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some functions.lua

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function addPokeToPlayer(cid, pokemon, level, extStr, gender, boost, ball, unique)             --alterado v2.9 \/ peguem ele todo...
local genders = {
["male"] = 4,
["female"] = 3,
[1] = 4,
[0] = 3,
[4] = 4,
[3] = 3,
}
if not isCreature(cid) then return false end
sendAllPokemonsBarPoke(cid)
local pokemon = doCorrectString(pokemon)
if not pokes[pokemon] then return false end

   local GENDER = (gender and genders[gender]) and genders[gender] or getRandomGenderByName(pokemon)
   local btype = (ball and pokeballs[ball]) and ball or isShinyName(pokemon) and "shinynormal" or "normal"
   local happy = 250
   local level = tonumber(level) and tonumber(level) or pokes[pokemon].level
   local extra = tonumber(extStr) and tonumber(extStr) or 1
   local mypoke = pokes[pokemon]

  if (getPlayerFreeCap(cid) <= 1 and not isInArray({3, 2}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then 
      item = doCreateItemEx(2222)
   else
      item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, 2222, 1)   
   end
   if not item then return false end
   
   local off = mypoke.offense * level
   local def = mypoke.defense * level
   local sp = mypoke.specialattack * level
   local vit = mypoke.vitality * level
   local agi = mypoke.agility * level
   local leveltable = getPokemonExperienceTable(pokemon)

   doItemSetAttribute(item, "poke", pokemon)
   doItemSetAttribute(item, "hp", 1)
   
   doItemSetAttribute(item, "level", level)
   doItemSetAttribute(item, "exp", leveltable[level])
   doItemSetAttribute(item, "nextlevelexp", leveltable[level+1] - leveltable[level])
   doItemSetAttribute(item, "offense", off)   
   doItemSetAttribute(item, "defense", def)
   doItemSetAttribute(item, "speed", agi)
   doItemSetAttribute(item, "vitality", vit)
   doItemSetAttribute(item, "specialattack", sp)
   
   doItemSetAttribute(item, "happy", happy)
   doItemSetAttribute(item, "gender", GENDER)
   doSetItemAttribute(item, "hands", 0)
   doItemSetAttribute(item, "description", "Contains a "..pokemon..".")
   doItemSetAttribute(item, "fakedesc", "Contains a "..pokemon..".") 
   if boost and tonumber(boost) and tonumber(boost) > 0 and tonumber(boost) <= 50 then     
      local off = mypoke.offense * boost_rate * tonumber(boost)
      local def = mypoke.defense * boost_rate * tonumber(boost)
      local agi = mypoke.agility * tonumber(boost)
      local spatk = mypoke.specialattack * boost_rate * tonumber(boost)
      local vit = mypoke.vitality * boost_rate * tonumber(boost)

      doItemSetAttribute(item, "boost", tonumber(boost))
      doItemSetAttribute(item, "offense", getItemAttribute(item, "offense") + off)
      doItemSetAttribute(item, "defense", getItemAttribute(item, "defense") + def)
      doItemSetAttribute(item, "speed", getItemAttribute(item, "speed") + agi)
      doItemSetAttribute(item, "specialattack", getItemAttribute(item, "specialattack") + spatk)
      doItemSetAttribute(item, "vitality", getItemAttribute(item, "vitality") + vit)
   end                                                                     
   if (getPlayerFreeCap(cid) <= 1 and not isInArray({3, 2}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then 
      doPlayerSendMailByName(getCreatureName(cid), item, 1)
      sendMsgToPlayer(cid, 27, "[Box] You are already holding six pokemons, so your new pokemon was sent to your depot.")
   end
   if (isShinyName(pokemon) or (boost and tonumber(boost) and tonumber(boost) >= 10)) and pokeballs["shiny"..btype] then
      doTransformItem(item, pokeballs["shiny"..btype].off)
       
   else
      doTransformItem(item, pokeballs[btype].off)
      
   end
return true
end 

function unLock(ball)                                                            
if not ball or ball <= 0 then return false end
if getItemAttribute(ball, "lock") and getItemAttribute(ball, "lock") > 0 then
   local vipTime = getItemAttribute(ball, "lock")
   local timeNow = os.time()
   local days = math.ceil((vipTime - timeNow)/(24 * 60 * 60))
   if days <= 0 then
      doItemEraseAttribute(ball, "lock")
      doItemEraseAttribute(ball, "unique")
      return true
   end
end
return false
end

function getGuildMembersOnline(GuildId)
local players = {}
for _, pid in pairs(getPlayersOnline()) do
    if getPlayerGuildId(pid) == tonumber(GuildId) then
       table.insert(players, pid)
    end
end                                                   --by Vodkart
return #players > 0 and players or false
end

function getGuildMembers(GuildId)
local players,query = {},db.getResult("SELECT `name` FROM `players` WHERE `rank_id` IN (SELECT `id` FROM `guild_ranks` WHERE `guild_id` = " .. GuildId .. ");")
if (query:getID() ~= -1) then  
   repeat
         table.insert(players,query:getDataString("name"))
   until not query:next()                           --by Vodkart
   query:free()
end
return #players > 0 and players or false
end 
--/////////////////////////////////////////////////////////////////////////////////---
function sendMsgToPlayer(cid, tpw, msg)      
if not isCreature(cid) or not tpw or not msg then return true end
doPlayerSendTextMessage(cid, tpw, msg)
end

function getPlayerDesc(cid, thing, TV)
if (not isCreature(cid) or not isCreature(thing)) and not TV then return "" end

local pos = getThingPos(thing)
local ocup = youAre[getPlayerGroupId(thing)]
local rank = (getPlayerStorageValue(thing, 86228) <= 0) and "a Pokemon Trainer" or lookClans[getPlayerStorageValue(thing, 86228)][getPlayerStorageValue(thing, 862281)]
local name = thing == cid and "yourself" or getCreatureName(thing)     
local art = thing == cid and "You are" or (getPlayerSex(thing) == 0 and "She is" or "He is")
   
local str = {}
table.insert(str, "You see "..name..". "..art.." ")
if youAre[getPlayerGroupId(thing)] then
   table.insert(str, (ocup).." and "..rank.." from ".. getTownName(getPlayerTown(thing))..".")       
else
   table.insert(str, (rank).." from ".. getTownName(getPlayerTown(thing))..".")
end
if getPlayerGuildId(thing) > 0 then
   table.insert(str, " "..art.." "..getPlayerGuildRank(thing).." from the "..getPlayerGuildName(thing)..".")
end
if TV then
   table.insert(str, " "..art.." watching TV.")
end
table.insert(str, ((isPlayer(cid) and youAre[getPlayerGroupId(cid)]) and "\nPosition: [X: "..pos.x.."][Y: "..pos.y.."][Z: "..pos.z.."]" or "")) 

return table.concat(str) 
end
-------------------------------------------------------------------------------------------------   /\/\
function getLivePokeballs(cid, container, duel) --alterado v2.8
    if not isCreature(cid) then return {} end     
    if not isContainer(container) then return {} end
    local items = {}
    ---
    local ballSlot = getPlayerSlotItem(cid, ?
    if ballSlot.uid ~= 0 then
       for a, b in pairs (pokeballs) do
           if ballSlot.itemid == b.on or ballSlot.itemid == b.use then
              if duel and getPlayerLevel(cid) >= (pokes[getItemAttribute(ballSlot.uid, "poke")].level + getPokeballBoost(ballSlot)) then
                 table.insert(items, ballSlot.uid)                                                                      --alterado v2.8
              elseif not duel then
                 table.insert(items, ballSlot.uid)
              end
           end
       end
    end
    ---     
    if isContainer(container) and getContainerSize(container) > 0 then      
        for slot=0, (getContainerSize(container)-1) do
            local item = getContainerItem(container, slot)
                if isContainer(item.uid) then
                    local itemsbag = getPokeballsInContainer(item.uid)
                    for i=0, #itemsbag do
                        if not isInArray(items, itemsbag) then
                           table.insert(items, itemsbag)
                        end
                    end
                elseif isPokeball(item.itemid) then
                    for a, b in pairs (pokeballs) do
                        if item.itemid == b.on then
                           if duel and getPlayerLevel(cid) >= (pokes[getItemAttribute(item.uid, "poke")].level + getPokeballBoost(item)) then    
                              table.insert(items, item.uid)                                            --alterado v2.8
                           elseif not duel then
                              table.insert(items, item.uid)
                           end
                        end
                    end
                end
        end
    end
return items
end

function addItemInFreeBag(container, item, num)
if not isContainer(container) then return false end                                             
if not item then return false end
if not num then num = 1 end                                            --alterado v2.6.1
if getContainerSize(container) < getContainerCap(container) then
   return doAddContainerItem(container, item, num)
else
   for slot = 0, (getContainerSize(container)-1) do
       local container2 = getContainerItem(container, slot)
       if isContainer(container2.uid) and getContainerSize(container2.uid) < getContainerCap(container2.uid) then
          return doAddContainerItem(container2.uid, item, num)
       end
   end
end
return false
end
------------------------------------------------------------------------------------------------------
function pokeHaveReflect(cid)
if not isCreature(cid) then return false end
local table = getTableMove(cid, "Reflect")
if table and table.name then     --alterado v1.6
   return true 
end
return false
end

function nextHorario(cid)
    horarioAtual = os.date("%X")
    horario = string.explode(horarioAtual, ":")
    
    for i = 1, #horas do
        horarioComparacao = horas
        horarioComp = string.explode(horarioComparacao, ":")
        ---------------
        if tonumber(horarioComp[1]) > tonumber(horario[1]) then
           return horarioComparacao                                 --alterado v2.3
        elseif tonumber(horarioComp[1]) == tonumber(horario[1]) and tonumber(horario[2]) < tonumber(horarioComp[2]) then
           return horarioComparacao
        end
    end 
    return horas[1]                                  --alterado v2.3
end                                                               

function getTimeDiff(timeDiff)
local dateFormat = {
{'hour', timeDiff / 60 / 60}, --6%
{'min', timeDiff / 60 % 60},
}
local out = {}                                   --alterado v2.3
for k, t in ipairs(dateFormat) do
    local v = math.floor(t[2])
    if(v > -1) then
         table.insert(out, (k < #dateFormat and '' or ' and ') .. v .. '' .. (v <= 1 and t[1] or t[1].."s"))
    end
end
if tonumber(dateFormat[1][2]) == 0 and tonumber(dateFormat[2][2]) == 0 then
   return "seconds"
end
return table.concat(out)
end

function showTimeDiff(timeComp)
local b = string.explode(os.date("%X"), ":")
local c = string.explode(timeComp, ":")
    ---
    local d, m, y = os.date("%d"), os.date("%m"), os.date("%Y")
    local hAtual, mAtual = tonumber(b[1]), tonumber(b[2])
    local hComp, mComp = tonumber(c[1]), tonumber(c[2])
    ---
    local t = os.time{year= y, month= m, day= d, hour= hAtual, min= mAtual}
    local t1 = os.time{year= y, month= m, day= d, hour= hComp, min= mComp}
    ---                                                                         --alterado v2.3
    comparacao = t1-t
    if hComp < hAtual then
       v = os.time{year= y, month= m, day= d, hour= 24, min= 0}
       v2 = os.time{year= y, month= m, day= d, hour= 0, min= 0}
       comparacao = (v-t)+(t1-v2)
    end
return getTimeDiff(comparacao)
end
-------------------------------------------------------------------------
function cleanCMcds(item)
if item ~= 0 then
   for c = 1, 15 do              --alterado v2.5
      local str = "cm_move"..c
      setCD(item, str, 0)
   end
end
end

function ehNPC(cid)   --alterado v2.9
return isCreature(cid) and not isPlayer(cid) and not isSummon(cid) and not isMonster(cid)
end

function ehMonstro(cid)   --alterado v2.9
return cid and cid >= AUTOID_MONSTERS and cid < AUTOID_NPCS and getCreatureMaster(cid) == cid
end                                                     --alterado v2.9.1 /\

function doAppear(cid)    --Faz um poke q tava invisivel voltar a ser visivel...
if not isCreature(cid) then return true end
    doRemoveCondition(cid, CONDITION_INVISIBLE)
    doRemoveCondition(cid, CONDITION_OUTFIT)
    doCreatureSetHideHealth(cid, false)
    if getCreatureName(cid) == "Ditto" and pokes[getPlayerStorageValue(cid, 1010)] and getPlayerStorageValue(cid, 1010) ~= "Ditto" then
       if isSummon(cid) then
          local item = getPlayerSlotItem(getCreatureMaster(cid), <em><em><em><span class=?">
          doSetCreatureOutfit(cid, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)   --alterado v2.6.1
       end
    end 
end

function doAppear(cid)    --Faz um poke q tava invisivel voltar a ser visivel...
if not isCreature(cid) then return true end
    doRemoveCondition(cid, CONDITION_INVISIBLE)
    doRemoveCondition(cid, CONDITION_OUTFIT)
    doCreatureSetHideHealth(cid, false)
    if getCreatureName(cid) == "Shiny Ditto" and pokes[getPlayerStorageValue(cid, 1010)] and getPlayerStorageValue(cid, 1010) ~= "Shiny Ditto" then
       if isSummon(cid) then
          local item = getPlayerSlotItem(getCreatureMaster(cid), <em><em><em><span class=?">
          doSetCreatureOutfit(cid, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)   --alterado v2.6.1
       end
    end 
end

function doDisapear(cid)   --Faz um pokemon ficar invisivel
if not isCreature(cid) then return true end
doCreatureAddCondition(cid, permanentinvisible)
doCreatureSetHideHealth(cid, true)
doSetCreatureOutfit(cid, {lookType = 2}, -1)
end

function hasTile(pos)    --Verifica se tem TILE na pos
pos.stackpos = 0
if getTileThingByPos(pos).itemid >= 1 then
   return true
end
return false
end

function getThingFromPosWithProtect(pos)  --Pega uma creatura numa posiçao com proteçoes
if hasTile(pos) then
pos.stackpos = 253
   pid = getThingfromPos(pos).uid
else
   pid = getThingfromPos({x=1,y=1,z=10,stackpos=253}).uid
end
return pid
end

function getTileThingWithProtect(pos)    --Pega um TILE com proteçoes
if hasTile(pos) then
pos.stackpos = 0
   pid = getTileThingByPos(pos)
else
   pid = getTileThingByPos({x=1,y=1,z=10,stackpos=0})
end
return pid
end


function canAttackOther(cid, pid)         --Function q verifica se um poke/player pode atacar outro poke/player

if not isCreature(cid) or not isCreature(pid) then return "Cant" end

local master1 = isSummon(cid) and getCreatureMaster(cid) or cid
local master2 = isSummon(pid) and getCreatureMaster(pid) or pid
   
   if getPlayerStorageValue(master1, 6598754) >= 1 and getPlayerStorageValue(master2, 6598755) >= 1 then
      return "Can" 
   end
   if getPlayerStorageValue(master1, 6598755) >= 1 and getPlayerStorageValue(master2, 6598754) >= 1 then  ---estar em times diferentes
      return "Can"
   end
   ----
   if getTileInfo(getThingPos(cid)).pvp then
      return "Can" 
   end
   if ehMonstro(cid) and ehMonstro(pid) and not isSummon(cid) and not isSummon(pid) then --alterado v2.9.1
      return "Can"
   end

return "Cant"
end
   
      
function stopNow(cid, time)   
if not isCreature(cid) or not tonumber(time) or isSleeping(cid) then return true end
                                                      --alterado v2.9.1 \/
local function podeMover(cid)                         
if isPlayer(cid) then 
   mayNotMove(cid, false) 
   doCreatureSetNoMove(cid, false)
elseif isCreature(cid) then 
   doRegainSpeed(cid) 
end
end

if isPlayer(cid) then mayNotMove(cid, true) else doChangeSpeed(cid, -getCreatureSpeed(cid)) end
addEvent(podeMover, time, cid)
end


function doReduceStatus(cid, off, def, agi)   --reduz os status
if not isCreature(cid) then return true end
setPlayerStorageValue(cid, 547888, -1)  --alterado v2.8
local A = getOffense(cid)
local B = getDefense(cid)
local C = getSpeed(cid)

if off > 0 then
   setPlayerStorageValue(cid, 1001, A - off)
end
if def > 0 then
   setPlayerStorageValue(cid, 1002, B - def)
end
if agi > 0 then
   setPlayerStorageValue(cid, 1003, C - agi)
   if getCreatureSpeed(cid) ~= 0 then
      doRegainSpeed(cid)
   end                                              --alterado v2.5  functions arrumadas...
end
end

function doRaiseStatus(cid, off, def, agi, time)  
if not isCreature(cid) then return true end
setPlayerStorageValue(cid, 547888, 1)  --alterado v2.8
local A = getOffense(cid)
local B = getDefense(cid)
local C = getSpeed(cid)

if off > 0 then
   setPlayerStorageValue(cid, 1001, A * off)
end
if def > 0 then
   setPlayerStorageValue(cid, 1002, B * def)
end
if agi > 0 then
   setPlayerStorageValue(cid, 1003, C + agi)
   if getCreatureSpeed(cid) ~= 0 then
      doRegainSpeed(cid)
   end
end

local D = getOffense(cid)
local E = getDefense(cid)
local F = getSpeed(cid)
---------------------------
local G = D - A
local H = E - B
local I = F - C

addEvent(doReduceStatus, time*1000, cid, G, H, I)
end


function BackTeam(cid)          
  if isCreature(cid) then
     local summon = getCreatureSummons(cid)   --alterado v2.6
     for i = 2, #summon do
         doSendMagicEffect(getThingPos(summon), 211)
         doRemoveCreature(summon)
     end
     setPlayerStorageValue(cid, 637501, -1)
  end  
end
    
function choose(...) -- by mock
    local arg = {...}
    return arg[math.random(1,#arg)]
end

function AddPremium(cid, days)
local function removerPlayer(cid)
if isCreature(cid) then
   doRemoveCreature(cid)
end
end

db.executeQuery("UPDATE `accounts` SET `premdays` = '"..days.."' WHERE `accounts`.`id` = ".. getPlayerAccountId(cid) ..";")
doPlayerSendTextMessage(cid,25,"Você será kickado em 5 segundos.")    
addEvent(removerPlayer, 5*1000, cid)     
return TRUE
end

function isShiny(cid) 
return isCreature(cid) and string.find(getCreatureName(cid), "Shiny")  --alterado v2.9
end

function isShinyName(name)        
return tostring(name) and string.find(doCorrectString(name), "Shiny") --alterado v2.9
end

function doConvertTypeToStone(type, string)
local t = {
["fly"] = {heart, "heart"},
["flying"] = {heart, "heart"},
["normal"] = {heart, "heart"},
["fire"] = {fire, "fire"},
["grass"] = {leaf, "leaf"},
["leaf"] = {leaf, "leaf"},
["water"] = {water, "water"},
["poison"] = {venom, "venom"},
["venom"] = {venom, "venom"},
["electric"] = {thunder, "thunder"},
["thunder"] = {thunder, "thunder"},
["rock"] = {rock, "rock"},
["fight"] = {punch, "punch"},
["fighting"] = {punch, "punch"},
["bug"] = {coccon, "coccon"},
["dragon"] = {crystal, "crystal"},
["dark"] = {dark, "dark"},
["ghost"] = {dark, "dark"},
["ground"] = {earth, "earth"},
["earth"] = {earth, "earth"},
["psychic"] = {enigma, "enigma"},
["steel"] = {metal, "metal"},
["metal"] = {metal, "metal"},
["ice"] = {ice, "ice"},
["Shiny"] = {ice, "Shiny"},
["boost"] = {boostStone, "boost"},  --alterado v2.9
}

if string then
return t[type][2]
else
return t[type][1]
end
end

function doConvertStoneIdToString(stoneID)
local t = {
[11453] = "Deeph Sea Scale",
[11441] = "Leaf Stone",
[11442] = "Water Stone",
[11443] = "Dusk Stone",
[11444] = "Thunder Stone",
[11445] = "Moon Stone",
[11446] = "Electirizer", 
[11447] = "Fire Stone",               --alterado v2.6
[11448] = "Magmarizer", 
[11449] = "Prism Scale",
[11450] = "Dubious Disc", 
[11451] = "Protector",
[11452] = "Shiny Stone",
[11454] = "Dawn Stone", 
[12244] = "King's Rock",
[12232] = "Metal Coat",
[12242] = "Sun Stone",
[12417] = "Dragon Scale",
[12419] = "Up-Grade",
[13031] = "Punch Machine",
[13032] = "Kick Machine",
[13033] = "Rolling Kick Machine",
[12406] = "Shiny Rock Stone",
[12407] = "Shiny Venom Stone", 
[12408] = "Shiny Ice Stone",
[12409] = "Shiny Thunder Stone",
[12410] = "Shiny Crystal Stone",
[12411] = "Shiny Cocoon Stone",
[12412] = "Shiny Darkness Stone",
[12413] = "Shiny Punch Stone",
[12414] = "Shiny Earth Stone",
[boostStone] = "Boost Stone",  --alterado v2.9
}
if t[stoneID] then
return t[stoneID]
else
return ""
end
end

function isStone(uid)
if uid == 2276 or uid == 2289 or uid == leaf or uid == fire or uid == water or uid == coccon or uid == heart or uid == venom or uid == thunder or uid == earth or uid == enigma or uid == punch or uid == rock or uid == dark or uid == crystal or uid == ice or uid == metal then
return true
end
return false
end

function isWater(id)
return tonumber(id) and id >= 4820 and id <= 4825 --alterado v2.9
end

function getTopCorpse(position)
    local pos = position

        for n = 1, 255 do

            pos.stackpos = n
            local item = getTileThingByPos(pos)

            if item.itemid >= 2 and (string.find(getItemNameById(item.itemid), "fainted ") or string.find(getItemNameById(item.itemid), "defeated ")) then
                return getTileThingByPos(pos)
            end
        end
return null
end

bpslot = CONST_SLOT_BACKPACK

function hasPokemon(cid)
    if not isCreature(cid) then return false end
    if getCreatureMana(cid) <= 0 then return false end
    if #getCreatureSummons(cid) >= 1 then return true end
    local item = getPlayerSlotItem(cid, CONST_SLOT_FEET)
    local bp = getPlayerSlotItem(cid, bpslot)
    for a, b in pairs (pokeballs) do
        if item.itemid == b.on or item.itemid == b.use then
        return true                              --alterado v2.4
        end
        if #getItemsInContainerById(bp.uid, b.on) >= 1 then
        return true
        end
    end
return false
end

function isNpcSummon(cid)
return isNpc(getCreatureMaster(cid))
end

function getPokemonHappinessDescription(cid)
    if not isCreature(cid) then return true end
    local str = ""
    if getPokemonGender(cid) == SEX_MALE then
        str = "He"
    elseif getPokemonGender(cid) == SEX_FEMALE then
        str = "She"
    else
        str = "It"
    end
    local h = getPlayerStorageValue(cid, 1008)
    if h >= tonumber(getConfigValue('PokemonStageVeryHappy')) then
        str = str.." is very happy with you!"
    elseif h >= tonumber(getConfigValue('PokemonStageHappy')) then
        str = str.." is happy."
    elseif h >= tonumber(getConfigValue('PokemonStageOK')) then
        str = str.." is unhappy."
    elseif h >= tonumber(getConfigValue('PokemonStageSad')) then
        str = str.." is sad."
    elseif h >= tonumber(getConfigValue('PokemonStageMad')) then
        str = str.." is mad."
    else
        str = str.." is very mad at you!"
    end
return str
end

function doSetItemAttribute(item, key, value)
doItemSetAttribute(item, key, value)
end

function deTransform(cid, check)
    if not isCreature(cid) then return true end

    local m = getCreatureMaster(cid)
    local p = getPlayerSlotItem(m, <em><em><em><em><em><span class=?">

    if getItemAttribute(p.uid, "transTurn") ~= check then return true end

    setPlayerStorageValue(cid, 1010, "Ditto")
    doRemoveCondition(cid, CONDITION_OUTFIT)
    doSendMagicEffect(getThingPos(cid), 184)
    doCreatureSay(cid, "DITTO!", TALKTYPE_MONSTER)
    doItemSetAttribute(p.uid, "transBegin", 0)
    doItemSetAttribute(p.uid, "transLeft", 0)
    doItemEraseAttribute(p.uid, "transName")
    doItemEraseAttribute(p.uid, "boffense")
    doItemEraseAttribute(p.uid, "bdefense")
    doItemEraseAttribute(p.uid, "bsattack")
    doItemEraseAttribute(p.uid, "bagility")
end

function deTransform(cid, check)
    if not isCreature(cid) then return true end

    local m = getCreatureMaster(cid)
    local p = getPlayerSlotItem(m, <em><em><em><em><em><span class=?">

    if getItemAttribute(p.uid, "transTurn") ~= check then return true end

    setPlayerStorageValue(cid, 1010, "Shiny Ditto")
    doRemoveCondition(cid, CONDITION_OUTFIT)
    doSendMagicEffect(getThingPos(cid), 184)
    doCreatureSay(cid, "DITTO!", TALKTYPE_MONSTER)
    doItemSetAttribute(p.uid, "transBegin", 0)
    doItemSetAttribute(p.uid, "transLeft", 0)
    doItemEraseAttribute(p.uid, "transName")
    doItemEraseAttribute(p.uid, "boffense")
    doItemEraseAttribute(p.uid, "bdefense")
    doItemEraseAttribute(p.uid, "bsattack")
    doItemEraseAttribute(p.uid, "bagility")
end

function isTransformed(cid)
return isCreature(cid) and not isInArray({-1, "Ditto", "Shiny Ditto"}, getPlayerStorageValue(cid, 1010))  --alterado v2.9
end

function doSendFlareEffect(pos)
    local random = {28, 29, 79}
    doSendMagicEffect(pos, random[math.random(1, 3)])
end

function isDay()
    local a = getWorldTime()
    if a >= 360 and a < 1080 then
    return true
    end
return false
end

function doPlayerSendTextWindow(cid, p1, p2)
    if not isCreature(cid) then return true end
    local item = 460
    local text = ""
    if type(p1) == "string" then
        doShowTextDialog(cid, item, p1)
    else
        doShowTextDialog(cid, p1, p2)
    end
end

function getClockString(tw)
    local a = getWorldTime()
    local b = a / 60
    local hours = math.floor(b)
    local minut = a - (60 * hours)

    if not tw then
        if hours < 10 then
            hours = "0"..hours..""
        end
        if minut < 10 then
            minut = "0"..minut..""
        end
    return hours..":"..minut
    else
        local sm = "a.m"
        if hours >= 12 then
            hours = hours - 12
            sm = "p.m"
        end
        if hours < 10 then
            hours = "0"..hours..""
        end
        if minut < 10 then
            minut = "0"..minut..""
        end
    return hours..":"..minut.." "..sm
    end
end

function doCorrectPokemonName(poke)
return doCorrectString(poke)
end

function doCorrectString(str)
local name = str:explode(" ")  --alterado v2.9
local final = {}
for _, s in ipairs(name) do
    table.insert(final, s:sub(1, 1):upper()..s:sub(2, #s):lower())
end
return table.concat(final, (name[2] and " " or ""))
end 

function getHappinessRate(cid)
    if not isCreature(cid) then return 1 end
    local a = getPlayerStorageValue(cid, 1008)
        if a == -1 then return 1 end
    if a >= getConfigValue('PokemonStageVeryHappy') then
        return happinessRate[5].rate
    elseif a >= getConfigValue('PokemonStageHappy') then
        return happinessRate[4].rate
    elseif a >= getConfigValue('PokemonStageOK') then
        return happinessRate[3].rate
    elseif a >= getConfigValue('PokemonStageSad') then
        return happinessRate[2].rate
    else
        return happinessRate[1].rate
    end
return 1
end

function doBodyPush(cid, target, go, pos)
    if not isCreature(cid) or not isCreature(target) then
        doRegainSpeed(cid)
        doRegainSpeed(target)
    return true
    end
        if go then
            local a = getThingPos(cid)
            doChangeSpeed(cid, -getCreatureSpeed(cid))
                if not isPlayer(target) then
                    doChangeSpeed(target, -getCreatureSpeed(target))
                end
            doChangeSpeed(cid, 800)
            doTeleportThing(cid, getThingPos(target))
            doChangeSpeed(cid, -800)
            addEvent(doBodyPush, 350, cid, target, false, a)
        else
            doChangeSpeed(cid, 800)
            doTeleportThing(cid, pos)
            doRegainSpeed(cid)
            doRegainSpeed(target)
        end
end

function doReturnPokemon(cid, pokemon, pokeball, effect, hideeffects, blockevo)
sendAllPokemonsBarPoke(cid)
    --////////////////////////////////////////////////////////////////////////////////////////--
    checkDuel(cid)                                                                      --alterado v2.6 duel system
    --////////////////////////////////////////////////////////////////////////////////////////--
    if getPlayerStorageValue(cid, 52480) >= 1 and getPlayerStorageValue(cid, 52484) ~= 10 then
       return sendMsgToPlayer(cid, 27, "You can't do that while the duel don't begins!")        --alterado v2.8
    end
    --////////////////////////////////////////////////////////////////////////////////////////--
    
    if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v2.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)       
       end
    end
    ----------------------
    local edit = true

    if not pokeball then
        pokeball = getPlayerSlotItem(cid, <em><em><em><em><em><span class=?">
    end

    if blockevo then
        edit = false
        doPlayerSendCancel(cid, "Your pokemon couldn't evolve due to server mistakes, please wait until we fix the problem.")
    end

    local happy = getPlayerStorageValue(pokemon, 1008)
    local hunger = getPlayerStorageValue(pokemon, 1009)
    local pokelife = (getCreatureHealth(pokemon) / getCreatureMaxHealth(pokemon))

    if edit then
        doItemSetAttribute(pokeball.uid, "happy", happy)
        doItemSetAttribute(pokeball.uid, "hunger", hunger)
        doItemSetAttribute(pokeball.uid, "hp", pokelife)
    end

    if getPokemonName(pokemon) == "Ditto" or getPokemonName(pokemon) == "Shiny Ditto" then
        doItemSetAttribute(pokeball.uid, "hp", pokelife)
        if isTransformed(pokemon) then
            local left = getItemAttribute(pokeball.uid, "transLeft") - (os.clock() - getItemAttribute(pokeball.uid, "transBegin"))
            doItemSetAttribute(pokeball.uid, "transLeft", left)
        end
    end

    if hideeffects then
        doRemoveCreature(pokemon)
    return true
    end

    local pokename = getPokemonName(pokemon)

    local mbk = gobackmsgs[math.random(1, #gobackmsgs)].back:gsub("doka", pokename)

    if getCreatureCondition(cid, CONDITION_INFIGHT) then
        if isCreature(getCreatureTarget(cid)) then
            doItemSetAttribute(pokeball.uid, "happy", happy - 5)
        else
            doItemSetAttribute(pokeball.uid, "happy", happy - 2)
        end
    end

    doTransformItem(pokeball.uid, pokeball.itemid-1)
    doCreatureSay(cid, mbk, TALKTYPE_SAY)
    doSendMagicEffect(getCreaturePosition(pokemon), effect)
    doRemoveCreature(pokemon)
    
    if useOTClient then
       doPlayerSendCancel(cid, '12//,hide')  --alterado v2.7
    end
    
    if useKpdoDlls then
        doUpdateMoves(cid)
    end

end

local EFFECTS = {
    --[OutfitID] = {Effect}
    ["Magmar"] = 35,    --magmar            --alterado v2.5
    ["Magmortar"] = 35,    --magmar
    ["Jynx"] = 17,    --jynx
    ["Shiny Jynx"] = 17,    --shiny jynx
    ["Shiny Magmar"] = 35,    --magmar 
    ["Shiny Magmortar"] = 35,    --magmar
}

function doGoPokemon(cid, item)
if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v2.9 <<
   return true                                                                                                                        
end

local ballName = getItemAttribute(item.uid, "poke")
local btype = getPokeballType(item.itemid)
local usando = pokeballs[btype].use

local effect = pokeballs[btype].effect
    if not effect then
        effect = 21
    end
    
unLock(item.uid) --alterado v2.8
if item.itemid == usando then
                          
    if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v2.6
       if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
          BackTeam(cid)       
       end
    end 
    
    if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then
       doPlayerSendCancel(cid, "You can't do that while is controling a mind")
       return true     --alterado v2.5
    end
    
    local cd = getCD(item.uid, "blink", 30)
    if cd > 0 then
       setCD(item.uid, "blink", 0)
    end
    
     local z = getCreatureSummons(cid)[1]

     if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
        return true
     end
    doReturnPokemon(cid, z, item, effect)
elseif item.itemid == pokeballs[btype].on then
--doPlayerSendTextMessage(cid, 19, "TESTS 3!")
--setPlayerGroupId(cid,8) 

    if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
        doPlayerSendCancel(cid, "You must put your pokeball in the correct place!")
    return TRUE
    end

    local thishp = getItemAttribute(item.uid, "hp")

    if thishp <= 0 then
        if isInArray(pokeballs[btype].all, item.itemid) then
            doTransformItem(item.uid, pokeballs[btype].off)
            doItemSetAttribute(item.uid, "hp", 0)
            doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "This pokemon is fainted.")
         return true
        end
    end

    local pokemon = getItemAttribute(item.uid, "poke")

    if not pokes[pokemon] then
       return true
    end
    
----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto ---------------------------------
if not isInArray({5, 6}, getPlayerGroupId(cid)) then                          --alterado v2.9 \/
   local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid)
   local low = {}
   local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"}
   if #balls >= 1 then
      for _, uid in ipairs(balls) do
          local nome = getItemAttribute(uid, "poke")
          if not isInArray(lowPokes, pokemon) and nome == pokemon then
             return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!")
          else
             if nome == pokemon then
                table.insert(low, nome)
             end
          end
      end
   end
if #low >= 3 then
   return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!")
end   
end
---------------------------------------------------------------------------------------------------------------------------------------------------

                x = pokes[pokemon]
                local boost = getItemAttribute(item.uid, "boost") or 0
                if getPlayerLevel(cid) < x.level then
                    doPlayerSendCancel(cid, "You need level "..x.level.." or higher to use this pokemon.")
                    return true
                end
                
          if not getItemAttribute(item.uid, "pl") then
             doSetItemAttribute(item.uid, "pl", 0)
          end
                
        
                
   local farAwayPos = NickSystemLoc --Change This!! 
   local removed = doCreateItem(1285, 1, getThingPos(cid))
   local monster = doSummonCreature(pokemon, farAwayPos)
  
   if string.find(tostring(getCreatureName(monster)), "Shiny") then
      local newName = tostring(getCreatureName(monster)):match("Shiny (.*)")   
      setCreatureName(monster, newName, "a "..newName..".") 
   end  

      local level = getItemAttribute(item.uid, "level") or 1   

          if level == 1 then
             doSetItemAttribute(item.uid, "level", 1)
          end      
      
          if not getItemAttribute(item.uid, "wildlevel") then
             doSetItemAttribute(item.uid, "wildlevel", level)
             doSetItemAttribute(item.uid, "levell", 0)
          end

          if not getItemAttribute(item.uid, "lp") then
             doSetItemAttribute(item.uid, "lp", 0)
          end
      
    if getItemAttribute(item.uid, "nick") then
        doCreatureSetNick(monster, getItemAttribute(item.uid, "nick").." ["..level.."]") 
    else
        doCreatureSetNick(monster, getItemAttribute(item.uid, "poke").." ["..level.."]") 
    end
    
   local pkm = monster
   doConvinceCreature(cid, pkm)
   setPlayerStorageValue(pkm, 67312, pokemon)
   doTeleportThing(pkm, getClosestFreeTile(pkm, getThingPos(cid)), false)
    local pk = getCreatureSummons(cid)[1]      
    
       doRemoveItem(removed, 1)    
 
     if not isCreature(pk) then return true end
     ------------------------passiva hitmonchan------------------------------
     if isSummon(pk) then                                                  --alterado v2.8 \/
       if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then
          if not getItemAttribute(item.uid, "hands") then
             doSetItemAttribute(item.uid, "hands", 0)
          end
          local hands = getItemAttribute(item.uid, "hands")
          doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1)
       end
    end
    -------------------------------------------------------------------------
    ---------movement magmar, jynx-------------
    if EFFECTS[getCreatureName(pk)] then             
       markPosEff(pk, getThingPos(pk))
       sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) --alterado v2.5
    end
    --------------------------------------------------------------------------      

     if getCreatureName(pk) == "Ditto" then

        local left = getItemAttribute(item.uid, "transLeft")
        local name = getItemAttribute(item.uid, "transName")
        

        if left and left > 0 then
            setPlayerStorageValue(pk, 1010, name)
            doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
            addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
            doItemSetAttribute(item.uid, "transBegin", os.clock())
        else
            setPlayerStorageValue(pk, 1010, "Ditto")
        end
    end

    if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end

    doCreatureSetLookDir(pk, 2)
    
    registerCreatureEvent(pk, "SummonDeath")
        
    adjustStatus(pk, item.uid, true, false, true)
    doAddPokemonInOwnList(cid, pokemon)

    doTransformItem(item.uid, item.itemid+1)

    local pokename = getPokemonName(pk) --alterado v2.7 

    local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
    doCreatureSay(cid, mgo, TALKTYPE_SAY)

    doSendMagicEffect(getCreaturePosition(pk), effect)
    
    if useOTClient then
       doPlayerSendCancel(cid, '12//,show') --alterado v2.7
    end

else
    doPlayerSendCancel(cid, "This pokemon is fainted.")
end

    if useKpdoDlls then
        doUpdateMoves(cid)
    end
    doUpdatePokemonsStatus(cid, item.uid)
        if #getCreatureSummons(cid) >= 1 then
            doUpdatePokemonsLifeBar(cid, item.uid)
        end
    doUpdateBoosts(cid, item.uid)
    sendAllPokemonsBarPoke(cid)
end

function doRegainSpeed(cid)              --alterado v2.9 \/
if not isCreature(cid) then return true end

   local speed = PlayerSpeed
   if isMonster(cid) then
      speed = getCreatureBaseSpeed(cid) + getSpeed(cid) * speedRate 
   elseif isPlayer(cid) and isInArray({4, 5, 6}, getPlayerGroupId(cid)) then
      speed = 200*getPlayerGroupId(cid) 
   end
   if speed > 1500 then speed = 400 end
   
   doChangeSpeed(cid, -getCreatureSpeed(cid))
   if getCreatureCondition(cid, CONDITION_PARALYZE) == true then
      doRemoveCondition(cid, CONDITION_PARALYZE)
      addEvent(doAddCondition, 10, cid, paralizeArea2)             
   end
    
doChangeSpeed(cid, speed)
return speed
end

function isPosEqualPos(pos1, pos2, checkstackpos)
    if pos1.x ~= pos2.x or pos1.y ~= pos2.y and pos1.z ~= pos2.z then
    return false
    end
    if checkstackpos and pos1.stackpos and pos2.stackpos and pos1.stackpos ~= pos2.stackpos then
    return false
    end
return true
end

function getRandomGenderByName(name)
local rate = newpokedex[name]
    if not rate then return 0 end
    rate = rate.gender
    if rate == 0 then
        gender = 3
    elseif rate == 1000 then
        gender = 4
    elseif rate == -1 then
        gender = 0
    elseif math.random(1, 1000) <= rate then
        gender = 4
    else
        gender = 3
    end
return gender
end

function getRecorderPlayer(pos, cid)
    local ret = 0
    if cid and isPosEqual(getThingPos(cid), pos) then   --alterado v2.9
    return cid
    end
    local s = {}
    s.x = pos.x
    s.y = pos.y
    s.z = pos.z
        for a = 0, 255 do
            s.stackpos = a
            local b = getTileThingByPos(s).uid
            if b > 1 and isPlayer(b) and getCreatureOutfit(b).lookType ~= 814 then
                ret = b
            end
        end
return ret
end

function getRecorderCreature(pos, cid)
    local ret = 0
    if cid and isPosEqual(getThingPos(cid), pos) then   --alterado v2.9
    return cid
    end
    local s = {}
    s.x = pos.x
    s.y = pos.y
    s.z = pos.z                                       --alterado v2.6
        for a = 0, 255 do
            s.stackpos = a
            local b = getTileThingByPos(s).uid
            if b > 1 and isCreature(b) and getCreatureOutfit(b).lookType ~= 814 then
                ret = b
            end
        end
return ret
end

function doCreatureSetOutfit(cid, outfit, time)
    doSetCreatureOutfit(cid, outfit, time)
end

function doMagicalFlower(cid, away)
    if not isCreature(cid) then return true end
    for x = -3, 3 do
        for y = -3, 3 do
        local a = getThingPos(cid)
        a.x = a.x + x
        a.y = a.y + y
            if away then
                doSendDistanceShoot(a, getThingPos(cid), 21)
            else
                doSendDistanceShoot(getThingPos(cid), a, 21)
            end
        end
    end
end        

function isItemPokeball(item)         --alterado v2.9 \/
if not item then return false end
for a, b in pairs (pokeballs) do
    if isInArray(b.all, item) then return true end
end
return false
end

function isPokeball(item)
return isItemPokeball(item)
end                                    --/\

function getPokeballType(id)
    for a, b in pairs (pokeballs) do
        if isInArray(b.all, id) then
            return a
        end
    end
return "none"
end

randomdiagonaldir = {
[NORTHEAST] = {NORTH, EAST},
[SOUTHEAST] = {SOUTH, EAST},
[NORTHWEST] = {NORTH, WEST},
[SOUTHWEST] = {SOUTH, WEST}}

function doFaceOpposite(cid)
local a = getCreatureLookDir(cid)
local d = {
[NORTH] = SOUTH,
[SOUTH] = NORTH,
[EAST] = WEST,
[WEST] = EAST,
[NORTHEAST] = SOUTHWEST,
[NORTHWEST] = SOUTHEAST,
[SOUTHEAST] = NORTHWEST,
[SOUTHWEST] = NORTHEAST}
doCreatureSetLookDir(cid, d[a])
end

function doFaceRandom(cid)
local a = getCreatureLookDir(cid)
local d = {
[NORTH] = {SOUTH, WEST, EAST},
[SOUTH] = {NORTH, WEST, EAST},
[WEST] = {SOUTH, NORTH, EAST},
[EAST] = {SOUTH, WEST, NORTH}}
doChangeSpeed(cid, 1)
doCreatureSetLookDir(cid, d[a][math.random(1, 3)])
doChangeSpeed(cid, -1)
end

function getFaceOpposite(dir)
local d = {
[NORTH] = SOUTH,
[SOUTH] = NORTH,
[EAST] = WEST,
[WEST] = EAST,
[NORTHEAST] = SOUTHWEST,
[NORTHWEST] = SOUTHEAST,
[SOUTHEAST] = NORTHWEST,
[SOUTHWEST] = NORTHEAST}
return d[dir]
end

function getResistance(cid, combat)
    if isPlayer(cid) then return false end
local poketype1 = pokes[getPokemonName(cid)].type
local poketype2 = pokes[getPokemonName(cid)].type2
local multiplier = 1
    if effectiveness[combat].super and isInArray(effectiveness[combat].super, poketype1) then
        multiplier = multiplier * 2
    end

    if poketype2 and effectiveness[combat].super and isInArray(effectiveness[combat].super, poketype2) then
        multiplier = multiplier * 2
    end
    if effectiveness[combat].weak and isInArray(effectiveness[combat].weak, poketype1) then
        multiplier = multiplier * 0.5
    end
    if poketype2 and effectiveness[combat].weak and isInArray(effectiveness[combat].weak, poketype2) then
        multiplier = multiplier * 0.5
    end
    if effectiveness[combat].non and isInArray(effectiveness[combat].non, poketype1) then
        multiplier = multiplier * 0
    end
    if poketype2 and effectiveness[combat].non and isInArray(effectiveness[combat].non, poketype2) then
        multiplier = multiplier * 0
    end

    if multiplier == 0.25 then
        multiplier = 0.5
    elseif multiplier == 4 then
        multiplier = 2
    end

return multiplier
end

function getCreatureDirectionToTarget(cid, target, ranged)
    if not isCreature(cid) then return true end
    if not isCreature(target) then return getCreatureLookDir(cid) end
    local dirs = {
    [NORTHEAST] = {NORTH, EAST},
    [SOUTHEAST] = {SOUTH, EAST},
    [NORTHWEST] = {NORTH, WEST},
    [SOUTHWEST] = {SOUTH, WEST}}
    local x = getDirectionTo(getThingPos(cid), getThingPos(target), false)
        if x <= 3 then return x
        else
            local xdistance = math.abs(getThingPos(cid).x - getThingPos(target).x)
            local ydistance = math.abs(getThingPos(cid).y - getThingPos(target).y)
                if xdistance > ydistance then
                    return dirs[x][2]
                elseif ydistance > xdistance then
                    return dirs[x][1]
                elseif isInArray(dirs[x], getCreatureLookDir(cid)) then
                    return getCreatureLookDir(cid)
                else
                    return dirs[x][math.random(1, 2)]
                end
        end
end

function getSomeoneDescription(cid)
    if isPlayer(cid) then return getPlayerNameDescription(cid) end
return getMonsterInfo(getCreatureName(cid)).description
end
    

function isGhostPokemon(cid)
    if not isCreature(cid) then return false end                             --alterado v2.7
    if isInArray({"Gengar", "Haunter", "Gastly", "Misdreavus", "Shiny Misdreavus", "Mismagius", "Shiny Mismagius", "Shiny Haunter", "Shiny Gastly", "Shiny Gengar", "Darkrai", "Shuppet", "Banette", "Duskull", "Dusclops", "Dusknoir", "Shiny Duskull", "Shiny Dusclops", "Shiny Dusknoir"}, getCreatureName(cid)) then
    return true
    end
return false
end

function updateGhostWalk(cid)
    if not isCreature(cid) then return false end
    local pos = getThingPos(cid)
    pos.x = pos.x + 1
    pos.y = pos.y + 1
    local ret = getThingPos(cid)
    doTeleportThing(cid, pos, false)
    doTeleportThing(cid, ret, false)
return true
end

function doRemoveElementFromTable(t, e)
    local ret = {}
    for a = 1, #t do
        if t[a] ~= e then
        table.insert(ret, t[a])
        end
    end
return ret
end

function doFaceCreature(sid, pos)
if not isCreature(sid) then return true end
    if getThingPos(sid).x == pos.x and getThingPos(sid).y == pos.y then return true end
    local ret = 0

    local ld = getCreatureLookDir(sid)
    local dir = getDirectionTo(getThingPos(sid), pos)
    local al = {
    [NORTHEAST] = {NORTH, EAST},
    [NORTHWEST] = {NORTH, WEST},
    [SOUTHEAST] = {SOUTH, EAST},
    [SOUTHWEST] = {SOUTH, WEST}}

    if dir >= 4 and isInArray(al[dir], ld) then return true end

    doChangeSpeed(sid, 1)
        if dir == 4 then
            ret = math.random(2, 3)
        elseif dir == 5 then
            ret = math.random(1, 2)
        elseif dir == 6 then
            local dirs = {0, 3}
            ret = dirs[math.random(1, 2)]
        elseif dir == 7 then
            ret = math.random(0, 1)
        else
            ret = getDirectionTo(getThingPos(sid), pos)
        end
doCreatureSetLookDir(sid, ret)
doChangeSpeed(sid, -1)
return true
end

function doCreatureAddCondition(cid, condition)
if not isCreature(cid) then return true end
doAddCondition(cid, condition)
end

function doCreatureRemoveCondition(cid, condition)
if not isCreature(cid) then return true end
doRemoveCondition(cid, condition)
end

function setCD(item, tipo, tempo)

    if not tempo or not tonumber(tempo) then
        doItemEraseAttribute(item, tipo)
    return true
    end

    doItemSetAttribute(item, tipo, "cd:"..(tempo + os.time()).."")
return tempo + os.time()
end

function getCD(item, tipo, limite)

    if not getItemAttribute(item, tipo) then
    return 0
    end

    local string = getItemAttribute(item, tipo):gsub("cd:", "")
    local number = tonumber(string) - os.time()

    if number <= 0 then
    return 0
    end

    if limite and limite < number then
        return 0
    end

return number
end

function doSendMoveEffect(cid, target, effect)
if not isCreature(cid) or not isCreature(target) then return true end
doSendDistanceShoot(getThingPos(cid), getThingPos(target), effect)
return true
end

function doSetItemActionId(uid, actionid)
doItemSetAttribute(uid, "aid", actionid)
return true
end

function threeNumbers(number)
    if number <= 9 then
    return "00"..number..""
    elseif number <= 99 then
    return "0"..number..""
    end
return ""..number..""
end

function isBr(cid)
if getPlayerStorageValue(cid, 105505) ~= -1 then
return true
end
return false
end

function isBeingUsed(ball)            
if not ball then return false end
for a, b in pairs (pokeballs) do           --alterado v2.9
    if b.use == ball then return true end
end
return false
end

function doRemoveTile(pos)-- Script by mock
pos.stackpos = 0
local sqm = getTileThingByPos(pos)
doRemoveItem(sqm.uid,1)
end

function doCreateTile(id,pos) -- By mock
doAreaCombatHealth(0,0,pos,0,0,0,CONST_ME_NONE)
doCreateItem(id,1,pos)
end

function hasSqm(pos)
local f = getTileThingByPos(pos)
if f.itemid ~= 0 and f.itemid ~= 1 then
return true
end
return false
end

function getPosDirs(p, dir) -- By MatheusMkalo
return dir == 1 and {x=p.x-1, y=p.y, z=p.z} or dir == 2 and {x=p.x-1, y=p.y+1, z=p.z} or dir == 3 and {x=p.x, y=p.y+1, z=p.z} or dir == 4 and {x=p.x+1, y=p.y+1, z=p.z} or dir == 5 and {x=p.x+1, y=p.y, z=p.z} or dir == 6 and {x=p.x+1, y=p.y-1, z=p.z} or dir == 7 and {x=p.x, y=p.y-1, z=p.z} or dir == 8 and {x=p.x-1, y=p.y-1, z=p.z}
end

function canWalkOnPos(pos, creature, pz, water, sqm, proj)
if not pos then return false end
if not pos.x then return false end
if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid <= 1 and sqm then return false end
if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 919 then return false end
if isInArray({4820, 4821, 4822, 4823, 4824, 4825}, getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid) and water then return false end
if getTopCreature(pos).uid > 0 and creature then return false end
if getTileInfo(pos).protection and pz then return false end
    local n = not proj and 3 or 2                                    --alterado v2.6
    for i = 0, 255 do
        pos.stackpos = i                           
        local tile = getTileThingByPos(pos)        
        if tile.itemid ~= 0 and i ~= 253 and not isCreature(tile.uid) then     --edited
            if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then
                return false
            end
        end
    end   
return true
end

function canWalkOnPos2(pos, creature, pz, water, sqm, proj)     --alterado v2.6
if not pos then return false end
if not pos.x then return false end
if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid <= 1 and sqm then return false end
if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 919 then return false end
if isInArray({4820, 4821, 4822, 4823, 4824, 4825}, getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid) and water then return false end
if getTopCreature(pos).uid > 0 and creature then return false end
if getTileInfo(pos).protection and pz then return false end
    --[[local n = not proj and 3 or 2
    for i = 0, 255 do
        pos.stackpos = i                           --edited pra retirar um bug.. ;x
        local tile = getTileThingByPos(pos)        
        if tile.itemid ~= 0 and i ~= 253 and not isCreature(tile.uid) then     --edited
            if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then
                return false
            end
        end
    end ]]  
return true
end

function getFreeTile(pos, cid)
    if canWalkOnPos(pos, true, false, true, true, false) then
        return pos
    end
    local positions = {}
    for a = 0, 7 do
        if canWalkOnPos(getPosByDir(pos, a), true, false, true, true, false) then
        table.insert(positions, pos)
        end
    end
    if #positions >= 1 then
        if isCreature(cid) then
            local range = 1000
            local ret = getThingPos(cid)
            for b = 1, #positions do
                if getDistanceBetween(getThingPos(cid), positions) < range then
                    ret = positions
                    range = getDistanceBetween(getThingPos(cid), positions)
                end
            end
            return ret
        else
            return positions[math.random(#positions)]
        end
    end
return getThingPos(cid)
end

function isWalkable(pos, creature, proj, pz, water)-- by Nord
    if getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid == 0 then return false end
    if isWater(getTileThingByPos({x = pos.x, y = pos.y, z = pos.z, stackpos = 0}).itemid) and water then return false end
    if getTopCreature(pos).uid > 0 and creature then return false end
    if getTileInfo(pos).protection and pz then return false, true end
    local n = not proj and 3 or 2
    for i = 0, 255 do
        pos.stackpos = i
        local tile = getTileThingByPos(pos)
        if tile.itemid ~= 0 and not isCreature(tile.uid) then
            if hasProperty(tile.uid, n) or hasProperty(tile.uid, 7) then
                return false
            end
        end
    end
    return true
end


function isPlayerSummon(cid, uid)
return getCreatureMaster(uid) == cid  --alterado v2.9
end

function isSummon(sid)
return isCreature(sid) and getCreatureMaster(sid) ~= sid and isPlayer(getCreatureMaster(sid))   --alterado v2.9
end 

function hasSpaceInContainer(container)                --alterado v2.6
if not isContainer(container) then return false end
if getContainerSize(container) < getContainerCap(container) then return true end

for slot = 0, (getContainerSize(container)-1) do
    local item = getContainerItem(container, slot)
    if isContainer(item.uid) then
       if hasSpaceInContainer(item.uid) then
          return true
       end
    end
end
return false
end

function getItemsInContainerById(container, itemid) -- Function By Kydrai
local items = {}
if isContainer(container) and getContainerSize(container) > 0 then
for slot=0, (getContainerSize(container)-1) do
local item = getContainerItem(container, slot)
if isContainer(item.uid) then
local itemsbag = getItemsInContainerById(item.uid, itemid)
for i=0, #itemsbag do
table.insert(items, itemsbag)
end
else
if itemid == item.itemid then
table.insert(items, item.uid)
end
end
end
end
return items
end

function getPokeballsInContainer(container) -- Function By Kydrai
    if not isContainer(container) then return {} end
    local items = {}
    if isContainer(container) and getContainerSize(container) > 0 then
        for slot=0, (getContainerSize(container)-1) do
            local item = getContainerItem(container, slot)
                if isContainer(item.uid) then
                    local itemsbag = getPokeballsInContainer(item.uid)
                    for i=0, #itemsbag do
                        table.insert(items, itemsbag)
                    end
                elseif isPokeball(item.itemid) then
                    table.insert(items, item.uid)
                end
        end
    end
return items
end

function getItensUniquesInContainer(container)    --alterado v2.6
if not isContainer(container) then return {} end
local items = {}
if isContainer(container) and getContainerSize(container) > 0 then
   for slot=0, (getContainerSize(container)-1) do
       local item = getContainerItem(container, slot)
       if isContainer(item.uid) then
          local itemsbag = getItensUniquesInContainer(item.uid)
          for i=0, #itemsbag do
              table.insert(items, itemsbag)
          end
       elseif getItemAttribute(item.uid, "unique") then
          table.insert(items, item)
       end
   end
end
return items
end

function doSendPokemon(cid, pokemon)


if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 
or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1  then    --alterado v1.9 <<
return true                                                                                                                        
end

if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then     --alterado v1.6
if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then  
BackTeam(cid)       
end
end   

if #getCreatureSummons(cid) > 0 then
t = getPlayerSlotItem(cid, <em><em><em><em><em><em><em><em><strong><strong><strong><span class=?">
local btype = getPokeballType(t.itemid)
local effect = pokeballs[btype].effect or 21  

doReturnPokemon(cid, getCreatureSummons(cid)[1], t,effect)
end

t = getPlayerSlotItem(cid, <em><em><em><em><em><em><em><em><strong><strong><strong><span class=?">
if t.uid ~= 0 then
pokeslot = getItemAttribute(t.uid, "poke") 


if pokeslot == pokemon then
t = getPlayerSlotItem(cid, <em><em><em><em><em><em><em><em><strong><strong><strong><span class=?">
doGoPokemon(cid, t)
atualizaPokes(cid)
return true
end

if getPokemonByName(cid, pokemon) then
local poke = getPokemonByName(cid, pokemon)
local attr = copieAllStatusBalls(t.uid)
local id = t.itemid
doRemoveItem(t.uid)
local attr2 = copieAllStatusBalls(poke)
local id2 = getThing(poke).itemid
doRemoveItem(getPokemonByName(cid, pokemon))
createBallByStatus(cid, attr2, id2)
createBallByStatus(cid, attr, id)
t = getPlayerSlotItem(cid, <em><em><em><em><em><em><em><em><strong><strong><strong><span class=?">
doGoPokemon(cid, t)
atualizaPokes(cid)
return true
end
end


if getPokemonByName(cid, pokemon) then
local id = getThing(getPokemonByName(cid, pokemon)).itemid
local attr = copieAllStatusBalls(getPokemonByName(cid, pokemon))
doRemoveItem(getPokemonByName(cid, pokemon))
createBallByStatus(cid, attr, id)
t = getPlayerSlotItem(cid, <em><em><em><em><em><em><em><em><strong><strong><strong><span class=?">
doGoPokemon(cid, t)
atualizaPokes(cid)
return true
end
return false
end

function getPokemonByName(cid, pokemon)
local arraypoke = {}
local container = getPlayerSlotItem(cid, 3).uid
local pokeballs = getPokeballsInContainer(container) 
for i =1, #pokeballs do
name = getItemAttribute(pokeballs, "poke") 
if pokemon == name then
table.insert(arraypoke, pokeballs)
return arraypoke[1]
end
end
return false
end

function sendAllPokemonsBarPoke(cid)
local container = getPlayerSlotItem(cid, 3).uid
local pokes = "Pokebar"
local t = getPlayerSlotItem(cid, <em><em><em><em><em><em><em><em><em><em><strong><strong><strong><span class=?">
if t.uid ~= 0 then
pokeslot = getItemAttribute(t.uid, "poke") 
pokes = pokes.."/"..pokeslot..""
end
local pokeballs = getPokeballsInContainer(container) 
for i =1, #pokeballs do
pokemons = getItemAttribute(pokeballs, "poke") 

pokes = pokes.."/"..pokemons..""
end
doPlayerSendCancel(cid, pokes)
end

function atualizaPokes(cid)
local item = getPlayerSlotItem(cid, <em><em><em><em><em><em><em><em><em><em><em><strong><strong><strong><span class=?">
if item.uid <= 0 then return true end
if not getItemAttribute(item.uid, "poke") then
return true
end    
for i, x in pairs(fotos) do
if string.lower(getItemAttribute(item.uid, "poke")) == string.lower(i) then
doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos)
if useOTClient then
doPlayerSendCancel(cid, '12//,show')
end
if useKpdoDlls then
doUpdateMoves(cid)
end
 
end
end
end

function copieAllStatusBalls(pokeball)
local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level", "wildlevel", "levell", "lp"}
str = ""
sep = ","
for i =1, #x do
local attr = getItemAttribute(pokeball, x) or 0
local t = attr ..sep
str = str..t
end
 
return str 
end

function createBallByStatus(cid, status, id)
slot = getPlayerSlotItem(cid, <em><em><em><em><em><em><em><em><em><em><em><em><em><strong><strong><strong><span class=?">
if slot.uid == 0 then
item = doPlayerAddItem(cid, id) 
else
item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, id, 1)
end
setStatusPokeballByStatusStr(item, status)
end

function setStatusPokeballByStatusStr(pokeball, status)
local attr = string.explode(status, ",")
local x = {"poke", "hp", "offense", "defense", "speed", "vitality", "specialattack", "happy", "gender", "hands", "description", "fakedesc", "boost", "ball", "defeated", "shiny", "level", "wildlevel", "levell", "lp"}
for i =1, #attr do
doItemSetAttribute(pokeball, x, attr)
end
end

 

createpokeball.lua

 

Citar

local typess = {       --alterado v2.9 \/  TUDO!!
[1] = "normal",
}

function onSay(cid, words, param)

if param == "" then
   doPlayerSendCancel(cid, 'Command needs parameters, function structure: "/cb [Pokemon Name], [Pokemon Level], [Strength], [Gender], [boost], [ball type]".')
   return true
end

local t = string.explode(param, ",")
---
local name = ""
local level = tonumber(t[2]) and tonumber(t[2]) or nil
local stre = tonumber(t[3]) and tonumber(t[3]) or 1 
local gender = (t[4] and tonumber(t[4])) and tonumber(t[4]) or t[4] and t[4] or nil 
local boost = tonumber(t[5]) and tonumber(t[5]) or 0
local btype = (tostring(t[6]) and pokeballs[t[6]]) and t[6] or typess[math.random(1, 1)]  

if tostring(t[1]) then
    name = doCorrectString(t[1])   
    if not pokes[name] then
       doPlayerSendCancel(cid, "Sorry, a pokemon with the name "..name.." doesn't exists.")
       return true
    end
print(""..name.." ball has been created by "..getPlayerName(cid)..".")
end

addPokeToPlayer(cid, name, (t[2] and tonumber(t[2]) or 0), gender, btype)

return true
end

 

 

 

 

 

poke.lua

 

Citar

function onSay(cid, words, param)
local cfg = {exhausted = 5, storage = 9090, exp = 2.0}
if(getPlayerStorageValue(cid, cfg.storage) > os.time() and getPlayerStorageValue(cid, cfg.storage) < 100+os.time()) then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "You must wait another " .. getPlayerStorageValue(cid, cfg.storage) - os.time() .. ' second' .. ((getPlayerStorageValue(cid, cfg.storage) - os.time()) == 1 and "" or "s") .. " to use new pokemon.")
elseif doSendPokemon(cid, param) then
sendAllPokemonsBarPoke(cid)
setPlayerStorageValue(cid, cfg.storage, os.time() + cfg.exhausted)
return true
end
doPlayerSendTextMessage(cid, 27, "Sua barra esta desatualizada")
sendAllPokemonsBarPoke(cid)
return true
end

 

 

baka1.PNG

Editado por Kazuya9629 (veja o histórico de edições)

 

 

5a510dabc5375_20228663_336082076822153_8453189641140183581_n-Cpia-Cpia.jpg.ae93894455bf828fc6901b29d7395cd9.jpg

https://www.facebook.com/groups/659018184245665/

5a510e4f9a582_20228663_336082076822153_8453189641140183581_n-Cpia-Cpia.jpg.fa86c37be79982f1cc8ff619015ddd1b.jpg

https://www.facebook.com/profile.php?id=133706320308745

 

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Em 17/10/2019 em 11:46, Kazuya9629 disse:

.Qual servidor ou website você utiliza como base? 

Poke Real 

Qual o motivo deste tópico? 

Pokemon Esta saindo da Pokebola Morto

 

 

  Mostrar conteúdo oculto
  Mostrar conteúdo oculto

baka1.thumb.PNG.87651088d1a1c9136f76cb2232d3537e.PNG

 

some functions.lua

 

createpokeball.lua

 

 

 

 

 

 

poke.lua

 

 

 

baka1.PNG

 

em que parte você colocou o id e adicionou o pokemon ???? poste o arquivo que mexeu (passou o id do object builder etc...)

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20 horas atrás, vini3h disse:

em que parte você colocou o id e adicionou o pokemon ???? poste o arquivo que mexeu (passou o id do object builder etc...)

