Ir para conteúdo
  • Cadastre-se

Retornar para ball quando sair do fly/ride/surf


Posts Recomendados

Olá queria que ao sair do fly, ride e surf, o pokemon volte para dentro da ball.

 

Eu tentei fazer, consegui, está funcionando, ele volta para a ball, a ball fica como on(pronta para ser usada) e atualiza a cd bar, o único problema é que está dando um erro na distro quando saio do fly,ride ou surf, esse erro não impede nada, mas com muitos onlines saindo do fly toda hora irá aparecer o erro na distro toda hora e pode dar lag

 

Preciso que refaçam o que pedi, ou concertem o que eu fiz, vou deixar o order.lua das actions (único lugar onde mexi) antes de eu mexer, e depois que eu mexi, vou deixar também um print do erro mais abaixo. Caso precisem de mais algum arquivo, é só pedir.

OBS: Uso PDA com cd bar e icon system

 

 

Order de antes de eu mexer: 

 

data\actions\scripts\order.lua

Spoiler

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
local storages = {17000, 63215, 17001, 13008, 5700}   --alterado v1.9 \/ add 75846,18554
local unfix = {x = 1, y = 1, z = 1}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, 
["levitate_fly"] = {"let's levitate!", "let me get on you!", "let's scary someone!"},  --alterado v1.8
}

function onUse(cid, item, frompos, item2, topos)
	local checkpos = topos
	checkpos.stackpos = 0
	
	if getPlayerStorageValue(cid, 75846) >= 1 then return true end --alterado v1.9

	if getTileThingByPos(checkpos).uid <= 0 then return true end
	
	--------SKETCH---------------
  local lockedpokes = {"Mew", "Mewtwo", "Unown Legion", "Entei", "Raikou", "Suicune", "Zapdos", "Moltres", "Articuno", "Rocket Team", "Unown", "Lugia", "Celebi", "Ho-oh", "Mew_", "Mewtwo_"}
if isPlayer(cid) and #getCreatureSummons(cid) > 0 and getCreatureName(getCreatureSummons(cid)[1]) == "Smeargle" and getPlayerStorageValue(getCreatureSummons(cid)[1], 18554) > 0 then
  if isMonster(item2.uid) and isInArray(lockedpokes, getCreatureName(item2.uid)) then
    doPlayerSendTextMessage(cid, 20, "You can't copy this move.")
	
	
	
	
    return true
    end
  local lockedcds = {"Divine Punishment", "Unown Rush", "Unown Help", "Mysterious Power", "Power Wave", "Shredder Team", "Double Team", "Team Slice", "Ancient Fury", "Camouflage", "Future Sight", "Acid Armor", "Rollout", "Flame Wheel", "Elemental Hands", "Super Vines", "ExplodeAll", "Aerial Ace", "Stampage", "Iron Defense", "Minimize", "Team Claw"}
  
  local smeargleBlock = {"Solar Beam", "String Shot"}
  
  for x=1, 8 do
  --  table.insert(lockedcds, "Sketch "..x)
	table.insert(smeargleBlock, "Sketch "..x)
    end
  local canShiny = true  -- true
  local smeargle = getCreatureSummons(cid)[1]
  local tocopy = item2.uid
  local selfball = getPlayerSlotItem(cid, 8).uid
  if (isShinyName(getCreatureName(item2.uid)) and canShiny) or not isShinyName(getCreatureName(item2.uid)) then
    if getPlayerStorageValue(smeargle, 18554) then
for x=1, 8 do
if getPlayerStorageValue(smeargle, 18554) == x and movestable[getCreatureName(tocopy)] and movestable[getCreatureName(tocopy)]["move"..(x)] and not isInArray(lockedcds, movestable[getCreatureName(tocopy)]["move"..(x)].name) then
if not smeargleHaveSpell(cid, movestable[getCreatureName(tocopy)]["move"..(x)].name) then
doItemSetAttribute(selfball, "skt"..(x), getCreatureName(tocopy))        
else
doPlayerSendTextMessage(cid, 20, "You smeargle already have this move.")
end
end
end
     setPlayerStorageValue(smeargle, 18554, -1) 
    end
    doUpdateMoves(cid)
    return true
  else
    doPlayerSendTextMessage(cid, 20, "You can't copy moves of shinyes pokemons.")
  end
  end 

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

	if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
    end

	local item = getPlayerSlotItem(cid, 8)
	local pokemon = getItemAttribute(item.uid, "poke")
	local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

	doSummonMonster(cid, pokemon)

	local pk = getCreatureSummons(cid)[1]

		if not isCreature(pk) then
			pk = doCreateMonster(pokemon, backupPos)
			if not isCreature(pk) then
				doPlayerSendCancel(cid, "You can't stop flying/riding here.")
			return true
			end
			doConvinceCreature(cid, pk)
		end

	doTeleportThing(pk, getThingPos(cid), false)
	doCreatureSetLookDir(pk, getCreatureLookDir(cid))

	adjustStatus(pk, item.uid, true, false, true)

	doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1)
	
    doRegainSpeed(cid)
    
	doRemoveCondition(cid, CONDITION_OUTFIT)
	setPlayerStorageValue(cid, 17000, -1)
	setPlayerStorageValue(cid, 17001, -1)
	
	if useOTClient then
	   doUpdateMoves(cid)
	   doPlayerSendCancel(cid, '12//,show') --alterado aki
    end

return true
end
-----------------------------
local player = getRecorderPlayer(topos)                        --alterado v1.8 \/
-------- DUEL SYSTEM ------------------------
if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then  
if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then                  
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to invit someone to duel!")
end
--- 
if getPlayerStorageValue(cid, 52480) <= -1 then
   doPlayerSetVocation(cid, 7) 
   openChannelDialog(cid)   
   setPlayerStorageValue(cid, 52480, 1)
   setPlayerStorageValue(cid, 6598754, 5)           
   setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",")                      
   setPlayerStorageValue(cid, 52483, getCreatureName(player)..",") 
   doCreatureSetSkullType(cid, 2)
   doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215)
   return true
elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then 
   local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
   local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
   
   if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then 
   return true 
   end
   
   local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player)
   if getPlayerStorageValue(cid, 52480) == 2 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)  
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then
      setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado
      doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215)
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)  
   end  
     
   setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481))
   setPlayerStorageValue(player, 52485, getCreatureName(cid))
   
   local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481) 
   
   local str = {}
   table.insert(str, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it!\n")
   table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.")     --alterado aki

   doPlayerSendTextMessage(player, 20, table.concat(str))
   return true
end
end
---   
elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then

local t1 = string.explode(getPlayerStorageValue(player, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(player, 52483), ",")
---
if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then
return true
end
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true) 
if #pokes < getPlayerStorageValue(player, 52481) then
return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!")
end
if getPlayerStorageValue(cid, 52482) ~= -1 then
return doPlayerSendTextMessage(cid, 20, "You already invit someone to duel!")
end 
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to accept a duel!")
end
---  
   setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480))
   setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1)
   if getPlayerStorageValue(player, 52484) == 0 then   
      for a = 1, #t1 do
          local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
          if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then
             removeFromTableDuel(player, t1[a])
          else
             doCreatureSetSkullType(pid, 1)
          end
          if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then
             removeFromTableDuel(player, t2[a])
          else
             doCreatureSetSkullType(sid, 1)
          end
      end
      beginDuel(player, 6)
   else
      doCreatureSetSkullType(cid, 2)
   end
   doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
   return true
   
elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then
   doEndDuel(cid, true)
   return true
end
------------------------------------------------------------------------------------

if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

local marked = getMarkedPos(getCreatureSummons(cid)[1])    --alterado v1.8 \/

if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then
return true
end

local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v1.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ---------- --alterado v1.7
if (getCreatureName(mysum) == "Ditto") and getItemAttribute(thisball.uid, "ehditto") ~= -1 and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
local m = getCreatureMaster(cid)
local p = getPlayerSlotItem(m, 8)
local proibidossempre = {"Celebi", "Moltres", "Zapdos", "Suicune", "Entei", "Raikou", "Suicune", "Dark Arbok", "Fire Golem", "Dark Pikachu", "Dark Magby", "Dark Wobbuffet", "Lugia", "Mewtwo", "Mew"} -- Nunca permitir
local proibidosboost = {"Shiny Dragonite", "Shiny Metagross", "Shiny Salamence", "Shiny Magmortar", "Shiny Electivire", "Shiny Heracross", "Shiny Zangoose", "Shiny Wobbuffet", "Shiny Blaziken", "Shiny Kabutops", "Shiny Snorlax", "Shiny Gyarados", "Shiny Scisor"} -- Permitir se ditto for +50
local boost = getItemAttribute(thisball.uid, "boost") or 0
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then
doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidossempre, getCreatureName(item2.uid)) then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidosboost, getCreatureName(item2.uid)) and boost < 50 then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end

