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Normal Ajuda Npc de viaje ta com um bug


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Ola pessoal preciso de ajuda pra acerta o npc de viaje pro meu ot.

o npc é esse

local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()		npcHandler:onThink()		end

local voices = { {text = 'Whoah. That was a large shadow passing by.'} }
npcHandler:addModule(VoiceModule:new(voices))

local travelNode = keywordHandler:addKeyword({'yalahar'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Yalahar. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(32817, 31270, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Thais. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(32310, 32209, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Carlin. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(32387, 31821, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Venore. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(32962, 32021, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'port hope'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Port Hope. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(32535, 32783, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Darashia. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(33289, 32481, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'liberty bay,'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Liberty Bay,. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(32298, 32900, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'svargrond'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Svargrond. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(32342, 31108, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Edron,. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(33176, 31764, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

local travelNode = keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Ankrahmun. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(33092, 32883, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, text = 'Welcome on board, free |PLAYERNAME|. I can bring you to {Thais}, {Carlin}, {Venore}, {Port Hope}, {Darashia}, {Liberty Bay}, {Svargrond}, {Edron}, {Ankrahmun} or {Yalahar} .'})
keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, text = 'Welcome on board, noble |PLAYERNAME|. I can bring you to {Thais}, {Carlin}, {Venore}, {Port Hope}, {Darashia}, {Liberty Bay}, {Svargrond}, {Edron}, {Ankrahmun} or {Yalahar}, .'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = 'I am the captain of this ship.'})
keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, text = 'I am the captain of this ship.'})

npcHandler:setMessage(MESSAGE_GREET, "Ahoy, |PLAYERNAME|. On a mission for the explorer society, eh?")
npcHandler:setMessage(MESSAGE_FAREWELL, "Good bye.")
npcHandler:setMessage(MESSAGE_WALKAWAY, "Good bye.")
npcHandler:addModule(FocusModule:new())

ta dando este erro

 

[Warning - NpcScript::NpcScript] Can not load script: Captain Free.lua
data/npc/scripts/Captain Free.lua:14: ')' expected near '='

quem puder me ajuda rp+

Consegui arruma aqui era erro nas posições tinha que tirar o x,z,y =

Editei corretamente a cima se alguém quiser usar depois XD.

Editado por Babilonia (veja o histórico de edições)
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30 minutos atrás, Babilonia disse:

Ola pessoal preciso de ajuda pra acerta o npc de viaje pro meu ot.

o npc é esse


local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()		npcHandler:onThink()		end

local voices = { {text = 'Whoah. That was a large shadow passing by.'} }
npcHandler:addModule(VoiceModule:new(voices))

local travelNode = keywordHandler:addKeyword({'yalahar'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Yalahar. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=32817,y=31270,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Thais. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=32310,y=32209,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Carlin. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=32387,y=31821,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Venore. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=32962,y=32021,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'port hope'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Port Hope. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=32535,y=32783,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Darashia. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=33289,y=32481,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'liberty bay,'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Liberty Bay,. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=32298,y=32900,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'svargrond'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Svargrond. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=32342,y=31108,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Edron,. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=33176,y=31764,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'}),

local travelNode = keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, text = 'That is quite a long unprofitable travel. I\'ll bring you to Ankrahmun. Is that ok with you?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 400, destination = Position(x=33092,y=32883,z=7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, text = 'Welcome on board, free |PLAYERNAME|. I can bring you to {Thais}, {Carlin}, {Venore}, {Port Hope}, {Darashia}, {Liberty Bay}, {Svargrond}, {Edron}, {Ankrahmun} or {Yalahar} .'})
keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, text = 'Welcome on board, noble |PLAYERNAME|. I can bring you to {Thais}, {Carlin}, {Venore}, {Port Hope}, {Darashia}, {Liberty Bay}, {Svargrond}, {Edron}, {Ankrahmun} or {Yalahar}, .'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = 'I am the captain of this ship.'})
keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, text = 'I am the captain of this ship.'})

npcHandler:setMessage(MESSAGE_GREET, "Ahoy, |PLAYERNAME|. On a mission for the explorer society, eh?")
npcHandler:setMessage(MESSAGE_FAREWELL, "Good bye.")
npcHandler:setMessage(MESSAGE_WALKAWAY, "Good bye.")
npcHandler:addModule(FocusModule:new())

ta dando este erro

 

[Warning - NpcScript::NpcScript] Can not load script: Captain Free.lua
data/npc/scripts/Captain Free.lua:14: ')' expected near '='

quem puder me ajuda rp+

 

Qual a versão ?

                                          King is Back !                                  Está vendo esse coraçãozinho? Dar um Voto Positivo?                                                                                                                                                                                                       clica ali se eu te ajudei muito. Obrigado !

