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Yo boyz! 

Eu estava atrás desse sistema há um tempo e não achava em lugar nenhum. Estudei bastante sobre lua e depois de um tempo eu consegui fazer eu mesmo, então vou disponibilizá-lo para vocês.

Eu testei o sistema em PDA (PokeXCyan) TFS 1.0, mas deve funcionar para outras bases. O script em si não é complexo, é apenas chato de adicionar os itens na tabela. Eu vou deixar a tabela que eu fiz com os itens que tem no servidor para qual eu fiz o script aqui embaixo como spoiler, para caso você queira poupar tempo.

Spoiler

local NPCPrice = {
["seed"] = {price = 30},
["electric box"] = {price = 150},
["sandbag"] = {price = 150},
["comb"] = {price = 150},
["fur"] = {price = 150},
["ruby"] = {price = 300},
["essence of fire"] = {price = 30},
["small stone"] = {price = 30},
["pot of moss bug"] = {price = 150},
["screw"] = {price = 30},
["straw"] = {price = 100},
["water gem"] = {price = 30},
["remains of magikarp"] = {price = 100},
["teeth"] = {price = 150},
["bottle of poison"] = {price = 30},
["water pendant"] = {price = 100},
["feather"] = {price = 150},
["pair of leaves"] = {price = 150},
["apple bite"] = {price = 60},
["bat wing"] = {price = 150},
["pot of lava"] = {price = 150},
["fire pendant"] = {price = 100},
["bug venom"] = {price = 100},
["bug antenna"] = {price = 150},
["venom pendant"] = {price = 100},
["pot of venom"] = {price = 150},
["iron bracelet"] = {price = 150},
["ice orb"] = {price = 150},
["gosme"] = {price = 150},
["darkness gem,"] = {price = 30},
["bug gosme"] = {price = 80},
["enchanted gem,"] = {price = 30},
["horn"] = {price = 150},
["venom piece"] = {price = 150},
["big wing"] = {price = 500},
["dragon tail"] = {price = 500},
["purple tail"] = {price = 500},
["majesty wing"] = {price = 500},
["alligator skin"] = {price = 500},
["big egg"] = {price = 500},
["teel feather"] = {price = 50000},
["red feather"] = {price = 50000},
["yellow feather"] = {price = 50000},
["registeel orb"] = {price = 50000},
["white rune"] = {price = 500},
["foxtail"] = {price = 500},
["pot with fire"] = {price = 350},
["water orb"] = {price = 350},
["iron piece"] = {price = 350},
["gyarados tail"] = {price = 500},
["bulb"] = {price = 350},
["long fang"] = {price = 400},
["turtle hull"] = {price = 350},
["dragon tooth"] = {price = 1000},
["iron pin"] = {price = 400},
["mimic clothes"] = {price = 1000},
["scythe"] = {price = 1000},
["buzz tail"] = {price = 1000},
["bird beak"] = {price = 200},
["rat tail"] = {price = 200},
["longhorn"] = {price = 350},
["luck medalion"] = {price = 350},
["wool ball"] = {price = 400},
["psyduck mug"] = {price = 350},
["punch toy"] = {price = 500},
["twisted spoon"] = {price = 350},
["future orb"] = {price = 250},
["champion belt"] = {price = 400},
["slowpoke tail"] = {price = 300},
["imam"] = {price = 250},
["stick slash"] = {price = 300},
["traces of ghost"] = {price = 350},
["onix tail"] = {price = 300},
["bone"] = {price = 250},