-- Alterado Lin
if getCreatureName(item2.uid) == "Smeargle" then
		doPlayerSendCancel(cid, "Your ditto can't copy a smeargle.")
		markPos(mysum, unfix)
		return true
	end

if isOutlanderPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a outlander pokemon.")
		markPos(mysum, unfix)
		return true
	end
		
	if isLegendaryPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a legendary pokemon.")
		markPos(mysum, unfix)
		return true
	end
	
-- ttt	
	
if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
markPos(mysum, unfix)
return true
end
markPos(mysum, unfix)
local name = getCreatureName(item2.uid)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doItemSetAttribute(thisball.uid, "ehditto", 1)
doItemSetAttribute(thisball.uid, "poke", getCreatureName(item2.uid))
doUpdateMoves(cid)
doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
doFaceCreature(mysum, getThingPos(item2.uid))
doSendMagicEffect(getThingPos(mysum), 184)
doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

	markPos(mysum, unfix)

	if not isInArray(skills["light"], getPokemonName(item2.uid)) then
	doPlayerSendCancel(cid, "Your pokemon can't use flash.")
	return true
	end
	
	local cd = getCD(thisball.uid, "light", 30)

	if cd > 0 then
	doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)
	doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
	doSendMagicEffect(getThingPos(mysum), 28)

	local size = 5
		size = size + math.floor(getSpecialAttack(mysum) / 60)
		size = size + math.ceil(getPokemonLevel(mysum) / 60)

		if size > 11 then
			size = 11
		end

	doSetCreatureLight(mysum, size, 215, 600*1000)

	local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
		if delay > 0 then
		setCD(thisball.uid, "light", delay)
		end

return true
end  
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------
if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

	local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
	return true                  --alterado v1.4
	end
	
	if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

		doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
		doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
		addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

	return true
	end

	local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))
	setCD(thisball.uid, "blink", CD)
	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)
	doSendDistanceShoot(getThingPos(mysum), topos, 39)
	doSendMagicEffect(getThingPos(mysum), 211)
	doTeleportThing(mysum, topos, false)
	doSendMagicEffect(topos, 134)
	doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
	goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------  


----START FLY or RIDE or LEVITATE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
                                                                                                           --alterado v1.8 >>
	if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then 
	   return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!")   --alterado v1.7
    end
	
    if #getCreatureSummons(cid) > 1 then         --alterado v1.9
       return doPlayerSendCancel(cid, "You can't do it right now!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v1.6
    end   

    if getPlayerStorageValue(cid, 5700) >= 1 then   --alterado v1.9
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") 
       return true
    end                                                                 
    
    if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then       
       return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")                          --alterado v1.8
    end
    
	local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
	doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)
                                                       
	if isInArray(skills["fly"], getPokemonName(mysum)) then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)
	   addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", 1)   --alterado v1.8
	   addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	else
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)
	   addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
	end

return true
end
-----------------------------
----------------------------------Control Mind--------------------------------------------   alterado v1.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
   if getPlayerStorageValue(cid, 22545) >= 1 then       --alterado v1.7
      return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
local gender = getPokemonGender(cmed)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, -1)  --alterado v1.7
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
	  local poscmed = getThingPos(cmed2)
	  local cmeddir = getCreatureLookDir(cmed2)
	  local namecmed = getCreatureName(cmed2)
	  local gender = getPokemonGender(cmed2)
	  local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
	  doRemoveCreature(getCreatureSummons(cid)[1])
	  local back = doCreateMonster(namecmed, poscmed)
	  addEvent(doCreatureSetSkullType, 150, back, gender)
      doWildAttackPlayer(back, cid)
	  doCreatureSetLookDir(back, cmeddir)
	  addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
	
	  -- pokemon controlador	
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, -1) --alterado v1.7
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
	local onlyWater = false

	if isWater(getTileThingByPos(checkpos).itemid) then
		onlyWater = true
		for checkwater = 0, 7 do
			if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
				onlyWater = false
			end
		end
	end

	if onlyWater then
		doPlayerSendCancel(cid, "Destination is not reachable.")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
	
	if isCreature(getCreatureTarget(cid)) then
	   goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
	else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
	end	
-----------------------------

return true
end

 

 

 

 

Order depois que eu mexi (funciona mas da um erro na distro quando desço do fly/ride/surf) :

 

data\actions\scripts\order.lua

Spoiler

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
local storages = {17000, 63215, 17001, 13008, 5700}   --alterado v1.9 \/ add 75846,18554
local unfix = {x = 1, y = 1, z = 1}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, 
["levitate_fly"] = {"let's levitate!", "let me get on you!", "let's scary someone!"},  --alterado v1.8
}

function onUse(cid, item, frompos, item2, topos)
	local checkpos = topos
	checkpos.stackpos = 0
	
	if getPlayerStorageValue(cid, 75846) >= 1 then return true end --alterado v1.9

	if getTileThingByPos(checkpos).uid <= 0 then return true end
	
	--------SKETCH---------------
  local lockedpokes = {"Mew", "Mewtwo", "Unown Legion", "Entei", "Raikou", "Suicune", "Zapdos", "Moltres", "Articuno", "Rocket Team", "Unown", "Lugia", "Celebi", "Ho-oh", "Mew_", "Mewtwo_"}
if isPlayer(cid) and #getCreatureSummons(cid) > 0 and getCreatureName(getCreatureSummons(cid)[1]) == "Smeargle" and getPlayerStorageValue(getCreatureSummons(cid)[1], 18554) > 0 then
  if isMonster(item2.uid) and isInArray(lockedpokes, getCreatureName(item2.uid)) then
    doPlayerSendTextMessage(cid, 20, "You can't copy this move.")
	
	
	
	
    return true
    end
  local lockedcds = {"Divine Punishment", "Unown Rush", "Unown Help", "Mysterious Power", "Power Wave", "Shredder Team", "Double Team", "Team Slice", "Ancient Fury", "Camouflage", "Future Sight", "Acid Armor", "Rollout", "Flame Wheel", "Elemental Hands", "Super Vines", "ExplodeAll", "Aerial Ace", "Stampage", "Iron Defense", "Minimize", "Team Claw"}
  
  local smeargleBlock = {"Solar Beam", "String Shot"}
  
  for x=1, 8 do
  --  table.insert(lockedcds, "Sketch "..x)
	table.insert(smeargleBlock, "Sketch "..x)
    end
  local canShiny = true  -- true
  local smeargle = getCreatureSummons(cid)[1]
  local tocopy = item2.uid
  local selfball = getPlayerSlotItem(cid, 8).uid
  if (isShinyName(getCreatureName(item2.uid)) and canShiny) or not isShinyName(getCreatureName(item2.uid)) then
    if getPlayerStorageValue(smeargle, 18554) then
for x=1, 8 do
if getPlayerStorageValue(smeargle, 18554) == x and movestable[getCreatureName(tocopy)] and movestable[getCreatureName(tocopy)]["move"..(x)] and not isInArray(lockedcds, movestable[getCreatureName(tocopy)]["move"..(x)].name) then
if not smeargleHaveSpell(cid, movestable[getCreatureName(tocopy)]["move"..(x)].name) then
doItemSetAttribute(selfball, "skt"..(x), getCreatureName(tocopy))        
else
doPlayerSendTextMessage(cid, 20, "You smeargle already have this move.")
end
end
end
     setPlayerStorageValue(smeargle, 18554, -1) 
    end
    doUpdateMoves(cid)
    return true
  else
    doPlayerSendTextMessage(cid, 20, "You can't copy moves of shinyes pokemons.")
  end
  end 

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

	if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
    end

	local item = getPlayerSlotItem(cid, 8)
	local pokemon = getItemAttribute(item.uid, "poke")
	local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

	doSummonMonster(cid, pokemon)

