map editor 

Link para o post

@@EDITADO Onde adiciono mais BOSSES para o REWARD CHEST ?

 

É nos monsters, em tag :p

Editado por Mikhael (veja o histórico de edições)
Link para o post

Meu reward chest fica dando debug toda vez que eu tento abrilo. Nao sei se o problema é na minha distro. Se alguem poder me mandar uma distro compilada pra windos 32bit com as dlls eu agradeço.

1 hora atrás, Mikhael disse:

Onde adiciono mais BOSSES para o REWARD CHEST ?

VC usa em windows?? Se sim, poderia me mandar a distro pra 32bites compilada??

Link para o post

Alguém pode ajudar? estou tentando compilar para win 32   REP +  A SEMANA TODA

 

Segue abaixo o log de erros:

Error    1    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendSkills(void)" (?sendSkills@ProtocolGameBase@@IEAAXXZ) referenced in function "public: void __cdecl Player::sendSkills(void)const " (?sendSkills@Player@@QEBAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\condition.obj    theforgottenserver
Error    2    error LNK2001: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendSkills(void)" (?sendSkills@ProtocolGameBase@@IEAAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\movement.obj    theforgottenserver
Error    3    error LNK2001: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendSkills(void)" (?sendSkills@ProtocolGameBase@@IEAAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    4    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendCancelWalk(void)" (?sendCancelWalk@ProtocolGameBase@@IEAAXXZ) referenced in function "public: void __cdecl Player::sendCancelWalk(void)const " (?sendCancelWalk@Player@@QEBAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\creature.obj    theforgottenserver
Error    5    error LNK2001: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendCancelWalk(void)" (?sendCancelWalk@ProtocolGameBase@@IEAAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    6    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendContainer(unsigned char,class Container const *,bool,unsigned short)" (?sendContainer@ProtocolGameBase@@IEAAXEPEBVContainer@@_NG@Z) referenced in function "public: void __cdecl Player::sendContainer(unsigned char,class Container const *,bool,unsigned short)" (?sendContainer@Player@@QEAAXEPEBVContainer@@_NG@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\game.obj    theforgottenserver
Error    7    error LNK2001: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendContainer(unsigned char,class Container const *,bool,unsigned short)" (?sendContainer@ProtocolGameBase@@IEAAXEPEBVContainer@@_NG@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    8    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendChannel(unsigned short,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class std::map<unsigned int,class Player *,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const ,class Player *> > > const *,class std::map<unsigned int,class Player const *,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const ,class Player const *> > > const *)" (?sendChannel@ProtocolGameBase@@IEAAXGAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBV?$map@IPEAVPlayer@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIPEAVPlayer@@@std@@@3@@3@PEBV?$map@IPEBVPlayer@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIPEBVPlayer@@@std@@@3@@3@@Z) referenced in function "public: void __cdecl Player::sendChannel(unsigned short,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class std::map<unsigned int,class Player *,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const ,class Player *> > > const *,class std::map<unsigned int,class Player const *,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const ,class Player const *> > > const *)" (?sendChannel@Player@@QEAAXGAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBV?$map@IPEAVPlayer@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIPEAVPlayer@@@std@@@3@@3@PEBV?$map@IPEBVPlayer@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIPEBVPlayer@@@std@@@3@@3@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\game.obj    theforgottenserver
Error    9    error LNK2001: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendChannel(unsigned short,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class std::map<unsigned int,class Player *,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const ,class Player *> > > const *,class std::map<unsigned int,class Player const *,struct std::less<unsigned int>,class std::allocator<struct std::pair<unsigned int const ,class Player const *> > > const *)" (?sendChannel@ProtocolGameBase@@IEAAXGAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@PEBV?$map@IPEAVPlayer@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIPEAVPlayer@@@std@@@3@@3@PEBV?$map@IPEBVPlayer@@U?$less@I@std@@V?$allocator@U?$pair@$$CBIPEBVPlayer@@@std@@@3@@3@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    10    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendAddCreature(class Creature const *,struct Position const &,int,bool)" (?sendAddCreature@ProtocolGameBase@@IEAAXPEBVCreature@@AEBUPosition@@H_N@Z) referenced in function "public: void __cdecl Player::sendCreatureAppear(class Creature const *,struct Position const &,bool)" (?sendCreatureAppear@Player@@QEAAXPEBVCreature@@AEBUPosition@@_N@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\game.obj    theforgottenserver
Error    11    error LNK2001: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendAddCreature(class Creature const *,struct Position const &,int,bool)" (?sendAddCreature@ProtocolGameBase@@IEAAXPEBVCreature@@AEBUPosition@@H_N@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\luascript.obj    theforgottenserver
Error    12    error LNK2001: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendAddCreature(class Creature const *,struct Position const &,int,bool)" (?sendAddCreature@ProtocolGameBase@@IEAAXPEBVCreature@@AEBUPosition@@H_N@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    13    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendMagicEffect(struct Position const &,unsigned char)" (?sendMagicEffect@ProtocolGameBase@@IEAAXAEBUPosition@@E@Z) referenced in function "public: void __cdecl Player::sendMagicEffect(struct Position const &,unsigned char)const " (?sendMagicEffect@Player@@QEBAXAEBUPosition@@E@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\game.obj    theforgottenserver
Error    14    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendCreatureLight(class Creature const *)" (?sendCreatureLight@ProtocolGameBase@@IEAAXPEBVCreature@@@Z) referenced in function "public: void __cdecl Player::sendCreatureLight(class Creature const *)" (?sendCreatureLight@Player@@QEAAXPEBVCreature@@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\game.obj    theforgottenserver
Error    15    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendWorldLight(struct LightInfo const &)" (?sendWorldLight@ProtocolGameBase@@IEAAXAEBULightInfo@@@Z) referenced in function "public: void __cdecl Player::sendWorldLight(struct LightInfo const &)" (?sendWorldLight@Player@@QEAAXAEBULightInfo@@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\game.obj    theforgottenserver
Error    16    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendPingBack(void)" (?sendPingBack@ProtocolGameBase@@IEAAXXZ) referenced in function "public: void __cdecl Player::sendPingBack(void)const " (?sendPingBack@Player@@QEBAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\game.obj    theforgottenserver
