Jump to content
Close

Kazuya9629

Member
  • Content Count

    310
  • Joined

  • Last visited

  • Days Won

    2

Kazuya9629 last won the day on February 13

Kazuya9629 had the most liked content!

7 Followers

About Kazuya9629

  • Rank
    Knight

Recent Profile Visitors

1273 profile views
  1. ae o meu e assim void ProtocolGame::AddDistanceShoot(NetworkMessage_ptr msg, const Position& from, const Position& to, uint16_t type) { msg->AddByte(0x85); msg->AddPosition(from); msg->AddPosition(to); msg->AddByte(type + 1); } ele nao e igual o seu { msg->put<char>(0x85); msg->putPosition(from); msg->putPosition(to); msg->put<uint16_t>(type + 1); }
  2. .Qual servidor ou website você utiliza como base? 0,3,6 crying damson Huatson Ot By ormarwsk Qual o motivo deste tópico? Respawn Passive and Agressive Eu preciso de um sistema assim ou se pode so fazer o quadrado que o monstro reconhece eu agradeço pode ser algo parecido depois eu me viro porque tavo colocando Respawn la os monstro estao atacando de longe como se eles consegue te ver de longa distancia
  3. boostRate = 0.3 forcaGeraldosMoves = 10 fightingDamageMultiplier = 0.7 -- (getOffense(cid)*fightingdamageMultiplier) normalDamageMultiplier = 0.6 -- (getOffense(cid) * normalDamageMultiplier) especialDamageMultiplier = 0.6 -- (getSpecialAttack(cid) * especialDamageMultiplier) statusBonusLevelUp = 0.015 -- Status bonus de Vida do Summon ao evoluir (1 = selvagem) statusBonusVitLevelUp = 0.005 -- Status bonus de Vida do Summon ao evoluir (1 = selvagem) statusBonusVitEvolution = 1 -- Status bonus de Vida do Summon ao evoluir (1 = selvagem) statusBonusEvolution = 1 -- Status bonus geral do Summon ao evoluir (1 = selvagem) statusVitSummonMultiplier = 1 -- Status de Vida do Summon (1 = selvagem) statusMultiplierSummon = 1 -- Status gerais do Summon (1 = selvagem) statusMultiplier = 1 -- Status gerais do Monstro selvagem statusVitMultiplier = 1 -- Status de vida do monstro selvagem NickSystemLoc = {x = 982, y = 1033, z = 7} -- localizacao pra criar o poke pro nick system useOTClient = true -- coloque false caso n for usar o OTClient!!! --alterado v2.7 showStatusInDex = true --coloque false caso n queira q apareça os status do poke na dex! --alterado v2.8 catchRates = 20 useKpdoDlls = true -- coloque true pra usar as barras de cooldown. intervalToRegrowBushAndStones = 15 -- this also affects dig (in seconds) / isso afeta dig também (em segundos) nurseHealsOnlyInPZ = true -- true = precisa estar em pz pra falar com a nurse accountManagerOutfit = {lookType = 304, lookHead = 1, lookBody = 1, lookLegs = 1, lookFeet = 1} accountManagerRandomPokemonOutfit = true -- se true, quando o acc manager logar, vai ter uma outfit de pokemon aleatoria reloadHighscoresWhenUsingPc = false -- talvez dê lag, lembrando que tem uma opção no config.lua que indica o intervalo do update das highscores backupPos = {x = 4, y = 3, z = 10} -- alguma pos para criar monstros quando tentar sair do fly/ride/surf em lugares que não são muito espaçosos hideSummonsLevel = false hideWildsLevel = false pokemonMaxLevelAbovePlayer = 10 pokemonsCanEvolveByLevel = true nurseHealsPokemonOut = true maximumBoost = 30 boost_rate = 1.5 catchMakesPokemonHappier = true dittoCopiesStatusToo = true dittoBonus = 0.45 wildBeforeNames = true shinyBeforeNames = true hideBoost = false showBoostSeparated = true canFishWhileSurfingOrFlying = false allEvolutionsCanBeInduzedByStone = true evolutionByStoneRequireLevel = false PlayerSpeed = 450 playerExperienceRate = 10 attackRate = 1.5 specialoffenseRate = 1.3 levelFactor = 2 defenseRate = 0.5 playerDamageReduction = 1 summonReduction = 2 generalSpecialAttackReduction = 3 summonSpecialDamageReduction = 2 vitReductionForWild = 1 -- 1 means that nothing will change, 0.5 means that wild pokemon hp will drop by half speedRate = 0.8 wildEvolveChance = 700 pokemonExpPerLevelRate = 15 baseExpRate = 0.5 generalExpRate = 0.15 --- 015 original HPperVIT = 5 baseNurseryHappiness = 95 baseNurseryHunger = 150 minHappyToEvolve = 10 maxHappyToEvolve = 500 happyLostOnDeath = 35 happyGainedOnEvolution = 0 happinessRate = { [5] = {rate = 1.7, effect = 183, n = getConfigValue(PokemonStageVeryHappy)}, [4] = {rate = 1.5, effect = 170, n = getConfigValue(PokemonStageHappy)}, [3] = {rate = 1.3, effect = 182, n = getConfigValue(PokemonStageOK)}, [2] = {rate = 1.1, effect = 169, n = getConfigValue(PokemonStageSad)}, [1] = {rate = 1.0, effect = 168, n = getConfigValue(PokemonStageMad)}} passivepokemons = {"Nidoran Female", "Shiny Caterpie", "Shiny Metapod", "Shiny Butterfree", 'Shiny Pidgey', 'Shiny Pikachu', 'Shiny Clefairy', 'Shiny Jigglypuff', 'Shiny Oddish', 'Shiny Gloom', 'Shiny Paras', 'Shiny Psyduck', 'Shiny Bellsprout', 'Shiny Weepinbell', 'Shiny Slowpoke', 'Shiny Slowbro', "Shiny Farfetch'd", 'Shiny Doduo', 'Shiny Dodrio', 'Shiny Seel', 'Shiny Shellder', 'Shiny Exeggcute', 'Shiny Lickitung', 'Shiny Chansey', 'Shiny Tangela', 'Shiny Mr. Mime', 'Shiny Tauros', 'Shiny Ditto', 'Shiny Lapras', 'Shiny Porygon', 'Shiny Omanyte', 'Shiny Kangaskhan','Caterpie', 'Metapod', 'Butterfree', 'Pidgey', 'Pikachu', 'Clefairy', 'Clefable', 'Shiny Clefable', 'Jigglypuff', 'Oddish', 'Gloom', 'Paras', 'Psyduck', 'Bellsprout', 'Weepinbell', 'Slowpoke', 'Slowbro', "Farfetch'd", 'Doduo', 'Dodrio', 'Seel', 'Shellder', 'Exeggcute', 'Lickitung', 'Chansey', 'Tangela', 'Mr. Mime', 'Tauros', 'Ditto', 'Lapras', 'Porygon', 'Omanyte', 'Kangaskhan'} movestable = { --alterado v2.6 \/, peguem pelo menos toda essa tabela! ["Bulbasaur"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Leech Seed", cd = 17, level = 7, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 90}, move3 = {name = "Vine Whip", cd = 20, level = 9, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move4 = {name = "Poisonpowder", cd = 25, level = 13, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move5 = {name = "Sleep Powder", cd = 60, level = 13, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move6 = {name = "Take Down", cd = 27, level = 15, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move7 = {name = "Razor Leaf", cd = 12, level = 19, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95}, move8 = {name = "Growth", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Synthesis", cd = 80, level = 33, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0}, move10 = {name = "Seed Bomb", cd = 25, level = 37, dist = 4, target = 1, f = 80, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, }, ["Ivysaur"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Leech Seed", cd = 17, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 90}, move3 = {name = "Growl", cd = 30, level = 3, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Vine Whip", cd = 20, level = 9, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move6 = {name = "Poisonpowder", cd = 25, level = 13, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move7 = {name = "Sleep Powder", cd = 60, level = 13, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move8 = {name = "Take Down", cd = 27, level = 15, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move9 = {name = "Razor Leaf", cd = 12, level = 20, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95}, move10 = {name = "Growth", cd = 40, level = 28, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Synthesis", cd = 80, level = 39, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0}, move12 = {name = "Solarbeam", cd = 45, level = 44, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100}, }, ["Venusaur"] = { move1 = {name = "Tackle", cd = 3, level = 1, cd = 3, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Leech Seed", cd = 17, level = 1, cd = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 90}, move3 = {name = "Vine Whip", cd = 20, level = 1, cd = 20, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move4 = {name = "Growl", cd = 40, level = 3, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move6 = {name = "Sleep Powder", cd = 60, level = 13, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move7 = {name = "Take Down", cd = 27, level = 15, cd = 27, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move8 = {name = "Razor Leaf", cd = 12, level = 20, cd = 12, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95}, move9 = {name = "Growth", cd = 40, level = 28, cd = 40, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Seed Bomb", cd = 25, level = 37, cd = 25, dist = 4, target = 1, f = 80, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move11 = {name = "Petal Dance", cd = 25, level = 32, cd = 25, dist = 1, target = 1, f = 90, pp = 20, t = "Grass", cat = "special", accuracy = 100}, move12 = {name = "Synthesis", cd = 80, level = 45, cd = 80, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0}, move13 = {name = "Solarbeam", cd = 0, level = 53, cd = 45, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100}, }, ["Charmander"] = { move1 = {name = "Scratch", cd = 4, level = 1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Ember", cd = 12, level = 7, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move3 = {name = "Smokescreen", cd = 30, level = 10, cd = 30, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Dragon Rage", cd = 23, level = 16, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, move5 = {name = "Scary Face", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move6 = {name = "Fire Fang", cd = 18, level = 25, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95}, move7 = {name = "Slash", cd = 13, level = 28, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "Flamethrower", cd = 20, level = 34, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move9 = {name = "Fire Spin", cd = 25, level = 37, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, }, ["Charmeleon"] = { move1 = {name = "Scratch", cd = 4, level = 1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Ember", cd = 12, level = 7, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move3 = {name = "Smokescreen", cd = 30, level = 10, cd = 30, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Dragon Rage", cd = 23, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, move5 = {name = "Scary Face", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move6 = {name = "Fire Fang", cd = 18, level = 28, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95}, move7 = {name = "Slash", cd = 13, level = 32, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "Flamethrower", cd = 20, level = 39, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move9 = {name = "Fire Spin", cd = 25, level = 43, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, }, ["Charizard"] = { move1 = {name = "Dragon Claw", cd = 20, level = 1, dist = 1, target = 1, f = 80, pp = 15, t = "Dragon", cat = "physical", accuracy = 100}, move2 = {name = "Air Slash", cd = 33, level = 1, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, move3 = {name = "Growl", cd = 40, level = 1, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Ember", cd = 12, level = 7, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move5 = {name = "Smokescreen", cd = 30, level = 10, cd = 30, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move6 = {name = "Dragon Rage", cd = 23, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, move7 = {name = "Scary Face", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move8 = {name = "Fire Fang", cd = 18, level = 28, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95}, move9 = {name = "Slash", cd = 13, level = 32, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Wing Attack", cd = 35, level = 36, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move11 = {name = "Flamethrower", cd = 20, level = 42, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move12 = {name = "Fire Spin", cd = 25, level = 49, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, move13 = {name = "Heat Wave", cd = 40, level = 59, dist = 4, target = 1, f = 100, pp = 10, t = "Fire", cat = "special", accuracy = 90}, move14 = {name = "Flare Blitz", cd = 60, level = 66, dist = 1, target = 1, f = 120, pp = 15, t = "Fire", cat = "physical", accuracy = 100}, }, ["Squirtle"] = { move1 = {name = "Tackle", cd = 3, level = 1, cd = 3, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Bubble", cd = 12, level = 7, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100}, move3 = {name = "Withdraw", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 40, t = "Water", cat = "Outro", accuracy = 0}, move4 = {name = "Water Gun", cd = 15, level = 13, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move5 = {name = "Bite", cd = 12, level = 16, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move6 = {name = "Protect", cd = 45, level = 22, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move7 = {name = "Water Pulse", cd = 20, level = 25, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move8 = {name = "Aqua Tail", cd = 18, level = 28, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move9 = {name = "Skull Bash", cd = 35, level = 31, dist = 1, target = 1, f = 100, pp = 15, t = "Normal", cat = "Outro", accuracy = 100}, move10 = {name = "Rain Dance", cd = 50, level = 34, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, }, ["Wartortle"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Tail Whip", cd = 40, level = 4, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Bubble", cd = 12, level = 7, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100}, move4 = {name = "Withdraw", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 40, t = "Water", cat = "Outro", accuracy = 0}, move5 = {name = "Water Gun", cd = 15, level = 13, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move6 = {name = "Bite", cd = 12, level = 16, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Protect", cd = 45, level = 24, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Water Pulse", cd = 20, level = 28, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move9 = {name = "Aqua Tail", cd = 18, level = 32, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move10 = {name = "Skull Bash", cd = 35, level = 36, dist = 1, target = 1, f = 100, pp = 15, t = "Normal", cat = "Outro", accuracy = 100}, move11 = {name = "Rain Dance", cd = 50, level = 40, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, move12 = {name = "Hydro Pump", cd = 60, level = 44, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, }, ["Blastoise"] = { move1 = {name = "Flash Cannon", cd = 30, level = 1, dist = 4, target = 1, f = 80, pp = 10, t = "Steel", cat = "special", accuracy = 100}, move2 = {name = "Bubble", cd = 12, level = 1, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100}, move3 = {name = "Tail Whip", cd = 40, level = 4, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Bubble", cd = 12, level = 7, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100}, move5 = {name = "Withdraw", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 40, t = "Water", cat = "Outro", accuracy = 0}, move6 = {name = "Water Gun", cd = 15, level = 13, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move7 = {name = "Bite", cd = 12, level = 16, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move8 = {name = "Protect", cd = 45, level = 24, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Water Pulse", cd = 20, level = 28, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move10 = {name = "Aqua Tail", cd = 18, level = 32, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move11 = {name = "Skull Bash", cd = 35, level = 39, dist = 1, target = 1, f = 100, pp = 15, t = "Normal", cat = "Outro", accuracy = 100}, move12 = {name = "Rain Dance", cd = 50, level = 46, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, move13 = {name = "Hydro Pump", cd = 60, level = 53, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, }, ["Caterpie"] = { move1 = {name = "String Shot", cd = 15, level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, category = "special"}, move2 = {name = "Headbutt", cd = 16, level = 3, cd = 7, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, category = "physical"}, move3 = {name = "Bug Bite", cd = 14, level = 5, cd = 9, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, category = "physical"}, }, ["Metapod"] = { move1 = {name = "String Shot", cd = 15, level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, category = "special"}, move2 = {name = "Headbutt", cd = 16, level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, category = "physical"}, move3 = {name = "Harden", cd = 40, level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, category = "special"}, move4 = {name = "Bug Bite", cd = 14, level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, category = "physical"}, }, ["Butterfree"] = { move1 = {name = "Confusion", cd = 30, level = 1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move2 = {name = "Poisonpowder", cd = 25, level = 12, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move3 = {name = "Stun Spore", cd = 25, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move4 = {name = "Sleep Powder", cd = 60, level = 12, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move5 = {name = "Gust", cd = 16, level = 16, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100}, move6 = {name = "Supersonic", cd = 25, level = 18, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move7 = {name = "Whirlwind", cd = 22, level = 22, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move8 = {name = "Psybeam", cd = 12, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move9 = {name = "Silver Wind", cd = 20, level = 28, dist = 4, target = 1, f = 60, pp = 5, t = "Bug", cat = "special", accuracy = 100}, move10 = {name = "Tailwind", cd = 40, level = 30, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0}, move11 = {name = "Safeguard", cd = 40, level = 34, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move12 = {name = "Captivate", cd = 40, level = 36, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move13 = {name = "Bug Buzz", cd = 33, level = 40, dist = 4, target = 1, f = 90, pp = 10, t = "Bug", cat = "special", accuracy = 100}, }, ["Weedle"] = { move1 = {name = "Poison Sting", cd = 12, level = 5, cd = 7, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, category = "physical"}, move2 = {name = "Headbutt", cd = 16, level = 3, cd = 7, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, category = "physical"}, move3 = {name = "Bug Bite", cd = 14, level = 5, cd = 9, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, category = "physical"}, }, ["Kakuna"] = { move1 = {name = "String Shot", cd = 15, level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, category = "special"}, move2 = {name = "Headbutt", cd = 16, level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, category = "physical"}, move3 = {name = "Harden", cd = 40, level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, category = "special"}, move4 = {name = "Bug Bite", cd = 14, level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, category = "physical"}, }, ["Beedrill"] = { move1 = {name = "Fury Attack", cd = 15, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move2 = {name = "Focus Energy", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Twineedle", cd = 12, level = 16, dist = 4, target = 1, f = 25, pp = 20, t = "Bug", cat = "physical", accuracy = 100}, move4 = {name = "Rage", cd = 40, level = 19, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Pursuit", cd = 12, level = 22, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move6 = {name = "Toxic Spikes", cd = 25, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0}, move7 = {name = "Pin Missile", cd = 20, level = 28, dist = 4, target = 1, f = 14, pp = 20, t = "Bug", cat = "physical", accuracy = 85}, move8 = {name = "Agility", cd = 35, level = 31, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move9 = {name = "Assurance", cd = 30, level = 34, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move10 = {name = "Poison Jab", cd = 40, level = 37, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move11 = {name = "Endeavor", cd = 40, level = 40, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, }, ["Pidgey"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Gust", cd = 16, level = 9, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100}, move3 = {name = "Quick Attack", cd = 15, level = 13, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Whirlwind", cd = 22, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Twister", cd = 25, level = 21, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move6 = {name = "Featherdance", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 15, t = "Flying", cat = "Outro", accuracy = 100}, move7 = {name = "Agility", cd = 35, level = 29, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Wing Attack", cd = 35, level = 33, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move9 = {name = "Roost", cd = 55, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move10 = {name = "Tailwind", cd = 40, level = 41, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0}, move11 = {name = "Mirror Move", cd = 37, level = 45, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0}, move12 = {name = "Air Slash", cd = 33, level = 49, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, }, ["Pidgeotto"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Gust", cd = 16, level = 1, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100}, move3 = {name = "Sand-attack", cd = 20, level = 5, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move4 = {name = "Gust", cd = 16, level = 9, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100}, move5 = {name = "Quick Attack", cd = 15, level = 13, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Whirlwind", cd = 22, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move7 = {name = "Twister", cd = 25, level = 22, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move8 = {name = "Featherdance", cd = 40, level = 27, dist = 4, target = 1, f = 0, pp = 15, t = "Flying", cat = "Outro", accuracy = 100}, move9 = {name = "Agility", cd = 35, level = 32, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move10 = {name = "Wing Attack", cd = 35, level = 37, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move11 = {name = "Roost", cd = 55, level = 42, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move12 = {name = "Tailwind", cd = 40, level = 47, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0}, move13 = {name = "Mirror Move", cd = 37, level = 52, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0}, move14 = {name = "Air Slash", cd = 33, level = 57, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, }, ["Pidgeot"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Gust", cd = 16, level = 1, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100}, move3 = {name = "Quick Attack", cd = 15, level = 1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Sand-attack", cd = 20, level = 5, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move5 = {name = "Gust", cd = 16, level = 9, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100}, move6 = {name = "Quick Attack", cd = 15, level = 13, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Whirlwind", cd = 22, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move8 = {name = "Twister", cd = 25, level = 22, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move9 = {name = "Featherdance", cd = 40, level = 27, dist = 4, target = 1, f = 0, pp = 15, t = "Flying", cat = "Outro", accuracy = 100}, move10 = {name = "Agility", cd = 35, level = 32, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Wing Attack", cd = 35, level = 38, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move12 = {name = "Roost", cd = 55, level = 44, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move13 = {name = "Tailwind", cd = 40, level = 50, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0}, move14 = {name = "Mirror Move", cd = 37, level = 56, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0}, move15 = {name = "Air Slash", cd = 33, level = 62, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, }, ["Rattata"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Quick Attack", cd = 15, level = 4, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Focus Energy", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Bite", cd = 12, level = 10, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move5 = {name = "Pursuit", cd = 12, level = 13, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move6 = {name = "Hyper Fang", cd = 35, level = 16, dist = 1, target = 1, f = 80, pp = 15, t = "Normal", cat = "physical", accuracy = 90}, move7 = {name = "Sucker Punch", cd = 28, level = 19, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move8 = {name = "Crunch", cd = 35, level = 22, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move9 = {name = "Assurance", cd = 30, level = 25, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move10 = {name = "Super Fang", cd = 50, level = 28, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "physical", accuracy = 90}, move11 = {name = "Double-edge", cd = 50, level = 31, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move12 = {name = "Endeavor", cd = 40, level = 34, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, }, ["Raticate"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Tail Whip", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Quick Attack", cd = 15, level = 1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Focus Energy", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Scary Face", cd = 40, level = 20, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move6 = {name = "Quick Attack", cd = 15, level = 4, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Focus Energy", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Bite", cd = 12, level = 10, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Pursuit", cd = 12, level = 13, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move10 = {name = "Hyper Fang", cd = 35, level = 16, dist = 1, target = 1, f = 80, pp = 15, t = "Normal", cat = "physical", accuracy = 90}, move11 = {name = "Sucker Punch", cd = 28, level = 19, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move12 = {name = "Crunch", cd = 35, level = 24, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move13 = {name = "Assurance", cd = 30, level = 29, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move14 = {name = "Super Fang", cd = 50, level = 34, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "physical", accuracy = 90}, move15 = {name = "Double-edge", cd = 50, level = 39, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move16 = {name = "Endeavor", cd = 40, level = 44, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, }, ["Spearow"] = { move1 = {name = "Peck", cd = 13, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move2 = {name = "Leer", cd = 40, level = 5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Fury Attack", cd = 15, level = 9, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move4 = {name = "Pursuit", cd = 12, level = 13, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move5 = {name = "Aerial Ace", cd = 30, level = 17, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 0}, move6 = {name = "Mirror Move", cd = 37, level = 21, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0}, move7 = {name = "Agility", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Assurance", cd = 30, level = 29, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Roost", cd = 55, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move10 = {name = "Drill Peck", cd = 36, level = 37, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100}, }, ["Fearow"] = { move1 = {name = "Pluck", cd = 23, level = 1, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 100}, move2 = {name = "Growl", cd = 40, level = 1, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Fury Attack", cd = 15, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move5 = {name = "Leer", cd = 40, level = 5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move6 = {name = "Fury Attack", cd = 15, level = 9, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move7 = {name = "Pursuit", cd = 12, level = 13, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move8 = {name = "Aerial Ace", cd = 30, level = 17, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 0}, move9 = {name = "Mirror Move", cd = 37, level = 23, dist = 4, target = 1, f = 0, pp = 20, t = "Flying", cat = "Outro", accuracy = 0}, move10 = {name = "Agility", cd = 35, level = 29, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Assurance", cd = 30, level = 35, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move12 = {name = "Roost", cd = 55, level = 41, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move13 = {name = "Drill Peck", cd = 36, level = 47, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100}, }, ["Ekans"] = { move1 = {name = "Wrap", cd = 20, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move2 = {name = "Poison Sting", cd = 12, level = 4, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move3 = {name = "Bite", cd = 12, level = 9, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move4 = {name = "Glare", cd = 30, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 75}, move5 = {name = "Screech", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move6 = {name = "Acid", cd = 15, level = 20, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move7 = {name = "Stockpile", cd = 5, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Swallow", cd = 50, level = 25, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Spit Up", cd = 60, level = 25, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move10 = {name = "Mud Bomb", cd = 25, level = 28, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85}, move11 = {name = "Gastro Acid", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Poison", cat = "Outro", accuracy = 100}, move12 = {name = "Haze", cd = 35, level = 36, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move13 = {name = "Gunk Shot", cd = 50, level = 41, dist = 4, target = 1, f = 120, pp = 5, t = "Poison", cat = "physical", accuracy = 70}, }, ["Arbok"] = { move1 = {name = "Ice Fang", cd = 18, level = 1, dist = 1, target = 1, f = 65, pp = 15, t = "Ice", cat = "physical", accuracy = 95}, move2 = {name = "Fire Fang", cd = 18, level = 1, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95}, move3 = {name = "Wrap", cd = 20, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move4 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Poison Sting", cd = 12, level = 1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move6 = {name = "Bite", cd = 12, level = 1, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Poison Sting", cd = 12, level = 4, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move8 = {name = "Bite", cd = 12, level = 9, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Glare", cd = 30, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 75}, move10 = {name = "Screech", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move11 = {name = "Acid", cd = 15, level = 20, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move12 = {name = "Crunch", cd = 35, level = 22, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move13 = {name = "Stockpile", cd = 5, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move14 = {name = "Swallow", cd = 50, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move15 = {name = "Spit Up", cd = 60, level = 28, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move16 = {name = "Mud Bomb", cd = 25, level = 34, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85}, move17 = {name = "Gastro Acid", cd = 40, level = 42, dist = 4, target = 1, f = 0, pp = 10, t = "Poison", cat = "Outro", accuracy = 100}, move18 = {name = "Haze", cd = 35, level = 48, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move19 = {name = "Gunk Shot", cd = 50, level = 56, dist = 4, target = 1, f = 120, pp = 5, t = "Poison", cat = "physical", accuracy = 70}, }, ["Pikachu"] = { move1 = {name = "Thundershock", cd = 14, level = 1, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100}, move2 = {name = "Tail Whip", cd = 40, level = 5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Thunder Wave", cd = 20, level = 10, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move4 = {name = "Quick Attack", cd = 15, level = 13, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Double Team", cd = 40, level = 18, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Slam", cd = 27, level = 21, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move7 = {name = "Thunderbolt", cd = 25, level = 26, dist = 4, target = 1, f = 95, pp = 15, t = "Electric", cat = "special", accuracy = 100}, move8 = {name = "Feint", cd = 12, level = 29, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Agility", cd = 35, level = 34, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move10 = {name = "Discharge", cd = 30, level = 37, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100}, move11 = {name = "Light Screen", cd = 40, level = 42, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Thunder", cd = 50, level = 45, dist = 4, target = 1, f = 120, pp = 10, t = "Electric", cat = "special", accuracy = 70}, }, ["Raichu"] = { move1 = {name = "Thundershock", cd = 14, level = 1, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100}, move2 = {name = "Quick Attack", cd = 15, level = 1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Thunderbolt", cd = 25, level = 1, dist = 4, target = 1, f = 95, pp = 15, t = "Electric", cat = "special", accuracy = 100}, }, ["Sandshrew"] = { move1 = {name = "Scratch", cd = 4, level = 1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Sand-attack", cd = 20, level = 7, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move3 = {name = "Poison Sting", cd = 12, level = 9, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move4 = {name = "Rapid Spin", cd = 20, level = 13, dist = 1, target = 1, f = 20, pp = 40, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Swift", cd = 15, level = 15, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0}, move6 = {name = "Fury Swipes", cd = 20, level = 19, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move7 = {name = "Rollout", cd = 30, level = 21, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move8 = {name = "Fury Cutter", cd = 12, level = 25, dist = 1, target = 1, f = 10, pp = 20, t = "Bug", cat = "physical", accuracy = 95}, move9 = {name = "Sand Tomb", cd = 25, level = 27, dist = 4, target = 1, f = 15, pp = 15, t = "Ground", cat = "physical", accuracy = 70}, move10 = {name = "Slash", cd = 13, level = 31, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move11 = {name = "Gyro Ball", cd = 35, level = 33, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move12 = {name = "Sandstorm", cd = 50, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Rock", cat = "Outro", accuracy = 0}, }, ["Sandslash"] = { move1 = {name = "Scratch", cd = 4, level = 1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Sand-attack", cd = 20, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move3 = {name = "Defense Curl", cd = 40, level = 3, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Sand-attack", cd = 20, level = 7, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move5 = {name = "Poison Sting", cd = 12, level = 9, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move6 = {name = "Rapid Spin", cd = 20, level = 13, dist = 1, target = 1, f = 20, pp = 40, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Swift", cd = 15, level = 15, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0}, move8 = {name = "Fury Swipes", cd = 20, level = 19, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move9 = {name = "Rollout", cd = 30, level = 21, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move10 = {name = "Crush Claw", cd = 0, level = 22, dist = 1, target = 1, f = 75, pp = 10, t = "Normal", cat = "physical", accuracy = 95}, move11 = {name = "Fury Cutter", cd = 12, level = 28, dist = 1, target = 1, f = 10, pp = 20, t = "Bug", cat = "physical", accuracy = 95}, move12 = {name = "Sand Tomb", cd = 25, level = 33, dist = 4, target = 1, f = 15, pp = 15, t = "Ground", cat = "physical", accuracy = 70}, move13 = {name = "Slash", cd = 13, level = 40, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move14 = {name = "Gyro Ball", cd = 35, level = 45, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move15 = {name = "Sandstorm", cd = 50, level = 52, dist = 4, target = 1, f = 0, pp = 10, t = "Rock", cat = "Outro", accuracy = 0}, }, ["Nidoran Female"] = { move1 = {name = "Growl", cd = 40, level = 1, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move2 = {name = "Tail Whip", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Double Kick", cd = 15, level = 9, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100}, move4 = {name = "Poison Sting", cd = 12, level = 13, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move5 = {name = "Fury Swipes", cd = 20, level = 19, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move6 = {name = "Bite", cd = 12, level = 21, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Helping Hand", cd = 100, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Toxic Spikes", cd = 25, level = 31, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0}, move9 = {name = "Flatter", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 15, t = "Dark", cat = "Outro", accuracy = 100}, move10 = {name = "Crunch", cd = 35, level = 37, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move11 = {name = "Captivate", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move12 = {name = "Poison Fang", cd = 15, level = 45, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100}, }, ["Nidorina"] = { move1 = {name = "Growl", cd = 40, level = 1, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move2 = {name = "Tail Whip", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Double Kick", cd = 15, level = 9, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100}, move4 = {name = "Poison Sting", cd = 12, level = 13, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move5 = {name = "Fury Swipes", cd = 20, level = 20, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move6 = {name = "Bite", cd = 12, level = 23, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Helping Hand", cd = 100, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Toxic Spikes", cd = 25, level = 35, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0}, move9 = {name = "Flatter", cd = 40, level = 38, dist = 4, target = 1, f = 0, pp = 15, t = "Dark", cat = "Outro", accuracy = 100}, move10 = {name = "Crunch", cd = 35, level = 43, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move11 = {name = "Captivate", cd = 40, level = 50, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move12 = {name = "Poison Fang", cd = 15, level = 58, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100}, }, ["Nidoqueen"] = { move1 = {name = "Scratch", cd = 4, level = 1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Double Kick", cd = 15, level = 1, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100}, move3 = {name = "Poison Sting", cd = 12, level = 1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move4 = {name = "Body Slam", cd = 30, level = 23, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Earth Power", cd = 35, level = 43, dist = 4, target = 1, f = 90, pp = 10, t = "Ground", cat = "special", accuracy = 100}, move6 = {name = "Superpower", cd = 50, level = 58, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100}, }, ["Nidoran Male"] = { move1 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move2 = {name = "Focus Energy", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Double Kick", cd = 15, level = 9, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100}, move4 = {name = "Poison Sting", cd = 12, level = 13, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move5 = {name = "Fury Attack", cd = 15, level = 19, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move6 = {name = "Horn Attack", cd = 17, level = 21, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Helping Hand", cd = 100, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Toxic Spikes", cd = 25, level = 31, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0}, move9 = {name = "Flatter", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 15, t = "Dark", cat = "Outro", accuracy = 100}, move10 = {name = "Poison Jab", cd = 40, level = 37, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move11 = {name = "Captivate", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move12 = {name = "Horn Drill", cd = 42, level = 45, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30}, }, ["Nidorino"] = { move1 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move2 = {name = "Focus Energy", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Double Kick", cd = 15, level = 9, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100}, move4 = {name = "Poison Sting", cd = 12, level = 13, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move5 = {name = "Fury Attack", cd = 15, level = 20, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move6 = {name = "Horn Attack", cd = 17, level = 23, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Helping Hand", cd = 100, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Toxic Spikes", cd = 25, level = 35, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0}, move9 = {name = "Flatter", cd = 40, level = 38, dist = 4, target = 1, f = 0, pp = 15, t = "Dark", cat = "Outro", accuracy = 100}, move10 = {name = "Poison Jab", cd = 40, level = 43, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move11 = {name = "Captivate", cd = 40, level = 50, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move12 = {name = "Horn Drill", cd = 42, level = 58, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30}, }, ["Nidoking"] = { move1 = {name = "Peck", cd = 13, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move2 = {name = "Double Kick", cd = 15, level = 1, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100}, move3 = {name = "Poison Sting", cd = 12, level = 1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move4 = {name = "Thrash", cd = 35, level = 23, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Earth Power", cd = 35, level = 43, dist = 4, target = 1, f = 90, pp = 10, t = "Ground", cat = "special", accuracy = 100}, move6 = {name = "Megahorn", cd = 47, level = 58, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85}, }, ["Clefairy"] = { move1 = {name = "Pound", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Sing", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55}, move3 = {name = "Doubleslap", cd = 15, level = 10, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move4 = {name = "Defense Curl", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Follow Me", cd = 15, level = 16, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Minimize", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move7 = {name = "Wake-up Slap", cd = 18, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move8 = {name = "Cosmic Power", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move9 = {name = "Metronome", cd = 35, level = 31, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Moonlight", cd = 50, level = 37, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Clefable"] = { move1 = {name = "Pound", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Sing", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55}, move3 = {name = "Doubleslap", cd = 15, level = 10, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move4 = {name = "Defense Curl", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Follow Me", cd = 15, level = 16, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Minimize", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move7 = {name = "Wake-up Slap", cd = 18, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move8 = {name = "Cosmic Power", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move9 = {name = "Metronome", cd = 35, level = 31, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Moonlight", cd = 50, level = 37, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Light Screen", cd = 40, level = 40, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Meteor Mash", cd = 40, level = 43, dist = 1, target = 1, f = 100, pp = 10, t = "Steel", cat = "physical", accuracy = 85}, move13 = {name = "Healing Wish", cd = 120, level = 46, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, }, ["Vulpix"] = { move1 = {name = "Ember", cd = 12, level = 1, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move2 = {name = "Roar", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Quick Attack", cd = 15, level = 11, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Will-o-wisp", cd = 20, level = 14, dist = 4, target = 1, f = 0, pp = 15, t = "Fire", cat = "Outro", accuracy = 75}, move5 = {name = "Confuse Ray", cd = 23, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move6 = {name = "Flamethrower", cd = 20, level = 24, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move7 = {name = "Safeguard", cd = 40, level = 27, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Payback", cd = 18, level = 31, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Fire Spin", cd = 25, level = 34, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, move10 = {name = "Captivate", cd = 40, level = 37, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, }, ["Ninetales"] = { move1 = {name = "Ember", cd = 12, level = 1, cd = 12, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move2 = {name = "Roar", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Quick Attack", cd = 15, level = 11, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Will-o-wisp", cd = 20, level = 14, dist = 4, target = 1, f = 0, pp = 15, t = "Fire", cat = "Outro", accuracy = 75}, move5 = {name = "Confuse Ray", cd = 23, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move6 = {name = "Flamethrower", cd = 20, level = 24, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move7 = {name = "Safeguard", cd = 40, level = 27, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Payback", cd = 18, level = 31, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Fire Spin", cd = 25, level = 34, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, move10 = {name = "Captivate", cd = 40, level = 37, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move11 = {name = "Extrasensory", cd = 29, level = 44, dist = 4, target = 1, f = 80, pp = 30, t = "Psychic", cat = "special", accuracy = 100}, move12 = {name = "Fire Blast", cd = 50, level = 47, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85}, }, ["Jigglypuff"] = { move1 = {name = "Sing", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55}, move2 = {name = "Pound", cd = 4, level = 9, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Disable", cd = 0, level = 13, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move4 = {name = "Rollout", cd = 30, level = 17, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move5 = {name = "Doubleslap", cd = 15, level = 21, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move6 = {name = "Rest", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Body Slam", cd = 30, level = 29, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "Gyro Ball", cd = 35, level = 33, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move9 = {name = "Wake-up Slap", cd = 18, level = 37, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move10 = {name = "Mimic", cd = 32, level = 41, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Hyper Voice", cd = 33, level = 45, dist = 4, target = 1, f = 90, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move12 = {name = "Double-edge", cd = 50, level = 49, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, }, ["Wigglytuff"] = { move1 = {name = "Sing", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55}, move2 = {name = "Defense Curl", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Doubleslap", cd = 15, level = 1, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, }, ["Zubat"] = { move1 = {name = "Leech Life", cd = 0, level = 1, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, move2 = {name = "Astonish", cd = 0, level = 9, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100}, move3 = {name = "Bite", cd = 12, level = 13, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move4 = {name = "Wing Attack", cd = 35, level = 17, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move5 = {name = "Confuse Ray", cd = 23, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move6 = {name = "Air Cutter", cd = 0, level = 25, dist = 4, target = 1, f = 55, pp = 25, t = "Flying", cat = "special", accuracy = 95}, move7 = {name = "Mean Look", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Poison Fang", cd = 15, level = 33, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100}, move9 = {name = "Haze", cd = 35, level = 37, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move10 = {name = "Air Slash", cd = 33, level = 41, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, }, ["Golbat"] = { move1 = {name = "Screech", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move2 = {name = "Supersonic", cd = 25, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move3 = {name = "Astonish", cd = 0, level = 1, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100}, move4 = {name = "Supersonic", cd = 25, level = 5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move5 = {name = "Astonish", cd = 0, level = 9, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100}, move6 = {name = "Bite", cd = 12, level = 13, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Wing Attack", cd = 35, level = 17, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move8 = {name = "Confuse Ray", cd = 23, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move9 = {name = "Air Cutter", cd = 0, level = 27, dist = 4, target = 1, f = 55, pp = 25, t = "Flying", cat = "special", accuracy = 95}, move10 = {name = "Mean Look", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Poison Fang", cd = 15, level = 39, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100}, move12 = {name = "Haze", cd = 35, level = 45, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move13 = {name = "Air Slash", cd = 33, level = 51, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, }, ["Oddish"] = { move1 = {name = "Absorb", cd = 0, level = 1, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100}, move2 = {name = "Acid", cd = 15, level = 9, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move3 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move4 = {name = "Stun Spore", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move5 = {name = "Sleep Powder", cd = 60, level = 17, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move6 = {name = "Mega Drain", cd = 0, level = 21, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100}, move7 = {name = "Lucky Chant", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Natural Gift", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Moonlight", cd = 50, level = 33, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Giga Drain", cd = 0, level = 37, dist = 4, target = 1, f = 60, pp = 10, t = "Grass", cat = "special", accuracy = 100}, move11 = {name = "Petal Dance", cd = 25, level = 41, cd = 25, dist = 1, target = 1, f = 90, pp = 20, t = "Grass", cat = "special", accuracy = 100}, }, ["Gloom"] = { move1 = {name = "Absorb", cd = 0, level = 1, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100}, move2 = {name = "Acid", cd = 15, level = 1, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move3 = {name = "Sweet Scent", cd = 0, level = 5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Acid", cd = 15, level = 9, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move5 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move6 = {name = "Stun Spore", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move7 = {name = "Sleep Powder", cd = 60, level = 17, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move8 = {name = "Mega Drain", cd = 0, level = 23, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100}, move9 = {name = "Lucky Chant", cd = 35, level = 29, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Natural Gift", cd = 0, level = 35, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move11 = {name = "Moonlight", cd = 50, level = 41, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move12 = {name = "Giga Drain", cd = 0, level = 47, dist = 4, target = 1, f = 60, pp = 10, t = "Grass", cat = "special", accuracy = 100}, move13 = {name = "Petal Dance", cd = 25, level = 53, cd = 25, dist = 1, target = 1, f = 90, pp = 20, t = "Grass", cat = "special", accuracy = 100}, }, ["Vileplume"] = { move1 = {name = "Mega Drain", cd = 0, level = 1, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100}, move2 = {name = "Stun Spore", cd = 25, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move3 = {name = "Poisonpowder", cd = 25, level = 1, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move4 = {name = "Petal Dance", cd = 25, level = 53, cd = 25, dist = 1, target = 1, f = 90, pp = 20, t = "Grass", cat = "special", accuracy = 100}, move5 = {name = "Solarbeam", cd = 0, level = 65, cd = 45, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100}, }, ["Paras"] = { move1 = {name = "Scratch", cd = 4, level = 1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Poisonpowder", cd = 25, level = 6, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move3 = {name = "Leech Life", cd = 0, level = 11, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, move4 = {name = "Spore", cd = 0, level = 17, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 100}, move5 = {name = "Slash", cd = 13, level = 22, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Growth", cd = 40, level = 27, cd = 40, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move7 = {name = "Giga Drain", cd = 0, level = 33, dist = 4, target = 1, f = 60, pp = 10, t = "Grass", cat = "special", accuracy = 100}, move8 = {name = "Aromatherapy", cd = 0, level = 38, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0}, move9 = {name = "X-scissor", cd = 0, level = 43, dist = 1, target = 1, f = 80, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, }, ["Parasect"] = { move1 = {name = "Cross Poison", cd = 0, level = 1, dist = 1, target = 1, f = 70, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move2 = {name = "Stun Spore", cd = 25, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move3 = {name = "Poisonpowder", cd = 25, level = 1, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move4 = {name = "Leech Life", cd = 0, level = 1, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, move5 = {name = "Stun Spore", cd = 25, level = 6, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move6 = {name = "Leech Life", cd = 0, level = 11, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, move7 = {name = "Spore", cd = 0, level = 17, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 100}, move8 = {name = "Slash", cd = 13, level = 22, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Growth", cd = 40, level = 30, cd = 40, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Giga Drain", cd = 0, level = 39, dist = 4, target = 1, f = 60, pp = 10, t = "Grass", cat = "special", accuracy = 100}, move11 = {name = "Aromatherapy", cd = 0, level = 47, dist = 4, target = 1, f = 0, pp = 5, t = "Grass", cat = "Outro", accuracy = 0}, move12 = {name = "X-scissor", cd = 0, level = 55, dist = 1, target = 1, f = 80, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, }, ["Venonat"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Foresight", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Supersonic", cd = 25, level = 5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move4 = {name = "Confusion", cd = 30, level = 11, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move5 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move6 = {name = "Leech Life", cd = 0, level = 17, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, move7 = {name = "Stun Spore", cd = 25, level = 23, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move8 = {name = "Psybeam", cd = 12, level = 25, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move9 = {name = "Sleep Powder", cd = 60, level = 29, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move10 = {name = "Signal Beam", cd = 0, level = 35, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100}, move11 = {name = "Zen Headbutt", cd = 0, level = 37, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move12 = {name = "Poison Fang", cd = 15, level = 41, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100}, move13 = {name = "Psychic", cd = 0, level = 47, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, }, ["Venomoth"] = { move1 = {name = "Silver Wind", cd = 20, level = 1, dist = 4, target = 1, f = 60, pp = 5, t = "Bug", cat = "special", accuracy = 100}, move2 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move3 = {name = "Disable", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move4 = {name = "Foresight", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Supersonic", cd = 25, level = 5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move6 = {name = "Confusion", cd = 30, level = 11, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move7 = {name = "Poisonpowder", cd = 25, level = 13, cd = 25, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move8 = {name = "Leech Life", cd = 0, level = 17, dist = 1, target = 1, f = 20, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, move9 = {name = "Stun Spore", cd = 25, level = 23, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move10 = {name = "Psybeam", cd = 12, level = 25, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move11 = {name = "Sleep Powder", cd = 60, level = 29, cd = 60, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move12 = {name = "Gust", cd = 16, level = 31, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100}, move13 = {name = "Signal Beam", cd = 0, level = 37, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100}, move14 = {name = "Zen Headbutt", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move15 = {name = "Poison Fang", cd = 15, level = 47, dist = 1, target = 1, f = 50, pp = 15, t = "Poison", cat = "physical", accuracy = 100}, move16 = {name = "Psychic", cd = 0, level = 55, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move17 = {name = "Bug Buzz", cd = 33, level = 59, dist = 4, target = 1, f = 90, pp = 10, t = "Bug", cat = "special", accuracy = 100}, }, ["Diglett"] = { move1 = {name = "Scratch", cd = 4, level = 1, cd = 5, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Growl", cd = 40, level = 4, cd = 30, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Astonish", cd = 0, level = 7, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100}, move4 = {name = "Magnitude", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100}, move6 = {name = "Dig", cd = 0, level = 18, dist = 1, target = 1, f = 80, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move7 = {name = "Sucker Punch", cd = 28, level = 23, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move8 = {name = "Earth Power", cd = 35, level = 26, dist = 4, target = 1, f = 90, pp = 10, t = "Ground", cat = "special", accuracy = 100}, move9 = {name = "Mud Bomb", cd = 25, level = 29, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85}, move10 = {name = "Slash", cd = 13, level = 34, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move11 = {name = "Earthquake", cd = 0, level = 37, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move12 = {name = "Fissure", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 5, t = "Ground", cat = "physical", accuracy = 30}, }, ["Dugtrio"] = { move1 = {name = "Night Slash", cd = 0, level = 1, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100}, move2 = {name = "Scratch", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Sand-attack", cd = 20, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move4 = {name = "Growl", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Growl", cd = 40, level = 4, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move6 = {name = "Astonish", cd = 0, level = 7, dist = 1, target = 1, f = 30, pp = 15, t = "Ghost", cat = "physical", accuracy = 100}, move7 = {name = "Magnitude", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100}, move9 = {name = "Dig", cd = 0, level = 18, dist = 1, target = 1, f = 80, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move10 = {name = "Sucker Punch", cd = 28, level = 23, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move11 = {name = "Sand Tomb", cd = 25, level = 26, dist = 4, target = 1, f = 15, pp = 15, t = "Ground", cat = "physical", accuracy = 70}, move12 = {name = "Earth Power", cd = 35, level = 28, dist = 4, target = 1, f = 90, pp = 10, t = "Ground", cat = "special", accuracy = 100}, move13 = {name = "Mud Bomb", cd = 25, level = 33, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85}, move14 = {name = "Slash", cd = 13, level = 40, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move15 = {name = "Earthquake", cd = 0, level = 45, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move16 = {name = "Fissure", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 5, t = "Ground", cat = "physical", accuracy = 30}, }, ["Meowth"] = { move1 = {name = "Scratch", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Bite", cd = 12, level = 6, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move3 = {name = "Fake Out", cd = 0, level = 9, dist = 1, target = 1, f = 40, pp = 10, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Fury Swipes", cd = 20, level = 14, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move5 = {name = "Screech", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move6 = {name = "Faint Attack", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 20, t = "Dark", cat = "physical", accuracy = 0}, move7 = {name = "Taunt", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 100}, move8 = {name = "Pay Day", cd = 0, level = 30, dist = 4, target = 1, f = 40, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Slash", cd = 13, level = 33, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Nasty Plot", cd = 0, level = 38, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0}, move11 = {name = "Assurance", cd = 30, level = 41, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move12 = {name = "Captivate", cd = 40, level = 46, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move13 = {name = "Night Slash", cd = 0, level = 49, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100}, }, ["Persian"] = { move1 = {name = "Switcheroo", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100}, move2 = {name = "Fake Out", cd = 0, level = 1, dist = 1, target = 1, f = 40, pp = 10, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Scratch", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Growl", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Bite", cd = 12, level = 6, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move6 = {name = "Fake Out", cd = 0, level = 9, dist = 1, target = 1, f = 40, pp = 10, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Fury Swipes", cd = 20, level = 14, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move8 = {name = "Screech", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move9 = {name = "Faint Attack", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 20, t = "Dark", cat = "physical", accuracy = 0}, move10 = {name = "Taunt", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 100}, move11 = {name = "Power Gem", cd = 0, level = 32, dist = 4, target = 1, f = 70, pp = 20, t = "Rock", cat = "special", accuracy = 100}, move12 = {name = "Slash", cd = 13, level = 37, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Nasty Plot", cd = 0, level = 44, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0}, move14 = {name = "Assurance", cd = 30, level = 49, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move15 = {name = "Captivate", cd = 40, level = 56, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move16 = {name = "Night Slash", cd = 0, level = 61, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100}, }, ["Psyduck"] = { move1 = {name = "Water Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0}, move2 = {name = "Tail Whip", cd = 40, level = 5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Water Gun", cd = 15, level = 9, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move4 = {name = "Disable", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move5 = {name = "Confusion", cd = 30, level = 18, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move6 = {name = "Water Pulse", cd = 20, level = 22, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move7 = {name = "Fury Swipes", cd = 20, level = 27, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move8 = {name = "Screech", cd = 40, level = 31, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move9 = {name = "Psych Up", cd = 0, level = 35, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Zen Headbutt", cd = 0, level = 40, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move11 = {name = "Amnesia", cd = 0, level = 44, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Hydro Pump", cd = 60, level = 48, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, }, ["Golduck"] = { move1 = {name = "Water Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0}, move2 = {name = "Tail Whip", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Water Gun", cd = 15, level = 1, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move4 = {name = "Tail Whip", cd = 40, level = 5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Water Gun", cd = 15, level = 9, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move6 = {name = "Disable", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move7 = {name = "Confusion", cd = 30, level = 18, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move8 = {name = "Water Pulse", cd = 20, level = 22, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move9 = {name = "Fury Swipes", cd = 20, level = 27, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move10 = {name = "Screech", cd = 40, level = 31, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move11 = {name = "Psych Up", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move12 = {name = "Zen Headbutt", cd = 0, level = 44, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move13 = {name = "Amnesia", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move14 = {name = "Hydro Pump", cd = 60, level = 56, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, }, ["Mankey"] = { move1 = {name = "Covet", cd = 0, level = 1, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move2 = {name = "Low Kick", cd = 0, level = 1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move3 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Focus Energy", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Fury Swipes", cd = 20, level = 9, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move6 = {name = "Karate Chop", cd = 0, level = 13, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100}, move7 = {name = "Seismic Toss", cd = 0, level = 17, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move8 = {name = "Screech", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move9 = {name = "Assurance", cd = 30, level = 25, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move10 = {name = "Swagger", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90}, move11 = {name = "Cross Chop", cd = 0, level = 37, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80}, move12 = {name = "Thrash", cd = 35, level = 41, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Punishment", cd = 0, level = 45, dist = 1, target = 1, f = 0, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move14 = {name = "Close Combat", cd = 0, level = 49, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100}, }, ["Primeape"] = { move1 = {name = "Fling", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move2 = {name = "Low Kick", cd = 0, level = 1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move3 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Focus Energy", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Fury Swipes", cd = 20, level = 9, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 80}, move6 = {name = "Karate Chop", cd = 0, level = 13, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100}, move7 = {name = "Seismic Toss", cd = 0, level = 17, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move8 = {name = "Screech", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move9 = {name = "Assurance", cd = 30, level = 25, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move10 = {name = "Rage", cd = 40, level = 28, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move11 = {name = "Swagger", cd = 0, level = 35, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90}, move12 = {name = "Cross Chop", cd = 0, level = 41, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80}, move13 = {name = "Thrash", cd = 35, level = 47, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move14 = {name = "Punishment", cd = 0, level = 53, dist = 1, target = 1, f = 0, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move15 = {name = "Close Combat", cd = 0, level = 59, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100}, }, ["Growlithe"] = { move1 = {name = "Bite", cd = 12, level = 1, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move2 = {name = "Ember", cd = 12, level = 6, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move3 = {name = "Leer", cd = 40, level = 9, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Odor Sleuth", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Helping Hand", cd = 100, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Flame Wheel", cd = 0, level = 20, dist = 1, target = 1, f = 60, pp = 25, t = "Fire", cat = "physical", accuracy = 100}, move7 = {name = "Reversal", cd = 0, level = 25, dist = 1, target = 1, f = 0, pp = 15, t = "Fighting", cat = "physical", accuracy = 100}, move8 = {name = "Fire Fang", cd = 18, level = 28, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95}, move9 = {name = "Take Down", cd = 27, level = 31, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move10 = {name = "Flamethrower", cd = 20, level = 34, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move11 = {name = "Agility", cd = 35, level = 39, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Crunch", cd = 35, level = 42, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move13 = {name = "Heat Wave", cd = 40, level = 45, dist = 4, target = 1, f = 100, pp = 10, t = "Fire", cat = "special", accuracy = 90}, move14 = {name = "Flare Blitz", cd = 60, level = 48, dist = 1, target = 1, f = 120, pp = 15, t = "Fire", cat = "physical", accuracy = 100}, }, ["Arcanine"] = { move1 = {name = "Thunder Fang", cd = 0, level = 1, dist = 1, target = 1, f = 65, pp = 15, t = "Electric", cat = "physical", accuracy = 95}, move2 = {name = "Roar", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Fire Fang", cd = 18, level = 1, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95}, move4 = {name = "Odor Sleuth", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Extremespeed", cd = 0, level = 39, dist = 1, target = 1, f = 80, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, }, ["Poliwag"] = { move1 = {name = "Water Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0}, move2 = {name = "Hypnosis", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move3 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move4 = {name = "Doubleslap", cd = 15, level = 15, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move5 = {name = "Rain Dance", cd = 50, level = 18, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, move6 = {name = "Body Slam", cd = 30, level = 21, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Bubblebeam", cd = 0, level = 25, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move8 = {name = "Mud Shot", cd = 0, level = 28, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95}, move9 = {name = "Belly Drum", cd = 0, level = 31, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Wake-up Slap", cd = 18, level = 35, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move11 = {name = "Hydro Pump", cd = 60, level = 38, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, move12 = {name = "Mud Bomb", cd = 25, level = 41, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85}, }, ["Poliwhril"] = { move1 = {name = "Water Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0}, move2 = {name = "Hypnosis", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move3 = {name = "Bubble", cd = 12, level = 5, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100}, move4 = {name = "Hypnosis", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move5 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move6 = {name = "Doubleslap", cd = 15, level = 15, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move7 = {name = "Rain Dance", cd = 50, level = 18, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, move8 = {name = "Body Slam", cd = 30, level = 21, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Bubblebeam", cd = 0, level = 27, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move10 = {name = "Mud Shot", cd = 0, level = 32, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95}, move11 = {name = "Belly Drum", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move12 = {name = "Wake-up Slap", cd = 18, level = 43, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move13 = {name = "Hydro Pump", cd = 60, level = 48, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, move14 = {name = "Mud Bomb", cd = 25, level = 53, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85}, }, ["Poliwrath"] = { move1 = {name = "Bubblebeam", cd = 0, level = 1, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move2 = {name = "Doubleslap", cd = 15, level = 1, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move3 = {name = "Submission", cd = 0, level = 1, dist = 1, target = 1, f = 80, pp = 25, t = "Fighting", cat = "physical", accuracy = 80}, move4 = {name = "Dynamicpunch", cd = 0, level = 43, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 50}, move5 = {name = "Mind Reader", cd = 0, level = 53, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Abra"] = { move1 = {name = "Teleport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, }, ["Kadabra"] = { move1 = {name = "Teleport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move2 = {name = "Confusion", cd = 30, level = 1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move3 = {name = "Confusion", cd = 30, level = 16, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move4 = {name = "Disable", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move5 = {name = "Miracle Eye", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0}, move6 = {name = "Psybeam", cd = 12, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move7 = {name = "Reflect", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Recover", cd = 0, level = 30, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Psycho Cut", cd = 0, level = 34, dist = 4, target = 1, f = 70, pp = 20, t = "Psychic", cat = "physical", accuracy = 100}, move10 = {name = "Role Play", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Psychic", cd = 0, level = 40, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move12 = {name = "Future Sight", cd = 0, level = 42, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90}, move13 = {name = "Trick", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 100}, }, ["Alakazam"] = { move1 = {name = "Teleport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move2 = {name = "Confusion", cd = 30, level = 1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move3 = {name = "Confusion", cd = 30, level = 16, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move4 = {name = "Disable", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move5 = {name = "Miracle Eye", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0}, move6 = {name = "Psybeam", cd = 12, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move7 = {name = "Reflect", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Recover", cd = 0, level = 30, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Psycho Cut", cd = 0, level = 34, dist = 4, target = 1, f = 70, pp = 20, t = "Psychic", cat = "physical", accuracy = 100}, move10 = {name = "Calm Mind", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Psychic", cd = 0, level = 40, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move12 = {name = "Future Sight", cd = 0, level = 42, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90}, move13 = {name = "Trick", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 100}, }, ["Machop"] = { move1 = {name = "Low Kick", cd = 0, level = 1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move2 = {name = "Focus Energy", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Karate Chop", cd = 0, level = 10, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100}, move4 = {name = "Foresight", cd = 0, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Seismic Toss", cd = 0, level = 19, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move6 = {name = "Revenge", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move7 = {name = "Vital Throw", cd = 0, level = 25, dist = 1, target = 1, f = 70, pp = 10, t = "Fighting", cat = "physical", accuracy = 0}, move8 = {name = "Submission", cd = 0, level = 31, dist = 1, target = 1, f = 80, pp = 25, t = "Fighting", cat = "physical", accuracy = 80}, move9 = {name = "Wake-up Slap", cd = 18, level = 34, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move10 = {name = "Cross Chop", cd = 0, level = 37, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80}, move11 = {name = "Scary Face", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move12 = {name = "Dynamicpunch", cd = 0, level = 46, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 50}, }, ["Machoke"] = { move1 = {name = "Low Kick", cd = 0, level = 1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move2 = {name = "Focus Energy", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Focus Energy", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Karate Chop", cd = 0, level = 10, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100}, move5 = {name = "Foresight", cd = 0, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Seismic Toss", cd = 0, level = 19, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move7 = {name = "Revenge", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move8 = {name = "Vital Throw", cd = 0, level = 25, dist = 1, target = 1, f = 70, pp = 10, t = "Fighting", cat = "physical", accuracy = 0}, move9 = {name = "Submission", cd = 0, level = 32, dist = 1, target = 1, f = 80, pp = 25, t = "Fighting", cat = "physical", accuracy = 80}, move10 = {name = "Wake-up Slap", cd = 18, level = 36, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move11 = {name = "Cross Chop", cd = 0, level = 40, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80}, move12 = {name = "Scary Face", cd = 40, level = 44, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move13 = {name = "Dynamicpunch", cd = 0, level = 51, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 50}, }, ["Machamp"] = { move1 = {name = "Low Kick", cd = 0, level = 1, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move2 = {name = "Focus Energy", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Focus Energy", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Karate Chop", cd = 0, level = 10, dist = 1, target = 1, f = 50, pp = 25, t = "Fighting", cat = "physical", accuracy = 100}, move5 = {name = "Foresight", cd = 0, level = 13, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Seismic Toss", cd = 0, level = 19, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move7 = {name = "Revenge", cd = 0, level = 22, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move8 = {name = "Vital Throw", cd = 0, level = 25, dist = 1, target = 1, f = 70, pp = 10, t = "Fighting", cat = "physical", accuracy = 0}, move9 = {name = "Submission", cd = 0, level = 32, dist = 1, target = 1, f = 80, pp = 25, t = "Fighting", cat = "physical", accuracy = 80}, move10 = {name = "Wake-up Slap", cd = 18, level = 36, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move11 = {name = "Cross Chop", cd = 0, level = 40, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 80}, move12 = {name = "Scary Face", cd = 40, level = 44, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move13 = {name = "Dynamicpunch", cd = 0, level = 51, dist = 1, target = 1, f = 100, pp = 5, t = "Fighting", cat = "physical", accuracy = 50}, }, ["Bellsprout"] = { move1 = {name = "Vine Whip", cd = 20, level = 1, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move2 = {name = "Wrap", cd = 20, level = 11, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move3 = {name = "Sleep Powder", cd = 60, level = 13, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move4 = {name = "Poisonpowder", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move5 = {name = "Stun Spore", cd = 25, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move6 = {name = "Acid", cd = 15, level = 23, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move7 = {name = "Knock Off", cd = 0, level = 27, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move8 = {name = "Sweet Scent", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move9 = {name = "Gastro Acid", cd = 40, level = 35, dist = 4, target = 1, f = 0, pp = 10, t = "Poison", cat = "Outro", accuracy = 100}, move10 = {name = "Razor Leaf", cd = 12, level = 39, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95}, move11 = {name = "Slam", cd = 27, level = 41, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move12 = {name = "Wring Out", cd = 0, level = 47, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, }, ["Weepinbell"] = { move1 = {name = "Vine Whip", cd = 20, level = 1, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move2 = {name = "Wrap", cd = 20, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move3 = {name = "Growth", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Wrap", cd = 20, level = 11, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move5 = {name = "Sleep Powder", cd = 60, level = 13, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move6 = {name = "Poisonpowder", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move7 = {name = "Stun Spore", cd = 25, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move8 = {name = "Acid", cd = 15, level = 23, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move9 = {name = "Knock Off", cd = 0, level = 27, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move10 = {name = "Sweet Scent", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move11 = {name = "Gastro Acid", cd = 40, level = 35, dist = 4, target = 1, f = 0, pp = 10, t = "Poison", cat = "Outro", accuracy = 100}, move12 = {name = "Razor Leaf", cd = 12, level = 39, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95}, move13 = {name = "Slam", cd = 27, level = 41, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move14 = {name = "Wring Out", cd = 0, level = 47, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, }, ["Victreebell"] = { move1 = {name = "Stockpile", cd = 5, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move2 = {name = "Spit Up", cd = 60, level = 1, dist = 1, target = 1, f = 0, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move3 = {name = "Vine Whip", cd = 20, level = 1, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move4 = {name = "Sleep Powder", cd = 60, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move5 = {name = "Sweet Scent", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move6 = {name = "Razor Leaf", cd = 12, level = 1, dist = 4, target = 1, f = 55, pp = 25, t = "Grass", cat = "physical", accuracy = 95}, move7 = {name = "Leaf Storm", cd = 0, level = 47, dist = 4, target = 1, f = 140, pp = 5, t = "Grass", cat = "special", accuracy = 90}, }, ["Tentacool"] = { move1 = {name = "Poison Sting", cd = 12, level = 1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move2 = {name = "Constrict", cd = 0, level = 8, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Acid", cd = 15, level = 12, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move4 = {name = "Toxic Spikes", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0}, move5 = {name = "Bubblebeam", cd = 0, level = 19, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move6 = {name = "Wrap", cd = 20, level = 22, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move7 = {name = "Barrier", cd = 0, level = 26, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Water Pulse", cd = 20, level = 29, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move9 = {name = "Poison Jab", cd = 40, level = 33, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move10 = {name = "Screech", cd = 40, level = 36, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move11 = {name = "Hydro Pump", cd = 60, level = 40, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, move12 = {name = "Wring Out", cd = 0, level = 43, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, }, ["Tentacruel"] = { move1 = {name = "Poison Sting", cd = 12, level = 1, dist = 4, target = 1, f = 15, pp = 35, t = "Poison", cat = "physical", accuracy = 100}, move2 = {name = "Constrict", cd = 0, level = 1, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Supersonic", cd = 25, level = 5, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move4 = {name = "Constrict", cd = 0, level = 8, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Acid", cd = 15, level = 12, dist = 4, target = 1, f = 40, pp = 30, t = "Poison", cat = "special", accuracy = 100}, move6 = {name = "Toxic Spikes", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0}, move7 = {name = "Bubblebeam", cd = 0, level = 19, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move8 = {name = "Wrap", cd = 20, level = 22, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move9 = {name = "Barrier", cd = 0, level = 26, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move10 = {name = "Water Pulse", cd = 20, level = 29, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move11 = {name = "Poison Jab", cd = 40, level = 36, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move12 = {name = "Screech", cd = 40, level = 42, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move13 = {name = "Hydro Pump", cd = 60, level = 49, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, move14 = {name = "Wring Out", cd = 0, level = 55, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, }, ["Geodude"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Mud Sport", cd = 0, level = 4, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0}, move3 = {name = "Rock Polish", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0}, move4 = {name = "Rock Throw", cd = 0, level = 11, dist = 4, target = 1, f = 50, pp = 15, t = "Rock", cat = "physical", accuracy = 90}, move5 = {name = "Magnitude", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100}, move6 = {name = "Selfdestruct", cd = 0, level = 18, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Rollout", cd = 30, level = 22, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move8 = {name = "Rock Blast", cd = 0, level = 25, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80}, move9 = {name = "Earthquake", cd = 0, level = 29, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move10 = {name = "Explosion", cd = 0, level = 32, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move11 = {name = "Double-edge", cd = 50, level = 36, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move12 = {name = "Stone Edge", cd = 0, level = 39, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80}, }, ["Graveler"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Mud Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0}, move3 = {name = "Rock Polish", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0}, move4 = {name = "Mud Sport", cd = 0, level = 4, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0}, move5 = {name = "Rock Polish", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0}, move6 = {name = "Rock Throw", cd = 0, level = 11, dist = 4, target = 1, f = 50, pp = 15, t = "Rock", cat = "physical", accuracy = 90}, move7 = {name = "Magnitude", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100}, move8 = {name = "Selfdestruct", cd = 0, level = 18, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Rollout", cd = 30, level = 22, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move10 = {name = "Rock Blast", cd = 0, level = 27, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80}, move11 = {name = "Earthquake", cd = 0, level = 33, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move12 = {name = "Explosion", cd = 0, level = 38, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Double-edge", cd = 50, level = 44, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move14 = {name = "Stone Edge", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80}, }, ["Golem"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Mud Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0}, move3 = {name = "Rock Polish", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0}, move4 = {name = "Mud Sport", cd = 0, level = 4, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0}, move5 = {name = "Rock Polish", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0}, move6 = {name = "Rock Throw", cd = 0, level = 11, dist = 4, target = 1, f = 50, pp = 15, t = "Rock", cat = "physical", accuracy = 90}, move7 = {name = "Magnitude", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Ground", cat = "physical", accuracy = 100}, move8 = {name = "Selfdestruct", cd = 0, level = 18, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Rollout", cd = 30, level = 22, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move10 = {name = "Rock Blast", cd = 0, level = 27, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80}, move11 = {name = "Earthquake", cd = 0, level = 33, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move12 = {name = "Explosion", cd = 0, level = 38, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Double-edge", cd = 50, level = 44, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move14 = {name = "Stone Edge", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80}, }, ["Ponyta"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Tail Whip", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Ember", cd = 12, level = 16, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move4 = {name = "Stomp", cd = 0, level = 19, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Fire Spin", cd = 25, level = 25, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, move6 = {name = "Take Down", cd = 27, level = 28, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move7 = {name = "Agility", cd = 35, level = 34, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Fire Blast", cd = 50, level = 38, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85}, move9 = {name = "Bounce", cd = 0, level = 44, dist = 1, target = 1, f = 85, pp = 5, t = "Flying", cat = "physical", accuracy = 85}, move10 = {name = "Flare Blitz", cd = 60, level = 48, dist = 1, target = 1, f = 120, pp = 15, t = "Fire", cat = "physical", accuracy = 100}, }, ["Rapidash"] = { move1 = {name = "Poison Jab", cd = 40, level = 1, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move2 = {name = "Quick Attack", cd = 15, level = 1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Growl", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Tail Whip", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Ember", cd = 12, level = 1, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move6 = {name = "Growl", cd = 40, level = 7, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move7 = {name = "Tail Whip", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move8 = {name = "Ember", cd = 12, level = 16, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move9 = {name = "Stomp", cd = 0, level = 19, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Fire Spin", cd = 25, level = 25, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, move11 = {name = "Take Down", cd = 27, level = 28, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move12 = {name = "Agility", cd = 35, level = 34, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move13 = {name = "Fire Blast", cd = 50, level = 38, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85}, move14 = {name = "Fury Attack", cd = 15, level = 40, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move15 = {name = "Bounce", cd = 0, level = 49, dist = 1, target = 1, f = 85, pp = 5, t = "Flying", cat = "physical", accuracy = 85}, move16 = {name = "Flare Blitz", cd = 60, level = 58, dist = 1, target = 1, f = 120, pp = 15, t = "Fire", cat = "physical", accuracy = 100}, }, ["Slowpoke"] = { move1 = {name = "Curse", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0}, move2 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move3 = {name = "Growl", cd = 40, level = 6, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move5 = {name = "Confusion", cd = 30, level = 15, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move6 = {name = "Disable", cd = 0, level = 20, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move7 = {name = "Headbutt", cd = 16, level = 25, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "Water Pulse", cd = 20, level = 29, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move9 = {name = "Zen Headbutt", cd = 0, level = 34, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move10 = {name = "Slack Off", cd = 0, level = 39, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Amnesia", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Psychic", cd = 0, level = 48, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move13 = {name = "Rain Dance", cd = 50, level = 53, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, move14 = {name = "Psych Up", cd = 0, level = 57, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Slowbro"] = { move1 = {name = "Curse", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0}, move2 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move3 = {name = "Growl", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Growl", cd = 40, level = 6, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move6 = {name = "Confusion", cd = 30, level = 15, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move7 = {name = "Disable", cd = 0, level = 20, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move8 = {name = "Headbutt", cd = 16, level = 25, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Water Pulse", cd = 20, level = 29, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move10 = {name = "Zen Headbutt", cd = 0, level = 34, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move11 = {name = "Withdraw", cd = 40, level = 37, dist = 4, target = 1, f = 0, pp = 40, t = "Water", cat = "Outro", accuracy = 0}, move12 = {name = "Slack Off", cd = 0, level = 41, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move13 = {name = "Amnesia", cd = 0, level = 47, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move14 = {name = "Psychic", cd = 0, level = 54, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move15 = {name = "Rain Dance", cd = 50, level = 61, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, move16 = {name = "Psych Up", cd = 0, level = 67, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Magnemite"] = { move1 = {name = "Metal Sound", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Steel", cat = "Outro", accuracy = 85}, move2 = {name = "Thundershock", cd = 14, level = 6, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100}, move3 = {name = "Supersonic", cd = 25, level = 11, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move4 = {name = "Sonicboom", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90}, move5 = {name = "Thunder Wave", cd = 20, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move6 = {name = "Spark", cd = 0, level = 22, dist = 1, target = 1, f = 65, pp = 20, t = "Electric", cat = "physical", accuracy = 100}, move7 = {name = "Lock-on", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Magnet Bomb", cd = 0, level = 30, dist = 4, target = 1, f = 60, pp = 20, t = "Steel", cat = "physical", accuracy = 0}, move9 = {name = "Screech", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move10 = {name = "Discharge", cd = 30, level = 38, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100}, move11 = {name = "Mirror Shot", cd = 0, level = 43, dist = 4, target = 1, f = 65, pp = 10, t = "Steel", cat = "special", accuracy = 85}, move12 = {name = "Magnet Rise", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0}, move13 = {name = "Gyro Ball", cd = 35, level = 49, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move14 = {name = "Zap Cannon", cd = 0, level = 54, dist = 4, target = 1, f = 120, pp = 5, t = "Electric", cat = "special", accuracy = 50}, }, ["Magneton"] = { move1 = {name = "Tri Attack", cd = 0, level = 1, dist = 4, target = 1, f = 80, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move2 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move3 = {name = "Thundershock", cd = 14, level = 1, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100}, move4 = {name = "Supersonic", cd = 25, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move5 = {name = "Thundershock", cd = 14, level = 6, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100}, move6 = {name = "Supersonic", cd = 25, level = 11, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move7 = {name = "Sonicboom", cd = 0, level = 14, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90}, move8 = {name = "Thunder Wave", cd = 20, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move9 = {name = "Spark", cd = 0, level = 22, dist = 1, target = 1, f = 65, pp = 20, t = "Electric", cat = "physical", accuracy = 100}, move10 = {name = "Lock-on", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Magnet Bomb", cd = 0, level = 30, dist = 4, target = 1, f = 60, pp = 20, t = "Steel", cat = "physical", accuracy = 0}, move12 = {name = "Screech", cd = 40, level = 34, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move13 = {name = "Discharge", cd = 30, level = 40, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100}, move14 = {name = "Mirror Shot", cd = 0, level = 46, dist = 4, target = 1, f = 65, pp = 10, t = "Steel", cat = "special", accuracy = 85}, move15 = {name = "Magnet Rise", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0}, move16 = {name = "Gyro Ball", cd = 35, level = 54, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move17 = {name = "Zap Cannon", cd = 0, level = 60, dist = 4, target = 1, f = 120, pp = 5, t = "Electric", cat = "special", accuracy = 50}, }, ["Farfetch\'d"] = { move1 = {name = "Poison Jab", cd = 40, level = 1, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move2 = {name = "Sand-attack", cd = 20, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move3 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Fury Cutter", cd = 12, level = 1, dist = 1, target = 1, f = 10, pp = 20, t = "Bug", cat = "physical", accuracy = 95}, move5 = {name = "Fury Attack", cd = 15, level = 7, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move6 = {name = "Knock Off", cd = 0, level = 9, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Aerial Ace", cd = 30, level = 13, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 0}, move8 = {name = "Slash", cd = 13, level = 19, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Air Cutter", cd = 0, level = 21, dist = 4, target = 1, f = 55, pp = 25, t = "Flying", cat = "special", accuracy = 95}, move10 = {name = "Swords Dance", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Agility", cd = 35, level = 31, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Night Slash", cd = 0, level = 33, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100}, move13 = {name = "Air Slash", cd = 33, level = 37, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, move14 = {name = "False Swipe", cd = 0, level = 43, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "physical", accuracy = 100}, }, ["Duduo"] = { move1 = {name = "Peck", cd = 13, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move2 = {name = "Quick Attack", cd = 15, level = 5, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Rage", cd = 40, level = 10, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Fury Attack", cd = 15, level = 14, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move5 = {name = "Pursuit", cd = 12, level = 19, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move6 = {name = "Uproar", cd = 0, level = 23, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move7 = {name = "Acupressure", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Double Hit", cd = 0, level = 32, dist = 1, target = 1, f = 35, pp = 10, t = "Normal", cat = "physical", accuracy = 90}, move9 = {name = "Agility", cd = 35, level = 37, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move10 = {name = "Drill Peck", cd = 36, level = 41, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100}, move11 = {name = "Endeavor", cd = 40, level = 46, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, }, ["Dodrio"] = { move1 = {name = "Peck", cd = 13, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move2 = {name = "Pluck", cd = 23, level = 1, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 100}, move3 = {name = "Quick Attack", cd = 15, level = 1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Rage", cd = 40, level = 1, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Quick Attack", cd = 15, level = 5, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Rage", cd = 40, level = 10, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Fury Attack", cd = 15, level = 14, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move8 = {name = "Pursuit", cd = 12, level = 19, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Uproar", cd = 0, level = 23, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move10 = {name = "Acupressure", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Tri Attack", cd = 0, level = 34, dist = 4, target = 1, f = 80, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move12 = {name = "Agility", cd = 35, level = 41, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move13 = {name = "Drill Peck", cd = 36, level = 47, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100}, move14 = {name = "Endeavor", cd = 40, level = 54, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, }, ["Seel"] = { move1 = {name = "Headbutt", cd = 16, level = 1, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Water Sport", cd = 0, level = 7, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0}, move3 = {name = "Icy Wind", cd = 0, level = 11, dist = 4, target = 1, f = 55, pp = 15, t = "Ice", cat = "special", accuracy = 95}, move4 = {name = "Encore", cd = 100, level = 13, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Ice Shard", cd = 0, level = 17, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100}, move6 = {name = "Rest", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Aqua Ring", cd = 0, level = 23, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0}, move8 = {name = "Aurora Beam", cd = 0, level = 27, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100}, move9 = {name = "Aqua Jet", cd = 0, level = 31, dist = 1, target = 1, f = 40, pp = 20, t = "Water", cat = "physical", accuracy = 100}, move10 = {name = "Brine", cd = 0, level = 33, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move11 = {name = "Take Down", cd = 27, level = 37, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move12 = {name = "Dive", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 10, t = "Water", cat = "physical", accuracy = 100}, move13 = {name = "Aqua Tail", cd = 18, level = 43, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move14 = {name = "Ice Beam", cd = 0, level = 47, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100}, move15 = {name = "Safeguard", cd = 40, level = 51, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Dewgong"] = { move1 = {name = "Headbutt", cd = 16, level = 1, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Signal Beam", cd = 0, level = 1, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100}, move3 = {name = "Icy Wind", cd = 0, level = 1, dist = 4, target = 1, f = 55, pp = 15, t = "Ice", cat = "special", accuracy = 95}, move4 = {name = "Growl", cd = 40, level = 3, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Signal Beam", cd = 0, level = 7, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100}, move6 = {name = "Icy Wind", cd = 0, level = 11, dist = 4, target = 1, f = 55, pp = 15, t = "Ice", cat = "special", accuracy = 95}, move7 = {name = "Encore", cd = 100, level = 13, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 100}, move8 = {name = "Ice Shard", cd = 0, level = 17, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100}, move9 = {name = "Rest", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move10 = {name = "Aqua Ring", cd = 0, level = 23, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0}, move11 = {name = "Aurora Beam", cd = 0, level = 27, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100}, move12 = {name = "Aqua Jet", cd = 0, level = 31, dist = 1, target = 1, f = 40, pp = 20, t = "Water", cat = "physical", accuracy = 100}, move13 = {name = "Brine", cd = 0, level = 33, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move14 = {name = "Sheer Cold", cd = 0, level = 34, dist = 4, target = 1, f = 0, pp = 5, t = "Ice", cat = "special", accuracy = 30}, move15 = {name = "Take Down", cd = 27, level = 37, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move16 = {name = "Dive", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 10, t = "Water", cat = "physical", accuracy = 100}, move17 = {name = "Aqua Tail", cd = 18, level = 43, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move18 = {name = "Ice Beam", cd = 0, level = 47, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100}, move19 = {name = "Safeguard", cd = 40, level = 51, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Grimer"] = { move1 = {name = "Poison Gas", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55}, move2 = {name = "Harden", cd = 40, level = 4, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Disable", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move5 = {name = "Minimize", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Sludge", cd = 0, level = 20, dist = 4, target = 1, f = 65, pp = 20, t = "Poison", cat = "special", accuracy = 100}, move7 = {name = "Mud Bomb", cd = 25, level = 23, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85}, move8 = {name = "Fling", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Screech", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move10 = {name = "Sludge Bomb", cd = 0, level = 36, dist = 4, target = 1, f = 90, pp = 10, t = "Poison", cat = "special", accuracy = 100}, move11 = {name = "Acid Armor", cd = 0, level = 39, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 0}, move12 = {name = "Gunk Shot", cd = 50, level = 44, dist = 4, target = 1, f = 120, pp = 5, t = "Poison", cat = "physical", accuracy = 70}, move13 = {name = "Memento", cd = 0, level = 49, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100}, }, ["Muk"] = { move1 = {name = "Poison Gas", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55}, move2 = {name = "Harden", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Harden", cd = 40, level = 4, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Disable", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move7 = {name = "Minimize", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Sludge", cd = 0, level = 20, dist = 4, target = 1, f = 65, pp = 20, t = "Poison", cat = "special", accuracy = 100}, move9 = {name = "Mud Bomb", cd = 25, level = 23, dist = 4, target = 1, f = 65, pp = 10, t = "Ground", cat = "special", accuracy = 85}, move10 = {name = "Fling", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move11 = {name = "Screech", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move12 = {name = "Sludge Bomb", cd = 0, level = 36, dist = 4, target = 1, f = 90, pp = 10, t = "Poison", cat = "special", accuracy = 100}, move13 = {name = "Acid Armor", cd = 0, level = 44, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 0}, move14 = {name = "Gunk Shot", cd = 50, level = 54, dist = 4, target = 1, f = 120, pp = 5, t = "Poison", cat = "physical", accuracy = 70}, move15 = {name = "Memento", cd = 0, level = 65, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100}, }, ["Shellder"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Supersonic", cd = 25, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move3 = {name = "Icicle Spear", cd = 0, level = 13, dist = 4, target = 1, f = 10, pp = 30, t = "Ice", cat = "physical", accuracy = 100}, move4 = {name = "Protect", cd = 45, level = 16, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Leer", cd = 40, level = 20, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move6 = {name = "Clamp", cd = 0, level = 25, dist = 1, target = 1, f = 35, pp = 10, t = "Water", cat = "physical", accuracy = 75}, move7 = {name = "Ice Shard", cd = 0, level = 28, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100}, move8 = {name = "Aurora Beam", cd = 0, level = 32, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100}, move9 = {name = "Whirlpool", cd = 0, level = 37, dist = 4, target = 1, f = 15, pp = 15, t = "Water", cat = "special", accuracy = 70}, move10 = {name = "Iron Defense", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 15, t = "Steel", cat = "Outro", accuracy = 0}, move11 = {name = "Brine", cd = 0, level = 44, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move12 = {name = "Ice Beam", cd = 0, level = 49, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100}, }, ["Cloyster"] = { move1 = {name = "Toxic Spikes", cd = 25, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Poison", cat = "Outro", accuracy = 0}, move2 = {name = "Supersonic", cd = 25, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move3 = {name = "Aurora Beam", cd = 0, level = 1, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100}, move4 = {name = "Protect", cd = 45, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Spikes", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 20, t = "Ground", cat = "Outro", accuracy = 0}, move6 = {name = "Spike Cannon", cd = 0, level = 40, dist = 4, target = 1, f = 20, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, }, ["Gastly"] = { move1 = {name = "Hypnosis", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move2 = {name = "Spite", cd = 0, level = 5, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move3 = {name = "Mean Look", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Curse", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0}, move5 = {name = "Night Shade", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "special", accuracy = 100}, move6 = {name = "Confuse Ray", cd = 23, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move7 = {name = "Sucker Punch", cd = 28, level = 22, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move8 = {name = "Payback", cd = 18, level = 26, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Shadow Ball", cd = 0, level = 29, dist = 4, target = 1, f = 80, pp = 15, t = "Ghost", cat = "special", accuracy = 100}, move10 = {name = "Dream Eater", cd = 0, level = 33, dist = 4, target = 1, f = 100, pp = 15, t = "Psychic", cat = "special", accuracy = 100}, move11 = {name = "Dark Pulse", cd = 0, level = 36, dist = 4, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move12 = {name = "Destiny Bond", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0}, move13 = {name = "Nightmare", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "Outro", accuracy = 100}, }, ["Haunter"] = { move1 = {name = "Hypnosis", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move2 = {name = "Spite", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move3 = {name = "Spite", cd = 0, level = 5, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move4 = {name = "Mean Look", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Curse", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0}, move6 = {name = "Night Shade", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "special", accuracy = 100}, move7 = {name = "Confuse Ray", cd = 23, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move8 = {name = "Sucker Punch", cd = 28, level = 22, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Shadow Punch", cd = 0, level = 25, dist = 1, target = 1, f = 60, pp = 20, t = "Ghost", cat = "physical", accuracy = 0}, move10 = {name = "Payback", cd = 18, level = 28, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move11 = {name = "Shadow Ball", cd = 0, level = 33, dist = 4, target = 1, f = 80, pp = 15, t = "Ghost", cat = "special", accuracy = 100}, move12 = {name = "Dream Eater", cd = 0, level = 39, dist = 4, target = 1, f = 100, pp = 15, t = "Psychic", cat = "special", accuracy = 100}, move13 = {name = "Dark Pulse", cd = 0, level = 44, dist = 4, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move14 = {name = "Destiny Bond", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0}, move15 = {name = "Nightmare", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "Outro", accuracy = 100}, }, ["Gengar"] = { move1 = {name = "Hypnosis", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move2 = {name = "Spite", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move3 = {name = "Spite", cd = 0, level = 5, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move4 = {name = "Mean Look", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Curse", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 0}, move6 = {name = "Night Shade", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "special", accuracy = 100}, move7 = {name = "Confuse Ray", cd = 23, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move8 = {name = "Sucker Punch", cd = 28, level = 22, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Shadow Punch", cd = 0, level = 25, dist = 1, target = 1, f = 60, pp = 20, t = "Ghost", cat = "physical", accuracy = 0}, move10 = {name = "Payback", cd = 18, level = 28, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move11 = {name = "Shadow Ball", cd = 0, level = 33, dist = 4, target = 1, f = 80, pp = 15, t = "Ghost", cat = "special", accuracy = 100}, move12 = {name = "Dream Eater", cd = 0, level = 39, dist = 4, target = 1, f = 100, pp = 15, t = "Psychic", cat = "special", accuracy = 100}, move13 = {name = "Dark Pulse", cd = 0, level = 44, dist = 4, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move14 = {name = "Destiny Bond", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0}, move15 = {name = "Nightmare", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "Outro", accuracy = 100}, }, ["Onix"] = { move1 = {name = "Mud Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0}, move2 = {name = "Harden", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Bind", cd = 0, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move4 = {name = "Screech", cd = 40, level = 6, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move5 = {name = "Rock Throw", cd = 0, level = 9, dist = 4, target = 1, f = 50, pp = 15, t = "Rock", cat = "physical", accuracy = 90}, move6 = {name = "Rage", cd = 40, level = 14, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Rock Tomb", cd = 0, level = 17, dist = 4, target = 1, f = 50, pp = 10, t = "Rock", cat = "physical", accuracy = 80}, move8 = {name = "Sandstorm", cd = 50, level = 22, dist = 4, target = 1, f = 0, pp = 10, t = "Rock", cat = "Outro", accuracy = 0}, move9 = {name = "Slam", cd = 27, level = 25, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move10 = {name = "Rock Polish", cd = 0, level = 30, dist = 4, target = 1, f = 0, pp = 20, t = "Rock", cat = "Outro", accuracy = 0}, move11 = {name = "Dragonbreath", cd = 0, level = 33, dist = 4, target = 1, f = 60, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move12 = {name = "Iron Tail", cd = 0, level = 38, dist = 1, target = 1, f = 100, pp = 15, t = "Steel", cat = "physical", accuracy = 75}, move13 = {name = "Sand Tomb", cd = 25, level = 41, dist = 4, target = 1, f = 15, pp = 15, t = "Ground", cat = "physical", accuracy = 70}, move14 = {name = "Double-edge", cd = 50, level = 46, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move15 = {name = "Stone Edge", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80}, }, ["Drowzee"] = { move1 = {name = "Pound", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Disable", cd = 0, level = 7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move3 = {name = "Confusion", cd = 30, level = 9, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move4 = {name = "Poison Gas", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55}, move5 = {name = "Meditate", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0}, move6 = {name = "Psybeam", cd = 12, level = 26, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move7 = {name = "Psych Up", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Headbutt", cd = 16, level = 32, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Swagger", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90}, move10 = {name = "Psychic", cd = 0, level = 40, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move11 = {name = "Nasty Plot", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0}, move12 = {name = "Zen Headbutt", cd = 0, level = 50, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move13 = {name = "Future Sight", cd = 0, level = 53, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90}, }, ["Hypno"] = { move1 = {name = "Nightmare", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ghost", cat = "Outro", accuracy = 100}, move2 = {name = "Pound", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Hypnosis", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move4 = {name = "Disable", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move5 = {name = "Confusion", cd = 30, level = 1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move6 = {name = "Disable", cd = 0, level = 7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move7 = {name = "Confusion", cd = 30, level = 9, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move8 = {name = "Poison Gas", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55}, move9 = {name = "Meditate", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0}, move10 = {name = "Psybeam", cd = 12, level = 28, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move11 = {name = "Psych Up", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move12 = {name = "Headbutt", cd = 16, level = 38, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Swagger", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90}, move14 = {name = "Psychic", cd = 0, level = 50, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move15 = {name = "Nasty Plot", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0}, move16 = {name = "Zen Headbutt", cd = 0, level = 64, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move17 = {name = "Future Sight", cd = 0, level = 69, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90}, }, ["Krabby"] = { move1 = {name = "Mud Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0}, move2 = {name = "Vicegrip", cd = 0, level = 5, dist = 1, target = 1, f = 55, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Leer", cd = 40, level = 9, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Harden", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Bubblebeam", cd = 0, level = 15, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move6 = {name = "Mud Shot", cd = 0, level = 19, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95}, move7 = {name = "Metal Claw", cd = 0, level = 21, dist = 1, target = 1, f = 50, pp = 35, t = "Steel", cat = "physical", accuracy = 95}, move8 = {name = "Stomp", cd = 0, level = 25, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Protect", cd = 45, level = 29, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Guillotine", cd = 0, level = 31, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30}, move11 = {name = "Slam", cd = 27, level = 35, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move12 = {name = "Brine", cd = 0, level = 39, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move13 = {name = "Crabhammer", cd = 0, level = 41, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 85}, move14 = {name = "Flail", cd = 0, level = 45, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, }, ["Kingler"] = { move1 = {name = "Mud Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 0}, move2 = {name = "Vicegrip", cd = 0, level = 1, dist = 1, target = 1, f = 55, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Vicegrip", cd = 0, level = 5, dist = 1, target = 1, f = 55, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Leer", cd = 40, level = 9, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Harden", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Bubblebeam", cd = 0, level = 15, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move7 = {name = "Mud Shot", cd = 0, level = 19, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95}, move8 = {name = "Metal Claw", cd = 0, level = 21, dist = 1, target = 1, f = 50, pp = 35, t = "Steel", cat = "physical", accuracy = 95}, move9 = {name = "Stomp", cd = 0, level = 25, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Protect", cd = 45, level = 32, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Guillotine", cd = 0, level = 37, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30}, move12 = {name = "Slam", cd = 27, level = 44, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move13 = {name = "Brine", cd = 0, level = 51, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move14 = {name = "Crabhammer", cd = 0, level = 56, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 85}, move15 = {name = "Flail", cd = 0, level = 63, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, }, ["Voltorb"] = { move1 = {name = "Charge", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 0}, move2 = {name = "Sonicboom", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90}, move3 = {name = "Spark", cd = 0, level = 12, dist = 1, target = 1, f = 65, pp = 20, t = "Electric", cat = "physical", accuracy = 100}, move4 = {name = "Rollout", cd = 30, level = 15, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move5 = {name = "Screech", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move6 = {name = "Light Screen", cd = 40, level = 22, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Charge Beam", cd = 0, level = 26, dist = 4, target = 1, f = 50, pp = 10, t = "Electric", cat = "special", accuracy = 90}, move8 = {name = "Selfdestruct", cd = 0, level = 29, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Swift", cd = 15, level = 33, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0}, move10 = {name = "Magnet Rise", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0}, move11 = {name = "Gyro Ball", cd = 35, level = 40, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move12 = {name = "Explosion", cd = 0, level = 43, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Mirror Coat", cd = 0, level = 47, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, }, ["Electrode"] = { move1 = {name = "Charge", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 0}, move2 = {name = "Sonicboom", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90}, move3 = {name = "Tackle", cd = 3, level = 5, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move4 = {name = "Sonicboom", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "special", accuracy = 90}, move5 = {name = "Spark", cd = 0, level = 12, dist = 1, target = 1, f = 65, pp = 20, t = "Electric", cat = "physical", accuracy = 100}, move6 = {name = "Rollout", cd = 30, level = 15, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move7 = {name = "Screech", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move8 = {name = "Light Screen", cd = 40, level = 22, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move9 = {name = "Charge Beam", cd = 0, level = 26, dist = 4, target = 1, f = 50, pp = 10, t = "Electric", cat = "special", accuracy = 90}, move10 = {name = "Selfdestruct", cd = 0, level = 29, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move11 = {name = "Swift", cd = 15, level = 35, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0}, move12 = {name = "Magnet Rise", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0}, move13 = {name = "Gyro Ball", cd = 35, level = 46, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move14 = {name = "Explosion", cd = 0, level = 51, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move15 = {name = "Mirror Coat", cd = 0, level = 57, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, }, ["Exeggcute"] = { move1 = {name = "Barrage", cd = 0, level = 1, dist = 4, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move2 = {name = "Hypnosis", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move3 = {name = "Reflect", cd = 0, level = 7, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move4 = {name = "Leech Seed", cd = 17, level = 11, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 90}, move5 = {name = "Bullet Seed", cd = 0, level = 17, dist = 4, target = 1, f = 10, pp = 30, t = "Grass", cat = "physical", accuracy = 100}, move6 = {name = "Stun Spore", cd = 25, level = 19, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move7 = {name = "Poisonpowder", cd = 25, level = 21, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move8 = {name = "Sleep Powder", cd = 60, level = 23, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move9 = {name = "Confusion", cd = 30, level = 27, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move10 = {name = "Worry Seed", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Grass", cat = "Outro", accuracy = 100}, move11 = {name = "Natural Gift", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move12 = {name = "Solarbeam", cd = 0, level = 43, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100}, move13 = {name = "Psychic", cd = 0, level = 47, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, }, ["Exeggutor"] = { move1 = {name = "Seed Bomb", cd = 25, level = 1, dist = 4, target = 1, f = 80, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move2 = {name = "Hypnosis", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 70}, move3 = {name = "Confusion", cd = 30, level = 1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move4 = {name = "Stomp", cd = 0, level = 1, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Stomp", cd = 0, level = 17, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Egg Bomb", cd = 0, level = 27, dist = 4, target = 1, f = 100, pp = 10, t = "Normal", cat = "physical", accuracy = 75}, move7 = {name = "Wood Hammer", cd = 0, level = 37, dist = 1, target = 1, f = 120, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move8 = {name = "Leaf Storm", cd = 0, level = 47, dist = 4, target = 1, f = 140, pp = 5, t = "Grass", cat = "special", accuracy = 90}, }, ["Cubone"] = { move1 = {name = "Growl", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move2 = {name = "Bone Club", cd = 0, level = 7, dist = 4, target = 1, f = 65, pp = 20, t = "Ground", cat = "physical", accuracy = 85}, move3 = {name = "Headbutt", cd = 16, level = 11, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Leer", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Focus Energy", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Bonemerang", cd = 0, level = 21, dist = 4, target = 1, f = 50, pp = 10, t = "Ground", cat = "physical", accuracy = 90}, move7 = {name = "Rage", cd = 40, level = 23, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "False Swipe", cd = 0, level = 27, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Thrash", cd = 35, level = 31, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Fling", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move11 = {name = "Bone Rush", cd = 0, level = 37, dist = 4, target = 1, f = 25, pp = 10, t = "Ground", cat = "physical", accuracy = 80}, move12 = {name = "Endeavor", cd = 40, level = 41, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Double-edge", cd = 50, level = 43, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, }, ["Marowak"] = { move1 = {name = "Growl", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move2 = {name = "Bone Club", cd = 0, level = 1, dist = 4, target = 1, f = 65, pp = 20, t = "Ground", cat = "physical", accuracy = 85}, move3 = {name = "Headbutt", cd = 16, level = 1, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Tail Whip", cd = 40, level = 3, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Bone Club", cd = 0, level = 7, dist = 4, target = 1, f = 65, pp = 20, t = "Ground", cat = "physical", accuracy = 85}, move6 = {name = "Headbutt", cd = 16, level = 11, dist = 1, target = 1, f = 70, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Leer", cd = 40, level = 13, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move8 = {name = "Focus Energy", cd = 40, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Bonemerang", cd = 0, level = 21, dist = 4, target = 1, f = 50, pp = 10, t = "Ground", cat = "physical", accuracy = 90}, move10 = {name = "Rage", cd = 40, level = 23, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move11 = {name = "False Swipe", cd = 0, level = 27, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "physical", accuracy = 100}, move12 = {name = "Thrash", cd = 35, level = 33, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Fling", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move14 = {name = "Bone Rush", cd = 0, level = 43, dist = 4, target = 1, f = 25, pp = 10, t = "Ground", cat = "physical", accuracy = 80}, move15 = {name = "Endeavor", cd = 40, level = 49, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move16 = {name = "Double-edge", cd = 50, level = 53, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, }, ["Hitmonlee"] = { move1 = {name = "Revenge", cd = 0, level = 1, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move2 = {name = "Meditate", cd = 0, level = 5, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0}, move3 = {name = "Rolling Kick", cd = 0, level = 9, dist = 1, target = 1, f = 60, pp = 15, t = "Fighting", cat = "physical", accuracy = 85}, move4 = {name = "Jump Kick", cd = 0, level = 13, dist = 1, target = 1, f = 85, pp = 25, t = "Fighting", cat = "physical", accuracy = 95}, move5 = {name = "Brick Break", cd = 0, level = 17, dist = 1, target = 1, f = 75, pp = 15, t = "Fighting", cat = "physical", accuracy = 100}, move6 = {name = "Focus Energy", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move7 = {name = "Feint", cd = 12, level = 25, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "Hi Jump Kick", cd = 0, level = 29, dist = 1, target = 1, f = 100, pp = 20, t = "Fighting", cat = "physical", accuracy = 90}, move9 = {name = "Mind Reader", cd = 0, level = 33, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Foresight", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Blaze Kick", cd = 0, level = 41, dist = 1, target = 1, f = 85, pp = 10, t = "Fire", cat = "physical", accuracy = 90}, move12 = {name = "Endure", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move13 = {name = "Mega Kick", cd = 0, level = 49, dist = 1, target = 1, f = 120, pp = 5, t = "Normal", cat = "physical", accuracy = 75}, move14 = {name = "Close Combat", cd = 0, level = 53, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100}, move15 = {name = "Reversal", cd = 0, level = 57, dist = 1, target = 1, f = 0, pp = 15, t = "Fighting", cat = "physical", accuracy = 100}, }, ["Hitmonchan"] = { move1 = {name = "Revenge", cd = 0, level = 1, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move2 = {name = "Agility", cd = 35, level = 6, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move3 = {name = "Pursuit", cd = 12, level = 11, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move4 = {name = "Mach Punch", cd = 0, level = 16, dist = 1, target = 1, f = 40, pp = 30, t = "Fighting", cat = "physical", accuracy = 100}, move5 = {name = "Bullet Punch", cd = 0, level = 16, dist = 1, target = 1, f = 40, pp = 30, t = "Steel", cat = "physical", accuracy = 100}, move6 = {name = "Feint", cd = 12, level = 21, dist = 4, target = 1, f = 50, pp = 10, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Vacuum Wave", cd = 0, level = 26, dist = 4, target = 1, f = 40, pp = 30, t = "Fighting", cat = "special", accuracy = 100}, move8 = {name = "Thunderpunch", cd = 0, level = 31, dist = 1, target = 1, f = 75, pp = 15, t = "Electric", cat = "physical", accuracy = 100}, move9 = {name = "Ice Punch", cd = 0, level = 31, dist = 1, target = 1, f = 75, pp = 15, t = "Ice", cat = "physical", accuracy = 100}, move10 = {name = "Fire Punch", cd = 0, level = 31, dist = 1, target = 1, f = 75, pp = 15, t = "Fire", cat = "physical", accuracy = 100}, move11 = {name = "Sky Uppercut", cd = 0, level = 36, dist = 1, target = 1, f = 85, pp = 15, t = "Fighting", cat = "physical", accuracy = 90}, move12 = {name = "Mega Punch", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move13 = {name = "Detect", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 5, t = "Fighting", cat = "Outro", accuracy = 0}, move14 = {name = "Counter", cd = 0, level = 51, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move15 = {name = "Close Combat", cd = 0, level = 56, dist = 1, target = 1, f = 120, pp = 5, t = "Fighting", cat = "physical", accuracy = 100}, }, ["Lickitung"] = { move1 = {name = "Lick", cd = 0, level = 1, dist = 1, target = 1, f = 20, pp = 30, t = "Ghost", cat = "physical", accuracy = 100}, move2 = {name = "Defense Curl", cd = 40, level = 9, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Knock Off", cd = 0, level = 13, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move4 = {name = "Wrap", cd = 20, level = 17, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move5 = {name = "Stomp", cd = 0, level = 21, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Disable", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 80}, move7 = {name = "Slam", cd = 27, level = 29, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move8 = {name = "Rollout", cd = 30, level = 33, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move9 = {name = "Me First", cd = 0, level = 37, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Refresh", cd = 0, level = 41, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Screech", cd = 40, level = 45, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move12 = {name = "Power Whip", cd = 0, level = 49, dist = 1, target = 1, f = 120, pp = 10, t = "Grass", cat = "physical", accuracy = 85}, move13 = {name = "Wring Out", cd = 0, level = 53, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, }, ["Koffing"] = { move1 = {name = "Poison Gas", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55}, move2 = {name = "Smog", cd = 0, level = 6, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70}, move3 = {name = "Smokescreen", cd = 30, level = 10, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Assurance", cd = 30, level = 15, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move5 = {name = "Selfdestruct", cd = 0, level = 19, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Sludge", cd = 0, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Poison", cat = "special", accuracy = 100}, move7 = {name = "Haze", cd = 35, level = 28, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move8 = {name = "Gyro Ball", cd = 35, level = 33, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move9 = {name = "Explosion", cd = 0, level = 37, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Sludge Bomb", cd = 0, level = 42, dist = 4, target = 1, f = 90, pp = 10, t = "Poison", cat = "special", accuracy = 100}, move11 = {name = "Destiny Bond", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0}, move12 = {name = "Memento", cd = 0, level = 51, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100}, }, ["Weezing"] = { move1 = {name = "Poison Gas", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 55}, move2 = {name = "Smog", cd = 0, level = 1, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70}, move3 = {name = "Smokescreen", cd = 30, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Smog", cd = 0, level = 6, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70}, move5 = {name = "Smokescreen", cd = 30, level = 10, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move6 = {name = "Assurance", cd = 30, level = 15, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Selfdestruct", cd = 0, level = 19, dist = 4, target = 1, f = 200, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "Sludge", cd = 0, level = 24, dist = 4, target = 1, f = 65, pp = 20, t = "Poison", cat = "special", accuracy = 100}, move9 = {name = "Haze", cd = 35, level = 28, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move10 = {name = "Double Hit", cd = 0, level = 33, dist = 1, target = 1, f = 35, pp = 10, t = "Normal", cat = "physical", accuracy = 90}, move11 = {name = "Explosion", cd = 0, level = 40, dist = 4, target = 1, f = 250, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move12 = {name = "Sludge Bomb", cd = 0, level = 48, dist = 4, target = 1, f = 90, pp = 10, t = "Poison", cat = "special", accuracy = 100}, move13 = {name = "Destiny Bond", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 5, t = "Ghost", cat = "Outro", accuracy = 0}, move14 = {name = "Memento", cd = 0, level = 63, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "Outro", accuracy = 100}, }, ["Rhyhorn"] = { move1 = {name = "Horn Attack", cd = 17, level = 1, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Stomp", cd = 0, level = 9, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Fury Attack", cd = 15, level = 13, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move4 = {name = "Scary Face", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move5 = {name = "Rock Blast", cd = 0, level = 25, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80}, move6 = {name = "Take Down", cd = 27, level = 33, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move7 = {name = "Horn Drill", cd = 42, level = 37, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30}, move8 = {name = "Stone Edge", cd = 0, level = 45, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80}, move9 = {name = "Earthquake", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move10 = {name = "Megahorn", cd = 47, level = 57, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85}, }, ["Rhydon"] = { move1 = {name = "Horn Attack", cd = 17, level = 1, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Stomp", cd = 0, level = 1, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Fury Attack", cd = 15, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move4 = {name = "Stomp", cd = 0, level = 9, dist = 1, target = 1, f = 65, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Fury Attack", cd = 15, level = 13, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move6 = {name = "Scary Face", cd = 40, level = 21, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move7 = {name = "Rock Blast", cd = 0, level = 25, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80}, move8 = {name = "Take Down", cd = 27, level = 33, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move9 = {name = "Horn Drill", cd = 42, level = 37, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30}, move10 = {name = "Hammer Arm", cd = 0, level = 42, dist = 1, target = 1, f = 100, pp = 10, t = "Fighting", cat = "physical", accuracy = 90}, move11 = {name = "Stone Edge", cd = 0, level = 45, dist = 4, target = 1, f = 100, pp = 5, t = "Rock", cat = "physical", accuracy = 80}, move12 = {name = "Earthquake", cd = 0, level = 49, dist = 4, target = 1, f = 100, pp = 10, t = "Ground", cat = "physical", accuracy = 100}, move13 = {name = "Megahorn", cd = 47, level = 57, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85}, }, ["Chansey"] = { move1 = {name = "Pound", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Tail Whip", cd = 40, level = 5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Refresh", cd = 0, level = 9, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Softboiled", cd = 0, level = 12, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Doubleslap", cd = 15, level = 16, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move6 = {name = "Minimize", cd = 40, level = 20, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move7 = {name = "Sing", cd = 40, level = 23, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55}, move8 = {name = "Fling", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move9 = {name = "Defense Curl", cd = 40, level = 31, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Light Screen", cd = 40, level = 34, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Egg Bomb", cd = 0, level = 38, dist = 4, target = 1, f = 100, pp = 10, t = "Normal", cat = "physical", accuracy = 75}, move12 = {name = "Healing Wish", cd = 120, level = 42, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move13 = {name = "Double-edge", cd = 50, level = 46, dist = 1, target = 1, f = 120, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, }, ["Tangela"] = { move1 = {name = "Ingrain", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Grass", cat = "Outro", accuracy = 0}, move2 = {name = "Sleep Powder", cd = 60, level = 5, dist = 4, target = 1, f = 0, pp = 15, t = "Grass", cat = "Outro", accuracy = 75}, move3 = {name = "Absorb", cd = 0, level = 8, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100}, move4 = {name = "Growth", cd = 40, level = 12, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Poisonpowder", cd = 25, level = 15, dist = 4, target = 1, f = 0, pp = 35, t = "Poison", cat = "Outro", accuracy = 75}, move6 = {name = "Vine Whip", cd = 20, level = 19, dist = 1, target = 1, f = 35, pp = 15, t = "Grass", cat = "physical", accuracy = 100}, move7 = {name = "Bind", cd = 0, level = 22, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move8 = {name = "Mega Drain", cd = 0, level = 26, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100}, move9 = {name = "Stun Spore", cd = 25, level = 29, dist = 4, target = 1, f = 0, pp = 30, t = "Grass", cat = "Outro", accuracy = 75}, move10 = {name = "Ancientpower", cd = 0, level = 33, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move11 = {name = "Knock Off", cd = 0, level = 36, dist = 1, target = 1, f = 20, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move12 = {name = "Natural Gift", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move13 = {name = "Slam", cd = 27, level = 43, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move14 = {name = "Tickle", cd = 0, level = 47, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move15 = {name = "Wring Out", cd = 0, level = 50, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, move16 = {name = "Power Whip", cd = 0, level = 54, dist = 1, target = 1, f = 120, pp = 10, t = "Grass", cat = "physical", accuracy = 85}, }, ["Kangaskhan"] = { move1 = {name = "Comet Punch", cd = 0, level = 1, dist = 1, target = 1, f = 18, pp = 15, t = "Normal", cat = "physical", accuracy = 85}, move2 = {name = "Fake Out", cd = 0, level = 7, dist = 1, target = 1, f = 40, pp = 10, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Tail Whip", cd = 40, level = 10, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Bite", cd = 12, level = 13, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move5 = {name = "Mega Punch", cd = 0, level = 19, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move6 = {name = "Rage", cd = 40, level = 22, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Dizzy Punch", cd = 0, level = 25, dist = 1, target = 1, f = 70, pp = 10, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "Crunch", cd = 35, level = 31, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move9 = {name = "Endure", cd = 0, level = 34, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Outrage", cd = 0, level = 37, dist = 1, target = 1, f = 120, pp = 15, t = "Dragon", cat = "physical", accuracy = 100}, move11 = {name = "Double Hit", cd = 0, level = 43, dist = 1, target = 1, f = 35, pp = 10, t = "Normal", cat = "physical", accuracy = 90}, move12 = {name = "Sucker Punch", cd = 28, level = 46, dist = 1, target = 1, f = 80, pp = 5, t = "Dark", cat = "physical", accuracy = 100}, move13 = {name = "Reversal", cd = 0, level = 49, dist = 1, target = 1, f = 0, pp = 15, t = "Fighting", cat = "physical", accuracy = 100}, }, ["Horsea"] = { move1 = {name = "Bubble", cd = 12, level = 1, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100}, move2 = {name = "Leer", cd = 40, level = 8, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move4 = {name = "Focus Energy", cd = 40, level = 14, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Bubblebeam", cd = 0, level = 18, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move6 = {name = "Agility", cd = 35, level = 23, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Twister", cd = 25, level = 26, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move8 = {name = "Brine", cd = 0, level = 30, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move9 = {name = "Hydro Pump", cd = 60, level = 35, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, move10 = {name = "Dragon Dance", cd = 0, level = 38, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0}, move11 = {name = "Dragon Pulse", cd = 0, level = 42, dist = 4, target = 1, f = 90, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, }, ["Seadra"] = { move1 = {name = "Bubble", cd = 12, level = 1, dist = 4, target = 1, f = 20, pp = 30, t = "Water", cat = "special", accuracy = 100}, move2 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Water Gun", cd = 15, level = 1, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move4 = {name = "Smokescreen", cd = 30, level = 4, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Leer", cd = 40, level = 8, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move6 = {name = "Water Gun", cd = 15, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move7 = {name = "Focus Energy", cd = 40, level = 14, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Bubblebeam", cd = 0, level = 18, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move9 = {name = "Agility", cd = 35, level = 23, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move10 = {name = "Twister", cd = 25, level = 26, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move11 = {name = "Brine", cd = 0, level = 30, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move12 = {name = "Hydro Pump", cd = 60, level = 40, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, move13 = {name = "Dragon Dance", cd = 0, level = 48, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0}, move14 = {name = "Dragon Pulse", cd = 0, level = 57, dist = 4, target = 1, f = 90, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, }, ["Goldeen"] = { move1 = {name = "Peck", cd = 13, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move2 = {name = "Water Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0}, move3 = {name = "Supersonic", cd = 25, level = 7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move4 = {name = "Horn Attack", cd = 17, level = 11, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Water Pulse", cd = 20, level = 17, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move6 = {name = "Flail", cd = 0, level = 21, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Aqua Ring", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0}, move8 = {name = "Fury Attack", cd = 15, level = 31, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move9 = {name = "Waterfall", cd = 0, level = 37, dist = 1, target = 1, f = 80, pp = 15, t = "Water", cat = "physical", accuracy = 100}, move10 = {name = "Horn Drill", cd = 42, level = 41, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30}, move11 = {name = "Agility", cd = 35, level = 47, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Megahorn", cd = 47, level = 51, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85}, }, ["Seaking"] = { move1 = {name = "Poison Jab", cd = 40, level = 1, dist = 1, target = 1, f = 80, pp = 20, t = "Poison", cat = "physical", accuracy = 100}, move2 = {name = "Tail Whip", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move3 = {name = "Water Sport", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Water", cat = "Outro", accuracy = 0}, move4 = {name = "Supersonic", cd = 25, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move5 = {name = "Supersonic", cd = 25, level = 7, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move6 = {name = "Horn Attack", cd = 17, level = 11, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100}, move7 = {name = "Water Pulse", cd = 20, level = 17, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move8 = {name = "Flail", cd = 0, level = 21, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Aqua Ring", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0}, move10 = {name = "Fury Attack", cd = 15, level = 31, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move11 = {name = "Waterfall", cd = 0, level = 40, dist = 1, target = 1, f = 80, pp = 15, t = "Water", cat = "physical", accuracy = 100}, move12 = {name = "Horn Drill", cd = 42, level = 47, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "physical", accuracy = 30}, move13 = {name = "Agility", cd = 35, level = 56, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move14 = {name = "Megahorn", cd = 47, level = 63, dist = 1, target = 1, f = 120, pp = 10, t = "Bug", cat = "physical", accuracy = 85}, }, ["Staryu"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Water Gun", cd = 15, level = 6, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move3 = {name = "Rapid Spin", cd = 20, level = 10, dist = 1, target = 1, f = 20, pp = 40, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Recover", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Camouflage", cd = 0, level = 19, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Swift", cd = 15, level = 24, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0}, move7 = {name = "Bubblebeam", cd = 0, level = 28, dist = 4, target = 1, f = 65, pp = 20, t = "Water", cat = "special", accuracy = 100}, move8 = {name = "Minimize", cd = 40, level = 33, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Gyro Ball", cd = 35, level = 37, dist = 1, target = 1, f = 0, pp = 5, t = "Steel", cat = "physical", accuracy = 100}, move10 = {name = "Light Screen", cd = 40, level = 42, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Power Gem", cd = 0, level = 46, dist = 4, target = 1, f = 70, pp = 20, t = "Rock", cat = "special", accuracy = 100}, move12 = {name = "Cosmic Power", cd = 40, level = 51, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move13 = {name = "Hydro Pump", cd = 60, level = 55, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, }, ["Starmie"] = { move1 = {name = "Water Gun", cd = 15, level = 1, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move2 = {name = "Recover", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Swift", cd = 15, level = 1, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0}, move4 = {name = "Confuse Ray", cd = 23, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, }, ["Mr. Mime"] = { move1 = {name = "Magical Leaf", cd = 0, level = 1, dist = 4, target = 1, f = 60, pp = 20, t = "Grass", cat = "special", accuracy = 0}, move2 = {name = "Guard Swap", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move3 = {name = "Barrier", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move4 = {name = "Confusion", cd = 30, level = 1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move5 = {name = "Copycat", cd = 0, level = 4, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Meditate", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Encore", cd = 100, level = 11, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 100}, move8 = {name = "Doubleslap", cd = 15, level = 15, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move9 = {name = "Mimic", cd = 32, level = 18, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Light Screen", cd = 40, level = 22, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Reflect", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Psybeam", cd = 12, level = 25, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move13 = {name = "Substitute", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move14 = {name = "Recycle", cd = 0, level = 32, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move15 = {name = "Trick", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 100}, move16 = {name = "Psychic", cd = 0, level = 39, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move17 = {name = "Role Play", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move18 = {name = "Baton Pass", cd = 0, level = 46, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move19 = {name = "Safeguard", cd = 40, level = 50, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Scyther"] = { move1 = {name = "Quick Attack", cd = 15, level = 1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Focus Energy", cd = 40, level = 5, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Pursuit", cd = 12, level = 9, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move4 = {name = "False Swipe", cd = 0, level = 13, dist = 1, target = 1, f = 40, pp = 40, t = "Normal", cat = "physical", accuracy = 100}, move5 = {name = "Agility", cd = 35, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move6 = {name = "Wing Attack", cd = 35, level = 21, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move7 = {name = "Fury Cutter", cd = 12, level = 25, dist = 1, target = 1, f = 10, pp = 20, t = "Bug", cat = "physical", accuracy = 95}, move8 = {name = "Slash", cd = 13, level = 29, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move9 = {name = "Razor Wind", cd = 0, level = 33, dist = 4, target = 1, f = 80, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move10 = {name = "Double Team", cd = 40, level = 37, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "X-scissor", cd = 0, level = 41, dist = 1, target = 1, f = 80, pp = 15, t = "Bug", cat = "physical", accuracy = 100}, move12 = {name = "Night Slash", cd = 0, level = 45, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100}, move13 = {name = "Double Hit", cd = 0, level = 49, dist = 1, target = 1, f = 35, pp = 10, t = "Normal", cat = "physical", accuracy = 90}, move14 = {name = "Air Slash", cd = 33, level = 53, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, move15 = {name = "Swords Dance", cd = 0, level = 57, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Jynx"] = { move1 = {name = "Pound", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Lovely Kiss", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 75}, move3 = {name = "Powder Snow", cd = 0, level = 1, dist = 4, target = 1, f = 40, pp = 25, t = "Ice", cat = "special", accuracy = 100}, move4 = {name = "Lick", cd = 0, level = 5, dist = 1, target = 1, f = 20, pp = 30, t = "Ghost", cat = "physical", accuracy = 100}, move5 = {name = "Lovely Kiss", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 75}, move6 = {name = "Powder Snow", cd = 0, level = 11, dist = 4, target = 1, f = 40, pp = 25, t = "Ice", cat = "special", accuracy = 100}, move7 = {name = "Doubleslap", cd = 15, level = 15, dist = 1, target = 1, f = 15, pp = 10, t = "Normal", cat = "physical", accuracy = 85}, move8 = {name = "Ice Punch", cd = 0, level = 18, dist = 1, target = 1, f = 75, pp = 15, t = "Ice", cat = "physical", accuracy = 100}, move9 = {name = "Mean Look", cd = 0, level = 21, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Fake Tears", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 100}, move11 = {name = "Wake-up Slap", cd = 18, level = 28, dist = 1, target = 1, f = 60, pp = 10, t = "Fighting", cat = "physical", accuracy = 100}, move12 = {name = "Avalanche", cd = 0, level = 33, dist = 1, target = 1, f = 60, pp = 10, t = "Ice", cat = "physical", accuracy = 100}, move13 = {name = "Body Slam", cd = 30, level = 39, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move14 = {name = "Wring Out", cd = 0, level = 44, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, move15 = {name = "Perish Song", cd = 0, level = 49, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move16 = {name = "Blizzard", cd = 0, level = 55, dist = 4, target = 1, f = 120, pp = 5, t = "Ice", cat = "special", accuracy = 70}, }, ["Electabuzz"] = { move1 = {name = "Quick Attack", cd = 15, level = 1, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Thundershock", cd = 14, level = 1, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100}, move3 = {name = "Thundershock", cd = 14, level = 7, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100}, move4 = {name = "Low Kick", cd = 0, level = 10, dist = 1, target = 1, f = 0, pp = 20, t = "Fighting", cat = "physical", accuracy = 100}, move5 = {name = "Swift", cd = 15, level = 16, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0}, move6 = {name = "Shock Wave", cd = 0, level = 19, dist = 4, target = 1, f = 60, pp = 20, t = "Electric", cat = "special", accuracy = 0}, move7 = {name = "Light Screen", cd = 40, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Thunderpunch", cd = 0, level = 28, dist = 1, target = 1, f = 75, pp = 15, t = "Electric", cat = "physical", accuracy = 100}, move9 = {name = "Discharge", cd = 30, level = 37, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100}, move10 = {name = "Thunderbolt", cd = 25, level = 43, dist = 4, target = 1, f = 95, pp = 15, t = "Electric", cat = "special", accuracy = 100}, move11 = {name = "Screech", cd = 40, level = 52, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 85}, move12 = {name = "Thunder", cd = 50, level = 58, dist = 4, target = 1, f = 120, pp = 10, t = "Electric", cat = "special", accuracy = 70}, }, ["Pinsir"] = { move1 = {name = "Smog", cd = 0, level = 1, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70}, move2 = {name = "Ember", cd = 12, level = 1, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move3 = {name = "Ember", cd = 12, level = 7, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move4 = {name = "Smokescreen", cd = 30, level = 10, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Faint Attack", cd = 0, level = 16, dist = 1, target = 1, f = 60, pp = 20, t = "Dark", cat = "physical", accuracy = 0}, move6 = {name = "Fire Spin", cd = 25, level = 19, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, move7 = {name = "Confuse Ray", cd = 23, level = 25, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move8 = {name = "Fire Punch", cd = 0, level = 28, dist = 1, target = 1, f = 75, pp = 15, t = "Fire", cat = "physical", accuracy = 100}, move9 = {name = "Lava Plume", cd = 0, level = 37, dist = 4, target = 1, f = 80, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move10 = {name = "Flamethrower", cd = 20, level = 43, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move11 = {name = "Sunny Day", cd = 0, level = 52, dist = 4, target = 1, f = 0, pp = 5, t = "Fire", cat = "Outro", accuracy = 0}, move12 = {name = "Fire Blast", cd = 50, level = 58, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85}, }, ["Tauros"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Rage", cd = 40, level = 5, dist = 1, target = 1, f = 20, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move3 = {name = "Horn Attack", cd = 17, level = 8, dist = 1, target = 1, f = 65, pp = 25, t = "Normal", cat = "physical", accuracy = 100}, move4 = {name = "Scary Face", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move5 = {name = "Pursuit", cd = 12, level = 15, dist = 1, target = 1, f = 40, pp = 20, t = "Dark", cat = "physical", accuracy = 100}, move6 = {name = "Rest", cd = 0, level = 19, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Payback", cd = 18, level = 24, dist = 1, target = 1, f = 50, pp = 10, t = "Dark", cat = "physical", accuracy = 100}, move8 = {name = "Zen Headbutt", cd = 0, level = 29, dist = 1, target = 1, f = 80, pp = 15, t = "Psychic", cat = "physical", accuracy = 90}, move9 = {name = "Take Down", cd = 27, level = 35, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move10 = {name = "Swagger", cd = 0, level = 41, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 90}, move11 = {name = "Thrash", cd = 35, level = 48, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move12 = {name = "Giga Impact", cd = 0, level = 55, dist = 1, target = 1, f = 150, pp = 5, t = "Normal", cat = "physical", accuracy = 90}, }, ["Magikarp"] = { move1 = {name = "Splash", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move2 = {name = "Flail", cd = 0, level = 30, dist = 1, target = 1, f = 0, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, }, ["Gyarados"] = { move1 = {name = "Thrash", cd = 35, level = 1, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Dragon Rage", cd = 23, level = 23, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, move3 = {name = "Leer", cd = 40, level = 26, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Twister", cd = 25, level = 29, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move5 = {name = "Ice Fang", cd = 18, level = 32, dist = 1, target = 1, f = 65, pp = 15, t = "Ice", cat = "physical", accuracy = 95}, move6 = {name = "Aqua Tail", cd = 18, level = 35, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move7 = {name = "Rain Dance", cd = 50, level = 38, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, move8 = {name = "Hydro Pump", cd = 60, level = 41, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, move9 = {name = "Dragon Dance", cd = 0, level = 44, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0}, move10 = {name = "Hyper Beam", cd = 0, level = 47, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90}, }, ["Lapras"] = { move1 = {name = "Sing", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 15, t = "Normal", cat = "Outro", accuracy = 55}, move2 = {name = "Water Gun", cd = 15, level = 1, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move3 = {name = "Mist", cd = 0, level = 4, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move4 = {name = "Confuse Ray", cd = 23, level = 7, dist = 4, target = 1, f = 0, pp = 10, t = "Ghost", cat = "Outro", accuracy = 100}, move5 = {name = "Ice Shard", cd = 0, level = 10, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100}, move6 = {name = "Water Pulse", cd = 20, level = 14, dist = 4, target = 1, f = 60, pp = 20, t = "Water", cat = "special", accuracy = 100}, move7 = {name = "Body Slam", cd = 30, level = 18, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move8 = {name = "Rain Dance", cd = 50, level = 22, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, move9 = {name = "Perish Song", cd = 0, level = 27, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Ice Beam", cd = 0, level = 32, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100}, move11 = {name = "Brine", cd = 0, level = 37, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move12 = {name = "Safeguard", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move13 = {name = "Hydro Pump", cd = 60, level = 49, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, move14 = {name = "Sheer Cold", cd = 0, level = 55, dist = 4, target = 1, f = 0, pp = 5, t = "Ice", cat = "special", accuracy = 30}, }, ["Ditto"] = { move1 = {name = "Transform", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, }, ["Eevee"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Helping Hand", cd = 100, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Sand-attack", cd = 20, level = 8, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move4 = {name = "Growl", cd = 40, level = 15, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Quick Attack", cd = 15, level = 22, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Bite", cd = 12, level = 29, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Baton Pass", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Take Down", cd = 27, level = 43, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move9 = {name = "Last Resort", cd = 0, level = 50, dist = 1, target = 1, f = 130, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Trump Card", cd = 0, level = 57, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 0}, }, ["Vaporeon"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Helping Hand", cd = 100, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Sand-attack", cd = 20, level = 8, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move4 = {name = "Water Gun", cd = 15, level = 15, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move5 = {name = "Quick Attack", cd = 15, level = 22, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Bite", cd = 12, level = 29, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Aurora Beam", cd = 0, level = 36, dist = 4, target = 1, f = 65, pp = 20, t = "Ice", cat = "special", accuracy = 100}, move8 = {name = "Aqua Ring", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Water", cat = "Outro", accuracy = 0}, move9 = {name = "Last Resort", cd = 0, level = 50, dist = 1, target = 1, f = 130, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Haze", cd = 35, level = 57, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move11 = {name = "Acid Armor", cd = 0, level = 64, dist = 4, target = 1, f = 0, pp = 40, t = "Poison", cat = "Outro", accuracy = 0}, move12 = {name = "Hydro Pump", cd = 60, level = 71, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, }, ["Jolteon"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Helping Hand", cd = 100, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Sand-attack", cd = 20, level = 8, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move4 = {name = "Thundershock", cd = 14, level = 15, dist = 4, target = 1, f = 40, pp = 30, t = "Electric", cat = "special", accuracy = 100}, move5 = {name = "Quick Attack", cd = 15, level = 22, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Double Kick", cd = 15, level = 29, dist = 1, target = 1, f = 30, pp = 30, t = "Fighting", cat = "physical", accuracy = 100}, move7 = {name = "Pin Missile", cd = 20, level = 36, dist = 4, target = 1, f = 14, pp = 20, t = "Bug", cat = "physical", accuracy = 85}, move8 = {name = "Thunder Fang", cd = 0, level = 43, dist = 1, target = 1, f = 65, pp = 15, t = "Electric", cat = "physical", accuracy = 95}, move9 = {name = "Last Resort", cd = 0, level = 50, dist = 1, target = 1, f = 130, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Thunder Wave", cd = 20, level = 57, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move11 = {name = "Agility", cd = 35, level = 64, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Thunder", cd = 50, level = 71, dist = 4, target = 1, f = 120, pp = 10, t = "Electric", cat = "special", accuracy = 70}, }, ["Flareon"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Helping Hand", cd = 100, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Sand-attack", cd = 20, level = 8, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move4 = {name = "Ember", cd = 12, level = 15, dist = 4, target = 1, f = 40, pp = 25, t = "Fire", cat = "special", accuracy = 100}, move5 = {name = "Quick Attack", cd = 15, level = 22, dist = 1, target = 1, f = 40, pp = 30, t = "Normal", cat = "physical", accuracy = 100}, move6 = {name = "Bite", cd = 12, level = 29, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move7 = {name = "Fire Spin", cd = 25, level = 36, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, move8 = {name = "Fire Fang", cd = 18, level = 43, dist = 1, target = 1, f = 65, pp = 15, t = "Fire", cat = "physical", accuracy = 95}, move9 = {name = "Last Resort", cd = 0, level = 50, dist = 1, target = 1, f = 130, pp = 5, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Smog", cd = 0, level = 57, dist = 4, target = 1, f = 20, pp = 20, t = "Poison", cat = "special", accuracy = 70}, move11 = {name = "Scary Face", cd = 40, level = 64, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move12 = {name = "Fire Blast", cd = 50, level = 71, dist = 4, target = 1, f = 120, pp = 5, t = "Fire", cat = "special", accuracy = 85}, }, ["Porygon"] = { move1 = {name = "Conversion 2", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move2 = {name = "Conversion", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move3 = {name = "Sharpen", cd = 0, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Psybeam", cd = 12, level = 7, dist = 4, target = 1, f = 65, pp = 20, t = "Psychic", cat = "special", accuracy = 100}, move5 = {name = "Agility", cd = 35, level = 12, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move6 = {name = "Recover", cd = 0, level = 18, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move7 = {name = "Magnet Rise", cd = 0, level = 23, dist = 4, target = 1, f = 0, pp = 10, t = "Electric", cat = "Outro", accuracy = 0}, move8 = {name = "Signal Beam", cd = 0, level = 29, dist = 4, target = 1, f = 75, pp = 15, t = "Bug", cat = "special", accuracy = 100}, move9 = {name = "Recycle", cd = 0, level = 34, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Discharge", cd = 30, level = 40, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100}, move11 = {name = "Lock-on", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move12 = {name = "Tri Attack", cd = 0, level = 51, dist = 4, target = 1, f = 80, pp = 10, t = "Normal", cat = "special", accuracy = 100}, move13 = {name = "Magic Coat", cd = 0, level = 56, dist = 4, target = 1, f = 0, pp = 15, t = "Psychic", cat = "Outro", accuracy = 0}, move14 = {name = "Zap Cannon", cd = 0, level = 62, dist = 4, target = 1, f = 120, pp = 5, t = "Electric", cat = "special", accuracy = 50}, }, ["Omanyte"] = { move1 = {name = "Constrict", cd = 0, level = 1, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Bite", cd = 12, level = 7, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move3 = {name = "Water Gun", cd = 15, level = 10, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move4 = {name = "Rollout", cd = 30, level = 16, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move5 = {name = "Leer", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move6 = {name = "Mud Shot", cd = 0, level = 25, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95}, move7 = {name = "Brine", cd = 0, level = 28, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move8 = {name = "Protect", cd = 45, level = 34, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Ancientpower", cd = 0, level = 37, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move10 = {name = "Tickle", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move11 = {name = "Rock Blast", cd = 0, level = 46, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80}, move12 = {name = "Hydro Pump", cd = 60, level = 52, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, }, ["Omastar"] = { move1 = {name = "Constrict", cd = 0, level = 1, dist = 1, target = 1, f = 10, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Bite", cd = 12, level = 1, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move3 = {name = "Bite", cd = 12, level = 7, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move4 = {name = "Water Gun", cd = 15, level = 10, dist = 4, target = 1, f = 40, pp = 25, t = "Water", cat = "special", accuracy = 100}, move5 = {name = "Rollout", cd = 30, level = 16, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move6 = {name = "Leer", cd = 40, level = 19, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move7 = {name = "Mud Shot", cd = 0, level = 25, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95}, move8 = {name = "Brine", cd = 0, level = 28, dist = 4, target = 1, f = 65, pp = 10, t = "Water", cat = "special", accuracy = 100}, move9 = {name = "Protect", cd = 45, level = 34, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Ancientpower", cd = 0, level = 37, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move11 = {name = "Spike Cannon", cd = 0, level = 40, dist = 4, target = 1, f = 20, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move12 = {name = "Tickle", cd = 0, level = 48, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move13 = {name = "Rock Blast", cd = 0, level = 56, dist = 4, target = 1, f = 25, pp = 10, t = "Rock", cat = "physical", accuracy = 80}, move14 = {name = "Hydro Pump", cd = 60, level = 67, dist = 4, target = 1, f = 120, pp = 5, t = "Water", cat = "special", accuracy = 80}, }, ["Kabuto"] = { move1 = {name = "Scratch", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Absorb", cd = 0, level = 6, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100}, move3 = {name = "Leer", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move4 = {name = "Mud Shot", cd = 0, level = 16, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95}, move5 = {name = "Sand-attack", cd = 20, level = 21, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move6 = {name = "Endure", cd = 0, level = 26, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move7 = {name = "Aqua Jet", cd = 0, level = 31, dist = 1, target = 1, f = 40, pp = 20, t = "Water", cat = "physical", accuracy = 100}, move8 = {name = "Mega Drain", cd = 0, level = 36, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100}, move9 = {name = "Metal Sound", cd = 0, level = 41, dist = 4, target = 1, f = 0, pp = 40, t = "Steel", cat = "Outro", accuracy = 85}, move10 = {name = "Ancientpower", cd = 0, level = 46, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move11 = {name = "Wring Out", cd = 0, level = 51, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, }, ["Kabutops"] = { move1 = {name = "Scratch", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Absorb", cd = 0, level = 1, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100}, move3 = {name = "Absorb", cd = 0, level = 6, dist = 4, target = 1, f = 20, pp = 20, t = "Grass", cat = "special", accuracy = 100}, move4 = {name = "Leer", cd = 40, level = 11, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Mud Shot", cd = 0, level = 16, dist = 4, target = 1, f = 55, pp = 15, t = "Ground", cat = "special", accuracy = 95}, move6 = {name = "Sand-attack", cd = 20, level = 21, dist = 4, target = 1, f = 0, pp = 15, t = "Ground", cat = "Outro", accuracy = 100}, move7 = {name = "Endure", cd = 0, level = 26, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Aqua Jet", cd = 0, level = 31, dist = 1, target = 1, f = 40, pp = 20, t = "Water", cat = "physical", accuracy = 100}, move9 = {name = "Mega Drain", cd = 0, level = 36, dist = 4, target = 1, f = 40, pp = 15, t = "Grass", cat = "special", accuracy = 100}, move10 = {name = "Slash", cd = 13, level = 40, dist = 1, target = 1, f = 70, pp = 20, t = "Normal", cat = "physical", accuracy = 100}, move11 = {name = "Metal Sound", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 40, t = "Steel", cat = "Outro", accuracy = 85}, move12 = {name = "Ancientpower", cd = 0, level = 54, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move13 = {name = "Wring Out", cd = 0, level = 63, dist = 1, target = 1, f = 0, pp = 5, t = "Normal", cat = "special", accuracy = 100}, move14 = {name = "Night Slash", cd = 0, level = 72, dist = 1, target = 1, f = 70, pp = 15, t = "Dark", cat = "physical", accuracy = 100}, }, ["Aerodactyl"] = { move1 = {name = "Ice Fang", cd = 18, level = 1, dist = 1, target = 1, f = 65, pp = 15, t = "Ice", cat = "physical", accuracy = 95}, move2 = {name = "Thunder Fang", cd = 0, level = 1, dist = 1, target = 1, f = 65, pp = 15, t = "Electric", cat = "physical", accuracy = 95}, move3 = {name = "Wing Attack", cd = 35, level = 1, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move4 = {name = "Supersonic", cd = 25, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 55}, move5 = {name = "Bite", cd = 12, level = 1, dist = 1, target = 1, f = 60, pp = 25, t = "Dark", cat = "physical", accuracy = 100}, move6 = {name = "Scary Face", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 90}, move7 = {name = "Roar", cd = 40, level = 9, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 100}, move8 = {name = "Agility", cd = 35, level = 17, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move9 = {name = "Ancientpower", cd = 0, level = 25, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move10 = {name = "Crunch", cd = 35, level = 33, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move11 = {name = "Take Down", cd = 27, level = 41, dist = 1, target = 1, f = 90, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move12 = {name = "Iron Head", cd = 0, level = 49, dist = 1, target = 1, f = 80, pp = 15, t = "Steel", cat = "physical", accuracy = 100}, move13 = {name = "Hyper Beam", cd = 0, level = 57, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90}, move14 = {name = "Rock Slide", cd = 0, level = 65, dist = 4, target = 1, f = 75, pp = 10, t = "Rock", cat = "physical", accuracy = 90}, move15 = {name = "Giga Impact", cd = 0, level = 73, dist = 1, target = 1, f = 150, pp = 5, t = "Normal", cat = "physical", accuracy = 90}, }, ["Snorlax"] = { move1 = {name = "Tackle", cd = 3, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Normal", cat = "physical", accuracy = 95}, move2 = {name = "Amnesia", cd = 0, level = 9, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move3 = {name = "Lick", cd = 0, level = 12, dist = 1, target = 1, f = 20, pp = 30, t = "Ghost", cat = "physical", accuracy = 100}, move4 = {name = "Belly Drum", cd = 0, level = 17, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Yawn", cd = 0, level = 20, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Rest", cd = 0, level = 25, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Snore", cd = 0, level = 28, dist = 4, target = 1, f = 40, pp = 15, t = "Normal", cat = "special", accuracy = 100}, move8 = {name = "Sleep Talk", cd = 0, level = 28, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Body Slam", cd = 30, level = 33, dist = 1, target = 1, f = 85, pp = 15, t = "Normal", cat = "physical", accuracy = 100}, move10 = {name = "Block", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move11 = {name = "Rollout", cd = 30, level = 41, dist = 1, target = 1, f = 30, pp = 20, t = "Rock", cat = "physical", accuracy = 90}, move12 = {name = "Crunch", cd = 35, level = 44, dist = 1, target = 1, f = 80, pp = 15, t = "Dark", cat = "special", accuracy = 100}, move13 = {name = "Giga Impact", cd = 0, level = 49, dist = 1, target = 1, f = 150, pp = 5, t = "Normal", cat = "physical", accuracy = 90}, }, ["Articuno"] = { move1 = {name = "Gust", cd = 16, level = 1, dist = 4, target = 1, f = 40, pp = 35, t = "Flying", cat = "special", accuracy = 100}, move2 = {name = "Mist", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move3 = {name = "Ice Shard", cd = 0, level = 15, dist = 4, target = 1, f = 40, pp = 30, t = "Ice", cat = "physical", accuracy = 100}, move4 = {name = "Mind Reader", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 5, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Ancientpower", cd = 0, level = 29, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move6 = {name = "Agility", cd = 35, level = 36, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Ice Beam", cd = 0, level = 43, dist = 4, target = 1, f = 95, pp = 10, t = "Ice", cat = "special", accuracy = 100}, move8 = {name = "Reflect", cd = 0, level = 50, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move9 = {name = "Roost", cd = 55, level = 57, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move10 = {name = "Tailwind", cd = 40, level = 64, dist = 4, target = 1, f = 0, pp = 30, t = "Flying", cat = "Outro", accuracy = 0}, move11 = {name = "Blizzard", cd = 0, level = 71, dist = 4, target = 1, f = 120, pp = 5, t = "Ice", cat = "special", accuracy = 70}, move12 = {name = "Sheer Cold", cd = 0, level = 78, dist = 4, target = 1, f = 0, pp = 5, t = "Ice", cat = "special", accuracy = 30}, move13 = {name = "Hail", cd = 0, level = 85, dist = 4, target = 1, f = 0, pp = 10, t = "Ice", cat = "Outro", accuracy = 0}, }, ["Zapdos"] = { move1 = {name = "Peck", cd = 13, level = 1, dist = 1, target = 1, f = 35, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move2 = {name = "Thunder Wave", cd = 20, level = 8, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move3 = {name = "Detect", cd = 0, level = 15, dist = 4, target = 1, f = 0, pp = 5, t = "Fighting", cat = "Outro", accuracy = 0}, move4 = {name = "Pluck", cd = 23, level = 22, dist = 1, target = 1, f = 60, pp = 20, t = "Flying", cat = "physical", accuracy = 100}, move5 = {name = "Ancientpower", cd = 0, level = 29, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move6 = {name = "Charge", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 0}, move7 = {name = "Agility", cd = 35, level = 43, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Discharge", cd = 30, level = 50, dist = 4, target = 1, f = 80, pp = 15, t = "Electric", cat = "special", accuracy = 100}, move9 = {name = "Roost", cd = 55, level = 57, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move10 = {name = "Light Screen", cd = 40, level = 64, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Drill Peck", cd = 36, level = 71, dist = 1, target = 1, f = 80, pp = 20, t = "Flying", cat = "physical", accuracy = 100}, move12 = {name = "Thunder", cd = 50, level = 78, dist = 4, target = 1, f = 120, pp = 10, t = "Electric", cat = "special", accuracy = 70}, move13 = {name = "Rain Dance", cd = 50, level = 85, dist = 4, target = 1, f = 0, pp = 5, t = "Water", cat = "Outro", accuracy = 0}, }, ["Moltres"] = { move1 = {name = "Wing Attack", cd = 35, level = 1, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move2 = {name = "Fire Spin", cd = 25, level = 8, dist = 4, target = 1, f = 15, pp = 15, t = "Fire", cat = "special", accuracy = 70}, move3 = {name = "Agility", cd = 35, level = 15, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move4 = {name = "Endure", cd = 0, level = 22, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move5 = {name = "Ancientpower", cd = 0, level = 29, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move6 = {name = "Flamethrower", cd = 20, level = 36, dist = 4, target = 1, f = 95, pp = 15, t = "Fire", cat = "special", accuracy = 100}, move7 = {name = "Safeguard", cd = 40, level = 43, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move8 = {name = "Air Slash", cd = 33, level = 50, dist = 4, target = 1, f = 75, pp = 20, t = "Flying", cat = "special", accuracy = 95}, move9 = {name = "Roost", cd = 55, level = 57, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move10 = {name = "Heat Wave", cd = 40, level = 64, dist = 4, target = 1, f = 100, pp = 10, t = "Fire", cat = "special", accuracy = 90}, move11 = {name = "Solarbeam", cd = 0, level = 71, dist = 4, target = 1, f = 120, pp = 10, t = "Grass", cat = "special", accuracy = 100}, move12 = {name = "Sky Attack", cd = 0, level = 78, dist = 4, target = 1, f = 140, pp = 5, t = "Flying", cat = "physical", accuracy = 90}, move13 = {name = "Sunny Day", cd = 0, level = 85, dist = 4, target = 1, f = 0, pp = 5, t = "Fire", cat = "Outro", accuracy = 0}, }, ["Dratini"] = { move1 = {name = "Wrap", cd = 20, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move2 = {name = "Thunder Wave", cd = 20, level = 5, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move3 = {name = "Twister", cd = 25, level = 11, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move4 = {name = "Dragon Rage", cd = 23, level = 15, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, move5 = {name = "Slam", cd = 27, level = 21, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move6 = {name = "Agility", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Aqua Tail", cd = 18, level = 31, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move8 = {name = "Dragon Rush", cd = 0, level = 35, dist = 1, target = 1, f = 100, pp = 10, t = "Dragon", cat = "physical", accuracy = 75}, move9 = {name = "Safeguard", cd = 40, level = 41, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Dragon Dance", cd = 0, level = 45, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0}, move11 = {name = "Outrage", cd = 0, level = 51, dist = 1, target = 1, f = 120, pp = 15, t = "Dragon", cat = "physical", accuracy = 100}, move12 = {name = "Hyper Beam", cd = 0, level = 55, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90}, }, ["Dragonair"] = { move1 = {name = "Wrap", cd = 20, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move2 = {name = "Thunder Wave", cd = 20, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move3 = {name = "Twister", cd = 25, level = 1, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move4 = {name = "Thunder Wave", cd = 20, level = 5, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move5 = {name = "Twister", cd = 25, level = 11, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move6 = {name = "Dragon Rage", cd = 23, level = 15, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, move7 = {name = "Slam", cd = 27, level = 21, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move8 = {name = "Agility", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move9 = {name = "Aqua Tail", cd = 18, level = 33, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move10 = {name = "Dragon Rush", cd = 0, level = 39, dist = 1, target = 1, f = 100, pp = 10, t = "Dragon", cat = "physical", accuracy = 75}, move11 = {name = "Safeguard", cd = 40, level = 47, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move12 = {name = "Dragon Dance", cd = 0, level = 53, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0}, move13 = {name = "Outrage", cd = 0, level = 61, dist = 1, target = 1, f = 120, pp = 15, t = "Dragon", cat = "physical", accuracy = 100}, move14 = {name = "Hyper Beam", cd = 0, level = 67, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90}, }, ["Dragonite"] = { move1 = {name = "Fire Punch", cd = 0, level = 1, dist = 1, target = 1, f = 75, pp = 15, t = "Fire", cat = "physical", accuracy = 100}, move2 = {name = "Roost", cd = 55, level = 1, dist = 4, target = 1, f = 0, pp = 10, t = "Flying", cat = "Outro", accuracy = 0}, move3 = {name = "Wrap", cd = 20, level = 1, dist = 1, target = 1, f = 15, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move4 = {name = "Leer", cd = 40, level = 1, dist = 4, target = 1, f = 0, pp = 30, t = "Normal", cat = "Outro", accuracy = 100}, move5 = {name = "Thunder Wave", cd = 20, level = 1, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move6 = {name = "Twister", cd = 25, level = 1, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move7 = {name = "Thunder Wave", cd = 20, level = 5, dist = 4, target = 1, f = 0, pp = 20, t = "Electric", cat = "Outro", accuracy = 100}, move8 = {name = "Twister", cd = 25, level = 11, dist = 4, target = 1, f = 40, pp = 20, t = "Dragon", cat = "special", accuracy = 100}, move9 = {name = "Dragon Rage", cd = 23, level = 15, dist = 4, target = 1, f = 0, pp = 10, t = "Dragon", cat = "special", accuracy = 100}, move10 = {name = "Slam", cd = 27, level = 21, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 75}, move11 = {name = "Agility", cd = 35, level = 25, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Aqua Tail", cd = 18, level = 33, dist = 1, target = 1, f = 90, pp = 10, t = "Water", cat = "physical", accuracy = 90}, move13 = {name = "Dragon Rush", cd = 0, level = 39, dist = 1, target = 1, f = 100, pp = 10, t = "Dragon", cat = "physical", accuracy = 75}, move14 = {name = "Safeguard", cd = 40, level = 47, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move15 = {name = "Dragon Dance", cd = 0, level = 53, dist = 4, target = 1, f = 0, pp = 20, t = "Dragon", cat = "Outro", accuracy = 0}, move16 = {name = "Wing Attack", cd = 35, level = 55, dist = 1, target = 1, f = 60, pp = 35, t = "Flying", cat = "physical", accuracy = 100}, move17 = {name = "Outrage", cd = 0, level = 64, dist = 1, target = 1, f = 120, pp = 15, t = "Dragon", cat = "physical", accuracy = 100}, move18 = {name = "Hyper Beam", cd = 0, level = 73, dist = 4, target = 1, f = 150, pp = 5, t = "Normal", cat = "special", accuracy = 90}, }, ["Mewtwo"] = { move1 = {name = "Confusion", cd = 30, level = 1, dist = 4, target = 1, f = 50, pp = 25, t = "Psychic", cat = "special", accuracy = 100}, move2 = {name = "Barrier", cd = 0, level = 8, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move3 = {name = "Swift", cd = 15, level = 