	-- Voltar para ball após sair do fly/ride - PokexLin 

	-- \/

local owner = getCreatureMaster(cid)  -- adicionado (voltar p/ ball) (não tenho ctz, tentei fazer com base no goback)

     
        
        --////////////////////////////////////////////////////////////////////////////////////////--
        checkDuel(owner)    --adicionado (voltar p/ ball) (não tenho ctz se precisa dessa parte .)                                                                                
        --////////////////////////////////////////////////////////////////////////////////////////--
        
local thisball = getPlayerSlotItem(owner, 8)               --adicionado (voltar p/ ball)
local ballName = getItemAttribute(thisball.uid, "poke")    --adicionado (voltar p/ ball)
	
    btype = getPokeballType(thisball.itemid)               --adicionado (voltar p/ ball)

 --if #getCreatureSummons(owner) > 1 then
  ------    BackTeam(owner, getCreatureSummons(owner))      
     -------   end

	-------	doSendMagicEffect(getThingPos(cid), pokeballs[btype].effect)
    ------    doTransformItem(thisball.uid, pokeballs[btype].off)

-- /PokexLin /\
	
	
	local pk = getCreatureSummons(cid)[1]

		if not isCreature(pk) then
			pk = doCreateMonster(pokemon, backupPos)
			if not isCreature(pk) then
				doPlayerSendCancel(cid, "You can't stop flying/riding here.")
			return true
			end
			doConvinceCreature(cid, pk)
		end

	doTeleportThing(pk, getThingPos(cid), false)
	doCreatureSetLookDir(pk, getCreatureLookDir(cid))

	adjustStatus(pk, item.uid, true, false, true)

	doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1)
	
    doRegainSpeed(cid)
    
	doRemoveCondition(cid, CONDITION_OUTFIT)
	setPlayerStorageValue(cid, 17000, -1)
	setPlayerStorageValue(cid, 17001, -1)
	
 -- Voltar para ball após sair do fly/ride - PokexLin	
 
 doTransformItem(thisball.uid, pokeballs[btype].on)  -- adicionado (voltar p/ ball)

		doRemoveCreature(getCreatureSummons(cid)[1])  -- adicionado (voltar p/ ball)
	
	-- /\
	
	if useOTClient then
	   doUpdateMoves(cid)  --adicionado (voltar p/ ball) Sem essa linha, a cd bar fica com pokemon do fly msm dps q ele sai do fly
	   doPlayerSendCancel(cid, '12//,show') --alterado aki
    end

return true
end
-----------------------------
local player = getRecorderPlayer(topos)                        --alterado v1.8 \/
-------- DUEL SYSTEM ------------------------
if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then  
if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then                  
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to invit someone to duel!")
end
--- 
if getPlayerStorageValue(cid, 52480) <= -1 then
   doPlayerSetVocation(cid, 7) 
   openChannelDialog(cid)   
   setPlayerStorageValue(cid, 52480, 1)
   setPlayerStorageValue(cid, 6598754, 5)           
   setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",")                      
   setPlayerStorageValue(cid, 52483, getCreatureName(player)..",") 
   doCreatureSetSkullType(cid, 2)
   doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215)
   return true
elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then 
   local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
   local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
   
   if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then 
   return true 
   end
   
   local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player)
   if getPlayerStorageValue(cid, 52480) == 2 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)  
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then
      setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado
      doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215)
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)  
   end  
     
   setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481))
   setPlayerStorageValue(player, 52485, getCreatureName(cid))
   
   local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481) 
   
   local str = {}
   table.insert(str, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it!\n")
   table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.")     --alterado aki

   doPlayerSendTextMessage(player, 20, table.concat(str))
   return true
end
end
---   
elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then

local t1 = string.explode(getPlayerStorageValue(player, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(player, 52483), ",")
---
if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then
return true
end
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true) 
if #pokes < getPlayerStorageValue(player, 52481) then
return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!")
end
if getPlayerStorageValue(cid, 52482) ~= -1 then
return doPlayerSendTextMessage(cid, 20, "You already invit someone to duel!")
end 
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to accept a duel!")
end
---  
   setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480))
   setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1)
   if getPlayerStorageValue(player, 52484) == 0 then   
      for a = 1, #t1 do
          local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
          if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then
             removeFromTableDuel(player, t1[a])
          else
             doCreatureSetSkullType(pid, 1)
          end
          if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then
             removeFromTableDuel(player, t2[a])
          else
             doCreatureSetSkullType(sid, 1)
          end
      end
      beginDuel(player, 6)
   else
      doCreatureSetSkullType(cid, 2)
   end
   doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
   return true
   
elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then
   doEndDuel(cid, true)
   return true
end
------------------------------------------------------------------------------------

if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

local marked = getMarkedPos(getCreatureSummons(cid)[1])    --alterado v1.8 \/

if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then
return true
end

local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v1.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ---------- --alterado v1.7
if (getCreatureName(mysum) == "Ditto") and getItemAttribute(thisball.uid, "ehditto") ~= -1 and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
local m = getCreatureMaster(cid)
local p = getPlayerSlotItem(m, 8)
local proibidossempre = {"Celebi", "Moltres", "Zapdos", "Suicune", "Entei", "Raikou", "Suicune", "Dark Arbok", "Fire Golem", "Dark Pikachu", "Dark Magby", "Dark Wobbuffet", "Lugia", "Mewtwo", "Mew"} -- Nunca permitir
local proibidosboost = {"Shiny Dragonite", "Shiny Metagross", "Shiny Salamence", "Shiny Magmortar", "Shiny Electivire", "Shiny Heracross", "Shiny Zangoose", "Shiny Wobbuffet", "Shiny Blaziken", "Shiny Kabutops", "Shiny Snorlax", "Shiny Gyarados", "Shiny Scisor"} -- Permitir se ditto for +50
local boost = getItemAttribute(thisball.uid, "boost") or 0
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then
doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidossempre, getCreatureName(item2.uid)) then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidosboost, getCreatureName(item2.uid)) and boost < 50 then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end

-- Alterado Lin
if getCreatureName(item2.uid) == "Smeargle" then
		doPlayerSendCancel(cid, "Your ditto can't copy a smeargle.")
		markPos(mysum, unfix)
		return true
	end

if isOutlanderPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a outlander pokemon.")
		markPos(mysum, unfix)
		return true
	end
		
	if isLegendaryPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a legendary pokemon.")
		markPos(mysum, unfix)
		return true
	end
	
-- ttt	
	
if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
markPos(mysum, unfix)
return true
end
markPos(mysum, unfix)
local name = getCreatureName(item2.uid)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doItemSetAttribute(thisball.uid, "ehditto", 1)
doItemSetAttribute(thisball.uid, "poke", getCreatureName(item2.uid))
doUpdateMoves(cid)
doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
doFaceCreature(mysum, getThingPos(item2.uid))
doSendMagicEffect(getThingPos(mysum), 184)
doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

	markPos(mysum, unfix)

	if not isInArray(skills["light"], getPokemonName(item2.uid)) then
	doPlayerSendCancel(cid, "Your pokemon can't use flash.")
	return true
	end
	
	local cd = getCD(thisball.uid, "light", 30)

	if cd > 0 then
	doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)
	doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
	doSendMagicEffect(getThingPos(mysum), 28)

	local size = 5
		size = size + math.floor(getSpecialAttack(mysum) / 60)
		size = size + math.ceil(getPokemonLevel(mysum) / 60)

		if size > 11 then
			size = 11
		end

	doSetCreatureLight(mysum, size, 215, 600*1000)

	local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
		if delay > 0 then
		setCD(thisball.uid, "light", delay)
		end

return true
end  
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------
if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

	local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
	return true                  --alterado v1.4
	end
	
	if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

		doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
		doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
		addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

	return true
	end

	local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))
	setCD(thisball.uid, "blink", CD)
	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)
	doSendDistanceShoot(getThingPos(mysum), topos, 39)
	doSendMagicEffect(getThingPos(mysum), 211)
	doTeleportThing(mysum, topos, false)
	doSendMagicEffect(topos, 134)
	doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
	goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------  