Error    17    error LNK2001: unresolved external symbol "protected: virtual void __cdecl ProtocolGameBase::onConnect(void)" (?onConnect@ProtocolGameBase@@MEAAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\otserv.obj    theforgottenserver
Error    18    error LNK2019: unresolved external symbol "public: __cdecl ProtocolSpectator::ProtocolSpectator(class std::shared_ptr<class Connection>)" (??0ProtocolSpectator@@QEAA@V?$shared_ptr@VConnection@@@std@@@Z) referenced in function "public: __cdecl std::_Ref_count_obj<class ProtocolSpectator>::_Ref_count_obj<class ProtocolSpectator><class std::shared_ptr<class Connection> const &>(class std::shared_ptr<class Connection> const &)" (??$?0AEBV?$shared_ptr@VConnection@@@std@@@?$_Ref_count_obj@VProtocolSpectator@@@std@@QEAA@AEBV?$shared_ptr@VConnection@@@1@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\otserv.obj    theforgottenserver
Error    19    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendStats(void)" (?sendStats@ProtocolGameBase@@IEAAXXZ) referenced in function "public: void __cdecl Player::sendStats(void)" (?sendStats@Player@@QEAAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    20    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendBasicData(void)" (?sendBasicData@ProtocolGameBase@@IEAAXXZ) referenced in function "public: void __cdecl Player::sendBasicData(void)const " (?sendBasicData@Player@@QEBAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    21    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendInventoryItem(enum slots_t,class Item const *)" (?sendInventoryItem@ProtocolGameBase@@IEAAXW4slots_t@@PEBVItem@@@Z) referenced in function "public: void __cdecl Player::sendInventoryItem(enum slots_t,class Item const *)" (?sendInventoryItem@Player@@QEAAXW4slots_t@@PEBVItem@@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    22    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendVIP(unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int,bool,enum VipStatus_t)" (?sendVIP@ProtocolGameBase@@IEAAXIAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@0I_NW4VipStatus_t@@@Z) referenced in function "public: bool __cdecl Player::addVIP(unsigned int,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,enum VipStatus_t)" (?addVIP@Player@@QEAA_NIAEBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@W4VipStatus_t@@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    23    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendPing(void)" (?sendPing@ProtocolGameBase@@IEAAXXZ) referenced in function "public: void __cdecl Player::sendPing(void)" (?sendPing@Player@@QEAAXXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    24    error LNK2019: unresolved external symbol "protected: bool __cdecl ProtocolGameBase::canSee(struct Position const &)const " (?canSee@ProtocolGameBase@@IEBA_NAEBUPosition@@@Z) referenced in function "public: virtual bool __cdecl Player::canSee(struct Position const &)const " (?canSee@Player@@UEBA_NAEBUPosition@@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\player.obj    theforgottenserver
Error    25    error LNK2001: unresolved external symbol "protected: bool __cdecl ProtocolGameBase::canSee(struct Position const &)const " (?canSee@ProtocolGameBase@@IEBA_NAEBUPosition@@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    26    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::AddOutfit(class NetworkMessage &,struct Outfit_t const &)" (?AddOutfit@ProtocolGameBase@@IEAAXAEAVNetworkMessage@@AEBUOutfit_t@@@Z) referenced in function "private: void __cdecl ProtocolGame::sendCreatureOutfit(class Creature const *,struct Outfit_t const &)" (?sendCreatureOutfit@ProtocolGame@@AEAAXPEBVCreature@@AEBUOutfit_t@@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    27    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::GetFloorDescription(class NetworkMessage &,int,int,int,int,int,int,int &)" (?GetFloorDescription@ProtocolGameBase@@IEAAXAEAVNetworkMessage@@HHHHHHAEAH@Z) referenced in function "private: void __cdecl ProtocolGame::MoveUpCreature(class NetworkMessage &,class Creature const *,struct Position const &,struct Position const &)" (?MoveUpCreature@ProtocolGame@@AEAAXAEAVNetworkMessage@@PEBVCreature@@AEBUPosition@@2@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    28    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::GetMapDescription(int,int,int,int,int,class NetworkMessage &)" (?GetMapDescription@ProtocolGameBase@@IEAAXHHHHHAEAVNetworkMessage@@@Z) referenced in function "private: void __cdecl ProtocolGame::sendMoveCreature(class Creature const *,struct Position const &,int,struct Position const &,int,bool)" (?sendMoveCreature@ProtocolGame@@AEAAXPEBVCreature@@AEBUPosition@@H1H_N@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    29    error LNK2019: unresolved external symbol "protected: static void __cdecl ProtocolGameBase::RemoveTileThing(class NetworkMessage &,struct Position const &,unsigned int)" (?RemoveTileThing@ProtocolGameBase@@KAXAEAVNetworkMessage@@AEBUPosition@@I@Z) referenced in function "private: void __cdecl ProtocolGame::sendRemoveTileThing(struct Position const &,unsigned int)" (?sendRemoveTileThing@ProtocolGame@@AEAAXAEBUPosition@@I@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    30    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendMapDescription(struct Position const &)" (?sendMapDescription@ProtocolGameBase@@IEAAXAEBUPosition@@@Z) referenced in function "private: void __cdecl ProtocolGame::sendMoveCreature(class Creature const *,struct Position const &,int,struct Position const &,int,bool)" (?sendMoveCreature@ProtocolGame@@AEAAXPEBVCreature@@AEBUPosition@@H1H_N@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    31    error LNK2019: unresolved external symbol "protected: bool __cdecl ProtocolGameBase::canSee(class Creature const *)const " (?canSee@ProtocolGameBase@@IEBA_NPEBVCreature@@@Z) referenced in function "private: void __cdecl ProtocolGame::sendCreatureTurn(class Creature const *,unsigned int)" (?sendCreatureTurn@ProtocolGame@@AEAAXPEBVCreature@@I@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    32    error LNK2019: unresolved external symbol "public: void __cdecl ProtocolSpectator::onLiveCastStop(void)" (?onLiveCastStop@ProtocolSpectator@@QEAAXXZ) referenced in function "public: bool __cdecl ProtocolGame::stopLiveCast(void)" (?stopLiveCast@ProtocolGame@@QEAA_NXZ)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\protocolgame.obj    theforgottenserver
Error    33    error LNK2019: unresolved external symbol "protected: void __cdecl ProtocolGameBase::sendUpdateTile(class Tile const *,struct Position const &)" (?sendUpdateTile@ProtocolGameBase@@IEAAXPEBVTile@@AEBUPosition@@@Z) referenced in function "public: void __cdecl Player::sendUpdateTile(class Tile const *,struct Position const &)" (?sendUpdateTile@Player@@QEAAXPEBVTile@@AEBUPosition@@@Z)    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\tile.obj    theforgottenserver
Error    34    error LNK1120: 25 unresolved externals    C:\Users\FrAnCkLe\Desktop\G[10.91] Absolute & Ciroc [FREE VERSION]\theforgottenserver 10.90-1 equiphotkey full\vc12\x64\Debug\theforgottenserver.exe    1    1    theforgottenserver