15, dist = 4, target = 1, f = 60, pp = 20, t = "Normal", cat = "special", accuracy = 0}, move4 = {name = "Future Sight", cd = 0, level = 22, dist = 4, target = 1, f = 80, pp = 15, t = "Psychic", cat = "special", accuracy = 90}, move5 = {name = "Psych Up", cd = 0, level = 29, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move6 = {name = "Miracle Eye", cd = 0, level = 36, dist = 4, target = 1, f = 0, pp = 40, t = "Psychic", cat = "Outro", accuracy = 0}, move7 = {name = "Mist", cd = 0, level = 43, dist = 4, target = 1, f = 0, pp = 30, t = "Ice", cat = "Outro", accuracy = 0}, move8 = {name = "Psycho Cut", cd = 0, level = 50, dist = 4, target = 1, f = 70, pp = 20, t = "Psychic", cat = "physical", accuracy = 100}, move9 = {name = "Amnesia", cd = 0, level = 57, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move10 = {name = "Power Swap", cd = 0, level = 64, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move11 = {name = "Guard Swap", cd = 0, level = 64, dist = 4, target = 1, f = 0, pp = 10, t = "Psychic", cat = "Outro", accuracy = 0}, move12 = {name = "Psychic", cd = 0, level = 71, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move13 = {name = "Me First", cd = 0, level = 79, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move14 = {name = "Recover", cd = 0, level = 86, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move15 = {name = "Safeguard", cd = 40, level = 93, dist = 4, target = 1, f = 0, pp = 25, t = "Normal", cat = "Outro", accuracy = 0}, move16 = {name = "Aura Sphere", cd = 0, level = 100, dist = 4, target = 1, f = 90, pp = 20, t = "Fighting", cat = "special", accuracy = 0}, }, ["Mew"] = { move1 = {name = "Pound", cd = 4, level = 1, dist = 1, target = 1, f = 40, pp = 35, t = "Normal", cat = "physical", accuracy = 100}, move2 = {name = "Mega Punch", cd = 0, level = 10, dist = 1, target = 1, f = 80, pp = 20, t = "Normal", cat = "physical", accuracy = 85}, move3 = {name = "Metronome", cd = 35, level = 20, dist = 4, target = 1, f = 0, pp = 10, t = "Normal", cat = "Outro", accuracy = 0}, move4 = {name = "Psychic", cd = 0, level = 30, dist = 4, target = 1, f = 90, pp = 10, t = "Psychic", cat = "special", accuracy = 100}, move5 = {name = "Barrier", cd = 0, level = 40, dist = 4, target = 1, f = 0, pp = 30, t = "Psychic", cat = "Outro", accuracy = 0}, move6 = {name = "Ancientpower", cd = 0, level = 50, dist = 4, target = 1, f = 60, pp = 5, t = "Rock", cat = "special", accuracy = 100}, move7 = {name = "Amnesia", cd = 0, level = 60, dist = 4, target = 1, f = 0, pp = 20, t = "Psychic", cat = "Outro", accuracy = 0}, move8 = {name = "Me First", cd = 0, level = 70, dist = 4, target = 1, f = 0, pp = 20, t = "Normal", cat = "Outro", accuracy = 0}, move9 = {name = "Baton Pass", cd = 0, level = 80, dist = 4, target = 1, f = 0, pp = 40, t = "Normal", cat = "Outro", accuracy = 0}, move10 = {name = "Nasty Plot", cd = 0, level = 90, dist = 4, target = 1, f = 0, pp = 20, t = "Dark", cat = "Outro", accuracy = 0}, move11 = {name = "Aura Sphere", cd = 0, level = 100, dist = 4, target = 1, f = 90, pp = 20, t = "Fighting", cat = "special", accuracy = 0}, }, --------------------------------------Move Shiny------------------------------------ ["Shiny Bulbasaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 3, cd = 13, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 5, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Take Down", level = 30, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 10, cd = 45, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Seed Bomb", level = 20, cd = 30, dist = 1, target = 0, f = 80, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 17, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Stun Spore", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Ivysaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 27, cd = 13, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 30, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Take Down", level = 30, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 33, cd = 45, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Synthesis", level = 42, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 37, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 37, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Poison Powder", level = 37, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Venusaur"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Take Down", level = 50, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 55, cd = 30, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Solar Beam", level = 70, cd = 30, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Poison Powder", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Synthesis", level = 80, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Charmander"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 3, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Flamethrower", level = 5, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Fireball", level = 7, cd = 17, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fire Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Slash", level = 28, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Charmeleon"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 25, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Flamethrower", level = 27, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Fireball", level = 28, cd = 17, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fire Fang", level = 29, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Blast", level = 37, cd = 50, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "SmokeScreen", level = 30, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Slash", level = 28, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Charizard"] = {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 50, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Flamethrower", level = 55, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Fireball", level = 60, cd = 17, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fire Fang", level = 60, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Blast", level = 65, cd = 45, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Wing Attack", level = 65, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Magma Storm", level = 70, cd = 70, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Scary Face", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "SmokeScreen", level = 60, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Slash", level = 28, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Squirtle"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 3, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 5, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Water Pulse", level = 20, cd = 25, dist = 1, target = 1, f = 70, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 38, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Wartortle"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 25, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 27, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 32, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Water Pulse", level = 30, cd = 25, dist = 1, target = 1, f = 70, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 55, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Skull Bash", level = 60, cd = 40, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Blastoise"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 50, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 53, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bite", level = 30, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 58, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Water Pulse", level = 48, cd = 25, dist = 1, target = 1, f = 70, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 65, cd = 47, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Skull Bash", level = 67, cd = 40, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 70, cd = 60, dist = 1, target = 0, f = 125, t = "water", accuracy = 100, cat = "physical"}, move10 = {name = "Harden", level = 63, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Waterball", level = 55, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Caterpie"] = {move1 = {name = "String Shot", level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 3, cd = 7, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bug Bite", level = 5, cd = 9, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, }, ["Shiny Metapod"] = {move1 = {name = "String Shot", level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, }, ["Shiny Butterfree"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Super Sonic", level = 10, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Whirlwind", level = 15, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Silver Wind", level = 18, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move6 = {name = "Psybeam", level = 20, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Confusion", level = 23, cd = 20, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 25, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 25, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Poison Powder", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Weedle"] = {move1 = {name = "String Shot", level = 1, cd = 5, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 3, cd = 10, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Sting", level = 5, cd = 7, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, }, ["Shiny Kakuna"] = {move1 = {name = "String Shot", level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 4, cd = 8, dist = 10, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Harden", level = 6, cd = 20, dist = 15, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 10, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, }, ["Shiny Beedrill"] = {move1 = {name = "String Shot", level = 5, cd = 10, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Fury Cutter", level = 15, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Pin Missile", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Rage", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Strafe", level = 21, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Pidgey"] = {move1 = {name = "Quick Attack", level = 1, cd = 7, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 3, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Gust", level = 8, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Drill Peck", level = 7, cd = 15, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Pidgeotto"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Whirlwind", level = 19, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Drill Peck", level = 20, cd = 15, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Wing Attack", level = 23, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Tornado", level = 25, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Pidgeot"] = {move1 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 35, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Whirlwind", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Drill Peck", level = 45, cd = 15, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Wing Attack", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Hurricane", level = 55, cd = 45, dist = 1, target = 0, f = 15, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Tornado", level = 60, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, move9 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Rattata"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 3, cd = 15, dist = 10, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 5, cd = 15, dist = 10, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Hyper Fang", level = 12, cd = 25, dist = 1, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Raticate"] = {move1 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 4, cd = 15, dist = 15, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 17, cd = 13, dist = 15, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Hyper Fang", level = 25, cd = 25, dist = 1, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 27, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Mega Punch", level = 30, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, }, ["Shiny Spearow"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Fearow"] = {move1 = {name = "Quick Attack", level = 5, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 9, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Gust", level = 14, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Whirlwind", level = 34, cd = 22, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, move9 = {name = "Rage", level = 46, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move10 = {name = "Hurricane", level = 55, cd = 35, dist = 1, target = 0, f = 15, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Ekans"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Acid", level = 15, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Fear", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Arbok"] = {move1 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Pin Missile", level = 15, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Iron Tail", level = 28, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move7 = {name = "Fear", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Rage", level = 36, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Pikachu"] = {move1 = {name = "Quick Attack", level = 7, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Raichu"] = {move1 = {name = "Mega Kick", level = 7, cd = 32, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 13, cd = 8, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Punch", level = 18, cd = 32, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Iron Tail", level = 21, cd = 16, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Electric Storm", level = 72, cd = 25, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Agility", level = 48, cd = 54, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Sandshrew"] = {move1 = {name = "Sand Attack", level = 8, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, }, ["Shiny Sandslash"] = {move1 = {name = "Sand Attack", level = 42, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Shot", level = 42, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 43, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 16, cd = 25, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 18, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Fury Cutter", level = 24, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move7 = {name = "Earthshock", level = 47, cd = 35, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 51, cd = 60, dist = 1, target = 0, f = 10, t = "ground", accuracy = 100, cat = "physical"}, }, ["Shiny Nidoran Female"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 10, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Fang", level = 14, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, }, ["Shiny Nidorina"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Sting", level = 13, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Strafe", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Nidoqueen"] = {move1 = {name = "Quick Attack", level = 50, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 50, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "Stomp", level = 55, cd = 25, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Earthshock", level = 60, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move10 = {name = "Strafe", level = 58, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Nidoran Male"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Sting", level = 12, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, }, ["Shiny Nidorino"] = {move1 = {name = "Quick Attack", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 14, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Stomp", level = 21, cd = 25, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Rage", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Nidoking"] = {move1 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 50, cd = 12, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Sting", level = 16, cd = 12, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Fang", level = 18, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Jab", level = 11, cd = 16, dist = 4, target = 1, f = 85, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 achu q eh assim kk move6 = {name = "Horn Drill", level = 51, cd = 16, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Toxic Spikes", level = 51, cd = 16, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "Stomp", level = 54, cd = 20, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Venom Motion", level = 58, cd = 45, dist = 1, target = 0, f = 95, t = "poison", accuracy = 100, cat = "physical"}, move10 = {name = "Rage", level = 58, cd = 16, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move11 = {name = "Fear", level = 58, cd = 24, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Clefairy"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 11, cd = 30, dist = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 16, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Multislap", level = 16, cd = 20, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Metronome", level = 26, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Clefable"] = {move1 = {name = "Doubleslap", level = 7, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 7, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Multislap", level = 16, cd = 25, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Meteor Smash", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Great Love", level = 16, cd = 40, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Selfheal", level = 26, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Healarea", level = 29, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Focus", level = 29, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Metronome", level = 29, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Vulpix"] = {move1 = {name = "Quick Attack", level = 9, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Iron Tail", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 14, cd = 15, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 20, cd = 26, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, }, ["Shiny Jigglypuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 18, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Hyper Voice", level = 18, cd = 20, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Metronome", level = 17, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Wigglytuff"] = {move1 = {name = "Doubleslap", level = 9, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 12, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 14, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Hyper Voice", level = 18, cd = 15, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Selfheal", level = 18, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Healarea", level = 17, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Focus", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Metronome", level = 28, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Rock n'Roll", level = 28, cd = 60, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v1.5 passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Zubat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, }, ["Shiny Golbat"] = {move1 = {name = "Super Sonic", level = 9, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 13, cd = 8, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Fang", level = 15, cd = 8, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Absorb", level = 18, cd = 16, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Whirlwind", level = 24, cd = 18, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Wing Attack", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Oddish"] = {move1 = {name = "Absorb", level = 5, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Leech Seed", level = 10, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Sleep Powder", level = 16, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Powder", level = 16, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "grass", accuracy = 100, cat = "physical"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Gloom"] = {move1 = {name = "Absorb", level = 5, cd = 20, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 7, cd = 20, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Acid", level = 7, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Bomb", level = 10, cd = 20, dist = 4, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Gas", level = 19, cd = 25, dist = 1, target = 0, f = 5, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 24, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Stun Spore", level = 16, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "grass", accuracy = 100, cat = "physical"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Vileplume"] = {move1 = {name = "Absorb", level = 43, cd = 16, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 7, cd = 16, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Bomb", level = 19, cd = 16, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Gas", level = 24, cd = 20, dist = 1, target = 0, f = 5, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Petal Dance", level = 41, cd = 16, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Solar Beam", level = 42, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 16, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Poison Powder", level = 16, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"}, passive2 = {name = "Spores Reaction", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Paras"] = {move1 = {name = "Scratch", level = 5, cd = 8, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 7, cd = 8, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Slash", level = 10, cd = 12, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Stun Spore", level = 15, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Powder", level = 15, cd = 12, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 15, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Parasect"] = {move1 = {name = "Absorb", level = 5, cd = 16, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 7, cd = 8, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Sting", level = 10, cd = 8, dist = 3, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Slash", level = 15, cd = 12, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Bomb", level = 15, cd = 16, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Stun Spore", level = 28, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 31, cd = 16, dist = 4, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 34, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Fury Cutter", level = 34, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move10 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Venonat"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Venomoth"] = {move1 = {name = "Absorb", level = 5, cd = 12, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 15, cd = 20, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Diglett"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Mud Slap", level = 5, cd = 20, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 5, cd = 40, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, }, ["Shiny Dugtrio"] = {move1 = {name = "Sand Attack", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 8, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Mud Slap", level = 15, cd = 20, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 20, cd = 40, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Shockwave", level = 29, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 32, cd = 60, dist = 1, target = 0, f = 10, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Rage", level = 36, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Meowth"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Persian"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Psyduck"] = {move1 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 13, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 7, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Golduck"] = {move1 = {name = "Doubleslap", level = 9, cd = 15, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Water Gun", level = 10, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Aqua Tail", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 45, cd = 20, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Confusion", level = 15, cd = 30, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psybeam", level = 45, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Psywave", level = 48, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Mega Kick", level = 48, cd = 35, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move9 = {name = "Strafe", level = 45, cd = 30, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Mankey"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Cross Chop", level = 20, cd = 15, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Primeape"] = {move1 = {name = "Scratch", level = 10, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Karate Chop", level = 15, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Cross Chop", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Growlithe"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 0, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Rage", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Arcanine"] = {move1 = {name = "Roar", level = 6, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 8, cd = 8, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 12, cd = 12, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 20, cd = 16, dist = 1, target = 80, f = 0, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fireball", level = 30, cd = 16, dist = 4, target = 1, f = 70, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Fang", level = 52, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "ExtremeSpeed", level = 10, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Fire Blast", level = 54, cd = 54, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Tri Flames", level = 58, cd = 36, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"}, move10 = {name = "War Dog", level = 60, cd = 24, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Poliwag"] = {move1 = {name = "Doubleslap", level = 3, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 5, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 5, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Aqua Tail", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Poliwhirl"] = {move1 = {name = "Mud Shot", level = 3, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Punch", level = 19, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Hypnosis", level = 21, cd = 20, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Poliwrath"] = {move1 = {name = "Mud Shot", level = 46, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 18, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 19, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Dizzy Punch", level = 19, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Mega Punch", level = 21, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Ice Punch", level = 46, cd = 20, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Hypnosis", level = 52, cd = 25, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Abra"] = {move1 = {name = "Teleport", level = 1, cd = 17, dist = 1, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psychic", level = 13, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 15, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Restore", level = 17, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Kadabra"] = {move1 = {name = "Teleport", level = 20, cd = 17, dist = 1, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psybeam", level = 25, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 29, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 30, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 32, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psy Pulse", level = 30, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 37, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Reflect", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Restore", level = 40, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Calm Mind", level = 35, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Alakazam"] = {move1 = {name = "Teleport", level = 1, cd = 17, dist = 1, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 57, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 60, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psy Pulse", level = 55, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Calm Mind", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 65, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Reflect", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Restore", level = 70, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Miracle Eye", level = 75, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move12 = {name = "Psyusion", level = 70, cd = 90, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Machop"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Machoke"] = {move1 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Kick", level = 12, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Ground Chop", level = 18, cd = 20, dist = 1, target = 0, f = 100, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Strafe", level = 30, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Machamp"] = {move1 = {name = "Triple Punch", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Kick", level = 12, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Ground Chop", level = 18, cd = 25, dist = 1, target = 0, f = 100, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Fist Machine", level = 24, cd = 25, dist = 1, target = 0, f = 105, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Destroyer Hand", level = 30, cd = 45, dist = 1, target = 0, f = 90, t = "fighting", accuracy = 100, cat = "physical"}, move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Bellsprout"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Vine Whip", level = 9, cd = 12, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 3, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Weepinbell"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Bomb", level = 20, cd = 14, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Victreebel"] = {move1 = {name = "Razor Leaf", level = 5, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Vine Whip", level = 9, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Acid", level = 10, cd = 12, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Bomb", level = 15, cd = 20, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Slash", level = 19, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Stun Spore", level = 18, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison powder", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 44, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Solar Beam", level = 20, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move10 = {name = "Leaf Storm", level = 49, cd = 60, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Tentacool"] = {move1 = {name = "Acid", level = 7, cd = 8, dist = 4, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 9, cd = 8, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Sting", level = 15, cd = 8, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Psy Pulse", level = 12, cd = 16, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Mud Shot", level = 15, cd = 16, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Super Sonic", level = 22, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Tentacruel"] = {move1 = {name = "Super Sonic", level = 7, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Shot", level = 40, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 10, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 12, cd = 20, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Acid", level = 15, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Poison Sting", level = 22, cd = 14, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Bomb", level = 41, cd = 25, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 36, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Psywave", level = 43, cd = 16, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Psy Pulse", level = 43, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move11 = {name = "Hydropump", level = 50, cd = 60, dist = 1, target = 0, f = 125, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Geodude"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move2 = {name = "Rock Slide", level = 10, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 10, cd = 30, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Earthshock", level = 10, cd = 80, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Harden", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Graveler"] = {move1 = {name = "Rock Throw", level = 7, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Selfdestruct", level = 20, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Golem"] = {move1 = {name = "Rock Throw", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move2 = {name = "Rock Slide", level = 12, cd = 12, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 13, cd = 24, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Earthshock", level = 16, cd = 72, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Falling Rocks", level = 15, cd = 90, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 22, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Rollout", level = 27, cd = 54, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Selfdestruct", level = 20, cd = 150, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Ponyta"] = {move1 = {name = "Quick Attack", level = 7, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 12, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Flamethrower", level = 13, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Fireball", level = 14, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, }, ["Shiny Rapidash"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 35, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Flamethrower", level = 37, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Fireball", level = 40, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Horn Attack", level = 43, cd = 15, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Stomp", level = 45, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Crusher Stomp", level = 50, cd = 50, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, }, ["Shiny Slowpoke"] = {move1 = {name = "Aqua Tail", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 8, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Slowbro"] = {move1 = {name = "Aqua Tail", level = 41, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 8, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Iron Tail", level = 13, cd = 10, dist = 1, target = 1, f = 50, t = "steel", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 16, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Water Gun", level = 18, cd = 19, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Confusion", level = 20, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Psywave", level = 43, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Psychic", level = 46, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Water Pulse", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Magnemite"] = {move1 = {name = "Super Sonic", level = 7, cd = 35, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 8, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 11, cd = 30, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 11, cd = 15, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Sonicboom", level = 11, cd = 30, dist = 3, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Farfetch'd"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Drill Peck", level = 1, cd = 20, dist = 1, target = 1, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Slash", level = 13, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Stickmerang", level = 26, cd = 15, dist = 4, target = 1, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Stickslash", level = 30, cd = 25, dist = 1, target = 0, f = 60, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Stick Throw", level = 30, cd = 20, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Wing Attack", level = 34, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move9 = {name = "Strafe", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Doduo"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 17, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Dodrio"] = {move1 = {name = "Sand Attack", level = 7, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Quick Attack", level = 13, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 15, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Fury Attack", level = 34, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Rage", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Strafe", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Seel"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Shards", level = 20, cd = 15, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 21, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 23, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 25, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Aurora Beam", level = 29, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, }, ["Shiny Dewgong"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 45, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Shards", level = 47, cd = 20, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 50, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 51, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 53, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Aurora Beam", level = 55, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Blizzard", level = 60, cd = 50, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Grimer"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Sludge", level = 14, cd = 12, dist = 3, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Bomb", level = 20, cd = 20, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 20, cd = 24, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Muk"] = {move1 = {name = "Mud Shot", level = 8, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Acid", level = 10, cd = 8, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Sludge", level = 14, cd = 16, dist = 3, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Mud Bomb", level = 17, cd = 16, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Bomb", level = 20, cd = 24, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Sludge Rain", level = 20, cd = 54, dist = 1, target = 0, f = 110, t = "poison", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 29, cd = 32, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Body Slam", level = 29, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Acid Armor", level = 29, cd = 50, dist = 1, target = 0, f = 0, t = "poison", accuracy = 100, cat = "physical"}, }, ["Shiny Shellder"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Clamp", level = 10, cd = 10, dist = 4, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 13, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 17, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Cloyster"] = {move1 = {name = "Lick", level = 8, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Super Sonic", level = 10, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Clamp", level = 44, cd = 15, dist = 4, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 44, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Beam", level = 16, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aurora Beam", level = 17, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Blizzard", level = 45, cd = 50, dist = 1, target = 0, f = 110, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 47, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Gastly"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Invisible", level = 16, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Haunter"] = {move1 = {name = "Lick", level = 8, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Invisible", level = 21, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Invisible", level = 25, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Crystal Onix"] = {move1 = {name = "Sand Attack", level = 20, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Iron Tail", level = 22, cd = 10, dist = 2, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.9 move3 = {name = "Rock Throw", level = 23, cd = 10, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Falling Rocks", level = 34, cd = 50, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 25, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Camouflage", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Drowzee"] = {move1 = {name = "Headbutt", level = 10, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Psybeam", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 14, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Dream Eater", level = 14, cd = 25, dist = 3, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 17, cd = 40, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Focus", level = 18, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Hypno"] = {move1 = {name = "Headbutt", level = 10, cd = 8, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 12, cd = 12, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Psybeam", level = 14, cd = 12, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 17, cd = 20, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 18, cd = 24, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Dream Eater", level = 20, cd = 24, dist = 3, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 42, cd = 32, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Focus", level = 42, cd = 24, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Krabby"] = {move1 = {name = "Bubbles", level = 1, cd = 8, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Bubblebeam", level = 9, cd = 16, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Mud Shot", level = 14, cd = 16, dist = 3, target = 1, f = 40, t = "gound", accuracy = 100, cat = "physical"}, move4 = {name = "Crabhammer", level = 16, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Harden", level = 21, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Kingler"] = {move1 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Bubblebeam", level = 35, cd = 15, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Mud Shot", level = 37, cd = 13, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Crabhammer", level = 40, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Cutter", level = 43, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Guillotine", level = 45, cd = 15, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Body Slam", level = 45, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Voltorb"] = {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Spark", level = 8, cd = 12, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Wave", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 16, cd = 54, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Selfdestruct", level = 23, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Electrode"] = {move1 = {name = "Thunder Shock", level = 7, cd = 8, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Spark", level = 10, cd = 12, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Wave", level = 25, cd = 12, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 16, cd = 36, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Charge Beam", level = 23, cd = 24, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Electric Storm", level = 30, cd = 54, dist = 1, target = 0, f = 95, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Selfdestruct", level = 31, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Exeggcute"] = {move1 = {name = "Hypnosis", level = 5, cd = 15, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 13, cd = 18, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Egg Bomb", level = 17, cd = 10, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 15, cd = 15, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Exeggutor"] = {move1 = {name = "Seed Bomb", level = 1, cd = 30, dist = 1, target = 0, f = 30, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Egg Bomb", level = 25, cd = 10, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Leaf Blade", level = 30, cd = 15, dist = 4, target = 1, f = 50, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 30, cd = 30, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, --alterado v2.6 move5 = {name = "Psyshock", level = 35, cd = 35, dist = 1, target = 0, f = 65, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Bullet Seed", level = 37, cd = 45, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Solar Beam", level = 40, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Leaf Storm", level = 45, cd = 80, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Hypnosis", level = 35, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Cubone"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Rage", level = 17, cd = 16, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, passive1 = {name = "Bone Counter", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"}, }, ["Shiny Marowak"] = {move1 = {name = "Headbutt", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bonemerang", level = 14, cd = 12, dist = 4, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Bone Club", level = 16, cd = 16, dist = 4, target = 1, f = 70, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Bone Slash", level = 15, cd = 20, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Mud Shot", level = 17, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Earthshock", level = 35, cd = 24, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Shockwave", level = 37, cd = 28, dist = 1, target = 0, f = 80, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Rage", level = 44, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, passive1 = {name = "Bone Counter", level = 1, cd = 0, dist = 6, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"}, }, ["Shiny Lickitung"] = {move1 = {name = "Lick", level = 28, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 29, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Doubleslap", level = 30, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 33, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Iron Tail", level = 34, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Squisky Licking", level = 36, cd = 35, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Super Sonic", level = 35, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Strafe", level = 30, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Koffing"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Acid", level = 13, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mud Bomb", level = 17, cd = 25, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Bomb", level = 18, cd = 25, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Gas", level = 20, cd = 30, dist = 1, target = 0, f = 10, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "Selfdestruct", level = 25, cd = 200, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Weezing"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Acid", level = 30, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mud Bomb", level = 33, cd = 25, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Bomb", level = 35, cd = 25, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Gas", level = 37, cd = 20, dist = 1, target = 0, f = 10, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "Mortal Gas", level = 40, cd = 45, dist = 1, target = 0, f = 90, t = "poison", accuracy = 100, cat = "physical"}, move9 = {name = "Selfdestruct", level = 40, cd = 200, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Rhyhorn"] = {move1 = {name = "Iron Tail", level = 16, cd = 10, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 18, cd = 15, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Horn Drill", level = 20, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, }, ["Shiny Hitmonlee"] = {move1 = {name = "Triple Kick Lee", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Multi-Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Furious Legs", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting", accuracy = 100, cat = "physical"}, passive1 = {name = "Demon Kicker", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "fighting", accuracy = 100, cat = "physical"}, }, ["Shiny Hitmontop"] = {move1 = {name = "Triple Kick", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Kick", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Rolling Kick", level = 40, cd = 20, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Fighter Spirit", level = 40, cd = 24, dist = 1, target = 0, f = 0, t = "fighting", accuracy = 100, cat = "physical"}, }, ["Shiny Hitmonchan"] = {move1 = {name = "Triple Punch", level = 40, cd = 12, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Punch", level = 40, cd = 16, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Multi-Punch", level = 47, cd = 20, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Ultimate Champion", level = 30, cd = 24, dist = 1, target = 0, f = 0, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Elemental Hands", level = 40, cd = 1, dist = 1, target = 0, f = 0, t = "unknow", accuracy = 100, cat = "physical"}, passive1 = {name = "Demon Puncher", level = 1, cd = 0, dist = 1, target = 1, f = 45, t = "unknow", accuracy = 100, cat = "physical"}, }, ["Shiny Chansey"] = {move1 = {name = "Doubleslap", level = 26, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Egg Bomb", level = 28, cd = 10, dist = 4, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Great Love", level = 26, cd = 60, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Healarea", level = 32, cd = 55, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Body Slam", level = 32, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Tangela"] = {move1 = {name = "Absorb", level = 14, cd = 12, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 16, cd = 8, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 18, cd = 8, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Super Vines", level = 19, cd = 18, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Powder", level = 19, cd = 8, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 25, cd = 72, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Stun Spore", level = 24, cd = 24, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Kangaskhan"] = {move1 = {name = "Bite", level = 30, cd = 15, dist = 1, target = 1, f = 40, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Dizzy Punch", level = 31, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 31, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 32, cd = 25, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 34, cd = 30, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Earthshock", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Epicenter", level = 40, cd = 50, dist = 1, target = 0, f = 150, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Rage", level = 45, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, passive1 = {name = "Groundshock", level = 1, cd = 0, dist = 6, target = 0, f = 40, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Horsea"] = {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 5, cd = 8, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Bubblebeam", level = 8, cd = 16, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 16, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 12, cd = 12, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Seadra"] = {move1 = {name = "Mud Shot", level = 4, cd = 12, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Bomb", level = 5, cd = 16, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 8, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 11, cd = 12, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Bubblebeam", level = 12, cd = 16, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Water Gun", level = 34, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Waterball", level = 33, cd = 16, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 36, cd = 28, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Goldeen"] = {move1 = {name = "Horn Attack", level = 5, cd = 10, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 8, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Pulse", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Super Sonic", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Seaking"] = {move1 = {name = "Super Sonic", level = 5, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 8, cd = 10, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 12, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Water Pulse", level = 13, cd = 20, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 20, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Horn Drill", level = 23, cd = 20, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Rock Drill", level = 26, cd = 35, dist = 3, target = 1, f = 95, t = "rock", accuracy = 100, cat = "physical"}, }, ["Shiny Staryu"] = {move1 = {name = "Swift", level = 8, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 13, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Restore", level = 24, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Starmie"] = {move1 = {name = "Swift", level = 8, cd = 20, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 13, cd = 25, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 14, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 16, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 20, cd = 25, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Psybeam", level = 24, cd = 25, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder Wave", level = 36, cd = 35, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Restore", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Scyther"] = {move1 = {name = "Quick Attack", level = 37, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 39, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Wing Attack", level = 41, cd = 28, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Fury Cutter", level = 41, cd = 12, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "X-Scissor", level = 43, cd = 24, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Agility", level = 47, cd = 32, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Team Slice", level = 50, cd = 5, dist = 6, target = 1, f = 80, t = "bug", accuracy = 100, cat = "physical"}, }, ["Shiny Jynx"] = {move1 = {name = "Lovely Kiss", level = 30, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 30, cd = 8, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 32, cd = 16, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Punch", level = 34, cd = 20, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Beam", level = 37, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Icy Wind", level = 35, cd = 28, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Aurora Beam", level = 39, cd = 16, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Blizzard", level = 42, cd = 54, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Great Love", level = 45, cd = 45, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Electabuzz"] = {move1 = {name = "Quick Attack", level = 32, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Punch", level = 36, cd = 16, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 35, cd = 8, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Bolt", level = 37, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 38, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 43, cd = 28, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Electric Storm", level = 50, cd = 60, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"}, }, ["Shiny Magmar"] = {move1 = {name = "Scratch", level = 35, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Sunny Day", level = 46, cd = 60, dist = 1, target = 0, f = 0, t = "fire", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"}, }, ["Shiny Pinsir"] = {move1 = {name = "Scratch", level = 24, cd = 8, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 26, cd = 8, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Slash", level = 26, cd = 16, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "X-Scissor", level = 31, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Cutter", level = 32, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Guillotine", level = 33, cd = 16, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Tauros"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Body Slam", level = 33, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 35, cd = 15, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Megahorn", level = 37, cd = 35, dist = 1, target = 0, f = 90, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Thrash", level = 40, cd = 25, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Hyper Beam", level = 45, cd = 25, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Fissure", level = 60, cd = 50, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Rage", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Magikarp"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 30, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Gyarados"] = {move1 = {name = "Bubbles", level = 1, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 45, cd = 15, dist = 1, target = 1, f = 40, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Aqua Tail", level = 47, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 50, cd = 20, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Dragon Breath", level = 52, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 55, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 57, cd = 45, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Hydropump", level = 60, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Hydro Dance", level = 65, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"}, move10 = {name = "Roar", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Ditto"] = {}, ["Shiny Eevee"] = {move1 = {name = "Sand Attack", level = 12, cd = 15, dist = 2, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Quick Attack", level = 12, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Iron Tail", level = 18, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Great Love", level = 24, cd = 25, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Lapras"] = {move1 = {name = "Horn Attack", level = 20, cd = 10, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ice Beam", level = 22, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Shards", level = 22, cd = 15, dist = 4, target = 1, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 24, cd = 18, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 26, cd = 18, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Aurora Beam", level = 26, cd = 20, dist = 1, target = 0, f = 80, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Blizzard", level = 31, cd = 60, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Hydropump", level = 34, cd = 75, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Sing", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Vaporeon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 14, cd = 16, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bubblebeam", level = 16, cd = 16, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Water Pulse", level = 18, cd = 16, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Muddy Water", level = 30, cd = 20, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Aurora Beam", level = 30, cd = 20, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 46, cd = 32, dist = 4, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 46, cd = 63, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Jolteon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 14, cd = 16, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Fang", level = 16, cd = 16, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 30, cd = 16, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Pin Missile", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move7 = {name = "Zap Cannon", level = 31, cd = 32, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder", level = 30, cd = 24, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Electric Storm", level = 46, cd = 63, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, }, ["Shiny Flareon"] = {move1 = {name = "Quick Attack", level = 12, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 12, cd = 12, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Sacred Fire", level = 16, cd = 16, dist = 4, target = 1, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Blaze Kick", level = 18, cd = 16, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Overheat", level = 31, cd = 24, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fire Blast", level = 33, cd = 32, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Magma Storm", level = 46, cd = 63, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, }, ["Shiny Porygon"] = {move1 = {name = "Super Sonic", level = 17, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Psybeam", level = 18, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Cyber Pulse", level = 24, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Tri-attack", level = 33, cd = 20, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Zap Cannon", level = 27, cd = 30, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Focus", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Magic Coat", level = 17, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Restore", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Omanyte"] = {move1 = {name = "Bite", level = 15, cd = 10, dist = 1, target = 1, f = 40, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Ancient Power", level = 22, cd = 40, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, }, ["Shiny Omastar"] = {move1 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 40, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Rock Throw", level = 16, cd = 10, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 20, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Bubble Blast", level = 16, cd = 25, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Rollout", level = 11, cd = 20, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Mud Shot", level = 22, cd = 20, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 45, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Ancient Power", level = 50, cd = 40, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, }, ["Shiny Kabuto"] = {move1 = {name = "Rock Throw", level = 15, cd = 10, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 16, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Slash", level = 17, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mud Shot", level = 20, cd = 20, dist = 3, target = 2, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Harden", level = 16, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Ancient Power", level = 17, cd = 40, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Kabutops"] = {move1 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Night Slash", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "dark", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Fury Cutter", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Mud Shot", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Ancient Power", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Snorlax"] = {move1 = {name = "Scratch", level = 30, cd = 12, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 32, cd = 12, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Dizzy Punch", level = 33, cd = 20, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 32, cd = 16, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 35, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Body Slam", level = 37, cd = 16, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Crusher Stomp", level = 46, cd = 36, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Rest", level = 30, cd = 54, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Dratini"] = {move1 = {name = "Aqua Tail", level = 9, cd = 8, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Wave", level = 10, cd = 12, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Hyper Beam", level = 12, cd = 16, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Dragon Breath", level = 16, cd = 20, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Dragonair"] = {move1 = {name = "Headbutt", level = 50, cd = 12, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 10, cd = 12, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Wave", level = 12, cd = 16, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Dragon Breath", level = 16, cd = 16, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move5 = {name = "Twister", level = 15, cd = 24, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Hyper Beam", level = 22, cd = 20, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Draco Meteor", level = 30, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Dragonite"] = {move1 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 60, cd = 15, dist = 1, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Wave", level = 60, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Punch", level = 70, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Fire Punch", level = 70, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Dragon Claw", level = 64, cd = 20, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Dragon Breath", level = 65, cd = 25, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Twister", level = 72, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move9 = {name = "Wing Attack", level = 60, cd = 35, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move10 = {name = "Hyper Beam", level = 75, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Draco Meteor", level = 80, cd = 70, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, }, ----------------------------------MOVES JOTHO------------------------------------------------- ["Chikorita"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Bayleef"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Meganium"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Petal Tornado", level = 11, cd = 80, dist = 1, target = 0, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move10 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move11 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Cyndaquil"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Quilava"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move9 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Typhlosion"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move9 = {name = "Inferno", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, move10 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Totodile"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Croconaw"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 }, ["Feraligatr"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move10 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 }, ["Sentret"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Fury Swipes", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Furret"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Fury Swipes", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Sucker Punch", level = 11, cd = 30, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Hoothoot"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 11, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Dream Eater", level = 11, cd = 50, dist = 4, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 11, cd = 50, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Roost", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Noctowl"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 11, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Echoed Voice", level = 11, cd = 30, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Air Slash", level = 11, cd = 60, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Dream Eater", level = 11, cd = 50, dist = 4, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 11, cd = 50, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Roost", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Ledyba"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Super Sonic", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Silver Wind", level = 11, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move5 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Ledian"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Super Sonic", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Silver Wind", level = 11, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move5 = {name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move6 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Spinarak"] = {move1 = {name = "String Shot", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Fury Swipes", level = 1, cd = 10, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Poison Jab", level = 1, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 }, ["Ariados"] = {move1 = {name = "String Shot", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 move6 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move7 = {name = "Sting Gun", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --fazer web shot move8 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Crobat"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Fang", level = 11, cd = 10, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Toxic", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Air Cutter", level = 11, cd = 40, dist = 1, target = 0, f = 70, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Cross Poison", level = 11, cd = 50, dist = 1, target = 0, f = 70, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 move9 = {name = "Venom Gale", level = 11, cd = 80, dist = 1, target = 0, f = 85, t = "poison", accuracy = 100, cat = "physical"}, }, ["Chinchou"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Spark", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, }, ["Lanturn"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Spark", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Shock", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Waterball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Wild Charge", level = 11, cd = 50, dist = 1, target = 0, f = 50, t = "electric", accuracy = 100, cat = "physical"}, --alterado v2.7 move9 = {name = "Elecball", level = 11, cd = 45, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, }, ["Pichu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Iron Tail", level = 11, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 11, cd = 60, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Cleffa"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Multislap", level = 11, cd = 30, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Igglybuff"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 11, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Togepi"] = {move1 = {name = "Charm", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Selfheal", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Last Resort", level = 1, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Metronome", level = 1, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Togetic"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Charm", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Doubleslap", level = 11, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Great Love", level = 11, cd = 50, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Ancient Power", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move9 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Natu"] = {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Feather Dance", level = 11, cd = 15, dist = 4, target = 1, f = 25, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Night Shade", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Xatu"] = {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Feather Dance", level = 11, cd = 15, dist = 4, target = 1, f = 30, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Psy Pulse", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Tailwind", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Future Sight", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Double Team", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Mareep"] = {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, --fazer signal beam lvl40 }, ["Flaaffy"] = {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, --fazer signal beam }, ["Ampharos"] = {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Electro Field", level = 11, cd = 80, dist = 1, target = 0, f = 35, t = "electric", accuracy = 100, cat = "physical"}, move10 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, --fazer signal beam }, ["Bellossom"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 11, cd = 20, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Leaf Blade", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Gas", level = 11, cd = 25, dist = 1, target = 0, f = 5, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Petal Dance", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Leaf Storm", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Poison Powder", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Marill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move7 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Azumarill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Beam", level = 11, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move6 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move9 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Sudowoodo"] = {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, --alterado v2.8 \/ fazer mimic move2 = {name = "Rock Slide", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Tomb", level = 11, cd = 30, dist = 4, target = 1, f = 85, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Stone Edge", level = 11, cd = 25, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Low Kick", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Sucker Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Reverse Earthshock", level = 11, cd = 80, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"}, move9 = {name = "Hammer Arm", level = 11, cd = 60, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, }, ["Politoed"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubblebeam", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Hyper Voice", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Whirlpool", level = 11, cd = 40, dist = 1, target = 0, f = 15, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.8 move7 = {name = "Tongue Hook", level = 11, cd = 30, dist = 5, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Tongue Grap", level = 11, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Hypnosis", level = 11, cd = 40, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "U-Turn", level = 1, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Sleep Powder", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Cotton Spore", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Skiploom"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 11, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Bullet Seed", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Cotton Spore", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Jumpluff"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 11, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Bullet Seed", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Giga Drain", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Cotton Spore", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Poison Powder", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Aipom"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Swift", level = 11, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move6 = {name = "Last Resort", level = 11, cd = 25, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, }, ["Sunflora"] = {move1 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Bullet Seed", level = 11, cd = 25, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Leaf Storm", level = 11, cd = 60, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, }, ["Yanma"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move5 ={name = "Double Team", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 ={name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move7 ={name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move8 ={name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move9 ={name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Wooper"] = {move1 = {name = "Body Slam", level = 1, cd = 10, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Muddy Water", level = 11, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 11, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, }, ["Quagsire"] = {move1 = {name = "Body Slam", level = 1, cd = 10, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Sand Tomb", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "ground", accuracy = 100, cat = "physical"}, --alterado v2.7 move7 = {name = "Muddy Water", level = 11, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 11, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, }, ["Espeon"] = {move1 = {name = "Swift", level = 1, cd = 10, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psybeam", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Confusion", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Psychic", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Psyshock", level = 11, cd = 35, dist = 1, target = 0, f = 65, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Miracle Eye", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Restore", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --opicional... ;p }, ["Umbreon"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, --alterado v1.5 move8 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Murkrow"] = {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Sucker Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Tailwind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --fazer torment }, ["Slowking"] = {move1 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Psy Ball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psy Impact", level = 11, cd = 90, dist = 1, target = 0, f = 100, t = "psychic", accuracy = 100, cat = "physical"}, --alterado v1.5 move7 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Power Wave", level = 11, cd = 70, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, --alterado v1.5 move9 = {name = "Miracle Eye", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Misdreavus"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4 move7 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Wobbuffet"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Safeguard", level = 20, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Metronome", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, passive1 = {name = "Stunning Confusion", level = 1, cd = 0, dist = 6, target = 0, f = 10, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Girafarig"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Stomp", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Psybeam", level = 11, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Assurance", level = 11, cd = 50, dist = 1, target = 0, f = 95, t = "dark", accuracy = 100, cat = "physical"}, move8 = {name = "Restore", level = 17, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Pineco"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Harden", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Selfdestruct", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 }, ["Forretress"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, --fazer heavy slam move5 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.7 move6 = {name = "Zap Cannon", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Selfdestruct", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 }, ["Porygon2"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Psybeam", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Cyber Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Zap Cannon", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Tri-Attack", level = 11, cd = 25, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Focus", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Magic Coat", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Restore", level = 11, cd = 90, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Dunsparce"] = {move1 = {name = "Yawn", level = 1, cd = 50, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Pursuit", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Ancient Power", level = 11, cd = 40, dist = 1, target = 1, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Roost", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Gligar"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "X-Scissor", level = 11, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Fury Cutter", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move7 = {name = "Guillotine", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Steelix"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 2, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.9 move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, --opicional move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, --opicional move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel", accuracy = 100, cat = "physical"}, }, ["Snubbull"] = {move1 = {name = "Lick", level = 1, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Granbull"] = {move1 = {name = "Roar", level = 1, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 \/ move2 = {name = "Lick", level = 11, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Scary Face", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, --/\ }, ["Qwilfish"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 11, cd = 15, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Minimize", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Scizor"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Iron Head", level = 35, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.8 move3 = {name = "Wing Attack", level = 35, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Red Fury", level = 35, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "X-Scissor", level = 35, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Agility", level = 35, cd = 40, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Team Claw", level = 40, cd = 7, dist = 6, target = 1, f = 80, t = "steel", accuracy = 100, cat = "physical"}, move8 = {name = "Swords Dance", level = 41, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shuckle"] = {move1 = {name = "Bug Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Wrap", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Shell Attack", level = 11, cd = 10, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Struggle Bug", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Safeguard", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Heracross"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Take Down", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Karate Chop", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, --fazer close combat move6 = {name = "Brick Beak", level = 11, cd = 40, dist = 1, target = 0, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.8 move7 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, --fazer revange lvl92 move8 = {name = "Megahorn", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "bug", accuracy = 100, cat = "physical"}, move9 = {name = "Revenge", level = 50, cd = 60, dist = 1, target = 1, f = 30, t = "fighting", accuracy = 100, cat = "physical"}, move10 = {name = "Bug Fighter", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "bug", accuracy = 100, cat = "physical"}, }, ["Sneasel"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Faint Attack", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Shards", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 11, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Metal Claw", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Teddiursa"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.8 move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Scary Face", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Ursaring"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.8 move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Body Slam", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Thrash", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Ground Crusher", level = 11, cd = 80, dist = 1, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"}, --alterado v1.5 move8 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Slugma"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move2 = {name = "Flamethrower", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 13, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Yawn", level = 17, cd = 60, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Magcargo"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move2 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Lava Plume", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move6 = {name = "Volcano Burst", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move7 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 11, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Yawn", level = 11, cd = 60, dist = 3, target = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Swinub"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Mud Bomb", level = 1, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 1, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 1, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, --fazer frost breath }, ["Piloswine"] = {move1 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Bomb", level = 11, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aurora Beam", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, --fazer powder snow move6 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "unknow", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Blizzard", level = 11, cd = 80, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, }, ["Corsola"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Blast", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Power Gem", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --fazer recorver move8 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Remoraid"] = {move1 = {name = "Ice Beam", level = 1, cd = 15, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move2 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Waterball", level = 1, cd = 10, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bubblebeam", level = 1, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, }, ["Octillery"] = {move1 = {name = "Ice Beam", level = 1, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move2 = {name = "Water Gun", level = 11, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Waterball", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Aurora Beam", level = 11, cd = 40, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Octazooka", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Surf", level = 11, cd = 60, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"}, }, --15 ["Delibird"] = {move1 = {name = "Present", level = 1, cd = 15, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 23, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Pluck", level = 25, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Wing Attack", level = 27, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, --fazer frost breath move5 = {name = "Ice Beam", level = 30, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Powder Snow", level = 33, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Blizzard", level = 35, cd = 70, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Mantine"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Water Pulse", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Wing Attack", level = 11, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Surf", level = 11, cd = 50, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 11, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, }, ["Skarmory"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Swift", level = 11, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Air Cutter", level = 11, cd = 45, dist = 1, target = 0, f = 70, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Steel Wing", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "steel", accuracy = 100, cat = "physical"}, move8 = {name = "Aerial Ace", level = 11, cd = 80, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, }, ["Houndour"] = {move1 = {name = "Roar", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Faint Attack", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fire Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, }, ["Houndoom"] = {move1 = {name = "Roar", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Faint Attack", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fire Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Inferno", level = 11, cd = 75, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, }, ["Kingdra"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "SmokeScreen", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Water Gun", level = 11, cd = 25, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Twister", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Dragon Pulse", level = 11, cd = 45, dist = 1, target = 0, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 11, cd = 80, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, }, ["Phanpy"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 11, cd = 25, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Donphan"] = {move1 = {name = "Thunder Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 11, cd = 30, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, --fazer cannon ball move6 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 11, cd = 55, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Stantler"] = {move1 = {name = "Tackle", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, --alterado v2.7 move3 = {name = "Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Take Down", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Confuse Ray", level = 11, cd = 35, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Jump Kick", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.7 move8 = {name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Smeargle"] = {move1 = {name = "Sketch 1", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sketch 2", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sketch 3", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Sketch 4", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Sketch 5", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Sketch 6", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Sketch 7", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Sketch 8", level = 1, cd = 6, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Tyrogue"] = {move1 = {name = "Triple Punch", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Punch", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Multi-Punch", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Triple Kick", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Kick", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Multi-Kick", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, }, ["Hitmontop"] = {move1 = {name = "Triple Kick", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Punch", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Rolling Kick", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Fighter Spirit", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "fighting", accuracy = 100, cat = "physical"}, }, ["Smoochum"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Aurora Beam", level = 11, cd = 35, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, }, ["Elekid"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Bolt", level = 11, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "electric", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"}, }, ["Magby"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fireball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "fire", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"}, }, ["Miltank"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Body Slam", level = 11, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 11, cd = 40, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, --fazer cannon ball move6 = {name = "Healarea", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --fazer milk drink move7 = {name = "Emergency Call", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --fazer heal bell move8 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Blissey"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Egg Bomb", level = 11, cd = 10, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Great Love", level = 11, cd = 60, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Healarea", level = 11, cd = 55, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Emergency Call", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --fazer protection move8 = {name = "Egg Rain", level = 11, cd = 50, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"}, }, ["Raikou"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Bolt", level = 11, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Zap Cannon", level = 31, cd = 40, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, }, ["Entei"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fireball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Magma Storm", level = 70, cd = 70, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, }, ["Suicune"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move3 = {name = "Bubblebeam", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Whirlpool", level = 11, cd = 40, dist = 1, target = 0, f = 15, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Muddy Water", level = 11, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 42, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Hyper Beam", level = 22, cd = 25, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, move11 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"}, }, ["Larvitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Shadowave", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --NAO fazer sandstorm }, ["Pupitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Shadowave", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --NAO fazer sandstorm }, ["Tyranitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --opicional move4 = {name = "Dark Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Rock Slide", level = 11, cd = 20, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Rock Throw", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, --NAO fazer sandstorm move10 = {name = "Scary Face", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Mega Tyranitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --opicional move4 = {name = "Dark Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Rock Slide", level = 11, cd = 20, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Rock Throw", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, --NAO fazer sandstorm move10 = {name = "Scary Face", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Lugia"] = {move1 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Bubblebeam", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, move10 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"}, move11 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move12 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Ho-oh"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Fireball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move9 = {name = "Sacred Fire", level = 16, cd = 16, dist = 4, target = 1, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move10 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move11 = {name = "Magma Storm", level = 70, cd = 70, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, }, ["Celebi"] = {move1 = {name = "Psy Pulse", level = 1, cd = 20, dist = 4, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 55, cd = 40, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Bullet Seed", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "grass", accuracy = 100, cat = "physical"}, move10 = {name = "Solar Beam", level = 70, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move11 = {name = "Psyusion", level = 11, cd = 60, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"}, move12 = {name = "Leaf Storm", level = 75, cd = 60, dist = 1, target = 0, f = 120, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Mr. Mime"] = {move1 = {name = "Doubleslap", level = 1, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, --alterado v1.9 \/ move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psyusion", level = 11, cd = 60, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Reflect", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Mimic Wall", level = 999999999999999, cd = 5, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Miracle Eye", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Rhydon"] = {move1 = {name = "Iron Tail", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 11, cd = 25, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 11, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Stomp", level = 11, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Horn Drill", level = 11, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Shockwave", level = 11, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Falling Rocks", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Rock Drill", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"}, }, ["Shiny Ninetales"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Iron Tail", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 11, cd = 20, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Fireball", level = 11, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fire Blast", level = 11, cd = 30, dist = 1, target = 0, f = 105, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Magma Storm", level = 11, cd = 60, dist = 1, target = 0, f = 100, t = "fire", accuracy = 100, cat = "physical"}, }, ["Shiny Chikorita"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Meganium"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Petal Tornado", level = 11, cd = 80, dist = 1, target = 0, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move10 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move11 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Typhlosion"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move9 = {name = "Inferno", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, move10 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Totodile"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Spinarak"] = {move1 = {name = "String Shot", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Fury Swipes", level = 1, cd = 10, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Poison Jab", level = 1, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 }, ["Shiny Ariados"] = {move1 = {name = "String Shot", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move7 = {name = "Sting Gun", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --fazer web shot move8 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Ledyba"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Super Sonic", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Silver Wind", level = 11, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move5 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Hoothoot"] = {move1 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 11, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Dream Eater", level = 11, cd = 50, dist = 4, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 11, cd = 50, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Roost", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Hoppip"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "U-Turn", level = 1, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 1, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Sleep Powder", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Cotton Spore", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Skiploom"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 11, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Bullet Seed", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Cotton Spore", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Sunkern"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 1, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Sunflora"] = {move1 = {name = "Leech Seed", level = 1, cd = 10, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Bullet Seed", level = 11, cd = 25, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Sunny Day", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Leaf Storm", level = 11, cd = 60, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Pichu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Iron Tail", level = 11, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 11, cd = 60, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Yanma"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move5 ={name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move6 ={name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move7 ={name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move8 ={name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Chinchou"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Spark", level = 1, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, }, ["Shiny Lanturn"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Spark", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Shock", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Waterball", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Wild Charge", level = 11, cd = 50, dist = 1, target = 0, f = 50, t = "electric", accuracy = 100, cat = "physical"}, --alterado v2.7 move9 = {name = "Elecball", level = 11, cd = 45, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, }, ["Shiny Wooper"] = {move1 = {name = "Body Slam", level = 1, cd = 10, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Shot", level = 11, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 13, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 17, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Muddy Water", level = 18, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 20, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, }, ["Shiny Wobbuffet"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 17, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Safeguard", level = 20, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Metronome", level = 25, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Stunning Confusion", level = 35, cd = 60, dist = 6, target = 0, f = 5, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Aipom"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Swift", level = 11, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move6 = {name = "Last Resort", level = 11, cd = 25, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Murkrow"] = {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Sucker Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Tailwind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --fazer torment }, ["Shiny Marill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move7 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Azumarill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Beam", level = 11, cd = 20, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move6 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move9 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Pineco"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Harden", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Selfdestruct", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move7 = {name = "Counter Helix", level = 20, cd = 40, dist = 6, target = 0, f = 20, t = "bug", accuracy = 100, cat = "physical"}, }, ["Shiny Forretress"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, --fazer heavy slam move5 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.7 move6 = {name = "Zap Cannon", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Selfdestruct", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move9 = {name = "Counter Helix", level = 40, cd = 40, dist = 6, target = 0, f = 20, t = "steel", accuracy = 100, cat = "physical"}, }, ["Shiny Natu"] = {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Feather Dance", level = 11, cd = 15, dist = 4, target = 1, f = 25, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Night Shade", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Mareep"] = {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, --fazer signal beam lvl40 }, ["Shiny Misdreavus"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4 move7 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Corsola"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Blast", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Power Gem", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --fazer recorver move8 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Remoraid"] = {move1 = {name = "Ice Beam", level = 1, cd = 15, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move2 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Waterball", level = 1, cd = 10, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bubblebeam", level = 1, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Magneton"] = {move1 = {name = "Super Sonic", level = 1, cd = 35, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 11, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 11, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder", level = 11, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Electric Storm", level = 11, cd = 50, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Sonicboom", level = 11, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Delibird"] = {move1 = {name = "Present", level = 1, cd = 15, dist = 4, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Pluck", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, --fazer frost breath move5 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Blizzard", level = 11, cd = 70, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Mantine"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Water Pulse", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Wing Attack", level = 11, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Surf", level = 11, cd = 50, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 11, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Espeon"] = {move1 = {name = "Swift", level = 1, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psybeam", level = 11, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Psyshock", level = 11, cd = 45, dist = 1, target = 0, f = 65, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Miracle Eye", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Politoed"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubblebeam", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Hyper Voice", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Whirlpool", level = 11, cd = 40, dist = 1, target = 0, f = 15, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Tongue Hook", level = 11, cd = 30, dist = 5, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Tongue Grap", level = 11, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Hypnosis", level = 11, cd = 40, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Umbreon"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Shiny Houndour"] = {move1 = {name = "Roar", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Faint Attack", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fire Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, }, ["Shiny Cleffa"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Multislap", level = 11, cd = 30, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Igglybuff"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 11, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Kingdra"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "SmokeScreen", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Bubblebeam", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Water Gun", level = 11, cd = 25, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Twister", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Dragon Pulse", level = 11, cd = 45, dist = 1, target = 0, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 11, cd = 80, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Dunsparce"] = {move1 = {name = "Yawn", level = 1, cd = 50, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Pursuit", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Ancient Power", level = 11, cd = 40, dist = 1, target = 1, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Roost", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Phanpy"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Take Down", level = 11, cd = 15, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 11, cd = 25, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Donphan"] = {move1 = {name = "Thunder Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 11, cd = 30, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, --fazer cannon ball move6 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 11, cd = 55, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Stantler"] = {move1 = {name = "Tackle", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, --alterado v2.7 move3 = {name = "Stomp", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Take Down", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Confuse Ray", level = 11, cd = 35, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Jump Kick", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.7 move8 = {name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Larvitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Shadowave", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --NAO fazer sandstorm }, ["Shiny Pupitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Shadowave", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --NAO fazer sandstorm }, ["Shiny Tyranitar"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --opicional move4 = {name = "Dark Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Rock Slide", level = 11, cd = 20, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Stone Edge", level = 11, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 11, cd = 50, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Hyper Beam", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Rock Throw", level = 11, cd = 15, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, --NAO fazer sandstorm move10 = {name = "Scary Face", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Celebi"] = {move1 = {name = "Psy Pulse", level = 1, cd = 20, dist = 4, target = 1, f = 33, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 55, cd = 40, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Psychic", level = 11, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Bullet Seed", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "grass", accuracy = 100, cat = "physical"}, move10 = {name = "Solar Beam", level = 70, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move11 = {name = "Psyusion", level = 11, cd = 60, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"}, move12 = {name = "Leaf Storm", level = 75, cd = 60, dist = 1, target = 0, f = 120, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Elekid"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "electric", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"}, }, ["Shiny Magby"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Blast", level = 20, cd = 40, dist = 1, target = 0, f = 100, t = "fire", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"}, }, ["Shiny Scizor"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Iron Head", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.8 move3 = {name = "Wing Attack", level = 11, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Red Fury", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "X-Scissor", level = 11, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Agility", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Team Claw", level = 11, cd = 7, dist = 6, target = 1, f = 80, t = "steel", accuracy = 100, cat = "physical"}, move8 = {name = "Swords Dance", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Counter Helix", level = 45, cd = 50, dist = 6, target = 0, f = 20, t = "bug", accuracy = 100, cat = "physical"}, }, ["Shiny Cyndaquil"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Quilava"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move9 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Croconaw"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Feraligatr"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move10 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Crobat"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Fang", level = 11, cd = 10, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Toxic", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Wing Attack", level = 11, cd = 35, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Air Cutter", level = 11, cd = 40, dist = 1, target = 0, f = 70, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Cross Poison", level = 11, cd = 50, dist = 1, target = 0, f = 70, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 move9 = {name = "Venom Gale", level = 11, cd = 80, dist = 1, target = 0, f = 85, t = "poison", accuracy = 100, cat = "physical"}, }, ["Shiny Sneasel"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Faint Attack", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Shards", level = 11, cd = 20, dist = 3, target = 1, f = 40, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 11, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Metal Claw", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Teddiursa"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.8 move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Scary Face", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Porygon2"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Psybeam", level = 13, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Cyber Pulse", level = 13, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psychic", level = 15, cd = 30, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Zap Cannon", level = 20, cd = 35, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Hyper Beam", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Tri-Attack", level = 30, cd = 25, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Focus", level = 31, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Magic Coat", level = 33, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Restore", level = 35, cd = 90, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Slugma"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move2 = {name = "Flamethrower", level = 10, cd = 20, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 13, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Harden", level = 15, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Yawn", level = 17, cd = 60, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Magcargo"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move2 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Lava Plume", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move6 = {name = "Volcano Burst", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move7 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 11, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Yawn", level = 11, cd = 60, dist = 3, target = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Ampharos"] = {move1 = {name = "Charge", level = 1, cd = 40, dist = 1, target = 0, f = 0, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Cotton Spore", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Shock", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder Punch", level = 11, cd = 25, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Electro Field", level = 11, cd = 80, dist = 1, target = 0, f = 35, t = "electric", accuracy = 100, cat = "physical"}, move10 = {name = "Thunder Bolt", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, --fazer signal beam }, ["Shiny Onix"] = {move1 = {name = "Sand Attack", level = 1, cd = 12, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Iron Tail", level = 22, cd = 8, dist = 2, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.9 move3 = {name = "Rock Throw", level = 23, cd = 8, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 26, cd = 12, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 27, cd = 24, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Falling Rocks", level = 34, cd = 45, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 36, cd = 36, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 25, cd = 28, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Steelix"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Iron Tail", level = 11, cd = 10, dist = 2, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.9 move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, --opicional move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, --opicional move5 = {name = "Stone Edge", level = 11, cd = 20, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Earthshock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Fissure", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Harden", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Iron Defense", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "steel", accuracy = 100, cat = "physical"}, }, ["Pink Caterpie"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "String Shot", level = 4, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Bug Bite", level = 6, cd = 5, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, }, ["Pink Butterfree"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Super Sonic", level = 21, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 21, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Whirlwind", level = 23, cd = 25, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Silver Wind", level = 23, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move6 = {name = "Psybeam", level = 24, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Confusion", level = 23, cd = 30, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 23, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Poison Powder", level = 23, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Pink Dodrio"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Drill Peck", level = 11, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Pluck", level = 13, cd = 15, dist = 1, target = 1, f = 60, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Attack", level = 15, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Strafe", level = 25, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Pink Nidoking"] = {move1 = {name = "Quick Attack", level = 1, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 50, cd = 12, dist = 2, target = 1, f = 55, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Poison Sting", level = 16, cd = 12, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Fang", level = 18, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Jab", level = 11, cd = 16, dist = 4, target = 1, f = 85, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 achu q eh assim kk move6 = {name = "Horn Drill", level = 51, cd = 16, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Toxic Spikes", level = 51, cd = 16, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "Stomp", level = 54, cd = 20, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Venom Motion", level = 58, cd = 45, dist = 1, target = 0, f = 95, t = "poison", accuracy = 100, cat = "physical"}, move10 = {name = "Rage", level = 58, cd = 16, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move11 = {name = "Fear", level = 58, cd = 24, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Pink Venonat"] = {move1 = {name = "Absorb", level = 1, cd = 12, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 7, cd = 8, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Super Sonic", level = 10, cd = 12, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Psychic", level = 15, cd = 16, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Fang", level = 15, cd = 12, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 33, cd = 54, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 35, cd = 16, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Stun Spore", level = 33, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Pink Scyther"] = {move1 = {name = "Quick Attack", level = 1, cd = 8, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 39, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Wing Attack", level = 41, cd = 28, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Fury Cutter", level = 41, cd = 12, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "X-Scissor", level = 43, cd = 24, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Agility", level = 47, cd = 32, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Team Slice", level = 50, cd = 5, dist = 6, target = 1, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move8 = {name = "Counter Helix", level = 50, cd = 50, dist = 6, target = 0, f = 20, t = "bug", accuracy = 100, cat = "physical"}, move9 = {name = "Double Team", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Pink Mankey"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Cross Chop", level = 20, cd = 15, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Rage", level = 20, cd = 20, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Pink Primeape"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Triple Kick", level = 14, cd = 15, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Karate Chop", level = 15, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Cross Chop", level = 20, cd = 20, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Pink Rhyhorn"] = {move1 = {name = "Iron Tail", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 18, cd = 15, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Stomp", level = 16, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Horn Drill", level = 20, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, }, ["Pink Rhydon"] = {move1 = {name = "Iron Tail", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 11, cd = 25, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 11, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Stomp", level = 11, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Horn Drill", level = 11, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Shockwave", level = 11, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Falling Rocks", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Rock Drill", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "rock", accuracy = 100, cat = "physical"}, }, ["Pink Donphan"] = {move1 = {name = "Thunder Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Horn Attack", level = 11, cd = 15, dist = 2, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Rollout", level = 11, cd = 30, dist = 1, target = 0, f = 15, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, --fazer cannon ball move6 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Earthquake", level = 11, cd = 55, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Defense Curl", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Ancient Gengar"] = {move1 = {name = "Lick", level = 8, cd = 32, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Invisible", level = 25, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shadow Lugia"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"}, }, ["Magiking"] = {move1 = {name = "Splash", level = 1, cd = 5, dist = 1, target = 0, f = 30, t = "water", accuracy = 100, cat = "physical"}, }, ["Snowmen Snorlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Punch", level = 34, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Dizzy Punch", level = 38, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Crusher Stomp", level = 40, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 42, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Icy Wind", level = 45, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move10 = {name = "Hyper Beam", level = 50, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Blizzard", level = 55, cd = 60, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, move12 = {name = "Rest", level = 60, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Treecko"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Grovyle"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Sceptile"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Petal Tornado", level = 11, cd = 80, dist = 1, target = 0, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move10 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move11 = {name = "Bullet Storm", level = 30, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, }, ["Torchic"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"}, }, ["Combusken"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Mega Kick", level = 36, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 }, ["Blaziken"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Kick", level = 17, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Flame Wheel", level = 21, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Fireball", level = 23, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Eruption", level = 25, cd = 60, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"}, move10 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move11 = {name = "Fire Blast", level = 29, cd = 60, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, }, ["Mudkip"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Marshtomp"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, }, ["Swampert"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move10 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"}, move11 = {name = "Water Wave", level = 19, cd = 70, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"}, }, ["Camerupt"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move2 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Lava Plume", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move6 = {name = "Volcano Burst", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move7 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 11, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Yawn", level = 11, cd = 60, dist = 3, target = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Torkoal"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move2 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 11, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 11, cd = 15, dist = 3, target = 1, f = 33, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Lava Plume", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move6 = {name = "Volcano Burst", level = 11, cd = 50, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move7 = {name = "Ancient Power", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 11, cd = 60, dist = 1, target = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Yawn", level = 11, cd = 60, dist = 3, target = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Mawile"] = {move1 = {name = "Slash", level = 6, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pay Day", level = 15, cd = 15, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Cutter", level = 21, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Fear", level = 24, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Crawdaunt"] = {move1 = {name = "Bubbles", level = 1, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Bubblebeam", level = 35, cd = 20, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Mud Shot", level = 37, cd = 20, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Crabhammer", level = 40, cd = 30, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Cutter", level = 43, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Guillotine", level = 45, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Body Slam", level = 45, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Cacnea"] = {move1 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Acid", level = 31, cd = 12, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Slash", level = 35, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Hammer Arm", level = 11, cd = 60, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 40, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Stun Spore", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison powder", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Cacturne"] = {move1 = {name = "Poison Sting", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 1, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Acid", level = 31, cd = 12, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Bomb", level = 33, cd = 20, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Slash", level = 35, cd = 20, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Sucker Punch", level = 11, cd = 30, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Hammer Arm", level = 11, cd = 60, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, move8 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Sleep Powder", level = 40, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Stun Spore", level = 40, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Poison powder", level = 40, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Seviper"] = {move1 = {name = "Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Fang", level = 25, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Sting Gun", level = 27, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Pin Missile", level = 29, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Acid", level = 30, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move7 = {name = "Iron Tail", level = 35, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Rage", level = 37, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shuppet"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Banette"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Sableye"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, --alterado v1.5 move8 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Duskull"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Dusclops"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Dusknoir"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Feebas"] = {move1 = {name = "Splash", level = 1, cd = 10, dist = 1, target = 0, f = 20, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 30, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, }, ["Milotic"] = {move1 = {name = "Bubbles", level = 1, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 5, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 15, cd = 20, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Beam", level = 20, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 25, cd = 35, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Rain Dance", level = 30, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Blizzard", level = 35, cd = 50, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 35, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, move10 = {name = "Hydro Dance", level = 40, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"}, }, ["Slakoth"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Dizzy Punch", level = 17, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 18, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Body Slam", level = 21, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, }, ["Vigoroth"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 25, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Dizzy Punch", level = 27, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 30, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 33, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Body Slam", level = 35, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, }, ["Slaking"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Dizzy Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 35, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Spheal"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 15, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Shards", level = 17, cd = 15, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 19, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 21, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 25, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, }, ["Sealeo"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 25, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Shards", level = 27, cd = 15, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 30, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 31, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 33, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Aurora Beam", level = 35, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Rest", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Walrein"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 55, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Shards", level = 57, cd = 15, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Bubbles", level = 59, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 61, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 63, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Aurora Beam", level = 65, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Powder Snow", level = 65, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Blizzard", level = 67, cd = 50, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, move10 = {name = "Hydropump", level = 68, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, move11 = {name = "Rest", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Beldum"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"}, }, ["Metang"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"}, }, ["Metagross"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"}, }, ["Gardevoir"] = {move1 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psybeam", level = 50, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 55, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 57, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 60, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psyusion", level = 70, cd = 90, dist = 1, target = 0, f = 70, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Calm Mind", level = 65, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 65, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Reflect", level = 70, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Restore", level = 70, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Miracle Eye", level = 75, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Kyogre"] = {move1 = {name = "Aqua Tail", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Waterball", level = 20, cd = 20, dist = 4, target = 1, f = 60, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Hydro Cannon", level = 22, cd = 45, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Dragon Breath", level = 26, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Beam", level = 27, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Hyper Beam", level = 30, cd = 45, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Twister", level = 33, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Hydropump", level = 35, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, }, ["Groudon"] = {move1 = {name = "Earthshock", level = 1, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move10 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, }, ["Rayquaza"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move5 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Jirachi"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Duskull"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Rayquaza"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Wave", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Fire Punch", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Dragon Claw", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move5 = {name = "Dragon Breath", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Twister", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 11, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Draco Meteor", level = 40, cd = 70, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Torterra"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Leech Seed", level = 55, cd = 40, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Bullet Seed", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 70, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Leaf Storm", level = 75, cd = 60, dist = 1, target = 0, f = 120, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Bullet Storm", level = 80, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Sleep Powder", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Stun Spore", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Poison Powder", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Chimchar"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 11, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Fireball", level = 15, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Karate Chop", level = 19, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Rage", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Monferno"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 25, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Fireball", level = 27, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 30, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 32, cd = 20, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Mega Punch", level = 35, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Karate Chop", level = 37, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move8 = {name = "Fire Blast", level = 40, cd = 60, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Rage", level = 40, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Infernape"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 55, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Fireball", level = 57, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 59, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 60, cd = 20, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Mega Punch", level = 61, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Karate Chop", level = 63, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move8 = {name = "Mega Kick", level = 65, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move9 = {name = "Fire Blast", level = 70, cd = 60, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"}, move10 = {name = "Rage", level = 70, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Azurill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move7 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Honchkrow"] = {move1 = {name = "Peck", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Gust", level = 14, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Sucker Punch", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Tailwind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Shadowave", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, --fazer torment move9 = {name = "Whirlwind", level = 34, cd = 22, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move10 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, }, ["Purugly"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Dream Eater", level = 20, cd = 30, dist = 3, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Leafeon"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Razor Leaf", level = 17, cd = 7, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 19, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Bullet Seed", level = 23, cd = 28, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Solar