----START FLY or RIDE or LEVITATE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
                                                                                                           --alterado v1.8 >>
	if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then 
	   return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!")   --alterado v1.7
    end
	
    if #getCreatureSummons(cid) > 1 then         --alterado v1.9
       return doPlayerSendCancel(cid, "You can't do it right now!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v1.6
    end   

    if getPlayerStorageValue(cid, 5700) >= 1 then   --alterado v1.9
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") 
       return true
    end                                                                 
    
    if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then       
       return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")                          --alterado v1.8
    end
    
	local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
	doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)
                                                       
	if isInArray(skills["fly"], getPokemonName(mysum)) then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)
	   addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", 1)   --alterado v1.8
	   addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	else
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)
	   addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
	end

return true
end
-----------------------------
----------------------------------Control Mind--------------------------------------------   alterado v1.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
   if getPlayerStorageValue(cid, 22545) >= 1 then       --alterado v1.7
      return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
local gender = getPokemonGender(cmed)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, -1)  --alterado v1.7
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
	  local poscmed = getThingPos(cmed2)
	  local cmeddir = getCreatureLookDir(cmed2)
	  local namecmed = getCreatureName(cmed2)
	  local gender = getPokemonGender(cmed2)
	  local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
	  doRemoveCreature(getCreatureSummons(cid)[1])
	  local back = doCreateMonster(namecmed, poscmed)
	  addEvent(doCreatureSetSkullType, 150, back, gender)
	
      doWildAttackPlayer(back, cid)
	  doCreatureSetLookDir(back, cmeddir)
	  addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
	
	  -- pokemon controlador	
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, -1) --alterado v1.7
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
	local onlyWater = false

	if isWater(getTileThingByPos(checkpos).itemid) then
		onlyWater = true
		for checkwater = 0, 7 do
			if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
				onlyWater = false
			end
		end
	end

	if onlyWater then
		doPlayerSendCancel(cid, "Destination is not reachable.")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
	
	if isCreature(getCreatureTarget(cid)) then
	   goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
	else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
	end	
-----------------------------

return true
end

 

 

 

Print do erro que aparece quando desço do fly/ride/surf usando o arquivo que modifiquei:

printorder.thumb.png.843f57637ed998b5546

 

 

 

 

 

 

 

@Up

@xWhiteWolf  uma força ?

@Up

Link para o post
Compartilhar em outros sites

tenta assim:

 

Spoiler

local skills = specialabilities
local surfborders = {4644, 4645, 4646, 4647, 4648, 4649, 4650, 4651, 4652, 4653, 4654, 4655, 4656, 4657, 4658, 4659, 4660, 4661, 4662, 4663}
local storages = {17000, 63215, 17001, 13008, 5700}   --alterado v1.9 \/ add 75846,18554
local unfix = {x = 1, y = 1, z = 1}

local txt = {
["rock smash"] = {"break that rock!", "smash that rock!", "destroy that rock!", "smash it!", "break it!", "destroy it!"},
["cut"] = {"cut that bush!", "cut it down!", "cut it off!", "cut off that bush!", "cut down that bush!", "cut that bush down!"},
["move"] = {"move!", "move there!", "go there!", "walk there!"},
["light"] = {"flash!", "light!", "flash this place!", "light up this place!"},
["dig"] = {"open that hole!", "dig that hole!", "open it!", "dig it!"},
["blink"] = {"teleport there!", "blink there!", "blink!", "teleport!"},
["ride"] = {"let me ride you!", "let's ride!", "let me mount you!", "let me get on you!"},
["fly"] = {"let's fly!", "let me get on you!"} ,
["untransform"] = {"go back to normal!", "transform into yourself again!", "stop transformation!"},
["headbutt"] = {"headbutt on three", "headbutt that three!", "headbutt it off"}, 
["levitate_fly"] = {"let's levitate!", "let me get on you!", "let's scary someone!"},  --alterado v1.8
}

function onUse(cid, item, frompos, item2, topos)
	local checkpos = topos
	checkpos.stackpos = 0
	
	if getPlayerStorageValue(cid, 75846) >= 1 then return true end --alterado v1.9

	if getTileThingByPos(checkpos).uid <= 0 then return true end
	
	--------SKETCH---------------
  local lockedpokes = {"Mew", "Mewtwo", "Unown Legion", "Entei", "Raikou", "Suicune", "Zapdos", "Moltres", "Articuno", "Rocket Team", "Unown", "Lugia", "Celebi", "Ho-oh", "Mew_", "Mewtwo_"}
if isPlayer(cid) and #getCreatureSummons(cid) > 0 and getCreatureName(getCreatureSummons(cid)[1]) == "Smeargle" and getPlayerStorageValue(getCreatureSummons(cid)[1], 18554) > 0 then
  if isMonster(item2.uid) and isInArray(lockedpokes, getCreatureName(item2.uid)) then
    doPlayerSendTextMessage(cid, 20, "You can't copy this move.")
	
	
	
	
    return true
    end
  local lockedcds = {"Divine Punishment", "Unown Rush", "Unown Help", "Mysterious Power", "Power Wave", "Shredder Team", "Double Team", "Team Slice", "Ancient Fury", "Camouflage", "Future Sight", "Acid Armor", "Rollout", "Flame Wheel", "Elemental Hands", "Super Vines", "ExplodeAll", "Aerial Ace", "Stampage", "Iron Defense", "Minimize", "Team Claw"}
  
  local smeargleBlock = {"Solar Beam", "String Shot"}
  
  for x=1, 8 do
  --  table.insert(lockedcds, "Sketch "..x)
	table.insert(smeargleBlock, "Sketch "..x)
    end
  local canShiny = true  -- true
  local smeargle = getCreatureSummons(cid)[1]
  local tocopy = item2.uid
  local selfball = getPlayerSlotItem(cid, 8).uid
  if (isShinyName(getCreatureName(item2.uid)) and canShiny) or not isShinyName(getCreatureName(item2.uid)) then
    if getPlayerStorageValue(smeargle, 18554) then
for x=1, 8 do
if getPlayerStorageValue(smeargle, 18554) == x and movestable[getCreatureName(tocopy)] and movestable[getCreatureName(tocopy)]["move"..(x)] and not isInArray(lockedcds, movestable[getCreatureName(tocopy)]["move"..(x)].name) then
if not smeargleHaveSpell(cid, movestable[getCreatureName(tocopy)]["move"..(x)].name) then
doItemSetAttribute(selfball, "skt"..(x), getCreatureName(tocopy))        
else
doPlayerSendTextMessage(cid, 20, "You smeargle already have this move.")
end
end
end
     setPlayerStorageValue(smeargle, 18554, -1) 
    end
    doUpdateMoves(cid)
    return true
  else
    doPlayerSendTextMessage(cid, 20, "You can't copy moves of shinyes pokemons.")
  end
  end 

--------END FLY/RIDE --------
if getCreatureCondition(cid, CONDITION_OUTFIT) and (item2.uid == cid or getRecorderPlayer(topos) == cid) and (getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1) then

	if isInArray({460, 11675, 11676, 11677}, getTileInfo(getThingPos(cid)).itemid) then
        doPlayerSendCancel(cid, "You can\'t stop flying at this height!")
        return true
    end

	local item = getPlayerSlotItem(cid, 8)
	local pokemon = getItemAttribute(item.uid, "poke")
	local x = pokes[pokemon]

        if getTileInfo(getThingPos(cid)).itemid >= 4820 and getTileInfo(getThingPos(cid)).itemid <= 4825 then
        doPlayerSendCancel(cid, "You can\'t stop flying above the water!")
        return true
        end

	doSummonMonster(cid, pokemon)

	-- Voltar para ball após sair do fly/ride - PokexLin 

	-- \/

local owner = getCreatureMaster(cid)  -- adicionado (voltar p/ ball) (não tenho ctz, tentei fazer com base no goback)

     
        
        --////////////////////////////////////////////////////////////////////////////////////////--
        checkDuel(owner)    --adicionado (voltar p/ ball) (não tenho ctz se precisa dessa parte .)                                                                                
        --////////////////////////////////////////////////////////////////////////////////////////--
        
local thisball = getPlayerSlotItem(owner, 8)               --adicionado (voltar p/ ball)
local ballName = getItemAttribute(thisball.uid, "poke")    --adicionado (voltar p/ ball)
	
    btype = getPokeballType(thisball.itemid)               --adicionado (voltar p/ ball)

 --if #getCreatureSummons(owner) > 1 then
  ------    BackTeam(owner, getCreatureSummons(owner))      
     -------   end