 

Editado por loukeira (veja o histórico de edições)
Link para o post
40 minutos atrás, 1xeuzinho1 disse:

pq as muniçoes n ficam infinitas?

 

Tem que alteralas em weapons

 

2 horas atrás, matheussalla disse:

Gostaria de saber como consigo o password dos chars " Sample "

 

(:

VC tem que criar uma nova ACC com a senha desejada, depois abre sua dB pelo phpmyadmin vai em accounts, procure pela ACC que VC criou e copie todo o código que vai esta em passwords. Depois vai na accoun dos samples, normalmente é a primeira, apague o código que vai esta  passwords e cole o código que VC copiou anteriormente. Pronto. Account é 1 e a senha é a que VC escolheu quando criou a ACC no primeiro passo.

Editado por andreoam (veja o histórico de edições)
Link para o post
35 minutos atrás, andreoam disse:

Tem que alteralas em weapons

 

VC tem que criar uma nova ACC com a senha desejada, depois abre sua dB pelo phpmyadmin vai em accounts, procure pela ACC que VC criou e copie todo o código que vai esta em passwords. Depois vai na accoun dos samples, normalmente é a primeira, apague o código que vai esta  passwords e cole o código que VC copiou anteriormente. Pronto. Account é 1 e a senha é a que VC escolheu quando criou a ACC no primeiro passo.

Valeu, muito obg (:

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5 minutos atrás, matheussalla disse:

Valeu, muito obg (:

Nao por isso. 

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