 

[Tutorial] Colocando sua senha no novo XAMPP

[Tutorial] Como compilar tfs 1.2 no Visual Studio 2015

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  • Contato:

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                      Ts3: 104.154.235.159

 

 

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Vai no data/npcs/script/Captain Free.lua

e troca por esse abaixo e da reload. Foi testado no tfs 1.2 e deu certo :D

local keywordHandler = KeywordHandler:new()
        local npcHandler = NpcHandler:new(keywordHandler)
        NpcSystem.parseParameters(npcHandler)
        
        
        
        -- OTServ
        function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) end
        function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid) end
        function onCreatureSay(cid, type, msg) 	npcHandler:onCreatureSay(cid, type, msg) end
        function onThink() 						npcHandler:onThink() end
        -- OTServ
        
        
        -- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
        local travelNode = keywordHandler:addKeyword({'yalahar'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Yalahar. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=32817, y=31270, z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
        
	local travelNode = keywordHandler:addKeyword({'thais'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Thais. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=32310,y=32209,z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
			
			local travelNode = keywordHandler:addKeyword({'carlin'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Carlin. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=32387,y=31821,z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
        
	local travelNode = keywordHandler:addKeyword({'venore'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Venore. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=32962,y=32021,z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})

	local travelNode = keywordHandler:addKeyword({'port hope'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Port Hope. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=32535,y=32783,z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
			
			local travelNode = keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Darashia. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=33289, y=32481, z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
			
			local travelNode = keywordHandler:addKeyword({'liberty bay'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Liberty Bay. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=32298,y=32900,z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
			
			local travelNode = keywordHandler:addKeyword({'svargrond'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Svargrond. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=32342,y=31108,z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
			
			local travelNode = keywordHandler:addKeyword({'edron'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Edron,. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=33176,y=31764,z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
			
			local travelNode = keywordHandler:addKeyword({'ankrahmun'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'That is quite a long unprofitable travel. I\'ll bring you to Ankrahmun. Is that ok with you?'})
        	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = {x=33092,y=32883,z=7} })
        	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, reset = true, text = 'We would like to serve you some time.'})
			
        keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Welcome on board, free |PLAYERNAME|. I can bring you to {Thais}, {Carlin}, {Venore}, {Port Hope}, {Darashia}, {Liberty Bay}, {Svargrond}, {Edron}, {Ankrahmun} or {Yalahar} .'})
        keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Welcome on board, noble |PLAYERNAME|. I can bring you to {Thais}, {Carlin}, {Venore}, {Port Hope}, {Darashia}, {Liberty Bay}, {Svargrond}, {Edron}, {Ankrahmun} or {Yalahar} .'})
		keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I am the captain of this ship.'})
		keywordHandler:addKeyword({'captain'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I am the captain of this ship.'})
       

        npcHandler:addModule(FocusModule:new())

 

                                          King is Back !                                  Está vendo esse coraçãozinho? Dar um Voto Positivo?                                                                                                                                                                                                       clica ali se eu te ajudei muito. Obrigado !

 

[Tutorial] Colocando sua senha no novo XAMPP

[Tutorial] Como compilar tfs 1.2 no Visual Studio 2015

------------------------------------------

  • Contato:

                    Discord: Lirosz#6563

                      Ts3: 104.154.235.159

 

 

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      Se estiver tendo problemas para abrir a versão 8.60, tente utilizar este.
                                                                                                                     
      Baixar o Tibia Client 8.60 que funciona no Remere’s Map Editor
      Essa versão do Tibia 8.60 client resolve o erro unsupported client version ou Could not locate tibia.dat and/or tibia.spr, please navigate to your tibia 8.60 installation folder.
       
      Downloads
      https://tibiaking.com/applications/core/interface/file/attachment.php?id=47333

      Scan: https://www.virustotal.com/gui/file/333e172ac49ba2028db9eb5889994509e7d2de28ebccfa428c04e86defbe15cc
       
    • Por danilo belato
      Fala Galera To Com um problema aki 
       
      quero exporta umas sprites de um server para colocar em outro 
       
      eu clico na sprites ai aparece tds a forma delas do lado de la >>
       
      ai eu clico nela e ponho a opiçao de export mais quando salvo a sprite ela n abri 
       
      aparece isso quando tento vê-la 
       
      visualização não disponível ( no formatos png e bitmap)
       
      Agora no formato idc fala que o paint n pode ler 
       
      me ajudem ae...
    • Por Vitor Bicaleto
      Galera to com o script do addon doll aqui, quando eu digito apenas "!addon" ele aparece assim: Digite novamente, algo está errado!"
      quando digito por exemplo: "!addon citizen" ele não funciona e não da nenhum erro
       
      mesma coisa acontece com o mount doll.. 
    • Por Ayron5
      Substitui uma stone no serve, deu tudo certo fora  esse  erro ajudem  Valendo  Rep+  Grato  

      Erro: data/actions/scripts/boost.lua:557: table index is nil
       [Warning - Event::loadScript] Cannot load script (data/actions/scripts/boost.lua)

      Script:
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