["big tongue"] = {price = 500},
["power orb"] = {price = 250},
["bracelet"] = {price = 250},
["star"] = {price = 200},
["magma orb"] = {price = 250},
["shell"] = {price = 200},
["iron bar"] = {price = 250},
["bag of poison dust"] = {price = 250},
["steel wing"] = {price = 500},
["green orb"] = {price = 250},
["steel ore"] = {price = 400},
["charizard wing"] = {price = 600},
["magma box"] = {price = 400},
["giant turtle hull"] = {price = 600},
["red gyarados tail"] = {price = 10000},
["crystal tail"] = {price = 1000},
["Helix Fossil"] = {price = 150000},
["Dome Fossil"] = {price = 150000},
["Old Amber"] = {price = 500000},
["green apple bite"] = {price = 400},
["leaf pendant"] = {price = 350},
["bone mask"] = {price = 400},
["pikachu tail"] = {price = 300},
["raichu tail"] = {price = 500},
["blue vines"] = {price = 350},
["stone orb"] = {price = 250},
["locksmith of shell"] = {price = 200},
["crab claw"] = {price = 200},
["noctowl own"] = {price = 500},
["togepi egg"] = {price = 400},
["pinsir horn"] = {price = 350},
["ice bra"] = {price = 500},
["xatu wing"] = {price = 500},
["snake tail"] = {price = 350},
["seahorse tail"] = {price = 300},
["strange sting"] = {price = 300},
["tentacle"] = {price = 300},
["strange rock"] = {price = 250},
["skarmory wing"] = {price = 600},
["scizor claw"] = {price = 600},
["star gem"] = {price = 500},
["tyranitar tail"] = {price = 600},
["small tail"] = {price = 300},
["magmar foot"] = {price = 1000},
["red wing"] = {price = 500},
["gligar claw"] = {price = 350},
["insect foot"] = {price = 350},
["strange wing"] = {price = 400},
["mantine tail"] = {price = 400},
["small tusk"] = {price = 350},
["nidoran male ear"] = {price = 250},
["skin tail"] = {price = 200},
["sting hand"] = {price = 200},
["aipom hand"] = {price = 250},
["ledyba wing"] = {price = 200},
["strange antenna"] = {price = 250},
["squirry tail"] = {price = 250},
["point of light"] = {price = 300},
["kangaskhan ear"] = {price = 500},
["strange flower"] = {price = 350},
["great petal"] = {price = 350},
["great flower"] = {price = 500},
["fire tail"] = {price = 400},
["strange horn"] = {price = 350},
["piece of coral"] = {price = 350},
["shuckle armor"] = {price = 350},
["plant tail"] = {price = 250},
["sea tail"] = {price = 250},
["helicopter leaves"] = {price = 200},
["strange spike"] = {price = 200},
["bag of pollem"] = {price = 200},
["Heart Stone"] = {price = 5000},
["Leaf Stone"] = {price = 5000},
["Water Stone"] = {price = 5000},
["Fire Stone"] = {price = 5000},
["Metal Stone"] = {price = 10000},
["Crystal Stone"] = {price = 10000},
["Ancient Stone"] = {price = 10000},
["Venom Stone"] = {price = 5000},
["Thunder Stone"] = {price = 5000},
["Rock Stone"] = {price = 5000},
["Punch Stone"] = {price = 5000},
["Coccon Stone"] = {price = 5000},
["Darkness Stone"] = {price = 5000},
["Earth Stone"] = {price = 5000},
["Enigma Stone"] = {price = 5000},
["Ice Stone"] = {price = 5000},
["Boost Stone"] = {price = 20000},
["Mega Stone"] = {price = 50000},
}

