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[28/2/2017 16:33:10] [Error - NpcScript Interface] 
[28/2/2017 16:33:10] data/npc/scripts/arena.lua:onCreatureSay
[28/2/2017 16:33:10] Description: 
[28/2/2017 16:33:10] (LuaInterface::internalGetPlayerInfo) Player not found when requesting player info #3

[28/2/2017 16:33:10] [Error - NpcScript Interface] 
[28/2/2017 16:33:10] data/npc/scripts/arena.lua:onCreatureSay
[28/2/2017 16:33:10] Description: 
[28/2/2017 16:33:10] data/npc/scripts/arena.lua:81: attempt to compare number with boolean
[28/2/2017 16:33:10] stack traceback:
[28/2/2017 16:33:10]     data/npc/scripts/arena.lua:81: in function <data/npc/scripts/arena.lua:55>
[28/2/2017 16:33:10]     [C]: in function 'selfSay'
[28/2/2017 16:33:10]     data/npc/scripts/arena.lua:63: in function <data/npc/scripts/arena.lua:55>

NPC:

 

 

 

 

 

 

 

 


        domodlib('arenaFunctions')
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
 
function onCreatureAppear(cid)              npcHandler:onCreatureAppear(cid)            end
function onCreatureDisappear(cid)           npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)          npcHandler:onCreatureSay(cid, type, msg)        end
function onThink()                  npcHandler:onThink()                    end
local focus = 0
 
local talk_start = 0
 
local TS = 0
 
 
 
function onCreatureDisappear(cid, pos)
 
    if focus == cid then
 
        selfSay('Good bye then.')
 
        focus = 0
 
        talk_start = 0
 
    end
 
end
 
 
 
local function BYE()
 
    focus = 0
 
    talk_start = 0
 
    TS = 0
 
end
 
 
 
function msgcontains(txt, str)
 
    return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
 
end
 
 
 
function onCreatureSay(cid, type, msg)
 
 
 
    msg = string.lower(msg)
 
    if (msgcontains(msg, 'hi') and (focus == 0)) then
 
        selfSay('Hello ' .. getCreatureName(cid) .. ', Do you want to make arena?.')
 
        focus = cid
 
        talk_start = os.clock()
 
        TS = 1
 
    elseif msgcontains(msg, 'hi') and (focus ~= cid) then
 
        selfSay('Im Bussy')
 
    elseif TS == 1 and msgcontains(msg, 'yes') or msgcontains(msg, 'fight') or msgcontains(msg, 'arena') then
 
        if getPlayerStorageValue(cid, myArenaLevel) < 3 then
 
            local enterArena = myArenaLevelIs(cid)
 
            if getPlayerLevel(cid) >= enterArena.RLV then
 
                if getPlayerMoney(cid) >= enterArena.RC then
 
                    setPlayerStorageValue(cid, talkNPC, 1)
 
                    doPlayerRemoveMoney(cid, enterArena.RC)
 
                    selfSay("Now you can go to test... ".. enterArena.LN .."")
 
                    BYE()
 
                else
 
                    selfSay("You don\'t have "..enterArena.RC.." gp! Come back when you will be ready!")
 
                    BYE()
 
                end
 
            else
 
                selfSay("You don\'t have "..enterArena.RLV.." level! Come back when you will be ready!")
 
                BYE()
 
            end
 
        else
 
            selfSay(Cancel[6])
 
            BYE()
 
        end
 
    elseif TS == 1 and msgcontains(msg, 'no') then
 
        selfSay("Bye!.")
 
        BYE()
 
    elseif msgcontains(msg, 'bye') then
 
        selfSay("Bye!.")
 
        BYE()
 
    end
 
    return true
 
end
 
 
 
function onThink()
 
    doNpcSetCreatureFocus(focus)
 
    if (os.clock() - talk_start) > 60 then
 
        if focus > 0 then
 
            selfSay('Good bye then.')
 
        end
 
        focus = 0
 
    end
 
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())

 

MOD:

 

 

 

 

 

 

 

 


<?xml version="1.0" encoding="UTF-8"?>
<mod name="Arena Svargrond"
 
version="1.0" author="Tommy" contact="[email protected]" enabled="yes">
 
<config name="arenaFunctions"><![CDATA[
KickPosition = {x=1273, y=881, z=6} --if the player leave the arena or time is over, where he go.
RewardsRoom = {x=1255, y=831, z=6} --rewards room position.
arenaRoomMaxTime = 240 --max time for each room 240 = 4 min.
OpenDoorsID = 5127 --if you change doors item ids, change me 
 
 
TimeStor = 42350 --here will be saved the time.
myArenaLevel = 45450 --here will be saved the arena level.
talkNPC = 45451 --Storage to check if the player have paid to the npc and can enter to the arena.
RewardsStor = {42361, 42371, 42381} --Storage for greenshore, scrapper, warlord.
isIN = 42352 --to check if the player is in the arena.
myRoom = 46000 --here will be saved the current room.
MonStor = 47000 --here will be saved the monster uid.
 