	-------	doSendMagicEffect(getThingPos(cid), pokeballs[btype].effect)
    ------    doTransformItem(thisball.uid, pokeballs[btype].off)

-- /PokexLin /\
	
	
	local pk = getCreatureSummons(cid)[1]

		if not isCreature(pk) then
			pk = doCreateMonster(pokemon, backupPos)
			if not isCreature(pk) then
				doPlayerSendCancel(cid, "You can't stop flying/riding here.")
			return true
			end
			doConvinceCreature(cid, pk)
		end

	doTeleportThing(pk, getThingPos(cid), false)
	doCreatureSetLookDir(pk, getCreatureLookDir(cid))

	adjustStatus(pk, item.uid, true, false, true)

	doPlayerSay(cid, ""..getPokeName(getCreatureSummons(cid)[1])..", let me get down!", 1)
	
    doRegainSpeed(cid)
    
	doRemoveCondition(cid, CONDITION_OUTFIT)
	setPlayerStorageValue(cid, 17000, -1)
	setPlayerStorageValue(cid, 17001, -1)
	
 -- Voltar para ball após sair do fly/ride - PokexLin	
 
 doTransformItem(thisball.uid, pokeballs[btype].on)  -- adicionado (voltar p/ ball)

		doRemoveCreature(getCreatureSummons(cid)[1])  -- adicionado (voltar p/ ball)
	
	-- /\
	
	if useOTClient then
	   doUpdateMoves(cid)  --adicionado (voltar p/ ball) Sem essa linha, a cd bar fica com pokemon do fly msm dps q ele sai do fly
	   doPlayerSendCancel(cid, '12//,show') --alterado aki
    end

return true
end
-----------------------------
local player = getRecorderPlayer(topos)                        --alterado v1.8 \/
-------- DUEL SYSTEM ------------------------
if isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) <= -1 and getPlayerStorageValue(player, 52480) <= -1 then  
if getPlayerStorageValue(cid, 52480) <= -1 or (getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1) then                  
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to invit someone to duel!")
end
--- 
if getPlayerStorageValue(cid, 52480) <= -1 then
   doPlayerSetVocation(cid, 7) 
   openChannelDialog(cid)   
   setPlayerStorageValue(cid, 52480, 1)
   setPlayerStorageValue(cid, 6598754, 5)           
   setPlayerStorageValue(cid, 52482, getCreatureName(cid)..",")                      
   setPlayerStorageValue(cid, 52483, getCreatureName(player)..",") 
   doCreatureSetSkullType(cid, 2)
   doSendAnimatedText(getThingPosWithDebug(cid), "FIRST TEAM", 215)
   return true
elseif getPlayerStorageValue(cid, 52481) >= 1 and getPlayerStorageValue(cid, 52482) ~= -1 then 
   local t1 = string.explode(getPlayerStorageValue(cid, 52482), ",")
   local t2 = string.explode(getPlayerStorageValue(cid, 52483), ",")
   
   if (#t1 >= getPlayerStorageValue(cid, 52480) and #t2 >= getPlayerStorageValue(cid, 52480)) or (isInArray(t1, getCreatureName(player)) or isInArray(t2, getCreatureName(player))) then 
   return true 
   end
   
   local sto2, sto3, name = getPlayerStorageValue(cid, 52482), getPlayerStorageValue(cid, 52483), getCreatureName(player)
   if getPlayerStorageValue(cid, 52480) == 2 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)  
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 < 3 then
      setPlayerStorageValue(cid, 52482, sto2.. name..",") --time aliado
      doSendAnimatedText(getThingPosWithDebug(player), "FIRST TEAM", 215)
   elseif getPlayerStorageValue(cid, 52480) == 3 and #t1 >= 3 then
      setPlayerStorageValue(cid, 52483, sto3.. name..",") --time adversario 
      doSendAnimatedText(getThingPosWithDebug(player), "SECOND TEAM", 215)  
   end  
     
   setPlayerStorageValue(player, 52481, getPlayerStorageValue(cid, 52481))
   setPlayerStorageValue(player, 52485, getCreatureName(cid))
   
   local players, pokes = getPlayerStorageValue(cid, 52480), getPlayerStorageValue(cid, 52481) 
   
   local str = {}
   table.insert(str, getCreatureName(cid).." is inviting you to a duel! Use order in him to accept it!\n")
   table.insert(str, "Info Battle: Duel "..players.."x"..players.." - "..pokes.." pokes.")     --alterado aki

   doPlayerSendTextMessage(player, 20, table.concat(str))
   return true
end
end
---   
elseif isPlayer(player) and player ~= cid and getPlayerStorageValue(player, 6598754) == 5 and getPlayerStorageValue(player, 52481) >= 1 then

local t1 = string.explode(getPlayerStorageValue(player, 52482), ",")
local t2 = string.explode(getPlayerStorageValue(player, 52483), ",")
---
if not isInArray(t1, getCreatureName(cid)) and not isInArray(t2, getCreatureName(cid)) then
return true
end
---
for s = 1, #storages do
    if getPlayerStorageValue(cid, storages[s]) >= 1 then
       return doPlayerSendTextMessage(cid, 20, "You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
    end
end
if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then
return doPlayerSendTextMessage(cid, 20, "You can't do that while in PVP zone!")
end
local pokes = getLivePokeballs(cid, getPlayerSlotItem(cid, 3).uid, true) 
if #pokes < getPlayerStorageValue(player, 52481) then
return doPlayerSendTextMessage(cid, 20, "You need atleast ".. getPlayerStorageValue(player, 52481).." pokemons to duel with this person!")
end
if getPlayerStorageValue(cid, 52482) ~= -1 then
return doPlayerSendTextMessage(cid, 20, "You already invit someone to duel!")
end 
if #getCreatureSummons(cid) < 1 then
return doPlayerSendTextMessage(cid, 20, "You need a pokemon to accept a duel!")
end
---  
   setPlayerStorageValue(cid, 52480, getPlayerStorageValue(player, 52480))
   setPlayerStorageValue(player, 52484, getPlayerStorageValue(player, 52484)-1)
   if getPlayerStorageValue(player, 52484) == 0 then   
      for a = 1, #t1 do
          local pid, sid = getPlayerByName(t1[a]), getPlayerByName(t2[a])
          if not isCreature(pid) or getPlayerStorageValue(pid, 52480) <= -1 then
             removeFromTableDuel(player, t1[a])
          else
             doCreatureSetSkullType(pid, 1)
          end
          if not isCreature(sid) or getPlayerStorageValue(sid, 52480) <= -1 then
             removeFromTableDuel(player, t2[a])
          else
             doCreatureSetSkullType(sid, 1)
          end
      end
      beginDuel(player, 6)
   else
      doCreatureSetSkullType(cid, 2)
   end
   doSendAnimatedText(getThingPos(cid), "BATTLE", COLOR_ELECTRIC)
   return true
   
elseif isPlayer(player) and player == cid and getPlayerStorageValue(player, 52480) >= 1 then
   doEndDuel(cid, true)
   return true
end
------------------------------------------------------------------------------------

if #getCreatureSummons(cid) == 0 then return doPlayerSendCancel(cid, "You need a pokemon to use order!") end
if getCreatureNoMove(getCreatureSummons(cid)[1]) then return true end
markLP(getCreatureSummons(cid)[1], -1)

local marked = getMarkedPos(getCreatureSummons(cid)[1])    --alterado v1.8 \/

if type(marked) == "table" and marked.x == topos.x and marked.y == topos.y then
return true
end

local thisball = getPlayerSlotItem(cid, 8)
local mysum = getCreatureSummons(cid)[1]
local sid = mysum or cid
local maxMoveDist = getDistanceBetween(getThingPos(sid), topos) * 2 + 1

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))

-------- ROCK SMASH ---------
if item2.itemid == 1285 and isInArray(skills["rock smash"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["rock smash"][math.random(1, #txt["rock smash"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "rock smash", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- HEADBUTT -----------
if item2.itemid == 12591 and getPokemonLevel(mysum) >= 15 then  --alterado v1.6
                  --id do item  arvore normal
doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["headbutt"][math.random(1, #txt["headbutt"])].."", 1)
addEvent(goThere, 500, mysum, topos, "headbutt", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- CUT ----------------
if item2.itemid == 2767 and isInArray(skills["cut"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["cut"][math.random(1, #txt["cut"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "cut", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------