Essa tabela deve ser adicionada no começo do código em creaturescripts/look.lua.

Caso queira adicionar o sistema para pokémon também, basta você pegar a tabela que está localizada em npc/pokemon seller.lua.

 

Ao código:

Em look.lua, procure por:

elseif getItemAttribute(thing.uid, "unique") then  

substitue o

else
	return true
end

que está "linkado" a esse IF por

	elseif NPCPrice[iname.name] then
		local qnt = 0
		
		if thing.type == 0 then
			qnt = 1
		else
			qnt = thing.type
		end
		
		local p = getThingPos(thing.uid)
		local calculo = NPCPrice[iname.name].price * qnt
		
		table.insert(str, "You see ")
		if thing.type > 1 then
			table.insert(str, thing.type.." "..iname.plural..".")
		else
			table.insert(str, iname.article.." "..iname.name..".")
		end
		
		table.insert(str, "\n"..iname.description.." Price: $"..calculo..".")
		
		if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
			table.insert(str, "\nItemID: ["..thing.itemid.."]")
			table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
		end
		
		sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
		return false
	else
		return true
	end

Ficando assim:

 

Spoiler

	elseif getItemAttribute(thing.uid, "unique") then    
		local p = getThingPos(thing.uid)
   
		table.insert(str, "You see ")
		if thing.type > 1 then
			table.insert(str, thing.type.." "..iname.plural..".")
		else
			table.insert(str, iname.article.." "..iname.name..".")
		end
		table.insert(str, " It's an unique item.\n"..iname.description)
      
		if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
			table.insert(str, "\nItemID: ["..thing.itemid.."]")
			table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
		end	
		
		
		sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
		return false
	elseif NPCPrice[iname.name] then
		local qnt = 0
		
		if thing.type == 0 then
			qnt = 1
		else
			qnt = thing.type
		end
		
		local p = getThingPos(thing.uid)
		local calculo = NPCPrice[iname.name].price * qnt
		
		table.insert(str, "You see ")
		if thing.type > 1 then
			table.insert(str, thing.type.." "..iname.plural..".")
		else
			table.insert(str, iname.article.." "..iname.name..".")
		end
		
		table.insert(str, "\n"..iname.description.." Price: $"..calculo..".")
		
		if getPlayerGroupId(cid) >= 4 and getPlayerGroupId(cid) <= 6 then
			table.insert(str, "\nItemID: ["..thing.itemid.."]")
			table.insert(str, "\nPosition: ["..p.x.."]["..p.y.."]["..p.z.."]")
		end
		
		sendMsgToPlayer(cid, MESSAGE_INFO_DESCR, table.concat(str))
		return false
	else
		return true
	end

 

Caso queira que o preço no look funcione para pokémon também, procure por

 table.insert(str, "It is genderless.")

tem 3 linhas iguais a esse no look.lua. A linha na qual eu me refiro é a primeira encontrada no arquivo.

 

Depois do end, adicione:

 

		local boosts = getItemAttribute(thing.uid, "boost") or 0
		local precocertos = 0
		
		if boosts > 50 then
			precocertos = ((gastostones[50] * 5) * 400) + ((boosts - 50) * 100000)
		else
			precocertos = ((gastostones[boosts] * 5) * 400)
		end
		
		if getItemAttribute (thing.uid, "ehditto") then
			pokename = "Ditto"
		end
		
		local pokeCost = pokePrice[pokename] or math.floor(pokes[pokename].level * 150)
		
		if pokename == "Ditto" then
			table.insert (str, " Not sellable.")
		elseif pokes[pokename] then
			if boosts == 0 then
				table.insert (str, " Price: $"..pokeCost)
			else
				table.insert (str, " Price: $"..pokeCost.. " + $"..precocertos.. " (BOOST)")
			end
		end

 

E pronto, o preço no look está adicionado ao seu servidor.

 

@EDIT:

Vou postar também o script do Pokémon Seller, porque ele estava bugado no meu servidor, provavelmente estará no servidor de vocês também.