 
DoorsActID = 42357 --Doors near the npc.
LeavePortals = 42321 --The action id of the portal to leave the rooms (south portals).
GobletTiles = {42360, 42370, 42380} --Action ids of the tiles for Bronze, Silver and Gold Goblets.
 
Cancel = {
    --message when use door and have not paid to the npc.
    [1] = "You have not paid NPC yet.",
    --message when leave arena.
    [2] = "You have been kicked.!",
    --message when the player can't get the reward.
    [3] = "You can\'t get this item",
    --message when already got any reward.
    [4] = "It is empty.",
    --when try to open a reward door and haven't completed the level.
    [5] = "You have not finished this arena level.",
    --NPC answer if the player completed all arena levels.
    [6] = "You already did all the arena levels.",
    --message when time is over
    [7] = "The time is over.",
    --message when you can go to the next room, LoL >_> this is not a cancel btw.
    [8] = "You can go to the next room.",
    --when try to go to the next room and not killed the monster yet.
    [9] = "Kill the monster first",
    --when try to go to the next room but there is a player yet...this text will be PLAYERNAME + this text
    [10] = "is in the room yet."
    }
 
Completed = {
    [1] = "Congatulations! you have completed the arena in",
    --HERE WILL BE THE ARENA NAME.
    [2] = "difficulty!, now go and take your reward."}
    --then the message will be "Congatulations! you have completed the arena in greenshore/scrapper/warlord difficulty!, now go and take your reward."
   
 
Arena = {
    --greenshore
    [0] = {
        Cost = 10000,
        LevelName = 'greenshore',
        LevelNeeded = 30,
        Goblet = 5807
        },
    --scrapper
    [1] = {
        Cost = 50000,
        LevelName = 'scrapper',
        LevelNeeded = 50,
        Goblet = 5806
        },
    --warlord
    [2] = {
        Cost = 100000,
        LevelName = 'warlord', 
        LevelNeeded = 80,
        Goblet = 5805
        }
    }
 
 
Rewards = {
    --greenshore
    --present with items.
    [42361] = {
        Stor = RewardsStor[1],
        Cont = 1990,
        items = {7372, 6569, 6574, 2114},
        count = {1, 10, 1, 1}
        },
    --blacksteel sword.
    [42362] = {
        Stor = RewardsStor[1],
        Cont = nil,
        item = 7406
        },
    --headchopper.
    [42363] = {
        Stor = RewardsStor[1],
        Cont = nil,
        item = 7380
        },
    --orcish maul.
    [42364] = {
        Stor = RewardsStor[1],
        Cont = nil,
        item = 7392
        },
    --backpack with items.
    [42365] = {
        Stor = RewardsStor[1],
        Cont = 7342,
        items = {7365, 7364},
        count = {100, 100}
        },
    --scrapper
    --present with items.
    [42371] = {
        Stor = RewardsStor[2],
        Cont = 1990,
        items = {7372, 6569, 6574, 7183},
        count = {1, 10, 1, 1}
        },
    --mystic blade.
    [42372] = {
        Stor = RewardsStor[2],
        Cont = nil,
        item = 7384
        },
    --heroic axe.
    [42373] = {
        Stor = RewardsStor[2],
        Cont = nil,
        item = 7389
        },
    --cranial basher
    [42374] = {
        Stor = RewardsStor[2],
        Cont = nil,
        item = 7415
        },
    --backpack with items.
    [42375] = {
        Stor = RewardsStor[2],
        Cont = 7342,
        items = {7365, 2547, 2547, 2311, 2304},
        count = {100, 100, 100, 50, 50}
        },
    --warlord
    --present with items.
    [42381] = {
        Stor = RewardsStor[3],
        Cont = 1990,
        items = {7372, 6569, 6574, 6568},
        count = {1, 10, 1, 1}
        },
    --justice seeker
    [42382] = {
        Stor = RewardsStor[3],
        Cont = nil,
        item = 7390
        },
    --royal axe.
    [42383] = {
        Stor = RewardsStor[3],
        Cont = nil,
        item = 7434
        },
    --blessed sceptre.
    [42384] = {
        Stor = RewardsStor[3],
        Cont = nil,
        item = 7429
        },
    --backpack with items.
    [42385] = {
        Stor = RewardsStor[3],
        Cont = 7342,
        items = {2273, 2268, 7443, 7440, 7529},
        count = {50, 50, 1, 1, 100}
        }
    }
 