 

A base já estava Bugada eu não alterei nada nela n

 

 

5a510dabc5375_20228663_336082076822153_8453189641140183581_n-Cpia-Cpia.jpg.ae93894455bf828fc6901b29d7395cd9.jpg

https://www.facebook.com/groups/659018184245665/

5a510e4f9a582_20228663_336082076822153_8453189641140183581_n-Cpia-Cpia.jpg.fa86c37be79982f1cc8ff619015ddd1b.jpg

https://www.facebook.com/profile.php?id=133706320308745

 

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18 horas atrás, Kazuya9629 disse:

A base já estava Bugada eu não alterei nada nela n

 

Procure um tutorial por aqui mesmo de como adicionar um pokémon, isso normalmente é um erro com os ID'S do object builder ou item editor, tente achar o id da pokeball do pokémon no item editor ou algo do tipo e procure nos arquivos algo relacionado com esse id (recomendo usar notpad++), quando achar poste aqui novamente

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38 minutos atrás, vini3h disse:

Procure um tutorial por aqui mesmo de como adicionar um pokémon, isso normalmente é um erro com os ID'S do object builder ou item editor, tente achar o id da pokeball do pokémon no item editor ou algo do tipo e procure nos arquivos algo relacionado com esse id (recomendo usar notpad++), quando achar poste aqui novamente

 

pik.thumb.PNG.59840f86818c6b1007953dd30da4a79e.PNG

 

 

5a510dabc5375_20228663_336082076822153_8453189641140183581_n-Cpia-Cpia.jpg.ae93894455bf828fc6901b29d7395cd9.jpg

https://www.facebook.com/groups/659018184245665/

5a510e4f9a582_20228663_336082076822153_8453189641140183581_n-Cpia-Cpia.jpg.fa86c37be79982f1cc8ff619015ddd1b.jpg

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12 horas atrás, vini3h disse:

agora procure os arquivos onde o pokémon esta adicionado

 

boostRate = 0.3

forcaGeraldosMoves = 10
fightingDamageMultiplier = 0.7 -- (getOffense(cid)*fightingdamageMultiplier)
normalDamageMultiplier = 0.6 -- (getOffense(cid) * normalDamageMultiplier)
especialDamageMultiplier = 0.6 -- (getSpecialAttack(cid) * especialDamageMultiplier)

statusBonusLevelUp = 0.015  -- Status bonus de Vida do Summon ao evoluir (1 = selvagem)
statusBonusVitLevelUp = 0.005  -- Status bonus de Vida do Summon ao evoluir (1 = selvagem)

statusBonusVitEvolution = 1  -- Status bonus de Vida do Summon ao evoluir (1 = selvagem)
statusBonusEvolution = 1  -- Status bonus geral do Summon ao evoluir (1 = selvagem)
statusVitSummonMultiplier = 1  -- Status de Vida do Summon (1 = selvagem)
statusMultiplierSummon = 1  -- Status gerais do Summon (1 = selvagem)
statusMultiplier = 1  -- Status gerais do Monstro selvagem
statusVitMultiplier = 1  -- Status de vida do monstro selvagem
NickSystemLoc = {x = 982, y = 1033, z = 7}  -- localizacao pra criar o poke pro nick system

useOTClient = true  -- coloque false caso n for usar o OTClient!!!  --alterado v2.7
showStatusInDex = true  --coloque false caso n queira q apareça os status do poke na dex! --alterado v2.8
catchRates = 20
useKpdoDlls = true -- coloque true pra usar as barras de cooldown.
intervalToRegrowBushAndStones = 15 -- this also affects dig (in seconds) / isso afeta dig também (em segundos)
nurseHealsOnlyInPZ = true -- true = precisa estar em pz pra falar com a nurse
accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1}
accountManagerRandomPokemonOutfit = true -- se true, quando o acc manager logar, vai ter uma outfit de pokemon aleatoria
reloadHighscoresWhenUsingPc = false -- talvez dê lag, lembrando que tem uma opção no config.lua que indica o intervalo do update das highscores
backupPos = {x = 4, y = 3, z = 10} -- alguma pos para criar monstros quando tentar sair do fly/ride/surf em lugares que não são muito espaçosos
hideSummonsLevel = false
hideWildsLevel = false
pokemonMaxLevelAbovePlayer = 10
pokemonsCanEvolveByLevel = true
nurseHealsPokemonOut = true
maximumBoost = 30
boost_rate = 1.5
catchMakesPokemonHappier = true
dittoCopiesStatusToo = true
dittoBonus = 0.45                                                                  
wildBeforeNames = true
shinyBeforeNames = true
hideBoost = false
showBoostSeparated = true                                                             
canFishWhileSurfingOrFlying = false
allEvolutionsCanBeInduzedByStone = true
evolutionByStoneRequireLevel = false
PlayerSpeed = 450
playerExperienceRate = 10
attackRate = 1.5
specialoffenseRate =  1.3
levelFactor = 2
defenseRate = 0.5
playerDamageReduction = 1
summonReduction = 2
generalSpecialAttackReduction = 3
summonSpecialDamageReduction = 2
vitReductionForWild = 1	-- 1 means that nothing will change, 0.5 means that wild pokemon hp will drop by half
speedRate = 0.8
wildEvolveChance = 700
pokemonExpPerLevelRate = 15
baseExpRate = 0.5
generalExpRate = 0.15 --- 015 original
HPperVIT = 5
baseNurseryHappiness = 95
baseNurseryHunger = 150
minHappyToEvolve = 10
maxHappyToEvolve = 500
happyLostOnDeath = 35
happyGainedOnEvolution = 0
happinessRate = {
[5] = {rate = 1.7, effect = 183, n = getConfigValue(PokemonStageVeryHappy)},
[4] = {rate = 1.5, effect = 170, n = getConfigValue(PokemonStageHappy)},
[3] = {rate = 1.3, effect = 182, n = getConfigValue(PokemonStageOK)},
[2] = {rate = 1.1, effect = 169, n = getConfigValue(PokemonStageSad)},
[1] = {rate = 1.0, effect = 168, n = getConfigValue(PokemonStageMad)}}

passivepokemons = {"Nidoran Female", "Shiny Caterpie", "Shiny Metapod", "Shiny Butterfree", 'Shiny Pidgey', 'Shiny Pikachu', 'Shiny Clefairy', 'Shiny Jigglypuff', 'Shiny Oddish', 'Shiny Gloom', 'Shiny Paras', 'Shiny Psyduck', 'Shiny Bellsprout', 'Shiny Weepinbell', 'Shiny Slowpoke', 'Shiny Slowbro', "Shiny Farfetch'd", 'Shiny Doduo', 'Shiny Dodrio', 'Shiny Seel', 'Shiny Shellder', 'Shiny Exeggcute', 'Shiny Lickitung', 'Shiny Chansey', 'Shiny Tangela', 'Shiny Mr. Mime', 'Shiny Tauros', 'Shiny Ditto', 'Shiny Lapras', 'Shiny Porygon', 'Shiny Omanyte', 'Shiny Kangaskhan','Caterpie', 'Metapod', 'Butterfree', 'Pidgey', 'Pikachu', 'Clefairy', 'Clefable', 'Shiny Clefable', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Exeggcute', 'Lickitung', 'Chansey', 'Tangela', 'Mr. Mime', 'Tauros', 'Ditto', 'Lapras', 'Porygon', 'Omanyte', 'Kangaskhan'}

movestable = {                                                                                        --alterado v2.6 \/, peguem pelo menos toda essa tabela!
["Bulbasaur"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Leech Seed", cd = 17, level =  7, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 90},
move3 = {name = "Vine Whip", cd = 20, level =  9, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move4 = {name = "Poisonpowder", cd = 25, level = 13, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move5 = {name = "Sleep Powder", cd = 60, level = 13, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move6 = {name = "Take Down", cd = 27, level = 15, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move7 = {name = "Razor Leaf", cd = 12, level = 19, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95},
move8 = {name = "Growth", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Synthesis", cd = 80, level = 33, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0},
move10 = {name = "Seed Bomb", cd = 25, level = 37, dist = 4, target = 1, f = 80, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
},
["Ivysaur"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Leech Seed", cd = 17, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 90},
move3 = {name = "Growl", cd = 30, level =  3, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Vine Whip", cd = 20, level =  9, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move6 = {name = "Poisonpowder", cd = 25, level = 13, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move7 = {name = "Sleep Powder", cd = 60, level = 13, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move8 = {name = "Take Down", cd = 27, level = 15, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move9 = {name = "Razor Leaf", cd = 12, level = 20, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95},
move10 = {name = "Growth", cd = 40, level = 28, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Synthesis", cd = 80, level = 39, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0},
move12 = {name = "Solarbeam", cd = 45, level = 44, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100},
},
["Venusaur"] = {
move1 = {name = "Tackle", cd = 3, level =  1, cd = 3, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Leech Seed", cd = 17, level =  1, cd = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 90},
move3 = {name = "Vine Whip", cd = 20, level =  1, cd = 20, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move4 = {name = "Growl", cd = 40, level =  3, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move6 = {name = "Sleep Powder", cd = 60, level = 13, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move7 = {name = "Take Down", cd = 27, level = 15, cd = 27, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move8 = {name = "Razor Leaf", cd = 12, level = 20, cd = 12, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95},
move9 = {name = "Growth", cd = 40, level = 28, cd = 40, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Seed Bomb", cd = 25, level = 37, cd = 25, dist = 4, target = 1, f = 80, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move11 = {name = "Petal Dance", cd = 25, level = 32, cd = 25, dist = 1, target = 1, f = 90, pp = 20, t = "Grass", cat = "special", accuracy = 100},
move12 = {name = "Synthesis", cd = 80, level = 45, cd = 80, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0},
move13 = {name = "Solarbeam", cd = 0, level = 53, cd = 45, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100},
},
["Charmander"] = {
move1 = {name = "Scratch", cd = 4, level =  1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Ember", cd = 12, level =  7, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move3 = {name = "Smokescreen", cd = 30, level = 10, cd = 30, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Dragon Rage", cd = 23, level = 16, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
move5 = {name = "Scary Face", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move6 = {name = "Fire Fang", cd = 18, level = 25, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95},
move7 = {name = "Slash", cd = 13, level = 28, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "Flamethrower", cd = 20, level = 34, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move9 = {name = "Fire Spin", cd = 25, level = 37, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
},
["Charmeleon"] = {
move1 = {name = "Scratch", cd = 4, level =  1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Ember", cd = 12, level =  7, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move3 = {name = "Smokescreen", cd = 30, level = 10, cd = 30, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Dragon Rage", cd = 23, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
move5 = {name = "Scary Face", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move6 = {name = "Fire Fang", cd = 18, level = 28, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95},
move7 = {name = "Slash", cd = 13, level = 32, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "Flamethrower", cd = 20, level = 39, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move9 = {name = "Fire Spin", cd = 25, level = 43, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
},
["Charizard"] = {
move1 = {name = "Dragon Claw", cd = 20, level =  1, dist = 1, target = 1, f = 80, pp = 15, t = "Dragon", cat = "physical", accuracy = 100},
move2 = {name = "Air Slash", cd = 33, level =  1, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
move3 = {name = "Growl", cd = 40, level =  1, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Ember", cd = 12, level =  7, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move5 = {name = "Smokescreen", cd = 30, level = 10, cd = 30, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move6 = {name = "Dragon Rage", cd = 23, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
move7 = {name = "Scary Face", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move8 = {name = "Fire Fang", cd = 18, level = 28, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95},
move9 = {name = "Slash", cd = 13, level = 32, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Wing Attack", cd = 35, level = 36, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move11 = {name = "Flamethrower", cd = 20, level = 42, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move12 = {name = "Fire Spin", cd = 25, level = 49, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
move13 = {name = "Heat Wave", cd = 40, level = 59, dist = 4, target = 1, f = 100, pp = 10, t = "Fire", cat = "special", accuracy = 90},
move14 = {name = "Flare Blitz", cd = 60, level = 66, dist = 1, target = 1, f = 120, pp = 15, t = "Fire", cat = "physical", accuracy = 100},
},
["Squirtle"] = {
move1 = {name = "Tackle", cd = 3, level =  1, cd = 3, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Bubble", cd = 12, level =  7, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100},
move3 = {name = "Withdraw", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 40, t = "Water", cat = "Outro", accuracy = 0},
move4 = {name = "Water Gun", cd = 15, level = 13, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move5 = {name = "Bite", cd = 12, level = 16, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move6 = {name = "Protect", cd = 45, level = 22, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move7 = {name = "Water Pulse", cd = 20, level = 25, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move8 = {name = "Aqua Tail", cd = 18, level = 28, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move9 = {name = "Skull Bash", cd = 35, level = 31, dist = 1, target = 1, f = 100, pp = 15, t = "Normal", cat = "Outro", accuracy = 100},
move10 = {name = "Rain Dance", cd = 50, level = 34, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
},
["Wartortle"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Tail Whip", cd = 40, level =  4, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Bubble", cd = 12, level =  7, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100},
move4 = {name = "Withdraw", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 40, t = "Water", cat = "Outro", accuracy = 0},
move5 = {name = "Water Gun", cd = 15, level = 13, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move6 = {name = "Bite", cd = 12, level = 16, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Protect", cd = 45, level = 24, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Water Pulse", cd = 20, level = 28, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move9 = {name = "Aqua Tail", cd = 18, level = 32, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move10 = {name = "Skull Bash", cd = 35, level = 36, dist = 1, target = 1, f = 100, pp = 15, t = "Normal", cat = "Outro", accuracy = 100},
move11 = {name = "Rain Dance", cd = 50, level = 40, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
move12 = {name = "Hydro Pump", cd = 60, level = 44, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
},
["Blastoise"] = {
move1 = {name = "Flash Cannon", cd = 30, level =  1, dist = 4, target = 1, f = 80, pp = 10, t = "Steel", cat = "special", accuracy = 100},
move2 = {name = "Bubble", cd = 12, level =  1, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100},
move3 = {name = "Tail Whip", cd = 40, level =  4, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Bubble", cd = 12, level =  7, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100},
move5 = {name = "Withdraw", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 40, t = "Water", cat = "Outro", accuracy = 0},
move6 = {name = "Water Gun", cd = 15, level = 13, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move7 = {name = "Bite", cd = 12, level = 16, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move8 = {name = "Protect", cd = 45, level = 24, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Water Pulse", cd = 20, level = 28, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move10 = {name = "Aqua Tail", cd = 18, level = 32, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move11 = {name = "Skull Bash", cd = 35, level = 39, dist = 1, target = 1, f = 100, pp = 15, t = "Normal", cat = "Outro", accuracy = 100},
move12 = {name = "Rain Dance", cd = 50, level = 46, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
move13 = {name = "Hydro Pump", cd = 60, level = 53, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
},
["Caterpie"] =   {
move1 = {name = "String Shot", cd = 15, level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, category = "special"},
move2 = {name = "Headbutt", cd = 16, level = 3, cd = 7, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, category = "physical"},
move3 = {name = "Bug Bite", cd = 14, level = 5, cd = 9, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, category = "physical"},
},
["Metapod"] =    {
move1 = {name = "String Shot", cd = 15, level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, category = "special"},
move2 = {name = "Headbutt", cd = 16, level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, category = "physical"},
move3 = {name = "Harden", cd = 40, level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, category = "special"},
move4 = {name = "Bug Bite", cd = 14, level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, category = "physical"},
},
["Butterfree"] = {
move1 = {name = "Confusion", cd = 30, level =  1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move2 = {name = "Poisonpowder", cd = 25, level = 12, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move3 = {name = "Stun Spore", cd = 25, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move4 = {name = "Sleep Powder", cd = 60, level = 12, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move5 = {name = "Gust", cd = 16, level = 16, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100},
move6 = {name = "Supersonic", cd = 25, level = 18, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move7 = {name = "Whirlwind", cd = 22, level = 22, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move8 = {name = "Psybeam", cd = 12, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move9 = {name = "Silver Wind", cd = 20, level = 28, dist = 4, target = 1, f = 60, pp = 5, t = "Bug", cat = "special", accuracy = 100},
move10 = {name = "Tailwind", cd = 40, level = 30, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0},
move11 = {name = "Safeguard", cd = 40, level = 34, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move12 = {name = "Captivate", cd = 40, level = 36, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move13 = {name = "Bug Buzz", cd = 33, level = 40, dist = 4, target = 1, f = 90, pp = 10, t = "Bug", cat = "special", accuracy = 100},
},
["Weedle"] =   {
move1 = {name = "Poison Sting", cd = 12, level = 5, cd = 7, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, category = "physical"},
move2 = {name = "Headbutt", cd = 16, level = 3, cd = 7, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, category = "physical"},
move3 = {name = "Bug Bite", cd = 14, level = 5, cd = 9, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, category = "physical"},
},
["Kakuna"] =    {
move1 = {name = "String Shot", cd = 15, level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, category = "special"},
move2 = {name = "Headbutt", cd = 16, level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, category = "physical"},
move3 = {name = "Harden", cd = 40, level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, category = "special"},
move4 = {name = "Bug Bite", cd = 14, level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, category = "physical"},
},
["Beedrill"] = {
move1 = {name = "Fury Attack", cd = 15, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move2 = {name = "Focus Energy", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Twineedle", cd = 12, level = 16, dist = 4, target = 1, f = 25, pp = 20, t = "Bug", cat = "physical", accuracy = 100},
move4 = {name = "Rage", cd = 40, level = 19, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Pursuit", cd = 12, level = 22, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move6 = {name = "Toxic Spikes", cd = 25, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0},
move7 = {name = "Pin Missile", cd = 20, level = 28, dist = 4, target = 1, f = 14, pp = 20, t = "Bug", cat = "physical", accuracy = 85},
move8 = {name = "Agility", cd = 35, level = 31, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move9 = {name = "Assurance", cd = 30, level = 34, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move10 = {name = "Poison Jab", cd = 40, level = 37, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move11 = {name = "Endeavor", cd = 40, level = 40, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
},
["Pidgey"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Gust", cd = 16, level =  9, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100},
move3 = {name = "Quick Attack", cd = 15, level = 13, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Whirlwind", cd = 22, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Twister", cd = 25, level = 21, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move6 = {name = "Featherdance", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 15, t = "Flying", cat = "Outro", accuracy = 100},
move7 = {name = "Agility", cd = 35, level = 29, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Wing Attack", cd = 35, level = 33, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move9 = {name = "Roost", cd = 55, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move10 = {name = "Tailwind", cd = 40, level = 41, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0},
move11 = {name = "Mirror Move", cd = 37, level = 45, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0},
move12 = {name = "Air Slash", cd = 33, level = 49, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
},
["Pidgeotto"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Gust", cd = 16, level =  1, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100},
move3 = {name = "Sand-attack", cd = 20, level =  5, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move4 = {name = "Gust", cd = 16, level =  9, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100},
move5 = {name = "Quick Attack", cd = 15, level = 13, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Whirlwind", cd = 22, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move7 = {name = "Twister", cd = 25, level = 22, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move8 = {name = "Featherdance", cd = 40, level = 27, dist = 4, target = 1, f = 0, pp = 15, t = "Flying", cat = "Outro", accuracy = 100},
move9 = {name = "Agility", cd = 35, level = 32, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move10 = {name = "Wing Attack", cd = 35, level = 37, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move11 = {name = "Roost", cd = 55, level = 42, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move12 = {name = "Tailwind", cd = 40, level = 47, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0},
move13 = {name = "Mirror Move", cd = 37, level = 52, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0},
move14 = {name = "Air Slash", cd = 33, level = 57, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
},
["Pidgeot"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Gust", cd = 16, level =  1, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100},
move3 = {name = "Quick Attack", cd = 15, level =  1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Sand-attack", cd = 20, level =  5, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move5 = {name = "Gust", cd = 16, level =  9, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100},
move6 = {name = "Quick Attack", cd = 15, level = 13, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Whirlwind", cd = 22, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move8 = {name = "Twister", cd = 25, level = 22, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move9 = {name = "Featherdance", cd = 40, level = 27, dist = 4, target = 1, f = 0, pp = 15, t = "Flying", cat = "Outro", accuracy = 100},
move10 = {name = "Agility", cd = 35, level = 32, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Wing Attack", cd = 35, level = 38, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move12 = {name = "Roost", cd = 55, level = 44, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move13 = {name = "Tailwind", cd = 40, level = 50, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0},
move14 = {name = "Mirror Move", cd = 37, level = 56, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0},
move15 = {name = "Air Slash", cd = 33, level = 62, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
},
["Rattata"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Quick Attack", cd = 15, level =  4, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Focus Energy", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Bite", cd = 12, level = 10, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move5 = {name = "Pursuit", cd = 12, level = 13, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move6 = {name = "Hyper Fang", cd = 35, level = 16, dist = 1, target = 1, f = 80, pp = 15, t = "Normal", cat = "physical", accuracy = 90},
move7 = {name = "Sucker Punch", cd = 28, level = 19, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move8 = {name = "Crunch", cd = 35, level = 22, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move9 = {name = "Assurance", cd = 30, level = 25, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move10 = {name = "Super Fang", cd = 50, level = 28, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "physical", accuracy = 90},
move11 = {name = "Double-edge", cd = 50, level = 31, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move12 = {name = "Endeavor", cd = 40, level = 34, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
},
["Raticate"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Tail Whip", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Quick Attack", cd = 15, level =  1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Focus Energy", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Scary Face", cd = 40, level = 20, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move6 = {name = "Quick Attack", cd = 15, level =  4, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Focus Energy", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Bite", cd = 12, level = 10, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Pursuit", cd = 12, level = 13, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move10 = {name = "Hyper Fang", cd = 35, level = 16, dist = 1, target = 1, f = 80, pp = 15, t = "Normal", cat = "physical", accuracy = 90},
move11 = {name = "Sucker Punch", cd = 28, level = 19, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move12 = {name = "Crunch", cd = 35, level = 24, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move13 = {name = "Assurance", cd = 30, level = 29, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move14 = {name = "Super Fang", cd = 50, level = 34, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "physical", accuracy = 90},
move15 = {name = "Double-edge", cd = 50, level = 39, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move16 = {name = "Endeavor", cd = 40, level = 44, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
},
["Spearow"] = {
move1 = {name = "Peck", cd = 13, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move2 = {name = "Leer", cd = 40, level =  5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Fury Attack", cd = 15, level =  9, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move4 = {name = "Pursuit", cd = 12, level = 13, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move5 = {name = "Aerial Ace", cd = 30, level = 17, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 0},
move6 = {name = "Mirror Move", cd = 37, level = 21, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0},
move7 = {name = "Agility", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Assurance", cd = 30, level = 29, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Roost", cd = 55, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move10 = {name = "Drill Peck", cd = 36, level = 37, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100},
},
["Fearow"] = {
move1 = {name = "Pluck", cd = 23, level =  1, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 100},
move2 = {name = "Growl", cd = 40, level =  1, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Fury Attack", cd = 15, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move5 = {name = "Leer", cd = 40, level =  5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move6 = {name = "Fury Attack", cd = 15, level =  9, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move7 = {name = "Pursuit", cd = 12, level = 13, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move8 = {name = "Aerial Ace", cd = 30, level = 17, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 0},
move9 = {name = "Mirror Move", cd = 37, level = 23, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0},
move10 = {name = "Agility", cd = 35, level = 29, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Assurance", cd = 30, level = 35, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move12 = {name = "Roost", cd = 55, level = 41, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move13 = {name = "Drill Peck", cd = 36, level = 47, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100},
},
["Ekans"] = {
move1 = {name = "Wrap", cd = 20, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move2 = {name = "Poison Sting", cd = 12, level =  4, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move3 = {name = "Bite", cd = 12, level =  9, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move4 = {name = "Glare", cd = 30, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 75},
move5 = {name = "Screech", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move6 = {name = "Acid", cd = 15, level = 20, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move7 = {name = "Stockpile", cd = 5, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Swallow", cd = 50, level = 25, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Spit Up", cd = 60, level = 25, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move10 = {name = "Mud Bomb", cd = 25, level = 28, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85},
move11 = {name = "Gastro Acid", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Poison", cat = "Outro", accuracy = 100},
move12 = {name = "Haze", cd = 35, level = 36, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move13 = {name = "Gunk Shot", cd = 50, level = 41, dist = 4, target = 1, f = 120, pp = 5, t = "Poison", cat = "physical", accuracy = 70},
},
["Arbok"] = {
move1 = {name = "Ice Fang", cd = 18, level =  1, dist = 1, target = 1, f = 65, pp = 15, t = "Ice", cat = "physical", accuracy = 95},
move2 = {name = "Fire Fang", cd = 18, level =  1, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95},
move3 = {name = "Wrap", cd = 20, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move4 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Poison Sting", cd = 12, level =  1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move6 = {name = "Bite", cd = 12, level =  1, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Poison Sting", cd = 12, level =  4, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move8 = {name = "Bite", cd = 12, level =  9, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Glare", cd = 30, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 75},
move10 = {name = "Screech", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move11 = {name = "Acid", cd = 15, level = 20, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move12 = {name = "Crunch", cd = 35, level = 22, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move13 = {name = "Stockpile", cd = 5, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move14 = {name = "Swallow", cd = 50, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move15 = {name = "Spit Up", cd = 60, level = 28, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move16 = {name = "Mud Bomb", cd = 25, level = 34, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85},
move17 = {name = "Gastro Acid", cd = 40, level = 42, dist = 4, target = 1, f = 0, pp = 10, t = "Poison", cat = "Outro", accuracy = 100},
move18 = {name = "Haze", cd = 35, level = 48, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move19 = {name = "Gunk Shot", cd = 50, level = 56, dist = 4, target = 1, f = 120, pp = 5, t = "Poison", cat = "physical", accuracy = 70},
},
["Pikachu"] = {
move1 = {name = "Thundershock", cd = 14, level =  1, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100},
move2 = {name = "Tail Whip", cd = 40, level =  5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Thunder Wave", cd = 20, level = 10, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move4 = {name = "Quick Attack", cd = 15, level = 13, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Double Team", cd = 40, level = 18, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Slam", cd = 27, level = 21, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move7 = {name = "Thunderbolt", cd = 25, level = 26, dist = 4, target = 1, f = 95, pp = 15, t = "Electric", cat = "special", accuracy = 100},
move8 = {name = "Feint", cd = 12, level = 29, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Agility", cd = 35, level = 34, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move10 = {name = "Discharge", cd = 30, level = 37, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100},
move11 = {name = "Light Screen", cd = 40, level = 42, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Thunder", cd = 50, level = 45, dist = 4, target = 1, f = 120, pp = 10, t = "Electric", cat = "special", accuracy = 70},
},
["Raichu"] = {
move1 = {name = "Thundershock", cd = 14, level =  1, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100},
move2 = {name = "Quick Attack", cd = 15, level =  1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Thunderbolt", cd = 25, level =  1, dist = 4, target = 1, f = 95, pp = 15, t = "Electric", cat = "special", accuracy = 100},
},
["Sandshrew"] = {
move1 = {name = "Scratch", cd = 4, level =  1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Sand-attack", cd = 20, level =  7, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move3 = {name = "Poison Sting", cd = 12, level =  9, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move4 = {name = "Rapid Spin", cd = 20, level = 13, dist = 1, target = 1, f = 20, pp = 40, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Swift", cd = 15, level = 15, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0},
move6 = {name = "Fury Swipes", cd = 20, level = 19, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move7 = {name = "Rollout", cd = 30, level = 21, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move8 = {name = "Fury Cutter", cd = 12, level = 25, dist = 1, target = 1, f = 10, pp = 20, t = "Bug", cat = "physical", accuracy = 95},
move9 = {name = "Sand Tomb", cd = 25, level = 27, dist = 4, target = 1, f = 15, pp = 15, t = "Ground", cat = "physical", accuracy = 70},
move10 = {name = "Slash", cd = 13, level = 31, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move11 = {name = "Gyro Ball", cd = 35, level = 33, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move12 = {name = "Sandstorm", cd = 50, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Rock", cat = "Outro", accuracy = 0},
},
["Sandslash"] = {
move1 = {name = "Scratch", cd = 4, level =  1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Sand-attack", cd = 20, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move3 = {name = "Defense Curl", cd = 40, level =  3, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Sand-attack", cd = 20, level =  7, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move5 = {name = "Poison Sting", cd = 12, level =  9, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move6 = {name = "Rapid Spin", cd = 20, level = 13, dist = 1, target = 1, f = 20, pp = 40, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Swift", cd = 15, level = 15, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0},
move8 = {name = "Fury Swipes", cd = 20, level = 19, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move9 = {name = "Rollout", cd = 30, level = 21, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move10 = {name = "Crush Claw", cd = 0, level = 22, dist = 1, target = 1, f = 75, pp = 10, t = "Normal", cat = "physical", accuracy = 95},
move11 = {name = "Fury Cutter", cd = 12, level = 28, dist = 1, target = 1, f = 10, pp = 20, t = "Bug", cat = "physical", accuracy = 95},
move12 = {name = "Sand Tomb", cd = 25, level = 33, dist = 4, target = 1, f = 15, pp = 15, t = "Ground", cat = "physical", accuracy = 70},
move13 = {name = "Slash", cd = 13, level = 40, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move14 = {name = "Gyro Ball", cd = 35, level = 45, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move15 = {name = "Sandstorm", cd = 50, level = 52, dist = 4, target = 1, f = 0, pp = 10, t = "Rock", cat = "Outro", accuracy = 0},
},
["Nidoran Female"] = {
move1 = {name = "Growl", cd = 40, level =  1, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move2 = {name = "Tail Whip", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Double Kick", cd = 15, level =  9, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100},
move4 = {name = "Poison Sting", cd = 12, level = 13, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move5 = {name = "Fury Swipes", cd = 20, level = 19, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move6 = {name = "Bite", cd = 12, level = 21, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Helping Hand", cd = 100, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Toxic Spikes", cd = 25, level = 31, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0},
move9 = {name = "Flatter", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 15, t = "Dark", cat = "Outro", accuracy = 100},
move10 = {name = "Crunch", cd = 35, level = 37, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move11 = {name = "Captivate", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move12 = {name = "Poison Fang", cd = 15, level = 45, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100},
},
["Nidorina"] = {
move1 = {name = "Growl", cd = 40, level =  1, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move2 = {name = "Tail Whip", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Double Kick", cd = 15, level =  9, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100},
move4 = {name = "Poison Sting", cd = 12, level = 13, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move5 = {name = "Fury Swipes", cd = 20, level = 20, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move6 = {name = "Bite", cd = 12, level = 23, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Helping Hand", cd = 100, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Toxic Spikes", cd = 25, level = 35, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0},
move9 = {name = "Flatter", cd = 40, level = 38, dist = 4, target = 1, f = 0, pp = 15, t = "Dark", cat = "Outro", accuracy = 100},
move10 = {name = "Crunch", cd = 35, level = 43, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move11 = {name = "Captivate", cd = 40, level = 50, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move12 = {name = "Poison Fang", cd = 15, level = 58, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100},
},
["Nidoqueen"] = {
move1 = {name = "Scratch", cd = 4, level =  1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Double Kick", cd = 15, level =  1, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100},
move3 = {name = "Poison Sting", cd = 12, level =  1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move4 = {name = "Body Slam", cd = 30, level = 23, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Earth Power", cd = 35, level = 43, dist = 4, target = 1, f = 90, pp = 10, t = "Ground", cat = "special", accuracy = 100},
move6 = {name = "Superpower", cd = 50, level = 58, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100},
},
["Nidoran Male"] = {
move1 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move2 = {name = "Focus Energy", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Double Kick", cd = 15, level =  9, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100},
move4 = {name = "Poison Sting", cd = 12, level = 13, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move5 = {name = "Fury Attack", cd = 15, level = 19, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move6 = {name = "Horn Attack", cd = 17, level = 21, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Helping Hand", cd = 100, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Toxic Spikes", cd = 25, level = 31, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0},
move9 = {name = "Flatter", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 15, t = "Dark", cat = "Outro", accuracy = 100},
move10 = {name = "Poison Jab", cd = 40, level = 37, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move11 = {name = "Captivate", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move12 = {name = "Horn Drill", cd = 42, level = 45, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30},
},
["Nidorino"] = {
move1 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move2 = {name = "Focus Energy", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Double Kick", cd = 15, level =  9, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100},
move4 = {name = "Poison Sting", cd = 12, level = 13, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move5 = {name = "Fury Attack", cd = 15, level = 20, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move6 = {name = "Horn Attack", cd = 17, level = 23, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Helping Hand", cd = 100, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Toxic Spikes", cd = 25, level = 35, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0},
move9 = {name = "Flatter", cd = 40, level = 38, dist = 4, target = 1, f = 0, pp = 15, t = "Dark", cat = "Outro", accuracy = 100},
move10 = {name = "Poison Jab", cd = 40, level = 43, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move11 = {name = "Captivate", cd = 40, level = 50, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move12 = {name = "Horn Drill", cd = 42, level = 58, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30},
},
["Nidoking"] = {
move1 = {name = "Peck", cd = 13, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move2 = {name = "Double Kick", cd = 15, level =  1, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100},
move3 = {name = "Poison Sting", cd = 12, level =  1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move4 = {name = "Thrash", cd = 35, level = 23, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Earth Power", cd = 35, level = 43, dist = 4, target = 1, f = 90, pp = 10, t = "Ground", cat = "special", accuracy = 100},
move6 = {name = "Megahorn", cd = 47, level = 58, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85},
},
["Clefairy"] = {
move1 = {name = "Pound", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Sing", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55},
move3 = {name = "Doubleslap", cd = 15, level = 10, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move4 = {name = "Defense Curl", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Follow Me", cd = 15, level = 16, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Minimize", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move7 = {name = "Wake-up Slap", cd = 18, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move8 = {name = "Cosmic Power", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move9 = {name = "Metronome", cd = 35, level = 31, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Moonlight", cd = 50, level = 37, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
},
["Clefable"] = {
move1 = {name = "Pound", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Sing", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55},
move3 = {name = "Doubleslap", cd = 15, level = 10, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move4 = {name = "Defense Curl", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Follow Me", cd = 15, level = 16, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Minimize", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move7 = {name = "Wake-up Slap", cd = 18, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move8 = {name = "Cosmic Power", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move9 = {name = "Metronome", cd = 35, level = 31, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Moonlight", cd = 50, level = 37, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Light Screen", cd = 40, level = 40, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Meteor Mash", cd = 40, level = 43, dist = 1, target = 1, f = 100, pp = 10, t = "Steel", cat = "physical", accuracy = 85},
move13 = {name = "Healing Wish", cd = 120, level = 46, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
},
["Vulpix"] = {
move1 = {name = "Ember", cd = 12, level =  1, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move2 = {name = "Roar", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Quick Attack", cd = 15, level = 11, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Will-o-wisp", cd = 20, level = 14, dist = 4, target = 1, f = 0, pp = 15, t = "Fire", cat = "Outro", accuracy = 75},
move5 = {name = "Confuse Ray", cd = 23, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move6 = {name = "Flamethrower", cd = 20, level = 24, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move7 = {name = "Safeguard", cd = 40, level = 27, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Payback", cd = 18, level = 31, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Fire Spin", cd = 25, level = 34, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
move10 = {name = "Captivate", cd = 40, level = 37, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
},
["Ninetales"] = {
move1 = {name = "Ember", cd = 12, level =  1, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move2 = {name = "Roar", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Quick Attack", cd = 15, level = 11, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Will-o-wisp", cd = 20, level = 14, dist = 4, target = 1, f = 0, pp = 15, t = "Fire", cat = "Outro", accuracy = 75},
move5 = {name = "Confuse Ray", cd = 23, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move6 = {name = "Flamethrower", cd = 20, level = 24, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move7 = {name = "Safeguard", cd = 40, level = 27, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Payback", cd = 18, level = 31, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Fire Spin", cd = 25, level = 34, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
move10 = {name = "Captivate", cd = 40, level = 37, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move11 = {name = "Extrasensory", cd = 29, level = 44, dist = 4, target = 1, f = 80, pp = 30, t = "Psychic", cat = "special", accuracy = 100},
move12 = {name = "Fire Blast", cd = 50, level = 47, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85},
},
["Jigglypuff"] = {
move1 = {name = "Sing", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55},
move2 = {name = "Pound", cd = 4, level =  9, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Disable", cd = 0, level = 13, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move4 = {name = "Rollout", cd = 30, level = 17, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move5 = {name = "Doubleslap", cd = 15, level = 21, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move6 = {name = "Rest", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Body Slam", cd = 30, level = 29, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "Gyro Ball", cd = 35, level = 33, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move9 = {name = "Wake-up Slap", cd = 18, level = 37, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move10 = {name = "Mimic", cd = 32, level = 41, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Hyper Voice", cd = 33, level = 45, dist = 4, target = 1, f = 90, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move12 = {name = "Double-edge", cd = 50, level = 49, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
},
["Wigglytuff"] = {
move1 = {name = "Sing", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55},
move2 = {name = "Defense Curl", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Doubleslap", cd = 15, level =  1, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
},
["Zubat"] = {
move1 = {name = "Leech Life", cd = 0, level =  1, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
move2 = {name = "Astonish", cd = 0, level =  9, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100},
move3 = {name = "Bite", cd = 12, level = 13, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move4 = {name = "Wing Attack", cd = 35, level = 17, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move5 = {name = "Confuse Ray", cd = 23, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move6 = {name = "Air Cutter", cd = 0, level = 25, dist = 4, target = 1, f = 55, pp = 25, t = "Flying", cat = "special", accuracy = 95},
move7 = {name = "Mean Look", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Poison Fang", cd = 15, level = 33, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100},
move9 = {name = "Haze", cd = 35, level = 37, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move10 = {name = "Air Slash", cd = 33, level = 41, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
},
["Golbat"] = {
move1 = {name = "Screech", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move2 = {name = "Supersonic", cd = 25, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move3 = {name = "Astonish", cd = 0, level =  1, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100},
move4 = {name = "Supersonic", cd = 25, level =  5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move5 = {name = "Astonish", cd = 0, level =  9, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100},
move6 = {name = "Bite", cd = 12, level = 13, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Wing Attack", cd = 35, level = 17, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move8 = {name = "Confuse Ray", cd = 23, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move9 = {name = "Air Cutter", cd = 0, level = 27, dist = 4, target = 1, f = 55, pp = 25, t = "Flying", cat = "special", accuracy = 95},
move10 = {name = "Mean Look", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Poison Fang", cd = 15, level = 39, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100},
move12 = {name = "Haze", cd = 35, level = 45, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move13 = {name = "Air Slash", cd = 33, level = 51, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
},
["Oddish"] = {
move1 = {name = "Absorb", cd = 0, level =  1, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100},
move2 = {name = "Acid", cd = 15, level =  9, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move3 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move4 = {name = "Stun Spore", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move5 = {name = "Sleep Powder", cd = 60, level = 17, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move6 = {name = "Mega Drain", cd = 0, level = 21, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100},
move7 = {name = "Lucky Chant", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Natural Gift", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Moonlight", cd = 50, level = 33, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Giga Drain", cd = 0, level = 37, dist = 4, target = 1, f = 60, pp = 10, t = "Grass", cat = "special", accuracy = 100},
move11 = {name = "Petal Dance", cd = 25, level = 41, cd = 25, dist = 1, target = 1, f = 90, pp = 20, t = "Grass", cat = "special", accuracy = 100},
},
["Gloom"] = {
move1 = {name = "Absorb", cd = 0, level =  1, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100},
move2 = {name = "Acid", cd = 15, level =  1, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move3 = {name = "Sweet Scent", cd = 0, level =  5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Acid", cd = 15, level =  9, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move5 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move6 = {name = "Stun Spore", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move7 = {name = "Sleep Powder", cd = 60, level = 17, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move8 = {name = "Mega Drain", cd = 0, level = 23, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100},
move9 = {name = "Lucky Chant", cd = 35, level = 29, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Natural Gift", cd = 0, level = 35, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move11 = {name = "Moonlight", cd = 50, level = 41, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move12 = {name = "Giga Drain", cd = 0, level = 47, dist = 4, target = 1, f = 60, pp = 10, t = "Grass", cat = "special", accuracy = 100},
move13 = {name = "Petal Dance", cd = 25, level = 53, cd = 25, dist = 1, target = 1, f = 90, pp = 20, t = "Grass", cat = "special", accuracy = 100},
},
["Vileplume"] = {
move1 = {name = "Mega Drain", cd = 0, level =  1, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100},
move2 = {name = "Stun Spore", cd = 25, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move3 = {name = "Poisonpowder", cd = 25, level =  1, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move4 = {name = "Petal Dance", cd = 25, level = 53, cd = 25, dist = 1, target = 1, f = 90, pp = 20, t = "Grass", cat = "special", accuracy = 100},
move5 = {name = "Solarbeam", cd = 0, level = 65, cd = 45, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100},
},
["Paras"] = {
move1 = {name = "Scratch", cd = 4, level =  1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Poisonpowder", cd = 25, level =  6, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move3 = {name = "Leech Life", cd = 0, level = 11, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
move4 = {name = "Spore", cd = 0, level = 17, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 100},
move5 = {name = "Slash", cd = 13, level = 22, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Growth", cd = 40, level = 27, cd = 40, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move7 = {name = "Giga Drain", cd = 0, level = 33, dist = 4, target = 1, f = 60, pp = 10, t = "Grass", cat = "special", accuracy = 100},
move8 = {name = "Aromatherapy", cd = 0, level = 38, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0},
move9 = {name = "X-scissor", cd = 0, level = 43, dist = 1, target = 1, f = 80, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
},
["Parasect"] = {
move1 = {name = "Cross Poison", cd = 0, level =  1, dist = 1, target = 1, f = 70, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move2 = {name = "Stun Spore", cd = 25, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move3 = {name = "Poisonpowder", cd = 25, level =  1, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move4 = {name = "Leech Life", cd = 0, level =  1, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
move5 = {name = "Stun Spore", cd = 25, level =  6, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move6 = {name = "Leech Life", cd = 0, level = 11, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
move7 = {name = "Spore", cd = 0, level = 17, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 100},
move8 = {name = "Slash", cd = 13, level = 22, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Growth", cd = 40, level = 30, cd = 40, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Giga Drain", cd = 0, level = 39, dist = 4, target = 1, f = 60, pp = 10, t = "Grass", cat = "special", accuracy = 100},
move11 = {name = "Aromatherapy", cd = 0, level = 47, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0},
move12 = {name = "X-scissor", cd = 0, level = 55, dist = 1, target = 1, f = 80, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
},
["Venonat"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Foresight", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Supersonic", cd = 25, level =  5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move4 = {name = "Confusion", cd = 30, level = 11, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move5 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move6 = {name = "Leech Life", cd = 0, level = 17, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
move7 = {name = "Stun Spore", cd = 25, level = 23, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move8 = {name = "Psybeam", cd = 12, level = 25, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move9 = {name = "Sleep Powder", cd = 60, level = 29, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move10 = {name = "Signal Beam", cd = 0, level = 35, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100},
move11 = {name = "Zen Headbutt", cd = 0, level = 37, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move12 = {name = "Poison Fang", cd = 15, level = 41, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100},
move13 = {name = "Psychic", cd = 0, level = 47, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
},
["Venomoth"] = {
move1 = {name = "Silver Wind", cd = 20, level =  1, dist = 4, target = 1, f = 60, pp = 5, t = "Bug", cat = "special", accuracy = 100},
move2 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move3 = {name = "Disable", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move4 = {name = "Foresight", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Supersonic", cd = 25, level =  5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move6 = {name = "Confusion", cd = 30, level = 11, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move7 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move8 = {name = "Leech Life", cd = 0, level = 17, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
move9 = {name = "Stun Spore", cd = 25, level = 23, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move10 = {name = "Psybeam", cd = 12, level = 25, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move11 = {name = "Sleep Powder", cd = 60, level = 29, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move12 = {name = "Gust", cd = 16, level = 31, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100},
move13 = {name = "Signal Beam", cd = 0, level = 37, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100},
move14 = {name = "Zen Headbutt", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move15 = {name = "Poison Fang", cd = 15, level = 47, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100},
move16 = {name = "Psychic", cd = 0, level = 55, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move17 = {name = "Bug Buzz", cd = 33, level = 59, dist = 4, target = 1, f = 90, pp = 10, t = "Bug", cat = "special", accuracy = 100},
},
["Diglett"] = {
move1 = {name = "Scratch", cd = 4, level =  1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Growl", cd = 40, level =  4, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Astonish", cd = 0, level =  7, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100},
move4 = {name = "Magnitude", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100},
move6 = {name = "Dig", cd = 0, level = 18, dist = 1, target = 1, f = 80, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move7 = {name = "Sucker Punch", cd = 28, level = 23, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move8 = {name = "Earth Power", cd = 35, level = 26, dist = 4, target = 1, f = 90, pp = 10, t = "Ground", cat = "special", accuracy = 100},
move9 = {name = "Mud Bomb", cd = 25, level = 29, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85},
move10 = {name = "Slash", cd = 13, level = 34, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move11 = {name = "Earthquake", cd = 0, level = 37, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move12 = {name = "Fissure", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 5, t = "Ground", cat = "physical", accuracy = 30},
},
["Dugtrio"] = {
move1 = {name = "Night Slash", cd = 0, level =  1, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100},
move2 = {name = "Scratch", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Sand-attack", cd = 20, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move4 = {name = "Growl", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Growl", cd = 40, level =  4, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move6 = {name = "Astonish", cd = 0, level =  7, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100},
move7 = {name = "Magnitude", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100},
move9 = {name = "Dig", cd = 0, level = 18, dist = 1, target = 1, f = 80, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move10 = {name = "Sucker Punch", cd = 28, level = 23, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move11 = {name = "Sand Tomb", cd = 25, level = 26, dist = 4, target = 1, f = 15, pp = 15, t = "Ground", cat = "physical", accuracy = 70},
move12 = {name = "Earth Power", cd = 35, level = 28, dist = 4, target = 1, f = 90, pp = 10, t = "Ground", cat = "special", accuracy = 100},
move13 = {name = "Mud Bomb", cd = 25, level = 33, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85},
move14 = {name = "Slash", cd = 13, level = 40, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move15 = {name = "Earthquake", cd = 0, level = 45, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move16 = {name = "Fissure", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 5, t = "Ground", cat = "physical", accuracy = 30},
},
["Meowth"] = {
move1 = {name = "Scratch", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Bite", cd = 12, level =  6, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move3 = {name = "Fake Out", cd = 0, level =  9, dist = 1, target = 1, f = 40, pp = 10, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Fury Swipes", cd = 20, level = 14, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move5 = {name = "Screech", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move6 = {name = "Faint Attack", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 20, t = "Dark", cat = "physical", accuracy = 0},
move7 = {name = "Taunt", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 100},
move8 = {name = "Pay Day", cd = 0, level = 30, dist = 4, target = 1, f = 40, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Slash", cd = 13, level = 33, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Nasty Plot", cd = 0, level = 38, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0},
move11 = {name = "Assurance", cd = 30, level = 41, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move12 = {name = "Captivate", cd = 40, level = 46, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move13 = {name = "Night Slash", cd = 0, level = 49, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100},
},
["Persian"] = {
move1 = {name = "Switcheroo", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100},
move2 = {name = "Fake Out", cd = 0, level =  1, dist = 1, target = 1, f = 40, pp = 10, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Scratch", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Growl", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Bite", cd = 12, level =  6, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move6 = {name = "Fake Out", cd = 0, level =  9, dist = 1, target = 1, f = 40, pp = 10, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Fury Swipes", cd = 20, level = 14, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move8 = {name = "Screech", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move9 = {name = "Faint Attack", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 20, t = "Dark", cat = "physical", accuracy = 0},
move10 = {name = "Taunt", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 100},
move11 = {name = "Power Gem", cd = 0, level = 32, dist = 4, target = 1, f = 70, pp = 20, t = "Rock", cat = "special", accuracy = 100},
move12 = {name = "Slash", cd = 13, level = 37, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Nasty Plot", cd = 0, level = 44, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0},
move14 = {name = "Assurance", cd = 30, level = 49, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move15 = {name = "Captivate", cd = 40, level = 56, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move16 = {name = "Night Slash", cd = 0, level = 61, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100},
},
["Psyduck"] = {
move1 = {name = "Water Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0},
move2 = {name = "Tail Whip", cd = 40, level =  5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Water Gun", cd = 15, level =  9, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move4 = {name = "Disable", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move5 = {name = "Confusion", cd = 30, level = 18, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move6 = {name = "Water Pulse", cd = 20, level = 22, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move7 = {name = "Fury Swipes", cd = 20, level = 27, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move8 = {name = "Screech", cd = 40, level = 31, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move9 = {name = "Psych Up", cd = 0, level = 35, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Zen Headbutt", cd = 0, level = 40, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move11 = {name = "Amnesia", cd = 0, level = 44, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Hydro Pump", cd = 60, level = 48, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
},
["Golduck"] = {
move1 = {name = "Water Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0},
move2 = {name = "Tail Whip", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Water Gun", cd = 15, level =  1, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move4 = {name = "Tail Whip", cd = 40, level =  5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Water Gun", cd = 15, level =  9, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move6 = {name = "Disable", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move7 = {name = "Confusion", cd = 30, level = 18, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move8 = {name = "Water Pulse", cd = 20, level = 22, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move9 = {name = "Fury Swipes", cd = 20, level = 27, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move10 = {name = "Screech", cd = 40, level = 31, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move11 = {name = "Psych Up", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move12 = {name = "Zen Headbutt", cd = 0, level = 44, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move13 = {name = "Amnesia", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move14 = {name = "Hydro Pump", cd = 60, level = 56, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
},
["Mankey"] = {
move1 = {name = "Covet", cd = 0, level =  1, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move2 = {name = "Low Kick", cd = 0, level =  1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move3 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Focus Energy", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Fury Swipes", cd = 20, level =  9, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move6 = {name = "Karate Chop", cd = 0, level = 13, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100},
move7 = {name = "Seismic Toss", cd = 0, level = 17, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move8 = {name = "Screech", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move9 = {name = "Assurance", cd = 30, level = 25, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move10 = {name = "Swagger", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90},
move11 = {name = "Cross Chop", cd = 0, level = 37, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80},
move12 = {name = "Thrash", cd = 35, level = 41, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Punishment", cd = 0, level = 45, dist = 1, target = 1, f = 0, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move14 = {name = "Close Combat", cd = 0, level = 49, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100},
},
["Primeape"] = {
move1 = {name = "Fling", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move2 = {name = "Low Kick", cd = 0, level =  1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move3 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Focus Energy", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Fury Swipes", cd = 20, level =  9, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80},
move6 = {name = "Karate Chop", cd = 0, level = 13, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100},
move7 = {name = "Seismic Toss", cd = 0, level = 17, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move8 = {name = "Screech", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move9 = {name = "Assurance", cd = 30, level = 25, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move10 = {name = "Rage", cd = 40, level = 28, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move11 = {name = "Swagger", cd = 0, level = 35, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90},
move12 = {name = "Cross Chop", cd = 0, level = 41, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80},
move13 = {name = "Thrash", cd = 35, level = 47, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move14 = {name = "Punishment", cd = 0, level = 53, dist = 1, target = 1, f = 0, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move15 = {name = "Close Combat", cd = 0, level = 59, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100},
},
["Growlithe"] = {
move1 = {name = "Bite", cd = 12, level =  1, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move2 = {name = "Ember", cd = 12, level =  6, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move3 = {name = "Leer", cd = 40, level =  9, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Odor Sleuth", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Helping Hand", cd = 100, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Flame Wheel", cd = 0, level = 20, dist = 1, target = 1, f = 60, pp = 25, t = "Fire", cat = "physical", accuracy = 100},
move7 = {name = "Reversal", cd = 0, level = 25, dist = 1, target = 1, f = 0, pp = 15, t = "Fighting", cat = "physical", accuracy = 100},
move8 = {name = "Fire Fang", cd = 18, level = 28, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95},
move9 = {name = "Take Down", cd = 27, level = 31, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move10 = {name = "Flamethrower", cd = 20, level = 34, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move11 = {name = "Agility", cd = 35, level = 39, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Crunch", cd = 35, level = 42, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move13 = {name = "Heat Wave", cd = 40, level = 45, dist = 4, target = 1, f = 100, pp = 10, t = "Fire", cat = "special", accuracy = 90},
move14 = {name = "Flare Blitz", cd = 60, level = 48, dist = 1, target = 1, f = 120, pp = 15, t = "Fire", cat = "physical", accuracy = 100},
},
["Arcanine"] = {
move1 = {name = "Thunder Fang", cd = 0, level =  1, dist = 1, target = 1, f = 65, pp = 15, t = "Electric", cat = "physical", accuracy = 95},
move2 = {name = "Roar", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Fire Fang", cd = 18, level =  1, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95},
move4 = {name = "Odor Sleuth", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Extremespeed", cd = 0, level = 39, dist = 1, target = 1, f = 80, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
},
["Poliwag"] = {
move1 = {name = "Water Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0},
move2 = {name = "Hypnosis", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move3 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move4 = {name = "Doubleslap", cd = 15, level = 15, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move5 = {name = "Rain Dance", cd = 50, level = 18, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
move6 = {name = "Body Slam", cd = 30, level = 21, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Bubblebeam", cd = 0, level = 25, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move8 = {name = "Mud Shot", cd = 0, level = 28, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95},
move9 = {name = "Belly Drum", cd = 0, level = 31, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Wake-up Slap", cd = 18, level = 35, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move11 = {name = "Hydro Pump", cd = 60, level = 38, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
move12 = {name = "Mud Bomb", cd = 25, level = 41, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85},
},
["Poliwhril"] = {
move1 = {name = "Water Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0},
move2 = {name = "Hypnosis", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move3 = {name = "Bubble", cd = 12, level =  5, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100},
move4 = {name = "Hypnosis", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move5 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move6 = {name = "Doubleslap", cd = 15, level = 15, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move7 = {name = "Rain Dance", cd = 50, level = 18, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
move8 = {name = "Body Slam", cd = 30, level = 21, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Bubblebeam", cd = 0, level = 27, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move10 = {name = "Mud Shot", cd = 0, level = 32, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95},
move11 = {name = "Belly Drum", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move12 = {name = "Wake-up Slap", cd = 18, level = 43, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move13 = {name = "Hydro Pump", cd = 60, level = 48, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
move14 = {name = "Mud Bomb", cd = 25, level = 53, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85},
},
["Poliwrath"] = {
move1 = {name = "Bubblebeam", cd = 0, level =  1, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move2 = {name = "Doubleslap", cd = 15, level =  1, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move3 = {name = "Submission", cd = 0, level =  1, dist = 1, target = 1, f = 80, pp = 25, t = "Fighting", cat = "physical", accuracy = 80},
move4 = {name = "Dynamicpunch", cd = 0, level = 43, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 50},
move5 = {name = "Mind Reader", cd = 0, level = 53, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
},
["Abra"] = {
move1 = {name = "Teleport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
},
["Kadabra"] = {
move1 = {name = "Teleport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move2 = {name = "Confusion", cd = 30, level =  1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move3 = {name = "Confusion", cd = 30, level = 16, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move4 = {name = "Disable", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move5 = {name = "Miracle Eye", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0},
move6 = {name = "Psybeam", cd = 12, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move7 = {name = "Reflect", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Recover", cd = 0, level = 30, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Psycho Cut", cd = 0, level = 34, dist = 4, target = 1, f = 70, pp = 20, t = "Psychic", cat = "physical", accuracy = 100},
move10 = {name = "Role Play", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Psychic", cd = 0, level = 40, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move12 = {name = "Future Sight", cd = 0, level = 42, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90},
move13 = {name = "Trick", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 100},
},
["Alakazam"] = {
move1 = {name = "Teleport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move2 = {name = "Confusion", cd = 30, level =  1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move3 = {name = "Confusion", cd = 30, level = 16, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move4 = {name = "Disable", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move5 = {name = "Miracle Eye", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0},
move6 = {name = "Psybeam", cd = 12, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move7 = {name = "Reflect", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Recover", cd = 0, level = 30, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Psycho Cut", cd = 0, level = 34, dist = 4, target = 1, f = 70, pp = 20, t = "Psychic", cat = "physical", accuracy = 100},
move10 = {name = "Calm Mind", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Psychic", cd = 0, level = 40, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move12 = {name = "Future Sight", cd = 0, level = 42, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90},
move13 = {name = "Trick", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 100},
},
["Machop"] = {
move1 = {name = "Low Kick", cd = 0, level =  1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move2 = {name = "Focus Energy", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Karate Chop", cd = 0, level = 10, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100},
move4 = {name = "Foresight", cd = 0, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Seismic Toss", cd = 0, level = 19, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move6 = {name = "Revenge", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move7 = {name = "Vital Throw", cd = 0, level = 25, dist = 1, target = 1, f = 70, pp = 10, t = "Fighting", cat = "physical", accuracy = 0},
move8 = {name = "Submission", cd = 0, level = 31, dist = 1, target = 1, f = 80, pp = 25, t = "Fighting", cat = "physical", accuracy = 80},
move9 = {name = "Wake-up Slap", cd = 18, level = 34, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move10 = {name = "Cross Chop", cd = 0, level = 37, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80},
move11 = {name = "Scary Face", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move12 = {name = "Dynamicpunch", cd = 0, level = 46, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 50},
},
["Machoke"] = {
move1 = {name = "Low Kick", cd = 0, level =  1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move2 = {name = "Focus Energy", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Focus Energy", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Karate Chop", cd = 0, level = 10, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100},
move5 = {name = "Foresight", cd = 0, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Seismic Toss", cd = 0, level = 19, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move7 = {name = "Revenge", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move8 = {name = "Vital Throw", cd = 0, level = 25, dist = 1, target = 1, f = 70, pp = 10, t = "Fighting", cat = "physical", accuracy = 0},
move9 = {name = "Submission", cd = 0, level = 32, dist = 1, target = 1, f = 80, pp = 25, t = "Fighting", cat = "physical", accuracy = 80},
move10 = {name = "Wake-up Slap", cd = 18, level = 36, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move11 = {name = "Cross Chop", cd = 0, level = 40, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80},
move12 = {name = "Scary Face", cd = 40, level = 44, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move13 = {name = "Dynamicpunch", cd = 0, level = 51, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 50},
},
["Machamp"] = {
move1 = {name = "Low Kick", cd = 0, level =  1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move2 = {name = "Focus Energy", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Focus Energy", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Karate Chop", cd = 0, level = 10, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100},
move5 = {name = "Foresight", cd = 0, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Seismic Toss", cd = 0, level = 19, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move7 = {name = "Revenge", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move8 = {name = "Vital Throw", cd = 0, level = 25, dist = 1, target = 1, f = 70, pp = 10, t = "Fighting", cat = "physical", accuracy = 0},
move9 = {name = "Submission", cd = 0, level = 32, dist = 1, target = 1, f = 80, pp = 25, t = "Fighting", cat = "physical", accuracy = 80},
move10 = {name = "Wake-up Slap", cd = 18, level = 36, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move11 = {name = "Cross Chop", cd = 0, level = 40, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80},
move12 = {name = "Scary Face", cd = 40, level = 44, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move13 = {name = "Dynamicpunch", cd = 0, level = 51, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 50},
},
["Bellsprout"] = {
move1 = {name = "Vine Whip", cd = 20, level =  1, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move2 = {name = "Wrap", cd = 20, level = 11, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move3 = {name = "Sleep Powder", cd = 60, level = 13, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move4 = {name = "Poisonpowder", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move5 = {name = "Stun Spore", cd = 25, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move6 = {name = "Acid", cd = 15, level = 23, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move7 = {name = "Knock Off", cd = 0, level = 27, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move8 = {name = "Sweet Scent", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move9 = {name = "Gastro Acid", cd = 40, level = 35, dist = 4, target = 1, f = 0, pp = 10, t = "Poison", cat = "Outro", accuracy = 100},
move10 = {name = "Razor Leaf", cd = 12, level = 39, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95},
move11 = {name = "Slam", cd = 27, level = 41, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move12 = {name = "Wring Out", cd = 0, level = 47, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
},
["Weepinbell"] = {
move1 = {name = "Vine Whip", cd = 20, level =  1, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move2 = {name = "Wrap", cd = 20, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move3 = {name = "Growth", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Wrap", cd = 20, level = 11, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move5 = {name = "Sleep Powder", cd = 60, level = 13, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move6 = {name = "Poisonpowder", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move7 = {name = "Stun Spore", cd = 25, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move8 = {name = "Acid", cd = 15, level = 23, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move9 = {name = "Knock Off", cd = 0, level = 27, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move10 = {name = "Sweet Scent", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move11 = {name = "Gastro Acid", cd = 40, level = 35, dist = 4, target = 1, f = 0, pp = 10, t = "Poison", cat = "Outro", accuracy = 100},
move12 = {name = "Razor Leaf", cd = 12, level = 39, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95},
move13 = {name = "Slam", cd = 27, level = 41, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move14 = {name = "Wring Out", cd = 0, level = 47, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
},
["Victreebell"] = {
move1 = {name = "Stockpile", cd = 5, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move2 = {name = "Spit Up", cd = 60, level =  1, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move3 = {name = "Vine Whip", cd = 20, level =  1, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move4 = {name = "Sleep Powder", cd = 60, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move5 = {name = "Sweet Scent", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move6 = {name = "Razor Leaf", cd = 12, level =  1, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95},
move7 = {name = "Leaf Storm", cd = 0, level = 47, dist = 4, target = 1, f = 140, pp = 5, t = "Grass", cat = "special", accuracy = 90},
},
["Tentacool"] = {
move1 = {name = "Poison Sting", cd = 12, level =  1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move2 = {name = "Constrict", cd = 0, level =  8, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Acid", cd = 15, level = 12, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move4 = {name = "Toxic Spikes", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0},
move5 = {name = "Bubblebeam", cd = 0, level = 19, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move6 = {name = "Wrap", cd = 20, level = 22, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move7 = {name = "Barrier", cd = 0, level = 26, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Water Pulse", cd = 20, level = 29, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move9 = {name = "Poison Jab", cd = 40, level = 33, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move10 = {name = "Screech", cd = 40, level = 36, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move11 = {name = "Hydro Pump", cd = 60, level = 40, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
move12 = {name = "Wring Out", cd = 0, level = 43, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
},
["Tentacruel"] = {
move1 = {name = "Poison Sting", cd = 12, level =  1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100},
move2 = {name = "Constrict", cd = 0, level =  1, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Supersonic", cd = 25, level =  5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move4 = {name = "Constrict", cd = 0, level =  8, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Acid", cd = 15, level = 12, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100},
move6 = {name = "Toxic Spikes", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0},
move7 = {name = "Bubblebeam", cd = 0, level = 19, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move8 = {name = "Wrap", cd = 20, level = 22, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move9 = {name = "Barrier", cd = 0, level = 26, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move10 = {name = "Water Pulse", cd = 20, level = 29, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move11 = {name = "Poison Jab", cd = 40, level = 36, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move12 = {name = "Screech", cd = 40, level = 42, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move13 = {name = "Hydro Pump", cd = 60, level = 49, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
move14 = {name = "Wring Out", cd = 0, level = 55, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
},
["Geodude"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Mud Sport", cd = 0, level =  4, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0},
move3 = {name = "Rock Polish", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0},
move4 = {name = "Rock Throw", cd = 0, level = 11, dist = 4, target = 1, f = 50, pp = 15, t = "Rock", cat = "physical", accuracy = 90},
move5 = {name = "Magnitude", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100},
move6 = {name = "Selfdestruct", cd = 0, level = 18, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Rollout", cd = 30, level = 22, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move8 = {name = "Rock Blast", cd = 0, level = 25, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80},
move9 = {name = "Earthquake", cd = 0, level = 29, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move10 = {name = "Explosion", cd = 0, level = 32, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move11 = {name = "Double-edge", cd = 50, level = 36, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move12 = {name = "Stone Edge", cd = 0, level = 39, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80},
},
["Graveler"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Mud Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0},
move3 = {name = "Rock Polish", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0},
move4 = {name = "Mud Sport", cd = 0, level =  4, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0},
move5 = {name = "Rock Polish", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0},
move6 = {name = "Rock Throw", cd = 0, level = 11, dist = 4, target = 1, f = 50, pp = 15, t = "Rock", cat = "physical", accuracy = 90},
move7 = {name = "Magnitude", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100},
move8 = {name = "Selfdestruct", cd = 0, level = 18, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Rollout", cd = 30, level = 22, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move10 = {name = "Rock Blast", cd = 0, level = 27, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80},
move11 = {name = "Earthquake", cd = 0, level = 33, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move12 = {name = "Explosion", cd = 0, level = 38, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Double-edge", cd = 50, level = 44, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move14 = {name = "Stone Edge", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80},
},
["Golem"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Mud Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0},
move3 = {name = "Rock Polish", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0},
move4 = {name = "Mud Sport", cd = 0, level =  4, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0},
move5 = {name = "Rock Polish", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0},
move6 = {name = "Rock Throw", cd = 0, level = 11, dist = 4, target = 1, f = 50, pp = 15, t = "Rock", cat = "physical", accuracy = 90},
move7 = {name = "Magnitude", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100},
move8 = {name = "Selfdestruct", cd = 0, level = 18, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Rollout", cd = 30, level = 22, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move10 = {name = "Rock Blast", cd = 0, level = 27, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80},
move11 = {name = "Earthquake", cd = 0, level = 33, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move12 = {name = "Explosion", cd = 0, level = 38, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Double-edge", cd = 50, level = 44, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move14 = {name = "Stone Edge", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80},
},
["Ponyta"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Tail Whip", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Ember", cd = 12, level = 16, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move4 = {name = "Stomp", cd = 0, level = 19, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Fire Spin", cd = 25, level = 25, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
move6 = {name = "Take Down", cd = 27, level = 28, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move7 = {name = "Agility", cd = 35, level = 34, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Fire Blast", cd = 50, level = 38, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85},
move9 = {name = "Bounce", cd = 0, level = 44, dist = 1, target = 1, f = 85, pp = 5, t = "Flying", cat = "physical", accuracy = 85},
move10 = {name = "Flare Blitz", cd = 60, level = 48, dist = 1, target = 1, f = 120, pp = 15, t = "Fire", cat = "physical", accuracy = 100},
},
["Rapidash"] = {
move1 = {name = "Poison Jab", cd = 40, level =  1, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move2 = {name = "Quick Attack", cd = 15, level =  1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Growl", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Tail Whip", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Ember", cd = 12, level =  1, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move6 = {name = "Growl", cd = 40, level =  7, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move7 = {name = "Tail Whip", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move8 = {name = "Ember", cd = 12, level = 16, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move9 = {name = "Stomp", cd = 0, level = 19, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Fire Spin", cd = 25, level = 25, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
move11 = {name = "Take Down", cd = 27, level = 28, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move12 = {name = "Agility", cd = 35, level = 34, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move13 = {name = "Fire Blast", cd = 50, level = 38, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85},
move14 = {name = "Fury Attack", cd = 15, level = 40, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move15 = {name = "Bounce", cd = 0, level = 49, dist = 1, target = 1, f = 85, pp = 5, t = "Flying", cat = "physical", accuracy = 85},
move16 = {name = "Flare Blitz", cd = 60, level = 58, dist = 1, target = 1, f = 120, pp = 15, t = "Fire", cat = "physical", accuracy = 100},
},
["Slowpoke"] = {
move1 = {name = "Curse", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0},
move2 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move3 = {name = "Growl", cd = 40, level =  6, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move5 = {name = "Confusion", cd = 30, level = 15, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move6 = {name = "Disable", cd = 0, level = 20, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move7 = {name = "Headbutt", cd = 16, level = 25, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "Water Pulse", cd = 20, level = 29, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move9 = {name = "Zen Headbutt", cd = 0, level = 34, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move10 = {name = "Slack Off", cd = 0, level = 39, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Amnesia", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Psychic", cd = 0, level = 48, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move13 = {name = "Rain Dance", cd = 50, level = 53, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
move14 = {name = "Psych Up", cd = 0, level = 57, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
},
["Slowbro"] = {
move1 = {name = "Curse", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0},
move2 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move3 = {name = "Growl", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Growl", cd = 40, level =  6, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move6 = {name = "Confusion", cd = 30, level = 15, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move7 = {name = "Disable", cd = 0, level = 20, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move8 = {name = "Headbutt", cd = 16, level = 25, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Water Pulse", cd = 20, level = 29, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move10 = {name = "Zen Headbutt", cd = 0, level = 34, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move11 = {name = "Withdraw", cd = 40, level = 37, dist = 4, target = 1, f = 0, pp = 40, t = "Water", cat = "Outro", accuracy = 0},
move12 = {name = "Slack Off", cd = 0, level = 41, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move13 = {name = "Amnesia", cd = 0, level = 47, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move14 = {name = "Psychic", cd = 0, level = 54, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move15 = {name = "Rain Dance", cd = 50, level = 61, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
move16 = {name = "Psych Up", cd = 0, level = 67, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
},
["Magnemite"] = {
move1 = {name = "Metal Sound", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Steel", cat = "Outro", accuracy = 85},
move2 = {name = "Thundershock", cd = 14, level =  6, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100},
move3 = {name = "Supersonic", cd = 25, level = 11, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move4 = {name = "Sonicboom", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90},
move5 = {name = "Thunder Wave", cd = 20, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move6 = {name = "Spark", cd = 0, level = 22, dist = 1, target = 1, f = 65, pp = 20, t = "Electric", cat = "physical", accuracy = 100},
move7 = {name = "Lock-on", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Magnet Bomb", cd = 0, level = 30, dist = 4, target = 1, f = 60, pp = 20, t = "Steel", cat = "physical", accuracy = 0},
move9 = {name = "Screech", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move10 = {name = "Discharge", cd = 30, level = 38, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100},
move11 = {name = "Mirror Shot", cd = 0, level = 43, dist = 4, target = 1, f = 65, pp = 10, t = "Steel", cat = "special", accuracy = 85},
move12 = {name = "Magnet Rise", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0},
move13 = {name = "Gyro Ball", cd = 35, level = 49, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move14 = {name = "Zap Cannon", cd = 0, level = 54, dist = 4, target = 1, f = 120, pp = 5, t = "Electric", cat = "special", accuracy = 50},
},
["Magneton"] = {
move1 = {name = "Tri Attack", cd = 0, level =  1, dist = 4, target = 1, f = 80, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move2 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move3 = {name = "Thundershock", cd = 14, level =  1, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100},
move4 = {name = "Supersonic", cd = 25, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move5 = {name = "Thundershock", cd = 14, level =  6, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100},
move6 = {name = "Supersonic", cd = 25, level = 11, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move7 = {name = "Sonicboom", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90},
move8 = {name = "Thunder Wave", cd = 20, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move9 = {name = "Spark", cd = 0, level = 22, dist = 1, target = 1, f = 65, pp = 20, t = "Electric", cat = "physical", accuracy = 100},
move10 = {name = "Lock-on", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Magnet Bomb", cd = 0, level = 30, dist = 4, target = 1, f = 60, pp = 20, t = "Steel", cat = "physical", accuracy = 0},
move12 = {name = "Screech", cd = 40, level = 34, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move13 = {name = "Discharge", cd = 30, level = 40, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100},
move14 = {name = "Mirror Shot", cd = 0, level = 46, dist = 4, target = 1, f = 65, pp = 10, t = "Steel", cat = "special", accuracy = 85},
move15 = {name = "Magnet Rise", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0},
move16 = {name = "Gyro Ball", cd = 35, level = 54, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move17 = {name = "Zap Cannon", cd = 0, level = 60, dist = 4, target = 1, f = 120, pp = 5, t = "Electric", cat = "special", accuracy = 50},
},
["Farfetch\'d"] = {
move1 = {name = "Poison Jab", cd = 40, level =  1, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move2 = {name = "Sand-attack", cd = 20, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move3 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Fury Cutter", cd = 12, level =  1, dist = 1, target = 1, f = 10, pp = 20, t = "Bug", cat = "physical", accuracy = 95},
move5 = {name = "Fury Attack", cd = 15, level =  7, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move6 = {name = "Knock Off", cd = 0, level =  9, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Aerial Ace", cd = 30, level = 13, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 0},
move8 = {name = "Slash", cd = 13, level = 19, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Air Cutter", cd = 0, level = 21, dist = 4, target = 1, f = 55, pp = 25, t = "Flying", cat = "special", accuracy = 95},
move10 = {name = "Swords Dance", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Agility", cd = 35, level = 31, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Night Slash", cd = 0, level = 33, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100},
move13 = {name = "Air Slash", cd = 33, level = 37, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
move14 = {name = "False Swipe", cd = 0, level = 43, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "physical", accuracy = 100},
},
["Duduo"] = {
move1 = {name = "Peck", cd = 13, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move2 = {name = "Quick Attack", cd = 15, level =  5, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Rage", cd = 40, level = 10, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Fury Attack", cd = 15, level = 14, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move5 = {name = "Pursuit", cd = 12, level = 19, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move6 = {name = "Uproar", cd = 0, level = 23, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move7 = {name = "Acupressure", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Double Hit", cd = 0, level = 32, dist = 1, target = 1, f = 35, pp = 10, t = "Normal", cat = "physical", accuracy = 90},
move9 = {name = "Agility", cd = 35, level = 37, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move10 = {name = "Drill Peck", cd = 36, level = 41, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100},
move11 = {name = "Endeavor", cd = 40, level = 46, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
},
["Dodrio"] = {
move1 = {name = "Peck", cd = 13, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move2 = {name = "Pluck", cd = 23, level =  1, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 100},
move3 = {name = "Quick Attack", cd = 15, level =  1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Rage", cd = 40, level =  1, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Quick Attack", cd = 15, level =  5, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Rage", cd = 40, level = 10, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Fury Attack", cd = 15, level = 14, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move8 = {name = "Pursuit", cd = 12, level = 19, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Uproar", cd = 0, level = 23, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move10 = {name = "Acupressure", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Tri Attack", cd = 0, level = 34, dist = 4, target = 1, f = 80, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move12 = {name = "Agility", cd = 35, level = 41, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move13 = {name = "Drill Peck", cd = 36, level = 47, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100},
move14 = {name = "Endeavor", cd = 40, level = 54, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
},
["Seel"] = {
move1 = {name = "Headbutt", cd = 16, level =  1, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Water Sport", cd = 0, level =  7, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0},
move3 = {name = "Icy Wind", cd = 0, level = 11, dist = 4, target = 1, f = 55, pp = 15, t = "Ice", cat = "special", accuracy = 95},
move4 = {name = "Encore", cd = 100, level = 13, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Ice Shard", cd = 0, level = 17, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100},
move6 = {name = "Rest", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Aqua Ring", cd = 0, level = 23, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0},
move8 = {name = "Aurora Beam", cd = 0, level = 27, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100},
move9 = {name = "Aqua Jet", cd = 0, level = 31, dist = 1, target = 1, f = 40, pp = 20, t = "Water", cat = "physical", accuracy = 100},
move10 = {name = "Brine", cd = 0, level = 33, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move11 = {name = "Take Down", cd = 27, level = 37, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move12 = {name = "Dive", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 10, t = "Water", cat = "physical", accuracy = 100},
move13 = {name = "Aqua Tail", cd = 18, level = 43, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move14 = {name = "Ice Beam", cd = 0, level = 47, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100},
move15 = {name = "Safeguard", cd = 40, level = 51, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
},
["Dewgong"] = {
move1 = {name = "Headbutt", cd = 16, level =  1, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Signal Beam", cd = 0, level =  1, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100},
move3 = {name = "Icy Wind", cd = 0, level =  1, dist = 4, target = 1, f = 55, pp = 15, t = "Ice", cat = "special", accuracy = 95},
move4 = {name = "Growl", cd = 40, level =  3, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Signal Beam", cd = 0, level =  7, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100},
move6 = {name = "Icy Wind", cd = 0, level = 11, dist = 4, target = 1, f = 55, pp = 15, t = "Ice", cat = "special", accuracy = 95},
move7 = {name = "Encore", cd = 100, level = 13, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 100},
move8 = {name = "Ice Shard", cd = 0, level = 17, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100},
move9 = {name = "Rest", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move10 = {name = "Aqua Ring", cd = 0, level = 23, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0},
move11 = {name = "Aurora Beam", cd = 0, level = 27, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100},
move12 = {name = "Aqua Jet", cd = 0, level = 31, dist = 1, target = 1, f = 40, pp = 20, t = "Water", cat = "physical", accuracy = 100},
move13 = {name = "Brine", cd = 0, level = 33, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move14 = {name = "Sheer Cold", cd = 0, level = 34, dist = 4, target = 1, f = 0, pp = 5, t = "Ice", cat = "special", accuracy = 30},
move15 = {name = "Take Down", cd = 27, level = 37, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move16 = {name = "Dive", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 10, t = "Water", cat = "physical", accuracy = 100},
move17 = {name = "Aqua Tail", cd = 18, level = 43, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move18 = {name = "Ice Beam", cd = 0, level = 47, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100},
move19 = {name = "Safeguard", cd = 40, level = 51, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
},
["Grimer"] = {
move1 = {name = "Poison Gas", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55},
move2 = {name = "Harden", cd = 40, level =  4, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Disable", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move5 = {name = "Minimize", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Sludge", cd = 0, level = 20, dist = 4, target = 1, f = 65, pp = 20, t = "Poison", cat = "special", accuracy = 100},
move7 = {name = "Mud Bomb", cd = 25, level = 23, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85},
move8 = {name = "Fling", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Screech", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move10 = {name = "Sludge Bomb", cd = 0, level = 36, dist = 4, target = 1, f = 90, pp = 10, t = "Poison", cat = "special", accuracy = 100},
move11 = {name = "Acid Armor", cd = 0, level = 39, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 0},
move12 = {name = "Gunk Shot", cd = 50, level = 44, dist = 4, target = 1, f = 120, pp = 5, t = "Poison", cat = "physical", accuracy = 70},
move13 = {name = "Memento", cd = 0, level = 49, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100},
},
["Muk"] = {
move1 = {name = "Poison Gas", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55},
move2 = {name = "Harden", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Harden", cd = 40, level =  4, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Disable", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move7 = {name = "Minimize", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Sludge", cd = 0, level = 20, dist = 4, target = 1, f = 65, pp = 20, t = "Poison", cat = "special", accuracy = 100},
move9 = {name = "Mud Bomb", cd = 25, level = 23, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85},
move10 = {name = "Fling", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move11 = {name = "Screech", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move12 = {name = "Sludge Bomb", cd = 0, level = 36, dist = 4, target = 1, f = 90, pp = 10, t = "Poison", cat = "special", accuracy = 100},
move13 = {name = "Acid Armor", cd = 0, level = 44, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 0},
move14 = {name = "Gunk Shot", cd = 50, level = 54, dist = 4, target = 1, f = 120, pp = 5, t = "Poison", cat = "physical", accuracy = 70},
move15 = {name = "Memento", cd = 0, level = 65, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100},
},
["Shellder"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Supersonic", cd = 25, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move3 = {name = "Icicle Spear", cd = 0, level = 13, dist = 4, target = 1, f = 10, pp = 30, t = "Ice", cat = "physical", accuracy = 100},
move4 = {name = "Protect", cd = 45, level = 16, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Leer", cd = 40, level = 20, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move6 = {name = "Clamp", cd = 0, level = 25, dist = 1, target = 1, f = 35, pp = 10, t = "Water", cat = "physical", accuracy = 75},
move7 = {name = "Ice Shard", cd = 0, level = 28, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100},
move8 = {name = "Aurora Beam", cd = 0, level = 32, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100},
move9 = {name = "Whirlpool", cd = 0, level = 37, dist = 4, target = 1, f = 15, pp = 15, t = "Water", cat = "special", accuracy = 70},
move10 = {name = "Iron Defense", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 15, t = "Steel", cat = "Outro", accuracy = 0},
move11 = {name = "Brine", cd = 0, level = 44, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move12 = {name = "Ice Beam", cd = 0, level = 49, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100},
},
["Cloyster"] = {
move1 = {name = "Toxic Spikes", cd = 25, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0},
move2 = {name = "Supersonic", cd = 25, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move3 = {name = "Aurora Beam", cd = 0, level =  1, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100},
move4 = {name = "Protect", cd = 45, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Spikes", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Ground", cat = "Outro", accuracy = 0},
move6 = {name = "Spike Cannon", cd = 0, level = 40, dist = 4, target = 1, f = 20, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
},
["Gastly"] = {
move1 = {name = "Hypnosis", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move2 = {name = "Spite", cd = 0, level =  5, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move3 = {name = "Mean Look", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Curse", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0},
move5 = {name = "Night Shade", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "special", accuracy = 100},
move6 = {name = "Confuse Ray", cd = 23, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move7 = {name = "Sucker Punch", cd = 28, level = 22, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move8 = {name = "Payback", cd = 18, level = 26, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Shadow Ball", cd = 0, level = 29, dist = 4, target = 1, f = 80, pp = 15, t = "Ghost", cat = "special", accuracy = 100},
move10 = {name = "Dream Eater", cd = 0, level = 33, dist = 4, target = 1, f = 100, pp = 15, t = "Psychic", cat = "special", accuracy = 100},
move11 = {name = "Dark Pulse", cd = 0, level = 36, dist = 4, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move12 = {name = "Destiny Bond", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0},
move13 = {name = "Nightmare", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "Outro", accuracy = 100},
},
["Haunter"] = {
move1 = {name = "Hypnosis", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move2 = {name = "Spite", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move3 = {name = "Spite", cd = 0, level =  5, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move4 = {name = "Mean Look", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Curse", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0},
move6 = {name = "Night Shade", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "special", accuracy = 100},
move7 = {name = "Confuse Ray", cd = 23, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move8 = {name = "Sucker Punch", cd = 28, level = 22, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Shadow Punch", cd = 0, level = 25, dist = 1, target = 1, f = 60, pp = 20, t = "Ghost", cat = "physical", accuracy = 0},
move10 = {name = "Payback", cd = 18, level = 28, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move11 = {name = "Shadow Ball", cd = 0, level = 33, dist = 4, target = 1, f = 80, pp = 15, t = "Ghost", cat = "special", accuracy = 100},
move12 = {name = "Dream Eater", cd = 0, level = 39, dist = 4, target = 1, f = 100, pp = 15, t = "Psychic", cat = "special", accuracy = 100},
move13 = {name = "Dark Pulse", cd = 0, level = 44, dist = 4, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move14 = {name = "Destiny Bond", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0},
move15 = {name = "Nightmare", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "Outro", accuracy = 100},
},
["Gengar"] = {
move1 = {name = "Hypnosis", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move2 = {name = "Spite", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move3 = {name = "Spite", cd = 0, level =  5, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move4 = {name = "Mean Look", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Curse", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0},
move6 = {name = "Night Shade", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "special", accuracy = 100},
move7 = {name = "Confuse Ray", cd = 23, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move8 = {name = "Sucker Punch", cd = 28, level = 22, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Shadow Punch", cd = 0, level = 25, dist = 1, target = 1, f = 60, pp = 20, t = "Ghost", cat = "physical", accuracy = 0},
move10 = {name = "Payback", cd = 18, level = 28, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move11 = {name = "Shadow Ball", cd = 0, level = 33, dist = 4, target = 1, f = 80, pp = 15, t = "Ghost", cat = "special", accuracy = 100},
move12 = {name = "Dream Eater", cd = 0, level = 39, dist = 4, target = 1, f = 100, pp = 15, t = "Psychic", cat = "special", accuracy = 100},
move13 = {name = "Dark Pulse", cd = 0, level = 44, dist = 4, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move14 = {name = "Destiny Bond", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0},
move15 = {name = "Nightmare", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "Outro", accuracy = 100},
},
["Onix"] = {
move1 = {name = "Mud Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0},
move2 = {name = "Harden", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Bind", cd = 0, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move4 = {name = "Screech", cd = 40, level =  6, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move5 = {name = "Rock Throw", cd = 0, level =  9, dist = 4, target = 1, f = 50, pp = 15, t = "Rock", cat = "physical", accuracy = 90},
move6 = {name = "Rage", cd = 40, level = 14, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Rock Tomb", cd = 0, level = 17, dist = 4, target = 1, f = 50, pp = 10, t = "Rock", cat = "physical", accuracy = 80},
move8 = {name = "Sandstorm", cd = 50, level = 22, dist = 4, target = 1, f = 0, pp = 10, t = "Rock", cat = "Outro", accuracy = 0},
move9 = {name = "Slam", cd = 27, level = 25, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move10 = {name = "Rock Polish", cd = 0, level = 30, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0},
move11 = {name = "Dragonbreath", cd = 0, level = 33, dist = 4, target = 1, f = 60, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move12 = {name = "Iron Tail", cd = 0, level = 38, dist = 1, target = 1, f = 100, pp = 15, t = "Steel", cat = "physical", accuracy = 75},
move13 = {name = "Sand Tomb", cd = 25, level = 41, dist = 4, target = 1, f = 15, pp = 15, t = "Ground", cat = "physical", accuracy = 70},
move14 = {name = "Double-edge", cd = 50, level = 46, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move15 = {name = "Stone Edge", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80},
},
["Drowzee"] = {
move1 = {name = "Pound", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Disable", cd = 0, level =  7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move3 = {name = "Confusion", cd = 30, level =  9, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move4 = {name = "Poison Gas", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55},
move5 = {name = "Meditate", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0},
move6 = {name = "Psybeam", cd = 12, level = 26, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move7 = {name = "Psych Up", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Headbutt", cd = 16, level = 32, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Swagger", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90},
move10 = {name = "Psychic", cd = 0, level = 40, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move11 = {name = "Nasty Plot", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0},
move12 = {name = "Zen Headbutt", cd = 0, level = 50, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move13 = {name = "Future Sight", cd = 0, level = 53, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90},
},
["Hypno"] = {
move1 = {name = "Nightmare", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "Outro", accuracy = 100},
move2 = {name = "Pound", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Hypnosis", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move4 = {name = "Disable", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move5 = {name = "Confusion", cd = 30, level =  1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move6 = {name = "Disable", cd = 0, level =  7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move7 = {name = "Confusion", cd = 30, level =  9, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move8 = {name = "Poison Gas", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55},
move9 = {name = "Meditate", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0},
move10 = {name = "Psybeam", cd = 12, level = 28, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move11 = {name = "Psych Up", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move12 = {name = "Headbutt", cd = 16, level = 38, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Swagger", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90},
move14 = {name = "Psychic", cd = 0, level = 50, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move15 = {name = "Nasty Plot", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0},
move16 = {name = "Zen Headbutt", cd = 0, level = 64, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move17 = {name = "Future Sight", cd = 0, level = 69, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90},
},
["Krabby"] = {
move1 = {name = "Mud Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0},
move2 = {name = "Vicegrip", cd = 0, level =  5, dist = 1, target = 1, f = 55, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Leer", cd = 40, level =  9, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Harden", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Bubblebeam", cd = 0, level = 15, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move6 = {name = "Mud Shot", cd = 0, level = 19, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95},
move7 = {name = "Metal Claw", cd = 0, level = 21, dist = 1, target = 1, f = 50, pp = 35, t = "Steel", cat = "physical", accuracy = 95},
move8 = {name = "Stomp", cd = 0, level = 25, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Protect", cd = 45, level = 29, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Guillotine", cd = 0, level = 31, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30},
move11 = {name = "Slam", cd = 27, level = 35, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move12 = {name = "Brine", cd = 0, level = 39, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move13 = {name = "Crabhammer", cd = 0, level = 41, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 85},
move14 = {name = "Flail", cd = 0, level = 45, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
},
["Kingler"] = {
move1 = {name = "Mud Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0},
move2 = {name = "Vicegrip", cd = 0, level =  1, dist = 1, target = 1, f = 55, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Vicegrip", cd = 0, level =  5, dist = 1, target = 1, f = 55, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Leer", cd = 40, level =  9, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Harden", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Bubblebeam", cd = 0, level = 15, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move7 = {name = "Mud Shot", cd = 0, level = 19, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95},
move8 = {name = "Metal Claw", cd = 0, level = 21, dist = 1, target = 1, f = 50, pp = 35, t = "Steel", cat = "physical", accuracy = 95},
move9 = {name = "Stomp", cd = 0, level = 25, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Protect", cd = 45, level = 32, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Guillotine", cd = 0, level = 37, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30},
move12 = {name = "Slam", cd = 27, level = 44, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move13 = {name = "Brine", cd = 0, level = 51, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move14 = {name = "Crabhammer", cd = 0, level = 56, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 85},
move15 = {name = "Flail", cd = 0, level = 63, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
},
["Voltorb"] = {
move1 = {name = "Charge", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 0},
move2 = {name = "Sonicboom", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90},
move3 = {name = "Spark", cd = 0, level = 12, dist = 1, target = 1, f = 65, pp = 20, t = "Electric", cat = "physical", accuracy = 100},
move4 = {name = "Rollout", cd = 30, level = 15, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move5 = {name = "Screech", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move6 = {name = "Light Screen", cd = 40, level = 22, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Charge Beam", cd = 0, level = 26, dist = 4, target = 1, f = 50, pp = 10, t = "Electric", cat = "special", accuracy = 90},
move8 = {name = "Selfdestruct", cd = 0, level = 29, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Swift", cd = 15, level = 33, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0},
move10 = {name = "Magnet Rise", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0},
move11 = {name = "Gyro Ball", cd = 35, level = 40, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move12 = {name = "Explosion", cd = 0, level = 43, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Mirror Coat", cd = 0, level = 47, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
},
["Electrode"] = {
move1 = {name = "Charge", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 0},
move2 = {name = "Sonicboom", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90},
move3 = {name = "Tackle", cd = 3, level =  5, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move4 = {name = "Sonicboom", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90},
move5 = {name = "Spark", cd = 0, level = 12, dist = 1, target = 1, f = 65, pp = 20, t = "Electric", cat = "physical", accuracy = 100},
move6 = {name = "Rollout", cd = 30, level = 15, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move7 = {name = "Screech", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move8 = {name = "Light Screen", cd = 40, level = 22, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move9 = {name = "Charge Beam", cd = 0, level = 26, dist = 4, target = 1, f = 50, pp = 10, t = "Electric", cat = "special", accuracy = 90},
move10 = {name = "Selfdestruct", cd = 0, level = 29, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move11 = {name = "Swift", cd = 15, level = 35, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0},
move12 = {name = "Magnet Rise", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0},
move13 = {name = "Gyro Ball", cd = 35, level = 46, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move14 = {name = "Explosion", cd = 0, level = 51, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move15 = {name = "Mirror Coat", cd = 0, level = 57, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
},
["Exeggcute"] = {
move1 = {name = "Barrage", cd = 0, level =  1, dist = 4, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move2 = {name = "Hypnosis", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move3 = {name = "Reflect", cd = 0, level =  7, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move4 = {name = "Leech Seed", cd = 17, level = 11, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 90},
move5 = {name = "Bullet Seed", cd = 0, level = 17, dist = 4, target = 1, f = 10, pp = 30, t = "Grass", cat = "physical", accuracy = 100},
move6 = {name = "Stun Spore", cd = 25, level = 19, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move7 = {name = "Poisonpowder", cd = 25, level = 21, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move8 = {name = "Sleep Powder", cd = 60, level = 23, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move9 = {name = "Confusion", cd = 30, level = 27, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move10 = {name = "Worry Seed", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 100},
move11 = {name = "Natural Gift", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move12 = {name = "Solarbeam", cd = 0, level = 43, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100},
move13 = {name = "Psychic", cd = 0, level = 47, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
},
["Exeggutor"] = {
move1 = {name = "Seed Bomb", cd = 25, level =  1, dist = 4, target = 1, f = 80, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move2 = {name = "Hypnosis", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70},
move3 = {name = "Confusion", cd = 30, level =  1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move4 = {name = "Stomp", cd = 0, level =  1, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Stomp", cd = 0, level = 17, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Egg Bomb", cd = 0, level = 27, dist = 4, target = 1, f = 100, pp = 10, t = "Normal", cat = "physical", accuracy = 75},
move7 = {name = "Wood Hammer", cd = 0, level = 37, dist = 1, target = 1, f = 120, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move8 = {name = "Leaf Storm", cd = 0, level = 47, dist = 4, target = 1, f = 140, pp = 5, t = "Grass", cat = "special", accuracy = 90},
},
["Cubone"] = {
move1 = {name = "Growl", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move2 = {name = "Bone Club", cd = 0, level =  7, dist = 4, target = 1, f = 65, pp = 20, t = "Ground", cat = "physical", accuracy = 85},
move3 = {name = "Headbutt", cd = 16, level = 11, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Leer", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Focus Energy", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Bonemerang", cd = 0, level = 21, dist = 4, target = 1, f = 50, pp = 10, t = "Ground", cat = "physical", accuracy = 90},
move7 = {name = "Rage", cd = 40, level = 23, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "False Swipe", cd = 0, level = 27, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Thrash", cd = 35, level = 31, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Fling", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move11 = {name = "Bone Rush", cd = 0, level = 37, dist = 4, target = 1, f = 25, pp = 10, t = "Ground", cat = "physical", accuracy = 80},
move12 = {name = "Endeavor", cd = 40, level = 41, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Double-edge", cd = 50, level = 43, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
},
["Marowak"] = {
move1 = {name = "Growl", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move2 = {name = "Bone Club", cd = 0, level =  1, dist = 4, target = 1, f = 65, pp = 20, t = "Ground", cat = "physical", accuracy = 85},
move3 = {name = "Headbutt", cd = 16, level =  1, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Tail Whip", cd = 40, level =  3, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Bone Club", cd = 0, level =  7, dist = 4, target = 1, f = 65, pp = 20, t = "Ground", cat = "physical", accuracy = 85},
move6 = {name = "Headbutt", cd = 16, level = 11, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Leer", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move8 = {name = "Focus Energy", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Bonemerang", cd = 0, level = 21, dist = 4, target = 1, f = 50, pp = 10, t = "Ground", cat = "physical", accuracy = 90},
move10 = {name = "Rage", cd = 40, level = 23, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move11 = {name = "False Swipe", cd = 0, level = 27, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "physical", accuracy = 100},
move12 = {name = "Thrash", cd = 35, level = 33, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Fling", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move14 = {name = "Bone Rush", cd = 0, level = 43, dist = 4, target = 1, f = 25, pp = 10, t = "Ground", cat = "physical", accuracy = 80},
move15 = {name = "Endeavor", cd = 40, level = 49, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move16 = {name = "Double-edge", cd = 50, level = 53, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
},
["Hitmonlee"] = {
move1 = {name = "Revenge", cd = 0, level =  1, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move2 = {name = "Meditate", cd = 0, level =  5, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0},
move3 = {name = "Rolling Kick", cd = 0, level =  9, dist = 1, target = 1, f = 60, pp = 15, t = "Fighting", cat = "physical", accuracy = 85},
move4 = {name = "Jump Kick", cd = 0, level = 13, dist = 1, target = 1, f = 85, pp = 25, t = "Fighting", cat = "physical", accuracy = 95},
move5 = {name = "Brick Break", cd = 0, level = 17, dist = 1, target = 1, f = 75, pp = 15, t = "Fighting", cat = "physical", accuracy = 100},
move6 = {name = "Focus Energy", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move7 = {name = "Feint", cd = 12, level = 25, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "Hi Jump Kick", cd = 0, level = 29, dist = 1, target = 1, f = 100, pp = 20, t = "Fighting", cat = "physical", accuracy = 90},
move9 = {name = "Mind Reader", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Foresight", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Blaze Kick", cd = 0, level = 41, dist = 1, target = 1, f = 85, pp = 10, t = "Fire", cat = "physical", accuracy = 90},
move12 = {name = "Endure", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move13 = {name = "Mega Kick", cd = 0, level = 49, dist = 1, target = 1, f = 120, pp = 5, t = "Normal", cat = "physical", accuracy = 75},
move14 = {name = "Close Combat", cd = 0, level = 53, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100},
move15 = {name = "Reversal", cd = 0, level = 57, dist = 1, target = 1, f = 0, pp = 15, t = "Fighting", cat = "physical", accuracy = 100},
},
["Hitmonchan"] = {
move1 = {name = "Revenge", cd = 0, level =  1, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move2 = {name = "Agility", cd = 35, level =  6, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move3 = {name = "Pursuit", cd = 12, level = 11, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move4 = {name = "Mach Punch", cd = 0, level = 16, dist = 1, target = 1, f = 40, pp = 30, t = "Fighting", cat = "physical", accuracy = 100},
move5 = {name = "Bullet Punch", cd = 0, level = 16, dist = 1, target = 1, f = 40, pp = 30, t = "Steel", cat = "physical", accuracy = 100},
move6 = {name = "Feint", cd = 12, level = 21, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Vacuum Wave", cd = 0, level = 26, dist = 4, target = 1, f = 40, pp = 30, t = "Fighting", cat = "special", accuracy = 100},
move8 = {name = "Thunderpunch", cd = 0, level = 31, dist = 1, target = 1, f = 75, pp = 15, t = "Electric", cat = "physical", accuracy = 100},
move9 = {name = "Ice Punch", cd = 0, level = 31, dist = 1, target = 1, f = 75, pp = 15, t = "Ice", cat = "physical", accuracy = 100},
move10 = {name = "Fire Punch", cd = 0, level = 31, dist = 1, target = 1, f = 75, pp = 15, t = "Fire", cat = "physical", accuracy = 100},
move11 = {name = "Sky Uppercut", cd = 0, level = 36, dist = 1, target = 1, f = 85, pp = 15, t = "Fighting", cat = "physical", accuracy = 90},
move12 = {name = "Mega Punch", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move13 = {name = "Detect", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 5, t = "Fighting", cat = "Outro", accuracy = 0},
move14 = {name = "Counter", cd = 0, level = 51, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move15 = {name = "Close Combat", cd = 0, level = 56, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100},
},
["Lickitung"] = {
move1 = {name = "Lick", cd = 0, level =  1, dist = 1, target = 1, f = 20, pp = 30, t = "Ghost", cat = "physical", accuracy = 100},
move2 = {name = "Defense Curl", cd = 40, level =  9, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Knock Off", cd = 0, level = 13, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move4 = {name = "Wrap", cd = 20, level = 17, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move5 = {name = "Stomp", cd = 0, level = 21, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Disable", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80},
move7 = {name = "Slam", cd = 27, level = 29, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move8 = {name = "Rollout", cd = 30, level = 33, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move9 = {name = "Me First", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Refresh", cd = 0, level = 41, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Screech", cd = 40, level = 45, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move12 = {name = "Power Whip", cd = 0, level = 49, dist = 1, target = 1, f = 120, pp = 10, t = "Grass", cat = "physical", accuracy = 85},
move13 = {name = "Wring Out", cd = 0, level = 53, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
},
["Koffing"] = {
move1 = {name = "Poison Gas", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55},
move2 = {name = "Smog", cd = 0, level =  6, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70},
move3 = {name = "Smokescreen", cd = 30, level = 10, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Assurance", cd = 30, level = 15, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move5 = {name = "Selfdestruct", cd = 0, level = 19, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Sludge", cd = 0, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Poison", cat = "special", accuracy = 100},
move7 = {name = "Haze", cd = 35, level = 28, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move8 = {name = "Gyro Ball", cd = 35, level = 33, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move9 = {name = "Explosion", cd = 0, level = 37, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Sludge Bomb", cd = 0, level = 42, dist = 4, target = 1, f = 90, pp = 10, t = "Poison", cat = "special", accuracy = 100},
move11 = {name = "Destiny Bond", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0},
move12 = {name = "Memento", cd = 0, level = 51, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100},
},
["Weezing"] = {
move1 = {name = "Poison Gas", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55},
move2 = {name = "Smog", cd = 0, level =  1, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70},
move3 = {name = "Smokescreen", cd = 30, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Smog", cd = 0, level =  6, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70},
move5 = {name = "Smokescreen", cd = 30, level = 10, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move6 = {name = "Assurance", cd = 30, level = 15, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Selfdestruct", cd = 0, level = 19, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "Sludge", cd = 0, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Poison", cat = "special", accuracy = 100},
move9 = {name = "Haze", cd = 35, level = 28, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move10 = {name = "Double Hit", cd = 0, level = 33, dist = 1, target = 1, f = 35, pp = 10, t = "Normal", cat = "physical", accuracy = 90},
move11 = {name = "Explosion", cd = 0, level = 40, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move12 = {name = "Sludge Bomb", cd = 0, level = 48, dist = 4, target = 1, f = 90, pp = 10, t = "Poison", cat = "special", accuracy = 100},
move13 = {name = "Destiny Bond", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0},
move14 = {name = "Memento", cd = 0, level = 63, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100},
},
["Rhyhorn"] = {
move1 = {name = "Horn Attack", cd = 17, level =  1, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Stomp", cd = 0, level =  9, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Fury Attack", cd = 15, level = 13, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move4 = {name = "Scary Face", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move5 = {name = "Rock Blast", cd = 0, level = 25, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80},
move6 = {name = "Take Down", cd = 27, level = 33, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move7 = {name = "Horn Drill", cd = 42, level = 37, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30},
move8 = {name = "Stone Edge", cd = 0, level = 45, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80},
move9 = {name = "Earthquake", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move10 = {name = "Megahorn", cd = 47, level = 57, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85},
},
["Rhydon"] = {
move1 = {name = "Horn Attack", cd = 17, level =  1, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Stomp", cd = 0, level =  1, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Fury Attack", cd = 15, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move4 = {name = "Stomp", cd = 0, level =  9, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Fury Attack", cd = 15, level = 13, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move6 = {name = "Scary Face", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move7 = {name = "Rock Blast", cd = 0, level = 25, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80},
move8 = {name = "Take Down", cd = 27, level = 33, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move9 = {name = "Horn Drill", cd = 42, level = 37, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30},
move10 = {name = "Hammer Arm", cd = 0, level = 42, dist = 1, target = 1, f = 100, pp = 10, t = "Fighting", cat = "physical", accuracy = 90},
move11 = {name = "Stone Edge", cd = 0, level = 45, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80},
move12 = {name = "Earthquake", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100},
move13 = {name = "Megahorn", cd = 47, level = 57, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85},
},
["Chansey"] = {
move1 = {name = "Pound", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Tail Whip", cd = 40, level =  5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Refresh", cd = 0, level =  9, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Softboiled", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Doubleslap", cd = 15, level = 16, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move6 = {name = "Minimize", cd = 40, level = 20, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move7 = {name = "Sing", cd = 40, level = 23, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55},
move8 = {name = "Fling", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move9 = {name = "Defense Curl", cd = 40, level = 31, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Light Screen", cd = 40, level = 34, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Egg Bomb", cd = 0, level = 38, dist = 4, target = 1, f = 100, pp = 10, t = "Normal", cat = "physical", accuracy = 75},
move12 = {name = "Healing Wish", cd = 120, level = 42, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move13 = {name = "Double-edge", cd = 50, level = 46, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
},
["Tangela"] = {
move1 = {name = "Ingrain", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Grass", cat = "Outro", accuracy = 0},
move2 = {name = "Sleep Powder", cd = 60, level =  5, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75},
move3 = {name = "Absorb", cd = 0, level =  8, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100},
move4 = {name = "Growth", cd = 40, level = 12, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Poisonpowder", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75},
move6 = {name = "Vine Whip", cd = 20, level = 19, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100},
move7 = {name = "Bind", cd = 0, level = 22, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move8 = {name = "Mega Drain", cd = 0, level = 26, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100},
move9 = {name = "Stun Spore", cd = 25, level = 29, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75},
move10 = {name = "Ancientpower", cd = 0, level = 33, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move11 = {name = "Knock Off", cd = 0, level = 36, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move12 = {name = "Natural Gift", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move13 = {name = "Slam", cd = 27, level = 43, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move14 = {name = "Tickle", cd = 0, level = 47, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move15 = {name = "Wring Out", cd = 0, level = 50, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
move16 = {name = "Power Whip", cd = 0, level = 54, dist = 1, target = 1, f = 120, pp = 10, t = "Grass", cat = "physical", accuracy = 85},
},
["Kangaskhan"] = {
move1 = {name = "Comet Punch", cd = 0, level =  1, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 85},
move2 = {name = "Fake Out", cd = 0, level =  7, dist = 1, target = 1, f = 40, pp = 10, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Tail Whip", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Bite", cd = 12, level = 13, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move5 = {name = "Mega Punch", cd = 0, level = 19, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move6 = {name = "Rage", cd = 40, level = 22, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Dizzy Punch", cd = 0, level = 25, dist = 1, target = 1, f = 70, pp = 10, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "Crunch", cd = 35, level = 31, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move9 = {name = "Endure", cd = 0, level = 34, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Outrage", cd = 0, level = 37, dist = 1, target = 1, f = 120, pp = 15, t = "Dragon", cat = "physical", accuracy = 100},
move11 = {name = "Double Hit", cd = 0, level = 43, dist = 1, target = 1, f = 35, pp = 10, t = "Normal", cat = "physical", accuracy = 90},
move12 = {name = "Sucker Punch", cd = 28, level = 46, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100},
move13 = {name = "Reversal", cd = 0, level = 49, dist = 1, target = 1, f = 0, pp = 15, t = "Fighting", cat = "physical", accuracy = 100},
},
["Horsea"] = {
move1 = {name = "Bubble", cd = 12, level =  1, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100},
move2 = {name = "Leer", cd = 40, level =  8, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move4 = {name = "Focus Energy", cd = 40, level = 14, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Bubblebeam", cd = 0, level = 18, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move6 = {name = "Agility", cd = 35, level = 23, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Twister", cd = 25, level = 26, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move8 = {name = "Brine", cd = 0, level = 30, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move9 = {name = "Hydro Pump", cd = 60, level = 35, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
move10 = {name = "Dragon Dance", cd = 0, level = 38, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0},
move11 = {name = "Dragon Pulse", cd = 0, level = 42, dist = 4, target = 1, f = 90, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
},
["Seadra"] = {
move1 = {name = "Bubble", cd = 12, level =  1, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100},
move2 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Water Gun", cd = 15, level =  1, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move4 = {name = "Smokescreen", cd = 30, level =  4, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Leer", cd = 40, level =  8, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move6 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move7 = {name = "Focus Energy", cd = 40, level = 14, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Bubblebeam", cd = 0, level = 18, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move9 = {name = "Agility", cd = 35, level = 23, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move10 = {name = "Twister", cd = 25, level = 26, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move11 = {name = "Brine", cd = 0, level = 30, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move12 = {name = "Hydro Pump", cd = 60, level = 40, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
move13 = {name = "Dragon Dance", cd = 0, level = 48, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0},
move14 = {name = "Dragon Pulse", cd = 0, level = 57, dist = 4, target = 1, f = 90, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
},
["Goldeen"] = {
move1 = {name = "Peck", cd = 13, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move2 = {name = "Water Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0},
move3 = {name = "Supersonic", cd = 25, level =  7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move4 = {name = "Horn Attack", cd = 17, level = 11, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Water Pulse", cd = 20, level = 17, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move6 = {name = "Flail", cd = 0, level = 21, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Aqua Ring", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0},
move8 = {name = "Fury Attack", cd = 15, level = 31, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move9 = {name = "Waterfall", cd = 0, level = 37, dist = 1, target = 1, f = 80, pp = 15, t = "Water", cat = "physical", accuracy = 100},
move10 = {name = "Horn Drill", cd = 42, level = 41, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30},
move11 = {name = "Agility", cd = 35, level = 47, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Megahorn", cd = 47, level = 51, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85},
},
["Seaking"] = {
move1 = {name = "Poison Jab", cd = 40, level =  1, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100},
move2 = {name = "Tail Whip", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move3 = {name = "Water Sport", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0},
move4 = {name = "Supersonic", cd = 25, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move5 = {name = "Supersonic", cd = 25, level =  7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move6 = {name = "Horn Attack", cd = 17, level = 11, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100},
move7 = {name = "Water Pulse", cd = 20, level = 17, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move8 = {name = "Flail", cd = 0, level = 21, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Aqua Ring", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0},
move10 = {name = "Fury Attack", cd = 15, level = 31, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move11 = {name = "Waterfall", cd = 0, level = 40, dist = 1, target = 1, f = 80, pp = 15, t = "Water", cat = "physical", accuracy = 100},
move12 = {name = "Horn Drill", cd = 42, level = 47, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30},
move13 = {name = "Agility", cd = 35, level = 56, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move14 = {name = "Megahorn", cd = 47, level = 63, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85},
},
["Staryu"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Water Gun", cd = 15, level =  6, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move3 = {name = "Rapid Spin", cd = 20, level = 10, dist = 1, target = 1, f = 20, pp = 40, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Recover", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Camouflage", cd = 0, level = 19, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Swift", cd = 15, level = 24, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0},
move7 = {name = "Bubblebeam", cd = 0, level = 28, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100},
move8 = {name = "Minimize", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Gyro Ball", cd = 35, level = 37, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100},
move10 = {name = "Light Screen", cd = 40, level = 42, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Power Gem", cd = 0, level = 46, dist = 4, target = 1, f = 70, pp = 20, t = "Rock", cat = "special", accuracy = 100},
move12 = {name = "Cosmic Power", cd = 40, level = 51, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move13 = {name = "Hydro Pump", cd = 60, level = 55, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
},
["Starmie"] = {
move1 = {name = "Water Gun", cd = 15, level =  1, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move2 = {name = "Recover", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Swift", cd = 15, level =  1, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0},
move4 = {name = "Confuse Ray", cd = 23, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
},
["Mr. Mime"] = {
move1 = {name = "Magical Leaf", cd = 0, level =  1, dist = 4, target = 1, f = 60, pp = 20, t = "Grass", cat = "special", accuracy = 0},
move2 = {name = "Guard Swap", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move3 = {name = "Barrier", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move4 = {name = "Confusion", cd = 30, level =  1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move5 = {name = "Copycat", cd = 0, level =  4, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Meditate", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Encore", cd = 100, level = 11, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 100},
move8 = {name = "Doubleslap", cd = 15, level = 15, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move9 = {name = "Mimic", cd = 32, level = 18, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Light Screen", cd = 40, level = 22, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Reflect", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Psybeam", cd = 12, level = 25, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move13 = {name = "Substitute", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move14 = {name = "Recycle", cd = 0, level = 32, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move15 = {name = "Trick", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 100},
move16 = {name = "Psychic", cd = 0, level = 39, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move17 = {name = "Role Play", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move18 = {name = "Baton Pass", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move19 = {name = "Safeguard", cd = 40, level = 50, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
},
["Scyther"] = {
move1 = {name = "Quick Attack", cd = 15, level =  1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Focus Energy", cd = 40, level =  5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Pursuit", cd = 12, level =  9, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move4 = {name = "False Swipe", cd = 0, level = 13, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "physical", accuracy = 100},
move5 = {name = "Agility", cd = 35, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move6 = {name = "Wing Attack", cd = 35, level = 21, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move7 = {name = "Fury Cutter", cd = 12, level = 25, dist = 1, target = 1, f = 10, pp = 20, t = "Bug", cat = "physical", accuracy = 95},
move8 = {name = "Slash", cd = 13, level = 29, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move9 = {name = "Razor Wind", cd = 0, level = 33, dist = 4, target = 1, f = 80, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move10 = {name = "Double Team", cd = 40, level = 37, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "X-scissor", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 15, t = "Bug", cat = "physical", accuracy = 100},
move12 = {name = "Night Slash", cd = 0, level = 45, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100},
move13 = {name = "Double Hit", cd = 0, level = 49, dist = 1, target = 1, f = 35, pp = 10, t = "Normal", cat = "physical", accuracy = 90},
move14 = {name = "Air Slash", cd = 33, level = 53, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
move15 = {name = "Swords Dance", cd = 0, level = 57, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
},
["Jynx"] = {
move1 = {name = "Pound", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Lovely Kiss", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 75},
move3 = {name = "Powder Snow", cd = 0, level =  1, dist = 4, target = 1, f = 40, pp = 25, t = "Ice", cat = "special", accuracy = 100},
move4 = {name = "Lick", cd = 0, level =  5, dist = 1, target = 1, f = 20, pp = 30, t = "Ghost", cat = "physical", accuracy = 100},
move5 = {name = "Lovely Kiss", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 75},
move6 = {name = "Powder Snow", cd = 0, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Ice", cat = "special", accuracy = 100},
move7 = {name = "Doubleslap", cd = 15, level = 15, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85},
move8 = {name = "Ice Punch", cd = 0, level = 18, dist = 1, target = 1, f = 75, pp = 15, t = "Ice", cat = "physical", accuracy = 100},
move9 = {name = "Mean Look", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Fake Tears", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 100},
move11 = {name = "Wake-up Slap", cd = 18, level = 28, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100},
move12 = {name = "Avalanche", cd = 0, level = 33, dist = 1, target = 1, f = 60, pp = 10, t = "Ice", cat = "physical", accuracy = 100},
move13 = {name = "Body Slam", cd = 30, level = 39, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move14 = {name = "Wring Out", cd = 0, level = 44, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
move15 = {name = "Perish Song", cd = 0, level = 49, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move16 = {name = "Blizzard", cd = 0, level = 55, dist = 4, target = 1, f = 120, pp = 5, t = "Ice", cat = "special", accuracy = 70},
},
["Electabuzz"] = {
move1 = {name = "Quick Attack", cd = 15, level =  1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Thundershock", cd = 14, level =  1, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100},
move3 = {name = "Thundershock", cd = 14, level =  7, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100},
move4 = {name = "Low Kick", cd = 0, level = 10, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100},
move5 = {name = "Swift", cd = 15, level = 16, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0},
move6 = {name = "Shock Wave", cd = 0, level = 19, dist = 4, target = 1, f = 60, pp = 20, t = "Electric", cat = "special", accuracy = 0},
move7 = {name = "Light Screen", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Thunderpunch", cd = 0, level = 28, dist = 1, target = 1, f = 75, pp = 15, t = "Electric", cat = "physical", accuracy = 100},
move9 = {name = "Discharge", cd = 30, level = 37, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100},
move10 = {name = "Thunderbolt", cd = 25, level = 43, dist = 4, target = 1, f = 95, pp = 15, t = "Electric", cat = "special", accuracy = 100},
move11 = {name = "Screech", cd = 40, level = 52, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85},
move12 = {name = "Thunder", cd = 50, level = 58, dist = 4, target = 1, f = 120, pp = 10, t = "Electric", cat = "special", accuracy = 70},
},
["Pinsir"] = {
move1 = {name = "Smog", cd = 0, level =  1, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70},
move2 = {name = "Ember", cd = 12, level =  1, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move3 = {name = "Ember", cd = 12, level =  7, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move4 = {name = "Smokescreen", cd = 30, level = 10, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Faint Attack", cd = 0, level = 16, dist = 1, target = 1, f = 60, pp = 20, t = "Dark", cat = "physical", accuracy = 0},
move6 = {name = "Fire Spin", cd = 25, level = 19, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
move7 = {name = "Confuse Ray", cd = 23, level = 25, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move8 = {name = "Fire Punch", cd = 0, level = 28, dist = 1, target = 1, f = 75, pp = 15, t = "Fire", cat = "physical", accuracy = 100},
move9 = {name = "Lava Plume", cd = 0, level = 37, dist = 4, target = 1, f = 80, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move10 = {name = "Flamethrower", cd = 20, level = 43, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move11 = {name = "Sunny Day", cd = 0, level = 52, dist = 4, target = 1, f = 0, pp = 5, t = "Fire", cat = "Outro", accuracy = 0},
move12 = {name = "Fire Blast", cd = 50, level = 58, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85},
},
["Tauros"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Rage", cd = 40, level =  5, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move3 = {name = "Horn Attack", cd = 17, level =  8, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100},
move4 = {name = "Scary Face", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move5 = {name = "Pursuit", cd = 12, level = 15, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100},
move6 = {name = "Rest", cd = 0, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Payback", cd = 18, level = 24, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100},
move8 = {name = "Zen Headbutt", cd = 0, level = 29, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90},
move9 = {name = "Take Down", cd = 27, level = 35, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move10 = {name = "Swagger", cd = 0, level = 41, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90},
move11 = {name = "Thrash", cd = 35, level = 48, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move12 = {name = "Giga Impact", cd = 0, level = 55, dist = 1, target = 1, f = 150, pp = 5, t = "Normal", cat = "physical", accuracy = 90},
},
["Magikarp"] = {
move1 = {name = "Splash", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move2 = {name = "Flail", cd = 0, level = 30, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
},
["Gyarados"] = {
move1 = {name = "Thrash", cd = 35, level =  1, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Dragon Rage", cd = 23, level = 23, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
move3 = {name = "Leer", cd = 40, level = 26, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Twister", cd = 25, level = 29, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move5 = {name = "Ice Fang", cd = 18, level = 32, dist = 1, target = 1, f = 65, pp = 15, t = "Ice", cat = "physical", accuracy = 95},
move6 = {name = "Aqua Tail", cd = 18, level = 35, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move7 = {name = "Rain Dance", cd = 50, level = 38, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
move8 = {name = "Hydro Pump", cd = 60, level = 41, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
move9 = {name = "Dragon Dance", cd = 0, level = 44, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0},
move10 = {name = "Hyper Beam", cd = 0, level = 47, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90},
},
["Lapras"] = {
move1 = {name = "Sing", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55},
move2 = {name = "Water Gun", cd = 15, level =  1, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move3 = {name = "Mist", cd = 0, level =  4, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move4 = {name = "Confuse Ray", cd = 23, level =  7, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100},
move5 = {name = "Ice Shard", cd = 0, level = 10, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100},
move6 = {name = "Water Pulse", cd = 20, level = 14, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100},
move7 = {name = "Body Slam", cd = 30, level = 18, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move8 = {name = "Rain Dance", cd = 50, level = 22, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
move9 = {name = "Perish Song", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Ice Beam", cd = 0, level = 32, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100},
move11 = {name = "Brine", cd = 0, level = 37, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move12 = {name = "Safeguard", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move13 = {name = "Hydro Pump", cd = 60, level = 49, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
move14 = {name = "Sheer Cold", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 5, t = "Ice", cat = "special", accuracy = 30},
},
["Ditto"] = {
move1 = {name = "Transform", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
},
["Eevee"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Helping Hand", cd = 100, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Sand-attack", cd = 20, level =  8, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move4 = {name = "Growl", cd = 40, level = 15, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Quick Attack", cd = 15, level = 22, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Bite", cd = 12, level = 29, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Baton Pass", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Take Down", cd = 27, level = 43, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move9 = {name = "Last Resort", cd = 0, level = 50, dist = 1, target = 1, f = 130, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Trump Card", cd = 0, level = 57, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 0},
},
["Vaporeon"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Helping Hand", cd = 100, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Sand-attack", cd = 20, level =  8, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move4 = {name = "Water Gun", cd = 15, level = 15, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move5 = {name = "Quick Attack", cd = 15, level = 22, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Bite", cd = 12, level = 29, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Aurora Beam", cd = 0, level = 36, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100},
move8 = {name = "Aqua Ring", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0},
move9 = {name = "Last Resort", cd = 0, level = 50, dist = 1, target = 1, f = 130, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Haze", cd = 35, level = 57, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move11 = {name = "Acid Armor", cd = 0, level = 64, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 0},
move12 = {name = "Hydro Pump", cd = 60, level = 71, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
},
["Jolteon"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Helping Hand", cd = 100, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Sand-attack", cd = 20, level =  8, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move4 = {name = "Thundershock", cd = 14, level = 15, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100},
move5 = {name = "Quick Attack", cd = 15, level = 22, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Double Kick", cd = 15, level = 29, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100},
move7 = {name = "Pin Missile", cd = 20, level = 36, dist = 4, target = 1, f = 14, pp = 20, t = "Bug", cat = "physical", accuracy = 85},
move8 = {name = "Thunder Fang", cd = 0, level = 43, dist = 1, target = 1, f = 65, pp = 15, t = "Electric", cat = "physical", accuracy = 95},
move9 = {name = "Last Resort", cd = 0, level = 50, dist = 1, target = 1, f = 130, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Thunder Wave", cd = 20, level = 57, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move11 = {name = "Agility", cd = 35, level = 64, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Thunder", cd = 50, level = 71, dist = 4, target = 1, f = 120, pp = 10, t = "Electric", cat = "special", accuracy = 70},
},
["Flareon"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Helping Hand", cd = 100, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Sand-attack", cd = 20, level =  8, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move4 = {name = "Ember", cd = 12, level = 15, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100},
move5 = {name = "Quick Attack", cd = 15, level = 22, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100},
move6 = {name = "Bite", cd = 12, level = 29, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move7 = {name = "Fire Spin", cd = 25, level = 36, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
move8 = {name = "Fire Fang", cd = 18, level = 43, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95},
move9 = {name = "Last Resort", cd = 0, level = 50, dist = 1, target = 1, f = 130, pp = 5, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Smog", cd = 0, level = 57, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70},
move11 = {name = "Scary Face", cd = 40, level = 64, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move12 = {name = "Fire Blast", cd = 50, level = 71, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85},
},
["Porygon"] = {
move1 = {name = "Conversion 2", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move2 = {name = "Conversion", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move3 = {name = "Sharpen", cd = 0, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Psybeam", cd = 12, level =  7, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100},
move5 = {name = "Agility", cd = 35, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move6 = {name = "Recover", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move7 = {name = "Magnet Rise", cd = 0, level = 23, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0},
move8 = {name = "Signal Beam", cd = 0, level = 29, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100},
move9 = {name = "Recycle", cd = 0, level = 34, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Discharge", cd = 30, level = 40, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100},
move11 = {name = "Lock-on", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move12 = {name = "Tri Attack", cd = 0, level = 51, dist = 4, target = 1, f = 80, pp = 10, t = "Normal", cat = "special", accuracy = 100},
move13 = {name = "Magic Coat", cd = 0, level = 56, dist = 4, target = 1, f = 0, pp = 15, t = "Psychic", cat = "Outro", accuracy = 0},
move14 = {name = "Zap Cannon", cd = 0, level = 62, dist = 4, target = 1, f = 120, pp = 5, t = "Electric", cat = "special", accuracy = 50},
},
["Omanyte"] = {
move1 = {name = "Constrict", cd = 0, level =  1, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Bite", cd = 12, level =  7, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move3 = {name = "Water Gun", cd = 15, level = 10, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move4 = {name = "Rollout", cd = 30, level = 16, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move5 = {name = "Leer", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move6 = {name = "Mud Shot", cd = 0, level = 25, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95},
move7 = {name = "Brine", cd = 0, level = 28, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move8 = {name = "Protect", cd = 45, level = 34, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Ancientpower", cd = 0, level = 37, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move10 = {name = "Tickle", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move11 = {name = "Rock Blast", cd = 0, level = 46, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80},
move12 = {name = "Hydro Pump", cd = 60, level = 52, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
},
["Omastar"] = {
move1 = {name = "Constrict", cd = 0, level =  1, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Bite", cd = 12, level =  1, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move3 = {name = "Bite", cd = 12, level =  7, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move4 = {name = "Water Gun", cd = 15, level = 10, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100},
move5 = {name = "Rollout", cd = 30, level = 16, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move6 = {name = "Leer", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move7 = {name = "Mud Shot", cd = 0, level = 25, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95},
move8 = {name = "Brine", cd = 0, level = 28, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100},
move9 = {name = "Protect", cd = 45, level = 34, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Ancientpower", cd = 0, level = 37, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move11 = {name = "Spike Cannon", cd = 0, level = 40, dist = 4, target = 1, f = 20, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move12 = {name = "Tickle", cd = 0, level = 48, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move13 = {name = "Rock Blast", cd = 0, level = 56, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80},
move14 = {name = "Hydro Pump", cd = 60, level = 67, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80},
},
["Kabuto"] = {
move1 = {name = "Scratch", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Absorb", cd = 0, level =  6, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100},
move3 = {name = "Leer", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move4 = {name = "Mud Shot", cd = 0, level = 16, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95},
move5 = {name = "Sand-attack", cd = 20, level = 21, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move6 = {name = "Endure", cd = 0, level = 26, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move7 = {name = "Aqua Jet", cd = 0, level = 31, dist = 1, target = 1, f = 40, pp = 20, t = "Water", cat = "physical", accuracy = 100},
move8 = {name = "Mega Drain", cd = 0, level = 36, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100},
move9 = {name = "Metal Sound", cd = 0, level = 41, dist = 4, target = 1, f = 0, pp = 40, t = "Steel", cat = "Outro", accuracy = 85},
move10 = {name = "Ancientpower", cd = 0, level = 46, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move11 = {name = "Wring Out", cd = 0, level = 51, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
},
["Kabutops"] = {
move1 = {name = "Scratch", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Absorb", cd = 0, level =  1, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100},
move3 = {name = "Absorb", cd = 0, level =  6, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100},
move4 = {name = "Leer", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Mud Shot", cd = 0, level = 16, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95},
move6 = {name = "Sand-attack", cd = 20, level = 21, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100},
move7 = {name = "Endure", cd = 0, level = 26, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Aqua Jet", cd = 0, level = 31, dist = 1, target = 1, f = 40, pp = 20, t = "Water", cat = "physical", accuracy = 100},
move9 = {name = "Mega Drain", cd = 0, level = 36, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100},
move10 = {name = "Slash", cd = 13, level = 40, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100},
move11 = {name = "Metal Sound", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 40, t = "Steel", cat = "Outro", accuracy = 85},
move12 = {name = "Ancientpower", cd = 0, level = 54, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move13 = {name = "Wring Out", cd = 0, level = 63, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100},
move14 = {name = "Night Slash", cd = 0, level = 72, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100},
},
["Aerodactyl"] = {
move1 = {name = "Ice Fang", cd = 18, level =  1, dist = 1, target = 1, f = 65, pp = 15, t = "Ice", cat = "physical", accuracy = 95},
move2 = {name = "Thunder Fang", cd = 0, level =  1, dist = 1, target = 1, f = 65, pp = 15, t = "Electric", cat = "physical", accuracy = 95},
move3 = {name = "Wing Attack", cd = 35, level =  1, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move4 = {name = "Supersonic", cd = 25, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55},
move5 = {name = "Bite", cd = 12, level =  1, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100},
move6 = {name = "Scary Face", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90},
move7 = {name = "Roar", cd = 40, level =  9, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100},
move8 = {name = "Agility", cd = 35, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move9 = {name = "Ancientpower", cd = 0, level = 25, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move10 = {name = "Crunch", cd = 35, level = 33, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move11 = {name = "Take Down", cd = 27, level = 41, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move12 = {name = "Iron Head", cd = 0, level = 49, dist = 1, target = 1, f = 80, pp = 15, t = "Steel", cat = "physical", accuracy = 100},
move13 = {name = "Hyper Beam", cd = 0, level = 57, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90},
move14 = {name = "Rock Slide", cd = 0, level = 65, dist = 4, target = 1, f = 75, pp = 10, t = "Rock", cat = "physical", accuracy = 90},
move15 = {name = "Giga Impact", cd = 0, level = 73, dist = 1, target = 1, f = 150, pp = 5, t = "Normal", cat = "physical", accuracy = 90},
},
["Snorlax"] = {
move1 = {name = "Tackle", cd = 3, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95},
move2 = {name = "Amnesia", cd = 0, level =  9, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move3 = {name = "Lick", cd = 0, level = 12, dist = 1, target = 1, f = 20, pp = 30, t = "Ghost", cat = "physical", accuracy = 100},
move4 = {name = "Belly Drum", cd = 0, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Yawn", cd = 0, level = 20, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Rest", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Snore", cd = 0, level = 28, dist = 4, target = 1, f = 40, pp = 15, t = "Normal", cat = "special", accuracy = 100},
move8 = {name = "Sleep Talk", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Body Slam", cd = 30, level = 33, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100},
move10 = {name = "Block", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move11 = {name = "Rollout", cd = 30, level = 41, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90},
move12 = {name = "Crunch", cd = 35, level = 44, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100},
move13 = {name = "Giga Impact", cd = 0, level = 49, dist = 1, target = 1, f = 150, pp = 5, t = "Normal", cat = "physical", accuracy = 90},
},
["Articuno"] = {
move1 = {name = "Gust", cd = 16, level =  1, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100},
move2 = {name = "Mist", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move3 = {name = "Ice Shard", cd = 0, level = 15, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100},
move4 = {name = "Mind Reader", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Ancientpower", cd = 0, level = 29, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move6 = {name = "Agility", cd = 35, level = 36, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Ice Beam", cd = 0, level = 43, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100},
move8 = {name = "Reflect", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move9 = {name = "Roost", cd = 55, level = 57, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move10 = {name = "Tailwind", cd = 40, level = 64, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0},
move11 = {name = "Blizzard", cd = 0, level = 71, dist = 4, target = 1, f = 120, pp = 5, t = "Ice", cat = "special", accuracy = 70},
move12 = {name = "Sheer Cold", cd = 0, level = 78, dist = 4, target = 1, f = 0, pp = 5, t = "Ice", cat = "special", accuracy = 30},
move13 = {name = "Hail", cd = 0, level = 85, dist = 4, target = 1, f = 0, pp = 10, t = "Ice", cat = "Outro", accuracy = 0},
},
["Zapdos"] = {
move1 = {name = "Peck", cd = 13, level =  1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move2 = {name = "Thunder Wave", cd = 20, level =  8, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move3 = {name = "Detect", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 5, t = "Fighting", cat = "Outro", accuracy = 0},
move4 = {name = "Pluck", cd = 23, level = 22, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 100},
move5 = {name = "Ancientpower", cd = 0, level = 29, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move6 = {name = "Charge", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 0},
move7 = {name = "Agility", cd = 35, level = 43, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Discharge", cd = 30, level = 50, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100},
move9 = {name = "Roost", cd = 55, level = 57, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move10 = {name = "Light Screen", cd = 40, level = 64, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Drill Peck", cd = 36, level = 71, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100},
move12 = {name = "Thunder", cd = 50, level = 78, dist = 4, target = 1, f = 120, pp = 10, t = "Electric", cat = "special", accuracy = 70},
move13 = {name = "Rain Dance", cd = 50, level = 85, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0},
},
["Moltres"] = {
move1 = {name = "Wing Attack", cd = 35, level =  1, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move2 = {name = "Fire Spin", cd = 25, level =  8, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70},
move3 = {name = "Agility", cd = 35, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move4 = {name = "Endure", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move5 = {name = "Ancientpower", cd = 0, level = 29, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move6 = {name = "Flamethrower", cd = 20, level = 36, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100},
move7 = {name = "Safeguard", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move8 = {name = "Air Slash", cd = 33, level = 50, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95},
move9 = {name = "Roost", cd = 55, level = 57, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move10 = {name = "Heat Wave", cd = 40, level = 64, dist = 4, target = 1, f = 100, pp = 10, t = "Fire", cat = "special", accuracy = 90},
move11 = {name = "Solarbeam", cd = 0, level = 71, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100},
move12 = {name = "Sky Attack", cd = 0, level = 78, dist = 4, target = 1, f = 140, pp = 5, t = "Flying", cat = "physical", accuracy = 90},
move13 = {name = "Sunny Day", cd = 0, level = 85, dist = 4, target = 1, f = 0, pp = 5, t = "Fire", cat = "Outro", accuracy = 0},
},
["Dratini"] = {
move1 = {name = "Wrap", cd = 20, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move2 = {name = "Thunder Wave", cd = 20, level =  5, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move3 = {name = "Twister", cd = 25, level = 11, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move4 = {name = "Dragon Rage", cd = 23, level = 15, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
move5 = {name = "Slam", cd = 27, level = 21, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move6 = {name = "Agility", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Aqua Tail", cd = 18, level = 31, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move8 = {name = "Dragon Rush", cd = 0, level = 35, dist = 1, target = 1, f = 100, pp = 10, t = "Dragon", cat = "physical", accuracy = 75},
move9 = {name = "Safeguard", cd = 40, level = 41, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Dragon Dance", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0},
move11 = {name = "Outrage", cd = 0, level = 51, dist = 1, target = 1, f = 120, pp = 15, t = "Dragon", cat = "physical", accuracy = 100},
move12 = {name = "Hyper Beam", cd = 0, level = 55, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90},
},
["Dragonair"] = {
move1 = {name = "Wrap", cd = 20, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move2 = {name = "Thunder Wave", cd = 20, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move3 = {name = "Twister", cd = 25, level =  1, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move4 = {name = "Thunder Wave", cd = 20, level =  5, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move5 = {name = "Twister", cd = 25, level = 11, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move6 = {name = "Dragon Rage", cd = 23, level = 15, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
move7 = {name = "Slam", cd = 27, level = 21, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move8 = {name = "Agility", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move9 = {name = "Aqua Tail", cd = 18, level = 33, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move10 = {name = "Dragon Rush", cd = 0, level = 39, dist = 1, target = 1, f = 100, pp = 10, t = "Dragon", cat = "physical", accuracy = 75},
move11 = {name = "Safeguard", cd = 40, level = 47, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move12 = {name = "Dragon Dance", cd = 0, level = 53, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0},
move13 = {name = "Outrage", cd = 0, level = 61, dist = 1, target = 1, f = 120, pp = 15, t = "Dragon", cat = "physical", accuracy = 100},
move14 = {name = "Hyper Beam", cd = 0, level = 67, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90},
},
["Dragonite"] = {
move1 = {name = "Fire Punch", cd = 0, level =  1, dist = 1, target = 1, f = 75, pp = 15, t = "Fire", cat = "physical", accuracy = 100},
move2 = {name = "Roost", cd = 55, level =  1, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0},
move3 = {name = "Wrap", cd = 20, level =  1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move4 = {name = "Leer", cd = 40, level =  1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100},
move5 = {name = "Thunder Wave", cd = 20, level =  1, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move6 = {name = "Twister", cd = 25, level =  1, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move7 = {name = "Thunder Wave", cd = 20, level =  5, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100},
move8 = {name = "Twister", cd = 25, level = 11, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100},
move9 = {name = "Dragon Rage", cd = 23, level = 15, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100},
move10 = {name = "Slam", cd = 27, level = 21, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75},
move11 = {name = "Agility", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Aqua Tail", cd = 18, level = 33, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90},
move13 = {name = "Dragon Rush", cd = 0, level = 39, dist = 1, target = 1, f = 100, pp = 10, t = "Dragon", cat = "physical", accuracy = 75},
move14 = {name = "Safeguard", cd = 40, level = 47, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move15 = {name = "Dragon Dance", cd = 0, level = 53, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0},
move16 = {name = "Wing Attack", cd = 35, level = 55, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100},
move17 = {name = "Outrage", cd = 0, level = 64, dist = 1, target = 1, f = 120, pp = 15, t = "Dragon", cat = "physical", accuracy = 100},
move18 = {name = "Hyper Beam", cd = 0, level = 73, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90},
},
["Mewtwo"] = {
move1 = {name = "Confusion", cd = 30, level =  1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100},
move2 = {name = "Barrier", cd = 0, level =  8, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move3 = {name = "Swift", cd = 15, level = 15, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0},
move4 = {name = "Future Sight", cd = 0, level = 22, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90},
move5 = {name = "Psych Up", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move6 = {name = "Miracle Eye", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0},
move7 = {name = "Mist", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0},
move8 = {name = "Psycho Cut", cd = 0, level = 50, dist = 4, target = 1, f = 70, pp = 20, t = "Psychic", cat = "physical", accuracy = 100},
move9 = {name = "Amnesia", cd = 0, level = 57, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move10 = {name = "Power Swap", cd = 0, level = 64, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move11 = {name = "Guard Swap", cd = 0, level = 64, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0},
move12 = {name = "Psychic", cd = 0, level = 71, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move13 = {name = "Me First", cd = 0, level = 79, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move14 = {name = "Recover", cd = 0, level = 86, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move15 = {name = "Safeguard", cd = 40, level = 93, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0},
move16 = {name = "Aura Sphere", cd = 0, level = 100, dist = 4, target = 1, f = 90, pp = 20, t = "Fighting", cat = "special", accuracy = 0},
},
["Mew"] = {
move1 = {name = "Pound", cd = 4, level =  1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100},
move2 = {name = "Mega Punch", cd = 0, level = 10, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 85},
move3 = {name = "Metronome", cd = 35, level = 20, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0},
move4 = {name = "Psychic", cd = 0, level = 30, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100},
move5 = {name = "Barrier", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0},
move6 = {name = "Ancientpower", cd = 0, level = 50, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100},
move7 = {name = "Amnesia", cd = 0, level = 60, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0},
move8 = {name = "Me First", cd = 0, level = 70, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0},
move9 = {name = "Baton Pass", cd = 0, level = 80, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0},
move10 = {name = "Nasty Plot", cd = 0, level = 90, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0},
move11 = {name = "Aura Sphere", cd = 0, level = 100, dist = 4, target = 1, f = 90, pp = 20, t = "Fighting", cat = "special", accuracy = 0},
},