npcs/scripts

pokemon seller.lua

Spoiler

local focus = 0
local talk_start = 0
local conv = 0
local cost = 0
local pname = ""
local baseprice = 0
local pokePrice = {
["Charmeleon"] = 10000, -- 1TD
["Charizard"] = 50000, -- 5TD
["Ivysaur"] =  10000, -- 1TD
["Venusaur"] =  50000, -- 5TD
["Wartortle"] =  10000, -- 1TD
["Blastoise"] =  50000, -- 5TD
["Caterpie"] =  200, -- 2HD
["Metapod"] =  3000, -- 30 HD
["Butterfree"] =  9000, -- 90 HD
["Weedle"] =  200, -- 2 HD
["Kakuna"] =  3000, -- 30 HD
["Beedrill"] =  9000, -- 90 HD
["Pidgey"] =  200, -- 2HD
["Pidgeotto"] =  6000, -- 60HD
["Pidgeot"] =  30000, -- 3TD
["Rattata"] =  50, -- 50DL
["Raticate"] =  2200, -- 22HD
["Spearow"] =  200, -- 2HD
["Fearow"] =  10000, -- 1TD
["Ekans"] =  1000, -- 10HD
["Arbok"] =  8000, -- 80HD
["Pikachu"] =  5000, -- 50HD
["Raichu"] =  12000, -- 1TD E 20HD
["Sandshrew"] =  1000, -- 10HD
["Sandslash"] =  10000, -- 1TD
["Nidoran Female"] =  800, -- 8HD
["Nidorina"] =  4000, -- 40HD
["Nidoqueen"] =  15000, -- 1TD E 50HD
["Nidoran Male"] =  800, -- 8HD
["Nidorino"] =  4000, -- 40HD
["Nidoqueen"] = 15000, -- 1TD E 50HD
["Clefairy"] =  6000, -- 60HD
["Clefable"] =  15000, -- 1TD E 50HD
["Vulpix"] =  1000, -- 10HD
["Ninetales"] = 9000, -- 90HD
["Jigglypuff"] =  6000, -- 60HD
["Wigglytuff"] =  15000, -- 1TD E 50 HD
["Zubat"] =  900, -- 9HD
["Golbat"] =  6000, -- 60HD
["Oddish"] =  800, -- 8HD
["Gloom"] =  8000, -- 80HD
["Vileplume"] =  13000, -- 1TD E 30HD
["Paras"] =  600, -- 6HD
["Parasect"] =  8000, -- 80HD
["Venonat"] =  600, -- 6HD
["Venomoth"] =  10000, -- 1TD
["Diglett"] =  200,
["Dugtrio"] =  3000,
["Meowth"] =  300,
["Persian"] =  3000,
["Psyduck"] =  500,
["Golduck"] =  8500,
["Mankey"] =  300,
["Primeape"] =  7000,
["Growlithe"] =  3500,
["Arcanine"] =  10000,
["Poliwag"] =  80,
["Poliwhirl"] =  2500,
["Poliwrath"] =  8000,
["Abra"] =  600,
["Kadabra"] =  3800,
["Alakazam"] =  9000,
["Machop"] =  500,
["Machoke"] =  2500,
["Machamp"] =  8000,
["Bellsprout"] =  80,
["Wepinbell"] =  1600,
["Victreebel"] =  7000,
["Tentacool"] =  300,
["Tentacruel"] =  10000,
["Geodude"] =  300,
["Graveler"] =  3500,
["Golem"] =  8000,
["Ponyta"] =  500,
["Rapidash"] =  6500,
["Slowpoke"] =  400,
["Slowbro"] =  3700,
["Magnemite"] =  400,
["Magneton"] =  3800,
["Farfetch'd"] =  4500,
["Doduo"] =  600,
["Dodrio"] =  5000,
["Seel"] =  400,
["Dewgong"] = 6800,
["Grimer"] =  300,
["Muk"] =  7000,
["Shellder"] =  200,
["Cloyster"] =  7000,
["Gastly"] =  300,
["Haunter"] =  1800,
["Gengar"] =  8000,
["Onix"] =  800,
["Drowzee"] =  400,
["Hypno"] =  6000,
["Krabby"] =  200,
["Kingler"] =  5200,
["Voltorb"] =  250,
["Electrode"] =  4200,
["Exeggute"] =  200,
["Exeggutor"] =  8000,
["Cubone"] =  400,
["Marowak"] =  7000,
["Hitmonlee"] =  10000,
["Hitmonchan"] =  10000,
["Lickitung"] =  10000,
["Koffing"] =  300,
["Weezing"] =  3500,
["Rhyhorn"] =  700,
["Rhydon"] =  7000,
["Chansey"] =  7000,
["Tangela"] =  2000,
["Kangaskhan"] = 10000,
["Horsea"] =  200,
["Seadra"] =  2500,
["Goldeen"] =  200,
["Seaking"] =  3000,
["Staryu"] =  400,
["Starmie"] =  5000,
["Mr. Mime"] =  10000,
["Scyther"] =  15000,
["Jynx"] =  15000,
["Xmas Jynx"] =  50000,
["Electabuzz"] =  10000,
["Magmar"] =  10000,
["Pinsir"] =  5000,
["Tauros"] =  5000,
["Magikarp"] =  5,
["Gyarados"] =  9000,
["Lapras"] =  10000,
["Ditto"] =  50000,
["Eevee"] =  3000,
["Vaporeon"] =  6000,
["Jolteon"] =  6000,
["Flareon"] =  6000,
["Porygon"] =  6000,
["Omanyte"] =  2000,
["Omastar"] =  7500,
["Kabuto"] =  2000,
["Kabutops"] =  7500,
["Aerodactyl"] =  20000,
["Snorlax"] =  20000,
["Dratini"] =  800,
["Dragonair"] =  5500,
["Dragonite"] =  15000,
 