arena_monsters = {
    --greenshore                            -scrapper                           --warlord
    [45300] = "Frostfur",               [45310] = "Avalanche",          [45320] = "Webster",
    [45301] = "Bloodpaw",               [45311] = "Kreebosh the Exile", [45321] = "Darakan the Executioner",
    [45302] = "Bovinus",                [45312] = "The Dark Dancer",    [45322] = "Norgle Glacierbeard",
    [45303] = "Achad",                  [45313] = "The Hag",            [45323] = "The Pit Lord",
    [45304] = "Colerian The Barbarian", [45314] = "Slim",               [45324] = "Svoren the Mad",
    [45305] = "The Hairy One",          [45315] = "Grimgor Guteater",   [45325] = "The Masked Marauder",
    [45306] = "Axeitus Headbanger",     [45316] = "Drasilla",           [45326] = "Gnorre Chyllson",
    [45307] = "Rocky",                  [45317] = "Spirit of Earth",    [45327] = "Fallen Mooh'tah Master Ghar",
    [45308] = "Cursed Gladiator",       [45318] = "Spirit of Water",    [45328] = "Deathbringer",
    [45309] = "Orcus the Cruel",        [45319] = "Spirit of Fire",     [45329] = "The Obliverator"}
 
Checking = false
 
RoomsACT = {42301, 42302, 42303, 42304, 42305, 42306, 42307, 42308, 42309}
 
Goblets = {
    [42360] = {Id=Arena[0].Goblet, txt="It is given to the courageous victor of the barbarian arena "..Arena[0].LevelName.." difficulty."},
    [42370] = {Id=Arena[1].Goblet, txt="It is given to the courageous victor of the barbarian arena "..Arena[1].LevelName.." difficulty."},
    [42380] = {Id=Arena[2].Goblet, txt="It is given to the courageous victor of the barbarian arena "..Arena[2].LevelName.." difficulty."}}
 
RewardsDoors = {[42366] = 1, [42376] = 2, [42386] = 3}
 
ArenaAdding = {[0] = 3000, [1] = 3010, [2] = 3020}
 
function myArenaLevelIs(cid)
    Stor = getPlayerStorageValue(cid, myArenaLevel)
    if Stor == -1 then
        setPlayerStorageValue(cid, myArenaLevel, 0)
        Stor = 0
    elseif Stor == 3 then Stor = 2
    end
    return {
        RC = Arena[Stor].Cost,
        LN = Arena[Stor].LevelName,
        RLV = Arena[Stor].LevelNeeded,
        LV = getPlayerStorageValue(cid, myArenaLevel)
    }
end
 
function getDirectionMove(cid, itempos)
    --function by Nahruto
    p = getCreaturePosition(cid)
    i = itempos
    if p.x > i.x then
        if p.y > i.y then
            ret = NORTHWEST
        elseif p.y < i.y then
            ret = SOUTHWEST
        else
            ret = WEST
        end
    elseif p.x < i.x then
        if p.y > i.y then
            ret = NORTHEAST
        elseif p.y < i.y then
            ret = SOUTHEAST
        else
            ret = EAST
        end
    else
        if p.y > i.y then
            ret = NORTH
        elseif p.y < i.y then
            ret = SOUTH
        else
            ret = nil
        end
    end
    return ret
end
 
function LeaveArena(cid)
    for i = 45300, 45329 do
        setPlayerStorageValue(cid, i, 0)
    end
    if isCreature(getPlayerStorageValue(cid, MonStor)) == TRUE then
        doRemoveCreature(getPlayerStorageValue(cid, MonStor))
    end
    setGlobalStorageValue(getPlayerStorageValue(cid, myRoom), 0)
    doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, Cancel[2])
    doTeleportThing(cid, KickPosition, FALSE)
    setPlayerStorageValue(cid, TimeStor, 0)
    setPlayerStorageValue(cid, isIN, 0)
end
 