--------------------------------------Move Shiny------------------------------------
["Shiny Bulbasaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 3, cd = 13, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Vine Whip", level = 5, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Take Down", level = 30, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, 
		 move5 = {name = "Leech Seed", level = 10, cd = 45, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Seed Bomb", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Stun Spore", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		},       	
["Shiny Ivysaur"] =   {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 27, cd = 13, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Take Down", level = 30, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, 
		 move5 = {name = "Leech Seed", level = 33, cd = 45, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Synthesis", level = 42, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move8 = {name = "Sleep Powder", level = 37, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Stun Spore", level = 37, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move10 = {name = "Poison Powder", level = 37, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		},
["Shiny Venusaur"] =  {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, 
		 move5 = {name = "Leech Seed", level = 55, cd = 30, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, 
		 move7 = {name = "Solar Beam", level = 70, cd = 30, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move8 = {name = "Sleep Powder", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Stun Spore", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move10 = {name = "Poison Powder", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 move11 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		},
["Shiny Charmander"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 3, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Flamethrower", level = 5, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fireball", level = 7, cd = 17, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fire Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Slash", level = 28, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Charmeleon"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 25, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Flamethrower", level = 27, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fireball", level = 28, cd = 17, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fire Fang", level = 29, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fire Blast", level = 37, cd = 50, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "SmokeScreen", level = 30, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Slash", level = 28, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Charizard"] =  {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 50, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Flamethrower", level = 55, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fireball", level = 60, cd = 17, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fire Fang", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fire Blast", level = 65, cd = 45, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Wing Attack", level = 65, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Magma Storm", level = 70, cd = 70, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Scary Face", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move11 = {name = "Slash", level = 28, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Squirtle"] =   {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 3, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 5, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Water Pulse", level = 20, cd = 25, dist = 1, target = 1, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Harden", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 38, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Wartortle"] =  {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 25, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 27, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 32, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Water Pulse", level = 30, cd = 25, dist = 1, target = 1, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 55, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Skull Bash", level = 60, cd = 40, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Blastoise"] =  {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 50, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 53, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 58, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Water Pulse", level = 48, cd = 25, dist = 1, target = 1, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 65, cd = 47, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Skull Bash", level = 67, cd = 40, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 70, cd = 60, dist = 1, target = 0, f = 125, t = "water", accuracy = 100, cat = "physical"},
		  move10 = {name = "Harden", level = 63, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, 
		  move11 = {name = "Waterball", level = 55, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},		  
		 },
["Shiny Caterpie"] = {move1 = {name = "String Shot", level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
                  move2 = {name = "Headbutt", level = 3, cd = 7, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bug Bite", level = 5, cd = 9, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		 },
["Shiny Metapod"] = {move1 = {name = "String Shot", level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		 },
["Shiny Butterfree"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
		  move2 = {name = "Super Sonic", level = 10, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Whirlwind", level = 15, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Silver Wind", level = 18, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"},  --alterado v2.8
                  move6 = {name = "Psybeam", level = 20, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Confusion", level = 23, cd = 20, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sleep Powder", level = 25, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Stun Spore", level = 25, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Poison Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Weedle"] = {move1 = {name = "String Shot", level = 1, cd = 5, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 3, cd = 10, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Sting", level = 5, cd = 7, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Shiny Kakuna"] = {move1 = {name = "String Shot", level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Harden", level = 6, cd = 20, dist = 15, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 10, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		 },
["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 5, cd = 10, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fury Cutter", level = 15, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move4 = {name = "Pin Missile", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rage", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Strafe", level = 21, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Pidgey"] = {move1 = {name = "Quick Attack", level = 1, cd = 7, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 3, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Gust", level = 8, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Drill Peck", level = 7, cd = 15, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Pidgeotto"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Whirlwind", level = 19, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Drill Peck", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Wing Attack", level = 23, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Tornado", level = 25, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 35, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Whirlwind", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Drill Peck", level = 45, cd = 15, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Wing Attack", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hurricane", level = 55, cd = 45, dist = 1, target = 0, f = 15, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Tornado", level = 60, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
		  move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 3, cd = 15, dist = 10, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Scratch", level = 5, cd = 15, dist = 10, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Hyper Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 4, cd = 15, dist = 15, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Scratch", level = 17, cd = 13, dist = 15, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Hyper Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Headbutt", level = 27, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Mega Punch", level = 30, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		 },
["Shiny Spearow"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Fearow"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 9, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Gust", level = 14, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Whirlwind", level = 34, cd = 22, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rage", level = 46, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
                  move10 = {name = "Hurricane", level = 55, cd = 35, dist = 1, target = 0, f = 15, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Ekans"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fear", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Arbok"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Pin Missile", level = 15, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Iron Tail", level = 28, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fear", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rage", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Pikachu"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 7, cd = 32, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 13, cd = 8, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Punch", level = 18, cd = 32, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Iron Tail", level = 21, cd = 16, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Electric Storm", level = 72, cd = 25, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Agility", level = 48, cd = 54, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Sandshrew"] = {move1 = {name = "Sand Attack", level = 8, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		 },
["Shiny Sandslash"] = {move1 = {name = "Sand Attack", level = 42, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mud Shot", level = 42, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Scratch", level = 43, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 16, cd = 25, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthshock", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground", accuracy = 100, cat = "physical"},
		 },
["Shiny Nidoran Female"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Horn Attack", level = 10, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Fang", level = 14, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Shiny Nidorina"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Nidoqueen"] = {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move8 = {name = "Stomp", level = 55, cd = 25, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Earthshock", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move10 = {name = "Strafe", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Nidoran Male"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Sting", level = 12, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Shiny Nidorino"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Nidoking"] = {move1 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 50, cd = 12, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Sting", level = 16, cd = 12, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Fang", level = 18, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Jab", level = 11, cd = 16, dist = 4, target = 1, f = 85, t = "poison", accuracy = 100, cat = "physical"},   --alterado v2.7 achu q eh assim kk
		  move6 = {name = "Horn Drill", level = 51, cd = 16, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Toxic Spikes", level = 51, cd = 16, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move8 = {name = "Stomp", level = 54, cd = 20, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Venom Motion", level = 58, cd = 45, dist = 1, target = 0, f = 95, t = "poison", accuracy = 100, cat = "physical"},
		  move10 = {name = "Rage", level = 58, cd = 16, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  move11 = {name = "Fear", level = 58, cd = 24, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Clefairy"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 11, cd = 30, dist = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Selfheal", level = 16, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Multislap", level = 16, cd = 20, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Metronome", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Clefable"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 7, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Multislap", level = 16, cd = 25, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Great Love", level = 16, cd = 40, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Selfheal", level = 26, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Healarea", level = 29, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Focus", level = 29, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Metronome", level = 29, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Vulpix"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 20, cd = 26, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		 },

["Shiny Jigglypuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Selfheal", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Metronome", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"},  --alterado v1.5 
		  passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Whirlwind", level = 24, cd = 18, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Wing Attack", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Oddish"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Sleep Powder", level = 16, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Powder", level = 16, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "grass", accuracy = 100, cat = "physical"},
		  passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Gloom"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
                  move2 = {name = "Leech Seed", level = 7, cd = 20, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Bomb", level = 10, cd = 20, dist = 4, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Gas", level = 19, cd = 25, dist = 1, target = 0, f = 5, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sleep Powder", level = 24, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Poison Powder", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "grass", accuracy = 100, cat = "physical"},
		  passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 43, cd = 16, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Leech Seed", level = 7, cd = 16, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Bomb", level = 19, cd = 16, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Gas", level = 24, cd = 20, dist = 1, target = 0, f = 5, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Petal Dance", level = 41, cd = 16, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Solar Beam", level = 42, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sleep Powder", level = 16, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Poison Powder", level = 16, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"},
		  passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Paras"] = {move1 = {name = "Scratch", level = 5, cd = 8, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Sting", level = 7, cd = 8, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Parasect"] = {move1 = {name = "Absorb", level = 5, cd = 16, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Scratch", level = 7, cd = 8, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Sting", level = 10, cd = 8, dist = 3, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Bomb", level = 15, cd = 16, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stun Spore", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Poison Powder", level = 31, cd = 16, dist = 4, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sleep Powder", level = 34, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fury Cutter", level = 34, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move10 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Shiny Venonat"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		  move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Venomoth"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move7 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Diglett"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},   
		  move4 = {name = "Mud Slap", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		 },
["Shiny Dugtrio"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Meowth"] =  {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Persian"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Psyduck"] = {move1 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 13, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 7, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Golduck"] = {move1 = {name = "Doubleslap", level = 9, cd = 15, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Aqua Tail", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Confusion", level = 15, cd = 30, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psybeam", level = 45, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Psywave", level = 48, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Mega Kick", level = 48, cd = 35, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move9 = {name = "Strafe", level = 45, cd = 30, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cross Chop", level = 20, cd = 15, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Primeape"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"},   
		  move3 = {name = "Karate Chop", level = 15, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cross Chop", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Growlithe"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Quick Attack", level = 0, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Arcanine"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 80, f = 0, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fire Fang", level = 52, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "ExtremeSpeed", level = 10, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fire Blast", level = 54, cd = 54, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Tri Flames", level = 58, cd = 36, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"},
		  move10 = {name = "War Dog", level = 60, cd = 24, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Poliwag"] = {move1 = {name = "Doubleslap", level = 3, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 5, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Aqua Tail", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Poliwhirl"] = {move1 = {name = "Mud Shot", level = 3, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mega Punch", level = 19, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Poliwrath"] = {move1 = {name = "Mud Shot", level = 46, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Dizzy Punch", level = 19, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Ice Punch", level = 46, cd = 20, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hypnosis", level = 52, cd = 25, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Abra"] =       {move1 = {name = "Teleport", level = 1, cd = 17, dist = 1, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psychic", level = 13, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 15, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Restore", level = 17, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Kadabra"] =    {move1 = {name = "Teleport", level = 20, cd = 17, dist = 1, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psybeam", level = 25, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 29, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 30, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 32, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psy Pulse", level = 30, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hypnosis", level = 37, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Reflect", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Restore", level = 40, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Calm Mind", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Alakazam"] =   {move1 = {name = "Teleport", level = 1, cd = 17, dist = 1, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 57, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 60, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psy Pulse", level = 55, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Calm Mind", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 65, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Reflect", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move10 = {name = "Restore", level = 70, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move11 = {name = "Miracle Eye", level = 75, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move12 = {name = "Psyusion", level = 70, cd = 90, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Machop"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Machoke"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Kick", level = 12, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ground Chop", level = 18, cd = 20, dist = 1, target = 0, f = 100, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Machamp"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting", accuracy = 100, cat = "physical"},
		  move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Bellsprout"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},  
		  move2 = {name = "Vine Whip", level = 9, cd = 12, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Acid", level = 10, cd = 10, dist = 3, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Weepinbell"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Bomb", level = 20, cd = 14, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Victreebel"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Acid", level = 10, cd = 12, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Poison powder", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sleep Powder", level = 44, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Solar Beam", level = 20, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move10 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Shiny Tentacool"] =  {move1 = {name = "Acid", level = 7, cd = 8, dist = 4, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psy Pulse", level = 12, cd = 16, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mud Shot", level = 15, cd = 16, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Super Sonic", level = 22, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Acid", level = 15, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Poison Sting", level = 22, cd = 14, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move7 = {name = "Poison Bomb", level = 41, cd = 25, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Psywave", level = 43, cd = 16, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move10 = {name = "Psy Pulse", level = 43, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move11 = {name = "Hydropump", level = 50, cd = 60, dist = 1, target = 0, f = 125, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Geodude"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 10, cd = 30, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Earthshock", level = 10, cd = 80, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Harden", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Graveler"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"},
		  move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move2 = {name = "Rock Slide", level = 12, cd = 12, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 13, cd = 24, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Earthshock", level = 16, cd = 72, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Falling Rocks", level = 15, cd = 90, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"},
		  move6 = {name = "Harden", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Rollout", level = 27, cd = 54, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Selfdestruct", level = 20, cd = 150, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Ponyta"] = {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fireball", level = 14, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		 },
["Shiny Rapidash"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 35, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Flamethrower", level = 37, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fireball", level = 40, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Horn Attack", level = 43, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stomp", level = 45, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Crusher Stomp", level = 50, cd = 50, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},
		 },
["Shiny Slowpoke"] = {move1 = {name = "Aqua Tail", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Slowbro"] = {move1 = {name = "Aqua Tail", level = 41, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Psywave", level = 43, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Psychic", level = 46, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Water Pulse", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Magnemite"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 11, cd = 30, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 11, cd = 15, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Sonicboom", level = 11, cd = 30, dist = 3, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Drill Peck", level = 1, cd = 20, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Slash", level = 13, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Stickmerang", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stickslash", level = 30, cd = 25, dist = 1, target = 0, f = 60, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Stick Throw", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Wing Attack", level = 34, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move9 = {name = "Strafe", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Doduo"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 17, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 15, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fury Attack", level = 34, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},  
		  move7 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Seel"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 21, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 23, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Ice Beam", level = 25, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Shiny Dewgong"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 45, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ice Shards", level = 47, cd = 20, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 51, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Ice Beam", level = 53, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aurora Beam", level = 55, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Blizzard", level = 60, cd = 50, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sludge", level = 14, cd = 12, dist = 3, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Bomb", level = 20, cd = 20, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Harden", level = 20, cd = 24, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Muk"] =  {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sludge", level = 14, cd = 16, dist = 3, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sludge Rain", level = 20, cd = 54, dist = 1, target = 0, f = 110, t = "poison", accuracy = 100, cat = "physical"},
		  move7 = {name = "Harden", level = 29, cd = 32, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Body Slam", level = 29, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Acid Armor", level = 29, cd = 50, dist = 1, target = 0, f = 0, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Shiny Shellder"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Clamp", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 13, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Cloyster"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Clamp", level = 44, cd = 15, dist = 4, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 44, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aurora Beam", level = 17, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Blizzard", level = 45, cd = 50, dist = 1, target = 0, f = 110, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 47, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Gastly"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Invisible", level = 16, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Haunter"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Invisible", level = 21, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Invisible", level = 25, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Crystal Onix"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Iron Tail", level = 22, cd = 10, dist = 2, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.9
		  move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 25, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Camouflage", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Drowzee"] = {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psybeam", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 14, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dream Eater", level = 14, cd = 25, dist = 3, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 17, cd = 40, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Focus", level = 18, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Hypno"] =  {move1 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psywave", level = 12, cd = 12, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psybeam", level = 14, cd = 12, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 17, cd = 20, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 18, cd = 24, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Dream Eater", level = 20, cd = 24, dist = 3, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hypnosis", level = 42, cd = 32, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Focus", level = 42, cd = 24, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 1, cd = 8, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "gound", accuracy = 100, cat = "physical"},
		  move4 = {name = "Crabhammer", level = 16, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Harden", level = 21, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubblebeam", level = 35, cd = 15, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mud Shot", level = 37, cd = 13, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Crabhammer", level = 40, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fury Cutter", level = 43, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Guillotine", level = 45, cd = 15, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Body Slam", level = 45, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Voltorb"] =    {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Spark", level = 8, cd = 12, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Wave", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 16, cd = 54, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Selfdestruct", level = 23, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Electrode"] =  {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Spark", level = 10, cd = 12, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Wave", level = 25, cd = 12, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 16, cd = 36, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Charge Beam", level = 23, cd = 24, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Electric Storm", level = 30, cd = 54, dist = 1, target = 0, f = 95, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Selfdestruct", level = 31, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Exeggcute"] = {move1 = {name = "Hypnosis", level = 5, cd = 15, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Leech Seed", level = 13, cd = 18, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Egg Bomb", level = 17, cd = 10, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Exeggutor"] = {move1 = {name = "Seed Bomb", level = 1, cd = 30, dist = 1, target = 0, f = 30, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Egg Bomb", level = 25, cd = 10, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Leaf Blade", level = 30, cd = 15, dist = 4, target = 1, f = 50, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 30, cd = 30, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},    --alterado v2.6
		  move5 = {name = "Psyshock", level = 35, cd = 35, dist = 1, target = 0, f = 65, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Bullet Seed", level = 37, cd = 45, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Solar Beam", level = 40, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move8 = {name = "Leaf Storm", level = 45, cd = 80, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hypnosis", level = 35, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Cubone"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rage", level = 17, cd = 16, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Bone Counter", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"},
		 },
["Shiny Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Earthshock", level = 35, cd = 24, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Shockwave", level = 37, cd = 28, dist = 1, target = 0, f = 80, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Bone Counter", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"},
		 },
["Shiny Lickitung"] = {move1 = {name = "Lick", level = 28, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 29, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Iron Tail", level = 34, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move6 = {name = "Squisky Licking", level = 36, cd = 35, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Koffing"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Acid", level = 13, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mud Bomb", level = 17, cd = 25, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Bomb", level = 18, cd = 25, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Poison Gas", level = 20, cd = 30, dist = 1, target = 0, f = 10, t = "poison", accuracy = 100, cat = "physical"},
		  move8 = {name = "Selfdestruct", level = 25, cd = 200, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Weezing"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Acid", level = 30, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mud Bomb", level = 33, cd = 25, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Bomb", level = 35, cd = 25, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Poison Gas", level = 37, cd = 20, dist = 1, target = 0, f = 10, t = "poison", accuracy = 100, cat = "physical"},
		  move8 = {name = "Mortal Gas", level = 40, cd = 45, dist = 1, target = 0, f = 90, t = "poison", accuracy = 100, cat = "physical"},
		  move9 = {name = "Selfdestruct", level = 40, cd = 200, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Rhyhorn"] = {move1 = {name = "Iron Tail", level = 16, cd = 10, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 18, cd = 15, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Horn Drill", level = 20, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Multi-Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Furious Legs", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", accuracy = 100, cat = "physical"},
		 },
["Shiny Hitmontop"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting", accuracy = 100, cat = "physical"},
 		 },
["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Punch", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Multi-Punch", level = 47, cd = 20, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ultimate Champion", level = 30, cd = 24, dist = 1, target = 0, f = 0, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow", accuracy = 100, cat = "physical"},
		 },
["Shiny Chansey"] = {move1 = {name = "Doubleslap", level = 26, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Egg Bomb", level = 28, cd = 10, dist = 4, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Great Love", level = 26, cd = 60, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Selfheal", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Healarea", level = 32, cd = 55, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Body Slam", level = 32, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Tangela"] = {move1 = {name = "Absorb", level = 14, cd = 12, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Leech Seed", level = 16, cd = 8, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Super Vines", level = 19, cd = 18, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Powder", level = 19, cd = 8, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sleep Powder", level = 25, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Stun Spore", level = 24, cd = 24, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Shiny Kangaskhan"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Dizzy Punch", level = 31, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 31, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Punch", level = 32, cd = 25, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 34, cd = 30, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Earthshock", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rage", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Groundshock", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Horsea"] =     {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 5, cd = 8, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubblebeam", level = 8, cd = 16, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 16, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Waterball", level = 12, cd = 12, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Seadra"] =     {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mud Bomb", level = 5, cd = 16, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 11, cd = 12, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Bubblebeam", level = 12, cd = 16, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Water Gun", level = 34, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Waterball", level = 33, cd = 16, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 36, cd = 28, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Goldeen"] =    {move1 = {name = "Horn Attack", level = 5, cd = 10, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Sting", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Pulse", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Super Sonic", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Seaking"] = {move1 = {name = "Super Sonic", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 8, cd = 10, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Horn Drill", level = 23, cd = 20, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rock Drill", level = 26, cd = 35, dist = 3, target = 1, f = 95, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Shiny Staryu"] =     {move1 = {name = "Swift", level = 8, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 13, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Restore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Starmie"] = {move1 = {name = "Swift", level = 8, cd = 20, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 13, cd = 25, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Waterball", level = 20, cd = 25, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psybeam", level = 24, cd = 25, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder Wave", level = 36, cd = 35, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Restore", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 39, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Wing Attack", level = 41, cd = 28, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fury Cutter", level = 41, cd = 12, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "X-Scissor", level = 43, cd = 24, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Agility", level = 47, cd = 32, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Team Slice", level = 50, cd = 5, dist = 6, target = 1, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		 },
["Shiny Jynx"] =  {move1 = {name = "Lovely Kiss", level = 30, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Doubleslap", level = 30, cd = 8, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 32, cd = 16, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Beam", level = 37, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Icy Wind", level = 35, cd = 28, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aurora Beam", level = 39, cd = 16, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Blizzard", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Great Love", level = 45, cd = 45, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Electric Storm", level = 50, cd = 60, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Shiny Magmar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sunny Day", level = 46, cd = 60, dist = 1, target = 0, f = 0, t = "fire", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Shiny Pinsir"] =     {move1 = {name = "Scratch", level = 24, cd = 8, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bug Bite", level = 26, cd = 8, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},
		  move3 = {name = "Slash", level = 26, cd = 16, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "X-Scissor", level = 31, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fury Cutter", level = 32, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Guillotine", level = 33, cd = 16, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Harden", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Tauros"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Body Slam", level = 33, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Horn Attack", level = 35, cd = 15, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Megahorn", level = 37, cd = 35, dist = 1, target = 0, f = 90, t = "bug", accuracy = 100, cat = "physical"},       
		  move5 = {name = "Thrash", level = 40, cd = 25, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hyper Beam", level = 45, cd = 25, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fissure", level = 60, cd = 50, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},    
		  move8 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 30, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Gyarados"] = {move1 = {name = "Bubbles", level = 1, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 45, cd = 15, dist = 1, target = 1, f = 40, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Aqua Tail", level = 47, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 50, cd = 20, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Dragon Breath", level = 52, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 55, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 57, cd = 45, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydropump", level = 60, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydro Dance", level = 65, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"},
		  move10 = {name = "Roar", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Ditto"] =      {},
["Shiny Eevee"] = {move1 = {name = "Sand Attack", level = 12, cd = 15, dist = 2, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Quick Attack", level = 12, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Iron Tail", level = 18, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move6 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Lapras"] =     {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Sing", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Vaporeon"] =   {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 14, cd = 16, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubblebeam", level = 16, cd = 16, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Water Pulse", level = 18, cd = 16, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Muddy Water", level = 30, cd = 20, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aurora Beam", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 46, cd = 32, dist = 4, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 46, cd = 63, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Jolteon"] =    {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Fang", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 30, cd = 16, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Pin Missile", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move7 = {name = "Zap Cannon", level = 31, cd = 32, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder", level = 30, cd = 24, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Electric Storm", level = 46, cd = 63, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Shiny Flareon"] =    {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Sacred Fire", level = 16, cd = 16, dist = 4, target = 1, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Blaze Kick", level = 18, cd = 16, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Overheat", level = 31, cd = 24, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Fire Blast", level = 33, cd = 32, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Magma Storm", level = 46, cd = 63, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Shiny Porygon"] =    {move1 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psybeam", level = 18, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Cyber Pulse", level = 24, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},  
		  move4 = {name = "Tri-attack", level = 33, cd = 20, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},   
		  move5 = {name = "Psychic", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Zap Cannon", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Focus", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Magic Coat", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, 
		  move9 = {name = "Restore", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Omanyte"] =    {move1 = {name = "Bite", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Ancient Power", level = 22, cd = 40, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Shiny Omastar"] =    {move1 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 40, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Bubble Blast", level = 16, cd = 25, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move7 = {name = "Mud Shot", level = 22, cd = 20, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Shiny Kabuto"] = {move1 = {name = "Rock Throw", level = 15, cd = 10, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Slash", level = 17, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 2, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Ancient Power", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Shiny Kabutops"] = {move1 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Slash", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "dark", accuracy = 100, cat = "physical"},  --alterado v2.7
		  move4 = {name = "Fury Cutter", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mud Shot", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Ancient Power", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Shiny Snorlax"] =    {move1 = {name = "Scratch", level = 30, cd = 12, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 32, cd = 12, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dizzy Punch", level = 33, cd = 20, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Punch", level = 32, cd = 16, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Headbutt", level = 35, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Body Slam", level = 37, cd = 16, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rest", level = 30, cd = 54, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Dratini"] =    {move1 = {name = "Aqua Tail", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Wave", level = 10, cd = 12, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hyper Beam", level = 12, cd = 16, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Dragonair"] =  {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dragon Breath", level = 16, cd = 16, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move5 = {name = "Twister", level = 15, cd = 24, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hyper Beam", level = 22, cd = 20, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
	          move7 = {name = "Draco Meteor", level = 30, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Dragonite"] =  {move1 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Punch", level = 70, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fire Punch", level = 70, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Dragon Claw", level = 64, cd = 20, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move7 = {name = "Dragon Breath", level = 65, cd = 25, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Twister", level = 72, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move9 = {name = "Wing Attack", level = 60, cd = 35, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move10 = {name = "Hyper Beam", level = 75, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move11 = {name = "Draco Meteor", level = 80, cd = 70, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		 },
----------------------------------MOVES JOTHO-------------------------------------------------