-------- TRANSFORM ---------- --alterado v1.7
if (getCreatureName(mysum) == "Ditto") and getItemAttribute(thisball.uid, "ehditto") ~= -1 and isMonster(item2.uid) and pokes[getCreatureName(item2.uid)] then
local m = getCreatureMaster(cid)
local p = getPlayerSlotItem(m, 8)
local proibidossempre = {"Celebi", "Moltres", "Zapdos", "Suicune", "Entei", "Raikou", "Suicune", "Dark Arbok", "Fire Golem", "Dark Pikachu", "Dark Magby", "Dark Wobbuffet", "Lugia", "Mewtwo", "Mew"} -- Nunca permitir
local proibidosboost = {"Shiny Dragonite", "Shiny Metagross", "Shiny Salamence", "Shiny Magmortar", "Shiny Electivire", "Shiny Heracross", "Shiny Zangoose", "Shiny Wobbuffet", "Shiny Blaziken", "Shiny Kabutops", "Shiny Snorlax", "Shiny Gyarados", "Shiny Scisor"} -- Permitir se ditto for +50
local boost = getItemAttribute(thisball.uid, "boost") or 0
if getCreatureName(item2.uid) == "Ditto" or getCreatureName(item2.uid) == "Shiny Ditto" then
doPlayerSendCancel(cid, "Your ditto can't transform into another ditto.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidossempre, getCreatureName(item2.uid)) then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end
if isInArray(proibidosboost, getCreatureName(item2.uid)) and boost < 50 then --Checa a lista
doPlayerSendCancel(cid, "Your ditto can't transform into that pokemon.")
markPos(mysum, unfix)
return true
end

-- Alterado Lin
if getCreatureName(item2.uid) == "Smeargle" then
		doPlayerSendCancel(cid, "Your ditto can't copy a smeargle.")
		markPos(mysum, unfix)
		return true
	end

if isOutlanderPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a outlander pokemon.")
		markPos(mysum, unfix)
		return true
	end
		
	if isLegendaryPokemon(getCreatureName(item2.uid)) then
		doPlayerSendCancel(cid, "Your ditto can't copy a legendary pokemon.")
		markPos(mysum, unfix)
		return true
	end
	
-- ttt	
	
if getCreatureName(item2.uid) == getPlayerStorageValue(mysum, 1010) then
doPlayerSendCancel(cid, "Your ditto is already transformed into that pokemon.")
markPos(mysum, unfix)
return true
end
markPos(mysum, unfix)
local name = getCreatureName(item2.uid)
setPlayerStorageValue(mysum, 1010, getCreatureName(item2.uid))
doItemSetAttribute(thisball.uid, "ehditto", 1)
doItemSetAttribute(thisball.uid, "poke", getCreatureName(item2.uid))
doUpdateMoves(cid)
doSetCreatureOutfit(mysum, getCreatureOutfit(item2.uid), -1)
doCreatureSay(mysum, "TRANSFORM!", TALKTYPE_MONSTER)
doFaceCreature(mysum, getThingPos(item2.uid))
doSendMagicEffect(getThingPos(mysum), 184)
doPlayerSay(cid, ""..getPokeName(mysum)..", transform into "..getArticle(name).." "..name.."!", 1)
return true
end
-----------------------------

-------- LIGHT --------------
if isMonster(item2.uid) and getCreatureMaster(item2.uid) == cid then

	markPos(mysum, unfix)

	if not isInArray(skills["light"], getPokemonName(item2.uid)) then
	doPlayerSendCancel(cid, "Your pokemon can't use flash.")
	return true
	end
	
	local cd = getCD(thisball.uid, "light", 30)

	if cd > 0 then
	doPlayerSendCancel(cid, "Your pokemon is too tired to use flash. Cooldown: ("..getStringmytempo(cd)..")")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["light"][math.random(1, #txt["light"])].."", 1)
	doCreatureSay(mysum, "FLASH!", TALKTYPE_MONSTER)
	doSendMagicEffect(getThingPos(mysum), 28)

	local size = 5
		size = size + math.floor(getSpecialAttack(mysum) / 60)
		size = size + math.ceil(getPokemonLevel(mysum) / 60)

		if size > 11 then
			size = 11
		end

	doSetCreatureLight(mysum, size, 215, 600*1000)

	local delay = math.floor(30 - getPokemonLevel(mysum) / 4)
		if delay > 0 then
		setCD(thisball.uid, "light", delay)
		end

return true
end  
-----------------------------


-------- DIG ----------------
if isInArray(skills["digholes"], item2.itemid) and isInArray(skills["dig"], getPokemonName(mysum)) then

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["dig"][math.random(1, #txt["dig"])].."", 1)
	addEvent(goThere, 500, mysum, topos, "dig", isCreature(getCreatureTarget(cid)))

return true
end
-----------------------------


-------- BLINK / MOVE -------
if not isCreature(item2.uid) and isInArray(skills["blink"], getPokemonName(mysum)) then

	local cd = getCD(thisball.uid, "blink", 30)
    
    if getPlayerStorageValue(mysum, 2365487) ==  1 then
	return true                  --alterado v1.4
	end
	
	if cd > 0 or not canWalkOnPos(topos, false, false, true, true, true) then

		doPlayerSendCancel(cid, "Blink cooldown: ("..getStringmytempo(cd)..")")
		doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
		addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)

	return true
	end

	local CD = isShinyName(getCreatureName(mysum)) and 20 or 30   --edited blink

	markPos(mysum, topos)
	markOwnerPos(mysum, getThingPos(cid))
	setCD(thisball.uid, "blink", CD)
	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["blink"][math.random(1, #txt["blink"])].."", 1)
	doSendDistanceShoot(getThingPos(mysum), topos, 39)
	doSendMagicEffect(getThingPos(mysum), 211)
	doTeleportThing(mysum, topos, false)
	doSendMagicEffect(topos, 134)
	doCreatureSay(mysum, "BLINK!", TALKTYPE_MONSTER)
	goThere(mysum, topos, "blink", isCreature(getCreatureTarget(cid)))  --edited blink

return true
end
-----------------------------  


----START FLY or RIDE or LEVITATE ---------
if (item2.uid == cid or getRecorderPlayer(topos) == cid) and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["ride"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then
                                                                                                           --alterado v1.8 >>
	if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then 
	   return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!")   --alterado v1.7
    end
	
    if #getCreatureSummons(cid) > 1 then         --alterado v1.9
       return doPlayerSendCancel(cid, "You can't do it right now!")
    end
    
    if getPlayerStorageValue(cid, 52480) >= 1 then
       return doPlayerSendCancel(cid, "You can't do it while a duel!")  --alterado v1.6
    end   

    if getPlayerStorageValue(cid, 5700) >= 1 then   --alterado v1.9
       doPlayerSendCancel(cid, "You can't do that while is mount in a bike!") 
       return true
    end                                                                 
    
    if getPlayerStorageValue(cid, 22545) >= 1 and (isInArray(skills["fly"], getPokemonName(mysum)) or isInArray(skills["levitate_fly"], getPokemonName(mysum))) then       
       return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")                          --alterado v1.8
    end
    
	local pct = getCreatureHealth(mysum) / getCreatureMaxHealth(mysum)
	doItemSetAttribute(getPlayerSlotItem(cid, 8).uid, "hp", 1 - pct)
                                                       
	if isInArray(skills["fly"], getPokemonName(mysum)) then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["fly"][math.random(1, #txt["fly"])].."", 1)
	   addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	elseif isInArray(skills["levitate_fly"], getPokemonName(mysum)) then
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["levitate_fly"][math.random(1, #txt["levitate_fly"])].."", 1)   --alterado v1.8
	   addEvent(goThere, 500, mysum, topos, "fly", isCreature(getCreatureTarget(cid)))
	else
	   doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["ride"][math.random(1, #txt["ride"])].."", 1)
	   addEvent(goThere, 500, mysum, topos, "ride", isCreature(getCreatureTarget(cid)))
	end

return true
end
-----------------------------
----------------------------------Control Mind--------------------------------------------   alterado v1.5
if isCreature(item2.uid) and ehMonstro(item2.uid) and isInArray(skills["control mind"], getCreatureName(mysum)) and item2.uid ~= mysum then
   if not isCreature(item2.uid) then
   return true
   end