-- Segunda Geração

["Bayleef"] = 4000,
["Meganium"] = 8000,
["Quilava"] = 4000,
["Typhlosion"] = 8000,
["Croconaw"] = 4000,
["Feraligatr"] = 8000,
["Sentret"] = 250,
["Furret"] = 3500,
["Hoothoot"] = 500,
["Noctowl"] = 7000,
["Ledyba"] = 250,
["Ledian"] = 3800,
["Spinarak"] = 250,
["Ariados"] = 4500,
["Crobat"] = 8000,
["Chinchou"] = 700,
["Lanturn"] = 5500,
["Pichu"] = 500,
["Cleffa"] = 500,
["Igglybuff"] = 500,
["Togepi"] = 500,
["Togetic"] = 6000,
["Natu"] = 500,
["Xatu"] = 7000,
["Mareep"] = 300,
["Flaaffy"] = 3200,
["Ampharos"] = 8000,
["Bellossom"] = 7000,
["Marill"] = 3000,
["Azumarill"] = 7000,
["Sudowoodo"] = 10000,
["Politoed"] = 8000,
["Hoppip"] = 80,
["Skiploom"] = 2200,
["Jumpluff"] = 7500,
["Aipom"] = 1500,
["Sunkern"] = 50,
["Sunflora"] = 3400,
["Yanma"] = 3000,
["Wooper"] = 2000,
["Quagsire"] = 6000,
["Espeon"] = 6000,
["Umbreon"] = 6000,
["Murkrow"] = 600,
["Slowking"] = 10000,
["Misdreavus"] = 7500,
["Wobbuffet"] = 15000,
["Girafarig"] = 7500,
["Pineco"] = 300,
["Forretress"] = 6200,
["Dunsparce"] = 2500,
["Gligar"] = 3000,
["Steelix"] = 15000,
["Snubbull"] = 500,
["Granbull"] = 6000,
["Qwilfish"] = 4000,
["Scizor"] = 20000,
["Shuckle"] = 3000,
["Heracross"] = 10000,
["Sneasel"] = 2000,
["Teddiursa"] = 1000,
["Ursaring"] = 10000,
["Slugma"] = 900,
["Magcargo"] = 7000,
["Swinub"] = 700,
["Piloswine"] = 7500,
["Corsola"] = 4000,
["Remoraid"] = 200,
["Octillery"] = 6000,
["Delibird"] = 5000,
["Mantine"] = 12000,
["Skarmory"] = 12000,
["Houndour"] = 800,
["Houndoom"] = 7500,
["kingdra"] = 10000,
["Phanpy"] = 600,
["Donphan"] = 7800,
["Porygon2"] = 8000,
["Stantler"] = 4500,
["Tyrogue"] = 2000,
["Hitmontop"] = 10000,
["Smoochum"] = 450,
["Elekid"] = 600,
["Magby"] = 600,
["Miltank"] = 9000,
["Blissey"] = 10000,
["Larvitar"] = 1000,
["Pupitar"] = 5800,
["Tyranitar"] = 12000,

-- Especiais
["Snowman Snorlax"] =  50000,
["Christmas Raichu"] =  20000,

-- Megas
["Mega Alakazam"] =  50000,
["Mega Gengar"] =  50000,
["Mega Charizard"] =  50000,
["Mega Blastoise"] =  50000,
["Mega Venusaur"] =  50000,
["Mega Tyranitar"] =  50000,
["Mega Aerodactyl"] =  50000,
["Mega Blaziken"] =  50000,
["Mega Gyarados"] =  50000,
}
local gastostones = {
[0] = 0,
[1] = 1,
[2] = 2,
[3] = 3,
[4] = 4,
[5] = 6,
[6] = 8,
[7] = 10,
[8] = 12,
[9] = 15,
[10] = 18,
[11] = 21,
[12] = 24,
[13] = 28,
[14] = 32,
[15] = 36,
[16] = 40,
[17] = 45,
[18] = 50,
[19] = 55,
[20] = 60,
[21] = 66,
[22] = 72,
[23] = 78,
[24] = 84,
[25] = 91,
[26] = 98,
[27] = 105,
[28] = 112,
[29] = 120,
[30] = 128,
[31] = 136,
[32] = 144,
[33] = 153,
[34] = 162,
[35] = 171,
[36] = 180,
[37] = 190,
[38] = 200,
[39] = 210,
[40] = 220,
[41] = 231,
[42] = 242,
[43] = 253,
[44] = 264,
[45] = 276,
[46] = 288,
[47] = 300,
[48] = 312,
[49] = 325,
[50] = 338,
}
function sellPokemon(cid, name, price)