["Chikorita"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move5 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move7 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
                                },
["Bayleef"] =   {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},  
		 move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Meganium"] =  {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},  
		 move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Petal Tornado", level = 11, cd = 80, dist = 1, target = 0, f = 40, t = "grass", accuracy = 100, cat = "physical"},      
		 move10 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move11 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Quilava"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"},    --alterado v2.8
		  move9 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Typhlosion"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"},    --alterado v2.8
		  move9 = {name = "Inferno", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},      
		  move10 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Totodile"] =   {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		 },     
["Croconaw"] =   {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},         --alterado v2.7
		 },
["Feraligatr"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},         --alterado v2.7
		  move10 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"},           --alterado v2.7
		 },
["Sentret"] =    {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Fury Swipes", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
                  move4 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Furret"] =     {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Fury Swipes", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},             --alterado v2.7       
                  move4 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Sucker Punch", level = 11, cd = 30, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},           
                  move6 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Hoothoot"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 11, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dream Eater", level = 11, cd = 50, dist = 4, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 11, cd = 50, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},  
		  move6 = {name = "Roost", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, 
		 },
["Noctowl"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 11, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Echoed Voice", level = 11, cd = 30, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"},            
		  move6 = {name = "Air Slash", level = 11, cd = 60, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Dream Eater", level = 11, cd = 50, dist = 4, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 11, cd = 50, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},  
		  move9 = {name = "Roost", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, 
		 },
["Ledyba"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Super Sonic", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Silver Wind", level = 11, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"},       --alterado v2.8
		  move5 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Ledian"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Super Sonic", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Silver Wind", level = 11, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"},       --alterado v2.8
		  move5 = {name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"},          --alterado v2.8
		  move6 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Spinarak"] =   {move1 = {name = "String Shot", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
                  move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fury Swipes", level = 1, cd = 10, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move4 = {name = "Poison Jab", level = 1, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},          --alterado v2.7
		 },
["Ariados"] =    {move1 = {name = "String Shot", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bug Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},  
                  move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move5 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move6 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move7 = {name = "Sting Gun", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},                --fazer web shot
		  move8 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, 
                 },
["Crobat"] =     {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Fang", level = 11, cd = 10, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Toxic", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Air Cutter", level = 11, cd = 40, dist = 1, target = 0, f = 70, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Cross Poison", level = 11, cd = 50, dist = 1, target = 0, f = 70, t = "poison", accuracy = 100, cat = "physical"},            --alterado v2.7
		  move9 = {name = "Venom Gale", level = 11, cd = 80, dist = 1, target = 0, f = 85, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Chinchou"] =   {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
                  move3 = {name = "Spark", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"},
                  move4 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
                  move5 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
                 },
["Lanturn"] =    {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
       	 	  move3 = {name = "Spark", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"},
       		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, 
      		  move6 = {name = "Thunder Shock", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
      		  move7 = {name = "Waterball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
         	  move8 = {name = "Wild Charge", level = 11, cd = 50, dist = 1, target = 0, f = 50, t = "electric", accuracy = 100, cat = "physical"},  --alterado v2.7
        	  move9 = {name = "Elecball", level = 11, cd = 45, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
         	 },
["Pichu"] =      {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Iron Tail", level = 11, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 11, cd = 60, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Cleffa"] =     {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Multislap", level = 11, cd = 30, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"},  
		  move6 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Igglybuff"] =  {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 11, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Togepi"] =     {move1 = {name = "Charm", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
         	  move3 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move4 = {name = "Last Resort", level = 1, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},    
        	  move5 = {name = "Metronome", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	 },
["Togetic"] =    {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Charm", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},   
        	  move3 = {name = "Doubleslap", level = 11, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
       	 	  move4 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
       	 	  move6 = {name = "Great Love", level = 11, cd = 50, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"},
        	  move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},    
       	  	  move8 = {name = "Ancient Power", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
        	  move9 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	 },
["Natu"] =       {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move2 = {name = "Feather Dance", level = 11, cd = 15, dist = 4, target = 1, f = 25, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Night Shade", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},  
		  move6 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, 
		 },
["Xatu"] =       {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move2 = {name = "Feather Dance", level = 11, cd = 15, dist = 4, target = 1, f = 30, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psy Pulse", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Tailwind", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Future Sight", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Double Team", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},      
		 },
["Mareep"] =     {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},    --fazer signal beam   lvl40
		 },
["Flaaffy"] =    {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},    --fazer signal beam  
		 },
["Ampharos"] =   {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Electro Field", level = 11, cd = 80, dist = 1, target = 0, f = 35, t = "electric", accuracy = 100, cat = "physical"},   
		  move10 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},    --fazer signal beam   
		 },
["Bellossom"] =  {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Leech Seed", level = 11, cd = 20, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Leaf Blade", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Gas", level = 11, cd = 25, dist = 1, target = 0, f = 5, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Petal Dance", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Leaf Storm", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sleep Powder", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Stun Spore", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Poison Powder", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Marill"] =     {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"},        --alterado v2.7
		  move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"},      --alterado v2.7
		  move7 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Azumarill"] =  {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Beam", level = 11, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"},        --alterado v2.7
		  move6 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"},      --alterado v2.7
		  move9 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Sudowoodo"] =  {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},  --alterado v2.8 \/ fazer mimic
		  move2 = {name = "Rock Slide", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Tomb", level = 11, cd = 30, dist = 4, target = 1, f = 85, t = "rock", accuracy = 100, cat = "physical"},  
		  move4 = {name = "Stone Edge", level = 11, cd = 25, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Low Kick", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sucker Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move7 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Reverse Earthshock", level = 11, cd = 80, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hammer Arm", level = 11, cd = 60, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},
		 },
["Politoed"] =   {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubblebeam", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hyper Voice", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Whirlpool", level = 11, cd = 40, dist = 1, target = 0, f = 15, t = "water", accuracy = 100, cat = "physical"},  --alterado v2.8
		  move7 = {name = "Tongue Hook", level = 11, cd = 30, dist = 5, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},  
		  move8 = {name = "Tongue Grap", level = 11, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},  
		  move9 = {name = "Hypnosis", level = 11, cd = 40, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Hoppip"] =     {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
       		  move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
      		  move3 = {name = "U-Turn", level = 1, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},         
        	  move4 = {name = "Synthesis", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Sleep Powder", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Cotton Spore", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
         	  move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
         	 },
["Skiploom"] =   {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
         	  move2 = {name = "Leech Seed", level = 11, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
         	  move3 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},         
       		  move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
       		  move5 = {name = "Bullet Seed", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
       		  move6 = {name = "Sleep Powder", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
       		  move7 = {name = "Cotton Spore", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
       		  move8 = {name = "Poison Powder", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	 },
["Jumpluff"] =   {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
         	  move2 = {name = "Leech Seed", level = 11, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
       		  move3 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},          
       		  move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
       		  move5 = {name = "Bullet Seed", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
       		  move6 = {name = "Giga Drain", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "grass", accuracy = 100, cat = "physical"},
       		  move7 = {name = "Sleep Powder", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
       		  move8 = {name = "Cotton Spore", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
        	  move9 = {name = "Poison Powder", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	 },
["Aipom"] = 	 {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
       		  move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
       		  move4 = {name = "Swift", level = 11, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"},
       		  move5 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},    --alterado v2.7
       		  move6 = {name = "Last Resort", level = 11, cd = 25, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},  
       		  move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
       		 },
["Sunkern"] =    {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
         	  move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
       		  move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
        	 },
["Sunflora"] =   {move1 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Razor Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
       	 	  move3 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},
       		  move4 = {name = "Bullet Seed", level = 11, cd = 25, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire", accuracy = 100, cat = "physical"},
       		  move6 = {name = "Solar Beam", level = 11, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
       		  move7 = {name = "Leaf Storm", level = 11, cd = 60, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
        	 },
["Yanma"] =      {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},              
		  move5 ={name = "Double Team", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 ={name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move7 ={name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move8 ={name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},        --alterado v2.8
		  move9 ={name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Wooper"] =     {move1 = {name = "Body Slam", level = 1, cd = 10, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
       		  move3 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
      		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Muddy Water", level = 11, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
        	  move7 = {name = "Earthquake", level = 11, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
        	 },
["Quagsire"] =   {move1 = {name = "Body Slam", level = 1, cd = 10, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
        	  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground", accuracy = 100, cat = "physical"},     --alterado v2.7
        	  move7 = {name = "Muddy Water", level = 11, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
        	  move8 = {name = "Earthquake", level = 11, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
        	 },
["Espeon"] =     {move1 = {name = "Swift", level = 1, cd = 10, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psybeam", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Confusion", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Psychic", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Psyshock", level = 11, cd = 35, dist = 1, target = 0, f = 65, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Miracle Eye", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},      
		  move10 = {name = "Restore", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},        --opicional... ;p
		 },
["Umbreon"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},    
                  move6 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},    --alterado v1.5 
		  move8 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Murkrow"] =    {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
                  move2 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
                  move5 = {name = "Sucker Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},    
		  move6 = {name = "Tailwind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},              --fazer torment
                 },
["Slowking"] =   {move1 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psy Ball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psy Impact", level = 11, cd = 90, dist = 1, target = 0, f = 100, t = "psychic", accuracy = 100, cat = "physical"},         --alterado v1.5 
		  move7 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Power Wave", level = 11, cd = 70, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},            --alterado v1.5 
		  move9 = {name = "Miracle Eye", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Misdreavus"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4
		  move7 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Wobbuffet"] =  {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bite", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Safeguard", level = 20, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Metronome", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Girafarig"] =  {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Stomp", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psybeam", level = 11, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Assurance", level = 11, cd = 50, dist = 1, target = 0, f = 95, t = "dark", accuracy = 100, cat = "physical"},
		  move8 = {name = "Restore", level = 17, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Pineco"] =     {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},
         	  move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
         	  move4 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"},      --alterado v2.7 
        	  move5 = {name = "Harden", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Selfdestruct", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},   --alterado v2.7
         	 },
["Forretress"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
      	          move2 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},
         	  move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
         	  move4 = {name = "Headbutt", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},       --fazer heavy slam
        	  move5 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"},      --alterado v2.7
        	  move6 = {name = "Zap Cannon", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
        	  move7 = {name = "Harden", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move8 = {name = "Selfdestruct", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},  --alterado v2.7
      		 },
["Porygon2"] =   {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psybeam", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Cyber Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, 
		  move4 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},   
		  move5 = {name = "Zap Cannon", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Tri-Attack", level = 11, cd = 25, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Focus", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Magic Coat", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, 
		  move10 = {name = "Restore", level = 11, cd = 90, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Dunsparce"] =  {move1 = {name = "Yawn", level = 1, cd = 50, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
       		  move2 = {name = "Pursuit", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
         	  move3 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},              
         	  move4 = {name = "Ancient Power", level = 11, cd = 40, dist = 1, target = 1, f = 100, t = "rock", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Roost", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
       		  move7 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Gligar"] =     {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},     
		  move5 = {name = "X-Scissor", level = 11, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fury Cutter", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move7 = {name = "Guillotine", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Steelix"] =    {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 2, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},  --alterado v2.9
		  move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},     --opicional
		  move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},     --opicional
		  move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},      
		  move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},    
		  move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel", accuracy = 100, cat = "physical"},
		 },
["Snubbull"] =   {move1 = {name = "Lick", level = 1, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
       	          move4 = {name = "Thunder Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
       	 	  move5 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	  move7 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
        	 },
["Granbull"] =   {move1 = {name = "Roar", level = 1, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},  --alterado v2.7 \/
        	  move2 = {name = "Lick", level = 11, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
        	  move4 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Thunder Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
        	  move7 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	  move8 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},      
        	  move9 = {name = "Scary Face", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
        	  move10 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},           --/\
       		 },
["Qwilfish"] =   {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Poison Sting", level = 11, cd = 15, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
                  move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
                  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
                  move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
                  move6 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move7 = {name = "Minimize", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
                 },
["Scizor"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Iron Head", level = 35, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},              --alterado v2.8
		  move3 = {name = "Wing Attack", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Red Fury", level = 35, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "X-Scissor", level = 35, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Agility", level = 35, cd = 40, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Team Claw", level = 40, cd = 7, dist = 6, target = 1, f = 80, t = "steel", accuracy = 100, cat = "physical"},
		  move8 = {name = "Swords Dance", level = 41, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shuckle"] =    {move1 = {name = "Bug Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Wrap", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},         
        	  move3 = {name = "Shell Attack", level = 11, cd = 10, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"},          
        	  move4 = {name = "Struggle Bug", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},        
        	  move5 = {name = "Safeguard", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Rest", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	 },
["Heracross"] =  {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Horn Attack", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Take Down", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},           
		  move4 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Karate Chop", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},     --fazer close combat
		  move6 = {name = "Brick Beak", level = 11, cd = 40, dist = 1, target = 0, f = 85, t = "fighting", accuracy = 100, cat = "physical"},       --alterado v2.8
		  move7 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},          --fazer revange    lvl92
		  move8 = {name = "Megahorn", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "bug", accuracy = 100, cat = "physical"},       
		  move9 = {name = "Revenge", level = 50, cd = 60, dist = 1, target = 1, f = 30, t = "fighting", accuracy = 100, cat = "physical"},
		  move10 = {name = "Bug Fighter", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "bug", accuracy = 100, cat = "physical"},     
		 },
["Sneasel"] =    {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Faint Attack", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Shards", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 11, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Metal Claw", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},       
		  move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Teddiursa"] =  {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},    --alterado v2.7
		  move5 = {name = "Scary Face", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rest", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Ursaring"] =   {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},    --alterado v2.7
		  move5 = {name = "Body Slam", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thrash", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Ground Crusher", level = 11, cd = 80, dist = 1, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"},   --alterado v1.5
		  move8 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Slugma"] =     {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move2 = {name = "Flamethrower", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 13, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		  move6 = {name = "Yawn", level = 17, cd = 60, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		 },
["Magcargo"] =   {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move2 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Lava Plume", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move6 = {name = "Volcano Burst", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},  --alterado v2.8
		  move7 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 11, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		  move9 = {name = "Yawn", level = 11, cd = 60, dist = 3, target = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		 },
["Swinub"] =     {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Mud Bomb", level = 1, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
        	  move4 = {name = "Ice Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Icy Wind", level = 1, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Ice Beam", level = 1, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},       --fazer frost breath
        	 },
["Piloswine"] =  {move1 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
       	  	  move2 = {name = "Mud Bomb", level = 11, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	  move4 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
       	          move5 = {name = "Aurora Beam", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},     --fazer powder snow
        	  move6 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},        --fazer frost breath
        	  move7 = {name = "Two Face Shock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "unknow", accuracy = 100, cat = "physical"},      
        	  move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},       
        	  move9 = {name = "Blizzard", level = 11, cd = 80, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
        	 },
["Corsola"] =    {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
                  move3 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Blast", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Power Gem", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		  move6 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		  move7 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},          --fazer recorver
		  move8 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Remoraid"] =   {move1 = {name = "Ice Beam", level = 1, cd = 15, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move2 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Waterball", level = 1, cd = 10, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubblebeam", level = 1, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
                 },
["Octillery"] =  {move1 = {name = "Ice Beam", level = 1, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move2 = {name = "Water Gun", level = 11, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Waterball", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},       
		  move4 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aurora Beam", level = 11, cd = 40, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Octazooka", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Surf", level = 11, cd = 60, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"},
          },                                                 --15
["Delibird"] =   {move1 = {name = "Present", level = 1, cd = 15, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},      
                  move2 = {name = "Doubleslap", level = 23, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Pluck", level = 25, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"},
                  move4 = {name = "Wing Attack", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},       --fazer frost breath
                  move5 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Powder Snow", level = 33, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Blizzard", level = 35, cd = 70, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Mantine"] =    {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Water Pulse", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Wing Attack", level = 11, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Surf", level = 11, cd = 50, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 11, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
                 },
["Skarmory"] =   {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Swift", level = 11, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},   
		  move6 = {name = "Air Cutter", level = 11, cd = 45, dist = 1, target = 0, f = 70, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Steel Wing", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "steel", accuracy = 100, cat = "physical"},
		  move8 = {name = "Aerial Ace", level = 11, cd = 80, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Houndour"] =   {move1 = {name = "Roar", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Faint Attack", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fire Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Houndoom"] =   {move1 = {name = "Roar", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Faint Attack", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fire Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Inferno", level = 11, cd = 75, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},   
		 },
["Kingdra"] =    {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "SmokeScreen", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Water Gun", level = 11, cd = 25, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Twister", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Dragon Pulse", level = 11, cd = 45, dist = 1, target = 0, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 11, cd = 80, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		 },
["Phanpy"] =     {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},      
		  move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 11, cd = 25, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Donphan"] =    {move1 = {name = "Thunder Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},      
		  move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 11, cd = 30, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},        --fazer cannon ball
		  move6 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 11, cd = 55, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Stantler"] =   {move1 = {name = "Tackle", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},            --alterado v2.7
		  move3 = {name = "Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
                  move4 = {name = "Take Down", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Confuse Ray", level = 11, cd = 35, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Jump Kick", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},      --alterado v2.7
		  move8 = {name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
                 },
["Smeargle"] =   {move1 = {name = "Sketch 1", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Sketch 2", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
				  move3 = {name = "Sketch 3", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
				  move4 = {name = "Sketch 4", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Sketch 5", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move6 = {name = "Sketch 6", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move7 = {name = "Sketch 7", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move8 = {name = "Sketch 8", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Tyrogue"] =    {move1 = {name = "Triple Punch", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Punch", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Multi-Punch", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Triple Kick", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mega Kick", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Multi-Kick", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
                 },
["Hitmontop"] =  {move1 = {name = "Triple Kick", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Punch", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rolling Kick", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fighter Spirit", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "fighting", accuracy = 100, cat = "physical"},
		 },
["Smoochum"] =   {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aurora Beam", level = 11, cd = 35, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Elekid"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Bolt", level = 11, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "electric", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Magby"] =      {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fireball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "fire", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Miltank"] =    {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Body Slam", level = 11, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},                
                  move4 = {name = "Rollout", level = 11, cd = 40, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
                  move5 = {name = "Earthshock", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},       --fazer cannon ball
                  move6 = {name = "Healarea", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},         --fazer milk drink
		  move7 = {name = "Emergency Call", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},   --fazer heal bell
		  move8 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Blissey"] =    {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Egg Bomb", level = 11, cd = 10, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Great Love", level = 11, cd = 60, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"},          
		  move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Healarea", level = 11, cd = 55, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Emergency Call", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},             --fazer protection
		  move8 = {name = "Egg Rain", level = 11, cd = 50, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Raikou"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
                  move3 = {name = "Thunder Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Bolt", level = 11, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Zap Cannon", level = 31, cd = 40, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Entei"] =      {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, 
		  move4 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fireball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Magma Storm", level = 70, cd = 70, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Suicune"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubblebeam", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
        	  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
          	  move5 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Whirlpool", level = 11, cd = 40, dist = 1, target = 0, f = 15, t = "water", accuracy = 100, cat = "physical"},
         	  move7 = {name = "Muddy Water", level = 11, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 42, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, 
		  move11 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"},
		 },
["Larvitar"] =   {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},  
		  move4 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},     
		  move5 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Shadowave", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},      --NAO fazer sandstorm
		 },
["Pupitar"] =    {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},  
		  move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},     
		  move6 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Shadowave", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},      --NAO fazer sandstorm
		 },
["Tyranitar"] =  {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
          	  move2 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
          	  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},             --opicional
          	  move4 = {name = "Dark Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rock Slide", level = 11, cd = 20, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},   
		  move6 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},    
		  move8 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rock Throw", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},  --NAO fazer sandstorm
		  move10 = {name = "Scary Face", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},      
		 },
["Mega Tyranitar"] =  {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
          	  move2 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
          	  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},             --opicional
          	  move4 = {name = "Dark Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rock Slide", level = 11, cd = 20, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},   
		  move6 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},    
		  move8 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rock Throw", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},  --NAO fazer sandstorm
		  move10 = {name = "Scary Face", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},      
		 },
["Lugia"] =      {move1 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubblebeam", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
          	  move7 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, 
		  move10 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"},
		  move11 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move12 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Ho-oh"] = 	 {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fireball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
                  move6 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"},
                  move7 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move9 = {name = "Sacred Fire", level = 16, cd = 16, dist = 4, target = 1, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move10 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move11 = {name = "Magma Storm", level = 70, cd = 70, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Celebi"] =     {move1 = {name = "Psy Pulse", level = 1, cd = 20, dist = 4, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
                  move4 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Leech Seed", level = 55, cd = 40, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move6 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Bullet Seed", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
                  move9 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "grass", accuracy = 100, cat = "physical"},
		  move10 = {name = "Solar Beam", level = 70, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move11 = {name = "Psyusion", level = 11, cd = 60, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"},
		  move12 = {name = "Leaf Storm", level = 75, cd = 60, dist = 1, target = 0, f = 120, t = "grass", accuracy = 100, cat = "physical"},
		 },

["Shiny Mr. Mime"] = {move1 = {name = "Doubleslap", level = 1, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},   --alterado v1.9 \/
                  move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
                  move3 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psyusion", level = 11, cd = 60, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Reflect", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Mimic Wall", level = 999999999999999, cd = 5, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Miracle Eye", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Rhydon"] = {move1 = {name = "Iron Tail", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 11, cd = 25, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 11, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Stomp", level = 11, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Horn Drill", level = 11, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Shockwave", level = 11, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Falling Rocks", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rock Drill", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Iron Tail", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 11, cd = 20, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fireball", level = 11, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fire Blast", level = 11, cd = 30, dist = 1, target = 0, f = 105, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Magma Storm", level = 11, cd = 60, dist = 1, target = 0, f = 100, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Shiny Chikorita"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move5 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move7 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
                                },
["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},  
		 move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Petal Tornado", level = 11, cd = 80, dist = 1, target = 0, f = 40, t = "grass", accuracy = 100, cat = "physical"},      
		 move10 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move11 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"},    --alterado v2.8
		  move9 = {name = "Inferno", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},      
		  move10 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Totodile"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Spinarak"] = {move1 = {name = "String Shot", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
                  move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fury Swipes", level = 1, cd = 10, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move4 = {name = "Poison Jab", level = 1, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},          --alterado v2.7
		 },
["Shiny Ariados"] = {move1 = {name = "String Shot", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bug Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},
                  move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},              
		  move5 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},             
		  move6 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move7 = {name = "Sting Gun", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},                --fazer web shot
		  move8 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Ledyba"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Super Sonic", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Silver Wind", level = 11, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"},       --alterado v2.8
		  move5 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Hoothoot"] = {move1 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 11, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dream Eater", level = 11, cd = 50, dist = 4, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 11, cd = 50, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},  
		  move6 = {name = "Roost", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, 
		 },
["Shiny Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
       		  move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
      		  move3 = {name = "U-Turn", level = 1, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},         
        	  move4 = {name = "Synthesis", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Sleep Powder", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Cotton Spore", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
         	  move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
         	 },
["Shiny Skiploom"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
         	  move2 = {name = "Leech Seed", level = 11, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
         	  move3 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},         
       		  move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
       		  move5 = {name = "Bullet Seed", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
       		  move6 = {name = "Sleep Powder", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
       		  move7 = {name = "Cotton Spore", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
       		  move8 = {name = "Poison Powder", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	 },
["Shiny Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
         	  move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
       		  move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
        	 },
["Shiny Sunflora"] = {move1 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Razor Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
       	 	  move3 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},
       		  move4 = {name = "Bullet Seed", level = 11, cd = 25, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire", accuracy = 100, cat = "physical"},
       		  move6 = {name = "Solar Beam", level = 11, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
       		  move7 = {name = "Leaf Storm", level = 11, cd = 60, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
        	 },
["Shiny Pichu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Iron Tail", level = 11, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 11, cd = 60, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Yanma"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},          
		  move5 ={name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move6 ={name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move7 ={name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},        --alterado v2.8
		  move8 ={name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Chinchou"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
                  move3 = {name = "Spark", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"},
                  move4 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
                  move5 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
                 },
["Shiny Lanturn"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
       	 	  move3 = {name = "Spark", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"},
       		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, 
      		  move6 = {name = "Thunder Shock", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
      		  move7 = {name = "Waterball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
         	  move8 = {name = "Wild Charge", level = 11, cd = 50, dist = 1, target = 0, f = 50, t = "electric", accuracy = 100, cat = "physical"},  --alterado v2.7
        	  move9 = {name = "Elecball", level = 11, cd = 45, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
         	 },
["Shiny Wooper"] = {move1 = {name = "Body Slam", level = 1, cd = 10, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
       		  move3 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
      		  move4 = {name = "Water Gun", level = 13, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Muddy Water", level = 18, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
        	  move7 = {name = "Earthquake", level = 20, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
        	 },
["Shiny Wobbuffet"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bite", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Safeguard", level = 20, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Metronome", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stunning Confusion", level = 35, cd = 60, dist = 6, target = 0, f = 5, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Aipom"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
                  move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move4 = {name = "Swift", level = 11, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},    --alterado v2.7
                  move6 = {name = "Last Resort", level = 11, cd = 25, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},  
                  move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
                 },
["Shiny Murkrow"] = {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
                 move2 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		 move3 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		 move4 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
                 move5 = {name = "Sucker Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},    
		 move6 = {name = "Tailwind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 move7 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},              --fazer torment
                },
["Shiny Marill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"},        --alterado v2.7
		  move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"},      --alterado v2.7
		  move7 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Azumarill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Beam", level = 11, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"},        --alterado v2.7
		  move6 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"},      --alterado v2.7
		  move9 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Pineco"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},
         	  move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
         	  move4 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"},      --alterado v2.7 
        	  move5 = {name = "Harden", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Selfdestruct", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},   --alterado v2.7
       		  move7 = {name = "Counter Helix", level = 20, cd = 40, dist = 6, target = 0, f = 20, t = "bug", accuracy = 100, cat = "physical"},
       		 },
["Shiny Forretress"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
      	          move2 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},
         	  move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
         	  move4 = {name = "Headbutt", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},       --fazer heavy slam
        	  move5 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"},      --alterado v2.7
        	  move6 = {name = "Zap Cannon", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
        	  move7 = {name = "Harden", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move8 = {name = "Selfdestruct", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},  --alterado v2.7
        	  move9 = {name = "Counter Helix", level = 40, cd = 40, dist = 6, target = 0, f = 20, t = "steel", accuracy = 100, cat = "physical"},
        	 },
["Shiny Natu"] = {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move2 = {name = "Feather Dance", level = 11, cd = 15, dist = 4, target = 1, f = 25, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Night Shade", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},  
		  move6 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, 
		 },
["Shiny Mareep"] = {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},    --fazer signal beam   lvl40
		 },
["Shiny Misdreavus"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4
		  move7 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Corsola"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                 move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
                 move3 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		 move4 = {name = "Rock Blast", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		 move5 = {name = "Power Gem", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		 move6 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		 move7 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},          --fazer recorver
		 move8 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                },
["Shiny Remoraid"] = {move1 = {name = "Ice Beam", level = 1, cd = 15, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		 move2 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		 move3 = {name = "Waterball", level = 1, cd = 10, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		 move4 = {name = "Bubblebeam", level = 1, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
                },
["Shiny Magneton"] =   {move1 = {name = "Super Sonic", level = 1, cd = 35, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 11, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 11, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder", level = 11, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Electric Storm", level = 11, cd = 50, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Sonicboom", level = 11, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Delibird"] = {move1 = {name = "Present", level = 1, cd = 15, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},      
                  move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"},
                  move4 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},       --fazer frost breath
                  move5 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Blizzard", level = 11, cd = 70, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Shiny Mantine"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Water Pulse", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Wing Attack", level = 11, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Surf", level = 11, cd = 50, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 11, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
                 },
["Shiny Espeon"] = {move1 = {name = "Swift", level = 1, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psybeam", level = 11, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Psyshock", level = 11, cd = 45, dist = 1, target = 0, f = 65, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Miracle Eye", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move10 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},        
		 },
["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubblebeam", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hyper Voice", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Whirlpool", level = 11, cd = 40, dist = 1, target = 0, f = 15, t = "water", accuracy = 100, cat = "physical"},  
		  move7 = {name = "Tongue Hook", level = 11, cd = 30, dist = 5, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Tongue Grap", level = 11, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hypnosis", level = 11, cd = 40, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
       		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
       		  move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
      		  move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},
      		  move6 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},    
		  move8 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Shiny Houndour"] = {move1 = {name = "Roar", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Faint Attack", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fire Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Shiny Cleffa"] =     {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Multislap", level = 11, cd = 30, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"},  
		  move6 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Igglybuff"] =  {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 11, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Kingdra"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "SmokeScreen", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Water Gun", level = 11, cd = 25, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Twister", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Dragon Pulse", level = 11, cd = 45, dist = 1, target = 0, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 11, cd = 80, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Dunsparce"] = {move1 = {name = "Yawn", level = 1, cd = 50, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
       		  move2 = {name = "Pursuit", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
         	  move3 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},              
         	  move4 = {name = "Ancient Power", level = 11, cd = 40, dist = 1, target = 1, f = 100, t = "rock", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Roost", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
       		  move7 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Shiny Phanpy"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},      
		  move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 11, cd = 25, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Donphan"] = {move1 = {name = "Thunder Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},      
		  move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 11, cd = 30, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},        --fazer cannon ball
		  move6 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 11, cd = 55, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Stantler"] = {move1 = {name = "Tackle", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},            --alterado v2.7
		  move3 = {name = "Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
                  move4 = {name = "Take Down", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Confuse Ray", level = 11, cd = 35, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Jump Kick", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},      --alterado v2.7
		  move8 = {name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
                 },
["Shiny Larvitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},  
		  move4 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},     
		  move5 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Shadowave", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},      --NAO fazer sandstorm
		 },
["Shiny Pupitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},  
		  move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},     
		  move6 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Shadowave", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},      --NAO fazer sandstorm
		 },
["Shiny Tyranitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
          	  move2 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
          	  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},             --opicional
          	  move4 = {name = "Dark Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rock Slide", level = 11, cd = 20, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},   
		  move6 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},    
		  move8 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rock Throw", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},  --NAO fazer sandstorm
		  move10 = {name = "Scary Face", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},      
		 },
["Shiny Celebi"] = {move1 = {name = "Psy Pulse", level = 1, cd = 20, dist = 4, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
                  move4 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Leech Seed", level = 55, cd = 40, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move6 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Bullet Seed", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
                  move9 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "grass", accuracy = 100, cat = "physical"},
		  move10 = {name = "Solar Beam", level = 70, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move11 = {name = "Psyusion", level = 11, cd = 60, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"},
		  move12 = {name = "Leaf Storm", level = 75, cd = 60, dist = 1, target = 0, f = 120, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Shiny Elekid"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "electric", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Shiny Magby"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fire Blast", level = 20, cd = 40, dist = 1, target = 0, f = 100, t = "fire", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Iron Head", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},              --alterado v2.8
		  move3 = {name = "Wing Attack", level = 11, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Red Fury", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "X-Scissor", level = 11, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Agility", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Team Claw", level = 11, cd = 7, dist = 6, target = 1, f = 80, t = "steel", accuracy = 100, cat = "physical"},
		  move8 = {name = "Swords Dance", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Counter Helix", level = 45, cd = 50, dist = 6, target = 0, f = 20, t = "bug", accuracy = 100, cat = "physical"},
		 },
["Shiny Cyndaquil"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Quilava"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"},    --alterado v2.8
		  move9 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Croconaw"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Feraligatr"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},         --alterado v2.7
		  move10 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Fang", level = 11, cd = 10, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Toxic", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Air Cutter", level = 11, cd = 40, dist = 1, target = 0, f = 70, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Cross Poison", level = 11, cd = 50, dist = 1, target = 0, f = 70, t = "poison", accuracy = 100, cat = "physical"},            --alterado v2.7
		  move9 = {name = "Venom Gale", level = 11, cd = 80, dist = 1, target = 0, f = 85, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Shiny Sneasel"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Faint Attack", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Shards", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 11, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Metal Claw", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},       
		  move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Teddiursa"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},    --alterado v2.7
		  move5 = {name = "Scary Face", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rest", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Porygon2"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psybeam", level = 13, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Cyber Pulse", level = 13, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, 
		  move4 = {name = "Psychic", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},   
		  move5 = {name = "Zap Cannon", level = 20, cd = 35, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Tri-Attack", level = 30, cd = 25, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Focus", level = 31, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Magic Coat", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, 
		  move10 = {name = "Restore", level = 35, cd = 90, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Slugma"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move2 = {name = "Flamethrower", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 13, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		  move6 = {name = "Yawn", level = 17, cd = 60, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		 },
["Shiny Magcargo"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move2 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Lava Plume", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move6 = {name = "Volcano Burst", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},  --alterado v2.8
		  move7 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 11, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		  move9 = {name = "Yawn", level = 11, cd = 60, dist = 3, target = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		 },
["Shiny Ampharos"] = {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Electro Field", level = 11, cd = 80, dist = 1, target = 0, f = 35, t = "electric", accuracy = 100, cat = "physical"},   
		  move10 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},    --fazer signal beam   
		 },
["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 1, cd = 12, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Iron Tail", level = 22, cd = 8, dist = 2, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.9
		  move3 = {name = "Rock Throw", level = 23, cd = 8, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 26, cd = 12, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Falling Rocks", level = 34, cd = 45, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 36, cd = 36, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 25, cd = 28, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Steelix"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 2, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},  --alterado v2.9
		  move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},     --opicional
		  move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},     --opicional
		  move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},      
		  move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},    
		  move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel", accuracy = 100, cat = "physical"},
		 },
["Pink Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bug Bite", level = 6, cd = 5, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		 },
["Pink Butterfree"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
		  move2 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 21, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Silver Wind", level = 23, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"},  --alterado v2.8
                  move6 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sleep Powder", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Stun Spore", level = 23, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Poison Powder", level = 23, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Pink Dodrio"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Drill Peck", level = 11, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Pluck", level = 13, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fury Attack", level = 15, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  move7 = {name = "Strafe", level = 25, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Pink Nidoking"] = {move1 = {name = "Quick Attack", level = 1, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 50, cd = 12, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Poison Sting", level = 16, cd = 12, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Fang", level = 18, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Jab", level = 11, cd = 16, dist = 4, target = 1, f = 85, t = "poison", accuracy = 100, cat = "physical"},   --alterado v2.7 achu q eh assim kk
		  move6 = {name = "Horn Drill", level = 51, cd = 16, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Toxic Spikes", level = 51, cd = 16, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move8 = {name = "Stomp", level = 54, cd = 20, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Venom Motion", level = 58, cd = 45, dist = 1, target = 0, f = 95, t = "poison", accuracy = 100, cat = "physical"},
		  move10 = {name = "Rage", level = 58, cd = 16, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  move11 = {name = "Fear", level = 58, cd = 24, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Pink Venonat"] = {move1 = {name = "Absorb", level = 1, cd = 12, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		  move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Pink Scyther"] = {move1 = {name = "Quick Attack", level = 1, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 39, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Wing Attack", level = 41, cd = 28, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fury Cutter", level = 41, cd = 12, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "X-Scissor", level = 43, cd = 24, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Agility", level = 47, cd = 32, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Team Slice", level = 50, cd = 5, dist = 6, target = 1, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move8 = {name = "Counter Helix", level = 50, cd = 50, dist = 6, target = 0, f = 20, t = "bug", accuracy = 100, cat = "physical"},
		  move9 = {name = "Double Team", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, 
                 },
["Pink Mankey"] =     {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cross Chop", level = 20, cd = 15, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Pink Primeape"] =   {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"},   
		  move3 = {name = "Karate Chop", level = 15, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Cross Chop", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Pink Rhyhorn"] =    {move1 = {name = "Iron Tail", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 18, cd = 15, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Horn Drill", level = 20, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Pink Rhydon"] =     {move1 = {name = "Iron Tail", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 11, cd = 25, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 11, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Stomp", level = 11, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Horn Drill", level = 11, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Shockwave", level = 11, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Falling Rocks", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rock Drill", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Pink Donphan"] = {move1 = {name = "Thunder Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},      
		  move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rollout", level = 11, cd = 30, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},        --fazer cannon ball
		  move6 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Earthquake", level = 11, cd = 55, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Ancient Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Invisible", level = 25, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shadow Lugia"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Magiking"] =   {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 30, t = "water", accuracy = 100, cat = "physical"},
                 },
["Snowmen Snorlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},   
		  move3 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
                  move6 = {name = "Dizzy Punch", level = 38, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Crusher Stomp", level = 40, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 42, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Icy Wind", level = 45, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move10 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move11 = {name = "Blizzard", level = 55, cd = 60, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		  move12 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Treecko"] =   {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move5 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move7 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
                },
["Grovyle"] =   {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},  
		 move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Sceptile"] =  {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},  
		 move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Petal Tornado", level = 11, cd = 80, dist = 1, target = 0, f = 40, t = "grass", accuracy = 100, cat = "physical"},      
		 move10 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move11 = {name = "Bullet Storm", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Torchic"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Combusken"] =  {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"},    --alterado v2.8
		 },
["Blaziken"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Kick", level = 17, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Flame Wheel", level = 21, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fireball", level = 23, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Eruption", level = 25, cd = 60, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"},
		  move10 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, 
		  move11 = {name = "Fire Blast", level = 29, cd = 60, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Mudkip"] =     {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		 },     
["Marshtomp"] =  {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		 },
["Swampert"] =   {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},         --alterado v2.7
		  move10 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"},
		  move11 = {name = "Water Wave", level = 19, cd = 70, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"},
		 },
["Camerupt"] =   {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move2 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Lava Plume", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move6 = {name = "Volcano Burst", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},  --alterado v2.8
		  move7 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 11, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		  move9 = {name = "Yawn", level = 11, cd = 60, dist = 3, target = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		 },
["Torkoal"] =    {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move2 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Lava Plume", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move6 = {name = "Volcano Burst", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},  --alterado v2.8
		  move7 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 11, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		  move9 = {name = "Yawn", level = 11, cd = 60, dist = 3, target = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
		 },
["Mawile"] =     {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Crawdaunt"] =  {move1 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubblebeam", level = 35, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mud Shot", level = 37, cd = 20, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fury Cutter", level = 43, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Guillotine", level = 45, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Body Slam", level = 45, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Cacnea"] =     {move1 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Acid", level = 31, cd = 12, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Slash", level = 35, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hammer Arm", level = 11, cd = 60, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sleep Powder", level = 40, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Stun Spore", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Poison powder", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Cacturne"] =   {move1 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Acid", level = 31, cd = 12, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Slash", level = 35, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
                  move6 = {name = "Sucker Punch", level = 11, cd = 30, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hammer Arm", level = 11, cd = 60, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},
		  move8 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move9 = {name = "Sleep Powder", level = 40, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Stun Spore", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move11 = {name = "Poison powder", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Seviper"] =    {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Fang", level = 25, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sting Gun", level = 27, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Pin Missile", level = 29, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Acid", level = 30, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move7 = {name = "Iron Tail", level = 35, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shuppet"] =    {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Banette"] =    {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Sableye"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},    
                  move6 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},    --alterado v1.5 
		  move8 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Duskull"] =     {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Dusclops"] =   {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Dusknoir"] =   {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Feebas"] =     {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Milotic"] =    {move1 = {name = "Bubbles", level = 1, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 15, cd = 20, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Beam", level = 20, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 25, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Rain Dance", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Blizzard", level = 35, cd = 50, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 35, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		  move10 = {name = "Hydro Dance", level = 40, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"},
		 },
["Slakoth"] =    {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dizzy Punch", level = 17, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},   
		  move4 = {name = "Mega Punch", level = 18, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Body Slam", level = 21, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Vigoroth"] =   {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dizzy Punch", level = 27, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},   
		  move4 = {name = "Mega Punch", level = 30, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Headbutt", level = 33, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Body Slam", level = 35, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Slaking"] =    {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dizzy Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},   
		  move4 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Headbutt", level = 35, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Spheal"] =     {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ice Shards", level = 17, cd = 15, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 19, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 21, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Ice Beam", level = 25, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Sealeo"] =     {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ice Shards", level = 27, cd = 15, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 31, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Ice Beam", level = 33, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aurora Beam", level = 35, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Walrein"] =    {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ice Shards", level = 57, cd = 15, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubbles", level = 59, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 61, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Ice Beam", level = 63, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aurora Beam", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Powder Snow", level = 65, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Blizzard", level = 67, cd = 50, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		  move10 = {name = "Hydropump", level = 68, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		  move11 = {name = "Rest", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Beldum"] =  {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Metang"] =  {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Metagross"] =  {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"},
		 },
               
["Gardevoir"] =  {move1 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 57, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 60, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psyusion", level = 70, cd = 90, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Calm Mind", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 65, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Reflect", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move10 = {name = "Restore", level = 70, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move11 = {name = "Miracle Eye", level = 75, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Kyogre"] =     {move1 = {name = "Aqua Tail", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hydro Cannon", level = 22, cd = 45, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dragon Breath", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Beam", level = 27, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hyper Beam", level = 30, cd = 45, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Twister", level = 33, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydropump", level = 35, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		 },
["Groudon"] =    {move1 = {name = "Earthshock", level = 1, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move10 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Rayquaza"] =   {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move5 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Jirachi"] =    {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Duskull"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Rayquaza"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move5 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Torterra"] =   {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
  		  move4 = {name = "Leech Seed", level = 55, cd = 40, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Bullet Seed", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		  move6 = {name = "Solar Beam", level = 70, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Leaf Storm", level = 75, cd = 60, dist = 1, target = 0, f = 120, t = "grass", accuracy = 100, cat = "physical"},
		  move8 = {name = "Bullet Storm", level = 80, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		  move9 = {name = "Sleep Powder", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Stun Spore", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move11 = {name = "Poison Powder", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Chimchar"] =   {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fireball", level = 15, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Karate Chop", level = 19, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Rage", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Monferno"] =   {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 25, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fireball", level = 27, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 32, cd = 20, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Mega Punch", level = 35, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Karate Chop", level = 37, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fire Blast", level = 40, cd = 60, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rage", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Infernape"] =  {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 55, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fireball", level = 57, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 59, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flame Wheel", level = 60, cd = 20, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Mega Punch", level = 61, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Karate Chop", level = 63, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move8 = {name = "Mega Kick", level = 65, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fire Blast", level = 70, cd = 60, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"},
		  move10 = {name = "Rage", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Azurill"] =    {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"},        --alterado v2.7
		  move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"},      --alterado v2.7
		  move7 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Honchkrow"] =  {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
                  move2 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Gust", level = 14, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
                  move6 = {name = "Sucker Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},    
		  move7 = {name = "Tailwind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},              --fazer torment
		  move9 = {name = "Whirlwind", level = 34, cd = 22, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move10 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
                 },
["Purugly"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                 move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		 move3 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		 move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
                 move5 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                 move6 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},    
                 move7 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, 
		 move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 move9 = {name = "Dream Eater", level = 20, cd = 30, dist = 3, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		 move10 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                },
["Leafeon"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Razor Leaf", level = 17, cd = 7, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Leech Seed", level = 19, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move6 = {name = "Bullet Seed", level = 23, cd = 28, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Solar Beam", level = 30, cd = 54, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move8 = {name = "Leaf Storm", level = 35, cd = 81, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Glaceon"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Shards", level = 20, cd = 20, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aurora Beam", level = 23, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Iron Tail", level = 25, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move7 = {name = "Icy Wind", level = 30, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 35, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Powder Snow", level = 40, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move10 = {name = "Blizzard", level = 40, cd = 50, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Riolu"] =      {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Karate Chop", level = 7, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
 		  move3 = {name = "Mega Punch", level = 9, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Confusion", level = 15, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Lucario"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Karate Chop", level = 27, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
 		  move3 = {name = "Mega Punch", level = 29, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psychic", level = 37, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Revenge", level = 40, cd = 60, dist = 1, target = 1, f = 30, t = "fighting", accuracy = 100, cat = "physical"},
		  move8 = {name = "Strafe", level = 45, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Munchlax"] =    {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 15, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rest", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Bonsly"] =     {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},  --alterado v2.8 \/ fazer mimic
		  move2 = {name = "Rock Slide", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Stone Edge", level = 11, cd = 25, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Low Kick", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Reverse Earthshock", level = 11, cd = 80, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Ambipom"] =    {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
                  move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move4 = {name = "Swift", level = 12, cd = 13, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Iron Tail", level = 15, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
                  move6 = {name = "Fury Swipes", level = 17, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
                  move8 = {name = "Last Resort", level = 21, cd = 25, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},  
                  move9 = {name = "Agility", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
                 },
["Snover"] =     {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 17, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Leech Seed", level = 19, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Punch", level = 22, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Body Slam", level = 25, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Icy Wind", level = 27, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Abomasnow"] =  {move1 = {name = "Hammer Arm", level = 1, cd = 45, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 30, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Leech Seed", level = 31, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Body Slam", level = 35, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Bullet Seed", level = 37, cd = 28, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Crusher Stomp", level = 40, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Icy Wind", level = 40, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Ice Beam", level = 45, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move10 = {name = "Powder Snow", level = 47, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move11 = {name = "Bullet Storm", level = 50, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		  move12 = {name = "Blizzard", level = 55, cd = 60, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Drifloon"] =     {move1 = {name = "Gust", level = 1, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Drifblim"] =   {move1 = {name = "Wing Attack", level = 1, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 35, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Punch", level = 40, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Night Shade", level = 42, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shadow Storm", level = 43, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Invisible", level = 43, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Nightmare", level = 45, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 47, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fear", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Dark Eye", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Lickilicky"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lick", level = 55, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Super Sonic", level = 55, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Doubleslap", level = 57, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Iron Tail", level = 61, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move7 = {name = "Squisky Licking", level = 63, cd = 35, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Tongue Hook", level = 65, cd = 30, dist = 5, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},  
		  move9 = {name = "Tongue Grap", level = 67, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},  
		  move10 = {name = "Strafe", level = 70, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Mismagius"] =  {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4
		  move7 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Electrike"] =  {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Bolt", level = 15, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level =25, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  },
["Turtwig"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                 move2 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		 move3 = {name = "Razor Leaf", level =8, cd = 13, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		 move5 = {name = "Leech Seed", level = 15, cd = 45, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 25, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Absorb", level = 15, cd = 20, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Grotle"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 30, cd = 13, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Body Slam", level = 45, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
                 move4 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		 move5 = {name = "Headbutt", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		 move6 = {name = "Leech Seed", level = 33, cd = 45, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Bullet Seed", level = 35, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		 move8 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
                 },
["Cresselia"] =  {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
                  move8 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Skorupi"] =    {move1 = {name = "Poison Sting", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
                  move2 = {name = "Fury Swipes", level = 1, cd = 10, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move3 = {name = "Poison Jab", level = 1, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},          --alterado v2.7
                  move4 = {name = "Bug Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},  
                  move5 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
                  move6 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Drapion"] =    {move1 = {name = "Bug Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},  
                  move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move4 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move5 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sting Gun", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},                --fazer web shot
		  move7 = {name = "Toxic", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
                  move8 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"},
                 },
["Piplup"] =     {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 7, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Waterball", level = 12, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 20, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  },
["Prinplup"] =   {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 25, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 27, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 29, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Bubble Blast", level = 35, cd = 35, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 40, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  },
["Empoleon"] =   {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 50, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 53, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 55, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Metal Claw", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, 
		  move6 = {name = "Bubble Blast", level = 62, cd = 33, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 65, cd = 47, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 70, cd = 60, dist = 1, target = 0, f = 125, t = "water", accuracy = 100, cat = "physical"},
		  move10 = {name = "Iron Head", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},              --alterado v2.8     
		 },
["Happiny"] =    {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Egg Bomb", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Great Love", level = 24, cd = 60, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Selfheal", level = 20, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  },
["Magnezone"] =  {move1 = {name = "Super Sonic", level = 1, cd = 35, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Spark", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Shock", level = 60, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Bolt", level = 60, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 62, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 65, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Electric Storm", level = 75, cd = 50, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sonicboom", level = 70, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move9 = {name = "Zap Cannon", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Mantyke"] =    {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Pulse", level = 20, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Wing Attack", level = 15, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
                 },
["Spiritomb"] =  {move1 = {name = "Bite", level = 17, cd = 1, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Pursuit", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
          move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4
		  move8 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Starly"] =     {move1 = {name = "Quick Attack", level = 1, cd = 7, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 3, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Gust", level = 8, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 7, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Staravia"] =  {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Whirlwind", level = 19, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 20, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Wing Attack", level = 23, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Tornado", level = 25, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Staraptor"] =  {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 35, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Whirlwind", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 45, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Wing Attack", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hurricane", level = 55, cd = 45, dist = 1, target = 0, f = 15, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Tornado", level = 60, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
		  move8 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Weavile"] =    {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Crunch", level = 35, cd = 50, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move4 = {name = "Slash", level = 37, cd = 50, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Ice Fang", level = 40, cd = 60, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Faint Attack", level = 43, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move7 = {name = "Ice Shards", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "ice", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Punch", level = 47, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Metal Claw", level = 49, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},       
		  move10 = {name = "Powder Snow", level = 50, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move11 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Yanmega"] =    {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},        
                  move5 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move6 ={name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
                  move7 = {name = "Tornado", level = 42, cd = 90, dist = 1, target = 0, f = 90, t = "flying", accuracy = 100, cat = "physical"},
		  move8 ={name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move9 ={name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},        --alterado v2.8
		  move10 ={name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Manectric"] =  {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move4 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Bolt", level = 15, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder", level =25, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
                  move8 = {name = "Spark", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"},
                  move9 = {name = "Electric Storm", level = 75, cd = 50, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Absol"] =      {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Bite", level = 11, cd = 50, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move4 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move5 = {name = "Pursuit", level = 65, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move6 = {name = "Dark Pulse", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},    
                  move7 = {name = "Sucker Punch", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, 
		  move8 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},    --alterado v1.5 
		  move9 = {name = "Assurance", level = 70, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Zigzagoon"] =  {move1 = {name = "Slash", level = 1, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Zangoose"] =   {move1 = {name = "Slash", level = 1, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Headbutt", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move6 = {name = "Iron Tail", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "steel", accuracy = 100, cat = "physical"},
                  move7 = {name = "Sand Attack", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
                  move8 = {name = "Fury Attack", level = 70, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},  
                 },
["Linoone"] =    {move1 = {name = "Slash", level = 1, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move8 = {name = "Fury Attack", level = 60, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},         
                  move6 = {name = "Sand Attack", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
                  move7 = {name = "Water Pulse", level = 70, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
                  move8 = {name = "Thunder Bolt", level = 70, cd = 30, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
                 },
["Aron"] =       {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Stomp", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
                  move7 = {name = "Harden", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Lairon"] =     {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 40, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Stomp", level = 42, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Falling Rocks", level = 60, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rock Drill", level = 60, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
                  move9 = {name = "Harden", level = 55, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Aggron"] =     {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 60, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Shockwave", level = 60, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Falling Rocks", level = 70, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"},
		  move10 = {name = "Rock Drill", level = 65, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
                  move11 = {name = "Harden", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Bagon"] =      {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ember", level = 20, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flamethrower", level = 25, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rage", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shelgon"] =    {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
                  move2 = {name = "Body Slam", level = 40, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move4 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ember", level = 45, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
                  move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
                  move7 = {name = "Crunch", level = 11, cd = 50, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rage", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Salamence"] =  {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
                  move2 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ember", level = 60, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
                  move5 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 60, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Dragon Pulse", level = 11, cd = 45, dist = 1, target = 0, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Wing Attack", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
	          move9 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		  move10 = {name = "Scary Face", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move11 = {name = "Rage", level = 67, cd = 35, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Wailmer"] =    {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		 },
["Wailord"] =    {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},         --alterado v2.7
		  move9 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"},
		 },
["Swablu"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Altaria"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 9, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Gust", level = 14, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Whirlwind", level = 34, cd = 22, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
                  move7 = {name = "Twister", level = 55, cd = 45, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
                  move9 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move10 = {name = "Rage", level = 46, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
                 },
["Buneary"] =    {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Scratch", level = 12, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move4 = {name = "Fury Swipes", level = 12, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
                  move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
                  move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},        --fazer frost breath
                 },
["Pachirisu"] =  {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Mime Jr."] =   {move1 = {name = "Doubleslap", level = 1, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
	  	  move2 = {name = "Psywave", level = 13, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 16, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mimic Wall", level = 22, cd = 20, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Miracle Eye", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Bronzor"] =    {move1 = {name = "Calm Mind", level = 1, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
                  move2 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
                  move3 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Bronzong"] =   {move1 = {name = "Calm Mind", level = 1, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
                  move3 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Croagunk"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Karate Chop", level = 7, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
 		  move3 = {name = "Mega Punch", level = 9, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Toxicroak"] =  {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Karate Chop", level = 7, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
 		  move3 = {name = "Mega Punch", level = 9, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move7 = {name = "Toxic", level = 16, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move8 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move9 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Gliscor"] =    {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
       		  move4 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
       		  move5 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move6 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},     
		  move7 = {name = "X-Scissor", level = 11, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fury Cutter", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move9 = {name = "Guillotine", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Cranidos"] =   {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"},
		  move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Rampardos"] =  {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Iron Tail", level = 22, cd = 10, dist = 2, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"},
		  move8 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Togekiss"] =   {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
       		  move2 = {name = "Charm", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},   
        	  move3 = {name = "Doubleslap", level = 11, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
         	  move4 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
       	 	  move5 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Great Love", level = 11, cd = 50, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"},
         	  move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},    
      	 	  move8 = {name = "Ancient Power", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"},
         	  move9 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Tangrowth"] =  {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Vine Whip", level = 32, cd = 8, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Super Vines", level = 35, cd = 22, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mega Drain", level = 37, cd = 40, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"},
		  move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move8 = {name = "Poison Powder", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Sleep Powder", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Stun Spore", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Mamoswine"] = {move1 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
       	  	 move2 = {name = "Mud Bomb", level = 40, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
        	 move3 = {name = "Ice Fang", level = 45, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	 move4 = {name = "Icy Wind", level = 47, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
       	         move5 = {name = "Aurora Beam", level = 50, cd = 30, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},     --fazer powder snow
        	 move6 = {name = "Ice Beam", level = 53, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},        --fazer frost breath
        	 move7 = {name = "Two Face Shock", level = 55, cd = 40, dist = 1, target = 0, f = 75, t = "unknow", accuracy = 100, cat = "physical"},      
		 move8 = {name = "Powder Snow", level = 60, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
        	 move9 = {name = "Earthquake", level = 65, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},       
        	 move10 = {name = "Blizzard", level = 70, cd = 80, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
        	},
["Rhyperior"] =  {move1 = {name = "Iron Tail", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move10 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"},
		  move11 = {name = "Rock Drill", level = 51, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Electivire"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Shock", level = 37, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Swift", level = 8, cd = 40, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Bolt", level = 41, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 43, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Zap Cannon", level = 45, cd = 32, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder", level = 50, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  move10 = {name = "Electro Field", level = 55, cd = 80, dist = 1, target = 0, f = 35, t = "electric", accuracy = 100, cat = "physical"},   
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Magmortar"] =  {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Inferno", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Dialga"] =     {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Dragon Claw", level = 47, cd = 16, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
	          move7 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Palkia"] =     {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Water Pulse", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dragon Claw", level = 47, cd = 16, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move4 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"},
	          move8 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Heatran"] =    {move1 = {name = "Earthshock", level = 1, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
         	  move3 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Iron Head", level = 35, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},
		  move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move10 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move11 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Giratina"] =   {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Dragon Claw", level = 47, cd = 16, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move4 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
                  move6 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Shadow Storm", level = 45, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
	          move9 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shaymin"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Leech Seed", level = 55, cd = 40, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move6 = {name = "Bullet Seed", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
                  move7 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "grass", accuracy = 100, cat = "physical"},
		  move8 = {name = "Solar Beam", level = 70, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		  move9 = {name = "Leaf Storm", level = 75, cd = 60, dist = 1, target = 0, f = 120, t = "grass", accuracy = 100, cat = "physical"},
		  move10 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		  move11 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Manaphy"] =    {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bubblebeam", level = 11, cd = 25, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Water Pulse", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Surf", level = 11, cd = 50, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydropump", level = 11, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
                 },
["Darkrai"] =    {move1 = {name = "Shadow Ball", level = 1, cd = 12, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
                  move4 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move5 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move6 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},    
                  move7 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move8 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
		  move9 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move11 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move12 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
                 },
["Arceus"] =     {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psywave", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hyper Beam", level = 25, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 25, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psyusion", level = 29, cd = 90, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
	          move8 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hypnosis", level = 33, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move10 = {name = "Reflect", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move11 = {name = "Restore", level = 40, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },

["Primal Dialga"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Dragon Claw", level = 47, cd = 16, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
	          move7 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Furret"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Fury Swipes", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},             --alterado v2.7       
                  move4 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},                                     
                  move5 = {name = "Sucker Punch", level = 11, cd = 30, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},           
                  move6 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                 },
["Shiny Noctowl"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"},
		  move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 11, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Echoed Voice", level = 11, cd = 30, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"},            
		  move6 = {name = "Air Slash", level = 11, cd = 60, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move7 = {name = "Dream Eater", level = 11, cd = 50, dist = 4, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 11, cd = 50, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},  
		  move9 = {name = "Roost", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, 
		 },
["Shiny Bellossom"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"},
		  move2 = {name = "Leech Seed", level = 11, cd = 20, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Leaf Blade", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Gas", level = 11, cd = 25, dist = 1, target = 0, f = 5, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Petal Dance", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Leaf Storm", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sleep Powder", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Stun Spore", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move10 = {name = "Poison Powder", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Red Munchlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 15, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rest", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Slowking"] = {move1 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psy Ball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psy Impact", level = 11, cd = 90, dist = 1, target = 0, f = 100, t = "psychic", accuracy = 100, cat = "physical"},         --alterado v1.5 
		  move7 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Power Wave", level = 11, cd = 70, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},            --alterado v1.5 
		  move9 = {name = "Miracle Eye", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Swinub"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Mud Bomb", level = 1, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
        	  move4 = {name = "Ice Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	  move5 = {name = "Icy Wind", level = 1, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Ice Beam", level = 1, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},       --fazer frost breath
        	 },
["Shiny Piloswine"] = {move1 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
       	  	  move2 = {name = "Mud Bomb", level = 11, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	  move4 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
       	          move5 = {name = "Aurora Beam", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},     --fazer powder snow
        	  move6 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},        --fazer frost breath
        	  move7 = {name = "Two Face Shock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "unknow", accuracy = 100, cat = "physical"},      
        	  move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},       
        	  move9 = {name = "Blizzard", level = 11, cd = 80, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
                 },
["Shiny Ledian"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Super Sonic", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Silver Wind", level = 11, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"},       --alterado v2.8
		  move5 = {name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"},          --alterado v2.8
		  move6 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Gligar"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},     
		  move5 = {name = "X-Scissor", level = 11, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fury Cutter", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},
		  move7 = {name = "Guillotine", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Snubbull"] = {move1 = {name = "Lick", level = 1, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
       	          move4 = {name = "Thunder Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
       	 	  move5 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	  move7 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
        	 },
["Shiny Shuckle"] = {move1 = {name = "Bug Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Wrap", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},         
        	  move3 = {name = "Shell Attack", level = 11, cd = 10, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"},          
        	  move4 = {name = "Struggle Bug", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},        
        	  move5 = {name = "Safeguard", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	  move6 = {name = "Rest", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	 },
["Shiny Bonsly"] = {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},  --alterado v2.8 \/ fazer mimic
		  move2 = {name = "Rock Slide", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move3 = {name = "Stone Edge", level = 11, cd = 25, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Low Kick", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Reverse Earthshock", level = 11, cd = 80, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Shiny Jumpluff"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
         	  move2 = {name = "Leech Seed", level = 11, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
       		  move3 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},          
       		  move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
       		  move5 = {name = "Bullet Seed", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
       		  move6 = {name = "Giga Drain", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "grass", accuracy = 100, cat = "physical"},
       		  move7 = {name = "Sleep Powder", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
       		  move8 = {name = "Cotton Spore", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
        	  move9 = {name = "Poison Powder", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
        	 },
["Shiny Starly"] = {move1 = {name = "Quick Attack", level = 1, cd = 7, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 3, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Gust", level = 8, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 7, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Staravia"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Whirlwind", level = 19, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 20, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Wing Attack", level = 23, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move6 = {name = "Tornado", level = 25, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Yanmega"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"},       
                  move5 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"},
		  move6 ={name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
                  move7 = {name = "Tornado", level = 42, cd = 90, dist = 1, target = 0, f = 90, t = "flying", accuracy = 100, cat = "physical"},
		  move8 ={name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"},
		  move9 ={name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"},        --alterado v2.8
		  move10 ={name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Zorua"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
       		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
      		  move4 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Shiny Zoroark"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
       		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
       		  move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
      		  move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},
		  move6 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Pink Gengar"] = {move1 = {name = "Lick", level = 1, cd = 32, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Invisible", level = 25, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Red Snorlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dizzy Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},   
		  move5 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Headbutt", level = 35, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},
                  move10 = {name = "Fire Blast", level = 50, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move11 = {name = "Rest", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Ursaring"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},    --alterado v2.7
		  move5 = {name = "Body Slam", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thrash", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Ground Crusher", level = 11, cd = 80, dist = 1, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"},   --alterado v1.5
		  move8 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Munchlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 15, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rest", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Abomasnow"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 30, cd = 7, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Leech Seed", level = 30, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Punch", level = 31, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Body Slam", level = 33, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Bullet Seed", level = 35, cd = 28, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		  move7 = {name = "Crusher Stomp", level = 37, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Icy Wind", level = 37, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move10 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"},
		  move11 = {name = "Blizzard", level = 43, cd = 60, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Shiny Snover"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Razor Leaf", level = 17, cd = 7, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		  move3 = {name = "Leech Seed", level = 19, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Punch", level = 22, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Body Slam", level = 25, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Icy Wind", level = 27, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Shiny Drifloon"] = {move1 = {name = "Gust", level = 1, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Drifblim"] = {move1 = {name = "Wing Attack", level = 1, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Punch", level = 62, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Night Shade", level = 52, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shadow Storm", level = 52, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Invisible", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Nightmare", level = 55, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 50, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fear", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Dark Eye", level = 53, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Skorupi"] = {move1 = {name = "Poison Sting", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
                  move2 = {name = "Fury Swipes", level = 1, cd = 10, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move3 = {name = "Poison Jab", level = 1, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},          --alterado v2.7
                  move4 = {name = "Bug Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},  
                  move5 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
                  move6 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
		 },
["Shiny Drapion"] = {move1 = {name = "Bug Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},  
                  move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move4 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},              --alterado v2.7
		  move5 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sting Gun", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},                --fazer web shot
		  move7 = {name = "Toxic", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"},
                  move8 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"},
                 },
["Shiny Piplup"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 7, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Waterball", level = 12, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 20, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  },
["Shiny Prinplup"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 25, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 27, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 29, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Bubble Blast", level = 35, cd = 35, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 40, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  },
["Shiny Empoleon"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bubbles", level = 50, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 53, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterball", level = 55, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Metal Claw", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, 
		  move6 = {name = "Bubble Blast", level = 62, cd = 35, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 65, cd = 47, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move9 = {name = "Hydropump", level = 70, cd = 60, dist = 1, target = 0, f = 125, t = "water", accuracy = 100, cat = "physical"},
		  move10 = {name = "Iron Head", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"},              --alterado v2.8     
		 },
["Shiny Mime Jr."] = {move1 = {name = "Doubleslap", level = 1, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
	  	  move2 = {name = "Psywave", level = 13, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 16, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mimic Wall", level = 22, cd = 20, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Miracle Eye", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Azurill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"},        --alterado v2.7
		  move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"},      --alterado v2.7
		  move7 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Mismagius"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4
		  move7 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Purugly"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                 move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		 move3 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		 move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
                 move5 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                 move6 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},    
                 move7 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, 
		 move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 move9 = {name = "Dream Eater", level = 20, cd = 30, dist = 3, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		 move10 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                },
["Shiny Rhyperior"] = {move1 = {name = "Iron Tail", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move10 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"},
		  move11 = {name = "Rock Drill", level = 51, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
		 },
["Shiny Electrike"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Bolt", level = 15, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level =25, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  },
["Shiny Bagon"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ember", level = 20, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Flamethrower", level = 25, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rage", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Shelgon"] = {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
                  move2 = {name = "Body Slam", level = 40, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move4 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ember", level = 45, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
                  move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
                  move7 = {name = "Crunch", level = 11, cd = 50, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move8 = {name = "Rage", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Salamence"] = {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
                  move2 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ember", level = 60, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
                  move5 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 60, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Dragon Pulse", level = 11, cd = 45, dist = 1, target = 0, f = 60, t = "dragon", accuracy = 100, cat = "physical"},
		  move8 = {name = "Wing Attack", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
	          move9 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"},
		  move10 = {name = "Scary Face", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move11 = {name = "Rage", level = 67, cd = 35, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Shiny Zangoose"] = {move1 = {name = "Slash", level = 1, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move5 = {name = "Headbutt", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move6 = {name = "Iron Tail", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "steel", accuracy = 100, cat = "physical"},
                  move7 = {name = "Sand Attack", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
                  move8 = {name = "Fury Attack", level = 70, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},  
                 },
["Shiny Dusclops"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Dusknoir"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Treecko"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move5 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move7 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
                },
["Shiny Grovyle"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},  
		 move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 },
["Shiny Sceptile"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"},  
		 move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Petal Tornado", level = 11, cd = 80, dist = 1, target = 0, f = 40, t = "grass", accuracy = 100, cat = "physical"},      
		 move10 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move11 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Shiny Blaziken"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Kick", level = 17, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Flame Wheel", level = 21, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fireball", level = 23, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Eruption", level = 25, cd = 60, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"},
		  move10 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, 
		  move11 = {name = "Fire Blast", level = 29, cd = 60, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Shiny Mudkip"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Marshtomp"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		 },
["Shiny Swampert"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},         --alterado v2.7
		  move10 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"},
		 },  
["Shiny Aron"] = {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Stomp", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
                  move7 = {name = "Harden", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Aggron"] = {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Rock Throw", level = 60, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"},
		  move5 = {name = "Earthshock", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Shockwave", level = 60, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},
		  move9 = {name = "Falling Rocks", level = 70, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"},
		  move10 = {name = "Rock Drill", level = 65, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"},
                  move11 = {name = "Harden", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Pachirisu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Shiny Electivire"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Shock", level = 37, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Swift", level = 8, cd = 40, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Bolt", level = 41, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 43, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Zap Cannon", level = 45, cd = 32, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Thunder", level = 50, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  move10 = {name = "Electro Field", level = 55, cd = 80, dist = 1, target = 0, f = 35, t = "electric", accuracy = 100, cat = "physical"},   
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Shiny Magmortar"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Inferno", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Shiny Buneary"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move4 = {name = "Fury Swipes", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"},              --alterado v2.7
                  move5 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
                  move6 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},        --fazer frost breath
                 },
["Shiny Mamoswine"] = {move1 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"},
       	  	 move2 = {name = "Mud Bomb", level = 11, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
        	 move3 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
        	 move4 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
       	         move5 = {name = "Aurora Beam", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},     --fazer powder snow
        	 move6 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},        --fazer frost breath
        	 move7 = {name = "Two Face Shock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "unknow", accuracy = 100, cat = "physical"},      
        	 move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"},       
        	 move9 = {name = "Blizzard", level = 11, cd = 80, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"},
        	},
["Shiny Manaphy"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
		 move3 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		 move4 = {name = "Bubblebeam", level = 11, cd = 25, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		 move5 = {name = "Water Pulse", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"},
		 move6 = {name = "Surf", level = 11, cd = 50, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"},
		 move7 = {name = "Hydropump", level = 11, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"},
		 move8 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"},
                },