function CheckRooms()
    addEvent(CheckRooms, 1000)
    for i = 42300, 42309 do
        local Player = getGlobalStorageValue(i)
        if isPlayer(Player) == TRUE then
            local PlayerTime = getPlayerStorageValue(Player, TimeStor)
            if PlayerTime <= os.time() then
                doTeleportThing(Player, KickPosition, FALSE)
                setPlayerStorageValue(Player, TimeStor, 0)
                setGlobalStorageValue(i, 0)
                doPlayerSendTextMessage(Player,MESSAGE_STATUS_CONSOLE_ORANGE, Cancel[7])
                if isCreature(getPlayerStorageValue(Player, MonStor)) == TRUE then
                    doRemoveCreature(getPlayerStorageValue(Player, MonStor))
                end
            elseif PlayerTime - 10 <= os.time() then
                doPlayerSendTextMessage(Player, MESSAGE_EVENT_DEFAULT, "you have "..PlayerTime - os.time().." seconds left.!")
            end
        else
            setGlobalStorageValue(i, 0)
        end
    end
end
 
function getArenaMonsterIdByName(name)
    for i = 45300, 45329 do
        if tostring(arena_monsters[i]) == string.lower(tostring(name)) then
            return i
        end
    end
    return false
end]]></config>
        <event type="login" name="arenaRegister" event="script"><![CDATA[
        domodlib('arenaFunctions')
        function onLogin(cid)
    registerCreatureEvent(cid, "PlayerArena")
    registerCreatureEvent(cid, "ArenaKill")
        return true
end]]></event>
 
<event type="death" name="PlayerArena" event="script"><![CDATA[
    domodlib('arenaFunctions')
    function onDeath(cid, corpse, deathList)
        if getPlayerStorageValue(cid, isIN) == 1 then
            I = 0        
            for i = 45300, 45329 do
                if getPlayerStorageValue(cid, i) == 1 then
                    I = i
                end
            end
            GlobalStor = I - ArenaAdding[myArenaLevelIs(cid).LV]
            setGlobalStorageValue(GlobalStor, 0)
            setPlayerStorageValue(cid, isIN, 0)
            if isCreature(getPlayerStorageValue(cid, MonStor)) then
                doRemoveCreature(getPlayerStorageValue(cid, MonStor))
            end
        end
        return true
    end
]]></event>
 
        <event type="kill" name="ArenaKill" event="script"><![CDATA[
        domodlib('arenaFunctions')
function onKill(cid, target, lastHit)
    if getPlayerStorageValue(cid, isIN) == 1 then
        local Room = getArenaMonsterIdByName(getCreatureName(target))
        if Room ~= 0 then
            setPlayerStorageValue(cid, Room, 1)
            doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, Cancel[8])
        end
       end
        return true
end]]></event>
 
        <action fromaid="42357" toaid="42386" event="script"><![CDATA[
        domodlib('arenaFunctions')
function onUse(cid, item, fromPosition, itemEx, toPosition)
    local myMove = getDirectionMove(cid, fromPosition)
 
    if myMove == nil then
 
        return FALSE
 
    end
 
    local Reward = Rewards[item.actionid]
 
    if Reward then
 
        if getPlayerStorageValue(cid, Reward.Stor) ~= 1 then
 
            local reward = nil
 
            if Reward.Cont ~= nil then
 
                reward = doCreateItemEx(Reward.Cont, 1)
 
                for i = 1, #Reward.items do
 
                    doAddContainerItem(reward, Reward.items[i], Reward.count[i])
 
                end
 
            else
 
                reward = doCreateItemEx(Reward.item, 1)
 
            end
 
            if reward ~= nil then
 
                if doPlayerAddItemEx(cid, reward, FALSE) == RETURNVALUE_NOERROR then
 
                    doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR,'You have found a '..getItemNameById(getThing(reward).itemid)..'.')
 
                    setPlayerStorageValue(cid, Reward.Stor, 1)
 
                                addPlayerRep(cid, 5, TEXTCOLOR_LIGHTBLUE)
 
                else
 
                    doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, Cancel[3])
 
                end
 
            end
 
        else
 
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, Cancel[4])
 
        end
 
    elseif RewardsDoors[item.actionid] then
 
        if myArenaLevelIs(cid).LV >= RewardsDoors[item.actionid] then
 
            doTransformItem(item.uid, OpenDoorsID)
 
            doMoveCreature(cid, myMove)
 
        else
 
            doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, Cancel[5])
 
        end
 
    elseif item.actionid == DoorsActID and getPlayerStorageValue(cid, talkNPC) == 1 then
 
        doTransformItem(item.uid, OpenDoorsID)
 
        doMoveCreature(cid, myMove)
 
    else
 
        doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, Cancel[1])
end
 
    return TRUE
 
end]]></action>
 
    <movevent type="StepIn" fromaid="42300" toaid="42380" event="script"><![CDATA[
        domodlib('arenaFunctions')
function onStepIn(cid, item, position, fromPosition)
    local ArenaRoom = item.actionid
 
    if item.actionid == LeavePortals then
 
        LeaveArena(cid)
 
    elseif isInArray(GobletTiles, item.actionid) == TRUE then
 
        local gobletPos = getThingPos(item.uid)
 
        if getPlayerStorageValue(cid, item.actionid) ~= 1 then
 
            setPlayerStorageValue(cid, item.actionid, 1)
 
            local Goblet = doCreateItemEx(Goblets[item.actionid].Id, 1)
 
            doItemSetAttribute(Goblet, "description", ""..Goblets[item.actionid].txt.."\nAwarded to "..getCreatureName(cid)..".")
 