	local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
    if #getCreatureSummons(cid) >= 1 then
       selfSay("Back your pokemon to do that!")
       focus = 0                                --alterado v1.8
       return true
    end
    local storages = {17000, 63215, 17001, 13008, 5700}   --alterado v1.8
    for s = 1, #storages do
        if getPlayerStorageValue(cid, storages[s]) >= 1 then
           selfSay("You can't do that while is Flying, Riding, Surfing, Diving or mount a bike!") 
           focus = 0 
           return true
        end
    end
    if getPlayerSlotItem(cid, 8).uid ~= 0 then 
	local boosts = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "boost") or 0
	local pricemsgss = 0
		
	if boosts > 50 then
		pricemsgss = price + ((gastostones[50] * 5) * 400) + ((boosts - 50) * 100000)
	else
		pricemsgss = price + ((gastostones[boosts] * 5) * 400)
	end
		
       if string.lower(getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")) == string.lower(name) then
          if not getItemAttribute(getPlayerSlotItem(cid, 8).uid, "unique") then  --alterado v1.6
             selfSay("Wow! Thanks for this wonderful "..name.."! Take yours "..pricemsgss.." dollars. Would you like to sell another pokemon?")
             doPlayerAddMoney(cid, pricemsgss*100)
			 doRemoveItem(getPlayerSlotItem(cid, 8).uid, 1)              --alterado v1.6
             doTransformItem(getPlayerSlotItem(cid, CONST_SLOT_LEGS).uid, 2395)
             return true
          end
       end
    end   
       
	for a, b in pairs(pokeballs) do
		local balls = getItemsInContainerById(bp.uid, b.on)
		for _, ball in pairs (balls) do
		local boost = getItemAttribute(ball, "boost") or 0
		
		local pricemsg = 0
		
		if boost > 50 then
			pricemsg = price + ((gastostones[50] * 5) * 400) + ((boost - 50) * 100000)
		else
			pricemsg = price + ((gastostones[boost] * 5) * 400)
		end
			if string.lower(getItemAttribute(ball, "poke")) == string.lower(name) then
				if not getItemAttribute(ball, "unique") then --alterado v1.6
					selfSay("Wow! Thanks for this wonderful "..getItemAttribute(ball, "poke").."! Take yours "..pricemsg.." dollars. Would you like to sell another pokemon?")
					doPlayerAddMoney(cid, pricemsg*100)
					doRemoveItem(ball, 1)
				return true
				end
			end
		end
	end

	selfSay("You don't have a "..name..", make sure it is in your backpack and it is not fainted and it is not in a Unique Ball!")  --alterado v1.6
return false
end

function onCreatureSay(cid, type, msg)

	local msg = string.lower(msg)

	if string.find(msg, "!") or string.find(msg, ",") then
	return true
	end

	if focus == cid then
		talk_start = os.clock()
	end

	if msgcontains(msg, 'hi') and focus == 0 and getDistanceToCreature(cid) <= 3 then
		selfSay('Welcome to my store! I buy pokemons of all species, just tell me the name of the pokemon you want to sell.')
		focus = cid
		conv = 1
		talk_start = os.clock()
		cost = 0
		pname = ""
	return true
	end

	if msgcontains(msg, 'bye') and focus == cid then
		selfSay('See you around then!')
		focus = 0
	return true
	end

	if msgcontains(msg, 'yes') and focus == cid and conv == 4 then
		selfSay('Tell me the name of the pokemon you would like to sell.')
		conv = 1
	return true
	end

	if msgcontains(msg, 'no') and conv == 4 and focus == cid then
		selfSay('Ok, see you around then!')
		focus = 0
	return true
	end

	local common = {"rattata", "caterpie", "weedle", "magikarp"}

	if conv == 1 and focus == cid then
		for a = 1, #common do
			if msgcontains(msg, common[a]) then
				selfSay('I dont buy such a common pokemon!')
			return true
			end
		end
	end