["Snivy"] =     {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		 move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		},
["Servine"] =   {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		 move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		},
["Serperior"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		 move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"},
		 move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move8 = {name = "Leaf Storm", level = 45, cd = 60, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"},
		 move9 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move10 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move11 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		},
["Tepig"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		 move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		 move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"},
		 move5 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move6 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		},
["Pignite"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		 move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		 move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		 move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		 move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		 move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"},    --alterado v2.8
		 move9 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Oshawott"] =   {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move2 = {name = "Crunch", level = 10, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Fang", level = 14, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Aqua Tail", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		 },
["Dewott"] =     {move1 = {name = "Bubbles", level = 1, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"},
		  move2 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
                  move3 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mega Kick", level = 12, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Ice Fang", level = 20, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
		  move8 = {name = "Hydro Cannon", level = 25, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"},
		  move9 = {name = "Waterfall", level = 27, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"},
		 },
["Joltik"] =     {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Shock", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Galvantula"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		  move3 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Minccino"] =   {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 13, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fury Swipes", level = 17, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Multislap", level = 18, cd = 20, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Sing", level = 20, cd = 30, dist = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Lillipup"] =   {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Bite", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fury Swipes", level = 17, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},    --alterado v2.7
		  move6 = {name = "Scary Face", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Purrloin"] =   {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},    
	          move6 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
                  move7 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Last Resort", level = 15, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"},    --alterado v1.5 
		  move9 = {name = "Assurance", level = 17, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Pidove"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"},
		 },
["Rufflet"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"},
		  move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"},
		  move4 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Pansage"] =   {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		 move2 = {name = "Razor Leaf", level = 13, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move3 = {name = "Magical Leaf", level = 15, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"},
		 move4 = {name = "Synthesis", level = 18, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
		 move5 = {name = "Solar Beam", level = 20, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"},
		 move6 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 move8 = {name = "Aromateraphy", level = 25, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"},
                },
["Venipede"] =   {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		 },
["Scolipede"] =  {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
                  move3 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move5 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"},
		  move6 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move7 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move8 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rage", level = 21, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Scraggy"] =    {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Trubbish"] =   {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"},
		  move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sludge", level = 14, cd = 15, dist = 3, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"},
		  move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"},
		  move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"},
		  move6 = {name = "Harden", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Cubchoo"] =    {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Ice Punch", level = 13, cd = 20, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ice Beam", level = 15, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"},
		  move6 = {name = "Icy Wind", level = 16, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"},
		  move7 = {name = "Aurora Beam", level = 17, cd = 35, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"},
		 },
["Darmanitan"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fireball", level = 15, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Flame Wheel", level = 20, cd = 20, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Karate Chop", level = 21, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},
		  move7 = {name = "Mega Kick", level = 22, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rage", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"},
		 },
["Golurk"] =     {move1 = {name = "Shadow Punch", level = 1, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"},
		  move2 = {name = "Ice Punch", level = 15, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"},
		  move3 = {name = "Mega Punch", level = 16, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Dizzy Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"},
		  move6 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"},
		  move7 = {name = "Shadow Storm", level = 47, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move8 = {name = "Nightmare", level = 47, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move9 = {name = "Hypnosis", level = 48, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		 },
["Munna"] =      {move1 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
                  move5 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Musharna"] =   {move1 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move2 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Audino"] =     {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Lovely Kiss", level = 15, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Sing", level = 17, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Hyper Voice", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"},
		  move5 = {name = "Selfheal", level = 25, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Healarea", level = 35, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Focus", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move8 = {name = "Metronome", level = 35, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rock n'Roll", level = 33, cd = 60, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"},  --alterado v1.5 
		  passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Yamask"] =     {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Zorua"] =      {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
       		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
                  move3 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
      		  move4 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Zoroark"] =    {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
       		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
       		  move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
                  move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
      		  move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"},
		  move6 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"},
                 },
["Reshiram"] =   {move1 = {name = "Ember", level = 1, cd = 10, dist = 8, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move2 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"},
		  move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move4 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move5 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"},
		  move6 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"},
		 },
["Zekrom"] =     {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Thunder Fang", level = 36, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"},
		  move3 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"},
		  move4 = {name = "Thunder Shock", level = 36, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"},
		  move5 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"},
		  move7 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"},
		  move8 = {name = "Zap Cannon", level = 45, cd = 40, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"},
		  move9 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"},
		  passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"},
		 },
["Sylveon"] =    {move1 = {name = "Swift", level = 1, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move4 = {name = "Psybeam", level = 11, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"},
		  move5 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"},
		  move6 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"},
		  move7 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Psyshock", level = 11, cd = 45, dist = 1, target = 0, f = 65, t = "psychic", accuracy = 100, cat = "physical"},
		  move9 = {name = "Miracle Eye", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"},      
		  move10 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},        --opicional... ;p
		 },
["Missing No"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"},
		  move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"},
		  move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"},
		  move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, 
		  move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		 },
["Shiny Qwilfish"] =   {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
                  move2 = {name = "Poison Sting", level = 11, cd = 15, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"},
                  move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"},
                  move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"},
                  move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"},
                  move6 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
                  move7 = {name = "Minimize", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},    
                 },
["Shiny Heracross"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
        	  move2 = {name = "Horn Attack", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"},
        	  move3 = {name = "Take Down", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"},           
		  move4 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Karate Chop", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"},     --fazer close combat
		  move6 = {name = "Brick Beak", level = 11, cd = 40, dist = 1, target = 0, f = 85, t = "fighting", accuracy = 100, cat = "physical"},       --alterado v2.8
		  move7 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"},          --fazer revange    lvl92
		  move8 = {name = "Megahorn", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "bug", accuracy = 100, cat = "physical"},       
		  move9 = {name = "Bug Fighter", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "bug", accuracy = 100, cat = "physical"},     
		 },
["Pink Ursaring"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"},   --alterado v2.8
		  move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"},    --alterado v2.7
		  move5 = {name = "Body Slam", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move6 = {name = "Thrash", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"},
		  move7 = {name = "Ground Crusher", level = 11, cd = 80, dist = 1, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"},   --alterado v1.5
		  move8 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"},
		  move9 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		 },
["Shiny Tyrogue"] =    {move1 = {name = "Triple Punch", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move2 = {name = "Mega Punch", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move3 = {name = "Multi-Punch", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move4 = {name = "Triple Kick", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
		  move5 = {name = "Mega Kick", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"},
		  move6 = {name = "Multi-Kick", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"},
                 },
["Shiny Houndoom"] =   {move1 = {name = "Roar", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"},
		  move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move4 = {name = "Faint Attack", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"},
		  move5 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"},
		  move6 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"},
		  move7 = {name = "Fire Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"},
		  move8 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"},
		  move9 = {name = "Inferno", level = 11, cd = 75, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"},   
		 },
["Pink Metapod"] = {move1 = {name = "String Shot", level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"},
		  move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"},
		  move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"},
		  move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"},
		 },
}

flys = {
["Moltres"] = {229, 2300},
["Articuno"] = {230, 2100},
["Zapdos"] = {224, 2600},
["Mew"] = {232, 2200},
["Mewtwo"] = {233, 2200},
["Dragonite"] = {221, 1300},
["Pidgeot"] = {222, 900},
["Fearow"] = {226, 800},
["Aerodactyl"] = {227, 1100},
["Charizard"] = {216, 1000},
["Porygon"] = {316, 600},
["Shiny Charizard"] = {295, 350},
["Shiny Pidgeot"] = {927, 350},
["Gengar"] = {929, 1000},
["Shiny Gengar"] = {930, 1000},
["Dragonair"] = {923, 1000},
["Shiny Dragonair"] = {924, 1000},
["Farfetch\'d"] = {931, 1000},
["Shiny Farfetch\'d"] = {932, 1000},
}

rides = {
["Tauros"] = {128, 580}, -- tauros
["Ninetales"] = {129, 800}, -- kyuubi
["Rapidash"] = {130, 800}, -- rapid
["Ponyta"] = {131, 500}, -- ponyta
["Rhyhorn"] = {132, 500}, -- rhyhorn
["Arcanine"] = {12, 900}, -- arcan
["Onix"] = {126, 450}, -- onix
["Venusaur"] = {134, 390}, -- venu
["Dodrio"] = {133, 750}, -- dodrio
["Doduo"] = {135, 420}, -- doduo

["Shiny Rhyhorn"] = {1315, 550}, -- sh rhyhorn
["Shiny Doduo"] = {1304, 600}, -- sh doduo
["Shiny Ponyta"] = {1299, 600}, -- sh ponyta
["Shiny Tauros"] = {1024, 600}, -- tauros
["Shiny Arcanine"] = {1003, 900}, -- arcan
["Shiny Venusaur"] = {1040, 500}, -- venu
["Shiny Rapidash"] = {1567, 700}, -- rapidash
["Shiny Onix"] = {293, 500}, -- shiny onix
["Steelix"] = {646, 750}, -- steelix
["Shiny Steelix"] = {646, 750}, -- steelix
["Meganium"] = {685, 720}, -- meganium
["Bayleef"] = {686, 555}, -- bayleef
["Ariados"] = {1565, 550}, -- ariados
["Stantler"] = {687, 595}, -- stantler
["Shiny Stantler"] = {1580, 650}, -- shiny stantler
["Girafarig"] = {1579, 600}, -- girafarig
["Houndoom"] = {647, 820}, -- houndoom
["Shiny Houndoom"] = {1583, 900}, -- shiny houndoom
["Metagross"] = {1592, 800}, -- metagross
["Piloswine"] = {689, 450}, -- piloswine
["Mareep"] = {688, 400}, -- marip
["Shiny Mareep"] = {1490, 500}, -- marip
["Absol"] = {1422, 550},
["Mightyena"] = {1564, 600},
["Lairon"] = {1429, 500},
["Shelgon"] = {1436, 400},

["Shiny Ninetales"] = {1136, 1000}, -- Shiny Ninetales  --alterado v2.9 \/
["Shiny Dodrio"] = {1145, 750}, -- shiny dodrio
["Pink Dodrio"] = {1145, 750}, --
}

surfs = {
["Poliwag"] = {lookType=278, speed = 320},
["Poliwhirl"] = {lookType=137, speed = 480},
["Seaking"] = {lookType=269, speed = 520},
["Dewgong"] = {lookType=183, speed = 700},
["Blastoise"] = {lookType=184, speed = 850},
["Tentacruel"] = {lookType=185, speed = 750},
["Kingler"] = {lookType=1479, speed = 500},
["Starmie"] = {lookType=267, speed = 685},
["Lapras"] = {lookType=186, speed = 960},
["Gyarados"] = {lookType=187, speed = 1050},
["Omastar"] = {lookType=188, speed = 680},
["Kabutops"] = {lookType=189, speed = 840},
["Poliwrath"] = {lookType=190, speed = 680},
["Vaporeon"] = {lookType=191, speed = 800},
["Staryu"] = {lookType=266, speed = 385},
["Goldeen"] = {lookType=268, speed = 355},
["Seadra"] = {lookType=270, speed = 655},
["Golduck"] = {lookType=271, speed = 760},
["Squirtle"] = {lookType=273, speed = 365},
["Wartortle"] = {lookType=275, speed = 605},
["Tentacool"] = {lookType=277, speed = 340},
["Snorlax"] = {lookType=300, speed = 600},
----------------Shiny----------------------
["Shiny Blastoise"] = {lookType=658, speed = 935},
["Shiny Tentacruel"] = {lookType=1014, speed = 825},
["Shiny Gyarados"] = {lookType=1030, speed = 1155},
["Shiny Poliwag"] = {lookType=1286, speed = 400},
["Shiny Poliwhirl"] = {lookType=1475, speed = 550},
["Shiny Poliwrath"] = {lookType=1476, speed = 750},
["Shiny Kingler"] = {lookType=1531, speed = 600},
["Shiny Vaporeon"] = {lookType=1032, speed = 880},        --alterado v2.6
["Shiny Seadra"] = {lookType=1025, speed = 720.5},
["Shiny Goldeen"] = {lookType=1473, speed = 450},
["Shiny Seaking"] = {lookType=1474, speed = 600},
["Shiny Dewgong"] = {lookType=1573, speed = 800},
["Shiny Golduck"] = {lookType=1480, speed = 800},
["Shiny Staryu"] = {lookType=1477, speed = 500},
["Shiny Starmie"] = {lookType=1478, speed = 750},
["Shiny Tentacool"] = {lookType=1013, speed = 374},
["Shiny Omastar"] = {lookType=1330, speed = 750},
["Shiny Lapras"] = {lookType=1325, speed = 1000},
["Shiny Snorlax"] = {lookType=1517, speed = 750},
["Snowmen Snorlax"] = {lookType=1515, speed = 1000},
["Red Snorlax"] = {lookType=1515, speed = 1000},
----------------Johto----------------------
["Mantine"] = {lookType=636, speed = 820},
["Shiny Mantine"] = {lookType=1344, speed = 1000},
["Totodile"] = {lookType=637, speed = 360},
["Shiny Totodile"] = {lookType=637, speed = 360},
["Croconow"] = {lookType=638, speed = 590},
["Shiny Croconow"] = {lookType=638, speed = 700},
["Feraligatr"] = {lookType=645, speed = 900},
["Shiny Feraligatr"] = {lookType=645, speed = 1000},
["Marill"] = {lookType=639, speed = 340},
["Shiny Marill"] = {lookType=639, speed = 340},
["Azurill"] = {lookType=639, speed = 340},
["Shiny Azurill"] = {lookType=639, speed = 340},
["Azumarill"] = {lookType=642, speed = 680},
["Shiny Azumarill"] = {lookType=642, speed = 680},
["Politoed"] = {lookType=1481, speed = 800},
["Shiny Politoed"] = {lookType=1467, speed = 900},
["Lanturn"] = {lookType=1560, speed = 800},
["Quagsire"] = {lookType=643, speed = 740},
["Kingdra"] = {lookType=644, speed = 1020},
["Shiny Kingdra"] = {lookType=1364, speed = 1020},
["Octillery"] = {lookType=641, speed = 600},
["Wooper"] = {lookType=640, speed = 350},
["Shiny Wooper"] = {lookType=1350, speed = 450},
["Piplup"] = {lookType=1403, speed = 400},
["Prinplup"] = {lookType=1405, speed = 500},
["Empoleon"] = {lookType=1407, speed = 750},
["Linoone"] = {lookType=1426, speed = 500},
["Wailmer"] = {lookType=1446, speed = 500},
["Wailord"] = {lookType=1444, speed = 800},
["Milotic"] = {lookType=1447, speed = 700},
["Mudkip"] = {lookType=1551, speed = 400},
["Marshtomp"] = {lookType=1482, speed = 600},
["Swampert"] = {lookType=1552, speed = 800},
["Spheal"] = {lookType=1556, speed = 400},
["Sealeo"] = {lookType=1557, speed = 600},
["Walrein"] = {lookType=1539, speed = 800},
["Shiny Mudkip"] = {lookType=1469, speed = 500},
["Shiny Marshtomp"] = {lookType=1469, speed = 800},
["Shiny Swampert"] = {lookType=1469, speed = 900},
["Shiny Piplup"] = {lookType=1499, speed = 450},
["Shiny Prinplup"] = {lookType=1501, speed = 550},
["Shiny Empoleon"] = {lookType=1503, speed = 800},
["Magiking"] = {lookType=1466, speed = 700},
}

pokeballs = {
["normal"] = {effect = 188, on = 2222, use = 2223, off = 2224, all = {2222, 2223, 2224}},
["great"] = {effect = 189, on = 2651, use = 2652, off = 2657, all = {2651, 2652, 2657}},
["super"] = {effect = 190, on = 2653, use = 2654, off = 2658, all = {2653, 2654, 2658}},
["ultra"] = {effect = 191, on = 2220, use = 2221, off = 2227, all = {2220, 2221, 2227}},
["saffari"] = {effect = 195, on = 2655, use = 2656, off = 2659, all = {2655, 2656, 2659}},
}

effectiveness = {
[WATERDAMAGE] = {super = {"rock", "ground", "fire"}, weak = {"grass", "dragon", "electric"}},
[NORMALDAMAGE] = {weak = {"rock", "steel"}, non = {"ghost"}},
[FIGHTDAMAGE] = {super = {"normal", "rock", "steel", "ice", "dark"}, weak = {"flying", "poison", "bug", "psychic", "fairy"}, non = {"ghost"}},
[FLYINGDAMAGE] = {super = {"fighting", "bug", "grass"}, weak = {"rock", "steel", "electric"}},
[POISONDAMAGE] = {super = {"grass", "fairy"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}},
[POISONEDDAMAGE] = {super = {"grass", "fairy"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}},
[GROUNDDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass", "water"}, non = {"flying"}},
[ROCKDAMAGE] = {super = {"flying", "bug", "fire", "ice"}, weak = {"fighting", "ground", "steel", "water"}},
[BUGDAMAGE] = {super = {"grass", "psychic", "dark"}, weak = {"fire", "flying", "rock", "bug"}},  --alterado!! varias coisas na tabela toda!!
[GHOSTDAMAGE] = {super = {"ghost", "psychic"}, weak = {"ghost", "dark"}, non = {"normal"}},
[STEELDAMAGE] = {super = {"rock", "ice", "fairy"}, weak = {"fighting", "fire", "ground"}},
[FIREDAMAGE] = {super = {"bug", "grass", "ice", "steel"}, weak = {"rock", "fire", "water", "ground"}},
[BURNEDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water", "ground"}},
[GRASSDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "ice"}},
[ELECTRICDAMAGE] = {super = {"flying", "water"}, weak = {"grass"}, non = {"ground"}},
[PSYCHICDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic"}, non = {"dark"}},
[ICEDAMAGE] = {super = {"flying", "ground", "grass", "dragon"}, weak = {"steel", "fire", "rock", "fighting"}},
[DRAGONDAMAGE] = {super = {"dragon"}, weak = {"steel"}},
[DARKDAMAGE] = {super = {"ghost", "psychic"}, weak = {"fighting", "dark"}},
[MIRACLEDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic", "dark"}},  --alterado v2.6
[DARK_EYEDAMAGE] = {super = {"ghost", "psychic"}, weak = {"steel", "dark", "normal"}},           --alterado v2.6
[SEED_BOMBDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "dragon"}}, --alterado v2.6
[SACREDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}},  --alterado v2.6
[MUDBOMBDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass"}, non = {"flying"}}, --alterado v2.8
}

-- offense = offense que ganha por level
-- level = level min pra usar o poke / offense base
-- defense = defense por level
-- agility = speed que ganha por level
-- specialattack = special attack que ganha por level
-- exp = exp que dá a cada level que tem (somada a exp base, no xml do poke)
-- vitality = vida que o poke ganha pra cada vitality que tem

                                      --alterado v2.8 \/\/ toda a tabela recebeu 2 novos 'atributos', wildLvlMin e wildLvlMax...
pokes = {
["Bulbasaur"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "grass", type2 = "poison", ability = "Overgrow", height = "0,70", weight = "6,90", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Monster", egggroup2 = "Plant", vitality = 45, offense = 49, defense = 49, agility = 45, specialattack = 65, specialdefense = 65},
["Ivysaur"] = {exp = 800, wildLvlMin = 35, wildLvlMax = 60, type = "grass", type2 = "poison", ability = "Overgrow", height = "1,00", weight = "13,00", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Monster", egggroup2 = "Plant", vitality = 60, offense = 62, defense = 63, agility = 60, specialattack = 80, specialdefense = 80},
["Venusaur"] = {exp = 1500, wildLvlMin = 70, wildLvlMax = 90, type = "grass", type2 = "poison", ability = "Overgrow", height = "2,00", weight = "100,00", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Monster", egggroup2 = "Plant", vitality = 80, offense = 82, defense = 83, agility = 80, specialattack = 100, specialdefense = 100},
["Charmander"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "fire", type2 = "no type", ability = "Blaze", height = "0,60", weight = "8,50", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Monster", egggroup2 = "Dragon", vitality = 39, offense = 52, defense = 43, agility = 65, specialattack = 60, specialdefense = 50},
["Charmeleon"] = {exp = 800, wildLvlMin = 35, wildLvlMax = 60, type = "fire", type2 = "no type", ability = "Blaze", height = "1,10", weight = "19,00", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Monster", egggroup2 = "Dragon", vitality = 58, offense = 64, defense = 58, agility = 80, specialattack = 80, specialdefense = 65},
["Charizard"] = {exp = 1500, wildLvlMin = 70, wildLvlMax = 90, type = "fire", type2 = "flying", ability = "Blaze", height = "1,70", weight = "90,50", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Monster", egggroup2 = "Dragon", vitality = 78, offense = 84, defense = 78, agility = 100, specialattack = 109, specialdefense = 85},
["Squirtle"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Torrent", height = "0,50", weight = "9,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 44, offense = 48, defense = 65, agility = 43, specialattack = 50, specialdefense = 64},
["Wartortle"] = {exp = 800, wildLvlMin = 35, wildLvlMax = 60, type = "water", type2 = "no type", ability = "Torrent", height = "1,00", weight = "22,50", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 59, offense = 63, defense = 80, agility = 58, specialattack = 65, specialdefense = 80},
["Blastoise"] = {exp = 1500, wildLvlMin = 70, wildLvlMax = 90, type = "water", type2 = "no type", ability = "Torrent", height = "1,60", weight = "85,50", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 79, offense = 83, defense = 100, agility = 78, specialattack = 85, specialdefense = 105},
["Caterpie"] = {exp = 100, wildLvlMin = 1, wildLvlMax = 16, type = "bug", type2 = "no type", ability = "Shield Dust", height = "0,30", weight = "2,90", happbase = 70, cor = "Verde", eggstep = "3840", egggroup = "Bug", vitality = 45, offense = 30, defense = 35, agility = 45, specialattack = 20, specialdefense = 20},
["Metapod"] = {exp = 210, wildLvlMin = 16, wildLvlMax = 25, type = "bug", type2 = "no type", ability = "Shed Skin", height = "0,70", weight = "9,90", happbase = 70, cor = "Verde", eggstep = "3840", egggroup = "Bug", vitality = 50, offense = 20, defense = 55, agility = 30, specialattack = 25, specialdefense = 25},
["Butterfree"] = {exp = 500, wildLvlMin = 25, wildLvlMax = 40, type = "bug", type2 = "flying", ability = "Compoundeyes", height = "1,10", weight = "32,00", happbase = 70, cor = "Branco", eggstep = "3840", egggroup = "Bug", vitality = 60, offense = 45, defense = 50, agility = 70, specialattack = 80, specialdefense = 80},
["Weedle"] = {exp = 100, wildLvlMin = 1, wildLvlMax = 16, type = "bug", type2 = "poison", ability = "Shield Dust", height = "0,30", weight = "3,20", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Bug", vitality = 40, offense = 35, defense = 30, agility = 50, specialattack = 20, specialdefense = 20},
["Kakuna"] = {exp = 210, wildLvlMin = 16, wildLvlMax = 25, type = "bug", type2 = "poison", ability = "Shed Skin", height = "0,60", weight = "10,00", happbase = 70, cor = "Amarelo", eggstep = "3840", egggroup = "Bug", vitality = 45, offense = 25, defense = 50, agility = 35, specialattack = 25, specialdefense = 25},
["Beedrill"] = {exp = 800, wildLvlMin = 25, wildLvlMax = 40, type = "bug", type2 = "poison", ability = "Swarm", height = "1,00", weight = "29,50", happbase = 70, cor = "Amarelo", eggstep = "3840", egggroup = "Bug", vitality = 65, offense = 80, defense = 40, agility = 75, specialattack = 45, specialdefense = 80},
["Pidgey"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 25, type = "normal", type2 = "flying", ability = "Keen Eye", ability2 = "Tangled Feet", height = "0,30", weight = "1,80", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 40, offense = 45, defense = 40, agility = 56, specialattack = 35, specialdefense = 35},
["Pidgeotto"] = {exp = 450, wildLvlMin = 25, wildLvlMax = 40, type = "normal", type2 = "flying", ability = "Keen Eye", ability2 = "Tangled Feet", height = "1,10", weight = "30,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 63, offense = 60, defense = 55, agility = 71, specialattack = 50, specialdefense = 50},
["Pidgeot"] = {exp = 1300, wildLvlMin = 50, wildLvlMax = 70, type = "normal", type2 = "flying", ability = "Keen Eye", ability2 = "Tangled Feet", height = "1,50", weight = "39,50", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 83, offense = 80, defense = 75, agility = 91, specialattack = 70, specialdefense = 70},
["Rattata"] = {exp = 90, wildLvlMin = 1, wildLvlMax = 15, type = "normal", type2 = "no type", ability = "Run Away", ability2 = "Guts", height = "0,30", weight = "3,50", happbase = 70, cor = "Roxo", eggstep = "3840", egggroup = "Ground", vitality = 30, offense = 56, defense = 35, agility = 72, specialattack = 25, specialdefense = 35},
["Raticate"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "normal", type2 = "no type", ability = "Run Away", ability2 = "Guts", height = "0,70", weight = "18,50", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Ground", vitality = 55, offense = 81, defense = 60, agility = 97, specialattack = 50, specialdefense = 70},
["Spearow"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 25, type = "normal", type2 = "flying", ability = "Keen Eye", height = "0,30", weight = "2,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 40, offense = 60, defense = 30, agility = 70, specialattack = 31, specialdefense = 31},
["Fearow"] = {exp = 1100, wildLvlMin = 45, wildLvlMax = 65, type = "normal", type2 = "flying", ability = "Keen Eye", height = "1,20", weight = "38,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 65, offense = 90, defense = 65, agility = 100, specialattack = 61, specialdefense = 61},
["Ekans"] = {exp = 230, wildLvlMin = 13, wildLvlMax = 35, type = "poison", type2 = "no type", ability = "Intimidate", ability2 = "Shed Skin", height = "2,00", weight = "6,90", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Ground", egggroup2 = "Dragon", vitality = 35, offense = 60, defense = 44, agility = 55, specialattack = 40, specialdefense = 54},
["Arbok"] = {exp = 600, wildLvlMin = 40, wildLvlMax = 55, type = "poison", type2 = "no type", ability = "Intimidate", ability2 = "Shed Skin", height = "3,50", weight = "65,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Ground", egggroup2 = "Dragon", vitality = 60, offense = 85, defense = 69, agility = 80, specialattack = 65, specialdefense = 79},
["Pikachu"] = {exp = 240, wildLvlMin = 10, wildLvlMax = 35, type = "electric", type2 = "no type", ability = "Static", height = "0,40", weight = "6,00", happbase = 70, cor = "Amarelo", eggstep = "2560", egggroup = "Ground", egggroup2 = "Fairy", vitality = 35, offense = 55, defense = 30, agility = 90, specialattack = 50, specialdefense = 40},
["Raichu"] = {exp = 800, wildLvlMin = 50, wildLvlMax = 65, type = "electric", type2 = "no type", ability = "Static", height = "0,80", weight = "30,00", happbase = 70, cor = "Amarelo", eggstep = "2560", egggroup = "Ground", egggroup2 = "Fairy", vitality = 60, offense = 90, defense = 55, agility = 100, specialattack = 90, specialdefense = 80},
["Sandshrew"] = {exp = 240, wildLvlMin = 5, wildLvlMax = 25, type = "ground", type2 = "no type", ability = "Sand Veil", height = "0,60", weight = "12,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 50, offense = 75, defense = 85, agility = 40, specialattack = 20, specialdefense = 30},
["Sandslash"] = {exp = 1000, wildLvlMin = 35, wildLvlMax = 55, type = "ground", type2 = "no type", ability = "Sand Veil", height = "1,00", weight = "29,50", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 75, offense = 100, defense = 110, agility = 65, specialattack = 45, specialdefense = 55},
["Nidoran Female"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 25, type = "poison", type2 = "no type", ability = "Poison Point", ability2 = "Rivalry", height = "0,40", weight = "7,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 55, offense = 47, defense = 52, agility = 41, specialattack = 40, specialdefense = 40},
["Nidorina"] = {exp = 450, wildLvlMin = 30, wildLvlMax = 45, type = "poison", type2 = "no type", ability = "Poison Point", ability2 = "Rivalry", height = "0,80", weight = "20,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Sem eggs", vitality = 70, offense = 62, defense = 67, agility = 56, specialattack = 55, specialdefense = 55},
["Nidoqueen"] = {exp = 1200, wildLvlMin = 50, wildLvlMax = 65, type = "poison", type2 = "ground", ability = "Poison Point", ability2 = "Rivalry", height = "1,30", weight = "60,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Sem eggs", vitality = 90, offense = 82, defense = 87, agility = 76, specialattack = 75, specialdefense = 85},
["Nidoran Male"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 25, type = "poison", type2 = "no type", ability = "Poison Point", ability2 = "Rivalry", height = "0,50", weight = "9,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 46, offense = 57, defense = 40, agility = 50, specialattack = 40, specialdefense = 40},
["Nidorino"] = {exp = 450, wildLvlMin = 30, wildLvlMax = 45, type = "poison", type2 = "no type", ability = "Poison Point", ability2 = "Rivalry", height = "0,90", weight = "19,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 61, offense = 72, defense = 57, agility = 65, specialattack = 55, specialdefense = 55},
["Nidoking"] = {exp = 1200, wildLvlMin = 50, wildLvlMax = 65, type = "poison", type2 = "ground", ability = "Poison Point", ability2 = "Rivalry", height = "1,40", weight = "62,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 81, offense = 92, defense = 77, agility = 85, specialattack = 85, specialdefense = 75},
["Clefairy"] = {exp = 250, wildLvlMin = 10, wildLvlMax = 30, type = "normal", type2 = "no type", ability = "Cute Charm", ability2 = "Magic Guard", height = "0,60", weight = "7,50", happbase = 140, cor = "Rosa", eggstep = "2560", egggroup = "Fairy", vitality = 70, offense = 45, defense = 48, agility = 35, specialattack = 60, specialdefense = 65},
["Clefable"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 55, type = "normal", type2 = "no type", ability = "Cute Charm", ability2 = "Magic Guard", height = "1,30", weight = "40,00", happbase = 140, cor = "Rosa", eggstep = "2560", egggroup = "Fairy", vitality = 95, offense = 70, defense = 73, agility = 60, specialattack = 85, specialdefense = 90},
["Vulpix"] = {exp = 250, wildLvlMin = 15, wildLvlMax = 35, type = "fire", type2 = "no type", ability = "Flash Fire", height = "0,60", weight = "9,90", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 38, offense = 41, defense = 40, agility = 65, specialattack = 50, specialdefense = 65},
["Ninetales"] = {exp = 1000, wildLvlMin = 45, wildLvlMax = 60, type = "fire", type2 = "no type", ability = "Flash Fire", height = "1,10", weight = "19,90", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 73, offense = 76, defense = 75, agility = 100, specialattack = 81, specialdefense = 100},
["Jigglypuff"] = {exp = 250, wildLvlMin = 10, wildLvlMax = 30, type = "normal", type2 = "no type", ability = "Cute Charm", height = "0,50", weight = "5,50", happbase = 70, cor = "Rosa", eggstep = "2560", egggroup = "Fairy", vitality = 115, offense = 45, defense = 20, agility = 20, specialattack = 45, specialdefense = 25},
["Wigglytuff"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 55, type = "normal", type2 = "no type", ability = "Cute Charm", height = "1,00", weight = "12,00", happbase = 70, cor = "Rosa", eggstep = "2560", egggroup = "Fairy", vitality = 140, offense = 70, defense = 45, agility = 45, specialattack = 75, specialdefense = 50},
["Zubat"] = {exp = 180, wildLvlMin = 1, wildLvlMax = 20, type = "poison", type2 = "flying", ability = "Inner Focus", height = "0,80", weight = "7,50", happbase = 70, cor = "Roxo", eggstep = "3840", egggroup = "Flying", vitality = 40, offense = 45, defense = 35, agility = 55, specialattack = 30, specialdefense = 40},
["Golbat"] = {exp = 600, wildLvlMin = 25, wildLvlMax = 40, type = "poison", type2 = "flying", ability = "Inner Focus", height = "1,60", weight = "55,00", happbase = 70, cor = "Roxo", eggstep = "3840", egggroup = "Flying", vitality = 75, offense = 80, defense = 70, agility = 90, specialattack = 65, specialdefense = 75},
["Oddish"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 20, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "0,50", weight = "5,40", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Plant", vitality = 45, offense = 50, defense = 55, agility = 30, specialattack = 75, specialdefense = 65},
["Gloom"] = {exp = 450, wildLvlMin = 20, wildLvlMax = 40, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "0,80", weight = "8,60", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Plant", vitality = 60, offense = 65, defense = 70, agility = 40, specialattack = 85, specialdefense = 75},
["Vileplume"] = {exp = 1200, wildLvlMin = 50, wildLvlMax = 65, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "1,20", weight = "18,60", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Plant", vitality = 75, offense = 80, defense = 85, agility = 50, specialattack = 100, specialdefense = 90},
["Paras"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 35, type = "bug", type2 = "grass", ability = "Effect Spore", ability2 = "Dry Skin", height = "0,30", weight = "5,40", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Bug", egggroup2 = "Plant", vitality = 35, offense = 70, defense = 55, agility = 25, specialattack = 45, specialdefense = 55},
["Parasect"] = {exp = 800, wildLvlMin = 40, wildLvlMax = 55, type = "bug", type2 = "grass", ability = "Effect Spore", ability2 = "Dry Skin", height = "1,00", weight = "29,50", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Bug", egggroup2 = "Plant", vitality = 60, offense = 95, defense = 80, agility = 30, specialattack = 60, specialdefense = 80},
["Venonat"] = {exp = 200, wildLvlMin = 10, wildLvlMax = 35, type = "bug", type2 = "poison", ability = "Compoundeyes", ability2 = "Tinted Lens", height = "1,00", weight = "30,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Bug", vitality = 60, offense = 55, defense = 50, agility = 45, specialattack = 40, specialdefense = 55},
["Venomoth"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 65, type = "bug", type2 = "poison", ability = "Shield Dust", ability2 = "Tinted Lens", height = "1,50", weight = "12,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Bug", vitality = 70, offense = 65, defense = 60, agility = 90, specialattack = 90, specialdefense = 75},
["Diglett"] = {exp = 180, wildLvlMin = 5, wildLvlMax = 25, type = "ground", type2 = "no type", ability = "Sand Veil", ability2 = "Arena Trap", height = "0,20", weight = "0,80", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 10, offense = 55, defense = 25, agility = 95, specialattack = 35, specialdefense = 45},
["Dugtrio"] = {exp = 750, wildLvlMin = 30, wildLvlMax = 55, type = "ground", type2 = "no type", ability = "Sand Veil", ability2 = "Arena Trap", height = "0,70", weight = "33,30", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 35, offense = 80, defense = 50, agility = 120, specialattack = 50, specialdefense = 70},
["Meowth"] = {exp = 230, wildLvlMin = 20, wildLvlMax = 40, type = "normal", type2 = "no type", ability = "Pickup", ability2 = "Technician", height = "0,40", weight = "4,20", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 40, offense = 45, defense = 35, agility = 90, specialattack = 40, specialdefense = 40},
["Persian"] = {exp = 760, wildLvlMin = 45, wildLvlMax = 60, type = "normal", type2 = "no type", ability = "Limber", ability2 = "Technician", height = "1,00", weight = "32,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 65, offense = 70, defense = 60, agility = 115, specialattack = 65, specialdefense = 65},
["Psyduck"] = {exp = 250, wildLvlMin = 10, wildLvlMax = 30, type = "water", type2 = "no type", ability = "Damp", ability2 = "Cloud Nine", height = "0,80", weight = "16,90", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Ground", vitality = 50, offense = 52, defense = 48, agility = 55, specialattack = 65, specialdefense = 50},
["Golduck"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 65, type = "water", type2 = "no type", ability = "Damp", ability2 = "Cloud Nine", height = "1,70", weight = "76,60", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Ground", vitality = 80, offense = 82, defense = 78, agility = 85, specialattack = 95, specialdefense = 80},
["Mankey"] = {exp = 220, wildLvlMin = 15, wildLvlMax = 35, type = "fighting", type2 = "no type", ability = "Vital Spirit", ability2 = "Anger Point", height = "0,50", weight = "28,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 40, offense = 80, defense = 35, agility = 70, specialattack = 35, specialdefense = 45},
["Primeape"] = {exp = 950, wildLvlMin = 40, wildLvlMax = 65, type = "fighting", type2 = "no type", ability = "Vital Spirit", ability2 = "Anger Point", height = "1,00", weight = "32,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 65, offense = 105, defense = 60, agility = 95, specialattack = 60, specialdefense = 70},
["Growlithe"] = {exp = 300, wildLvlMin = 18, wildLvlMax = 35, type = "fire", type2 = "no type", ability = "Intimidate", ability2 = "Flash Fire", height = "0,70", weight = "19,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 55, offense = 70, defense = 45, agility = 60, specialattack = 70, specialdefense = 50},
["Arcanine"] = {exp = 1200, wildLvlMin = 55, wildLvlMax = 70, type = "fire", type2 = "no type", ability = "Intimidate", ability2 = "Flash Fire", height = "1,90", weight = "155,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 90, offense = 110, defense = 80, agility = 95, specialattack = 100, specialdefense = 80},
["Poliwag"] = {exp = 190, wildLvlMin = 5, wildLvlMax = 25, type = "water", type2 = "no type", ability = "Water Absorb", ability2 = "Damp", height = "0,60", weight = "12,40", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", vitality = 40, offense = 50, defense = 40, agility = 90, specialattack = 40, specialdefense = 40},
["Poliwhirl"] = {exp = 380, wildLvlMin = 25, wildLvlMax = 50, type = "water", type2 = "no type", ability = "Water Absorb", ability2 = "Damp", height = "1,00", weight = "20,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", vitality = 65, offense = 65, defense = 65, agility = 90, specialattack = 50, specialdefense = 50},
["Poliwrath"] = {exp = 900, wildLvlMin = 55, wildLvlMax = 70, type = "water", type2 = "fighting", ability = "Water Absorb", ability2 = "Damp", height = "1,30", weight = "54,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", vitality = 90, offense = 85, defense = 95, agility = 70, specialattack = 70, specialdefense = 90},
["Abra"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "psychic", type2 = "no type", ability = "Synchronize", ability2 = "Inner Focus", height = "0,90", weight = "19,50", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Humanshape", vitality = 25, offense = 20, defense = 15, agility = 90, specialattack = 105, specialdefense = 55},
["Kadabra"] = {exp = 700, wildLvlMin = 40, wildLvlMax = 60, type = "psychic", type2 = "no type", ability = "Synchronize", ability2 = "Inner Focus", height = "1,30", weight = "56,50", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Humanshape", vitality = 40, offense = 35, defense = 30, agility = 105, specialattack = 120, specialdefense = 70},
["Alakazam"] = {exp = 1500, wildLvlMin = 60, wildLvlMax = 85, type = "psychic", type2 = "no type", ability = "Synchronize", ability2 = "Inner Focus", height = "1,50", weight = "48,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Humanshape", vitality = 55, offense = 50, defense = 45, agility = 120, specialattack = 135, specialdefense = 85},
["Machop"] = {exp = 280, wildLvlMin = 15, wildLvlMax = 35, type = "fighting", type2 = "no type", ability = "Guts", ability2 = "No Guard", height = "0,80", weight = "19,50", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Humanshape", vitality = 70, offense = 80, defense = 50, agility = 35, specialattack = 35, specialdefense = 35},
["Machoke"] = {exp = 790, wildLvlMin = 40, wildLvlMax = 60, type = "fighting", type2 = "no type", ability = "Guts", ability2 = "No Guard", height = "1,50", weight = "70,50", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Humanshape", vitality = 80, offense = 100, defense = 70, agility = 45, specialattack = 50, specialdefense = 60},
["Machamp"] = {exp = 1250, wildLvlMin = 60, wildLvlMax = 85, type = "fighting", type2 = "no type", ability = "Guts", ability2 = "No Guard", height = "1,60", weight = "130,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Humanshape", vitality = 90, offense = 130, defense = 80, agility = 55, specialattack = 65, specialdefense = 85},
["Bellsprout"] = {exp = 250, wildLvlMin = 5, wildLvlMax = 25, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "0,70", weight = "4,00", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Plant", vitality = 50, offense = 75, defense = 35, agility = 40, specialattack = 70, specialdefense = 30},
["Weepinbell"] = {exp = 600, wildLvlMin = 25, wildLvlMax = 45, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "1,00", weight = "6,40", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Plant", vitality = 65, offense = 90, defense = 50, agility = 55, specialattack = 85, specialdefense = 45},
["Victreebel"] = {exp = 1150, wildLvlMin = 50, wildLvlMax = 75, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "1,70", weight = "15,50", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Plant", vitality = 80, offense = 105, defense = 65, agility = 70, specialattack = 100, specialdefense = 60},
["Tentacool"] = {exp = 260, wildLvlMin = 15, wildLvlMax = 40, type = "water", type2 = "poison", ability = "Clear Body", ability2 = "Liquid Ooze", height = "0,90", weight = "45,50", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 3", vitality = 40, offense = 40, defense = 35, agility = 70, specialattack = 50, specialdefense = 100},
["Tentacruel"] = {exp = 900, wildLvlMin = 45, wildLvlMax = 70, type = "water", type2 = "poison", ability = "Clear Body", ability2 = "Liquid Ooze", height = "1,60", weight = "55,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 3", vitality = 80, offense = 70, defense = 65, agility = 100, specialattack = 80, specialdefense = 120},
["Geodude"] = {exp = 290, wildLvlMin = 12, wildLvlMax = 30, type = "rock", type2 = "ground", ability = "Rock Head", ability2 = "Sturdy", height = "0,40", weight = "20,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Mineral", vitality = 40, offense = 80, defense = 100, agility = 20, specialattack = 30, specialdefense = 30},
["Graveler"] = {exp = 750, wildLvlMin = 35, wildLvlMax = 55, type = "rock", type2 = "ground", ability = "Rock Head", ability2 = "Sturdy", height = "1,00", weight = "105,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Mineral", vitality = 55, offense = 95, defense = 115, agility = 35, specialattack = 45, specialdefense = 45},
["Golem"] = {exp = 1350, wildLvlMin = 60, wildLvlMax = 85, type = "rock", type2 = "ground", ability = "Rock Head", ability2 = "Sturdy", height = "1,40", weight = "300,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Mineral", vitality = 80, offense = 110, defense = 130, agility = 45, specialattack = 55, specialdefense = 65},
["Ponyta"] = {exp = 280, wildLvlMin = 20, wildLvlMax = 40, type = "fire", type2 = "no type", ability = "Run Away", ability2 = "Flash Fire", height = "1,00", weight = "30,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 50, offense = 85, defense = 55, agility = 90, specialattack = 65, specialdefense = 65},
["Rapidash"] = {exp = 950, wildLvlMin = 45, wildLvlMax = 70, type = "fire", type2 = "no type", ability = "Run Away", ability2 = "Flash Fire", height = "1,70", weight = "95,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 65, offense = 100, defense = 70, agility = 105, specialattack = 80, specialdefense = 80},
["Slowpoke"] = {exp = 280, wildLvlMin = 15, wildLvlMax = 40, type = "water", type2 = "psychic", ability = "Oblivious", ability2 = "Own Tempo", height = "1,20", weight = "36,00", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 90, offense = 65, defense = 65, agility = 15, specialattack = 40, specialdefense = 40},
["Slowbro"] = {exp = 850, wildLvlMin = 45, wildLvlMax = 60, type = "water", type2 = "psychic", ability = "Oblivious", ability2 = "Own Tempo", height = "1,60", weight = "78,50", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 95, offense = 75, defense = 110, agility = 30, specialattack = 100, specialdefense = 80},
["Magnemite"] = {exp = 220, wildLvlMin = 15, wildLvlMax = 35, type = "electric", type2 = "steel", ability = "Magnet Pull", ability2 = "Sturdy", height = "0,30", weight = "6,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Mineral", vitality = 25, offense = 35, defense = 70, agility = 45, specialattack = 95, specialdefense = 55},
["Magneton"] = {exp = 750, wildLvlMin = 40, wildLvlMax = 65, type = "electric", type2 = "steel", ability = "Magnet Pull", ability2 = "Sturdy", height = "1,00", weight = "60,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Mineral", vitality = 50, offense = 60, defense = 95, agility = 70, specialattack = 120, specialdefense = 70},
["Farfetch'd"] = {exp = 750, wildLvlMin = 40, wildLvlMax = 65, type = "normal", type2 = "flying", ability = "Keen Eye", ability2 = "Inner Focus", height = "0,80", weight = "15,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Flying", egggroup2 = "Ground", vitality = 52, offense = 65, defense = 55, agility = 60, specialattack = 58, specialdefense = 62},
["Doduo"] = {exp = 270, wildLvlMin = 10, wildLvlMax = 35, type = "normal", type2 = "flying", ability = "Run Away", ability2 = "Early Bird", height = "1,40", weight = "39,20", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Flying", vitality = 35, offense = 85, defense = 45, agility = 75, specialattack = 35, specialdefense = 35},
["Dodrio"] = {exp = 670, wildLvlMin = 40, wildLvlMax = 65, type = "normal", type2 = "flying", ability = "Run Away", ability2 = "Early Bird", height = "1,80", weight = "85,20", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Flying", vitality = 60, offense = 110, defense = 70, agility = 100, specialattack = 60, specialdefense = 60},
["Seel"] = {exp = 290, wildLvlMin = 15, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Thick Fat", ability2 = "Hydration", height = "1,10", weight = "90,00", happbase = 70, cor = "Branco", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Ground", vitality = 65, offense = 45, defense = 55, agility = 45, specialattack = 45, specialdefense = 70},
["Dewgong"] = {exp = 980, wildLvlMin = 40, wildLvlMax = 65, type = "water", type2 = "ice", ability = "Thick Fat", ability2 = "Hydration", height = "1,70", weight = "120,00", happbase = 70, cor = "Branco", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Ground", vitality = 90, offense = 70, defense = 80, agility = 70, specialattack = 70, specialdefense = 95},
["Grimer"] = {exp = 290, wildLvlMin = 20, wildLvlMax = 35, type = "poison", type2 = "no type", ability = "Stench", ability2 = "Sticky Hold", height = "0,90", weight = "30,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 80, offense = 80, defense = 50, agility = 25, specialattack = 40, specialdefense = 50},
["Muk"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 65, type = "poison", type2 = "no type", ability = "Stench", ability2 = "Sticky Hold", height = "1,20", weight = "30,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 105, offense = 105, defense = 75, agility = 50, specialattack = 65, specialdefense = 100},
["Shellder"] = {exp = 200, wildLvlMin = 13, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Shell Armor", ability2 = "Skill Link", height = "0,30", weight = "4,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Water 3", vitality = 30, offense = 65, defense = 100, agility = 40, specialattack = 45, specialdefense = 25},
["Cloyster"] = {exp = 850, wildLvlMin = 40, wildLvlMax = 60, type = "water", type2 = "ice", ability = "Shell Armor", ability2 = "Skill Link", height = "1,50", weight = "132,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Water 3", vitality = 50, offense = 95, defense = 180, agility = 70, specialattack = 85, specialdefense = 45},
["Gastly"] = {exp = 300, wildLvlMin = 15, wildLvlMax = 35, type = "ghost", type2 = "poison", ability = "Levitate", height = "1,30", weight = "0,10", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 30, offense = 35, defense = 30, agility = 80, specialattack = 100, specialdefense = 35},
["Haunter"] = {exp = 700, wildLvlMin = 35, wildLvlMax = 60, type = "ghost", type2 = "poison", ability = "Levitate", height = "1,60", weight = "0,10", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 45, offense = 50, defense = 45, agility = 95, specialattack = 115, specialdefense = 55},
["Gengar"] = {exp = 1400, wildLvlMin = 65, wildLvlMax = 90, type = "ghost", type2 = "poison", ability = "Levitate", height = "1,50", weight = "40,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 60, offense = 65, defense = 60, agility = 110, specialattack = 130, specialdefense = 75},
["Onix"] = {exp = 850, wildLvlMin = 30, wildLvlMax = 50, type = "rock", type2 = "ground", ability = "Rock Head", ability2 = "Sturdy", height = "8,80", weight = "210,00", happbase = 70, cor = "Cinza", eggstep = "6400", egggroup = "Mineral", vitality = 35, offense = 45, defense = 160, agility = 70, specialattack = 30, specialdefense = 45},
["Drowzee"] = {exp = 270, wildLvlMin = 20, wildLvlMax = 40, type = "psychic", type2 = "no type", ability = "Insomnia", ability2 = "Forewarn", height = "1,00", weight = "32,40", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Humanshape", vitality = 60, offense = 48, defense = 45, agility = 42, specialattack = 43, specialdefense = 90},
["Hypno"] = {exp = 1000, wildLvlMin = 45, wildLvlMax = 70, type = "psychic", type2 = "no type", ability = "Insomnia", ability2 = "Forewarn", height = "1,60", weight = "75,60", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Humanshape", vitality = 85, offense = 73, defense = 70, agility = 67, specialattack = 73, specialdefense = 115},
["Krabby"] = {exp = 230, wildLvlMin = 15, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Hyper Cutter", height = "0,40", weight = "6,50", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Water 3", vitality = 30, offense = 105, defense = 90, agility = 50, specialattack = 25, specialdefense = 25},
["Kingler"] = {exp = 750, wildLvlMin = 35, wildLvlMax = 60, type = "water", type2 = "no type", ability = "Hyper Cutter", height = "1,30", weight = "60,00", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Water 3", vitality = 55, offense = 130, defense = 115, agility = 75, specialattack = 50, specialdefense = 50},
["Voltorb"] = {exp = 250, wildLvlMin = 12, wildLvlMax = 35, type = "electric", type2 = "no type", ability = "Soundproof", ability2 = "Static", height = "0,50", weight = "10,40", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Mineral", vitality = 40, offense = 30, defense = 50, agility = 100, specialattack = 55, specialdefense = 55},
["Electrode"] = {exp = 750, wildLvlMin = 40, wildLvlMax = 60, type = "electric", type2 = "no type", ability = "Soundproof", ability2 = "Static", height = "1,20", weight = "66,60", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Mineral", vitality = 60, offense = 50, defense = 70, agility = 140, specialattack = 80, specialdefense = 80},
["Exeggcute"] = {exp = 220, wildLvlMin = 10, wildLvlMax = 35, type = "grass", type2 = "psychic", ability = "Chlorophyll", height = "0,40", weight = "2,50", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Plant", vitality = 60, offense = 40, defense = 80, agility = 40, specialattack = 60, specialdefense = 45},
["Exeggutor"] = {exp = 920, wildLvlMin = 50, wildLvlMax = 70, type = "grass", type2 = "psychic", ability = "Chlorophyll", height = "2,00", weight = "120,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Plant", vitality = 95, offense = 95, defense = 85, agility = 55, specialattack = 125, specialdefense = 65},
["Cubone"] = {exp = 250, wildLvlMin = 15, wildLvlMax = 35, type = "ground", type2 = "no type", ability = "Rock Head", ability2 = "Lightningrod", height = "0,40", weight = "6,50", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Monster", vitality = 50, offense = 50, defense = 95, agility = 35, specialattack = 40, specialdefense = 50},
["Marowak"] = {exp = 800, wildLvlMin = 40, wildLvlMax = 65, type = "ground", type2 = "no type", ability = "Rock Head", ability2 = "Lightningrod", height = "1,00", weight = "45,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Monster", vitality = 60, offense = 80, defense = 110, agility = 45, specialattack = 50, specialdefense = 80},
["Hitmonlee"] = {exp = 1000, wildLvlMin = 80, wildLvlMax = 90, type = "fighting", type2 = "no type", ability = "Limber", ability2 = "Reckless", height = "1,50", weight = "49,80", happbase = 70, cor = "Marrom", eggstep = "6400", egggroup = "Humanshape", vitality = 50, offense = 120, defense = 53, agility = 87, specialattack = 35, specialdefense = 110},
["Hitmonchan"] = {exp = 1000, wildLvlMin = 80, wildLvlMax = 90, type = "fighting", type2 = "no type", ability = "Keen Eye", ability2 = "Iron Fist", height = "1,40", weight = "50,20", happbase = 70, cor = "Marrom", eggstep = "6400", egggroup = "Humanshape", vitality = 50, offense = 105, defense = 79, agility = 76, specialattack = 35, specialdefense = 110},
["Lickitung"] = {exp = 900, wildLvlMin = 60, wildLvlMax = 75, type = "normal", type2 = "no type", ability = "Oblivious", ability2 = "Own Tempo", height = "1,20", weight = "65,50", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Monster", vitality = 90, offense = 55, defense = 75, agility = 30, specialattack = 60, specialdefense = 75},
["Koffing"] = {exp = 270, wildLvlMin = 15, wildLvlMax = 35, type = "poison", type2 = "no type", ability = "Levitate", height = "0,60", weight = "1,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 40, offense = 65, defense = 95, agility = 35, specialattack = 60, specialdefense = 45},
["Weezing"] = {exp = 800, wildLvlMin = 40, wildLvlMax = 55, type = "poison", type2 = "no type", ability = "Levitate", height = "1,20", weight = "9,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 65, offense = 90, defense = 120, agility = 60, specialattack = 85, specialdefense = 70},
["Rhyhorn"] = {exp = 400, wildLvlMin = 20, wildLvlMax = 40, type = "ground", type2 = "rock", ability = "Rock Head", ability2 = "Lightningrod", height = "1,00", weight = "115,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 80, offense = 85, defense = 95, agility = 25, specialattack = 30, specialdefense = 30},
["Rhydon"] = {exp = 1200, wildLvlMin = 60, wildLvlMax = 85, type = "ground", type2 = "rock", ability = "Rock Head", ability2 = "Lightningrod", height = "1,90", weight = "120,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 105, offense = 130, defense = 120, agility = 40, specialattack = 45, specialdefense = 45},
["Chansey"] = {exp = 1000, wildLvlMin = 50, wildLvlMax = 70, type = "normal", type2 = "no type", ability = "Natural Cure", ability2 = "Serene Grace", height = "1,10", weight = "34,60", happbase = 140, cor = "Rosa", eggstep = "10240", egggroup = "Fairy", vitality = 250, offense = 5, defense = 5, agility = 50, specialattack = 35, specialdefense = 105},
["Tangela"] = {exp = 850, wildLvlMin = 40, wildLvlMax = 60, type = "grass", type2 = "no type", ability = "Chlorophyll", ability2 = "Leaf Guard", height = "1,00", weight = "35,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Plant", vitality = 65, offense = 55, defense = 115, agility = 60, specialattack = 100, specialdefense = 40},
["Kangaskhan"] = {exp = 1000, wildLvlMin = 50, wildLvlMax = 70, type = "normal", type2 = "no type", ability = "Early Bird", ability2 = "Scrappy", height = "2,20", weight = "80,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Monster", vitality = 105, offense = 95, defense = 80, agility = 90, specialattack = 40, specialdefense = 80},
["Horsea"] = {exp = 260, wildLvlMin = 5, wildLvlMax = 30, type = "water", type2 = "no type", ability = "Swift Swim", ability2 = "Sniper", height = "0,40", weight = "8,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 30, offense = 40, defense = 70, agility = 60, specialattack = 70, specialdefense = 25},
["Seadra"] = {exp = 850, wildLvlMin = 50, wildLvlMax = 65, type = "water", type2 = "no type", ability = "Poison Point", ability2 = "Sniper", height = "1,20", weight = "25,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 55, offense = 65, defense = 95, agility = 85, specialattack = 95, specialdefense = 45},
["Goldeen"] = {exp = 230, wildLvlMin = 15, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Swift Swim", ability2 = "Water Veil", height = "0,60", weight = "15,00", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Water 2", vitality = 45, offense = 67, defense = 60, agility = 63, specialattack = 35, specialdefense = 50},
["Seaking"] = {exp = 680, wildLvlMin = 40, wildLvlMax = 60, type = "water", type2 = "no type", ability = "Swift Swim", ability2 = "Water Veil", height = "1,30", weight = "39,00", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Water 2", vitality = 80, offense = 92, defense = 65, agility = 68, specialattack = 65, specialdefense = 80},
["Staryu"] = {exp = 280, wildLvlMin = 10, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Illuminate", ability2 = "Natural Cure", height = "0,80", weight = "34,50", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Water 3", vitality = 30, offense = 45, defense = 55, agility = 85, specialattack = 70, specialdefense = 55},
["Starmie"] = {exp = 800, wildLvlMin = 45, wildLvlMax = 70, type = "water", type2 = "psychic", ability = "Illuminate", ability2 = "Natural Cure", height = "1,10", weight = "80,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Water 3", vitality = 60, offense = 75, defense = 85, agility = 115, specialattack = 100, specialdefense = 85},
["Mr. Mime"] = {exp = 900, wildLvlMin = 60, wildLvlMax = 80, type = "psychic", type2 = "no type", ability = "Soundproof", ability2 = "Filter", height = "1,30", weight = "54,50", happbase = 70, cor = "Rosa", eggstep = "6400", egggroup = "Humanshape", vitality = 40, offense = 45, defense = 65, agility = 90, specialattack = 100, specialdefense = 120},
["Scyther"] = {exp = 1000, wildLvlMin = 45, wildLvlMax = 60, type = "bug", type2 = "flying", ability = "Swarm", ability2 = "Technician", height = "1,50", weight = "56,00", happbase = 70, cor = "Verde", eggstep = "6400", egggroup = "Bug", vitality = 70, offense = 110, defense = 80, agility = 105, specialattack = 55, specialdefense = 80},
["Jynx"] = {exp = 1200, wildLvlMin = 60, wildLvlMax = 80, type = "ice", type2 = "psychic", ability = "Oblivious", ability2 = "Forewarn", height = "1,40", weight = "40,60", happbase = 70, cor = "Vermelho", eggstep = "6400", egggroup = "Humanshape", vitality = 65, offense = 50, defense = 35, agility = 95, specialattack = 115, specialdefense = 95},
["Electabuzz"] = {exp = 1200, wildLvlMin = 80, wildLvlMax = 95, type = "electric", type2 = "no type", ability = "Static", height = "1,10", weight = "30,00", happbase = 70, cor = "Amarelo", eggstep = "6400", egggroup = "Humanshape", vitality = 65, offense = 83, defense = 57, agility = 105, specialattack = 95, specialdefense = 85},
["Magmar"] = {exp = 1200, wildLvlMin = 80, wildLvlMax = 95, type = "fire", type2 = "no type", ability = "Flame Body", height = "1,30", weight = "44,50", happbase = 70, cor = "Vermelho", eggstep = "6400", egggroup = "Humanshape", vitality = 65, offense = 95, defense = 57, agility = 53, specialattack = 100, specialdefense = 85},
["Pinsir"] = {exp = 1000, wildLvlMin = 50, wildLvlMax = 70, type = "bug", type2 = "no type", ability = "Hyper Cutter", ability2 = "Mold Breaker", height = "1,50", weight = "55,00", happbase = 70, cor = "Marrom", eggstep = "6400", egggroup = "Bug", vitality = 65, offense = 125, defense = 100, agility = 85, specialattack = 55, specialdefense = 70},
["Tauros"] = {exp = 980, wildLvlMin = 50, wildLvlMax = 65, type = "normal", type2 = "no type", ability = "Intimidate", ability2 = "Anger Point", height = "1,40", weight = "88,40", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 75, offense = 100, defense = 95, agility = 110, specialattack = 40, specialdefense = 70},
["Magikarp"] = {exp = 50, wildLvlMin = 1, wildLvlMax = 30, type = "water", type2 = "no type", ability = "Swift Swim", height = "0,90", weight = "10,00", happbase = 70, cor = "Vermelho", eggstep = "1280", egggroup = "Water 2", egggroup2 = "Dragon", vitality = 20, offense = 10, defense = 55, agility = 80, specialattack = 15, specialdefense = 20},
["Gyarados"] = {exp = 1200, wildLvlMin = 60, wildLvlMax = 75, type = "water", type2 = "flying", ability = "Intimidate", height = "6,50", weight = "235,00", happbase = 70, cor = "Azul", eggstep = "1280", egggroup = "Water 2", egggroup2 = "Dragon", vitality = 95, offense = 125, defense = 79, agility = 81, specialattack = 60, specialdefense = 100},
["Lapras"] = {exp = 1350, wildLvlMin = 75, wildLvlMax = 85, type = "water", type2 = "ice", ability = "Water Absorb", ability2 = "Shell Armor", height = "2,50", weight = "220,00", happbase = 70, cor = "Azul", eggstep = "10240", egggroup = "Monster", egggroup2 = "Water 1", vitality = 130, offense = 85, defense = 80, agility = 60, specialattack = 85, specialdefense = 95},
["Ditto"] = {exp = 4000, wildLvlMin = 1, wildLvlMax = 1, type = "normal", type2 = "no type", ability = "Limber", height = "0,30", weight = "4,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Ditto", vitality = 48, offense = 48, defense = 48, agility = 48, specialattack = 48, specialdefense = 48},
["Eevee"] = {exp = 300, wildLvlMin = 10, wildLvlMax = 30, type = "normal", type2 = "no type", ability = "Run Away", ability2 = "Adaptibility", height = "0,30", weight = "6,50", happbase = 70, cor = "Marrom", eggstep = "8960", egggroup = "Ground", vitality = 55, offense = 55, defense = 50, agility = 55, specialattack = 45, specialdefense = 65},
["Vaporeon"] = {exp = 1000, wildLvlMin = 75, wildLvlMax = 95, type = "water", type2 = "no type", ability = "Water Absorb", height = "1,00", weight = "29,00", happbase = 70, cor = "Azul", eggstep = "8960", egggroup = "Ground", vitality = 130, offense = 65, defense = 60, agility = 65, specialattack = 110, specialdefense = 95},
["Jolteon"] = {exp = 1000, wildLvlMin = 75, wildLvlMax = 95, type = "electric", type2 = "no type", ability = "Volt Absorb", height = "0,80", weight = "24,50", happbase = 70, cor = "Amarelo", eggstep = "8960", egggroup = "Ground", vitality = 65, offense = 65, defense = 60, agility = 130, specialattack = 110, specialdefense = 95},
["Flareon"] = {exp = 1000, wildLvlMin = 75, wildLvlMax = 95, type = "fire", type2 = "no type", ability = "Flash Fire", height = "0,90", weight = "25,00", happbase = 70, cor = "Vermelho", eggstep = "8960", egggroup = "Ground", vitality = 65, offense = 130, defense = 60, agility = 65, specialattack = 95, specialdefense = 110},
["Porygon"] = {exp = 850, wildLvlMin = 50, wildLvlMax = 65, type = "normal", type2 = "no type", ability = "Trace", ability2 = "Download", height = "0,80", weight = "36,50", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Mineral", vitality = 65, offense = 60, defense = 70, agility = 40, specialattack = 85, specialdefense = 75},
["Omanyte"] = {exp = 800, wildLvlMin = 15, wildLvlMax = 35, type = "rock", type2 = "water", ability = "Swift Swim", ability2 = "Shell Armor", height = "0,40", weight = "7,50", happbase = 70, cor = "Azul", eggstep = "7680", egggroup = "Water 1/ Water 3", vitality = 35, offense = 40, defense = 100, agility = 35, specialattack = 90, specialdefense = 55},
["Omastar"] = {exp = 1400, wildLvlMin = 50, wildLvlMax = 65, type = "rock", type2 = "water", ability = "Swift Swim", ability2 = "Shell Armor", height = "1,00", weight = "35,00", happbase = 70, cor = "Azul", eggstep = "7680", egggroup = "Water 1/ Water 3", vitality = 70, offense = 60, defense = 125, agility = 55, specialattack = 115, specialdefense = 70},
["Kabuto"] = {exp = 800, wildLvlMin = 15, wildLvlMax = 35, type = "rock", type2 = "water", ability = "Swift Swim", ability2 = "Battle Armor", height = "0,50", weight = "11,50", happbase = 70, cor = "Marrom", eggstep = "7680", egggroup = "Water 1/ Water 3", vitality = 30, offense = 80, defense = 90, agility = 55, specialattack = 55, specialdefense = 45},
["Kabutops"] = {exp = 1400, wildLvlMin = 50, wildLvlMax = 65, type = "rock", type2 = "water", ability = "Swift Swim", ability2 = "Battle Armor", height = "1,30", weight = "40,50", happbase = 70, cor = "Marrom", eggstep = "7680", egggroup = "Water 1/ Water 3", vitality = 60, offense = 115, defense = 105, agility = 80, specialattack = 65, specialdefense = 70},
["Aerodactyl"] = {exp = 2500, wildLvlMin = 90, wildLvlMax = 100, type = "rock", type2 = "flying", ability = "Rock Head", ability2 = "Pressure", height = "1,80", weight = "59,00", happbase = 70, cor = "Roxo", eggstep = "8960", egggroup = "Flying", vitality = 80, offense = 105, defense = 65, agility = 130, specialattack = 60, specialdefense = 75},
["Snorlax"] = {exp = 1200, wildLvlMin = 75, wildLvlMax = 95, type = "normal", type2 = "no type", ability = "Immunity", ability2 = "Thick Fat", height = "2,10", weight = "460,00", happbase = 70, cor = "Preto", eggstep = "10240", egggroup = "Monster", vitality = 160, offense = 110, defense = 65, agility = 30, specialattack = 65, specialdefense = 110},
["Articuno"] = {exp = 2500, wildLvlMin = 90, wildLvlMax = 100, type = "ice", type2 = "flying", ability = "Pressure", height = "1,70", weight = "55,40", happbase = 35, cor = "Azul", eggstep = "20480", egggroup = "Sem eggs", vitality = 90, offense = 85, defense = 100, agility = 85, specialattack = 95, specialdefense = 125},
["Zapdos"] = {exp = 2500, wildLvlMin = 90, wildLvlMax = 100, type = "electric", type2 = "flying", ability = "Pressure", height = "1,60", weight = "52,60", happbase = 35, cor = "Amarelo", eggstep = "20480", egggroup = "Sem eggs", vitality = 90, offense = 90, defense = 85, agility = 100, specialattack = 125, specialdefense = 90},
["Moltres"] = {exp = 2500, wildLvlMin = 90, wildLvlMax = 100, type = "fire", type2 = "flying", ability = "Pressure", height = "2,00", weight = "60,00", happbase = 35, cor = "Amarelo", eggstep = "20480", egggroup = "Sem eggs", vitality = 90, offense = 100, defense = 90, agility = 90, specialattack = 125, specialdefense = 85},
["Dratini"] = {exp = 350, wildLvlMin = 5, wildLvlMax = 30, type = "dragon", type2 = "no type", ability = "Shed Skin", height = "1,80", weight = "3,30", happbase = 35, cor = "Azul", eggstep = "10240", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 41, offense = 64, defense = 45, agility = 50, specialattack = 50, specialdefense = 50},
["Dragonair"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 60, type = "dragon", type2 = "no type", ability = "Shed Skin", height = "4,00", weight = "16,50", happbase = 35, cor = "Azul", eggstep = "10240", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 61, offense = 84, defense = 65, agility = 70, specialattack = 70, specialdefense = 70},
["Dragonite"] = {exp = 1600, wildLvlMin = 70, wildLvlMax = 90, type = "dragon", type2 = "flying", ability = "Inner Focus", height = "2,20", weight = "210,00", happbase = 35, cor = "Marrom", eggstep = "10240", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 91, offense = 134, defense = 95, agility = 80, specialattack = 100, specialdefense = 100},
["Mewtwo"] = {exp = 3000, wildLvlMin = 100, wildLvlMax = 100, type = "psychic", type2 = "no type", ability = "Pressure", height = "2,00", weight = "122,00", happbase = 0, cor = "Roxo", eggstep = "30720", egggroup = "Sem eggs", vitality = 106, offense = 110, defense = 90, agility = 130, specialattack = 154, specialdefense = 90},
["Mew"] = {exp = 3000, wildLvlMin = 100, wildLvlMax = 100, type = "psychic", type2 = "no type", ability = "Synchronize", height = "0,40", weight = "4,00", happbase = 100, cor = "Rosa", eggstep = "30720", egggroup = "Sem eggs", vitality = 100, offense = 100, defense = 100, agility = 100, specialattack = 100, specialdefense = 100},
}

fotos = {
--Kanto
["Crystal Onix"] = 8575,
["Bulbasaur"] = 2377,
["Ivysaur"] = 2378,
["Venusaur"] = 2379,
["Charmander"] = 2380,
["Charmeleon"] = 2381,
["Charizard"] = 2382,
["Squirtle"] = 2383,
["Wartortle"] = 2384,
["Blastoise"] = 2385,
["Caterpie"] = 2386,
["Metapod"] = 2387,
["Butterfree"] = 2388,
["Weedle"] = 2389,
["Kakuna"] = 2390,
["Beedrill"] = 2391,
["Pidgey"] = 2392,
["Pidgeotto"] = 2393,
["Pidgeot"] = 2394,
["Rattata"] = 2395,
["Raticate"] = 2396,
["Spearow"] = 2397,
["Fearow"] = 2398,
["Ekans"] = 2399,
["Arbok"] = 2400,
["Pikachu"] = 2401,
["Raichu"] = 2402,
["Sandshrew"] = 2403,
["Sandslash"] = 2404,
["Nidoran Female"] = 2405,
["Nidorina"] = 2406,
["Nidoqueen"] = 2407,
["Nidoran Male"] = 2408,
["Nidorino"] = 2409,
["Nidoking"] = 2410,
["Clefairy"] = 2411,
["Clefable"] = 2412,
["Vulpix"] = 2413,
["Ninetales"] = 2414,
["Jigglypuff"] = 2415,
["Wigglytuff"] = 2416,
["Zubat"] = 2417,
["Golbat"] = 2418,
["Oddish"] = 2419,
["Gloom"] = 2420,
["Vileplume"] = 2421,
["Paras"] = 2422,
["Parasect"] = 2423,
["Venonat"] = 2424,
["Venomoth"] = 2425,
["Diglett"] = 2426,
["Dugtrio"] = 2427,
["Meowth"] = 2428,
["Persian"] = 2429,
["Psyduck"] = 2430,
["Golduck"] = 2431,
["Mankey"] = 2432,
["Primeape"] = 2433,
["Growlithe"] = 2434,
["Arcanine"] = 2435,
["Poliwag"] = 2436,
["Poliwhirl"] = 2437,
["Poliwrath"] = 2438,
["Abra"] = 2439,
["Kadabra"] = 2440,
["Alakazam"] = 2441,
["Machop"] = 2442,
["Machoke"] = 2443,
["Machamp"] = 2444,
["Bellsprout"] = 2445,
["Weepinbell"] = 2446,
["Victreebel"] = 2447,
["Tentacool"] = 2448,
["Tentacruel"] = 2449,
["Geodude"] = 2450,
["Graveler"] = 2451,
["Golem"] = 2452,
["Ponyta"] = 2453,
["Rapidash"] = 2454,
["Slowpoke"] = 2455,
["Slowbro"] = 2456,
["Magnemite"] = 2457,
["Magneton"] = 2458,
["Farfetch'd"] = 2459,
["Doduo"] = 2460,
["Dodrio"] = 2461,
["Seel"] = 2462,
["Dewgong"] = 2463,
["Grimer"] = 2464,
["Muk"] = 2465,
["Shellder"] = 2466,
["Cloyster"] = 2467,
["Gastly"] = 2468,
["Haunter"] = 2469,
["Gengar"] = 2470,
["Onix"] = 2471,
["Drowzee"] = 2472,
["Hypno"] = 2473,
["Krabby"] = 2474,
["Kingler"] = 2475,
["Voltorb"] = 2476,
["Electrode"] = 2477,
["Exeggcute"] = 2478,
["Exeggutor"] = 2479,
["Cubone"] = 2480,
["Marowak"] = 2481,
["Hitmonlee"] = 2482,
["Hitmonchan"] = 2483,
["Lickitung"] = 2484,
["Koffing"] = 2485,
["Weezing"] = 2486,
["Rhyhorn"] = 2487,
["Rhydon"] = 2488,
["Chansey"] = 2489,
["Tangela"] = 2490,
["Kangaskhan"] = 2491,
["Horsea"] = 2492,
["Seadra"] = 2493,
["Goldeen"] = 2494,
["Seaking"] = 2495,
["Staryu"] = 2496,
["Starmie"] = 2497,
["Mr. mime"] = 2498,
["Scyther"] = 2499,
["Jynx"] = 2500,
["Electabuzz"] = 2501,
["Magmar"] = 2502,
["Pinsir"] = 2503,
["Tauros"] = 2504,
["Magikarp"] = 2505,
["Gyarados"] = 2506,
["Lapras"] = 2507,
["Ditto"] = 2508,
["Eevee"] = 2509,
["Vaporeon"] = 2510,
["Jolteon"] = 2511,
["Flareon"] = 2512,
["Porygon"] = 2513,
["Omanyte"] = 2514,
["Omastar"] = 2515,
["Kabuto"] = 2516,
["Kabutops"] = 2517,
["Aerodactyl"] = 2518,
["Snorlax"] = 2519,
["Articuno"] = 2520,
["Zapdos"] = 2521,
["Moltres"] = 2522,
["Dratini"] = 2523,
["Dragonair"] = 2524,
["Dragonite"] = 2525,
["Mewtwo"] = 2526,
["Mew"] = 2527,