   if isSleeping(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon is sleeping...zZzZ")
   end

   if getTileInfo(getThingPos(cid)).protection or getTileInfo(getThingPos(getCreatureSummons(cid)[1])).protection then
      return doPlayerSendCancel(cid, "You or your pokemon are in Pz zone!")
   end
  
   if #getCreatureSummons(cid) == 2 then
      return doPlayerSendCancel(cid, "You only can control one Pokemon!")
   end

   local cd = getCD(thisball.uid, "control", 120)
   
   if cd > 0 then
      doPlayerSendCancel(cid, "You have to wait "..cd.." segs to use Control Mind again!")
      return true
   end
   
   if getPokemonLevel(item2.uid) >= getPokemonLevel(mysum) then
      return doPlayerSendCancel(cid, "Your pokemon can't control this mind!")
   end
   
   if getPlayerStorageValue(cid, 22545) >= 1 then       --alterado v1.7
      return doPlayerSendCancel(cid, "You can't do that while in the Golden Arena!")
   end
   
local cmed = item2.uid
setCD(thisball.uid, "control", 120) 
local gender = getPokemonGender(cmed)
doSendDistanceShoot(getThingPos(mysum), getThingPos(cmed), 39)
--------------
setPlayerStorageValue(cid, 212124, 1)
doConvinceCreature(cid, cmed) 
setPlayerStorageValue(cmed, 212123, 1) 
doCreatureSay(cid, ""..getCreatureName(mysum)..", control "..string.lower(getCreatureName(cmed)).."'s mind!", 1)

local cmname = getCreatureName(mysum)
local cmpos = getThingPos(mysum)
local pokelife = (getCreatureHealth(mysum) / getCreatureMaxHealth(mysum))
doItemSetAttribute(thisball.uid, "hp", pokelife)
doRemoveCreature(mysum)
local cmzao = doSummonCreature(""..cmname.." cm", cmpos)
doConvinceCreature(cid, cmzao)
setPlayerStorageValue(cid, 888, 1)
if useKpdoDlls then
   doUpdateMoves(cid)
end

local function check(cid, controled, rod)
if isCreature(cid) then
ball2 = getPlayerSlotItem(cid, 8)
   if getPlayerStorageValue(cid, 888) <= 0 then
   return true
   end
   if not isCreature(controled) then
      setPlayerStorageValue(cid, 212124, 0)
      local sum = isCreature(getCreatureSummons(cid)[1]) and getCreatureSummons(cid)[1] or getCreatureSummons(cid)[2] 
      local pkcmpos = getThingPos(sum)
      doRemoveCreature(sum)
      local item = getPlayerSlotItem(cid, 8)
      local pk = doSummonCreature(getItemAttribute(item.uid, "poke"), pkcmpos)
      doConvinceCreature(cid, pk)
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      addEvent(doAdjustWithDelay, 100, cid, pk, true, true, false)
      setPlayerStorageValue(cid, 888, -1)  --alterado v1.7
      cleanCMcds(item.uid)
      registerCreatureEvent(pk, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
      return true
   end
   
   if rod <= 0 then
      --Pokemon controlado
      local cmed2 = getCreatureSummons(cid)[1]
	  local poscmed = getThingPos(cmed2)
	  local cmeddir = getCreatureLookDir(cmed2)
	  local namecmed = getCreatureName(cmed2)
	  local gender = getPokemonGender(cmed2)
	  local hp, maxHp = getCreatureHealth(getCreatureSummons(cid)[1]), getCreatureMaxHealth(getCreatureSummons(cid)[1])
	  doRemoveCreature(getCreatureSummons(cid)[1])
	  local back = doCreateMonster(namecmed, poscmed)
	  addEvent(function()
		if isCreature(back) then		
			doCreatureSetSkullType(back, gender)
		end
		end, 150)
	
      doWildAttackPlayer(back, cid)
	  doCreatureSetLookDir(back, cmeddir)
	  addEvent(doCreatureAddHealth, 100, back, hp-maxHp)
	
	  -- pokemon controlador	
      local mynewpos = getThingPos(getCreatureSummons(cid)[1])
      doRemoveCreature(getCreatureSummons(cid)[1])
      local pk2 = doSummonCreature(getItemAttribute(ball2.uid, "poke"), mynewpos) 
      doConvinceCreature(cid, pk2)
      addEvent(doAdjustWithDelay, 100, cid, pk2, true, true, false)
      setPlayerStorageValue(cid, 888, -1) --alterado v1.7
      doCreatureSetLookDir(getCreatureSummons(cid)[1], 2)
      setPlayerStorageValue(cid, 212124, 0)
      cleanCMcds(ball2.uid)
      registerCreatureEvent(pk2, "SummonDeath")  --alterado v1.6
      if useKpdoDlls then
         doUpdateMoves(cid)
      end
   else
       if isInArray({"Haunter", "Gengar", "Shiny Gengar"}, cmname) then
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 214)
       else 
          doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 220)
       end
   end
end
addEvent(check, 500, cid, controled, rod-1)
end

check(cid, cmed, 40) 
return true
end
---------------------------------------------------------------------
-------- MOVE / END ---------
    
	local onlyWater = false

	if isWater(getTileThingByPos(checkpos).itemid) then
		onlyWater = true
		for checkwater = 0, 7 do
			if not isWater(getTileThingByPos(getPosByDir(checkpos, checkwater)).itemid) then
				onlyWater = false
			end
		end
	end

	if onlyWater then
		doPlayerSendCancel(cid, "Destination is not reachable.")
	return true
	end

	doPlayerSay(cid, ""..getPokeName(mysum)..", "..txt["move"][math.random(1, #txt["move"])].."", 1)
	
	if isCreature(getCreatureTarget(cid)) then
	   goThere(mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)           
	else
       addEvent(goThere, 500, mysum, topos, "move", isCreature(getCreatureTarget(cid)), maxMoveDist)                 
	end	
-----------------------------

return true
end

 

 

Todos os meus trabalhos importantes estão na seção "Sobre mim" no meu perfil; Dá uma passada lá!

"Há três caminhos para o fracasso: não ensinar o que se sabe, não praticar o que se ensina, e não perguntar o que se ignora." - São Beda

I7Pm6ih.png

(obg ao @Beeny por fazer essa linda sign <3)

Link para o post
Compartilhar em outros sites

@xWhiteWolf Agradeço por tentar me ajudar, mas deu o mesmo erro após descer do fly/ride 

 

Não sei se ajuda, mas antes eu tinha pesquisei no script por "Skull" e todos lugares que tinha   doCreatureSetSkullType  eu fui colocando "--" antes um por um e com nenhum funcionou, o erro persistia, será que não é algum problema em outro script como login.lua ou goback?  tinha um erro que aparecia na distro dizendo ser em exp2.0 eu tentei de tudo e não concertava o erro, dai eu percebi que ele ocorria quando algum pokemon usava um ataque (passiva) lava-counter ou shock-counter , removi de todos os pokes esse ataque até conseguir arruma-lo e aquele erro no exp2.0 não aparece mais :)

 

eu pesquisei nesse order, todos os "addEvent" tbm pq no erro diz : 

 

[Error - Action Interface] 

In a timer event called from: 

data/actions/scripts/order.lua:onUse

Description: 

(luaDoCreatureSetSkullType) Creature not found

Link para o post
Compartilhar em outros sites

é foda pq tem muitas funções aí que desconheço e que provavelmente sejam Lua-made e elas podem conter esse creatureSetSkullType, não dá pra saber. dsclpe nao ser útil

Todos os meus trabalhos importantes estão na seção "Sobre mim" no meu perfil; Dá uma passada lá!

"Há três caminhos para o fracasso: não ensinar o que se sabe, não praticar o que se ensina, e não perguntar o que se ignora." - São Beda

I7Pm6ih.png

(obg ao @Beeny por fazer essa linda sign <3)

Link para o post
Compartilhar em outros sites
13 horas atrás, xWhiteWolf disse:

é foda pq tem muitas funções aí que desconheço e que provavelmente sejam Lua-made e elas podem conter esse creatureSetSkullType, não dá pra saber. dsclpe nao ser útil

Que nada, pelo menos você tentou, agr que me disse isso, vou tentar olhar essas funções e ver se uma delas faz esse  creatureSetSkullType  sem que eu saiba, se eu conseguir resolver eu edito aqui

Link para o post
Compartilhar em outros sites

Participe da conversa

Você pode postar agora e se cadastrar mais tarde. Se você tem uma conta, faça o login para postar com sua conta.