	if msgcontains(msg, 'no') and conv == 3 and focus == cid then
		selfSay('Well, then what pokemon would you like to sell?')
		conv = 1
	return true
	end

	if (conv == 1 or conv == 4) and focus == cid then
		local name = doCorrectPokemonName(msg)
		local pokemon = pokes[name]
		if not pokemon then
			selfSay("Sorry, I don't know what pokemon you're talking about! Are you sure you spelled it correctly?")
		return true
		end
		
		if conv == 1 and focus == cid then
			if string.lower(name) == "ditto" then
				selfSay('I dont buy that pokemon!')
			return true
			end
		end
		
		local boosts = 0
		local bp = getPlayerSlotItem(cid, CONST_SLOT_BACKPACK)
		for a, b in pairs(pokeballs) do
			local balls = getItemsInContainerById(bp.uid, b.on)

			for _, ball in pairs (balls) do
				boosts = getItemAttribute(ball, "boost") or 0
				
				if getItemAttribute (ball, "ehditto") then
					selfSay ("Are you trying to confuse me? I'll not buy anything of you while you are with that Ditto!")
				return true
				end
			end
			
			if getPlayerSlotItem(cid, 8).uid ~= 0 and getItemAttribute (getPlayerSlotItem(cid, 8).uid, "poke") == name then 
				boosts = getItemAttribute(getPlayerSlotItem (cid, 8).uid, "boost") or 0
			end
			
			if getPlayerSlotItem (cid, 8).uid ~= 0 then
				if getItemAttribute (getPlayerSlotItem(cid, 8).uid, "ehditto") then
						selfSay ("Are you trying to confuse me? I'll not buy anything of you while you are with that Ditto!")
				return true
				end
			end
		end

		local pricemsgs = 0
		
		if boosts > 50 then
			pricemsgs = ((gastostones[50] * 5) * 400) + ((boosts - 50) * 100000)
		else
			pricemsgs = ((gastostones[boosts] * 5) * 400)
		end
		

        baseprice = pokePrice[name] or math.floor(pokemon.level * 150)  --alterado v1.6

        cost = baseprice
        pname = name
        selfSay("Are you sure you want to sell a "..name.." for "..cost.." dollars + "..pricemsgs.." dollars (boost)?")
        conv = 3       
	end

	if isConfirmMsg(msg) and focus == cid and conv == 3 then
		if sellPokemon(cid, pname, cost) then
			conv = 4
		else
			conv = 1
		end
	return true
	end

end

local intervalmin = 38
local intervalmax = 70
local delay = 25
local number = 1
local messages = {"Buying some beautiful pokemons! Come here to sell them!",
		  "Wanna sell a pokemon? Came to the right place!",
		  "Buy pokemon! Excellent offers!",
		  "Tired of a pokemon? Why don't you sell it to me then?",
		 }

function onThink()

	if focus == 0 then
		selfTurn(1)
			delay = delay - 0.5
			if delay <= 0 then
				selfSay(messages[number])
				number = number + 1
					if number > #messages then
						number = 1
					end
				delay = math.random(intervalmin, intervalmax)
			end
		return true
	else

	if not isCreature(focus) then
		focus = 0
	return true
	end

		local npcpos = getThingPos(getThis())
		local focpos = getThingPos(focus)

		if npcpos.z ~= focpos.z then
			focus = 0
		return true
		end
		if (os.clock() - talk_start) > 70 then
			focus = 0
			selfSay("I have other clients too, talk to me when you feel like selling a pokemon.")
		end

		if getDistanceToCreature(focus) > 3 then
			selfSay("Good bye then and thanks!")
			focus = 0
		return true
		end

		local dir = doDirectPos(npcpos, focpos)	
		selfTurn(dir)
	end


return true
end 

Sem título.png

Editado por Talesigorvr (veja o histórico de edições)

Não dou suporte via PM, crie um tópico caso tenha dúvidas.

Isso previne que outras pessoas com a mesma dúvida criem tópicos desnecessários.

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Muito obrigado pela sua contribuição, nós do Tibia King agradecemos.
Seu conteúdo com certeza ajudará à muitos outros, você recebeu +1 REP.

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Congratulations, your content has been approved!
Thank you for your contribution, we of Tibia King we are grateful.
Your content will help many other users, you received +1 REP.

 

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  • 9 months later...

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