--Shiny Kanto
["Shiny Bulbasaur"] = 2377,
["Shiny Ivysaur"] = 2378,
["Shiny Venusaur"] = 2379,
["Shiny Charmander"] = 2380,
["Shiny Charmeleon"] = 2381,
["Shiny Charizard"] = 2382,
["Shiny Squirtle"] = 2383,
["Shiny Wartortle"] = 2384,
["Shiny Blastoise"] = 2385,
["Shiny Caterpie"] = 2386,
["Shiny Metapod"] = 2387,
["Shiny Butterfree"] = 2388,
["Shiny Weedle"] = 2389,
["Shiny Kakuna"] = 2390,
["Shiny Beedrill"] = 2391,
["Shiny Pidgey"] = 2392,
["Shiny Pidgeotto"] = 2393,
["Shiny Pidgeot"] = 2394,
["Shiny Rattata"] = 2395,
["Shiny Raticate"] = 2396,
["Shiny Spearow"] = 2397,
["Shiny Fearow"] = 2398,
["Shiny Ekans"] = 2399,
["Shiny Arbok"] = 2400,
["Shiny Pikachu"] = 2401,
["Shiny Raichu"] = 2402,
["Shiny Sandshrew"] = 2403,
["Shiny Sandslash"] = 2404,
["Shiny Nidoran Female"] = 2405,
["Shiny Nidorina"] = 2406,
["Shiny Nidoqueen"] = 2407,
["Shiny Nidoran Male"] = 2408,
["Shiny Nidorino"] = 2409,
["Shiny Nidoking"] = 2410,
["Shiny Clefairy"] = 2411,
["Shiny Clefable"] = 2412,
["Shiny Vulpix"] = 2413,
["Shiny Ninetales"] = 2414,
["Shiny Jigglypuff"] = 2415,
["Shiny Wigglytuff"] = 2416,
["Shiny Zubat"] = 2417,
["Shiny Golbat"] = 2418,
["Shiny Oddish"] = 2419,
["Shiny Gloom"] = 2420,
["Shiny Vileplume"] = 2421,
["Shiny Paras"] = 2422,
["Shiny Parasect"] = 2423,
["Shiny Venonat"] = 2424,
["Shiny Venomoth"] = 2425,
["Shiny Diglett"] = 2426,
["Shiny Dugtrio"] = 2427,
["Shiny Meowth"] = 2428,
["Shiny Persian"] = 2429,
["Shiny Psyduck"] = 2430,
["Shiny Golduck"] = 2431,
["Shiny Mankey"] = 2432,
["Shiny Primeape"] = 2433,
["Shiny Growlithe"] = 2434,
["Shiny Arcanine"] = 2435,
["Shiny Poliwag"] = 2436,
["Shiny Poliwhirl"] = 2437,
["Shiny Poliwrath"] = 2438,
["Shiny Abra"] = 2439,
["Shiny Kadabra"] = 2440,
["Shiny Alakazam"] = 2441,
["Shiny Machop"] = 2442,
["Shiny Machoke"] = 2443,
["Shiny Machamp"] = 2444,
["Shiny Bellsprout"] = 2445,
["Shiny Weepinbell"] = 2446,
["Shiny Victreebel"] = 2447,
["Shiny Tentacool"] = 2448,
["Shiny Tentacruel"] = 2449,
["Shiny Geodude"] = 2450,
["Shiny Graveler"] = 2451,
["Shiny Golem"] = 2452,
["Shiny Ponyta"] = 2453,
["Shiny Rapidash"] = 2454,
["Shiny Slowpoke"] = 2455,
["Shiny Slowbro"] = 2456,
["Shiny Magnemite"] = 2457,
["Shiny Magneton"] = 2458,
["Shiny Farfetch'd"] = 2459,
["Shiny Doduo"] = 2460,
["Shiny Dodrio"] = 2461,
["Shiny Seel"] = 2462,
["Shiny Dewgong"] = 2463,
["Shiny Grimer"] = 2464,
["Shiny Muk"] = 2465,
["Shiny Shellder"] = 2466,
["Shiny Cloyster"] = 2467,
["Shiny Gastly"] = 2468,
["Shiny Haunter"] = 2469,
["Shiny Gengar"] = 2470,
["Shiny Onix"] = 2471,
["Shiny Drowzee"] = 2472,
["Shiny Hypno"] = 2473,
["Shiny Krabby"] = 2474,
["Shiny Kingler"] = 2475,
["Shiny Voltorb"] = 2476,
["Shiny Electrode"] = 2477,
["Shiny Exeggcute"] = 2478,
["Shiny Exeggutor"] = 2479,
["Shiny Cubone"] = 2480,
["Shiny Marowak"] = 2481,
["Shiny Hitmonlee"] = 2482,
["Shiny Hitmonchan"] = 2483,
["Shiny Lickitung"] = 2484,
["Shiny Koffing"] = 2485,
["Shiny Weezing"] = 2486,
["Shiny Rhyhorn"] = 2487,
["Shiny Rhydon"] = 2488,
["Shiny Chansey"] = 2489,
["Shiny Tangela"] = 2490,
["Shiny Kangaskhan"] = 2491,
["Shiny Horsea"] = 2492,
["Shiny Seadra"] = 2493,
["Shiny Goldeen"] = 2494,
["Shiny Seaking"] = 2495,
["Shiny Staryu"] = 2496,
["Shiny Starmie"] = 2497,
["Shiny Mr. mime"] = 2498,
["Shiny Scyther"] = 2499,
["Shiny Jynx"] = 2500,
["Shiny Electabuzz"] = 2501,
["Shiny Magmar"] = 2502,
["Shiny Pinsir"] = 2503,
["Shiny Tauros"] = 2504,
["Shiny Magikarp"] = 2505,
["Shiny Gyarados"] = 2506,
["Shiny Lapras"] = 2507,
["Shiny Ditto"] = 2508,
["Shiny Eevee"] = 2509,
["Shiny Vaporeon"] = 2510,
["Shiny Jolteon"] = 2511,
["Shiny Flareon"] = 2512,
["Shiny Porygon"] = 2513,
["Shiny Omanyte"] = 2514,
["Shiny Omastar"] = 2515,
["Shiny Kabuto"] = 2516,
["Shiny Kabutops"] = 2517,
["Shiny Aerodactyl"] = 2518,
["Shiny Snorlax"] = 2519,
["Shiny Articuno"] = 2520,
["Shiny Zapdos"] = 2521,
["Shiny Moltres"] = 2522,
["Shiny Dratini"] = 2523,
["Shiny Dragonair"] = 2524,
["Shiny Dragonite"] = 2525,
["Shiny Mewtwo"] = 2526,
["Shiny Mew"] = 2527,

--johto
["Aipom"] = 11371,
["Ampharos"] = 11517,
["Ariados"] = 11518,
["Azumarill"] = 11519,
["Dunsparce"] = 11534,
["Bayleef"] = 11520,
["Bellossom"] = 11521,
["Blissey"] = 11522,
["Celebi"] = 11523,
["Chikorita"] = 11524,
["Chinchou"] = 11525,
["Cleffa"] = 11526,
["Corsola"] = 11527,
["Crobat"] = 11528,
["Croconaw"] = 11529,
["Cyndaquil"] = 11530,
["Delibird"] = 11532,
["Donphan"] = 11533,
["Pichu"] = 11573,
["Elekid"] = 11535,
["Entei"] = 11536,
["Espeon"] = 11537,
["Feraligatr"] = 11538,
["Flaaffy"] = 11539,
["Forretress"] = 11540,
["Furret"] = 11541,
["Girafarig"] = 11542,
["Gligar"] = 11543,
["Granbull"] = 11544,
["Heracross"] = 11545,
["Hitmontop"] = 11546,
["Ho-oh"] = 11547,
["Hoothoot"] = 11548,
["Hoppip"] = 11549,
["Houndoom"] = 11550,
["Kingdra"] = 11554,
["Phanpy"] = 11572,
["Houndour"] = 11551,
["Igglybuff"] = 11552,
["Lanturn"] = 11555,
["Larvitar"] = 11556,
["Ledian"] = 11557,
["Ledyba"] = 11558,
["Lugia"] = 11559,
["Magby"] = 11560,
["Magcargo"] = 11561,
["Mantine"] = 11562,
["Mareep"] = 11563,
["Marill"] = 11439,
["Meganium"] = 11565,
["Miltank"] = 11566,
["Misdreavus"] = 11567,
["Murkrow"] = 11568,
["Natu"] = 11569,
["Noctowl"] = 11570,
["Octillery"] = 11571,
["Piloswine"] = 11574,
["Pineco"] = 11575,
["Politoed"] = 11576,
["Porygon2"] = 11577,
["Pupitar"] = 11578,
["Quagsire"] = 11579,
["Quilava"] = 11580,
["Qwilfish"] = 11581,
["Raikou"] = 11582,
["Remoraid"] = 11583,
["Scizor"] = 11584,
["Sentret"] = 11585,
["Shuckle"] = 11586,
["Skarmory"] = 11587,
["Skiploom"] = 11588,
["Slowking"] = 11589,
["Slugma"] = 11590,
["Smeargle"] = 11591,
["Smoochum"] = 11592,
["Sneasel"] = 11593,
["Snubbull"] = 11594,
["Spinarak"] = 11595,
["Stantler"] = 11596,
["Steelix"] = 11597,
["Sudowoodo"] = 11598,
["Suicune"] = 11599,
["Sunflora"] = 11600,
["Sunkern"] = 11601,
["Swinub"] = 11602,
["Teddiursa"] = 11603,
["Togepi"] = 11604,
["Togetic"] = 11605,
["Totodile"] = 11606,
["Typhlosion"] = 11607,
["Tyranitar"] = 11608,
["Tyrogue"] = 11609,
["Umbreon"] = 11610,
["Unown"] = 11611,
["Ursaring"] = 11612,
["Wobbuffet"] = 11613,
["Wooper"] = 11614,
["Xatu"] = 11615,
["Yanma"] = 11616,
}

pokecatches = {
["Bulbasaur"] = {chance = 100, corpse = 5969},
["Ivysaur"] = {chance = 200, corpse = 5982},
["Venusaur"] = {chance = 400, corpse = 5962},
["Charmander"] = {chance = 100, corpse = 5983},
["Charmeleon"] = {chance = 200, corpse = 5981},
["Charizard"] = {chance = 400, corpse = 6005},
["Squirtle"] = {chance = 100, corpse = 6008},
["Wartortle"] = {chance = 200, corpse = 5978},
["Blastoise"] = {chance = 400, corpse = 5999},
["Caterpie"] = {chance = 10, corpse = 5971},
["Metapod"] = {chance = 30, corpse = 5970},
["Butterfree"] = {chance = 125, corpse = 5985},
["Weedle"] = {chance = 10, corpse = 5964},
["Kakuna"] = {chance = 30, corpse = 6000},
["Beedrill"] = {chance = 125, corpse = 5990},
["Pidgey"] = {chance = 15, corpse = 5961},
["Pidgeotto"] = {chance = 100, corpse = 5966},
["Pidgeot"] = {chance = 350, corpse = 6020},
["Rattata"] = {chance = 10, corpse = 5974},
["Raticate"] = {chance = 75, corpse = 6007},
["Spearow"] = {chance = 20, corpse = 5968},
["Fearow"] = {chance = 325, corpse = 5992},
["Ekans"] = {chance = 35, corpse = 5979},
["Arbok"] = {chance = 95, corpse = 5984},
["Pikachu"] = {chance = 150, corpse = 6001},
["Raichu"] = {chance = 350, corpse = 5996},
["Sandshrew"] = {chance = 45, corpse = 5988},
["Sandslash"] = {chance = 225, corpse = 6041},
["Nidoran Female"] = {chance = 25, corpse = 6013},
["Nidorina"] = {chance = 75, corpse = 6014},
["Nidoqueen"] = {chance = 375, corpse = 3004},
["Nidoran Male"] = {chance = 25, corpse = 6015},
["Nidorino"] = {chance = 75, corpse = 6019},
["Nidoking"] = {chance = 375, corpse = 5995},
["Clefairy"] = {chance = 100, corpse = 2968},
["Clefable"] = {chance = 370, corpse = 6006},
["Vulpix"] = {chance = 75, corpse = 6003},
["Ninetales"] = {chance = 390, corpse = 6040},
["Jigglypuff"] = {chance = 115, corpse = 6011},
["Wigglytuff"] = {chance = 370, corpse = 6012},
["Zubat"] = {chance = 15, corpse = 5989},
["Golbat"] = {chance = 150, corpse = 6053},
["Oddish"] = {chance = 17, corpse = 3008},
["Gloom"] = {chance = 55, corpse = 6017},
["Vileplume"] = {chance = 350, corpse = 11979},
["Paras"] = {chance = 15, corpse = 3007},
["Parasect"] = {chance = 300, corpse = 6027},
["Venonat"] = {chance = 50, corpse = 5997},
["Venomoth"] = {chance = 245, corpse = 2925},
["Diglett"] = {chance = 25, corpse = 6023},
["Dugtrio"] = {chance = 80, corpse = 6024},
["Meowth"] = {chance = 35, corpse = 6034},
["Persian"] = {chance = 100, corpse = 6009},
["Psyduck"] = {chance = 65, corpse = 6029},
["Golduck"] = {chance = 330, corpse = 6028},
["Mankey"] = {chance = 40, corpse = 6035},
["Primeape"] = {chance = 115, corpse = 6032},
["Growlithe"] = {chance = 90, corpse = 6036},
["Arcanine"] = {chance = 400, corpse = 6031},
["Poliwag"] = {chance = 15, corpse = 6042},
["Poliwhirl"] = {chance = 80, corpse = 6054},
["Poliwrath"] = {chance = 400, corpse = 6033},
["Abra"] = {chance = 60, corpse = 2905},
["Kadabra"] = {chance = 170, corpse = 6060},
["Alakazam"] = {chance = 400, corpse = 6057},
["Machop"] = {chance = 60, corpse = 6045},
["Machoke"] = {chance = 170, corpse = 4251},
["Machamp"] = {chance = 400, corpse = 6048},
["Bellsprout"] = {chance = 17, corpse = 2806},
["Weepinbell"] = {chance = 50, corpse = 2928},
["Victreebel"] = {chance = 350, corpse = 6332},
["Tentacool"] = {chance = 350, corpse = 2961},
["Tentacruel"] = {chance = 425, corpse = 6037},
["Geodude"] = {chance = 40, corpse = 6071},
["Graveler"] = {chance = 100, corpse = 6516},
["Golem"] = {chance = 375, corpse = 6043},
["Ponyta"] = {chance = 70, corpse = 5975},
["Rapidash"] = {chance = 275, corpse = 4323},
["Slowpoke"] = {chance = 50, corpse = 2926},
["Slowbro"] = {chance = 225, corpse = 5986},
["Magnemite"] = {chance = 35, corpse = 6056},
["Magneton"] = {chance = 100, corpse = 6076},
["Farfetch'd"] = {chance = 275, corpse = 2836},
["Doduo"] = {chance = 30, corpse = 2842},
["Dodrio"] = {chance = 200, corpse = 6047},
["Seel"] = {chance = 45, corpse = 6030},
["Dewgong"] = {chance = 300, corpse = 6038},
["Grimer"] = {chance = 35, corpse = 6055},
["Muk"] = {chance = 100, corpse = 2845},
["Shellder"] = {chance = 30, corpse = 2837},
["Cloyster"] = {chance = 350, corpse = 2932},
["Gastly"] = {chance = 75, corpse = 5993},
["Haunter"] = {chance = 200, corpse = 6004},
["Gengar"] = {chance = 400, corpse = 6336},
["Onix"] = {chance = 350, corpse = 2990},
["Drowzee"] = {chance = 80, corpse = 6026},
["Hypno"] = {chance = 270, corpse = 6046},
["Krabby"] = {chance = 20, corpse = 6039},
["Kingler"] = {chance = 115, corpse = 6340},
["Voltorb"] = {chance = 30, corpse = 6049},
["Electrode"] = {chance = 95, corpse = 6051},
["Exeggcute"] = {chance = 25, corpse = 2982},
["Exeggutor"] = {chance = 350, corpse = 3005},
["Cubone"] = {chance = 40, corpse = 6050},
["Marowak"] = {chance = 255, corpse = 6072},
["Hitmonlee"] = {chance = 500, corpse = 6067},
["Hitmonchan"] = {chance = 500, corpse = 5977},
["Lickitung"] = {chance = 350, corpse = 2953},
["Koffing"] = {chance = 35, corpse = 2936},
["Weezing"] = {chance = 95, corpse = 6306},
["Rhyhorn"] = {chance = 125, corpse = 3035},
["Rhydon"] = {chance = 350, corpse = 2858},
["Chansey"] = {chance = 325, corpse = 6010},
["Tangela"] = {chance = 150, corpse = 5976},
["Kangaskhan"] = {chance = 400, corpse = 6073},
["Horsea"] = {chance = 20, corpse = 2973},
["Seadra"] = {chance = 150, corpse = 2872},
["Goldeen"] = {chance = 15, corpse = 2970},
["Seaking"] = {chance = 85, corpse = 3038},
["Staryu"] = {chance = 45, corpse = 5987},
["Starmie"] = {chance = 190, corpse = 7320},
["Mr. Mime"] = {chance = 425, corpse = 6069},
["Scyther"] = {chance = 450, corpse = 3002},
["Jynx"] = {chance = 400, corpse = 5765},
["Electabuzz"] = {chance = 450, corpse = 6065},
["Magmar"] = {chance = 450, corpse = 7283},
["Pinsir"] = {chance = 375, corpse = 7282},
["Tauros"] = {chance = 275, corpse = 6302},
["Magikarp"] = {chance = 50, corpse = 2818},
["Gyarados"] = {chance = 475, corpse = 6331},
["Lapras"] = {chance = 475, corpse = 6018},
["Ditto"] = {chance = 425, corpse = 2817},
["Eevee"] = {chance = 400, corpse = 6364},
["Vaporeon"] = {chance = 450, corpse = 5960},
["Jolteon"] = {chance = 450, corpse = 6044},
["Flareon"] = {chance = 450, corpse = 6059},
["Porygon"] = {chance = 350, corpse = 5963},
["Omanyte"] = {chance = 450, corpse = 5998},
["Omastar"] = {chance = 500, corpse = 5994},
["Kabuto"] = {chance = 450, corpse = 5972},
["Kabutops"] = {chance = 500, corpse = 6345},
["Aerodactyl"] = {chance = 600, corpse = 6338},
["Snorlax"] = {chance = 600, corpse = 6016},
["Dratini"] = {chance = 450, corpse = 2879},
["Dragonair"] = {chance = 475, corpse = 6002},
["Dragonite"] = {chance = 500, corpse = 4295},
------------Shiny Catch-----------
["Shiny Bulbasaur"] = {chance = 400, corpse = 12858},
["Shiny Ivysaur"] = {chance = 1000, corpse = 12941},
["Shiny Venusaur"] = {chance = 1500, corpse = 12422},
["Shiny Charmander"] = {chance = 400, corpse = 12859},
["Shiny Charmeleon"] = {chance = 1000, corpse =  12860},
["Shiny Charizard"] = {chance = 1500, corpse = 12425},
["Shiny Squirtle"] = {chance = 400, corpse = 13043},
["Shiny Wartortle"] = {chance = 1000, corpse = 13044},
["Shiny Blastoise"] = {chance =1500, corpse = 13125}, --alterado v2.4
["Shiny Caterpie"] = {chance = 200, corpse = 13045},
["Shiny Metapod"] = {chance = 800, corpse = 13046},
["Shiny Butterfree"] = {chance = 1200, corpse = 13036},
["Shiny Weedle"] = {chance = 100, corpse = 13047},
["Shiny Kakuna"] = {chance = 600, corpse = 13048},
["Shiny Beedrill"] = {chance = 1000, corpse = 12434},
["Shiny Pidgey"] = {chance = 200, corpse = 13049},
["Shiny Pidgeotto"] = {chance = 600, corpse = 13050},
["Shiny Pidgeot"] = {chance = 1100, corpse = 12437},
["Shiny Rattata"] = {chance = 200, corpse = 12438},
["Shiny Raticate"] = {chance = 500, corpse = 12439},
["Shiny Spearow"] = {chance = 300, corpse = 13053},
["Shiny Fearow"] = {chance = 1100, corpse = 13242},
["Shiny Ekans"] = {chance = 400, corpse = 13051},
["Shiny Arbok"] = {chance = 600, corpse = 13052},
["Shiny Pikachu"] = {chance = 500, corpse = 13060},
["Shiny Raichu"] = {chance = 800, corpse = 12445},
["Shiny Sandshrew"] = {chance = 300, corpse = 13054},
["Shiny Sandslash"] = {chance = 800, corpse = 13055},
["Shiny Nidoran Female"] = {chance =250, corpse = 13056},
["Shiny Nidorina"] = {chance = 550, corpse = 13057},
["Shiny Nidoqueen"] = {chance = 1000, corpse = 13058},
["Shiny Nidoran Male"] = {chance = 250, corpse = 12451},
["Shiny Nidorino"] = {chance = 550, corpse = 12452},
["Shiny Nidoking"] = {chance = 1000, corpse = 12453},
["Shiny Clefairy"] = {chance = 300, corpse = 13061},
["Shiny Clefable"] = {chance = 1300, corpse = 13062},
["Shiny Vulpix"] = {chance = 300, corpse = 13063},
["Shiny Jigglypuff"] = {chance = 300, corpse = 13064},
["Shiny Wigglytuff"] = {chance = 800, corpse = 13065},
["Shiny Zubat"] = {chance = 150, corpse = 12460},
["Shiny Golbat"] = {chance = 300, corpse = 12461},
["Shiny Oddish"] = {chance = 150, corpse = 12462},
["Shiny Gloom"] = {chance = 600, corpse = 13067},
["Shiny Vileplume"] = {chance = 1100, corpse = 13089},
["Shiny Paras"] = {chance = 150, corpse = 12465},
["Shiny Parasect"] = {chance = 500, corpse = 12466},
["Shiny Venonat"] = {chance = 80, corpse = 12467},
["Shiny Venomoth"] = {chance = 805, corpse = 12468},
["Shiny Diglett"] = {chance = 150, corpse = 13131},
["Shiny Dugtrio"] = {chance = 300, corpse = 13068},
["Shiny Meowth"] = {chance = 300, corpse = 13069},
["Shiny Persian"] = {chance = 800, corpse = 13070},
["Shiny Psyduck"] = {chance = 400, corpse = 13071},
["Shiny Golduck"] = {chance = 1100, corpse = 13072},
["Shiny Mankey"] = {chance = 300, corpse = 13073},
["Shiny Primeape"] = {chance = 800, corpse = 13074},
["Shiny Growlithe"] = {chance = 400, corpse = 12477},
["Shiny Arcanine"] = {chance = 1100, corpse = 12478},
["Shiny Poliwag"] = {chance = 150, corpse = 13075},
["Shiny Poliwhirl"] = {chance = 350, corpse = 13076},
["Shiny Poliwrath"] = {chance = 900, corpse = 13077},
["Shiny Abra"] = {chance = 300, corpse = 12482},
["Shiny Kadabra"] = {chance = 600, corpse = 13079},
["Shiny Alakazam"] = {chance = 1300, corpse = 12484},
["Shiny Machop"] = {chance = 400, corpse = 13078},
["Shiny Machoke"] = {chance = 600, corpse = 13080},
["Shiny Machamp"] = {chance = 1200, corpse = 13081},
["Shiny Bellsprout"] = {chance = 150, corpse = 13082},
["Shiny Weepinbell"] = {chance = 450, corpse = 13083},
["Shiny Victreebel"] = {chance = 950, corpse = 13084},
["Shiny Tentacool"] = {chance = 150, corpse = 12491},
["Shiny Tentacruel"] = {chance = 800, corpse = 12492},
["Shiny Geodude"] = {chance = 250, corpse = 13085},
["Shiny Graveler"] = {chance = 550, corpse = 13086},
["Shiny Golem"] = {chance = 1350, corpse = 13088},
["Shiny Ponyta"] = {chance = 450, corpse = 13087},
["Shiny Slowpoke"] = {chance = 350, corpse = 13090},
["Shiny Slowbro"] = {chance = 700, corpse = 13091},
["Shiny Magnemite"] = {chance = 200, corpse = 13092},
["Shiny Farfetch'd"] = {chance = 1000, corpse = 12502},
["Shiny Doduo"] = {chance = 600, corpse = 13094},
["Shiny Grimer"] = {chance = 320, corpse = 12507},
["Shiny Muk"] = {chance = 620, corpse = 12508},
["Shiny Shellder"] = {chance = 320, corpse = 13096},
["Shiny Cloyster"] = {chance = 620, corpse = 13097},
["Shiny Gastly"] = {chance = 300, corpse = 13098},
["Shiny Haunter"] = {chance = 600, corpse = 0},
["Shiny Gengar"] = {chance = 1200, corpse = 12513},
["Shiny Onix"] = {chance = 1200, corpse = 12582}, --alterado v2.4
["Shiny Drowzee"] = {chance = 600, corpse = 13100},
["Shiny Hypno"] = {chance = 1100, corpse = 12516},
["Shiny Krabby"] = {chance = 150, corpse = 12517},
["Shiny Kingler"] = {chance = 300, corpse = 12518},
["Shiny Voltorb"] = {chance = 150, corpse = 12519},
["Shiny Electrode"] = {chance = 300, corpse = 12520},
["Shiny Exeggcute"] = {chance = 200, corpse = 13102},
["Shiny Exeggutor"] = {chance = 500, corpse = 13103},
["Shiny Cubone"] = {chance = 200, corpse = 12524},
["Shiny Marowak"] = {chance = 500, corpse = 12525},
["Shiny Hitmonlee"] = {chance = 800, corpse = 13104},
["Shiny Hitmonchan"] = {chance = 1400, corpse = 13105},
["Shiny Lickitung"] = {chance = 1000, corpse = 13106},
["Shiny Koffing"] = {chance = 300, corpse = 13107},
["Shiny Weezing"] = {chance = 600, corpse = 13108},
["Shiny Rhyhorn"] = {chance = 1300, corpse = 13109},
["Shiny Chansey"] = {chance = 1000, corpse = 13110},
["Shiny Tangela"] = {chance = 600, corpse = 12534},
["Shiny Kangaskhan"] = {chance = 1000, corpse = 13111},
["Shiny Horsea"] = {chance = 150, corpse = 12536},
["Shiny Seadra"] = {chance = 650, corpse = 12537},
["Shiny Goldeen"] = {chance = 150, corpse = 13112},
["Shiny Seaking"] = {chance = 350, corpse = 13113},
["Shiny Staryu"] = {chance = 400, corpse = 13114},
["Shiny Starmie"] = {chance = 800, corpse = 13115},
["Shiny Scyther"] = {chance = 1100, corpse = 12543},
["Shiny Jynx"] = {chance = 1300, corpse = 12544},
["Shiny Electabuzz"] = {chance = 1300, corpse = 12545},
["Shiny Magmar"] = {chance = 1300, corpse = 13116},
["Shiny Pinsir"] = {chance = 900, corpse = 12547},
["Shiny Tauros"] = {chance = 750, corpse = 13117},
["Shiny Magikarp"] = {chance = 50, corpse = 12549},
["Shiny Gyarados"] = {chance = 1000, corpse = 12550},
["Shiny Lapras"] = {chance = 1000, corpse = 13118},
["Shiny Ditto"] = {chance = 1500, corpse = 12552},
["Shiny Eevee"] = {chance = 650, corpse = 12942},
["Shiny Vaporeon"] = {chance = 950, corpse = 13146},
["Shiny Jolteon"] = {chance = 650, corpse = 13144},
["Shiny Flareon"] = {chance = 950, corpse = 13145},
["Shiny Porygon"] = {chance = 900, corpse = 13119},
["Shiny Omanyte"] = {chance = 600, corpse = 13120},
["Shiny Omastar"] = {chance = 900, corpse = 13121},
["Shiny Kabuto"] = {chance = 300, corpse = 13122},
["Shiny Kabutops"] = {chance = 600, corpse = 13123},
["Shiny Snorlax"] = {chance = 800, corpse = 1051},
["Shiny Dratini"] = {chance = 200, corpse = 12567},
["Shiny Dragonair"] = {chance = 400, corpse = 12568},
["Shiny Dragonite"] = {chance = 850, corpse = 12569},
["Crystal Onix"] = {chance = 2000, corpse = 12926},
["Snowmen Snorlax"] = {chance = 1600, corpse = 12862},
-------------Johto Catch----------
["Chikorita"] = {chance = 100, corpse = 8949},
["Bayleef"] = {chance = 200, corpse = 8943},
["Meganium"] = {chance = 400, corpse = 9872},
["Cyndaquil"] = {chance = 100, corpse = 8956},
["Quilava"] = {chance = 200, corpse = 9920},
["Typhlosion"] = {chance = 400, corpse = 10521},
["Totodile"] = {chance = 100, corpse = 10520},
["Croconaw"] = {chance = 200, corpse = 8955},
["Feraligatr"] = {chance = 400, corpse = 8967},
["Sentret"] = {chance = 20, corpse = 9935},
["Furret"] = {chance = 90, corpse = 9009},
["Hoothoot"] = {chance = 35, corpse = 9774},
["Noctowl"] = {chance = 200, corpse = 9879},
["Ledyba"] = {chance = 25, corpse = 9829},
["Ledian"] = {chance = 95, corpse = 9824},
["Spinarak"] = {chance = 30, corpse = 9965},
["Ariados"] = {chance = 250, corpse = 8941},
["Crobat"] = {chance = 375, corpse = 8953},
["Chinchou"] = {chance = 75, corpse = 8950},
["Lanturn"] = {chance = 150, corpse = 9803},
["Pichu"] = {chance = 75, corpse = 3584},
["Cleffa"] = {chance = 75, corpse = 8951},
["Igglybuff"] = {chance = 75, corpse = 3557}, --alterado v2.3
["Togepi"] = {chance = 75, corpse = 10518},
["Togetic"] = {chance = 275, corpse = 10519},
["Natu"] = {chance = 70, corpse = 9877},
["Xatu"] = {chance = 275, corpse = 8937},
["Mareep"] = {chance = 350, corpse = 9869},
["Flaaffy"] = {chance = 400, corpse = 8968},
["Ampharos"] = {chance = 450, corpse = 8939},
["Bellossom"] = {chance = 350, corpse = 8946},
["Marill"] = {chance = 75, corpse = 9871},
["Azumarill"] = {chance = 330, corpse = 8942},
["Sudowoodo"] = {chance = 370, corpse = 10005},
["Politoed"] = {chance = 370, corpse = 9915},
["Hoppip"] = {chance = 45, corpse = 9775},
["Skiploom"] = {chance = 100, corpse = 9937},
["Jumpluff"] = {chance = 250, corpse = 3558},
["Aipom"] = {chance = 70, corpse = 3267},
["Sunkern"] = {chance = 35, corpse = 10015},
["Sunflora"] = {chance = 250, corpse = 10008},
["Yanma"] = {chance = 125, corpse = 8935},
["Wooper"] = {chance = 85, corpse = 10603},
["Quagsire"] = {chance = 275, corpse = 9919},
["Espeon"] = {chance = 400, corpse = 8966},
["Umbreon"] = {chance = 400, corpse = 10525},
["Murkrow"] = {chance = 140, corpse = 9876},
["Slowking"] = {chance = 450, corpse = 9938},
["Misdreavus"] = {chance = 175, corpse = 9875},
["Wobbuffet"] = {chance = 375, corpse = 10539},
["Girafarig"] = {chance = 400, corpse = 9081},
["Pineco"] = {chance = 70, corpse = 9914},
["Forretress"] = {chance = 200, corpse = 8969},
["Dunsparce"] = {chance = 75, corpse = 3284},
["Gligar"] = {chance = 125, corpse = 9083},
["Steelix"] = {chance = 500, corpse = 10003},
["Snubbull"] = {chance = 65, corpse = 9964},
["Granbull"] = {chance = 250, corpse = 9107},
["Qwilfish"] = {chance = 75, corpse = 9921},
["Scizor"] = {chance = 450, corpse = 9925},
["Shuckle"] = {chance = 85, corpse = 9924},
["Heracross"] = {chance = 350, corpse = 9654},
["Sneasel"] = {chance = 300, corpse = 9963},
["Teddiursa"] = {chance = 350, corpse = 10508},
["Ursaring"] = {chance = 400, corpse = 10538},
["Slugma"] = {chance = 75, corpse = 9960},
["Magcargo"] = {chance = 225, corpse = 3566},
["Swinub"] = {chance = 175, corpse = 10171},
["Piloswine"] = {chance = 300, corpse = 9913},
["Corsola"] = {chance = 175, corpse = 8952},
["Remoraid"] = {chance = 45, corpse = 9923},
["Octillery"] = {chance = 180, corpse = 9880},
["Delibird"] = {chance = 190, corpse = 8957},
["Mantine"] = {chance = 300, corpse = 9868},
["Skarmory"] = {chance = 475, corpse = 9936},
["Houndour"] = {chance = 225, corpse = 9781},
["Houndoom"] = {chance = 400, corpse = 9780},
["Kingdra"] = {chance = 400, corpse = 9802},
["Phanpy"] = {chance = 100, corpse = 9881},
["Donphan"] = {chance = 250, corpse = 8958},
["Porygon2"] = {chance = 450, corpse = 9916},
["Stantler"] = {chance = 370, corpse = 10002},
["Smeargle"] = {chance = 275, corpse = 9961},
["Tyrogue"] = {chance = 425, corpse = 10524},
["Hitmontop"] = {chance = 500, corpse = 9658},
["Smoochum"] = {chance = 375, corpse = 9962},
["Elekid"] = {chance = 400, corpse = 8964},
["Magby"] = {chance = 400, corpse = 9831},
["Miltank"] = {chance = 400, corpse = 9873},
["Blissey"] = {chance = 500, corpse = 8947},
["Larvitar"] = {chance = 400, corpse = 9823},
["Pupitar"] = {chance = 450, corpse = 9917},
["Tyranitar"] = {chance = 550, corpse = 10522},
["Mega Tyranitar"] = {chance = 10, corpse = 10522},

["Shiny Chikorita"] = {chance = 300, corpse = 13148},
["Shiny Meganium"] = {chance = 900, corpse = 13218},
["Shiny Cyndaquil"] = {chance = 300, corpse = 13141},
["Shiny Quilava"] = {chance = 900, corpse = 12985},
["Shiny Typhlosion"] = {chance = 1200, corpse = 13243},
["Shiny Totodile"] = {chance = 300, corpse = 13173},
["Shiny Croconaw"] = {chance = 900, corpse = 13038},
["Shiny Feraligatr"] = {chance = 1200, corpse = 13180},
["Shiny Hoothoot"] = {chance = 400, corpse = 13132},
["Shiny Spinarak"] = {chance = 800, corpse = 13184},
["Shiny Ledyba"] = {chance = 300, corpse = 13174},
["Shiny Hoppip"] = {chance = 200, corpse = 13185},
["Shiny Skiploom"] = {chance = 900, corpse = 13187},
["Shiny Sunkern"] = {chance = 300, corpse = 13188},
["Shiny Sunflora"] = {chance = 1000, corpse = 13189},
["Shiny Yanma"] = {chance = 1200, corpse = 13362},
["Shiny Aipom"] = {chance = 800, corpse = 13126},
["Shiny Murkrow"] = {chance = 700, corpse = 13158},
["Shiny Natu"] = {chance = 1100, corpse = 13152},
["Shiny Pichu"] = {chance = 100, corpse = 13137},
["Shiny Chinchou"] = {chance = 100, corpse = 13129},
["Shiny Lanturn"] = {chance = 300, corpse = 13133},
["Shiny Marill"] = {chance = 200, corpse = 13135},
["Shiny Azumarill"] = {chance = 600, corpse = 13154},
["Shiny Wooper"] = {chance = 500, corpse = 13140},
["Shiny Dunsparce"] = {chance = 400, corpse = 13190},
["Shiny Delibird"] = {chance = 300, corpse = 13130},
["Shiny Mantine"] = {chance = 900, corpse = 13136},
["Shiny Corsola"] = {chance = 900, corpse = 13149},
["Shiny Remoraid"] = {chance = 400, corpse = 13150},
["Shiny Wobbuffet"] = {chance = 1100, corpse = 13153},
["Shiny Teddiursa"] = {chance = 500, corpse = 13147},
["Shiny Elekid"] = {chance = 800, corpse = 12856},
["Shiny Magby"] = {chance = 900, corpse = 12917},
["Shiny Scizor"] = {chance = 1100, corpse = 13013},
["Shiny Steelix"] = {chance = 1300, corpse = 13018},
["Shiny Kingdra"] = {chance = 1000, corpse = 13156},
["Shiny Phanpy"] = {chance = 800, corpse = 13142},
["Shiny Donphan"] = {chance = 1100, corpse = 13015},
["Shiny Misdreavus"] = {chance = 1400, corpse = 13151},
["Shiny Pineco"] = {chance = 200, corpse = 13138},
["Shiny Forretress"] = {chance = 600, corpse = 13155},
["Shiny Larvitar"] = {chance = 500, corpse = 13134},
["Shiny Pupitar"] = {chance = 1000, corpse = 13139},
["Shiny Tyranitar"] = {chance = 1500, corpse = 13191},
["Shiny Mareep"] = {chance = 400, corpse = 13160},
["Shiny Slugma"] = {chance = 900, corpse = 13159},
["Shiny Hitmontop"] = {chance = 900, corpse = 13358},
["Shiny Cleffa"] = {chance = 400, corpse = 13030},
["Shiny Igglybuff"] = {chance = 300, corpse = 13029}, --alterado v2.3

["Treecko"] = {chance = 100, corpse = 12989},
["Grovyle"] = {chance = 200, corpse = 12990},
["Sceptile"] = {chance = 400, corpse = 12991},
["Torchic"] = {chance = 100, corpse = 12954},
["Combusken"] = {chance = 200, corpse = 12955},
["Blaziken"] = {chance = 400, corpse = 12956},
["Mudkip"] = {chance = 100, corpse = 12986},
["Marshtomp"] = {chance = 200, corpse = 12987},
["Swampert"] = {chance = 400, corpse = 12988},
["Shuppet"] = {chance = 70, corpse = 12992},
["Banette"] = {chance = 190, corpse = 12993},
["Sableye"] = {chance = 150, corpse = 12994},
["Mawile"] = {chance = 175, corpse = 0},
["Camerupt"] = {chance = 250, corpse = 0},
["Torkoal"] = {chance = 150, corpse = 0},
["Crawdaunt"] = {chance = 200, corpse = 0},
["Duskull"] = {chance = 90, corpse = 12984},
["Dusclops"] = {chance = 200, corpse = 12982},
["Dusknoir"] = {chance = 400, corpse = 12981},
["Feebas"] = {chance = 300, corpse = 13163},
["Milotic"] = {chance = 450, corpse = 13164},
["Slakoth"] = {chance = 400, corpse = 13177},
["Vigoroth"] = {chance = 450, corpse = 13178},
["Slaking"] = {chance = 500, corpse = 13179},
["Gardevoir"] = {chance = 500, corpse = 0},
["Beldum"] = {chance = 400, corpse = 13363},
["Metang"] = {chance = 450, corpse = 0},
["Metagross"] = {chance = 500, corpse = 13021},
["Shiny Duskull"] = {chance = 1000, corpse = 12983},


["Minccino"] = {chance = 150, corpse = 13034},
["Lillipup"] = {chance = 125, corpse = 13035},
["Shiny Piloswine"] = {chance = 1000, corpse = 13313},
["Spheal"] = {chance = 350, corpse = 13315},
["Sealeo"] = {chance = 450, corpse = 13316},
["Walrein"] = {chance = 500, corpse = 13317},
["Lickilicky"] = {chance = 400, corpse = 13320},
["Chimchar"] = {chance = 100, corpse = 13322},
["Monferno"] = {chance = 200, corpse = 13323},
["Infernape"] = {chance = 400, corpse = 13324},
["Cacturne"] = {chance = 275, corpse = 13325},
["Cacnea"] = {chance = 125, corpse = 13326},
["Seviper"] = {chance = 350, corpse = 13328},
["Turtwig"] = {chance = 100, corpse = 13199},
["Grotle"] = {chance = 200, corpse = 13200},
["Torterra"] = {chance = 400, corpse = 13186},
["Piplup"] = {chance = 100, corpse = 13204},
["Prinplup"] = {chance = 200, corpse = 13205},
["Empoleon"] = {chance = 400, corpse = 13206},
["Azurill"] = {chance = 35, corpse = 13127},
["Purugly"] = {chance = 300, corpse = 12968},
["Honchkrow"] = {chance = 350, corpse = 12975},
["Leafeon"] = {chance = 400, corpse = 12963},
["Glaceon"] = {chance = 400, corpse = 12964},
["Riolu"] = {chance = 400, corpse = 12965},
["Lucario"] = {chance = 475, corpse = 13339},
["Munchlax"] = {chance = 400, corpse = 12914},
["Bonsly"] = {chance = 90, corpse = 13165},
["Ambipom"] = {chance = 275, corpse = 12950},
["Snover"] = {chance = 225, corpse = 13170},
["Abomasnow"] = {chance = 350, corpse = 13171},
["Pachirisu"] = {chance = 75, corpse = 13027},
["Croagunk"] = {chance = 85, corpse = 13022},
["Toxicroak"] = {chance = 250, corpse = 13023},
["Cranidos"] = {chance = 350, corpse = 13026},
["Rampardos"] = {chance = 400, corpse = 13327},
["Togekiss"] = {chance = 450, corpse = 13172},
["Mime Jr."] = {chance = 300, corpse = 13166},
["Bronzor"] = {chance = 75, corpse = 13024},
["Bronzong"] = {chance = 190, corpse = 13025},
["Gliscor"] = {chance = 290, corpse = 13039},
["Drifblim"] = {chance = 300, corpse = 13197},
["Drifloon"] = {chance = 175, corpse = 13196},
["Mismagius"] = {chance = 400, corpse = 0},
["Electrike"] = {chance = 120, corpse = 13198},
["Skorupi"] = {chance = 100, corpse = 13203},
["Drapion "] = {chance = 275, corpse = 13202},
["Happiny"] = {chance = 125, corpse = 13207},
["Magnezone"] = {chance = 400, corpse = 13208},
["Mantyke"] = {chance = 175, corpse = 13209},
["Absol"] = {chance = 400, corpse = 13219},
["Zigzagoon"] = {chance = 70, corpse = 13220},
["Linoone"] = {chance = 275, corpse = 13222},
["Zangoose"] = {chance = 350, corpse = 13221},
["Aron"] = {chance = 325, corpse = 13223},
["Lairon"] = {chance = 375, corpse = 13224},
["Aggron"] = {chance = 450, corpse = 13225},
["Bagon"] = {chance = 350, corpse = 13228},
["Shelgon"] = {chance = 400, corpse = 13229},
["Salamence"] = {chance = 450, corpse = 13230},
["Wailmer"] = {chance = 325, corpse = 13236},
["Wailord"] = {chance = 450, corpse = 13235},
["Spiritomb"] = {chance = 250, corpse = 13210},
["Starly"] = {chance = 30, corpse = 13211},
["Staravia"] = {chance = 170, corpse = 13212},
["Staraptor"] = {chance = 375, corpse = 13213},
["Swablu"] = {chance = 100, corpse = 13237},
["Altaria"] = {chance = 325, corpse = 13238},
["Buneary"] = {chance = 70, corpse = 13245},
["Weavile"] = {chance = 400, corpse = 13214},
["Yanmega"] = {chance = 400, corpse = 13215},
["Manectric"] = {chance = 350, corpse = 13216},
["Mamoswine"] = {chance = 500, corpse = 13176},
["Rhyperior"] = {chance = 500, corpse = 12966},
["Electivire"] = {chance = 500, corpse = 13161},
["Magmortar"] = {chance = 500, corpse = 13162},

["Shiny Unown"] = {chance = 1200, corpse = 13312},
["Shiny Noctowl"] = {chance = 1200, corpse = 13303},
["Shiny Bellossom"] = {chance = 1200, corpse = 13304},
["Shiny Slowking"] = {chance = 1200, corpse = 13306},
["Shiny Swinub"] = {chance = 420, corpse = 13307},
["Shiny Ledian"] = {chance = 620, corpse = 13308},
["Shiny Magcargo"] = {chance = 520, corpse = 13309},
["Shiny Gligar"] = {chance = 820, corpse = 13310},
["Shiny Shuckle"] = {chance = 620, corpse = 13311},
["Shiny Heracross"] = {chance = 1120, corpse = 13356},
["Shiny Furret"] = {chance = 320, corpse = 13040},
["Shiny Bonsly"] = {chance = 620, corpse = 13297},
["Shiny Jumpluff"] = {chance = 420, corpse = 13299},
["Shiny Starly"] = {chance = 420, corpse = 13300},
["Shiny Staravia"] = {chance = 920, corpse = 13301},
["Shiny Yanmega"] = {chance = 1620, corpse = 13302},
["Shiny Zorua"] = {chance = 1720, corpse = 0},
["Shiny Zoroark"] = {chance = 1920, corpse = 0},
["Shiny Munchlax"] = {chance = 820, corpse = 13283},
["Shiny Skorupi"] = {chance = 920, corpse = 13289},
["Shiny Drapion "] = {chance = 920, corpse = 13298},
["Shiny Piplup"] = {chance = 320, corpse = 13294},
["Shiny Prinplup"] = {chance = 920, corpse = 13295},
["Shiny Empoleon"] = {chance = 720, corpse = 13296},
["Shiny Drifblim"] = {chance = 820, corpse = 13287},
["Shiny Drifloon"] = {chance = 1120, corpse = 13286},
["Shiny Mime Jr."] = {chance = 620, corpse = 13288},
["Shiny Snover"] = {chance = 720, corpse = 13285},
["Shiny Abomasnow"] = {chance = 1120, corpse = 13284},
["Shiny Ursaring"] = {chance = 1120, corpse = 13256},
["Shiny Azurill"] = {chance = 620, corpse = 13128},
["Shiny Mismagius"] = {chance = 620, corpse = 13157},
["Shiny Purugly"] = {chance = 720, corpse = 13019},
["Shiny Rhyperior"] = {chance = 620, corpse = 12967},
["Shiny Electrike"] = {chance = 920, corpse = 13217},
["Shiny Aron"] = {chance = 820, corpse = 13226},
["Shiny Aggron"] = {chance = 1120, corpse = 13227},
["Shiny Mudkip"] = {chance = 320, corpse = 13241},
["Shiny Treecko"] = {chance = 720, corpse = 13254},
["Shiny Grovyle"] = {chance = 920, corpse = 13255},
["Shiny Sceptile"] = {chance = 320, corpse = 0},
["Shiny Blaziken"] = {chance = 720, corpse = 0},
["Shiny Marshtomp"] = {chance = 920, corpse = 13252},
["Shiny Swampert"] = {chance = 920, corpse = 13253},
["Shiny Bagon"] = {chance = 1120, corpse = 13232},
["Shiny Shelgon"] = {chance = 1620, corpse = 13233},
["Shiny Salamence"] = {chance = 2220, corpse = 13231},
["Shiny Zangoose"] = {chance = 1980, corpse = 13234},
["Shiny Dusclops"] = {chance = 820, corpse = 13239},
["Shiny Dusknoir"] = {chance = 1320, corpse = 13240},
["Shiny Buneary"] = {chance = 620, corpse = 13246},
["Shiny Pachirisu"] = {chance = 920, corpse = 13244},
["Shiny Mamoswine"] = {chance = 920, corpse = 13314},
["Shiny Electivire"] = {chance = 920, corpse = 0},
["Shiny Magmortar"] = {chance = 1320, corpse = 0},

["Shiny Mr. Mime"] = {chance = 800, corpse = 12595}, --alterado v2.9
["Shiny Rhydon"] = {chance = 900, corpse = 12596},
["Shiny Ninetales"] = {chance = 700, corpse = 12597},
["Shiny Ariados"] = {chance = 900, corpse = 12598},
["Shiny Qwilfish"] = {chance = 300, corpse = 13353},
["Shiny Magneton"] = {chance = 200, corpse = 12599},
["Shiny Espeon"] = {chance = 600, corpse = 12600},
["Shiny Politoed"] = {chance = 900, corpse = 12601},
["Shiny Umbreon"] = {chance = 1000, corpse = 12602},
["Shiny Stantler"] = {chance = 900, corpse = 12603},
["Shiny Dodrio"] = {chance = 300, corpse = 12604},
["Shiny Crobat"] = {chance = 600, corpse = 12938},
["Shiny Ampharos"] = {chance = 600, corpse = 12940},
["Shiny Porygon2"] = {chance = 900, corpse = 12916},

["Tepig"] = {chance = 100, corpse = 12877},
["Pignite"] = {chance = 200, corpse = 12878},
["Oshawott"] = {chance = 100, corpse = 12874},
["Dewott"] = {chance = 200, corpse = 12873},
["Joltik"] = {chance = 70, corpse = 12864},
["Galvantula"] = {chance = 300, corpse = 12865},
["Purrloin"] = {chance = 125, corpse = 12882},
["Pidove"] = {chance = 20, corpse = 12880},
["Pansage"] = {chance = 150, corpse = 12879},
["Cubchoo"] = {chance = 75, corpse = 12871},
["Darmanitan"] = {chance = 250, corpse = 12872},
["Golurk"] = {chance = 400, corpse = 12863},
["Munna"] = {chance = 75, corpse = 12869},
["Musharna"] = {chance = 170, corpse = 12870},
["Magiking"] = {chance = 999, corpse = 12939},
["Venipede"] = {chance = 90, corpse = 12867},
["Scolipede"] = {chance = 350, corpse = 12868},
["Snivy"] = {chance = 100, corpse = 12875},
["Servine"] = {chance = 200, corpse = 12876},
["Rufflet"] = {chance = 35, corpse = 12881},
["Scraggy"] = {chance = 70, corpse = 12883},
["Trubbish"] = {chance = 75, corpse = 12884},
["Yamask"] = {chance = 90, corpse = 0},
["Zorua"] = {chance = 175, corpse = 12935},
["Zoroark"] = {chance = 350, corpse = 12936},
["Sylveon"] = {chance = 400, corpse = 13037},
["Red Munchlax"] = {chance = 850, corpse = 13305},
["Red Snorlax"] = {chance = 950, corpse = 0},
["Pink Gengar"] = {chance = 650, corpse = 0},
["Pink Caterpie"] = {chance = 450, corpse = 12953},
["Pink Metapod"] = {chance = 525, corpse = 13360},
["Pink Butterfree"] = {chance = 600, corpse = 12431},
["Pink Dodrio"] = {chance = 600, corpse = 13020},
["Pink Nidoking"] = {chance = 700, corpse = 13016},
["Pink Nidoqueen"] = {chance = 700, corpse = 0},
["Pink Venonat"] = {chance = 500, corpse = 13014},
["Pink Scyther"] = {chance = 750, corpse = 13247},
["Pink Mankey"] = {chance = 475, corpse = 13248},
["Pink Primeape"] = {chance = 550, corpse = 13249},
["Pink Rhyhorn"] = {chance = 550, corpse = 13250},
["Pink Rhydon"] = {chance = 600, corpse = 13251},
["Pink Ursaring"] = {chance = 700, corpse = 13354},
["Pink Donphan"] = {chance = 600, corpse = 0},
["Shiny Snubbull"] = {chance = 100, corpse = 13341},
["Shiny Sneasel"] = {chance = 900, corpse = 13342},
["Shiny Houndour"] = {chance = 800, corpse = 13340},
["Shiny Seel"] = {chance = 200, corpse = 13345},
["Shiny Dewgong"] = {chance = 500, corpse = 13344},
["Shiny Rapidash"] = {chance = 900, corpse = 113343},
["Audino"] = {chance = 275, corpse = 13334},
["Tangrowth"] = {chance = 350, corpse = 13335},
["Serperior"] = {chance = 350, corpse = 0},
["Mightyena"] = {chance = 350, corpse = 13355},
["Pansear"] = {chance = 200, corpse = 0},
["Shiny Tyrogue"] = {chance = 700, corpse = 13357},
["Shiny Houndoom"] = {chance = 970, corpse = 13359},
}

newpokedex = {
["Bulbasaur"] = {gender = 875, level = 18, storage = 1001, stoCatch = 666001},
["Ivysaur"] = {gender = 875, level = 38, storage = 1002, stoCatch = 666002},
["Venusaur"] = {gender = 875, level = 75, storage = 1003, stoCatch = 666003},
["Charmander"] = {gender = 875, level = 18, storage = 1004, stoCatch = 666004},     --alterado v2.4  toda essa tabela... n sei pq mais ela ainda tava sem 
["Charmeleon"] = {gender = 875, level = 38, storage = 1005, stoCatch = 666005},     --o atributo stoCatch o.O coisa loka!!!!!!!!!
["Charizard"] = {gender = 875, level = 75, storage = 100, stoCatch = 666006},
["Squirtle"] = {gender = 875, level = 18, storage = 1007, stoCatch = 666007},
["Wartortle"] = {gender = 875, level = 38, storage = 1008, stoCatch = 666008},
["Blastoise"] = {gender = 875, level = 75, storage = 1009, stoCatch = 666009},
["Caterpie"] = {gender = 500, level = 3, storage = 1010, stoCatch = 666010},
["Metapod"] = {gender = 500, level = 10, storage = 1011, stoCatch = 666011},
["Butterfree"] = {gender = 500, level = 30, storage = 1012, stoCatch = 666012},
["Weedle"] = {gender = 500, level = 3, storage = 1013, stoCatch = 666013},
["Kakuna"] = {gender = 500, level = 10, storage = 1014, stoCatch = 666014},
["Beedrill"] = {gender = 500, level = 30, storage = 1015, stoCatch = 666015},
["Pidgey"] = {gender = 500, level = 5, storage = 1016, stoCatch = 666016},
["Pidgeotto"] = {gender = 500, level = 20, storage = 1017, stoCatch = 666017},
["Pidgeot"] = {gender = 500, level = 60, storage = 1018, stoCatch = 666018},
["Rattata"] = {gender = 500, level = 3, storage = 1019, stoCatch = 666019},
["Raticate"] = {gender = 500, level = 20, storage = 1020, stoCatch = 666020},
["Spearow"] = {gender = 500, level = 5, storage = 1021, stoCatch = 666021},
["Fearow"] = {gender = 500, level = 50, storage = 1022, stoCatch = 666022},
["Ekans"] = {gender = 500, level = 12, storage = 1023, stoCatch = 666023},
["Arbok"] = {gender = 500, level = 30, storage = 1024, stoCatch = 666024},
["Pikachu"] = {gender = 500, level = 20, storage = 1025, stoCatch = 666025},
["Raichu"] = {gender = 500, level = 50, storage = 1026, stoCatch = 666026},
["Sandshrew"] = {gender = 500, level = 18, storage = 1027, stoCatch = 666027},
["Sandslash"] = {gender = 500, level = 55, storage = 1028, stoCatch = 666028},
["Nidoran Female"] = {gender = 0, level = 10, storage = 1029, stoCatch = 666029},
["Nidorina"] = {gender = 0, level = 25, storage = 1030, stoCatch = 666030},
["Nidoqueen"] = {gender = 0, level = 65, storage = 1031, stoCatch = 666031},
["Nidoran Male"] = {gender = 1000, level = 10, storage = 1032, stoCatch = 666032},
["Nidorino"] = {gender = 1000, level = 25, storage = 1033, stoCatch = 666033},
["Nidoking"] = {gender = 1000, level = 65, storage = 1034, stoCatch = 666034},
["Clefairy"] = {gender = 250, level = 10, storage = 1035, stoCatch = 666035},
["Clefable"] = {gender = 250, level = 35, storage = 1036, stoCatch = 666036},
["Vulpix"] = {gender = 250, level = 16, storage = 1037, stoCatch = 666037},
["Ninetales"] = {gender = 250, level = 65, storage = 1038, stoCatch = 666038},
["Jigglypuff"] = {gender = 250, level = 10, storage = 1039, stoCatch = 666039},
["Wigglytuff"] = {gender = 250, level = 42, storage = 1040, stoCatch = 666040},
["Zubat"] = {gender = 500, level = 5, storage = 1041, stoCatch = 666041},
["Golbat"] = {gender = 500, level = 30, storage = 1042, stoCatch = 666042},
["Oddish"] = {gender = 500, level = 5, storage = 1043, stoCatch = 666043},
["Gloom"] = {gender = 500, level = 18, storage = 1044, stoCatch = 666044},
["Vileplume"] = {gender = 500, level = 50, storage = 1045, stoCatch = 666045},
["Paras"] = {gender = 500, level = 5, storage = 1046, stoCatch = 666046},
["Parasect"] = {gender = 500, level = 40, storage = 1047, stoCatch = 666047},
["Venonat"] = {gender = 500, level = 14, storage = 1048, stoCatch = 666048},
["Venomoth"] = {gender = 500, level = 40, storage = 1049, stoCatch = 666049},
["Diglett"] = {gender = 500, level = 5, storage = 1050, stoCatch = 666050},
["Dugtrio"] = {gender = 500, level = 35, storage = 1051, stoCatch = 666051},
["Meowth"] = {gender = 500, level = 12, storage = 1052, stoCatch = 666052},
["Persian"] = {gender = 500, level = 25, storage = 1053, stoCatch = 666053},
["Psyduck"] = {gender = 500, level = 12, storage = 1054, stoCatch = 666054},
["Golduck"] = {gender = 500, level = 55, storage = 1055, stoCatch = 666055},
["Mankey"] = {gender = 500, level = 10, storage = 1056, stoCatch = 666056},
["Primeape"] = {gender = 500, level = 45, storage = 1057, stoCatch = 666057},
["Growlithe"] = {gender = 750, level = 16, storage = 1058, stoCatch = 666058},
["Arcanine"] = {gender = 750, level = 70, storage = 1059, stoCatch = 666059},
["Poliwag"] = {gender = 500, level = 5, storage = 1060, stoCatch = 666060},
["Poliwhirl"] = {gender = 500, level = 20, storage = 1061, stoCatch = 666061},
["Poliwrath"] = {gender = 500, level = 60, storage = 1062, stoCatch = 666062},
["Abra"] = {gender = 750, level = 12, storage = 1063, stoCatch = 666063},
["Kadabra"] = {gender = 750, level = 40, storage = 1064, stoCatch = 666064},
["Alakazam"] = {gender = 750, level = 70, storage = 1065, stoCatch = 666065},
["Machop"] = {gender = 750, level = 16, storage = 1066, stoCatch = 666066},
["Machoke"] = {gender = 750, level = 38, storage = 1067, stoCatch = 666067},
["Machamp"] = {gender = 750, level = 70, storage = 1068, stoCatch = 666068},
["Bellsprout"] = {gender = 500, level = 5, storage = 1069, stoCatch = 666069},
["Weepinbell"] = {gender = 500, level = 18, storage = 1070, stoCatch = 666070},
["Victreebel"] = {gender = 500, level = 50, storage = 1071, stoCatch = 666071},
["Tentacool"] = {gender = 500, level = 12, storage = 1072, stoCatch = 666072},
["Tentacruel"] = {gender = 500, level = 70, storage = 1073, stoCatch = 666073},
["Geodude"] = {gender = 500, level = 15, storage = 1074, stoCatch = 666074},
["Graveler"] = {gender = 500, level = 40, storage = 1075, stoCatch = 666075},
["Golem"] = {gender = 500, level = 70, storage = 1076, stoCatch = 666076},
["Ponyta"] = {gender = 500, level = 15, storage = 1077, stoCatch = 666077},
["Rapidash"] = {gender = 500, level = 55, storage = 1078, stoCatch = 666078},
["Slowpoke"] = {gender = 500, level = 12, storage = 1079, stoCatch = 666079},
["Slowbro"] = {gender = 500, level = 45, storage = 1080, stoCatch = 666080},
["Magnemite"] = {gender = -1, level = 15, storage = 1081, stoCatch = 666081},
["Magneton"] = {gender = -1, level = 38, storage = 1082, stoCatch = 666082},
["Farfetch'd"] = {gender = 500, level = 35, storage = 1083, stoCatch = 666083},
["Doduo"] = {gender = 500, level = 12, storage = 1084, stoCatch = 666084},
["Dodrio"] = {gender = 500, level = 42, storage = 1085, stoCatch = 666085},
["Seel"] = {gender = 500, level = 14, storage = 1086, stoCatch = 666086},
["Dewgong"] = {gender = 500, level = 55, storage = 1087, stoCatch = 666087},
["Grimer"] = {gender = 500, level = 12, storage = 1088, stoCatch = 666088},
["Muk"] = {gender = 500, level = 30, storage = 1089, stoCatch = 666089},
["Shellder"] = {gender = 500, level = 5, storage = 1090, stoCatch = 666090},
["Cloyster"] = {gender = 500, level = 65, storage = 1091, stoCatch = 666091},
["Gastly"] = {gender = 500, level = 14, storage = 1092, stoCatch = 666092},
["Haunter"] = {gender = 500, level = 40, storage = 1093, stoCatch = 666093},
["Gengar"] = {gender = 500, level = 70, storage = 1094, stoCatch = 666094},
["Onix"] = {gender = 500, level = 50, storage = 1095, stoCatch = 666095},
["Drowzee"] = {gender = 500, level = 18, storage = 1096, stoCatch = 666096},
["Hypno"] = {gender = 500, level = 50, storage = 1097, stoCatch = 666097},
["Krabby"] = {gender = 500, level = 5, storage = 1098, stoCatch = 666098},
["Kingler"] = {gender = 500, level = 35, storage = 1099, stoCatch = 666099},
["Voltorb"] = {gender = -1, level = 14, storage = 1100, stoCatch = 666100},
["Electrode"] = {gender = -1, level = 38, storage = 1101, stoCatch = 666101},
["Exeggcute"] = {gender = 500, level = 8, storage = 1102, stoCatch = 666102},
["Exeggutor"] = {gender = 500, level = 48, storage = 1103, stoCatch = 666103},
["Cubone"] = {gender = 500, level = 18, storage = 1104, stoCatch = 666104},
["Marowak"] = {gender = 500, level = 45, storage = 1105, stoCatch = 666105},
["Hitmonlee"] = {gender = 1000, level = 60, storage = 1106, stoCatch = 666106},
["Hitmonchan"] = {gender = 1000, level = 60, storage = 1107, stoCatch = 666107},
["Lickitung"] = {gender = 500, level = 45, storage = 1108, stoCatch = 666108},
["Koffing"] = {gender = 500, level = 15, storage = 1109, stoCatch = 666109},
["Weezing"] = {gender = 500, level = 30, storage = 1110, stoCatch = 666110},
["Rhyhorn"] = {gender = 500, level = 35, storage = 1111, stoCatch = 666111},
["Rhydon"] = {gender = 500, level = 65, storage = 1112, stoCatch = 666112},
["Chansey"] = {gender = 0, level = 50, storage = 1113, stoCatch = 666113},
["Tangela"] = {gender = 500, level = 35, storage = 1114, stoCatch = 666114},
["Kangaskhan"] = {gender = 0, level = 65, storage = 1115, stoCatch = 666115},
["Horsea"] = {gender = 500, level = 5, storage = 1116, stoCatch = 666116},
["Seadra"] = {gender = 500, level = 40, storage = 1117, stoCatch = 666117},
["Goldeen"] = {gender = 500, level = 10, storage = 1118, stoCatch = 666118},
["Seaking"] = {gender = 500, level = 25, storage = 1119, stoCatch = 666119},
["Staryu"] = {gender = -1, level = 15, storage = 1120, stoCatch = 666120},
["Starmie"] = {gender = -1, level = 38, storage = 1121, stoCatch = 666121},
["Mr. Mime"] = {gender = 500, level = 45, storage = 1122, stoCatch = 666122},
["Scyther"] = {gender = 500, level = 60, storage = 1123, stoCatch = 666123},
["Jynx"] = {gender = 0, level = 55, storage = 1124, stoCatch = 666124},
["Electabuzz"] = {gender = 750, level = 60, storage = 1125, stoCatch = 666125},
["Magmar"] = {gender = 750, level = 60, storage = 1126, stoCatch = 666126},
["Pinsir"] = {gender = 500, level = 42, storage = 1127, stoCatch = 666127},
["Tauros"] = {gender = 1000, level = 40, storage = 1128, stoCatch = 666128},
["Magikarp"] = {gender = 500, level = 1, storage = 1129, stoCatch = 666129},
["Gyarados"] = {gender = 500, level = 75, storage = 1130, stoCatch = 666130},
["Lapras"] = {gender = 500, level = 65, storage = 1131, stoCatch = 666131},
["Ditto"] = {gender = -1, level = 40, storage = 1132, stoCatch = 666132},
["Eevee"] = {gender = 875, level = 20, storage = 1133, stoCatch = 666133},
["Vaporeon"] = {gender = 875, level = 55, storage = 1134, stoCatch = 666134},
["Jolteon"] = {gender = 875, level = 55, storage = 1135, stoCatch = 666135},
["Flareon"] = {gender = 875, level = 55, storage = 1136, stoCatch = 666136},
["Porygon"] = {gender = -1, level = 45, storage = 1137, stoCatch = 666137},
["Omanyte"] = {gender = 875, level = 20, storage = 1138, stoCatch = 666138},
["Omastar"] = {gender = 875, level = 70, storage = 1139, stoCatch = 666139},
["Kabuto"] = {gender = 875, level = 20, storage = 1140, stoCatch = 666140},
["Kabutops"] = {gender = 875, level = 70, storage = 1141, stoCatch = 666141},
["Aerodactyl"] = {gender = 875, level = 85, storage = 1142, stoCatch = 666142},
["Snorlax"] = {gender = 875, level = 85, storage = 1143, stoCatch = 666143},
["Articuno"] = {gender = -1, level = 100, storage = 1144, stoCatch = 666144},
["Zapdos"] = {gender = -1, level = 100, storage = 1145, stoCatch = 666145},
["Moltres"] = {gender = -1, level = 100, storage = 1146, stoCatch = 666146},
["Dratini"] = {gender = 500, level = 15, storage = 1147, stoCatch = 666147},
["Dragonair"] = {gender = 500, level = 45, storage = 1148, stoCatch = 666148},
["Dragonite"] = {gender = 500, level = 85, storage = 1149, stoCatch = 666149},
["Mewtwo"] = {gender = -1, level = 100, storage = 1150, stoCatch = 666150},
["Mew"] = {gender = -1, level = 100, storage = 1151, stoCatch = 666151},
--
["Chikorita"] = {gender = 875, level = 18, storage = 1152, stoCatch = 666303},
["Bayleef"] = {gender = 875, level = 38, storage = 1153, stoCatch = 666304},
["Meganium"] = {gender = 875, level = 75, storage = 1154, stoCatch = 666305},
["Cyndaquil"] = {gender = 875, level = 18, storage = 1155, stoCatch = 666306},
["Quilava"] = {gender = 875, level = 38, storage = 1156, stoCatch = 666307},
["Typhlosion"] = {gender = 875, level = 75, storage = 1157, stoCatch = 666308},
["Totodile"] = {gender = 875, level = 18, storage = 1158, stoCatch = 666309},
["Croconaw"] = {gender = 875, level = 38, storage = 1159, stoCatch = 666310},
["Feraligatr"] = {gender = 875, level = 75, storage = 1160, stoCatch = 666311},
["Sentret"] = {gender = 500, level = 3, storage = 1161, stoCatch = 666312},
["Furret"] = {gender = 500, level = 28, storage = 1162, stoCatch = 666313},
["Hoothoot"] = {gender = 500, level = 3, storage = 1163, stoCatch = 666314},
["Noctowl"] = {gender = 500, level = 38, storage = 1164, stoCatch = 666315},
["Ledyba"] = {gender = 500, level = 12, storage = 1165, stoCatch = 666316},
["Ledian"] = {gender = 500, level = 30, storage = 1166, stoCatch = 666317},
["Spinarak"] = {gender = 500, level = 15, storage = 1167, stoCatch = 666318},
["Ariados"] = {gender = 500, level = 42, storage = 1168, stoCatch = 666319},
["Crobat"] = {gender = 500, level = 70, storage = 1169, stoCatch = 666320},
["Chinchou"] = {gender = 500, level = 14, storage = 1170, stoCatch = 666321},
["Lanturn"] = {gender = 500, level = 38, storage = 1171, stoCatch = 666322},
["Pichu"] = {gender = 500, level = 3, storage = 1172, stoCatch = 666323},
["Cleffa"] = {gender = 500, level = 3, storage = 1173, stoCatch = 666324},
["Igglybuff"] = {gender = 500, level = 3, storage = 1174, stoCatch = 666325},
["Togepi"] = {gender = 500, level = 10, storage = 1175, stoCatch = 666326},
["Togetic"] = {gender = 875, level = 45, storage = 1176, stoCatch = 666327},
["Natu"] = {gender = 500, level = 15, storage = 1177, stoCatch = 666328},
["Xatu"] = {gender = 500, level = 45, storage = 1178, stoCatch = 666329},
["Mareep"] = {gender = 500, level = 12, storage = 1179, stoCatch = 666330},
["Flaaffy"] = {gender = 500, level = 30, storage = 1180, stoCatch = 666331},
["Ampharos"] = {gender = 500, level = 65, storage = 1181, stoCatch = 666332},
["Bellossom"] = {gender = 500, level = 50, storage = 1182, stoCatch = 666333},
["Marill"] = {gender = 500, level = 14, storage = 1183, stoCatch = 666334},
["Azumarill"] = {gender = 500, level = 28, storage = 1184, stoCatch = 666335},
["Sudowoodo"] = {gender = 500, level = 46, storage = 1185, stoCatch = 666336},
["Politoed"] = {gender = 500, level = 60, storage = 1186, stoCatch = 666337},
["Hoppip"] = {gender = 500, level = 10, storage = 1187, stoCatch = 666338},
["Skiploom"] = {gender = 500, level = 20, storage = 1188, stoCatch = 666339},
["Jumpluff"] = {gender = 500, level = 30, storage = 1189, stoCatch = 666340},
["Aipom"] = {gender = 500, level = 10, storage = 1190, stoCatch = 666341},
["Sunkern"] = {gender = 500, level = 3, storage = 1191, stoCatch = 666342},
["Sunflora"] = {gender = 500, level = 50, storage = 1192, stoCatch = 666343},
["Yanma"] = {gender = 500, level = 32, storage = 1193, stoCatch = 666344},
["Wooper"] = {gender = 500, level = 18, storage = 1194, stoCatch = 666345},
["Quagsire"] = {gender = 500, level = 55, storage = 1195, stoCatch = 666346},
["Espeon"] = {gender = 875, level = 55, storage = 1196, stoCatch = 666347},
["Umbreon"] = {gender = 875, level = 55, storage = 1197, stoCatch = 666348},
["Murkrow"] = {gender = 500, level = 35, storage = 1198, stoCatch = 666349},
["Slowking"] = {gender = 500, level = 60, storage = 1199, stoCatch = 666350},
["Misdreavus"] = {gender = 500, level = 47, storage = 1200, stoCatch = 666351},
["Unown"] = {gender = -1, level = 15, storage = 1201, stoCatch = 666352},
["Wobbuffet"] = {gender = 500, level = 42, storage = 1202, stoCatch = 666353},
["Girafarig"] = {gender = 500, level = 42, storage = 1203, stoCatch = 666354},
["Pineco"] = {gender = 500, level = 18, storage = 1204, stoCatch = 666355},
["Forretress"] = {gender = 500, level = 55, storage = 1205, stoCatch = 666356},
["Dunsparce"] = {gender = 500, level = 35, storage = 1206, stoCatch = 666357},
["Gligar"] = {gender = 500, level = 30, storage = 1207, stoCatch = 666358},
["Steelix"] = {gender = 500, level = 75, storage = 1208, stoCatch = 666359},
["Snubbull"] = {gender = 250, level = 20, storage = 1209, stoCatch = 666360},
["Granbull"] = {gender = 250, level = 42, storage = 1210, stoCatch = 666361},
["Qwilfish"] = {gender = 500, level = 16, storage = 1211, stoCatch = 666362},
["Scizor"] = {gender = 500, level = 75, storage = 1212, stoCatch = 666363},
["Shuckle"] = {gender = 500, level = 10, storage = 1213, stoCatch = 666364},
["Heracross"] = {gender = 500, level = 60, storage = 1214, stoCatch = 666365},
["Sneasel"] = {gender = 500, level = 50, storage = 1215, stoCatch = 666366},
["Teddiursa"] = {gender = 500, level = 20, storage = 1216, stoCatch = 666367},
["Ursaring"] = {gender = 500, level = 70, storage = 1217, stoCatch = 666368},
["Slugma"] = {gender = 500, level = 18, storage = 1218, stoCatch = 666369},
["Magcargo"] = {gender = 500, level = 40, storage = 1219, stoCatch = 666370},
["Swinub"] = {gender = 500, level = 12, storage = 1220, stoCatch = 666371},
["Piloswine"] = {gender = 500, level = 70, storage = 1221, stoCatch = 666372},
["Corsola"] = {gender = 250, level = 42, storage = 1222, stoCatch = 666373},
["Remoraid"] = {gender = 500, level = 14, storage = 1223, stoCatch = 666374},
["Octillery"] = {gender = 500, level = 38, storage = 1224, stoCatch = 666375},
["Delibird"] = {gender = 500, level = 25, storage = 1225, stoCatch = 666376},
["Mantine"] = {gender = 500, level = 50, storage = 1226, stoCatch = 666377},
["Skarmory"] = {gender = 500, level = 70, storage = 1227, stoCatch = 666378},
["Houndour"] = {gender = 500, level = 18, storage = 1228, stoCatch = 666379},
["Houndoom"] = {gender = 500, level = 70, storage = 1229, stoCatch = 666380},
["Kingdra"] = {gender = 500, level = 75, storage = 1230, stoCatch = 666381},
["Phanpy"] = {gender = 500, level = 12, storage = 1231, stoCatch = 666382},
["Donphan"] = {gender = 500, level = 45, storage = 1232, stoCatch = 666383},
["Porygon2"] = {gender = -1, level = 60, storage = 1233, stoCatch = 666384},
["Stantler"] = {gender = 500, level = 35, storage = 1234, stoCatch = 666385},
["Smeargle"] = {gender = 500, level = 28, storage = 1235, stoCatch = 666386},
["Tyrogue"] = {gender = 1000, level = 15, storage = 1236, stoCatch = 666387},
["Hitmontop"] = {gender = 1000, level = 60, storage = 1237, stoCatch = 666388},
["Smoochum"] = {gender = 500, level = 3, storage = 1238, stoCatch = 666389},
["Elekid"] = {gender = 500, level = 3, storage = 1239, stoCatch = 666390},
["Magby"] = {gender = 500, level = 3, storage = 1240, stoCatch = 666391},
["Miltank"] = {gender = 0, level = 32, storage = 1241, stoCatch = 666392},
["Blissey"] = {gender = 0, level = 70, storage = 1242, stoCatch = 666393},
["Raikou"] = {gender = -1, level = 100, storage = 1243, stoCatch = 666394},
["Entei"] = {gender = -1, level = 100, storage = 1244, stoCatch = 666395},
["Suicune"] = {gender = -1, level = 100, storage = 1245, stoCatch = 666396},
["Larvitar"] = {gender = 500, level = 10, storage = 1246, stoCatch = 666397},
["Pupitar"] = {gender = 500, level = 50, storage = 1247, stoCatch = 666398},
["Tyranitar"] = {gender = 500, level = 90, storage = 1248, stoCatch = 666399},
["Lugia"] = {gender = -1, level = 100, storage = 1249, stoCatch = 666400},
["Ho-oh"] = {gender = -1, level = 100, storage = 1250, stoCatch = 666401},
["Celebi"] = {gender = -1, level = 100, storage = 1251, stoCatch = 666402},
--
["Shiny Venusaur"] = {gender = 875, level = 75, storage = 10030, stoCatch = 666154},
["Shiny Charizard"] = {gender = 875, level = 75, storage = 10060, stoCatch = 666157},
["Shiny Blastoise"] = {gender = 875, level = 75, storage = 10090, stoCatch = 666160},
["Shiny Butterfree"] = {gender = 500, level = 30, storage = 10120, stoCatch = 666163},
["Shiny Beedrill"] = {gender = 500, level = 30, storage = 10150, stoCatch = 666166},
["Shiny Pidgeot"] = {gender = 500, level = 60, storage = 10180, stoCatch = 666169},
["Shiny Rattata"] = {gender = 500, level = 3, storage = 10190, stoCatch = 666170},
["Shiny Raticate"] = {gender = 500, level = 20, storage = 10200, stoCatch = 666171},
["Shiny Fearow"] = {gender = 500, level = 50, storage = 10220, stoCatch = 666173},
["Shiny Raichu"] = {gender = 500, level = 50, storage = 10260, stoCatch = 666177},
["Shiny Nidoking"] = {gender = 1000, level = 65, storage = 10340, stoCatch = 666185},
["Shiny Zubat"] = {gender = 500, level = 5, storage = 10410, stoCatch = 666192},
["Shiny Golbat"] = {gender = 500, level = 30, storage = 10420, stoCatch = 666193},
["Shiny Oddish"] = {gender = 500, level = 5, storage = 10430, stoCatch = 666194},
["Shiny Vileplume"] = {gender = 500, level = 50, storage = 10450, stoCatch = 666196},
["Shiny Paras"] = {gender = 500, level = 5, storage = 10460, stoCatch = 666197},
["Shiny Parasect"] = {gender = 500, level = 40, storage = 10470, stoCatch = 666198},
["Shiny Venonat"] = {gender = 500, level = 14, storage = 10480, stoCatch = 666199},
["Shiny Venomoth"] = {gender = 500, level = 40, storage = 10490, stoCatch = 666200},
["Shiny Growlithe"] = {gender = 750, level = 16, storage = 10580, stoCatch = 666209},
["Shiny Arcanine"] = {gender = 750, level = 70, storage = 10590, stoCatch = 666210},
["Shiny Abra"] = {gender = 750, level = 12, storage = 10630, stoCatch = 666214},
["Shiny Alakazam"] = {gender = 750, level = 70, storage = 10650, stoCatch = 666216},
["Shiny Tentacool"] = {gender = 500, level = 12, storage = 10720, stoCatch = 666223},
["Shiny Tentacruel"] = {gender = 500, level = 70, storage = 10730, stoCatch = 666224},
["Shiny Golem"] = {gender = 500, level = 70, storage = 10760, stoCatch = 666227},
["Shiny Farfetch'd"] = {gender = 500, level = 35, storage = 10830, stoCatch = 666234},
["Shiny Grimer"] = {gender = 500, level = 12, storage = 10880, stoCatch = 666239},
["Shiny Muk"] = {gender = 500, level = 30, storage = 10890, stoCatch = 666240},
["Shiny Gengar"] = {gender = 500, level = 70, storage = 10940, stoCatch = 666245},
["Crystal Onix"] = {gender = 500, level = 50, storage = 10950, stoCatch = 666246},
["Shiny Hypno"] = {gender = 500, level = 50, storage = 10970, stoCatch = 666248},
["Shiny Krabby"] = {gender = 500, level = 5, storage = 10980, stoCatch = 666249},
["Shiny Kingler"] = {gender = 500, level = 35, storage = 10990, stoCatch = 666250},
["Shiny Voltorb"] = {gender = -1, level = 14, storage = 11000, stoCatch = 666251},
["Shiny Electrode"] = {gender = -1, level = 38, storage = 11010, stoCatch = 666252},
["Shiny Cubone"] = {gender = 500, level = 18, storage = 11040, stoCatch = 666255},
["Shiny Marowak"] = {gender = 500, level = 45, storage = 11050, stoCatch = 666256},
["Shiny Hitmonlee"] = {gender = 1000, level = 60, storage = 11060, stoCatch = 666257},
["Shiny Hitmonchan"] = {gender = 1000, level = 60, storage = 11070, stoCatch = 666258},
["Shiny Tangela"] = {gender = 500, level = 35, storage = 11140, stoCatch = 666265},
["Shiny Horsea"] = {gender = 500, level = 5, storage = 11160, stoCatch = 666267},
["Shiny Seadra"] = {gender = 500, level = 40, storage = 11170, stoCatch = 666268},
["Shiny Scyther"] = {gender = 500, level = 60, storage = 11230, stoCatch = 666274},
["Shiny Jynx"] = {gender = 0, level = 55, storage = 11240, stoCatch = 666275},
["Shiny Electabuzz"] = {gender = 750, level = 60, storage = 11250, stoCatch = 666276},
["Shiny Pinsir"] = {gender = 500, level = 42, storage = 11270, stoCatch = 666278},
["Shiny Magikarp"] = {gender = 500, level = 1, storage = 11290, stoCatch = 666280},
["Shiny Gyarados"] = {gender = 500, level = 75, storage = 11300, stoCatch = 666281},
["Shiny Ditto"] = {gender = -1, level = 40, storage = 11320, stoCatch = 666283},
["Shiny Vaporeon"] = {gender = 875, level = 55, storage = 11340, stoCatch = 666285},
["Shiny Jolteon"] = {gender = 875, level = 55, storage = 11350, stoCatch = 666286},
["Shiny Flareon"] = {gender = 875, level = 55, storage = 11360, stoCatch = 666287},
["Shiny Snorlax"] = {gender = 875, level = 85, storage = 11430, stoCatch = 666294},
["Shiny Dratini"] = {gender = 500, level = 15, storage = 11470, stoCatch = 666298},
["Shiny Dragonair"] = {gender = 500, level = 45, storage = 11480, stoCatch = 666299},
["Shiny Dragonite"] = {gender = 500, level = 85, storage = 11490, stoCatch = 666300},
["Shiny Hitmontop"] = {gender = 1000, level = 100, storage = 11520, stoCatch = 666403},  