            gobletPos.y = gobletPos.y - 1
 
            doTileAddItemEx(gobletPos, Goblet)
 
        end
 
        doTransformItem(item.uid, item.itemid - 1)
 
    elseif isInArray(RoomsACT, ArenaRoom) == TRUE or ArenaRoom == 42300 then
 
        if Checking == FALSE then Checking = TRUE CheckRooms() end
 
        local myLevelArena = myArenaLevelIs(cid).LV
 
        if ArenaAdding[myLevelArena] then
 
            Mons = ArenaRoom + ArenaAdding[myLevelArena]
 
        end
 
        if getGlobalStorageValue(ArenaRoom) == 0 then
 
            if isCreature(getPlayerStorageValue(cid, MonStor)) == FALSE then
 
                if ArenaRoom == 42300 and getPlayerStorageValue(cid, talkNPC) == 1 then
 
                    setPlayerStorageValue(cid, talkNPC, 0)
 
                    setPlayerStorageValue(cid, isIN, 1)
 
                    P = 1
 
                elseif ArenaRoom ~= 42300 and getPlayerStorageValue(cid, isIN) == 1 then
 
                    P = 1
 
                else
 
                    P = nil
 
                end    
 
                if P ~= nil then
 
                    local SpawnPos = getThingPos(ArenaRoom)
 
                    doTeleportThing(cid, SpawnPos, FALSE)
 
                    SpawnPos.x = SpawnPos.x - 1
 
                    SpawnPos.y = SpawnPos.y - 1
 
                    local Monster = doSummonCreature(arena_monsters[Mons], SpawnPos)
 
                    setGlobalStorageValue(ArenaRoom, cid)
 
                    setGlobalStorageValue(ArenaRoom - 1, 0)
 
                    setPlayerStorageValue(cid, TimeStor, os.time()+arenaRoomMaxTime)
 
                    setPlayerStorageValue(cid, MonStor, Monster)
 
                    setPlayerStorageValue(cid, myRoom, ArenaRoom)
 
                else
 
                    LeaveArena(cid)
 
                end
 
            else
 
                doTeleportThing(cid, fromPosition, TRUE)
 
                doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, Cancel[9])
 
            end
 
        else
 
            doTeleportThing(cid, fromPosition, TRUE)
 
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, ""..getCreatureName(getGlobalStorageValue(cid, ArenaRoom)).." "..Cancel[10].."")
 
        end
 
    elseif ArenaRoom == 42310 then
 
        if isCreature(getPlayerStorageValue(cid, MonStor)) == FALSE then
 
            doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_BLUE,""..Completed[1].." "..myArenaLevelIs(cid).LN.." "..Completed[2].."")
 
            setPlayerStorageValue(cid, myArenaLevel, getPlayerStorageValue(cid, myArenaLevel) + 1)
 
            setGlobalStorageValue(ArenaRoom - 1, 0)
 
            setPlayerStorageValue(cid, TimeStor, 0)
 
            setPlayerStorageValue(cid, isIN, 0)
 
            doTeleportThing(cid, RewardsRoom, TRUE)
 
        else
 
            doTeleportThing(cid, fromPosition, TRUE)
 
            doPlayerSendTextMessage(cid,MESSAGE_STATUS_CONSOLE_ORANGE,'Najpierw zabij potwora!')
 
        end
 
    end
 
    return TRUE
 
end]]></movevent>
 
    <movevent type="StepOut" fromaid="42357" toaid="42387" event="script"><![CDATA[
        domodlib('arenaFunctions')
function onStepOut(cid, item, position, fromPosition)
 
    if item.actionid == DoorsActID or RewardsDoors[item.actionid] then
 
        doTransformItem(item.uid, item.itemid - 2)
 
    elseif isInArray(GobletTiles, item.actionid) == TRUE then
 
        doTransformItem(item.uid, item.itemid + 1)
        end
 
    return TRUE
 
end]]></movevent>
 
</mod>

 
Editado por Farathor (veja o histórico de edições)

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