Visitante
Responder

×   Você colou conteúdo com formatação.   Remover formatação

  Apenas 75 emojis são permitidos.

×   Seu link foi automaticamente incorporado.   Mostrar como link

×   Seu conteúdo anterior foi restaurado.   Limpar o editor

×   Não é possível colar imagens diretamente. Carregar ou inserir imagens do URL.

  • Quem Está Navegando   0 membros estão online

    Nenhum usuário registrado visualizando esta página.

  • Conteúdo Similar

    • Por matiasz123
      [OTCLIENT SHOWOFF] Questlog Actualizado
      Updated quest log, showing quest details:
      Npc name Npc level Npc outfit Mission status Description Amount of reward experience Number of reward points Enemies you must kill Items to collect  
       

       
      When you click on the follow button, an alternative map opens that shows you the next objective of the mission and at what coordinates:


       
      If you want the system write a comment with your discord
    • Por S H I O N
      oiee, estou aqui para disponibilizar uma base bem antiga que achei nos meus arquivos, eu iria apagar ela mais preferi deixar ela aqui para caso alguem queira usar ela para alguma coisa no futuro, pq eu simplesmente peguei em 2018 por ai e nem usei mais pelo o fato de ter muitos bugs e para quem nao entende de script e sistemas ela se torna um pesadelo na vida de alguem, a maioria dos bugs q ela tem da para corrigir muito rapido mais tem uns q sao extremamente dificeis entao um conselho para quem pegar essa base... boa sorte kkkk vc vai precisar de uns meses para tirar os bugs dela mais ela e jogavel ainda. façam um bom uso dela, se caso o cara manjar bem de editar poketibias e tirar bugs e mexer com scripts, para ele vai ser facil tirar esses bugs q tem nela.
      .
      .
      .
      .
      .
      .
      .
      vamos ao que interessa, o download dela vai esta pelo o mediafire e dentro contem o servidor e o client 
      quando baixar e so trocar o ip do servidor e trocar o ip do seu client e pronto.
      .
      .
      .
      .
      .
      .
      vou deixar algumas prints abaixo.
      .
      .
      .
      espero ver um dia essa base online dnv, amava jogar, por isso nao excluir ela
      resolvi deixar aqui, acredito que vao cuidar bem dela. vlw fui.
       
    • Por spotifyy
      Olá, vou tentar não me esticar muito aqui, mas estou mexendo em uma base de poketibia(1098) para estudos
      e provavelmente em algum momento estarei oficialmente lançando.
      Aceito pessoas que também estão em aprendizado e querendo colaborar com o projeto.
      E caso você tenha muito conhecimento na área e queira colaborar também será tão bem vindo/a
      quanto alguém em aprendizado com vontade de evoluir.
       
      Algumas features
       
      >Market Global
      >Poções de XP
      >Gacha stone
      >Boost(+100)
      >Level system
      >Eggs
      >Mapa HUB
      >Eventos diários (PVP/PVE)
      >Outland
      >Shiny Hunts
      >Shiny Box Hunt
      >Area PVP
      e mais algumas outras coisas.
       
       
       
      Caso alguem tenha interesse em integrar o projeto só me chamar no discord que passo as ideias que tenho para o projeto.
       
      Discord: nenep1
       
       
       
       
       
    • Por Baryon
      Boa noite amigos, estou aqui para apresentar meu projeto.
      Estou aqui no intuito de tentar desenvolver um ats baseado em naruto full perspectiva e com uso reduzido de bot, teremos um bot próprio que ira lhe auxiliar na cura e com espaço para 1 magia com finalidade de treino, assim focando que os players possam tentar se divertir jogando na mao tanto a parte pve como pvp do game (oque eu acho mais legal).
      O Servidor ja se encontra com alguns sistema sendo eles:
      ・Passe de batalha
      ・Painel de missoes 
      ・Village war
      ・Sistema de vilas
      ・Bingo book
      ・Autoloot
      ・Ninja procurado
      ・Painel de Dungeons
      ・ World Boss
      Nossas vocaçoes sao divididas em classes sendo elas:
       ・Shooters: Deidara, Gaara, Kankuro, Tenten, Sasori, Konan.
       ・Especialistas: Shikamaru, Nagato, Hashirama, Oonoki, Orochimaru.
       ・Assassinos: Asuma, Madara, Minato, Sasuke, Obito, Kisame.
       ・Suportes: Sakura, Shizune, Ino, Tsunade.
       ・Lutadores: Naruto, Kiba, Chouji, Lee, Neji, Hinata.
             (obs: ja temos por volta de mais 10 personagens "prontos" alem desses com foco em atualizações futuras)
       Atualmente apenas eu e mais uma pessoas estamos desenvolvendo o servidor e ambos trabalham o tempo ou seja nao temos tanto tempo disponivel entao estou em buscas de novas pessoas com certa experiencia para integrar a equipe tenho em mente 4 vagas disponiveis que sao: 1 Mapper, 1 Dev, 1 Designer, 1 Moderador (ficara em contato com a staff e interagindo em nosso discord, ficando por dentro das novidades e no inicio do game ira iniciar como tutor para auxiliar os players).
       Caso alguem tenha interessa em embarcar nessa aventura favor entrar em contato cmg pelo discord 😉 em breve estarei postando mais atualizaçoes do ot aqui!

       Nosso discord: https://discord.gg/pPTkbAnNSV
      Meu contato no discord: baryon1492



    • Por Doria Louro
      Olá nobre senhores, tudo bem com vocês?
      Servidor: TFS 0.3.6
      Cliente:    8.60
       
      Estou com a seguinte ideia, criar conjuntos de equipamentos em meu servidor, que aumente os atributos do player ao utilizar o conjunto/set completo, exemplo:

       
      Um exemplo dos itens contidos no meu itens.xml:
      <item id="2487" article="a" name="warrior armor"> <attribute key="weight" value="9000" /> <attribute key="armor" value="13" /> <attribute key="skillSword" value="1" /> <attribute key="skillAxe" value="1" /> <attribute key="skillClub" value="1" /> <attribute key="slotType" value="body" /> <attribute key="healthGain" value="2" /> <attribute key="healthTicks" value="3000" /> <attribute key="description" value="+2 HP every 3s, Sale value: $5000" /> </item>  
      Em meu movements.xml:
      <movevent type="Equip" itemid="2487" level="30" slot="armor" event="function" value="onEquipItem"> <vocation id="8" /> </movevent> <movevent type="DeEquip" itemid="2487" slot="armor" event="function" value="onDeEquipItem" />  
      Entretanto eu fico limitado aos eventos de Equip default, se eu altero para meu script full_set.lua:
      <movevent type="Equip" itemid="2487" level="30" slot="armor" event="script" value="full_set.lua"> <vocation id="8" /> </movevent>  
      Executando meu script  eu perco os atributos contidos no itens.xml, tais como o aumento de skill, ganho de HP por segundo e também qualquer vocação pode utilizar o equipamento.
       
      Simplificando, é possível utilizar os recursos padrões de Equip do movements e adicionar um/mais scripts personalizáveis sem perder as funcionalidades da function onEquipItem?
      Meu objetivo é quanto mais partes do set o jogador possuir, mais bônus ele obterá, um exemplo:
       
      Warrior Set
      [2 peças] - Aumenta em 100 HP total
      [4 peças] - Aumenta em 2 shielding
       
      Eu tenho uma ideia de colocar essa verificação no creaturescripts, entretanto não gostaria de tomar esse rumo pois acredito que poderia sobrecarregar meu servidor com as verificações por thing.
      Efetuei consultas pela internet e geralmente o pessoa que tem essa duvida utiliza itens que não tem status, tipo um ring, no meu caso é diferente.
       
      Possível solução: Seria utilizar o código Equip padrão no meu script e depois aplicar meu código, entretanto eu não encontrei em nenhum local esse script de Equip,
       
      Quem puder me ajudar eu ficaria eternamente grato já que esse é um sistema chave no meu projeto, agradeço desde já
×
×
  • Criar Novo...

Informação Importante

Confirmação de Termo