["Shiny Mr. Mime"] = {gender = 500, level = 11, storage = 11521, stoCatch = 666404},  --alterado v2.9 \/ 
["Shiny Rhydon"] = {gender = 500, level = 11, storage = 11522, stoCatch = 666405},
["Shiny Ninetales"] = {gender = 250, level = 11, storage = 11523, stoCatch = 666406},
["Shiny Ariados"] = {gender = 500, level = 11, storage = 11524, stoCatch = 666407},
["Shiny Magneton"] = {gender = -1, level = 11, storage = 11525, stoCatch = 666408},
["Shiny Espeon"] = {gender = 875, level = 11, storage = 11526, stoCatch = 666409},
["Shiny Politoed"] = {gender = 500, level = 11, storage = 11527, stoCatch = 666410},
["Shiny Umbreon"] = {gender = 875, level = 11, storage = 11528, stoCatch = 666411},
["Shiny Stantler"] = {gender = 500, level = 11, storage = 11529, stoCatch = 666412},
["Shiny Dodrio"] = {gender = 500, level = 11, storage = 11530, stoCatch = 666413},
["Shiny Celebi"] = {gender = -1, level = 85, storage = 11531, stoCatch = 666414},
["Shiny Elekid"] = {gender = 850, level = 10, storage = 11532, stoCatch = 666415},
["Shiny Bulbasaur"] = {gender = 875, level = 18, storage = 11533, stoCatch = 666416},
["Shiny Charmander"] = {gender = 875, level = 18, storage = 11534, stoCatch = 666417},
["Shiny Nidoran Male"] = {gender = 1000, level = 10, storage = 11535, stoCatch = 666418},
["Shiny Nidorino"] = {gender = 1000, level = 25, storage = 11536, stoCatch = 666419},
["Snowmen Snorlax"] = {gender = 875, level = 85, storage = 11537, stoCatch = 666420},
["Shiny Charmeleon"] = {gender = 875, level = 38, storage = 11538, stoCatch = 666421},
["Shiny Porygon2"] = {gender = -1, level = 60, storage = 11539, stoCatch = 666422},
["Shiny Magby"] = {gender = 500, level = 10, storage = 11540, stoCatch = 666423},
["Zekrom"] = {gender = -1, level = 100, storage = 11541, stoCatch = 666424},
["Purrloin"] = {gender = 500, level = 50, storage = 11542, stoCatch = 666425},
["Munchlax"] = {gender = 875, level = 20, storage = 11543, stoCatch = 666426},
["Dialga"] = {gender = -1, level = 100, storage = 11544, stoCatch = 666427},
["Cubchoo"] = {gender = 875, level = 10, storage = 11545, stoCatch = 666428},
["Darmanitan"] = {gender = 875, level = 45, storage = 11546, stoCatch = 666429},
["Munna"] = {gender = 875, level = 15, storage = 11547, stoCatch = 666430},
["Musharna"] = {gender = 875, level = 30, storage = 11548, stoCatch = 666431},
["Oshawott"] = {gender = 875, level = 18, storage = 11549, stoCatch = 666432},
["Dewott"] = {gender = 875, level = 38, storage = 11550, stoCatch = 666433},
["Joltik"] = {gender = 875, level = 10, storage = 11551, stoCatch = 666434},
["Galvantula"] = {gender = 875, level = 50, storage = 11552, stoCatch = 666435},
["Golurk"] = {gender = -1, level = 75, storage = 11553, stoCatch = 666436},
["Missing No"] = {gender = -1, level = 50, storage = 11554, stoCatch = 666437},
["Pansage"] = {gender = 500, level = 20, storage = 11555, stoCatch = 666438},
["Shiny Onix"] = {gender = 500, level = 50, storage = 11556, stoCatch = 666439},
["Pidove"] = {gender = 500, level = 5, storage = 11557, stoCatch = 666440},
["Pignite"] = {gender = 850, level = 35, storage = 11558, stoCatch = 666441},
["Tepig"] = {gender = 850, level = 18, storage = 11559, stoCatch = 666442},
["Venipede"] = {gender = 500, level = 10, storage = 11560, stoCatch = 666443},
["Scolipede"] = {gender = 500, level = 30, storage = 11561, stoCatch = 666444},
["Snivy"] = {gender = 850, level = 18, storage = 11562, stoCatch = 666445},
["Servine"] = {gender = 850, level = 35, storage = 11563, stoCatch = 666446},
["Rufflet"] = {gender = 500, level = 5, storage = 11564, stoCatch = 666447},
["Scraggy"] = {gender = 500, level = 15, storage = 11565, stoCatch = 666448},
["Trubbish"] = {gender = 500, level = 15, storage = 11566, stoCatch = 666449},
["Groudon"] = {gender = -1, level = 100, storage = 11567, stoCatch = 666450},
["Rayquaza"] = {gender = -1, level = 100, storage = 11568, stoCatch = 666451},
["Shiny Rayquaza"] = {gender = -1, level = 100, storage = 11569, stoCatch = 666452},
["Kyogre"] = {gender = -1, level = 100, storage = 11570, stoCatch = 666453},
["Zorua"] = {gender = 500, level = 15, storage = 11571, stoCatch = 666454},
["Zoroark"] = {gender = 500, level = 35, storage = 11572, stoCatch = 666455},
["Magiking"] = {gender = 500, level = 20, storage = 11573, stoCatch = 666456},
["Shiny Crobat"] = {gender = 500, level = 70, storage = 11574, stoCatch = 666457},
["Arceus"] = {gender = -1, level = 100, storage = 11575, stoCatch = 666458},
["Shiny Ivysaur"] = {gender = 850, level = 38, storage = 11576, stoCatch = 666459},
["Shiny Eevee"] = {gender = 500, level = 20, storage = 11577, stoCatch = 666460},
["Shiny Ampharos"] = {gender = 500, level = 65, storage = 11578, stoCatch = 666461},
["Pink Caterpie"] = {gender = 500, level = 5, storage = 11579, stoCatch = 666462},
["Pink Dodrio"] = {gender = 500, level = 80, storage = 11580, stoCatch = 666463},
["Ambipom"] = {gender = 500, level = 40, storage = 11581, stoCatch = 666464},
["Darkrai"] = {gender = -1, level = 100, storage = 11582, stoCatch = 666465},
["Reshiram"] = {gender = -1, level = 100, storage = 11583, stoCatch = 666466},
["Shiny Haunter"] = {gender = 500, level = 40, storage = 11584, stoCatch = 666467},
["Torchic"] = {gender = 850, level = 18, storage = 11585, stoCatch = 666468},
["Combusken"] = {gender = 850, level = 38, storage = 11586, stoCatch = 666469},
["Blaziken"] = {gender = 850, level = 75, storage = 11587, stoCatch = 666470},
["Leafeon"] = {gender = 500, level = 55, storage = 11588, stoCatch = 666471},
["Glaceon"] = {gender = 500, level = 55, storage = 11589, stoCatch = 666472},
["Riolu"] = {gender = 750, level = 10, storage = 11590, stoCatch = 666473},
["Purugly"] = {gender = 500, level = 55, storage = 11591, stoCatch = 666474},
["Rhyperior"] = {gender = 500, level = 80, storage = 11592, stoCatch = 666475},
["Shiny Rhyperior"] = {gender = 500, level = 80, storage = 11593, stoCatch = 666476},
["Shiny Quilava"] = {gender = 500, level = 38, storage = 11594, stoCatch = 666477},
["Shiny Scizor"] = {gender = 500, level = 75, storage = 11595, stoCatch = 666478},
["Honchkrow"] = {gender = 500, level = 60, storage = 11596, stoCatch = 666479},
["Duskull"] = {gender = 500, level = 14, storage = 11597, stoCatch = 666480},
["Shiny Duskull"] = {gender = 500, level = 14, storage = 11598, stoCatch = 666481},
["Dusclops"] = {gender = 500, level = 40, storage = 11599, stoCatch = 666482},
["Dusknoir"] = {gender = 500, level = 70, storage = 11600, stoCatch = 666483},
["Treecko"] = {gender = 850, level = 18, storage = 11601, stoCatch = 666484},
["Grovyle"] = {gender = 850, level = 38, storage = 11602, stoCatch = 666485},
["Sceptile"] = {gender = 850, level = 75, storage = 11603, stoCatch = 666486},
["Mudkip"] = {gender = 850, level = 18, storage = 11604, stoCatch = 666487},
["Marshtomp"] = {gender = 850, level = 38, storage = 11605, stoCatch = 666488},
["Swampert"] = {gender = 850, level = 75, storage = 11606, stoCatch = 666489},
["Shuppet"] = {gender = 500, level = 14, storage = 11607, stoCatch = 666490},
["Banette"] = {gender = 500, level = 40, storage = 11608, stoCatch = 666491},
["Sableye"] = {gender = 500, level = 55, storage = 11609, stoCatch = 666492},
["Shadow Lugia"] = {gender = -1, level = 100, storage = 11610, stoCatch = 666493},
["Pink Venonat"] = {gender = 500, level = 14, storage = 11611, stoCatch = 666494},
["Pink Scyther"] = {gender = 750, level = 60, storage = 11612, stoCatch = 666495},
["Pink Nidoking"] = {gender = 1000, level = 65, storage = 11613, stoCatch = 666496},
["Shiny Purugly"] = {gender = 500, level = 55, storage = 11614, stoCatch = 666497},
["Shiny Steelix"] = {gender = 500, level = 75, storage = 11615, stoCatch = 666498},
["Shiny Donphan"] = {gender = 500, level = 45, storage = 11616, stoCatch = 666499},
["Mismagius"] = {gender = 500, level = 50, storage = 11617, stoCatch = 666500},
["Shiny Croconaw"] = {gender = 850, level = 38, storage = 11618, stoCatch = 666501},
["Pachirisu"] = {gender = 500, level = 20, storage = 11619, stoCatch = 666502},
["Cranidos"] = {gender = 500, level = 25, storage = 11620, stoCatch = 666503},
["Rampardos"] = {gender = 500, level = 70, storage = 11621, stoCatch = 666504},
["Croagunk"] = {gender = 500, level = 16, storage = 11622, stoCatch = 666505},
["Toxicroak"] = {gender = 500, level = 38, storage = 11623, stoCatch = 666506},
["Bronzor"] = {gender = 500, level = 18, storage = 11624, stoCatch = 666507},
["Bronzong"] = {gender = 500, level = 50, storage = 11625, stoCatch = 666508},
["Gliscor"] = {gender = 500, level = 30, storage = 11626, stoCatch = 666509},
["Manaphy"] = {gender = -1, level = 100, storage = 11627, stoCatch = 666510},
["Shiny Manaphy"] = {gender = -1, level = 100, storage = 11628, stoCatch = 666511},
["Shiny Squirtle"] = {gender = 850, level = 20, storage = 11629, stoCatch = 666512},
["Shiny Wartortle"] = {gender = 850, level = 40, storage = 11630, stoCatch = 666513},
["Shiny Caterpie"] = {gender = 500, level = 5, storage = 11631, stoCatch = 666514},
["Shiny Metapod"] = {gender = 500, level = 10, storage = 11632, stoCatch = 666515},
["Shiny Weedle"] = {gender = 500, level = 5, storage = 11633, stoCatch = 666516},
["Shiny Kakuna"] = {gender = 500, level = 10, storage = 11634, stoCatch = 666517},
["Shiny Pidgey"] = {gender = 500, level = 5, storage = 11635, stoCatch = 666518},
["Shiny Pidgeotto"] = {gender = 500, level = 20, storage = 11636, stoCatch = 666519},
["Shiny Spearow"] = {gender = 500, level = 10, storage = 11637, stoCatch = 666520},
["Shiny Ekans"] = {gender = 500, level = 10, storage = 11638, stoCatch = 666521},
["Shiny Arbok"] = {gender = 500, level = 40, storage = 11639, stoCatch = 666522},
["Shiny Sandshrew"] = {gender = 500, level = 20, storage = 11640, stoCatch = 666523},
["Shiny Sandslash"] = {gender = 500, level = 45, storage = 11641, stoCatch = 666524},
["Shiny Nidoran Female"] = {gender = 0, level = 10, storage = 11642, stoCatch = 666525},
["Shiny Nidorina"] = {gender = 0, level = 20, storage = 11643, stoCatch = 666526},
["Shiny Nidoqueen"] = {gender = 0, level = 50, storage = 11644, stoCatch = 666527},
["Shiny Pikachu"] = {gender = 500, level = 20, storage = 11645, stoCatch = 666528},
["Shiny Clefairy"] = {gender = 500, level = 20, storage = 11646, stoCatch = 666529},
["Shiny Clefable"] = {gender = 500, level = 40, storage = 11647, stoCatch = 666530},
["Shiny Vulpix"] = {gender = 250, level = 20, storage = 11648, stoCatch = 666531},
["Shiny Jigglypuff"] = {gender = 500, level = 20, storage = 11649, stoCatch = 666532},
["Shiny Wigglytuff"] = {gender = 500, level = 40, storage = 11650, stoCatch = 666533},
["Shiny Gloom"] = {gender = 500, level = 20, storage = 11651, stoCatch = 666534},
["Shiny Dugtrio"] = {gender = 500, level = 40, storage = 11652, stoCatch = 666535},
["Shiny Meowth"] = {gender = 500, level = 15, storage = 11653, stoCatch = 666536},
["Shiny Persian"] = {gender = 500, level = 30, storage = 11654, stoCatch = 666537},
["Shiny Psyduck"] = {gender = 500, level = 20, storage = 11655, stoCatch = 666538},
["Shiny Golduck"] = {gender = 500, level = 40, storage = 11656, stoCatch = 666539},
["Shiny Mankey"] = {gender = 500, level = 15, storage = 11657, stoCatch = 666540},
["Shiny Primeape"] = {gender = 500, level = 40, storage = 11658, stoCatch = 666541},
["Shiny Poliwag"] = {gender = 500, level = 5, storage = 11659, stoCatch = 666542},
["Shiny Poliwhirl"] = {gender = 500, level = 20, storage = 11660, stoCatch = 666543},
["Shiny Poliwrath"] = {gender = 500, level = 50, storage = 11661, stoCatch = 666544},
["Shiny Kadabra"] = {gender = 500, level = 40, storage = 11662, stoCatch = 666545},
["Shiny Machop"] = {gender = 500, level = 20, storage = 11663, stoCatch = 666546},
["Shiny Machoke"] = {gender = 500, level = 40, storage = 11664, stoCatch = 666547},
["Shiny Machamp"] = {gender = 500, level = 60, storage = 11665, stoCatch = 666548},
["Shiny Bellsprout"] = {gender = 500, level = 10, storage = 11666, stoCatch = 666549},
["Shiny Weepinbell"] = {gender = 500, level = 20, storage = 11667, stoCatch = 666550},
["Shiny Victreebel"] = {gender = 500, level = 50, storage = 11668, stoCatch = 666551},
["Shiny Geodude"] = {gender = 500, level = 15, storage = 11669, stoCatch = 666552},
["Shiny Graveler"] = {gender = 500, level = 40, storage = 11670, stoCatch = 666553},
["Shiny Golem"] = {gender = 500, level = 60, storage = 11671, stoCatch = 666554},
["Shiny Ponyta"] = {gender = 500, level = 20, storage = 11672, stoCatch = 666555},
["Shiny Slowpoke"] = {gender = 500, level = 20, storage = 11673, stoCatch = 666556},
["Shiny Slowbro"] = {gender = 500, level = 40, storage = 11674, stoCatch = 666557},
["Shiny Magnemite"] = {gender = -1, level = 15, storage = 11675, stoCatch = 666558},
["Shiny Doduo"] = {gender = 500, level = 20, storage = 11676, stoCatch = 666559},
["Shiny Shellder"] = {gender = 500, level = 20, storage = 11677, stoCatch = 666560},
["Shiny Cloyster"] = {gender = 500, level = 50, storage = 11678, stoCatch = 666561},
["Shiny Gastly"] = {gender = 500, level = 20, storage = 11679, stoCatch = 666562},
["Shiny Drowzee"] = {gender = 500, level = 20, storage = 11680, stoCatch = 666563},
["Shiny Exeggcute"] = {gender = 500, level = 20, storage = 11681, stoCatch = 666564},
["Shiny Exeggutor"] = {gender = 500, level = 50, storage = 11682, stoCatch = 666565},
["Shiny Lickitung"] = {gender = 500, level = 40, storage = 11683, stoCatch = 666566},
["Shiny Koffing"] = {gender = 500, level = 20, storage = 11684, stoCatch = 666567},
["Shiny Weezing"] = {gender = 500, level = 40, storage = 11685, stoCatch = 666568},
["Shiny Rhyhorn"] = {gender = 500, level = 25, storage = 11686, stoCatch = 666569},
["Shiny Chansey"] = {gender = 500, level = 50, storage = 11687, stoCatch = 666570},
["Shiny Kangaskhan"] = {gender = 500, level = 50, storage = 11688, stoCatch = 666571},
["Shiny Goldeen"] = {gender = 500, level = 10, storage = 11689, stoCatch = 666572},
["Shiny Seaking"] = {gender = 500, level = 30, storage = 11690, stoCatch = 666573},
["Shiny Staryu"] = {gender = -1, level = 15, storage = 11691, stoCatch = 666574},
["Shiny Starmie"] = {gender = -1, level = 35, storage = 11692, stoCatch = 666575},
["Shiny Magmar"] = {gender = 500, level = 50, storage = 11693, stoCatch = 666576},
["Shiny Tauros"] = {gender = 1000, level = 40, storage = 11694, stoCatch = 666577},
["Shiny Lapras"] = {gender = 500, level = 70, storage = 11695, stoCatch = 666578},
["Shiny Porygon"] = {gender = -1, level = 40, storage = 11696, stoCatch = 666579},
["Shiny Omanyte"] = {gender = 500, level = 30, storage = 11697, stoCatch = 666580},
["Shiny Omastar"] = {gender = 500, level = 50, storage = 11698, stoCatch = 666581},
["Shiny Kabuto"] = {gender = 500, level = 30, storage = 11699, stoCatch = 666582},
["Shiny Kabutops"] = {gender = 500, level = 50, storage = 11700, stoCatch = 666583},
["Pink Butterfree"] = {gender = 500, level = 30, storage = 11701, stoCatch = 666584},
["Shiny Aipom"] = {gender = 500, level = 10, storage = 11702, stoCatch = 666585},
["Shiny Marill"] = {gender = 500, level = 20, storage = 11703, stoCatch = 666586},
["Azurill"] = {gender = 500, level = 10, storage = 11704, stoCatch = 666587},
["Shiny Azurill"] = {gender = 500, level = 10, storage = 11705, stoCatch = 666588},
["Shiny Chinchou"] = {gender = 500, level = 10, storage = 11706, stoCatch = 666589},
["Shiny Lanturn"] = {gender = 500, level = 30, storage = 11707, stoCatch = 666590},
["Shiny Cyndaquil"] = {gender = 500, level = 15, storage = 11708, stoCatch = 666591},
["Shiny Delibird"] = {gender = 500, level = 35, storage = 11709, stoCatch = 666592},
["Shiny Mantine"] = {gender = 500, level = 35, storage = 11710, stoCatch = 666593},
["Shiny Hoothoot"] = {gender = 500, level = 20, storage = 11711, stoCatch = 666594},
["Shiny Larvitar"] = {gender = 500, level = 20, storage = 11712, stoCatch = 666595},
["Shiny Pupitar"] = {gender = 500, level = 40, storage = 11713, stoCatch = 666596},
["Shiny Phanpy"] = {gender = 500, level = 10, storage = 11714, stoCatch = 666597},
["Shiny Pichu"] = {gender = 500, level = 10, storage = 11715, stoCatch = 666598},
["Shiny Pineco"] = {gender = 500, level = 20, storage = 11716, stoCatch = 666599},
["Shiny Wooper"] = {gender = 500, level = 10, storage = 11717, stoCatch = 666600},
["Shiny Diglett"] = {gender = 500, level = 10, storage = 11718, stoCatch = 666601},
["Shiny Teddiursa"] = {gender = 500, level = 20, storage = 11719, stoCatch = 666602},
["Shiny Chikorita"] = {gender = 850, level = 20, storage = 11720, stoCatch = 666603},
["Shiny Corsola"] = {gender = 250, level = 30, storage = 11721, stoCatch = 666604},
["Shiny Remoraid"] = {gender = 500, level = 20, storage = 11722, stoCatch = 666605},
["Shiny Natu"] = {gender = 500, level = 20, storage = 11723, stoCatch = 666606},
["Shiny Misdreavus"] = {gender = 500, level = 27, storage = 11724, stoCatch = 666607},
["Shiny Wobbuffet"] = {gender = 500, level = 42, storage = 11725, stoCatch = 666608},
["Shiny Azumarill"] = {gender = 500, level = 47, storage = 11726, stoCatch = 666609},
["Shiny Forretress"] = {gender = 500, level = 40, storage = 11727, stoCatch = 666610},
["Shiny Kingdra"] = {gender = 500, level = 50, storage = 11728, stoCatch = 666611},
["Shiny Mismagius"] = {gender = 500, level = 42, storage = 11729, stoCatch = 666612},
["Shiny Murkrow"] = {gender = 500, level = 20, storage = 11730, stoCatch = 666613},
["Shiny Pineco"] = {gender = 500, level = 20, storage = 11731, stoCatch = 666614},
["Yamask"] = {gender = -1, level = 20, storage = 11732, stoCatch = 666615},
["Metagross"] = {gender = -1, level = 75, storage = 11733, stoCatch = 666616},
["Shiny Mareep"] = {gender = 500, level = 20, storage = 11734, stoCatch = 666617},
["Shiny Slugma"] = {gender = 500, level = 20, storage = 11735, stoCatch = 666618},
["Electivire"] = {gender = 500, level = 75, storage = 11736, stoCatch = 666619},
["Magmortar"] = {gender = 500, level = 75, storage = 11737, stoCatch = 666620},
["Snover"] = {gender = 500, level = 20, storage = 11738, stoCatch = 666621},
["Abomasnow"] = {gender = 500, level = 50, storage = 11739, stoCatch = 666622},
["Feebas"] = {gender = 250, level = 5, storage = 11740, stoCatch = 666623},
["Milotic"] = {gender = 250, level = 50, storage = 11741, stoCatch = 666624},
["Togekiss"] = {gender = 500, level = 70, storage = 11742, stoCatch = 666625},
["Bonsly"] = {gender = 500, level = 15, storage = 11743, stoCatch = 666626},
["Mime Jr."] = {gender = 500, level = 15, storage = 11744, stoCatch = 666627},
["Shiny Totodile"] = {gender = 500, level = 20, storage = 11745, stoCatch = 666628},
["Shiny Ledyba"] = {gender = 500, level = 12, storage = 11746, stoCatch = 666629},
["Jirachi"] = {gender = -1, level = 100, storage = 11747, stoCatch = 666630},
["Mamoswine"] = {gender = 500, level = 75, storage = 11748, stoCatch = 666631},
["Slakoth"] = {gender = 500, level = 20, storage = 11749, stoCatch = 666632},
["Vigoroth"] = {gender = 500, level = 40, storage = 11750, stoCatch = 666633},
["Slaking"] = {gender = 500, level = 75, storage = 11751, stoCatch = 666634},
["Shiny Feraligatr"] = {gender = 500, level = 75, storage = 11752, stoCatch = 666635},
["Shiny Spinarak"] = {gender = 500, level = 10, storage = 11753, stoCatch = 666636},
["Shiny Hoppip"] = {gender = 500, level = 10, storage = 11754, stoCatch = 666637},
["Torterra"] = {gender = 850, level = 75, storage = 11755, stoCatch = 666638},
["Shiny Skiploom"] = {gender = 500, level = 20, storage = 11756, stoCatch = 666639},
["Shiny Sunkern"] = {gender = 500, level = 15, storage = 11757, stoCatch = 666640},
["Shiny Sunflora"] = {gender = 500, level = 30, storage = 11758, stoCatch = 666641},
["Shiny Dunsparce"] = {gender = 500, level = 20, storage = 11759, stoCatch = 666642},
["Shiny Tyranitar"] = {gender = 500, level = 75, storage = 11760, stoCatch = 666643},
["Drifloon"] = {gender = 500, level = 14, storage = 11761, stoCatch = 666644},
["Drifblim"] = {gender = 500, level = 65, storage = 11762, stoCatch = 666645},
["Piplup"] = {gender = 850, level = 18, storage = 11763, stoCatch = 666646},
["Prinplup"] = {gender = 850, level = 45, storage = 11764, stoCatch = 666647},
["Empoleon"] = {gender = 850, level = 70, storage = 11765, stoCatch = 666648},
["Turtwig"] = {gender = 850, level = 18, storage = 11766, stoCatch = 666649},
["Grotle"] = {gender = 850, level = 45, storage = 11767, stoCatch = 666650},
["Electrike"] = {gender = 500, level =  20, storage = 11768, stoCatch = 666651},
["Cresselia"] = {gender = 0, level = 100, storage = 11769, stoCatch = 666652},
["Skorupi"] = {gender = 500, level = 20, storage = 11770, stoCatch = 666653},
["Drapion"] = {gender = 500, level = 48, storage = 11771, stoCatch = 666654},
["Shiny Meganium"] = {gender = 850, level = 75, storage = 11772, stoCatch = 666655},
["Shiny Electrike"] = {gender = 500, level = 20, storage = 11773, stoCatch = 666656},
["Happiny"] = {gender = 0, level = 20, storage = 11774, stoCatch = 666657},
["Magnezone"] = {gender = -1, level = 70, storage = 11775, stoCatch = 666658},
["Mantyke"] = {gender = 500, level = 20, storage = 11776, stoCatch = 666659},
["Spiritomb"] = {gender = 500, level = 47, storage = 11777, stoCatch = 666660},
["Starly"] = {gender = 500, level = 5, storage = 11778, stoCatch = 666661},
["Staravia"] = {gender = 500, level = 20, storage = 11779, stoCatch = 666662},
["Staraptor"] = {gender = 500, level = 60, storage = 11780, stoCatch = 666663},
["Weavile"] = {gender = 500, level = 65, storage = 11781, stoCatch = 666664},
["Yanmega"] = {gender = 500, level = 65, storage = 11782, stoCatch = 666665},
["Manectric"] = {gender = 500, level = 65, storage = 11783, stoCatch = 666666},
["Absol"] = {gender = 500, level = 60, storage = 11784, stoCatch = 666667},
["Zigzagoon"] = {gender = 500, level = 15, storage = 11785, stoCatch = 666668},
["Linoone"] = {gender = 500, level = 50, storage = 11786, stoCatch = 666669},
["Zangoose"] = {gender = 500, level = 60, storage = 11787, stoCatch = 666670},
["Aron"] = {gender = 500, level = 20, storage = 11788, stoCatch = 666671},
["Lairon"] = {gender = 500, level = 60, storage = 11789, stoCatch = 666672},
["Aggron"] = {gender = 500, level = 75, storage = 11790, stoCatch = 666673},
["Bagon"] = {gender = 500, level = 18, storage = 11791, stoCatch = 666674},
["Shelgon"] = {gender = 500, level = 50, storage = 11792, stoCatch = 666675},
["Salamence"] = {gender = 500, level = 75, storage = 11793, stoCatch = 666676},
["Shiny Aron"] = {gender = 500, level = 20, storage = 11794, stoCatch = 666677},
["Shiny Aggron"] = {gender = 500, level = 75, storage = 11795, stoCatch = 666678},
["Shiny Salamence"] = {gender = 500, level = 75, storage = 11796, stoCatch = 666679},
["Shiny Bagon"] = {gender = 500, level = 18, storage = 11797, stoCatch = 666680},
["Shiny Shelgon"] = {gender = 500, level = 50, storage = 11798, stoCatch = 666681},
["Shiny Zangoose"] = {gender = 500, level = 60, storage = 11799, stoCatch = 666682},
["Wailord"] = {gender = 500, level = 75, storage = 11800, stoCatch = 666683},
["Wailmer"] = {gender = 500, level = 38, storage = 11801, stoCatch = 666684},
["Shiny Dusclops"] = {gender = 500, level = 40, storage = 11802, stoCatch = 666685},
["Shiny Dusknoir"] = {gender = 500, level = 70, storage = 11803, stoCatch = 666686},
["Shiny Mudkip"] = {gender = 850, level = 18, storage = 11804, stoCatch = 666687},
["Swablu"] = {gender = 500, level = 15, storage = 11805, stoCatch = 666688},
["Altaria"] = {gender = 500, level = 50, storage = 11806, stoCatch = 666689},
["Buneary"] = {gender = 500, level = 10, storage = 11807, stoCatch = 666690},
["Shiny Typhlosion"] = {gender = 850, level = 75, storage = 11808, stoCatch = 666691},
["Shiny Buneary"] = {gender = 500, level = 10, storage = 11809, stoCatch = 666692},
["Shiny Pachirisu"] = {gender = 500, level = 20, storage = 11810, stoCatch = 666693},
["Shiny Electivire"] = {gender = 500, level = 75, storage = 11811, stoCatch = 666694},
["Shiny Magmortar"] = {gender = 500, level = 75, storage = 11812, stoCatch = 666695},
["Pink Rhydon"] = {gender = 500, level = 80, storage = 11813, stoCatch = 666696},
["Pink Rhyhorn"] = {gender = 500, level = 35, storage = 11814, stoCatch = 666697},
["Pink Mankey"] = {gender = 500, level = 10, storage = 11815, stoCatch = 666698},
["Pink Primeape"] = {gender = 500, level = 45, storage = 11816, stoCatch = 666699},
["Shiny Grovyle"] = {gender = 850, level = 38, storage = 11817, stoCatch = 666700},
["Shiny Treecko"] = {gender = 850, level = 18, storage = 11818, stoCatch = 666701},
["Shiny Marshtomp"] = {gender = 850, level = 38, storage = 11819, stoCatch = 666702},
["Shiny Swampert"] = {gender = 850, level = 75, storage = 11820, stoCatch = 666703},
["Shiny Ursaring"] = {gender = 500, level = 70, storage = 11821, stoCatch = 666704},
["Shiny Munchlax"] = {gender = 500, level = 20, storage = 11822, stoCatch = 666705},
["Shiny Abomasnow"] = {gender = 500, level = 50, storage = 11823, stoCatch = 666706},
["Shiny Snover"] = {gender = 500, level = 20, storage = 11824, stoCatch = 666707},
["Shiny Drifloon"] = {gender = 500, level = 14, storage = 11825, stoCatch = 666708},
["Shiny Drifblim"] = {gender = 500, level = 65, storage = 11826, stoCatch = 666709},
["Shiny Mime Jr."] = {gender = 500, level = 15, storage = 11827, stoCatch = 666710},
["Shiny Skorupi"] = {gender = 500, level = 20, storage = 11828, stoCatch = 666711},
["Shiny Piplup"] = {gender = 850, level = 18, storage = 11829, stoCatch = 666712},
["Shiny Prinplup"] = {gender = 850, level = 45, storage = 11830, stoCatch = 666713},
["Shiny Empoleon"] = {gender = 850, level = 70, storage = 11831, stoCatch = 666714},
["Shiny Drapion"] = {gender = 500, level = 48, storage = 11832, stoCatch = 666715},
["Red Snorlax"] = {gender = 500, level = 85, storage = 11833, stoCatch = 666716},
["Pink Gengar"] = {gender = 500, level = 70, storage = 11834, stoCatch = 666717},
["Shiny Bonsly"] = {gender = 500, level = 15, storage = 11835, stoCatch = 666718},
["Shiny Jumpluff"] = {gender = 500, level = 30, storage = 11836, stoCatch = 666719},
["Shiny Starly"] = {gender = 500, level = 5, storage = 11837, stoCatch = 666720},
["Shiny Staravia"] = {gender = 500, level = 20, storage = 11838, stoCatch = 666721},
["Shiny Yanmega"] = {gender = 500, level = 65, storage = 11839, stoCatch = 666722},
["Shiny Zorua"] = {gender = 500, level = 15, storage = 11840, stoCatch = 666723},
["Shiny Zoroark"] = {gender = 500, level = 40, storage = 11841, stoCatch = 666724},
["Shiny Noctowl"] = {gender = 500, level = 38, storage = 11842, stoCatch = 666725},
["Shiny Bellossom"] = {gender = 500, level = 50, storage = 11843, stoCatch = 666726},
["Red Munchlax"] = {gender = 500, level = 20, storage = 11844, stoCatch = 666727},
["Shiny Slowking"] = {gender = 500, level = 60, storage = 11845, stoCatch = 666728},
["Shiny Swinub"] = {gender = 500, level = 12, storage = 11846, stoCatch = 666729},
["Shiny Ledian"] = {gender = 500, level = 30, storage = 11847, stoCatch = 666730},
["Shiny Magcargo"] = {gender = 500, level = 40, storage = 11848, stoCatch = 666731},
["Shiny Gligar"] = {gender = 500, level = 30, storage = 11849, stoCatch = 666732},
["Shiny Shuckle"] = {gender = 500, level = 10, storage = 11850, stoCatch = 666733},
["Shiny Unown"] = {gender = -1, level = 40, storage = 11851, stoCatch = 666734},
["Shiny Furret"] = {gender = 500, level = 28, storage = 11852, stoCatch = 666735},
["Shiny Mamoswine"] = {gender = 500, level = 70, storage = 11853, stoCatch = 666736},
["Sylveon"] = {gender = 500, level = 50, storage = 11854, stoCatch = 666737},
["Shiny Piloswine"] = {gender = 500, level = 50, storage = 11855, stoCatch = 666738},
["Minccino"] = {gender = 500, level = 20, storage = 11856, stoCatch = 666739},
["Lillipup"] = {gender = 500, level = 20, storage = 11857, stoCatch = 666740},
["Spheal"] = {gender = 500, level = 25, storage = 11858, stoCatch = 666741},
["Sealeo"] = {gender = 500, level = 50, storage = 11859, stoCatch = 666742},
["Walrein"] = {gender = 500, level = 65, storage = 11860, stoCatch = 666743},
["Shaymin"] = {gender = -1, level = 100, storage = 11861, stoCatch = 666744},
["Lickilicky"] = {gender = 500, level = 45, storage = 11862, stoCatch = 666745},
["Heatran"] = {gender = 1000, level = 100, storage = 11863, stoCatch = 666746},
["Chimchar"] = {gender = 500, level = 18, storage = 11864, stoCatch = 666747},
["Monferno"] = {gender = 500, level = 38, storage = 11865, stoCatch = 666748},
["Infernape"] = {gender = 500, level = 75, storage = 11866, stoCatch = 666749},
["Cacturne"] = {gender = 500, level = 28, storage = 11867, stoCatch = 666750},
["Cacnea"] = {gender = 500, level = 3, storage = 11868, stoCatch = 666751},
["Seviper"] = {gender = 500, level = 60, storage = 11869, stoCatch = 666752},
["Shiny Snubbull"] = {gender = 500, level = 20, storage = 11870, stoCatch = 666753},
["Shiny Sneasel"] = {gender = 500, level = 20, storage = 11871, stoCatch = 666754},
["Shiny Houndour"] = {gender = 500, level = 20, storage = 11872, stoCatch = 666755},
["Shiny Seel"] = {gender = 500, level = 20, storage = 11873, stoCatch = 666756},
["Shiny Dewgong"] = {gender = 500, level = 50, storage = 11874, stoCatch = 666757},
["Shiny Rapidash"] = {gender = 500, level = 60, storage = 11875, stoCatch = 666758},
["Primal Dialga"] = {gender = -1, level = 100, storage = 11876, stoCatch = 666759},
["Giratina"] = {gender = -1, level = 100, storage = 11877, stoCatch = 666760},
["Palkia"] = {gender = 500, level = 100, storage = 11878, stoCatch = 666761},
["Audino"] = {gender = 500, level = 40, storage = 11879, stoCatch = 666762},
["Tangrowth"] = {gender = 500, level = 65, storage = 11880, stoCatch = 666763},
["Serperior"] = {gender = 500, level = 75, storage = 11881, stoCatch = 666764},
["Shiny Qwilfish"] = {gender = 500, level = 35, storage = 11882, stoCatch = 666765},
["Pink Ursaring"] = {gender = 500, level = 70, storage = 11883, stoCatch = 666766},
["Mightyena"] = {gender = 500, level = 50, storage = 11884, stoCatch = 666767},
["Shiny Heracross"] = {gender = 500, level = 60, storage = 11885, stoCatch = 666768},
["Pansear"] = {gender = 500, level = 20, storage = 11886, stoCatch = 666769},
["Shiny Tyrogue"] = {gender = 1000, level = 20, storage = 11887, stoCatch = 666770},
["Shiny Houndoom"] = {gender = 500, level = 50, storage = 11888, stoCatch = 666771},
["Pink Metapod"] = {gender = 500, level = 10, storage = 11889, stoCatch = 666772},
["Lucario"] = {gender = 500, level = 50, storage = 11890, stoCatch = 666773},
["Shiny Cleffa"] = {gender = 500, level = 3, storage = 11891, stoCatch = 666774},
["Shiny Igglybuff"] = {gender = 500, level = 3, storage = 11892, stoCatch = 666775},
["Beldum"] = {gender = -1, level = 20, storage = 11893, stoCatch = 666776},
["Metang"] = {gender = -1, level = 50, storage = 11894, stoCatch = 666777},
["Gardevoir"] = {gender = 500, level = 70, storage = 11895, stoCatch = 666778},
["Shiny Yanma"] = {gender = 500, level = 32, storage = 11896, stoCatch = 666779},
["Shiny Sceptile"] = {gender = 875, level = 75, storage = 11897, stoCatch = 666780},
["Shiny Blaziken"] = {gender = 875, level = 75, storage = 11898, stoCatch = 666781},
["Mawile"] = {gender = 500, level = 35, storage = 11899, stoCatch = 666782},
["Camerupt"] = {gender = 500, level = 50, storage = 11900, stoCatch = 666783},
["Torkoal"] = {gender = 500, level = 45, storage = 11901, stoCatch = 666784},
["Crawdaunt"] = {gender = 500, level = 50, storage = 11902, stoCatch = 666785},
["Pink Nidoqueen"] = {gender = 0, level = 75, storage = 11903, stoCatch = 666786},
["Pink Donphan"] = {gender = 500, level = 50, storage = 11904, stoCatch = 666787},
["Mega Tyranitar"] = {gender = 500, level = 150, storage = 1248, stoCatch = 666788},
}

oldpokedex = {
{"Bulbasaur", 18, 1001},
{"Ivysaur", 38, 1002},
{"Venusaur", 75, 1003},
{"Charmander", 18, 1004},
{"Charmeleon", 38, 1005},
{"Charizard", 75, 1006},
{"Squirtle", 18, 1007},
{"Wartortle", 38, 1008},
{"Blastoise", 75, 1009},
{"Caterpie", 3, 1010},
{"Metapod", 10, 1011},
{"Butterfree", 30, 1012},
{"Weedle", 3, 1013},
{"Kakuna", 10, 1014},
{"Beedrill", 30, 1015},
{"Pidgey", 5, 1016},
{"Pidgeotto", 20, 1017},
{"Pidgeot", 60, 1018},
{"Rattata", 3, 1019},
{"Raticate", 20, 1020},
{"Spearow", 5, 1021},
{"Fearow", 50, 1022},
{"Ekans", 12, 1023},
{"Arbok", 30, 1024},
{"Pikachu", 20, 1025},
{"Raichu", 50, 1026},
{"Sandshrew", 18, 1027},
{"Sandslash", 55, 1028},
{"Nidoran Female", 10, 1029},
{"Nidorina", 25, 1030},
{"Nidoqueen", 65, 1031},
{"Nidoran Male", 10, 1032},
{"Nidorino", 25, 1033},
{"Nidoking", 65, 1034},
{"Clefairy", 10, 1035},
{"Clefable", 35, 1036},
{"Vulpix", 16, 1037},
{"Ninetales", 65, 1038},
{"Jigglypuff", 10, 1039},
{"Wigglytuff", 42, 1040},
{"Zubat", 5, 1041},
{"Golbat", 30, 1042},
{"Oddish", 5, 1043},
{"Gloom", 18, 1044},
{"Vileplume", 50, 1045},
{"Paras", 5, 1046},
{"Parasect", 40, 1047},
{"Venonat", 14, 1048},
{"Venomoth", 40, 1049},
{"Diglett", 5, 1050},
{"Dugtrio", 35, 1051},
{"Meowth", 12, 1052},
{"Persian", 25, 1053},
{"Psyduck", 12, 1054},
{"Golduck", 55, 1055},
{"Mankey", 10, 1056},
{"Primeape", 45, 1057},
{"Growlithe", 16, 1058},
{"Arcanine", 70, 1059},
{"Poliwag", 5, 1060},
{"Poliwhirl", 20, 1061},
{"Poliwrath", 60, 1062},
{"Abra", 12, 1063},
{"Kadabra", 40, 1064},
{"Alakazam", 70, 1065},
{"Machop", 16, 1066},
{"Machoke", 38, 1067},
{"Machamp", 70, 1068},
{"Bellsprout", 5, 1069},
{"Weepinbell", 18, 1070},
{"Victreebel", 50, 1071},
{"Tentacool", 12, 1072},
{"Tentacruel", 70, 1073},
{"Geodude", 15, 1074},
{"Graveler", 40, 1075},
{"Golem", 70, 1076},
{"Ponyta", 15, 1077},
{"Rapidash", 55, 1078},
{"Slowpoke", 12, 1079},
{"Slowbro", 45, 1080},
{"Magnemite", 15, 1081},
{"Magneton", 38, 1082},
{"Farfetch'd", 35, 1083},
{"Doduo", 12, 1084},
{"Dodrio", 42, 1085},
{"Seel", 14, 1086},
{"Dewgong", 55, 1087},
{"Grimer", 12, 1088},
{"Muk", 30, 1089},
{"Shellder", 5, 1090},
{"Cloyster", 65, 1091},
{"Gastly", 14, 1092},
{"Haunter", 40, 1093},
{"Gengar", 70, 1094},
{"Onix", 50, 1095},
{"Drowzee", 18, 1096},
{"Hypno", 50, 1097},
{"Krabby", 5, 1098},
{"Kingler", 35, 1099},
{"Voltorb", 14, 1100},
{"Electrode", 38, 1101},
{"Exeggcute", 8, 1102},
{"Exeggutor", 48, 1103},
{"Cubone", 18, 1104},
{"Marowak", 45, 1105},
{"Hitmonlee", 60, 1106},
{"Hitmonchan", 60, 1107},
{"Lickitung", 45, 1108},
{"Koffing", 15, 1109},
{"Weezing", 30, 1110},
{"Rhyhorn", 35, 1111},
{"Rhydon", 65, 1112},
{"Chansey", 50, 1113},
{"Tangela", 35, 1114},
{"Kangaskhan", 65, 1115},
{"Horsea", 5, 1116},
{"Seadra", 40, 1117},
{"Goldeen", 10, 1118},
{"Seaking", 25, 1119},
{"Staryu", 15, 1120},
{"Starmie", 38, 1121},
{"Mr. Mime", 45, 1122},
{"Scyther", 60, 1123},
{"Jynx", 55, 1124},
{"Electabuzz", 60, 1125},
{"Magmar", 60, 1126},
{"Pinsir", 42, 1127},
{"Tauros", 40, 1128},
{"Magikarp", 1, 1129},
{"Gyarados", 75, 1130},
{"Lapras", 65, 1131},
{"Ditto", 40, 1132},
{"Eevee", 20, 1133},
{"Vaporeon", 55, 1134},
{"Jolteon", 55, 1135},
{"Flareon", 55, 1136},
{"Porygon", 45, 1137},
{"Omanyte", 20, 1138},
{"Omastar", 70, 1139},
{"Kabuto", 20, 1140},
{"Kabutops", 70, 1141},
{"Aerodactyl", 85, 1142},
{"Snorlax", 85, 1143},
{"Articuno", 100, 1144},
{"Zapdos", 100, 1145},
{"Moltres", 100, 1146},
{"Dratini", 15, 1147},
{"Dragonair", 45, 1148},
{"Dragonite", 85, 1149},
{"Mewtwo", 100, 1150},
{"Mew", 100, 1151},
---------------old johto-----------
{"Chikorita", 18, 1152},
{"Bayleef", 38, 1153},
{"Meganium", 75, 1154},
{"Cyndaquil", 18, 1155},
{"Quilava", 38, 1156},
{"Typhlosion", 75, 1157},
{"Totodile", 18, 1158},
{"Croconaw", 38, 1159},
{"Feraligatr", 75, 1160},
{"Sentret", 3, 1161},
{"Furret", 28, 1162},
{"Hoothoot", 3, 1163},
{"Noctowl", 38, 1164},
{"Ledyba", 12, 1165},
{"Ledian", 30, 1166},
{"Spinarak", 15, 1167},
{"Ariados", 42, 1168},
{"Crobat", 70, 1169},
{"Chinchou", 14, 1170},
{"Lanturn", 38, 1171},
{"Pichu", 3, 1172},
{"Cleffa", 3, 1173},
{"Igglybuff", 3, 1174},   --alterado v2.3
{"Togepi", 10, 1175},
{"Togetic", 45, 1176},
{"Natu", 15, 1177},
{"Xatu", 45, 1178},
{"Mareep", 12, 1179},
{"Flaaffy", 30, 1180},
{"Ampharos", 65, 1181},
{"Bellossom", 50, 1182},
{"Marill", 14, 1183},
{"Azumarill", 28, 1184},
{"Sudowoodo", 46, 1185},
{"Politoed", 60, 1186},
{"Hoppip", 10, 1187},
{"Skiploom", 20, 1188},
{"Jumpluff", 30, 1189},
{"Aipom", 10, 1190},
{"Sunkern", 3, 1191},
{"Sunflora", 50, 1192},
{"Yanma", 32, 1193},
{"Wooper", 18, 1194},
{"Quagsire", 55, 1195},
{"Espeon", 55, 1196},
{"Umbreon", 55, 1197},
{"Murkrow", 35, 1198},
{"Slowking", 60, 1199},
{"Misdreavus", 47, 1200},
{"Unown", 15, 1201},
{"Wobbuffet", 42, 1202},
{"Girafarig", 42, 1203},
{"Pineco", 18, 1204},
{"Forretress", 55, 1205},
{"Dunsparce", 35, 1206},
{"Gligar", 30, 1207},
{"Steelix", 75, 1208},
{"Snubbull", 20, 1209},
{"Granbull", 42, 1210},
{"Qwilfish", 16, 1211},
{"Scizor", 75, 1212},
{"Shuckle", 10, 1213},
{"Heracross", 60, 1214},
{"Sneasel", 50, 1215},
{"Teddiursa", 20, 1216},
{"Ursaring", 70, 1217},
{"Slugma", 18, 1218},
{"Magcargo", 40, 1219},
{"Swinub", 12, 1220},
{"Piloswine", 70, 1221},
{"Corsola", 42, 1222},
{"Remoraid", 14, 1223},
{"Octillery", 38, 1224},
{"Delibird", 25, 1225},
{"Mantine", 50, 1226},
{"Skarmory", 70, 1227},
{"Houndour", 18, 1228},
{"Houndoom", 70, 1229},
{"Kingdra", 75, 1230},
{"Phanpy", 12, 1231},
{"Donphan", 45, 1232},
{"Porygon2", 60, 1233},
{"Stantler", 35, 1234},
{"Smeargle", 28, 1235},
{"Tyrogue", 15, 1236},
{"Hitmontop", 60, 1237},
{"Smoochum", 3, 1238},
{"Elekid", 3, 1239},
{"Magby", 3, 1240},
{"Miltank", 32, 1241},
{"Blissey", 70, 1242},
{"Raikou", 100, 1243},
{"Entei", 100, 1244},
{"Suicune", 100, 1245},
{"Larvitar", 10, 1246},
{"Pupitar", 50, 1247},
{"Tyranitar", 90, 1248},
{"Lugia", 100, 1249},
{"Ho-oh", 100, 1250},
{"Celebi", 100, 1251},
-------------------old Shiny---------
{"Shiny Venusaur", 75, 10030},
{"Shiny Charizard", 75, 10060},
{"Shiny Blastoise", 75, 10090},
{"Shiny Butterfree", 30, 10120},
{"Shiny Beedrill", 30, 10150},
{"Shiny Pidgeot", 60, 10180},
{"Shiny Rattata", 3, 10190},
{"Shiny Raticate", 20, 10200},
{"Shiny Fearow", 50, 10220},
{"Shiny Raichu", 50, 10260},
{"Shiny Nidoking", 65, 10340},
{"Shiny Zubat", 5, 10410},
{"Shiny Golbat", 30, 10420},
{"Shiny Oddish", 5, 10430},
{"Shiny Vileplume", 50, 10450},
{"Shiny Paras", 5, 10460},
{"Shiny Parasect", 40, 10470},
{"Shiny Venonat", 14, 10480},
{"Shiny Venomoth", 40, 10490},
{"Shiny Growlithe", 16, 10580},
{"Shiny Arcanine", 70, 10590},
{"Shiny Abra", 12, 10630},
{"Shiny Alakazam", 70, 10650},
{"Shiny Tentacool", 12, 10720},
{"Shiny Tentacruel", 70, 10730},
{"Shiny Golem", 70, 10760},
{"Shiny Farfetch'd", 35, 10830},
{"Shiny Grimer", 12, 10880},
{"Shiny Muk", 30, 10890},
{"Shiny Gengar", 70, 10940},
{"Shiny Onix", 50, 10950},
{"Shiny Hypno", 50, 10970},
{"Shiny Krabby", 5, 10980},
{"Shiny Kingler", 35, 10990},
{"Shiny Voltorb", 14, 11000},
{"Shiny Electrode", 38, 11010},
{"Shiny Cubone", 18, 11040},
{"Shiny Marowak", 45, 11050},
{"Shiny Hitmonlee", 60, 11060},
{"Shiny Hitmonchan", 60, 11070},
{"Shiny Tangela", 35, 11140},
{"Shiny Horsea", 5, 11160},
{"Shiny Seadra", 40, 11170},
{"Shiny Scyther", 60, 11230},
{"Shiny Jynx", 55, 11240},
{"Shiny Electabuzz", 60, 11250},
{"Shiny Pinsir", 42, 11270},
{"Shiny Magikarp", 1, 11290},
{"Shiny Gyarados", 75, 11300},
{"Shiny Ditto", 40, 11320},
{"Shiny Vaporeon", 55, 11340},
{"Shiny Jolteon", 55, 11350},
{"Shiny Flareon", 55, 11360},
{"Shiny Snorlax", 85, 11430},
{"Shiny Dratini", 15, 11470},
{"Shiny Dragonair", 45, 11480},
{"Shiny Dragonite", 85, 11490},
{"Shiny Hitmontop", 100, 11520},  

{"Shiny Mr. Mime", 45, 11521},  --alterado v2.9
{"Shiny Ninetales", 65, 11522},
{"Shiny Ariados", 42, 11523},
{"Shiny Magneton", 38, 11524},
{"Shiny Espeon", 55, 11525},
{"Shiny Politoed", 60, 11526},
{"Shiny Umbreon", 55, 11527},
{"Shiny Stantler", 35, 11528},
{"Shiny Dodrio", 42, 11529},
{"Shiny Rhydon", 65, 11530},
}

poevo = {
["Bulbasaur"] = {level = 40, evolution = "Ivysaur", maxh = 2900, count = 1, stoneid = 2276, stoneid2 = 0},
["Ivysaur"] = {level = 85, evolution = "Venusaur", maxh = 5200, count = 2, stoneid = 2276, stoneid2 = 0},
["Charmander"] = {level = 40, evolution = "Charmeleon", maxh = 2900, count = 1, stoneid = 2282, stoneid2 = 0},
["Charmeleon"] = {level = 85, evolution = "Charizard", maxh = 5200, count = 2, stoneid = 2282, stoneid2 = 0},
["Squirtle"] = {level = 40, evolution = "Wartortle", maxh = 2900, count = 1, stoneid = 2277, stoneid2 = 0},
["Wartortle"] = {level = 85, evolution = "Blastoise", maxh = 5200, count = 2, stoneid = 2277, stoneid2 = 0},
["Caterpie"] = {level = 15, evolution = "Metapod", maxh = 1400, count = 1, stoneid = 2284, stoneid2 = 0},
["Metapod"] = {level = 30, evolution = "Butterfree", maxh = 1400, count = 2, stoneid = 2284, stoneid2 = 0},
["Weedle"] = {level = 15, evolution = "Kakuna", maxh = 1400, count = 1, stoneid = 2284, stoneid2 = 0},
["Kakuna"] = {level = 25, evolution = "Beedrill", maxh = 1400, count = 2, stoneid = 2284, stoneid2 = 0},
["Pidgey"] = {level = 20, evolution = "Pidgeotto", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Pidgeotto"] = {level = 65, evolution = "Pidgeot", maxh = 1400, count = 2, stoneid = 2289, stoneid2 = 0},
["Rattata"] = {level = 25, evolution = "Raticate", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Spearow"] = {level = 50, evolution = "Fearow", maxh = 1400, count = 2, stoneid = 2289, stoneid2 = 0},
["Ekans"] = {level = 35, evolution = "Arbok", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Pikachu"] = {level = 50, evolution = "Raichu", maxh = 1400, count = 2, stoneid = 2279, stoneid2 = 0},
["Sandshrew"] = {level = 55, evolution = "Sandslash", maxh = 1400, count = 2, stoneid = 2287, stoneid2 = 0},
["Nidoran Female"] = {level = 30, evolution = "Nidorina", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Nidorina"] = {level = 65, evolution = "Nidoqueen", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 2287},
["Nidoran Male"] = {level = 30, evolution = "Nidorino", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Nidorino"] = {level = 65, evolution = "Nidoking", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 2287},
["Clefairy"] = {level = 45, evolution = "Clefable", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Vulpix"] = {level = 70, evolution = "Ninetales", maxh = 1400, count = 2, stoneid = 2282, stoneid2 = 0},
["Jigglypuff"] = {level = 45, evolution = "Wigglytuff", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Zubat"] = {level = 35, evolution = "Golbat", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Oddish"] = {level = 25, evolution = "Gloom", maxh = 1400, count = 1, stoneid = 2276, stoneid2 = 0},
["Gloom"] = {level = 50, evolution = "Vileplume", maxh = 1400, count = 1, stoneid = 2276, stoneid2 = 2278},
["Paras"] = {level = 50, evolution = "Parasect", maxh = 1400, count = 2, stoneid = 2284, stoneid2 = 0},
["Venonat"] = {level = 50, evolution = "Venomoth", maxh = 1400, count = 1, stoneid = 2284, stoneid2 = 2278},
["Diglett"] = {level = 35, evolution = "Dugtrio", maxh = 1400, count = 1, stoneid = 2287, stoneid2 = 0},
["Meowth"] = {level = 30, evolution = "Persian", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Psyduck"] = {level = 55, evolution = "Golduck", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2288},
["Mankey"] = {level = 50, evolution = "Primeape", maxh = 1400, count = 1, stoneid = 2281, stoneid2 = 0},
["Growlithe"] = {level = 80, evolution = "Arcanine", maxh = 1400, count = 2, stoneid = 2282, stoneid2 = 0},
["Poliwag"] = {level = 25, evolution = "Poliwhirl", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Poliwhirl"] = {level = 65, evolution = "Poliwrath", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2281},
["Abra"] = {level = 45, evolution = "Kadabra", maxh = 1400, count = 1, stoneid = 2288, stoneid2 = 0},
["Kadabra"] = {level = 80, evolution = "Alakazam", maxh = 1400, count = 2, stoneid = 2288, stoneid2 = 0},
["Machop"] = {level = 45, evolution = "Machoke", maxh = 1400, count = 1, stoneid = 2281, stoneid2 = 0},
["Machoke"] = {level = 70, evolution = "Machamp", maxh = 1400, count = 2, stoneid = 2281, stoneid2 = 0},
["Bellsprout"] = {level = 25, evolution = "Weepinbell", maxh = 1400, count = 1, stoneid = 2276, stoneid2 = 0},
["Weepinbell"] = {level = 50, evolution = "Victreebel", maxh = 1400, count = 2, stoneid = 2276, stoneid2 = 0},
["Tentacool"] = {level = 75, evolution = "Tentacruel", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2278},
["Geodude"] = {level = 40, evolution = "Graveler", maxh = 1400, count = 1, stoneid = 2280, stoneid2 = 0},
["Graveler"] = {level = 70, evolution = "Golem", maxh = 1400, count = 2, stoneid = 2280, stoneid2 = 0},
["Ponyta"] = {level = 55, evolution = "Rapidash", maxh = 1400, count = 1, stoneid = 2282, stoneid2 = 0},
["Slowpoke"] = {level = 45, evolution = "Slowbro", maxh = 1400, count = 1, stoneid = 2288, stoneid2 = 0},
["Slowbro"] = {level = 60, evolution = "Slowking", maxh = 1400, count = 1, stoneid = 12244, stoneid2 = 0},
["Magnemite"] = {level = 40, evolution = "Magneton", maxh = 1400, count = 1, stoneid = 2279, stoneid2 = 0},
["Doduo"] = {level = 45, evolution = "Dodrio", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Seel"] = {level = 65, evolution = "Dewgong", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2290},
["Grimer"] = {level = 45, evolution = "Muk", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Shellder"] = {level = 60, evolution = "Cloyster", maxh = 1400, count = 2, stoneid = 2290, stoneid2 = 0},
["Gastly"] = {level = 45, evolution = "Haunter", maxh = 1400, count = 1, stoneid = 2286, stoneid2 = 0},
["Haunter"] = {level = 80, evolution = "Gengar", maxh = 1400, count = 2, stoneid = 2286, stoneid2 = 0},
["Drowzee"] = {level = 55, evolution = "Hypno", maxh = 1400, count = 2, stoneid = 2288, stoneid2 = 0},
["Krabby"] = {level = 40, evolution = "Kingler", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Voltorb"] = {level = 35, evolution = "Electrode", maxh = 1400, count = 1, stoneid = 2279, stoneid2 = 0},
["Exeggcute"] = {level = 55, evolution = "Exeggutor", maxh = 1400, count = 1, stoneid = 2276, stoneid2 = 2288},
["Cubone"] = {level = 55, evolution = "Marowak", maxh = 1400, count = 2, stoneid = 2287, stoneid2 = 0},
["Koffing"] = {level = 35, evolution = "Weezing", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Rhyhorn"] = {level = 75, evolution = "Rhydon", maxh = 1400, count = 2, stoneid = 2280, stoneid2 = 0},
["Horsea"] = {level = 45, evolution = "Seadra", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Goldeen"] = {level = 35, evolution = "Seaking", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Staryu"] = {level = 15, evolution = "Starmie", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Magikarp"] = {level = 85, evolution = "Gyarados", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2285},
["Omanyte"] = {level = 80, evolution = "Omastar", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2285},
["Kabuto"] = {level = 80, evolution = "Kabutops", maxh = 1400, count = 1, stoneid = 2280, stoneid2 = 2285},
["Dratini"] = {level = 60, evolution = "Dragonair", maxh = 1400, count = 1, stoneid = 2285, stoneid2 = 0},
["Dragonair"] = {level = 100, evolution = "Dragonite", maxh = 1400, count = 2, stoneid = 2285, stoneid2 = 0},
["Hitmonlee"] = {level = 100, evolution = "Elite Hitmonlee", maxh = 16500, count = 10, stoneid = 2281, stoneid2 = 0},
["Hitmonchan"] = {level = 100, evolution = "Elite Hitmonchan", maxh = 17500, count = 10, stoneid = 2281, stoneid2 = 0},
-----shiny evo------
["Shiny Bulbasaur"] = {level = 40, evolution = "Shiny Ivysaur", maxh = 2900, count = 1, stoneid = 2276, stoneid2 = 0},
["Shiny Ivysaur"] = {level = 85, evolution = "Shiny Venusaur", maxh = 5200, count = 2, stoneid = 2276, stoneid2 = 0},
["Shiny Charmander"] = {level = 40, evolution = "Shiny Charmeleon", maxh = 2900, count = 1, stoneid = 2282, stoneid2 = 0},
["Shiny Charmeleon"] = {level = 85, evolution = "Shiny Charizard", maxh = 5200, count = 2, stoneid = 2282, stoneid2 = 0},
["Shiny Squirtle"] = {level = 40, evolution = "Shiny Wartortle", maxh = 2900, count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Wartortle"] = {level = 85, evolution = "Shiny Blastoise", maxh = 5200, count = 2, stoneid = 2277, stoneid2 = 0},
["Shiny Caterpie"] = {level = 15, evolution = "Shiny Metapod", maxh = 1400, count = 1, stoneid = 2284, stoneid2 = 0},
["Shiny Metapod"] = {level = 30, evolution = "Shiny Butterfree", maxh = 1400, count = 2, stoneid = 2284, stoneid2 = 0},
["Shiny Weedle"] = {level = 15, evolution = "Shiny Kakuna", maxh = 1400, count = 1, stoneid = 2284, stoneid2 = 0},
["Shiny Kakuna"] = {level = 25, evolution = "Shiny Beedrill", maxh = 1400, count = 2, stoneid = 2284, stoneid2 = 0},
["Shiny Pidgey"] = {level = 20, evolution = "Shiny Pidgeotto", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Shiny Pidgeotto"] = {level = 65, evolution = "Shiny Pidgeot", maxh = 1400, count = 2, stoneid = 2289, stoneid2 = 0},
["Shiny Rattata"] = {level = 25, evolution = "Shiny Raticate", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Shiny Spearow"] = {level = 50, evolution = "Shiny Fearow", maxh = 1400, count = 2, stoneid = 2289, stoneid2 = 0},
["Shiny Ekans"] = {level = 35, evolution = "Shiny Arbok", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Shiny Pikachu"] = {level = 50, evolution = "Shiny Raichu", maxh = 1400, count = 2, stoneid = 2279, stoneid2 = 0},
["Shiny Sandshrew"] = {level = 55, evolution = "Shiny Sandslash", maxh = 1400, count = 2, stoneid = 2287, stoneid2 = 0},
["Shiny Nidoran Female"] = {level = 30, evolution = "Shiny Nidorina", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Shiny Nidorina"] = {level = 65, evolution = "Shiny Nidoqueen", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 2287},
["Shiny Nidoran Male"] = {level = 30, evolution = "Shiny Nidorino", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Shiny Nidorino"] = {level = 65, evolution = "Shiny Nidoking", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 2287},
["Shiny Clefairy"] = {level = 45, evolution = "Shiny Clefable", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Shiny Vulpix"] = {level = 70, evolution = "Shiny Ninetales", maxh = 1400, count = 2, stoneid = 2282, stoneid2 = 0},
["Shiny Jigglypuff"] = {level = 45, evolution = "Shiny Wigglytuff", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Shiny Zubat"] = {level = 35, evolution = "Shiny Golbat", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Shiny Oddish"] = {level = 25, evolution = "Shiny Gloom", maxh = 1400, count = 1, stoneid = 2276, stoneid2 = 0},
["Shiny Gloom"] = {level = 50, evolution = "Shiny Vileplume", maxh = 1400, count = 1, stoneid = 2276, stoneid2 = 2278},
["Shiny Paras"] = {level = 50, evolution = "Shiny Parasect", maxh = 1400, count = 2, stoneid = 2284, stoneid2 = 0},
["Shiny Venonat"] = {level = 50, evolution = "Shiny Venomoth", maxh = 1400, count = 1, stoneid = 2284, stoneid2 = 2278},
["Shiny Diglett"] = {level = 35, evolution = "Shiny Dugtrio", maxh = 1400, count = 1, stoneid = 2287, stoneid2 = 0},
["Shiny Meowth"] = {level = 30, evolution = "Shiny Persian", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Shiny Psyduck"] = {level = 55, evolution = "Shiny Golduck", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2288},
["Shiny Mankey"] = {level = 50, evolution = "Shiny Primeape", maxh = 1400, count = 1, stoneid = 2281, stoneid2 = 0},
["Shiny Growlithe"] = {level = 80, evolution = "Shiny Arcanine", maxh = 1400, count = 2, stoneid = 2282, stoneid2 = 0},
["Shiny Poliwag"] = {level = 25, evolution = "Shiny Poliwhirl", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Poliwhirl"] = {level = 65, evolution = "Shiny Poliwrath", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2281},
["Shiny Abra"] = {level = 45, evolution = "Shiny Kadabra", maxh = 1400, count = 1, stoneid = 2288, stoneid2 = 0},
["Shiny Kadabra"] = {level = 80, evolution = "Shiny Alakazam", maxh = 1400, count = 2, stoneid = 2288, stoneid2 = 0},
["Shiny Machop"] = {level = 45, evolution = "Shiny Machoke", maxh = 1400, count = 1, stoneid = 2281, stoneid2 = 0},
["Shiny Machoke"] = {level = 70, evolution = "Shiny Machamp", maxh = 1400, count = 2, stoneid = 2281, stoneid2 = 0},
["Shiny Bellsprout"] = {level = 25, evolution = "Shiny Weepinbell", maxh = 1400, count = 1, stoneid = 2276, stoneid2 = 0},
["Shiny Weepinbell"] = {level = 50, evolution = "Shiny Victreebel", maxh = 1400, count = 2, stoneid = 2276, stoneid2 = 0},
["Shiny Tentacool"] = {level = 75, evolution = "Shiny Tentacruel", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2278},
["Shiny Geodude"] = {level = 40, evolution = "Shiny Graveler", maxh = 1400, count = 1, stoneid = 2280, stoneid2 = 0},
["Shiny Graveler"] = {level = 70, evolution = "Shiny Golem", maxh = 1400, count = 2, stoneid = 2280, stoneid2 = 0},
["Shiny Ponyta"] = {level = 55, evolution = "Shiny Rapidash", maxh = 1400, count = 1, stoneid = 2282, stoneid2 = 0},
["Shiny Slowpoke"] = {level = 45, evolution = "Shiny Slowbro", maxh = 1400, count = 1, stoneid = 2288, stoneid2 = 0},
["Shiny Slowbro"] = {level = 60, evolution = "Shiny Slowking", maxh = 1400, count = 1, stoneid = 12244, stoneid2 = 0},
["Shiny Magnemite"] = {level = 40, evolution = "Shiny Magneton", maxh = 1400, count = 1, stoneid = 2279, stoneid2 = 0},
["Shiny Doduo"] = {level = 45, evolution = "Shiny Dodrio", maxh = 1400, count = 1, stoneid = 2289, stoneid2 = 0},
["Shiny Seel"] = {level = 65, evolution = "Shiny Dewgong", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2290},
["Shiny Grimer"] = {level = 45, evolution = "Shiny Muk", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Shiny Shellder"] = {level = 60, evolution = "Shiny Cloyster", maxh = 1400, count = 2, stoneid = 2290, stoneid2 = 0},
["Shiny Gastly"] = {level = 45, evolution = "Shiny Haunter", maxh = 1400, count = 1, stoneid = 2286, stoneid2 = 0},
["Shiny Haunter"] = {level = 80, evolution = "Shiny Gengar", maxh = 1400, count = 2, stoneid = 2286, stoneid2 = 0},
["Shiny Drowzee"] = {level = 55, evolution = "Shiny Hypno", maxh = 1400, count = 2, stoneid = 2288, stoneid2 = 0},
["Shiny Krabby"] = {level = 40, evolution = "Shiny Kingler", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Voltorb"] = {level = 35, evolution = "Shiny Electrode", maxh = 1400, count = 1, stoneid = 2279, stoneid2 = 0},
["Shiny Exeggcute"] = {level = 55, evolution = "Shiny Exeggutor", maxh = 1400, count = 1, stoneid = 2276, stoneid2 = 2288},
["Shiny Cubone"] = {level = 55, evolution = "Shiny Marowak", maxh = 1400, count = 2, stoneid = 2287, stoneid2 = 0},
["Shiny Koffing"] = {level = 35, evolution = "Shiny Weezing", maxh = 1400, count = 1, stoneid = 2278, stoneid2 = 0},
["Shiny Rhyhorn"] = {level = 75, evolution = "Shiny Rhydon", maxh = 1400, count = 2, stoneid = 2280, stoneid2 = 0},
["Shiny Horsea"] = {level = 45, evolution = "Shiny Seadra", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Goldeen"] = {level = 35, evolution = "Shiny Seaking", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Staryu"] = {level = 15, evolution = "Shiny Starmie", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Magikarp"] = {level = 85, evolution = "Shiny Gyarados", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2285},
["Shiny Omanyte"] = {level = 80, evolution = "Shiny Omastar", maxh = 1400, count = 1, stoneid = 2277, stoneid2 = 2285},
["Shiny Kabuto"] = {level = 80, evolution = "Shiny Kabutops", maxh = 1400, count = 1, stoneid = 2280, stoneid2 = 2285},
["Shiny Dratini"] = {level = 60, evolution = "Shiny Dragonair", maxh = 1400, count = 1, stoneid = 2285, stoneid2 = 0},
["Shiny Dragonair"] = {level = 100, evolution = "Shiny Dragonite", maxh = 1400, count = 2, stoneid = 2285, stoneid2 = 0},
["Shiny Hitmonlee"] = {level = 100, evolution = "Shiny Elite Hitmonlee", maxh = 16500, count = 10, stoneid = 2281, stoneid2 = 0},
["Shiny Hitmonchan"] = {level = 100, evolution = "Shiny Elite Hitmonchan", maxh = 17500, count = 10, stoneid = 2281, stoneid2 = 0},

-- 2 gen ---
["Shiny Elekid"] = {level = 50, evolution = "Shiny Electabuzz", count = 2, stoneid = 2279, stoneid2 = 0},
["Shiny Magby"] = {level = 50, evolution = "Shiny Magmar", count = 2, stoneid = 2282, stoneid2 = 0},
["Shiny Golbat"] = {level = 60, evolution = "Shiny Crobat", count = 2, stoneid = 2278, stoneid2 = 0},
["Shiny Rhydon"] = {level = 0, evolution = "Shiny Rhyperior", count = 1, stoneid = 11451, stoneid2 = 0},
["Shiny Scyther"] = {level = 0, evolution = "Shiny Scizor", count = 1, stoneid = 12232, stoneid2 = 0},
["Shiny Onix"] = {level = 0, evolution = "Shiny Steelix", count = 1, stoneid = 12232, stoneid2 = 0},
["Shiny Azurill"] = {level = 20, evolution = "Shiny Marill", count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Marill"] = {level = 45, evolution = "Shiny Azumarill", count = 2, stoneid = 2277, stoneid2 = 0},
["Shiny Chinchou"] = {level = 35, evolution = "Shiny Lanturn", count = 1, stoneid = 2277, stoneid2 = 2279},
["Shiny Cyndaquil"] = {level = 30, evolution = "Shiny Quilava", count = 1, stoneid = 2282, stoneid2 = 0},
["Shiny Quilava"] = {level = 60, evolution = "Shiny Typhlosion", count = 2, stoneid = 2282, stoneid2 = 0},
["Shiny Larvitar"] = {level = 35, evolution = "Shiny Pupitar", count = 1, stoneid = 2280, stoneid2 = 2286},
["Shiny Pupitar"] = {level = 60, evolution = "Shiny Tyranitar", count = 2, stoneid = 2286, stoneid2 = 0},
["Shiny Houndour"] = {level = 40, evolution = "Shiny Houndoom", count = 2, stoneid = 2282, stoneid2 = 0},
["Shiny Phanpy"] = {level = 35, evolution = "Shiny Donphan", count = 2, stoneid = 2287, stoneid2 = 0},
["Shiny Pichu"] = {level = 20, evolution = "Shiny Pikachu", count = 1, stoneid = 2279, stoneid2 = 0},
["Shiny Pineco"] = {level = 28, evolution = "Shiny Forretress", count = 1, stoneid = 2284, stoneid2 = 0},
["Shiny Seadra"] = {level = 0, evolution = "Shiny Kingdra", count = 1, stoneid = 12417, stoneid2 = 0},
["Shiny Misdreavus"] = {level = 0, evolution = "Shiny Mismagius", count = 2, stoneid = 2286, stoneid2 = 0},
["Shiny Swinub"] = {level = 35, evolution = "Shiny Piloswine", count = 1, stoneid = 2287, stoneid2 = 0},
["Shiny Piloswine"] = {level = 60, evolution = "Shiny Mamoswine", count = 1, stoneid = 2287, stoneid2 = 2290},
["Shiny Totodile"] = {level = 30, evolution = "Shiny Croconaw", count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Croconaw"] = {level = 60, evolution = "Shiny Feraligatr", count = 2, stoneid = 2277, stoneid2 = 0},
["Shiny Spinarak"] = {level = 35, evolution = "Shiny Ariados", count = 1, stoneid = 2278, stoneid2 = 0},
["Shiny Teddiursa"] = {level = 50, evolution = "Shiny Ursaring", count = 2, stoneid = 2289, stoneid2 = 0},
["Shiny Slugma"] = {level = 35, evolution = "Shiny Magcargo", count = 2, stoneid = 2282, stoneid2 = 0},
["Shiny Hoppip"] = {level = 25, evolution = "Shiny Skiploom", count = 1, stoneid = 2276, stoneid2 = 0},
["Shiny Sunkern"] = {level = 0, evolution = "Shiny Sunflora", count = 1, stoneid = 12242, stoneid2 = 0},
["Shiny Porygon"] = {level = 0, evolution = "Shiny Porygon2", count = 1, stoneid = 12419, stoneid2 = 0},
["Shiny Bagon"] = {level = 40, evolution = "Shiny Shelgon", count = 1, stoneid = 2285, stoneid2 = 0},
["Shiny Shelgon"] = {level = 60, evolution = "Shiny Salamence", count = 2, stoneid = 2285, stoneid2 = 0},
["Shiny Duskull"] = {level = 40, evolution = "Shiny Dusclops", count = 1, stoneid = 2286, stoneid2 = 0},
["Shiny Dusclops"] = {level = 0, evolution = "Shiny Dusknoir", count = 2, stoneid = 2286, stoneid2 = 0},
["Shiny Magmar"] = {level = 0, evolution = "Shiny Magmortar", count = 1, stoneid = 11448, stoneid2 = 0},
["Shiny Electabuzz"] = {level = 0, evolution = "Shiny Electivire", count = 1, stoneid = 11446, stoneid2 = 0},
["Shiny Mudkip"] = {level = 30, evolution = "Shiny Marshtomp", count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Marshtomp"] = {level = 60, evolution = "Shiny Swampert", count = 2, stoneid = 2277, stoneid2 = 0},
["Shiny Treecko"] = {level = 30, evolution = "Shiny Grovyle", count = 1, stoneid = 2276, stoneid2 = 0},
["Shiny Drifloon"] = {level = 50, evolution = "Shiny Drifblim", count = 1, stoneid = 2286, stoneid2 = 0},
["Shiny Piplup"] = {level = 30, evolution = "Shiny Prinplup", count = 1, stoneid = 2277, stoneid2 = 0},
["Shiny Prinplup"] = {level = 60, evolution = "Shiny Empoleon", count = 2, stoneid = 2277, stoneid2 = 0},
["Shiny Mime Jr."] = {level = 50, evolution = "Shiny Mr. Mime", count = 1, stoneid = 2288, stoneid2 = 0},
["Shiny Skorupi"] = {level = 45, evolution = "Shiny Drapion", count = 1, stoneid = 2278, stoneid2 = 0},
["Shiny Snover"] = {level = 45, evolution = "Shiny Abomasnow", count = 1, stoneid = 2290, stoneid2 = 2276},
["Shiny Cleffa"] = {level = 20, evolution = "Shiny Clefairy", count = 1, stoneid = 2289, stoneid2 = 0},     --alterado v2.9
["Shiny Igglybuff"] = {level = 20, evolution = "Shiny Jigglypuff", count = 1, stoneid = 2289, stoneid2 = 0}, --alterado v2.9
["Shiny Yanma"] = {level = 50, evolution = "Shiny Yanmega", count = 2, stoneid = 2284, stoneid2 = 0},
["Pink Caterpie"] = {level = 7, evolution = "Pink Metapod", count = 5, stoneid = 2284, stoneid2 = 0},
["Pink Metapod"] = {level = 15, evolution = "Pink Butterfree", count = 5, stoneid = 2284, stoneid2 = 0},
["Pink Rhyhorn"] = {level = 40, evolution = "Pink Rhydon", count = 5, stoneid = 2280, stoneid2 = 0},
["Pink Mankey"] = {level = 35, evolution = "Pink Primeape", count = 5, stoneid = 2281, stoneid2 = 0},
["Red Munchlax"] = {level = 50, evolution = "Red Snorlax", count = 5, stoneid = 2289, stoneid2 = 0},
-----johto evo------
["Chikorita"] = {level = 30, evolution = "Bayleef", count = 1, stoneid = 2276, stoneid2 = 0},
["Bayleef"] = {level = 60, evolution = "Meganium", count = 2, stoneid = 2276, stoneid2 = 0},
["Sentret"] = {level = 25, evolution = "Furret", count = 1, stoneid = 2289, stoneid2 = 0},
["Hoothoot"] = {level = 30, evolution = "Noctowl", count = 2, stoneid = 2289, stoneid2 = 0},
["Ledyba"] = {level = 25, evolution = "Ledian", count = 1, stoneid = 2284, stoneid2 = 0},
["Togepi"] = {level = 30, evolution = "Togetic", count = 1, stoneid = 2289, stoneid2 = 0},      --alterado v2.9
["Natu"] = {level = 35, evolution = "Xatu", count = 2, stoneid = 2288, stoneid2 = 0},
["Mareep"] = {level = 30, evolution = "Flaaffy", count = 1, stoneid = 2279, stoneid2 = 0},
["Flaaffy"] = {level = 60, evolution = "Ampharos", count = 2, stoneid = 2279, stoneid2 = 0},
["Skiploom"] = {level = 40, evolution = "Jumpluff", count = 1, stoneid = 2276, stoneid2 = 0},
["Wooper"] = {level = 37, evolution = "Quagsire", count = 1, stoneid = 2277, stoneid2 = 2287},
["Pineco"] = {level = 38, evolution = "Forretress", count = 2, stoneid = 2284, stoneid2 = 0},
["Snubbull"] = {level = 30, evolution = "Granbull", count = 1, stoneid = 2289, stoneid2 = 0},
["Remoraid"] = {level = 35, evolution = "Octillery", count = 1, stoneid = 2277, stoneid2 = 0},
["Smoochum"] = {level = 50, evolution = "Jynx", count = 1, stoneid = 2290, stoneid2 = 0},
["Chansey"] = {level = 60, evolution = "Blissey", count = 3, stoneid = 2289, stoneid2 = 0},
["Murkrow"] = {level = 0, evolution = "Honchkrow", count = 1, stoneid = 11443, stoneid2 = 0},
["Gligar"] = {level = 45, evolution = "Gliscor", count = 2, stoneid = 2289, stoneid2 = 0},
["Togetic"] = {level = 0, evolution = "Togekiss", count = 2, stoneid = 2289, stoneid2 = 0},
["Tangela"] = {level = 50, evolution = "Tangrowth", count = 2, stoneid = 2276, stoneid2 = 0},

["Elekid"] = {level = 50, evolution = "Electabuzz", count = 2, stoneid = 2279, stoneid2 = 0},
["Magby"] = {level = 50, evolution = "Magmar", count = 2, stoneid = 2282, stoneid2 = 0},
["Golbat"] = {level = 60, evolution = "Crobat", count = 2, stoneid = 2278, stoneid2 = 0},
["Rhydon"] = {level = 0, evolution = "Rhyperior", count = 1, stoneid = 11451, stoneid2 = 0},
["Scyther"] = {level = 0, evolution = "Scizor", count = 1, stoneid = 12232, stoneid2 = 0},
["Onix"] = {level = 0, evolution = "Steelix", count = 1, stoneid = 12232, stoneid2 = 0},
["Azurill"] = {level = 20, evolution = "Marill", count = 1, stoneid = 2277, stoneid2 = 0},
["Marill"] = {level = 45, evolution = "Azumarill", count = 2, stoneid = 2277, stoneid2 = 0},
["Chinchou"] = {level = 35, evolution = "Lanturn", count = 1, stoneid = 2277, stoneid2 = 2279},
["Cyndaquil"] = {level = 30, evolution = "Quilava", count = 1, stoneid = 2282, stoneid2 = 0},
["Quilava"] = {level = 60, evolution = "Typhlosion", count = 2, stoneid = 2282, stoneid2 = 0},
["Larvitar"] = {level = 35, evolution = "Pupitar", count = 1, stoneid = 2280, stoneid2 = 2286},
["Pupitar"] = {level = 60, evolution = "Tyranitar", count = 2, stoneid = 2286, stoneid2 = 0},
["Houndour"] = {level = 40, evolution = "Houndoom", count = 2, stoneid = 2282, stoneid2 = 0},
["Phanpy"] = {level = 35, evolution = "Donphan", count = 2, stoneid = 2287, stoneid2 = 0},
["Pichu"] = {level = 20, evolution = "Pikachu", count = 1, stoneid = 2279, stoneid2 = 0},
["Pineco"] = {level = 28, evolution = "Forretress", count = 1, stoneid = 2284, stoneid2 = 0},
["Seadra"] = {level = 0, evolution = "Kingdra", count = 1, stoneid = 12417, stoneid2 = 0},
["Misdreavus"] = {level = 0, evolution = "Mismagius", count = 2, stoneid = 2286, stoneid2 = 0},
["Swinub"] = {level = 35, evolution = "Piloswine", count = 1, stoneid = 2287, stoneid2 = 0},
["Piloswine"] = {level = 60, evolution = "Mamoswine", count = 1, stoneid = 2287, stoneid2 = 2290},
["Totodile"] = {level = 30, evolution = "Croconaw", count = 1, stoneid = 2277, stoneid2 = 0},
["Croconaw"] = {level = 60, evolution = "Feraligatr", count = 2, stoneid = 2277, stoneid2 = 0},
["Spinarak"] = {level = 35, evolution = "Ariados", count = 1, stoneid = 2278, stoneid2 = 0},
["Teddiursa"] = {level = 50, evolution = "Ursaring", count = 2, stoneid = 2289, stoneid2 = 0},
["Slugma"] = {level = 35, evolution = "Magcargo", count = 2, stoneid = 2282, stoneid2 = 0},
["Hoppip"] = {level = 25, evolution = "Skiploom", count = 1, stoneid = 2276, stoneid2 = 0},
["Sunkern"] = {level = 0, evolution = "Sunflora", count = 1, stoneid = 12242, stoneid2 = 0},
["Porygon"] = {level = 0, evolution = "Porygon2", count = 1, stoneid = 12419, stoneid2 = 0},
["Bagon"] = {level = 40, evolution = "Shelgon", count = 1, stoneid = 2285, stoneid2 = 0},
["Shelgon"] = {level = 60, evolution = "Salamence", count = 2, stoneid = 2285, stoneid2 = 0},
["Duskull"] = {level = 40, evolution = "Dusclops", count = 1, stoneid = 2286, stoneid2 = 0},
["Dusclops"] = {level = 0, evolution = "Dusknoir", count = 2, stoneid = 2286, stoneid2 = 0},
["Magmar"] = {level = 0, evolution = "Magmortar", count = 1, stoneid = 11448, stoneid2 = 0},
["Electabuzz"] = {level = 0, evolution = "Electivire", count = 1, stoneid = 11446, stoneid2 = 0},
["Mudkip"] = {level = 30, evolution = "Marshtomp", count = 1, stoneid = 2277, stoneid2 = 0},
["Marshtomp"] = {level = 60, evolution = "Swampert", count = 2, stoneid = 2277, stoneid2 = 0},
["Treecko"] = {level = 30, evolution = "Grovyle", count = 1, stoneid = 2276, stoneid2 = 0},
["Drifloon"] = {level = 50, evolution = "Drifblim", count = 1, stoneid = 2286, stoneid2 = 0},
["Piplup"] = {level = 30, evolution = "Prinplup", count = 1, stoneid = 2277, stoneid2 = 0},
["Prinplup"] = {level = 60, evolution = "Empoleon", count = 2, stoneid = 2277, stoneid2 = 0},
["Mime Jr."] = {level = 50, evolution = "Mr. Mime", count = 1, stoneid = 2288, stoneid2 = 0},
["Skorupi"] = {level = 45, evolution = "Drapion", count = 1, stoneid = 2278, stoneid2 = 0},
["Snover"] = {level = 45, evolution = "Abomasnow", count = 1, stoneid = 2290, stoneid2 = 2276},
["Cleffa"] = {level = 20, evolution = "Clefairy", count = 1, stoneid = 2289, stoneid2 = 0},     --alterado v2.9
["Igglybuff"] = {level = 20, evolution = "Jigglypuff", count = 1, stoneid = 2289, stoneid2 = 0}, --alterado v2.9
["Yanma"] = {level = 50, evolution = "Yanmega", count = 2, stoneid = 2284, stoneid2 = 0},


["Treecko"] = {level = 30, evolution = "Grovyle", count = 1, stoneid = 2276, stoneid2 = 0},
["Grovyle"] = {level = 60, evolution = "Sceptile", count = 2, stoneid = 2276, stoneid2 = 0},
["Torchic"] = {level = 30, evolution = "Combusken", count = 1, stoneid = 2282, stoneid2 = 0},
["Combusken"] = {level = 60, evolution = "Blaziken", count = 2, stoneid = 2282, stoneid2 = 0},
["Mudkip"] = {level = 30, evolution = "Marshtomp", count = 1, stoneid = 2277, stoneid2 = 0},
["Marshtomp"] = {level = 60, evolution = "Swampert", count = 2, stoneid = 2277, stoneid2 = 0},
["Cacnea"] = {level = 35, evolution = "Cacturne", count = 2, stoneid = 2276, stoneid2 = 0},
["Shuppet"] = {level = 40, evolution = "Banette", count = 1, stoneid = 2286, stoneid2 = 0},
["Duskull"] = {level = 35, evolution = "Dusclops", count = 1, stoneid = 2286, stoneid2 = 0},
["Dusclops"] = {level = 0, evolution = "Dusknoir", count = 2, stoneid = 2286, stoneid2 = 0},
["Feebas"] = {level = 0, evolution = "Milotic", count = 1, stoneid = 2277, stoneid2 = 2285},
["Slakoth"] = {level = 35, evolution = "Vigoroth", count = 1, stoneid = 2289, stoneid2 = 0},
["Vigoroth"] = {level = 60, evolution = "Slaking", count = 2, stoneid = 2289, stoneid2 = 0},
["Spheal"] = {level = 30, evolution = "Sealeo", count = 1, stoneid = 2290, stoneid2 = 0},
["Sealeo"] = {level = 60, evolution = "Walrein", count = 2, stoneid = 2290, stoneid2 = 0},
["Bonsly"] = {level = 40, evolution = "Sudowoodo", count = 1, stoneid = 2280, stoneid2 = 0},
["Munchlax"] = {level = 50, evolution = "Snorlax", count = 2, stoneid = 2289, stoneid2 = 0},
["Aipom"] = {level = 35, evolution = "Ambipom", count = 1, stoneid = 2289, stoneid2 = 0},
["Lickitung"] = {level = 60, evolution = "Lickilicky", count = 2, stoneid = 2289, stoneid2 = 0},
["Croagunk"] = {level = 35, evolution = "Toxicroak", count = 1, stoneid = 2278, stoneid2 = 0},
["Cranidos"] = {level = 45, evolution = "Rampardos", count = 2, stoneid = 2280, stoneid2 = 0},
["Bronzor"] = {level = 30, evolution = "Bronzong", count = 1, stoneid = 2288, stoneid2 = 0},
["Snivy"] = {level = 30, evolution = "Servine", count = 1, stoneid = 2276, stoneid2 = 0},
["Servine"] = {level = 60, evolution = "Serperior", count = 2, stoneid = 2276, stoneid2 = 0},
["Tepig"] = {level = 30, evolution = "Pignite", count = 1, stoneid = 2282, stoneid2 = 0},
["Oshawott"] = {level = 30, evolution = "Dewott", count = 1, stoneid = 2277, stoneid2 = 0},

["Munna"] = {level = 30, evolution = "Musharna", count = 1, stoneid = 2288, stoneid2 = 0},
["Joltik"] = {level = 35, evolution = "Galvantula", count = 1, stoneid = 2284, stoneid2 = 2279},
["Venipede"] = {level = 30, evolution = "Scolipede", count = 1, stoneid = 2284, stoneid2 = 0},
["Zorua"] = {level = 35, evolution = "Zoroark", count = 2, stoneid = 2286, stoneid2 = 0},
["Electrike"] = {level = 35, evolution = "Manectric", count = 1, stoneid = 2279, stoneid2 = 0},
["Beldum"] = {level = 40, evolution = "Metang", count = 1, stoneid = 2288, stoneid2 = 0},
["Metang"] = {level = 60, evolution = "Metagross", count = 1, stoneid = 12232, stoneid2 = 0},
["Turtwig"] = {level = 30, evolution = "Grotle", count = 1, stoneid = 2276, stoneid2 = 0},
["Grotle"] = {level = 60, evolution = "Torterra", count = 2, stoneid = 2276, stoneid2 = 0},
["Chimchar"] = {level = 30, evolution = "Monferno", count = 1, stoneid = 2282, stoneid2 = 0},
["Monferno"] = {level = 60, evolution = "Infernape", count = 2, stoneid = 2282, stoneid2 = 0},
["Happiny"] = {level = 40, evolution = "Chansey", count = 1, stoneid = 2289, stoneid2 = 0},
["Magneton"] = {level = 60, evolution = "Magnezone", count = 1, stoneid = 11446, stoneid2 = 0},
["Mantyke"] = {level = 50, evolution = "Mantine", count = 1, stoneid = 2277, stoneid2 = 0},
["Starly"] = {level = 25, evolution = "Staravia", count = 1, stoneid = 2289, stoneid2 = 0},
["Staravia"] = {level = 50, evolution = "Staraptor", count = 2, stoneid = 2289, stoneid2 = 0},
["Sneasel"] = {level = 50, evolution = "Weavile", count = 1, stoneid = 2286, stoneid2 = 2290},
["Zigzagoon"] = {level = 30, evolution = "Linoone", count = 1, stoneid = 2289, stoneid2 = 0},
["Aron"] = {level = 35, evolution = "Lairon", count = 1, stoneid = 2287, stoneid2 = 0},
["Lairon"] = {level = 60, evolution = "Aggron", count = 3, stoneid = 2287, stoneid2 = 0},
["Wailmer"] = {level = 50, evolution = "Wailord", count = 2, stoneid = 2277, stoneid2 = 0},
["Swablu"] = {level = 50, evolution = "Altaria", count = 2, stoneid = 2289, stoneid2 = 0},
["Riolu"] = {level = 40, evolution = "Lucario", count = 2, stoneid = 2281, stoneid2 = 0},
}

spcevo = {
["Poliwhirl"] = {[1] = {level = 0, evolution = "Poliwrath", count = 1, stoneid = 11442, stoneid2 = 0},
		 [2] = {level = 0, evolution = "Politoed", count = 1, stoneid = 12244, stoneid2 = 0}},
["Shiny Poliwhirl"] = {[1] = {level = 0, evolution = "Shiny Poliwrath", count = 1, stoneid = 11442, stoneid2 = 0},
		 [2] = {level = 0, evolution = "Shiny Politoed", count = 1, stoneid = 12244, stoneid2 = 0}},
["Gloom"] =     {[1] = {level = 0, evolution = "Vileplume", count = 1, stoneid = 11441, stoneid2 = 0},
		 [2] = {level = 0, evolution = "Bellossom", count = 1, stoneid = 12242, stoneid2 = 0}},
}



fire = 2283
coccon = 2284
rock = 2280
ice = 2290
dark = 2286
crystal = 2285
punch = 2281
enigma = 2288
earth = 2287
venom = 2278
heart = 2289  --Deeph Sea Scale v3
leaf = 2276  --Leaf Stone v3
grass = 2276
water = 2277  --Water Stone v3
dusk = 11443  --Dusk Stone v3
thunder = 2279  --Thunder Stone v3
moon = 11445  --Moon Stone v3

electirizer = 15240  --Electirizer v3
magmarizer = 15308  --Magmarizer v3
magma = 15308  --Magmarizer v3
upgrade = 15338  --Up-Grade v3
king = 15307  --King's Rock v3
metal = 15295  --Metal Coat v3
sun = 15305  --Sun Stone v3
dragon = 15336  --Dragon Scale v3
prismscale = 15379  --Prism Scale v3
protector = 15375  --Protector v3

dubiousdisc = 11450  --Dubious Disc v3
dawn = 11454  --Dawn Stone v3
punch = 13031  --Punch Machine v3.1
kick = 13032  --Kick Machine v3.1
rolling = 13033  --Rolling Kick Machine v3.1



sfire = 12401
swater = 12402
sleaf = 12403
sheart = 12404
senigma = 12405
srock = 12406
svenom = 12407
sice = 12408
sthunder = 12409
scrystal = 12410
scoccon = 12411
sdarkness = 12412
spunch = 12413
searth = 12414

gobackmsgs = {
[1] = {go = "Go, doka!", back = "Come back, doka!"},
[2] = {go = "Let's do it, doka!", back = "Thanks for helping, doka!"},
[3] = {go = "I choose you, doka!", back = "That's enough, come back!"},
[4] = {go = "I need your help, doka!", back = "You were great, doka!"},
[5] = {go = "Let's fight, doka!", back = "Excellent work, doka!"},
[6] = {go = "It's battle time, doka!", back = "Well done, doka!"},
[7] = {go = "It's your turn, doka!", back = "You need to rest, doka!"},
[8] = {go = "doka, let's battle!", back = "Hurry back, doka!"},
[9] = {go = "Show your strength, doka!", back = "You did your best, doka!"}
}

specialevo = {"Poliwhirl", "Gloom", "Slowpoke", "Tyrogue", "Eevee", "Shiny Poliwhirl", "Shiny Gloom", "Shiny Slowpoke", "Shiny Tyrogue", "Shiny Eevee"} --alterado v2.6

specialabilities = {
["rock smash"] = {"Shiny Rhydon", "Crystal Onix", "Scraggy", "Riolu", "Groudon", "Darmanitan", "Dewott", "Snowmen Snorlax", "Munchlax", "Nidoking", "Nidoqueen", "Dragonite", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Poliwrath", "Hitmonlee", "Hitmonchan", "Aerodactyl", "Blastoise","Shiny Nidoking", "Shiny Dragonite", "Shiny Golem", "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Hitmonlee", "Shiny Hitmontop", "Shiny Hitmonchan", "Shiny Blastoise", "Typhlosion", "Feraligatr", "Furret", "Ledian", "Ampharos", "Politoed", "Quagsire", "Forretress", "Steelix", "Snubbull", "Granbull", "Sudowoodo", "Gligar", "Scizor", "Heracross", "Shiny Heracross", "Sneasel", "Ursaring", "Teddiursa", "Slugma", "Magcargo", "Piloswine", "Swinub", "Corsola", "Phanpy", "Donphan", "Tyrogue", "Hitmontop", "Miltank", "Blissey", "Tyranitar", "Pupitar", "Snowmen Snorlax", "Lucario", "Rhyperior", "Pink Rhyhorn", "Pink Rhydon", "Shiny Primeape", "Dunsparce", "Electivire", "Magmortar", "Shiny Poliwrath", "Shiny Dunsparce", "Shiny Tyranitar",  "Mamoswine", "Shiny Mamoswine", "Bonsly", "Slakoth", "Vigoroth", "Slaking", "Shiny Magmortar", "Shiny Electivire", "Shiny Feraligatr", "Shiny Slugma", "Shiny Forretress", "Shiny Ampharos", "Shiny Teddiursa", "Shiny Corsola", "Shiny Phanpy", "Beldum", "Metang", "Metagross", "Shiny Larvitar", "Shiny Pupitar", "Shiny Rhyhorn", "Shiny Geodude", "Shiny Graveler", "Shiny Diglett", "Shiny Rhyperior", "Croagunk", "Toxicroak", "Cranidos", "Rampardos", "Gliscor", "Swampert", "Shiny Swampert", "Shiny Steelix", "Shiny Donphan", "Pink Nidoking", "Mega Tyranitar"},
["cut"] = {"Kabutops",  "Leafeon",  "Torchic", "Combusken", "Blaziken", "Snivy", "Servine",  "Venipede", "Scolipede", "Munchlax", "Raticate", "Pansage", "Oshawott", "Dewott", "Bulbasaur", "Ivysaur", "Venusaur", "Charmander", "Charmeleon", "Charizard", "Sandshrew", "Sandslash", "Gloom", "Vileplume", "Paras", "Parasect", "Meowth", "Persian", "Bellsprout", "Weepinbell", "Victreebel", "Farfetch'd", "Krabby", "Kingler", "Exeggutor", "Cubone", "Marowak", "Tangela", "Scyther", "Pinsir", "Shiny Raticate", "Shiny Bulbasaur", "Shiny Venusaur", "Shiny Charmander", "Shiny Charmeleon", "Shiny Charizard", "Shiny Vileplume", "Shiny Paras", "Shiny Parasect", "Shiny Farfetch'd", "Shiny Krabby", "Shiny Kingler", "Shiny Cubone", "Shiny Marowak", "Shiny Tangela", "Shiny Scyther", "Shiny Pinsir", "Chikorita", "Shiny Chikorita", "Bayleef", "Meganium", "Croconow", "Shiny Croconow", "Feraligatr", "Furret", "Bellossom", "Hoppip", "Skiploom", "Jumpluff", "Sunkern", "Sunflora", "Scizor", "Heracross", "Shiny Heracross", "Sneasel", "Teddiursa", "Ursaring", "Gligar", "Torterra", "Shiny Victreebel", "Shiny Hoppip", "Shiny Skiploom", "Shiny Sunkern", "Shiny Sunflora", "Shiny Ivysaur", "Skarmory", "Shiny Teddiursa", "Pink Butterfree", "Shiny Scizor", "Shiny Feraligatr", "Treecko", "Grovyle", "Sceptile", "Shiny Treecko", "Shiny Grovyle", "Pink Scyther"},
["light"] = {"Shiny Espeon", "Sylveon", "Shiny Pichu", "Shiny Ponyta", "Slugma", "Cyndaquil", "Magmar", "Shiny Cyndaquil", "Quilava", "Shiny Quilava", "Typhlosion", "Shiny Magmar", "Pachirisu", "Bronzor", "Bronzong", "Reshiram", "Shiny Charizard", "Blaziken", "Arceus", "Charmander", "Charmeleon", "Charizard", "Ponyta", "Rapidash", "Shiny Electrode", "Shiny Ampharos", "Groudon", "Pignite", "Joltik", "Galvantula", "Darmanitan", "Munna", "Musharna", "Shiny Charmander", "Shiny Charmeleon", "Zekrom", "Abra", "Kadabra", "Alakazam", "Magnemite", "Magneton", "Drowzee", "Hypno", "Voltorb", "Electrode", "Mr. Mime", "Electabuzz", "Jolteon", "Porygon", "Pikachu", "Raichu", "Shiny Abra", "Shiny Alakazam", "Shiny Hypno", "Shiny Voltorb", "Shiny Electrode", "Shiny Electabuzz", "Shiny Jolteon", "Shiny Raichu", "Chinchou", "Lanturn", "Shiny Chinchou", "Shiny Lanturn", "Pichu", "Natu", "Shiny Natu", "Xatu", "Mareep", "Shiny Mareep", "Flaaffy", "Ampharos", "Espeon", "Porygon2", "Elekid", "Shiny Elekid", "Magby", "Shiny Magby", "Beldum", "Metang", "Metagross", "Gardevoir", "Shiny Porygon2", "Electivire", "Magmortar", "Shiny Electivire", "Shiny Magmortar", "Mime Jr.", "Magcargo", "Mew", "Mewtwo", "Jirachi", "Shiny Slugma"}, 
["digholes"] = {"468", "481", "483"},
["ghostwalk"] = {"Gastly", "Haunter", "Gengar", "Mismagius", "Shiny Mismagius", "Duskull", "Dusclops", "Dusknoir", "Shiny Duskull", "Shuppet", "Yamask", "Darkrai", "Shiny Haunter", "Shiny Gengar", "Missing No", "Shiny Misdreavus", "Misdreavus"},
["dig"] = {"Shiny Dodrio", "Darmanitan", "Oshawott", "Dewott",  "Snowmen Snorlax", "Shiny Primeape", "Munchlax", "Cubchoo", "Purrloin",  "Shiny Umbreon", "Shiny Espeon", "Sylveon", "Shiny Ninetales", "Shiny Rhydon", "Raticate", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Eevee", "Flareon", "Jolteon", "Vaporeon", "Vulpix", "Ninetales", "Nidorina", "Nidoqueen", "Nidorino", "Nidoking", "Persian", "Arcanine", "Shiny Raticate", "Shiny Golem" , "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Flareon", "Shiny Jolteon", "Shiny Vaporeon", "Shiny Nidoran Male", "Shiny Nidorino", "Shiny Nidoking", "Shiny Arcanine", "Typhlosion", "Feraligatr", "Furret", "Espeon", "Umbreon", "Ledian", "Sudowoodo", "Politoed", "Quagsire", "Gligar", "Steelix", "Snubbull", "Granbull", "Heracross", "Shiny Heracross", "Dunsparce", "Sneasel", "Teddiursa", "Ursaring", "Piloswine", "Hitmontop", "Larvitar", "Tepig", "Pink Rhyhorn", "Pink Rhydon", "Mamoswine", "Shiny Mamoswine", "Shiny Mudkip", "Shiny Marshtomp", "Shiny Swampert", "Shiny Rhyhorn", "Bonsly", "Phanpy", "Shiny Teddiursa", "Shiny Diglett", "Shiny Phanpy", "Donphan", "Shiny Dunsparce", "Shiny Feraligatr", "Slakoth", "Vigoroth", "Slaking", "Pignite", "Shiny Larvitar", "Shiny Donphan", "Gliscor", "Croagunk", "Toxicroak", "Cranidos", "Rampardos", "Shiny Eevee", "Leafeon", "Glaceon", "Pachirisu", "Mudkip", "Marshtomp", "Swampert", "Shiny Purugly", "Pink Nidoking", "Shiny Steelix", "Ambipom", "Zorua", "Zoroark", "Rhyperior", "Shiny Rhyperior", "Venipede", "Scolipede", "Groudon", "Crystal Onix", "Pansage", "Pupitar", "Shiny Tyranitar", "Tyranitar"}, 
["blink"] = {"Shiny Abra", "Shiny Kadabra", "Shiny Drowzee", "Sylveon", "Shiny Espeon", "Mime Jr.", "Shiny Mr. Mime", "Shiny Natu", "Munna", "Musharna", "Hypno", "Shiny Porygon2", "Shiny Hypno", "Slowking", "Natu", "Xatu", "Espeon", "Mew", "Jirachi", "Mewtwo", "Abra", "Kadabra", "Alakazam", "Porygon", "Shiny Abra", "Shiny Alakazam", "Porygon2", "Mr. Mime"},
["teleport"] = {"Abra", "Kadabra", "Alakazam", "Drowzee", "Hypno", "Porygon", "Mr. Mime", "Mewtwo", "Mew",  "Natu", "Xatu", "Espeon", "Slowking", "Unown", "Wobbuffet", "Girafarig", "Porygon2", "Lugia", "Celebi", "Ralts", "Kirlia", "Gardevoir", "Meditite", "Medicham", "Spoink", "Grumpig", "Lunatone", "Solrock", "Baltoy", "Claydol", "Wynaut", "Beldum", "Metang", "Metagross", "Latias", "Latios", "Jirachi", "Deoxys", "Chingling", "Bronzor", "Bronzong", "Mime Jr.", "Gallade", "Porygon-Z", "Uxie", "Azelf", "Mesprit", "Cresselia", "Arceus", "Victini", "Munna", "Musharna", "Woobat", "Swoobat", "Sigilyph", "Gothita", "Gothorita", "Gothitelle", "Solosis", "Duosion", "Reuniclus", "Elgyem", "Beheeyem", "Meloetta", "Delphox", "Espurr", "Meowstic", "Inkay", "Malamar", "Sylveon", "Shiny Abra", "Shiny Kadabra", "Shiny Alakazam", "Shiny Drowzee", "Shiny Hypno", "Shiny Porygon", "Shiny Mr. Mime", "Shiny Mewtwo", "Shiny Mew", "Shiny Natu", "Shiny Xatu", "Shiny Espeon", "Shiny Slowking", "Shiny Unown", "Shiny Wobbuffet", "Shiny Girafarig", "Shiny Porygon2", "Shiny Lugia", "Shiny Celebi", "Shiny Ralts", "Shiny Kirlia", "Shiny Gardevoir", "Shiny Meditite", "Shiny Medicham", "Shiny Spoink", "Shiny Grumpig", "Shiny Lunatone", "Shiny Solrock", "Shiny Baltoy", "Shiny Claydol", "Shiny Wynaut", "Shiny Beldum", "Shiny Metang", "Shiny Metagross", "Shiny Latias", "Shiny Latios", "Shiny Jirachi", "Shiny Deoxys", "Shiny Chingling", "Shiny Bronzor", "Shiny Bronzong", "Shiny Mime Jr.", "Shiny Gallade", "Shiny Porygon-Z", "Shiny Uxie", "Shiny Azelf", "Shiny Mesprit", "Shiny Cresselia", "Shiny Arceus", "Shiny Victini", "Shiny Munna", "Shiny Musharna", "Shiny Woobat", "Shiny Swoobat", "Shiny Sigilyph", "Shiny Gothita", "Shiny Gothorita", "Shiny Gothitelle", "Shiny Solosis", "Shiny Duosion", "Shiny Reuniclus", "Shiny Elgyem", "Shiny Beheeyem", "Shiny Meloetta", "Shiny Delphox", "Shiny Espurr", "Shiny Meowstic", "Shiny Inkay", "Shiny Malamar", "Shiny Sylveon"},
["fly"] = {"Xatu", "Honchkrow", "Mantine", "Drifblim", "Shiny Drifblim", "Zekrom", "Altaria", "Staraptor", "Salamence", "Shiny Crobat", "Heracross", "Shiny Heracross", "Farfetch'd", "Shiny Farfetch'd", "Noctowl", "Dragonair", "Shiny Dragonair", "Porygon", "Aerodactyl", "Dragonite", "Charizard", "Pidgeot", "Fearow", "Zapdos", "Moltres", "Articuno", "Mew", "Mewtwo", "Shiny Dragonite", "Shiny Pidgeot", "Shiny Fearow", "Porygon2", "Shiny Porygon2", "Skarmory", "Crobat", "Shiny Charizard", "Gengar", "Shiny Gengar"},
["ride"] = {"Shiny Dodrio", "Metagross", "Mightyena", "Ariados", "Girafarig", "Shiny Rapidash", "Pink Dodrio", "Shiny Rhyhorn", "Pink Rhyhorn", "Shiny Doduo", "Shiny Ponyta", "Shelgon", "Lairon", "Absol", "Shiny Steelix", "Shiny Ninetales", "Crystal Onix", "Shiny Onix", "Venusaur", "Ninetales", "Arcanine", "Ponyta", "Rapidash", "Doduo", "Dodrio", "Onix", "Rhyhorn", "Tauros", "Shiny Venusaur", "Shiny Arcanine", "Steelix", "Houndoom", "Shiny Houndoom", "Meganium", "Bayleef", "Stantler", "Shiny Stantler", "Mareep", "Shiny Mareep", "Piloswine"},
["surf"] = {"Mudkip", "Marshtomp", "Swampert", "Spheal", "Sealeo", "Lanturn", "Shiny Dewgong", "Shiny Goldeen", "Shiny Mudkip", "Shiny Marshtomp", "Shiny Swampert", 'Poliwag', "Magiking", 'Poliwhirl', "Shiny Politoed", "Politoed", "Shiny Poliwhirl", "Shiny Poliwrath", "Shiny Wooper", "Shiny Omastar", 'Seaking', 'Dewgong', "Shiny Lapras", "Shiny Poliwag", "Shiny Poliwhirl", "Politoed", "Shiny Politoed", "Shiny Poliwrath", "Milotic", "Wailmer", "Wailord", "Linoone", "Piplup", "Prinplup", "Empoleon", "Shiny Piplup", "Shiny Prinplup", "Shiny Empoleon", 'Blastoise', 'Tentacruel', 'Lapras', 'Gyarados', 'Shiny Wooper', 'Omastar', 'Kabutops', 'Vaporeon', 'Staryu', 'Starmie', 'Goldeen', 'Seadra', 'Golduck', 'Squirtle', 'Wartortle', 'Tentacool', 'Snorlax', 'Poliwrath', 'Shiny Blastoise', 'Shiny Tentacruel', 'Shiny Gyarados', 'Shiny Vaporeon', 'Shiny Seadra', 'Shiny Tentacool', 'Shiny Snorlax', 'Snowmen Snorlax', "Mantine", "Shiny Mantine", "Totodile", "Shiny Totodile", "Croconow", "Shiny Croconow", "Feraligatr", "Shiny Feraligatr", "Azurill", "Shiny Azurill", "Marill", "Shiny Marill", "Azumarill", "Shiny Azumarill", "Quagsire", "Wooper", "Shiny Golduck", "Shiny Seaking", "Shiny Staryu", "Shiny Starmie", "Kingler", "Shiny Kingler", "Octillery", "Shiny Kingdra", "Kingdra"},
["foresight"] = {"Machamp", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Hitmontop", "Hitmontop", "Hitmonlee", "Hitmonchan"},
["counter"] = {"Machamp", "Machoke", "Hitmonchan", "Hitmonlee", "Magmar", "Magmortar", "Electabuzz", "Electivire", "Scyther", "Snorlax", "Kangaskhan", "Arcanine", "Shiny Arcanine", "Shiny Snorlax", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Electabuzz", "Hitmontop", "Shiny Hitmontop"}, 
["levitate"] = {"Gengar", "Haunter", "Gastly", "Misdreavus", "Shiny Misdreavus", "Mismagius", "Shiny Mismagius", "Weezing", "Koffing", "Unown", "Yamask", "Shiny Gengar", "Pigeot", "Fearow", "Pidgeotto", "Pidgey", "Spearow", "Shiny Pidgeot", "Shiny Fearow", "Shiny Pidgeotto", "Shiny Pidgey", "Shiny Spearow"},
["evasion"] = {},
["control mind"] = {},
["transform"] = {"Ditto", "Shiny Ditto"},
["levitate_fly"] = {"Gengar", "Shiny Gengar"},
["mining"] = {"Shiny Rhydon", "Crystal Onix", "Scraggy", "Riolu", "Groudon", "Darmanitan", "Dewott", "Snowmen Snorlax", "Munchlax", "Nidoking", "Nidoqueen", "Dragonite", "Sandshrew", "Sandslash", "Diglett", "Dugtrio", "Primeape", "Machop", "Machoke", "Machamp", "Geodude", "Graveler", "Golem" , "Onix", "Cubone", "Marowak", "Rhyhorn", "Rhydon", "Kangaskhan", "Tauros", "Snorlax", "Poliwrath", "Hitmonlee", "Hitmonchan", "Aerodactyl", "Blastoise","Shiny Nidoking", "Shiny Dragonite", "Shiny Golem", "Shiny Onix", "Shiny Cubone", "Shiny Marowak", "Shiny Snorlax", "Shiny Hitmonlee", "Shiny Hitmontop", "Shiny Hitmonchan", "Shiny Blastoise", "Typhlosion", "Feraligatr", "Furret", "Ledian", "Ampharos", "Politoed", "Quagsire", "Forretress", "Steelix", "Snubbull", "Granbull", "Sudowoodo", "Gligar", "Scizor", "Heracross", "Shiny Heracross", "Sneasel", "Ursaring", "Teddiursa", "Slugma", "Magcargo", "Piloswine", "Swinub", "Corsola", "Phanpy", "Donphan", "Tyrogue", "Hitmontop", "Miltank", "Blissey", "Tyranitar", "Pupitar",    "Lucario", "Rhyperior", "Pink Rhyhorn", "Pink Rhydon", "Shiny Primeape", "Dunsparce", "Electivire", "Magmortar", "Shiny Poliwrath", "Shiny Dunsparce", "Shiny Tyranitar",  "Mamoswine", "Shiny Mamoswine", "Bonsly", "Slakoth", "Vigoroth", "Slaking", "Shiny Magmortar", "Shiny Electivire", "Shiny Feraligatr", "Shiny Slugma", "Shiny Forretress", "Shiny Ampharos", "Shiny Teddiursa", "Shiny Corsola", "Shiny Phanpy", "Beldum", "Metang", "Metagross", "Shiny Larvitar", "Shiny Pupitar", "Shiny Rhyhorn", "Shiny Geodude", "Shiny Graveler", "Shiny Diglett", "Shiny Rhyperior", "Croagunk", "Toxicroak", "Cranidos", "Rampardos", "Gliscor", "Swampert", "Shiny Swampert", "Shiny Steelix", "Shiny Donphan", "Pink Nidoking"},
["harvest"] = {"Kabutops",  "Leafeon",  "Torchic", "Combusken", "Blaziken", "Snivy", "Servine",  "Venipede", "Scolipede", "Munchlax", "Raticate", "Pansage", "Oshawott", "Dewott", "Bulbasaur", "Ivysaur", "Venusaur", "Charmander", "Charmeleon", "Charizard", "Sandshrew", "Sandslash", "Gloom", "Vileplume", "Paras", "Parasect", "Meowth", "Persian",  "Bellsprout", "Weepinbell", "Victreebel", "Farfetch'd", "Krabby", "Kingler", "Exeggutor", "Cubone", "Marowak", "Tangela", "Scyther", "Pinsir", "Shiny Raticate", "Shiny Bulbasaur", "Shiny Venusaur", "Shiny Charmander", "Shiny Charmeleon", "Shiny Charizard", "Shiny Vileplume", "Shiny Paras", "Shiny Parasect", "Shiny Farfetch'd", "Shiny Krabby", "Shiny Kingler", "Shiny Cubone", "Shiny Marowak", "Shiny Tangela", "Shiny Scyther", "Shiny Pinsir", "Chikorita", "Shiny Chikorita", "Bayleef", "Meganium", "Croconow", "Shiny Croconow", "Feraligatr", "Furret", "Bellossom", "Hoppip", "Skiploom", "Jumpluff", "Sunkern", "Sunflora", "Scizor", "Heracross", "Shiny Heracross", "Sneasel", "Teddiursa", "Ursaring", "Gligar", "Torterra", "Shiny Victreebel", "Shiny Hoppip", "Shiny Skiploom", "Shiny Sunkern", "Shiny Sunflora", "Shiny Ivysaur",  "Skarmory", "Shiny Teddiursa", "Pink Butterfree", "Shiny Scizor", "Shiny Feraligatr", "Treecko", "Grovyle", "Sceptile", "Shiny Treecko", "Shiny Grovyle", "Pink Scyther"},
}              --alterado v2.9 /\  novos shinys da pxg adicionados em algumas tabelas..

auraSyst = {    --auras
["red"] = 19,
["blue"] = 40,
["green"] = 164,
["yellow"] = 207,
["white"] = 29,  --alterado 2.4
["gray"] = 165,
["cyan"] = 177,
["purple"] = 208,
["orange"] = 219, 
}

hitmonchans = {
["Hitmonchan"] = {
                         [0] = {out = 559, eff = 112, type = FIGHTINGDAMAGE},  --outfit normal
                         [1] = {out = 1075, eff = 35, type = FIREDAMAGE},    --outfit fogo
                         [2] = {out = 1077, eff = 48, type = ELECTRICDAMAGE},    --outfit raio
                         [3] = {out = 1078, eff = 43, type = ICEDAMAGE},    --outfit gelo
                         [4] = {out = 1076, eff = 140, type = GHOSTDAMAGE}   --outfit ghost
                  },
                  
["Shiny Hitmonchan"] = {              
                         --aconcelho trocar a outfit do shiny hitmonchan pela do elite hitmonchan do PO...
                         [0] = {out = 837, eff = 112, type = FIGHTINGDAMAGE},  --outfit normal
                         [1] = {out = 1080, eff = 35, type = FIREDAMAGE},    --outfit fogo
                         [2] = {out = 1081, eff = 48, type = ELECTRICDAMAGE},    --outfit raio
                         [3] = {out = 1082, eff = 43, type = ICEDAMAGE},    --outfit gelo
                         [4] = {out = 1079, eff = 140, type = GHOSTDAMAGE}   --outfit ghost
                       }
}

------------------- HEADBUTT ----------------------------- --alterado v2.6
--[lvl] = {nome do poke, qnts vao vir}},
--lvl = ate q lvl vai vir esses pokes... ate lvl 25 vira os pokes da 1* tabela.. do 26 ao 40 vira os pokes da 2* tabela...
headbutt = {
[25] = {{"Metapod", 1}, {"Kakuna", 1}, {"Pidgey", 2}, {"Ekans", 1}},
[40] = { {"Pidgeotto", 1}, {"Beedrill", 1}, {"Spearow", 2}, {"Butterfree", 1}, {"Pidgey", 2}},
[60] = { {"Pidgeotto", 2}, {"Beedrill", 1}, {"Venonat", 2}, {"Butterfree", 1}, {"Arbok", 1}},
[80] = { {"Pidgeotto", 2}, {"Beedrill", 1}, {"Venomoth", 1}, {"Butterfree", 1}, {"Arbok", 1}},
[100] = { {"Pidgeotto", 2}, {"Beedrill", 1}, {"Venomoth", 1}, {"Butterfree", 1}, {"Arbok", 1}},
}

----------------------- LOOK -------------------------------  --alterado v2.7 \/\/
lookClans = {
[1] = {"a Volcanic Spark", "a Volcanic Flame","a Volcanic Firetamer","a Volcanic Pyromancer","a Volcanic Master"},
[2] = {"a Seavell Drop", "a Seavell Icelake","a Seavell Waterfall","a Seavell Frost","a Seavell Master"},
[3] = {"an Orebound Sand", "an Orebound Rock","an Orebound Solid","an Orebound Hardskin","an Orebound Hero"},
[4] = {"a Wingeon Cloud", "a Wingeon Wind","a Wingeon Sky","a Wingeon Falcon","a Wingeon Dragon"},
[5] = {"a Malefic Troublemaker", "a Malefic Venomancer","a Malefic Spectre","a Malefic Nightwalker","a Malefic Master"},
[6] = {"a Gardestrike Fist", "a Gardestrike Tamer","a Gardestrike Fighter","a Gardestrike DeathHand","a Gardestrike Champion"},
[7] = {"a Psycraft Mind", "a Psycraft Brain","a Psycraft Scholar","a Psycraft Telepath","a Psycraft Medium"},
[8] = {"a Naturia Seed", "a Naturia Sprout","a Naturia Webhead","a Naturia Woodtrunk","a Naturia Keeper"},
[9] = {"a Raibolt Shock", "a Raibolt Watt","a Raibolt Electrician","a Raibolt Overcharged","a Raibolt Legend"},
}

youAre = {
[3] = "a Senior Tutor",
[4] = "a Game Master",
[5] = "a Sherrif",
[6] = "a Admin"
}
----------------------- TASK SYSTEM ------------------------  --alterado v2.7  \/\/
maxTasks = 30   --numero maximo de tasks q um player pode ter simultaniamente...  aconcelho 30~40maximo!
---
npcsTask = {   --["npc name"] = {"city do npc", "task", "reward"},
["Juvenal"] = {"Pallet", "10 Abras, 8 Kadabras and 5 Alakazams", "500 dl"}, 
["Junior"] = {"Pallet", "20 Abras, 20 Kadabras, 20 Hypnos and 25 Alakazams", "500 dl"}, 
---
-- [ Orebound ] --
["Sand Trainer_1"] = {"Orebound Clan", "20 Magneton, 20 Charmeleons and 25 Gravelers", "Move up of Rank"},
["Sand Trainer_2"] = {"Orebound Clan", "20 Nidoqueen, 20 Onixs and 25 Nidokings", "Move up of Rank"},

["Rock Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
["Rock Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Solid Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
["Solid Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Hardskin Trainer_1"] = {"Orebound Clan", "20 Gravelers, 20 Venomoths, 25 Kadabras and 25 Electrodes", "Move up of Rank"},
["Hardskin Trainer_2"] = {"Orebound Clan", "20 Golems, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

-- [ Gardestrike ] --
["Fist Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
["Fist Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},

["Tamer Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
["Tamer Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},

["Fighter Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
["Fighter Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},

["DeathHand Trainer_1"] = {"Gardestrike Clan", "20 Gravelers, 20 Onixs and 25 Clefables", "Move up of Rank"},
["DeathHand Trainer_2"] = {"Gardestrike Clan", "20 Golems, 20 Jynxs and 25 Kangaskhans", "Move up of Rank"},

-- [ Malefic ] --
["Troublemaker Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
["Troublemaker Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Venomancer Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
["Venomancer Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Spectre Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
["Spectre Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

["Nightwalker Trainer_1"] = {"Malefic Clan", "20 Haunters, 20 Kadabras and 25 Drowzees", "Move up of Rank"},
["Nightwalker Trainer_2"] = {"Malefic Clan", "20 Gengar, 20 Alakazams and 25 Nidokings", "Move up of Rank"},

-- [ Naturia ] --
["Seed Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
["Seed Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},

["Sprout Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
["Sprout Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},

["Webhead Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
["Webhead Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},

["Woodtrunk Trainer_1"] = {"Naturia Clan", "20 Gravelers, 20 Starmies and 25 Onixs", "Move up of Rank"},
["Woodtrunk Trainer_2"] = {"Naturia Clan", "20 Marowaks, 20 Blastoises and 25 Golems", "Move up of Rank"},

-- [ Psycraft ] --
["Mind Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
["Mind Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},

["Brain Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
["Brain Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},

["Scholar Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
["Scholar Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},

["Telepath Trainer_1"] = {"Psycraft Clan", "20 Primeapes, 20 Machokes and 25 Arboks", "Move up of Rank"},
["Telepath Trainer_2"] = {"Psycraft Clan", "20 Machamps, 20 Venomoths and 25 Nidokings", "Move up of Rank"},

-- [ Raibolt ] --
["Shock Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
["Shock Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},

["Watt Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
["Watt Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},

["Electrician Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
["Electrician Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},

["Overcharged Trainer_1"] = {"Raibolt Clan", "20 Wartortles, 20 Starmies and 25 Kinglers", "Move up of Rank"},
["Overcharged Trainer_2"] = {"Raibolt Clan", "20 Pidgeots, 20 Blastoises and 25 Fearows", "Move up of Rank"},

-- [ Seavell ] --
["Drop Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
["Drop Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},

["Icelake Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
["Icelake Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},

["Waterfall Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
["Waterfall Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},

["Frost Trainer_1"] = {"Seavell Clan", "20 Pidgeots, 20 Sandslashs and 25 Dratinis", "Move up of Rank"},
["Frost Trainer_2"] = {"Seavell Clan", "20 Venusaurs, 20 Exeggutors and 25 Dragonairs", "Move up of Rank"},

-- [ Volcanic ] --
["Spark Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
["Spark Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},

["Flame Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
["Flame Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},

["Firetamer Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
["Firetamer Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},

["Pyromancer Trainer_1"] = {"Volcanic Clan", "20 Ivysaurs, 20 Butterfrees and 25 Tangelas", "Move up of Rank"},
["Pyromancer Trainer_2"] = {"Volcanic Clan", "20 Jynxs, 20 Venusaurs and 25 Pinsirs", "Move up of Rank"},

-- [ Wingeon ] --
["Cloud Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
["Cloud Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},

["Wind Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
["Wind Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},

["Sky Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
["Sky Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},

["Falcon Trainer_1"] = {"Wingeon Clan", "20 Ivysaurs, 20 Tangelas and 25 Parasects", "Move up of Rank"},
["Falcon Trainer_2"] = {"Wingeon Clan", "20 Pinsirs, 20 Venusaurs and 25 Farfetch'ds", "Move up of Rank"},

-- [ end ] --

}

--------------------- Chance das passivas -------------------------    --alterado v2.7 \/\/
passivesChances = {
["Helix"] = { --counter helix, counter spin e afins
             },
["Fire_Thunder"] = {  --lava counter e electricity
                       ["Magmar"] = 20,
                       ["Electabuzz"] = 20,
                       ["Shiny Magmar"] = 25,
                       ["Shiny Electabuzz"] = 25,
                       ["Magby"] = 15,
                       ["Elekid"] = 15,
                       ["Shiny Magby"] = 20,
                       ["Shiny Elekid"] = 20,
                       ["Magmortar"] = 25,
                       ["Electivire"] = 25,
                       ["Shiny Magmortar"] = 25,
                       ["Shiny Electivire"] = 25,
                       ["Joltik"] = 15,
                       ["Galvantula"] = 20,
                       ["Reshiram"] = 25,
                       ["Zekrom"] = 25,
                   },
["Bone Counter"] = {  --bone counter
                       ["Cubone"] = 15,
                       ["Marowak"] = 20,
                       ["Shiny Cubone"] = 20,
                       ["Shiny Marowak"] = 25,
                   },
["Stunning"] = {     --stunning confusion
                   ["Golduck"] = 10,
                   ["Psyduck"] = 5,
                   ["Wobbuffet"] = 10,
                   ["Shiny Golduck"] = 15,
                   ["Shiny Psyduck"] = 10,
                   ["Shiny Wobbuffet"] = 15,
               },
["Groundshock"] = {
                     ["Kangaskhan"] = 20,
                     ["Shiny Kangaskhan"] = 25,
                  },
["Electric Charge"] = {
                         ["Pikachu"] = 15,
                         ["Raichu"] = 20,
                         ["Ampharos"] = 25,
                         ["Shiny Pikachu"] = 20,
                         ["Shiny Raichu"] = 25,
                         ["Shiny Ampharos"] = 30,
                      },
["Melody"] = {
               ["Wigglytuff"] = 10,
               ["Shiny Wigglytuff"] = 15,
               ["Audino"] = 10,
             },
["Dragon Fury"] = {
                    ["Persian"] = 15,
                    ["Raticate"] = 10,
                    ["Shiny Persian"] = 20,
                    ["Shiny Raticate"] = 15,
                    ["Gyarados"] = 20,
                    ["Shiny Gyarados"] = 25,
                    ["Dratini"] = 10,
                    ["Dragonair"] = 15,
                    ["Dragonite"] = 20,
                    ["Shiny Dratini"] = 15,
                    ["Shiny Dragonair"] = 20,
                    ["Shiny Dragonite"] = 25,
                 },
["Mega Drain"] = {
                    ["Oddish"] = 10,
                    ["Gloom"] = 13,
                    ["Vileplume"] = 15,
                    ["Kabuto"] = 10,
                    ["Kabutops"] = 15,
                    ["Parasect"] = 10,
                    ["Tangela"] = 13,
                    ["Tangrowth"] = 15,
                    ["Shiny oddish"] = 13,
                    ["Shiny Gloom"] = 15,
                    ["Shiny Vileplume"] = 20,
                    ["Shiny Kabuto"] = 15,
                    ["Shiny Kabutops"] = 20,
                    ["Shiny Parasect"] = 15,
                    ["Shiny Tangela"] = 17,
                    ["Shiny Tangrowth"] = 20,
                },
["Spores Reaction"] = {
                         ["Oddish"] = 10,
                         ["Gloom"] = 13,
                         ["Vileplume"] = 15,
                         ["Shiny Oddish"] = 13,
                         ["Shiny Gloom"] = 15,
                         ["Shiny Vileplume"] = 20,
                     },
["Amnesia"] = {
                ["Wooper"] = 10,
                ["Quagsire"] = 15,
                ["Swinub"] = 10,
                ["Piloswine"] = 15,
                ["Mamoswine"] = 20,
                ["Shiny Wooper"] = 15,
                ["Shiny Quagsire"] = 20,
                ["Shiny Swinub"] = 15,
                ["Shiny Piloswine"] = 20,
                ["Shiny Mamoswine"] = 25,
              },
["Zen Mind"] = {
                 ["Slowking"] = 15,
                 ["Shiny Slowking"] = 15,
               },
["Mirror Coat"] = {
                    ["Wobbuffet"] = 30,
                    ["Shiny Wobbuffet"] = 30,
                  },
["Demon Kicker"] = {
                     ["Hitmonlee"] = 20,
                     ["Shiny Hitmonlee"] = 25,
                   },
["Demon Puncher"] = {
                      ["Hitmonchan"] = 20,
                      ["Shiny Hitmonchan"] = 25, 
                   },
["Evasion"] = {
                ["Scyther"] = 30,        --alterado v2.9 \/
                ["Shiny Scyther"] = 35,
                ["Pink Scyther"] = 40,
                ["Scizor"] = 40,
                ["Shiny Scizor"] = 45,
                ["Hitmonlee"] = 15,
                ["Hitmonchan"] = 15,
                ["Hitmontop"] = 15,
                ["Shiny Hitmonlee"] = 20,
                ["Shiny Hitmonchan"] = 20,
                ["Shiny Hitmontop"] = 20,
                ["Tyrogue"] = 10,
                ["Ledian"] = 15,
                ["Ledyba"] = 10,
                ["Sneasel"] = 15,
                ["Shiny Tyrogue"] = 15,
                ["Shiny Ledian"] = 20,
                ["Shiny Ledyba"] = 15,
                ["Shiny Sneasel"] = 20,
             },
}

------------- Posiçoes de entrada e saida do safari! ----------------------
SafariEnter = {x=4146, y=2411, z=7}    --alterado v2.8
SafariOut = {x = 4150, y = 2411, z = 7} 
------------- Posiçoes de entrada e saida do pinkan! ----------------------
PinkanEnter = {x=2063, y=1780, z=7}    --alterado v3.0
PinkanOut = {x = 2063, y = 1776, z = 7} 
------------- POS QUANDO O PLAYER MORRER NO PVP ---------------------------
posBackPVP = {x=973, y=1068, z=13}  --alterado v2.7

------------- Configuraçoes da Golden Arena ---------------------------------           --alterado v2.7  \/\/ algumas pos, soh pro novo mapa!
timeToWaves = 30  --time entre waves, em segs...  --alterado v2.7  -- obrigatorio pegar pelo menos isso!
---------
GoldenUpper = {x=1212, y=1113, z=0}    --posiçao da ponta superior esquerda da arena!
GoldenLower = {x=1240, y=1123, z=0}    --posiçao da ponta inferior direita da arena!
---------
posGolden = {x=1227, y=1118, z=0}  --pos da golden pra onde os players vao ser teleportados!
posBackGolden = {x=547, y=677, z=7}     --pos da golden pra onde os players vao ser teleportados ao morrerem e quando acabar a golden...
---------
horas = {"3:00", "8:00", "12:00", "17:00", "22:00"} --alterar aki os horarios da golden arena!
--deixe sempre na ordem do menor pro maior horario!!!
--------
posisGolden = {
{x=1220, y=1115, z=0},  
{x=1227, y=1118, z=0},
{x=1233, y=1115, z=0},
{x=1220, y=1121, z=0},    --aki vcs colocam todas as posiçoes q os monstros vao nascer dentro da golden arena...
{x=1233, y=1121, z=0},    --lembrando q o numero de posis q vcs colocarem tem q ser igual ao numero de pokes q vcs vao colocar ali embaixo!
{x=1220, y=1118, z=0},
{x=1233, y=1118, z=0},
{x=1227, y=1115, z=0},                    --LEMBRANDO Q AGORA N PRECISA MAIS EDITAR MAIS NENHUM SCRIPT A N SER ESSE!!
{x=1227, y=1121, z=0},                    --E O GLOBALEVENTS/GLOBALEVENTS.XML COM OS HORARIOS!
}
----------
wavesGolden = {                 --waves q vao ter na golden arena... o numero de pokes tem q ser igual ao numero de posis!!                           
[1] = {"Raticate", "Pikachu", "Tauros", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[2] = {"Raticate", "Pikachu", "Tauros", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[3] = {"Raticate", "Pikachu", "Tauros", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[4] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[5] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[6] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[7] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[8] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[9] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[10] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[11] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[12] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"},
[13] = {"", "Shiny Blastoise", "", "", "", "", "Shiny Venusaur", "", "Shiny Charizard"},                        
[14] = {"Raticate", "Ekans", "Arbok", "Koffing", "Ponyta", "Bulbasaur", "Charmander", "Squirtle", "Pidgeotto"}, 
[15] = {"", "Shiny Gyarados", "", "", "", "", "", "", ""},   --o numero de espaços na tabela tem q ser o ms do numero de posis!!!  ]]                                                 
}

npcs = {
["Garry Oak"] = {level = 20, -- Box 1 Quest
			 storage = 4920,
			 experience = 5000,
			 reward1 = 7884,
			 reward1count = 1, 
			 reward2 = 2160, 
			 reward2count = 5,
			 reward3 = 2036, 
			 reward3count = 1,
			 item1 = 6528,
			 item1count = 200,
			 item2 = 8820,
			 item2count = 50,
			 item3 = 8851,
			 item3count = 25,
			 item4 = 8850,
			 item4count = 50,
			 item5 = 8853,
			 item5count = 30,
			 item6 = 8858,
			 item6count = 20,
			 },
["Kevin M. Rhoades"] = {level = 30, -- Box 2 Quest
			 storage = 4921,
			 experience = 10000,
			 reward1 = 7885,
			 reward1count = 1, 
			 reward2 = 2160, 
			 reward2count = 30,
			 reward3 = 2146, 
			 reward3count = 30,
			 item1 = 8867,
			 item1count = 50,
			 item2 = 8866,
			 item2count = 1000,
			 item3 = 15265,
			 item3count = 10,
			 item4 = 15233,
			 item4count = 15,
			 item5 = 2138,
			 item5count = 30,
			 item6 = 8869,
			 item6count = 40,
			 },
["Bug Catcher"] = {level = 5,
			 storage = 4922,
			 experience = 1000,
			 reward1 = 2284,
			 reward1count = 1, 
			 reward2 = 0, 
			 reward2count = 0,
			 reward3 = 0, 
			 reward3count = 0,
			 item1 = 8858,
			 item1count = 10,
			 item2 = 0,
			 item2count = 0,
			 item3 = 0,
			 item3count = 0,
			 item4 = 0,
			 item4count = 0,
			 item5 = 0,
			 item5count = 0,
			 item6 = 0,
			 item6count = 0,
			 },
["Flying Catcher"] = {level = 35,
			 storage = 4923,
			 experience = 1000,
			 reward1 = 15493,
			 reward1count = 1, 
			 reward2 = 2160, 
			 reward2count = 3,
			 reward3 = 0, 
			 reward3count = 0,
			 item1 = 2694,
			 item1count = 200,
			 item2 = 8823,
			 item2count = 100,
			 item3 = 0,
			 item3count = 0,
			 item4 = 0,
			 item4count = 0,
			 item5 = 0,
			 item5count = 0,
			 item6 = 0,
			 item6count = 0,
			 },
["Carol Deslauriers"] = {level = 40,
			 storage = 4924,
			 experience = 10000,
			 reward1 = 2286,
			 reward1count = 1, 
			 reward2 = 2160, 
			 reward2count = 5,
			 reward3 = 0, 
			 reward3count = 0,
			 item1 = 15268,
			 item1count = 100,
			 item2 = 15288,
			 item2count = 15,
			 item3 = 0,
			 item3count = 0,
			 item4 = 0,
			 item4count = 0,
			 item5 = 0,
			 item5count = 0,
			 item6 = 0,
			 item6count = 0,
			 },
["Gerald Bergson"] = {level = 25,
			 storage = 4925,
			 experience = 5000,
			 reward1 = 2269,
			 reward1count = 5, 
			 reward2 = 2160, 
			 reward2count = 5,
			 reward3 = 0, 
			 reward3count = 0,
			 item1 = 8851,
			 item1count = 20,
			 item2 = 8854,
			 item2count = 10,
			 item3 = 0,
			 item3count = 0,
			 item4 = 0,
			 item4count = 0,
			 item5 = 0,
			 item5count = 0,
			 item6 = 0,
			 item6count = 0,
			 },
["William McKenzie"] = {level = 10,
			 storage = 4926,
			 experience = 8000,
			 reward1 = 2146,
			 reward1count = 10, 
			 reward2 = 2274, 
			 reward2count = 5,
			 reward3 = 0, 
			 reward3count = 0,
			 item1 = 8856,
			 item1count = 200,
			 item2 = 15288,
			 item2count = 4,
			 item3 = 0,
			 item3count = 0,
			 item4 = 0,
			 item4count = 0,
			 item5 = 0,
			 item5count = 0,
			 item6 = 0,
			 item6count = 0,
			 },
["Joseph Carpenter"] = {level = 60,
			 storage = 4927,
			 experience = 8000,
			 reward1 = 7885, -- box 2
			 reward1count = 1, 
			 reward2 = 2273, 
			 reward2count = 50,
			 reward3 = 2280, 
			 reward3count = 1,
			 item1 = 8864,
			 item1count = 100,
			 item2 = 1294,
			 item2count = 200,
			 item3 = 15288,
			 item3count = 30,
			 item4 = 15233,
			 item4count = 10,
			 item5 = 0,
			 item5count = 0,
			 item6 = 0,
			 item6count = 0,
			 },
["Rochelle Lancaster"] = {level = 30,
			 storage = 4928,
			 experience = 15000,
			 reward1 = 2277, -- water stone
			 reward1count = 2, 
			 reward2 = 2160, -- money
			 reward2count = 15,
			 reward3 = 2642,  -- great ball
			 reward3count = 30,
			 item1 = 8820, -- water pendant
			 item1count = 30,
			 item2 = 6528, -- water gem
			 item2count = 200,
			 item3 = 15288, -- pokemon orb
			 item3count = 5,
			 item4 = 15252, -- ruby
			 item4count = 10,
			 item5 = 0,
			 item5count = 0,
			 item6 = 0,
			 item6count = 0,
			 },
["Charles Eason"] = {level = 35,
			 storage = 4929,
			 experience = 5000,
			 reward1 = 2274, -- water stone
			 reward1count = 25, 
			 reward2 = 2160, -- money
			 reward2count = 10,
			 reward3 = 2642,  -- great ball
			 reward3count = 20,
			 item1 = 2687, -- magikarp fin
			 item1count = 50,
			 item2 = 0, -- water gem
			 item2count = 0,
			 item3 = 0, -- pokemon orb
			 item3count = 0,
			 item4 = 0, -- ruby
			 item4count = 0,
			 item5 = 0,
			 item5count = 0,
			 item6 = 0,
			 item6count = 0,
			 },
}

 

 

 

5a510dabc5375_20228663_336082076822153_8453189641140183581_n-Cpia-Cpia.jpg.ae93894455bf828fc6901b29d7395cd9.jpg

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23 minutos atrás, vini3h disse:

qual o nome do pokémon bugado ?

se for o pikachu, tudo dentro deste arquivo está correto, deve ter algum outro que ele está adicionado por id

 

todos pokemons

 

 

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