Beam", level = 30, cd = 54, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Leaf Storm", level = 35, cd = 81, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, }, ["Glaceon"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 14, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Shards", level = 20, cd = 20, dist = 4, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aurora Beam", level = 23, cd = 25, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Iron Tail", level = 25, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move7 = {name = "Icy Wind", level = 30, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 35, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Powder Snow", level = 40, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move10 = {name = "Blizzard", level = 40, cd = 50, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, }, ["Riolu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Karate Chop", level = 7, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 9, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Psy Pulse", level = 10, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Confusion", level = 15, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Lucario"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Karate Chop", level = 27, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 29, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Psy Pulse", level = 30, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Confusion", level = 35, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 37, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Revenge", level = 40, cd = 60, dist = 1, target = 1, f = 30, t = "fighting", accuracy = 100, cat = "physical"}, move8 = {name = "Strafe", level = 45, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Munchlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 15, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, }, ["Bonsly"] = {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, --alterado v2.8 \/ fazer mimic move2 = {name = "Rock Slide", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Stone Edge", level = 11, cd = 25, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Low Kick", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Reverse Earthshock", level = 11, cd = 80, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"}, }, ["Ambipom"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Swift", level = 12, cd = 13, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Iron Tail", level = 15, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Fury Swipes", level = 17, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move8 = {name = "Last Resort", level = 21, cd = 25, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Agility", level = 21, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Snover"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 17, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Leech Seed", level = 19, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 22, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Body Slam", level = 25, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Icy Wind", level = 27, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, }, ["Abomasnow"] = {move1 = {name = "Hammer Arm", level = 1, cd = 45, dist = 1, target = 0, f = 80, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 30, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Leech Seed", level = 31, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Body Slam", level = 35, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Bullet Seed", level = 37, cd = 28, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Crusher Stomp", level = 40, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Icy Wind", level = 40, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Ice Beam", level = 45, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move10 = {name = "Powder Snow", level = 47, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move11 = {name = "Bullet Storm", level = 50, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, move12 = {name = "Blizzard", level = 55, cd = 60, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, }, ["Drifloon"] = {move1 = {name = "Gust", level = 1, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Drifblim"] = {move1 = {name = "Wing Attack", level = 1, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 35, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Punch", level = 40, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 42, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Shadow Storm", level = 43, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Invisible", level = 43, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Nightmare", level = 45, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 47, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Fear", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Dark Eye", level = 50, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Lickilicky"] = {move1 = {name = "Headbutt", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lick", level = 55, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Super Sonic", level = 55, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Doubleslap", level = 57, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Punch", level = 60, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Iron Tail", level = 61, cd = 20, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move7 = {name = "Squisky Licking", level = 63, cd = 35, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Tongue Hook", level = 65, cd = 30, dist = 5, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Tongue Grap", level = 67, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Strafe", level = 70, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Mismagius"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4 move7 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Electrike"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Bolt", level = 15, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level =25, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, }, ["Turtwig"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Razor Leaf", level =8, cd = 13, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 12, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 15, cd = 45, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 25, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Absorb", level = 15, cd = 20, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, }, ["Grotle"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 30, cd = 13, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Body Slam", level = 45, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 30, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Leech Seed", level = 33, cd = 45, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Bullet Seed", level = 35, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Solar Beam", level = 40, cd = 50, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, }, ["Cresselia"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psy Pulse", level = 12, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psyusion", level = 27, cd = 90, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Hypnosis", level = 55, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Reflect", level = 56, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Restore", level = 60, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Skorupi"] = {move1 = {name = "Poison Sting", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move2 = {name = "Fury Swipes", level = 1, cd = 10, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move3 = {name = "Poison Jab", level = 1, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Bug Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, }, ["Drapion"] = {move1 = {name = "Bug Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Sting Gun", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --fazer web shot move7 = {name = "Toxic", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"}, }, ["Piplup"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 7, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 12, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 20, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Prinplup"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 25, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 27, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 29, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Bubble Blast", level = 35, cd = 35, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 40, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, }, ["Empoleon"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 50, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 53, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 55, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Metal Claw", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Bubble Blast", level = 62, cd = 33, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 65, cd = 47, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 70, cd = 60, dist = 1, target = 0, f = 125, t = "water", accuracy = 100, cat = "physical"}, move10 = {name = "Iron Head", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.8 }, ["Happiny"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Egg Bomb", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Great Love", level = 24, cd = 60, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Selfheal", level = 20, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Magnezone"] = {move1 = {name = "Super Sonic", level = 1, cd = 35, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Spark", level = 50, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 60, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Bolt", level = 60, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 62, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 65, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Electric Storm", level = 75, cd = 50, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Sonicboom", level = 70, cd = 30, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Zap Cannon", level = 80, cd = 40, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, }, ["Mantyke"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 15, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Pulse", level = 20, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Wing Attack", level = 15, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, }, ["Spiritomb"] = {move1 = {name = "Bite", level = 17, cd = 1, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Pursuit", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4 move8 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Starly"] = {move1 = {name = "Quick Attack", level = 1, cd = 7, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 3, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Gust", level = 8, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 7, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, }, ["Staravia"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Whirlwind", level = 19, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 20, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Wing Attack", level = 23, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Tornado", level = 25, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, }, ["Staraptor"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 35, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Whirlwind", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 45, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Wing Attack", level = 50, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Hurricane", level = 55, cd = 45, dist = 1, target = 0, f = 15, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Tornado", level = 60, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, move8 = {name = "Roost", level = 65, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Weavile"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Quick Attack", level = 30, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 35, cd = 50, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Slash", level = 37, cd = 50, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 40, cd = 60, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Faint Attack", level = 43, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Ice Shards", level = 45, cd = 20, dist = 3, target = 1, f = 40, t = "ice", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Punch", level = 47, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Metal Claw", level = 49, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, move10 = {name = "Powder Snow", level = 50, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move11 = {name = "Agility", level = 50, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Yanmega"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move6 ={name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Tornado", level = 42, cd = 90, dist = 1, target = 0, f = 90, t = "flying", accuracy = 100, cat = "physical"}, move8 ={name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move9 ={name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move10 ={name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Manectric"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Bolt", level = 15, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder", level =25, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Spark", level = 60, cd = 15, dist = 4, target = 1, f = 50, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Electric Storm", level = 75, cd = 50, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, }, ["Absol"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 11, cd = 50, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Shadowave", level = 55, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Pursuit", level = 65, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Dark Pulse", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Sucker Punch", level = 65, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move8 = {name = "Last Resort", level = 60, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, --alterado v1.5 move9 = {name = "Assurance", level = 70, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Zigzagoon"] = {move1 = {name = "Slash", level = 1, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 8, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 20, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, }, ["Zangoose"] = {move1 = {name = "Slash", level = 1, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Iron Tail", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "steel", accuracy = 100, cat = "physical"}, move7 = {name = "Sand Attack", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Fury Attack", level = 70, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, }, ["Linoone"] = {move1 = {name = "Slash", level = 1, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Fury Attack", level = 60, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Sand Attack", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Water Pulse", level = 70, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder Bolt", level = 70, cd = 30, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, }, ["Aron"] = {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Stomp", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Lairon"] = {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 40, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Stomp", level = 42, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Quick Attack", level = 40, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Falling Rocks", level = 60, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Rock Drill", level = 60, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move9 = {name = "Harden", level = 55, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Aggron"] = {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 60, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Shockwave", level = 60, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Falling Rocks", level = 70, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"}, move10 = {name = "Rock Drill", level = 65, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move11 = {name = "Harden", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Bagon"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Ember", level = 20, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flamethrower", level = 25, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Rage", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shelgon"] = {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move2 = {name = "Body Slam", level = 40, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Ember", level = 45, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Crunch", level = 11, cd = 50, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move8 = {name = "Rage", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Salamence"] = {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Ember", level = 60, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 60, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Dragon Pulse", level = 11, cd = 45, dist = 1, target = 0, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Wing Attack", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move9 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, move10 = {name = "Scary Face", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move11 = {name = "Rage", level = 67, cd = 35, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Wailmer"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, }, ["Wailord"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move9 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"}, }, ["Swablu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Altaria"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 9, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Gust", level = 14, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Whirlwind", level = 34, cd = 22, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Wing Attack", level = 38, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Twister", level = 55, cd = 45, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Tornado", level = 42, cd = 100, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, move9 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move10 = {name = "Rage", level = 46, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Buneary"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 12, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Fury Swipes", level = 12, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Icy Wind", level = 15, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 20, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, --fazer frost breath }, ["Pachirisu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Mime Jr."] = {move1 = {name = "Doubleslap", level = 1, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 13, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 16, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Mimic Wall", level = 22, cd = 20, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Miracle Eye", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Bronzor"] = {move1 = {name = "Calm Mind", level = 1, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Bronzong"] = {move1 = {name = "Calm Mind", level = 1, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psy Pulse", level = 12, cd = 15, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Croagunk"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Karate Chop", level = 7, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 9, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Toxicroak"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Karate Chop", level = 7, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 9, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Karate Chop", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Sting", level = 16, cd = 15, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Poison Fang", level = 18, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move7 = {name = "Toxic", level = 16, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "Toxic Spikes", level = 51, cd = 25, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move9 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Gliscor"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move7 = {name = "X-Scissor", level = 11, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move8 = {name = "Fury Cutter", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move9 = {name = "Guillotine", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Cranidos"] = {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Falling Rocks", level = 27, cd = 100, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Rampardos"] = {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move2 = {name = "Rock Slide", level = 12, cd = 15, dist = 3, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Iron Tail", level = 22, cd = 10, dist = 2, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 13, cd = 30, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 16, cd = 80, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Falling Rocks", level = 15, cd = 100, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"}, move8 = {name = "Harden", level = 22, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Togekiss"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Charm", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Doubleslap", level = 11, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Selfheal", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Great Love", level = 11, cd = 50, dist = 1, target = 0, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Last Resort", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Ancient Power", level = 11, cd = 45, dist = 1, target = 0, f = 100, t = "rock", accuracy = 100, cat = "physical"}, move9 = {name = "Metronome", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Tangrowth"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 30, cd = 10, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 32, cd = 8, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Super Vines", level = 35, cd = 22, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Drain", level = 37, cd = 40, dist = 6, target = 0, f = 20, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 40, cd = 10, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Sleep Powder", level = 40, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Stun Spore", level = 40, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, passive1 = {name = "Mega Drain", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "grass", accuracy = 100, cat = "physical"}, }, ["Mamoswine"] = {move1 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Bomb", level = 40, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Fang", level = 45, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Icy Wind", level = 47, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aurora Beam", level = 50, cd = 30, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, --fazer powder snow move6 = {name = "Ice Beam", level = 53, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 55, cd = 40, dist = 1, target = 0, f = 75, t = "unknow", accuracy = 100, cat = "physical"}, move8 = {name = "Powder Snow", level = 60, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Earthquake", level = 65, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move10 = {name = "Blizzard", level = 70, cd = 80, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, }, ["Rhyperior"] = {move1 = {name = "Iron Tail", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move10 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"}, move11 = {name = "Rock Drill", level = 51, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, }, ["Electivire"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 37, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Swift", level = 8, cd = 40, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Bolt", level = 41, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 43, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Zap Cannon", level = 45, cd = 32, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder", level = 50, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, move10 = {name = "Electro Field", level = 55, cd = 80, dist = 1, target = 0, f = 35, t = "electric", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"}, }, ["Magmortar"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Inferno", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"}, }, ["Dialga"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move3 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Dragon Claw", level = 47, cd = 16, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Palkia"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Water Pulse", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Dragon Claw", level = 47, cd = 16, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move4 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Hydropump", level = 11, cd = 50, dist = 4, target = 1, f = 120, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Heatran"] = {move1 = {name = "Earthshock", level = 1, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Gyro Ball", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "steel", accuracy = 100, cat = "physical"}, move4 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Iron Head", level = 35, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move10 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move11 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, }, ["Giratina"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Dragon Claw", level = 47, cd = 16, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Shadow Storm", level = 45, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shaymin"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 50, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 50, cd = 15, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 55, cd = 40, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Bullet Seed", level = 65, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Magical Leaf", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Solar Beam", level = 70, cd = 45, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Leaf Storm", level = 75, cd = 60, dist = 1, target = 0, f = 120, t = "grass", accuracy = 100, cat = "physical"}, move10 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move11 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Manaphy"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bubblebeam", level = 11, cd = 25, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Water Pulse", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Surf", level = 11, cd = 50, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydropump", level = 11, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Darkrai"] = {move1 = {name = "Shadow Ball", level = 1, cd = 12, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, move9 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move11 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move12 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Arceus"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 20, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Hyper Beam", level = 25, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 25, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psyusion", level = 29, cd = 90, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Calm Mind", level = 32, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, move9 = {name = "Hypnosis", level = 33, cd = 80, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Reflect", level = 40, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move11 = {name = "Restore", level = 40, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Primal Dialga"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move3 = {name = "Hyper Beam", level = 40, cd = 24, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 41, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Twister", level = 46, cd = 24, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Dragon Claw", level = 47, cd = 16, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Furret"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Fury Swipes", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Hyper Voice", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Sucker Punch", level = 11, cd = 30, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Noctowl"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Peck", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "flying", accuracy = 100, cat = "physical"}, move3 = {name = "Drill Peck", level = 11, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 11, cd = 25, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Echoed Voice", level = 11, cd = 30, dist = 1, target = 0, f = 85, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Air Slash", level = 11, cd = 60, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Dream Eater", level = 11, cd = 50, dist = 4, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 11, cd = 50, dist = 4, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Roost", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Bellossom"] = {move1 = {name = "Absorb", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 11, cd = 20, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Leaf Blade", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Gas", level = 11, cd = 25, dist = 1, target = 0, f = 5, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Petal Dance", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Leaf Storm", level = 11, cd = 50, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Poison Powder", level = 11, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Red Munchlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 15, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Slowking"] = {move1 = {name = "Water Gun", level = 1, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Waterball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Psy Ball", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psy Impact", level = 11, cd = 90, dist = 1, target = 0, f = 100, t = "psychic", accuracy = 100, cat = "physical"}, --alterado v1.5 move7 = {name = "Calm Mind", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Power Wave", level = 11, cd = 70, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, --alterado v1.5 move9 = {name = "Miracle Eye", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Swinub"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Mud Bomb", level = 1, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 1, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 1, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 1, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, --fazer frost breath }, ["Shiny Piloswine"] = {move1 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Bomb", level = 11, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aurora Beam", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, --fazer powder snow move6 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "unknow", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Blizzard", level = 11, cd = 80, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, }, ["Shiny Ledian"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Super Sonic", level = 11, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Silver Wind", level = 11, cd = 25, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move5 = {name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move6 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Gligar"] = {move1 = {name = "Sand Attack", level = 1, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "X-Scissor", level = 11, cd = 30, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Fury Cutter", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move7 = {name = "Guillotine", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Snubbull"] = {move1 = {name = "Lick", level = 1, cd = 15, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Fang", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Fire Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Rage", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Shuckle"] = {move1 = {name = "Bug Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Wrap", level = 11, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Shell Attack", level = 11, cd = 10, dist = 4, target = 1, f = 70, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Struggle Bug", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Safeguard", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Bonsly"] = {move1 = {name = "Rock Throw", level = 1, cd = 10, dist = 4, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, --alterado v2.8 \/ fazer mimic move2 = {name = "Rock Slide", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move3 = {name = "Stone Edge", level = 11, cd = 25, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Low Kick", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Reverse Earthshock", level = 11, cd = 80, dist = 1, target = 0, f = 135, t = "rock", accuracy = 100, cat = "physical"}, }, ["Shiny Jumpluff"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Leech Seed", level = 11, cd = 15, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Bullet Seed", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Giga Drain", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Cotton Spore", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Poison Powder", level = 11, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Starly"] = {move1 = {name = "Quick Attack", level = 1, cd = 7, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 3, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Gust", level = 8, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 7, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Staravia"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 10, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Whirlwind", level = 19, cd = 20, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 20, cd = 15, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Wing Attack", level = 23, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move6 = {name = "Tornado", level = 25, cd = 70, dist = 1, target = 0, f = 100, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Yanmega"] = {move1 = {name = "Super Sonic", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Tackle", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 11, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "U-Turn", level = 11, cd = 15, dist = 4, target = 1, f = 60, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Whirlwind", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "flying", accuracy = 100, cat = "physical"}, move6 ={name = "Wing Attack", level = 11, cd = 25, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move7 = {name = "Tornado", level = 42, cd = 90, dist = 1, target = 0, f = 90, t = "flying", accuracy = 100, cat = "physical"}, move8 ={name = "Air Slash", level = 11, cd = 50, dist = 1, target = 0, f = 55, t = "flying", accuracy = 100, cat = "physical"}, move9 ={name = "Bug Buzz", level = 11, cd = 20, dist = 1, target = 0, f = 65, t = "bug", accuracy = 100, cat = "physical"}, --alterado v2.8 move10 ={name = "Hypnosis", level = 11, cd = 60, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Zorua"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, }, ["Shiny Zoroark"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Pink Gengar"] = {move1 = {name = "Lick", level = 1, cd = 32, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 12, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Punch", level = 14, cd = 32, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 16, cd = 28, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Shadow Storm", level = 21, cd = 100, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Invisible", level = 25, cd = 22, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Nightmare", level = 28, cd = 63, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 52, cd = 72, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Fear", level = 53, cd = 32, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Dark Eye", level = 63, cd = 28, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Red Snorlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 32, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Dizzy Punch", level = 33, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Punch", level = 32, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Headbutt", level = 35, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Body Slam", level = 37, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move10 = {name = "Fire Blast", level = 50, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move11 = {name = "Rest", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Ursaring"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.8 move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Body Slam", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Thrash", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Ground Crusher", level = 11, cd = 80, dist = 1, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"}, --alterado v1.5 move8 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Munchlax"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 15, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Body Slam", level = 20, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Rest", level = 25, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Hyper Beam", level = 30, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Abomasnow"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 30, cd = 7, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Leech Seed", level = 30, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Punch", level = 31, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Body Slam", level = 33, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Bullet Seed", level = 35, cd = 28, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Crusher Stomp", level = 37, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 37, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Icy Wind", level = 37, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move10 = {name = "Hyper Beam", level = 40, cd = 30, dist = 1, target = 0, f = 100, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Blizzard", level = 43, cd = 60, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, }, ["Shiny Snover"] = {move1 = {name = "Scratch", level = 1, cd = 15, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 17, cd = 7, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Leech Seed", level = 19, cd = 28, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 22, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Punch", level = 24, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Body Slam", level = 25, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Icy Wind", level = 27, cd = 35, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, }, ["Shiny Drifloon"] = {move1 = {name = "Gust", level = 1, cd = 10, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Drifblim"] = {move1 = {name = "Wing Attack", level = 1, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 50, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Punch", level = 62, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 52, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Shadow Storm", level = 52, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Invisible", level = 55, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Nightmare", level = 55, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 50, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Fear", level = 50, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Dark Eye", level = 53, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Skorupi"] = {move1 = {name = "Poison Sting", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move2 = {name = "Fury Swipes", level = 1, cd = 10, dist = 4, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move3 = {name = "Poison Jab", level = 1, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Bug Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move5 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Toxic", level = 16, cd = 16, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, }, ["Shiny Drapion"] = {move1 = {name = "Bug Bite", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move4 = {name = "Poison Jab", level = 11, cd = 25, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Pin Missile", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Sting Gun", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, --fazer web shot move7 = {name = "Toxic", level = 11, cd = 20, dist = 1, target = 0, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "X-Scissor", level = 34, cd = 20, dist = 1, target = 0, f = 70, t = "bug", accuracy = 100, cat = "physical"}, }, ["Shiny Piplup"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 5, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 7, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 9, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Waterball", level = 12, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 20, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Prinplup"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 25, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 27, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 29, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Icy Wind", level = 22, cd = 20, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Bubble Blast", level = 35, cd = 35, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 40, cd = 50, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, }, ["Shiny Empoleon"] = {move1 = {name = "Headbutt", level = 1, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bubbles", level = 50, cd = 13, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 53, cd = 15, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterball", level = 55, cd = 17, dist = 4, target = 1, f = 65, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Metal Claw", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Bubble Blast", level = 62, cd = 35, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 65, cd = 47, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Ice Beam", level = 49, cd = 25, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move9 = {name = "Hydropump", level = 70, cd = 60, dist = 1, target = 0, f = 125, t = "water", accuracy = 100, cat = "physical"}, move10 = {name = "Iron Head", level = 11, cd = 20, dist = 1, target = 1, f = 60, t = "steel", accuracy = 100, cat = "physical"}, --alterado v2.8 }, ["Shiny Mime Jr."] = {move1 = {name = "Doubleslap", level = 1, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 13, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 16, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psychic", level = 20, cd = 30, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Mimic Wall", level = 22, cd = 20, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Miracle Eye", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Azurill"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Aqua Tail", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Waterfall", level = 11, cd = 25, dist = 1, target = 0, f = 65, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Bubblebeam", level = 11, cd = 25, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Rain Dance", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move7 = {name = "Defense Curl", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Mismagius"] = {move1 = {name = "Psybeam", level = 1, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Ball", level = 11, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Confuse Ray", level = 11, cd = 25, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Night Shade", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Night Daze", level = 11, cd = 80, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, --alterado v1.4 move7 = {name = "Invisible", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 11, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Purugly"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move7 = {name = "Confuse Ray", level = 11, cd = 40, dist = 3, target = 1, f = 65, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Dream Eater", level = 20, cd = 30, dist = 3, target = 1, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Shiny Rhyperior"] = {move1 = {name = "Iron Tail", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 18, cd = 25, dist = 2, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 16, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 26, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 27, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Horn Drill", level = 22, cd = 30, dist = 2, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Shockwave", level = 49, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Earthquake", level = 36, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move10 = {name = "Falling Rocks", level = 50, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"}, move11 = {name = "Rock Drill", level = 51, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, }, ["Shiny Electrike"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Bolt", level = 15, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 17, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level =25, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, }, ["Shiny Bagon"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Ember", level = 20, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flamethrower", level = 25, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Rage", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Shelgon"] = {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move2 = {name = "Body Slam", level = 40, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Headbutt", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bite", level = 40, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Ember", level = 45, cd = 13, dist = 4, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move7 = {name = "Crunch", level = 11, cd = 50, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move8 = {name = "Rage", level = 40, cd = 50, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Salamence"] = {move1 = {name = "Dragon Claw", level = 1, cd = 15, dist = 1, target = 1, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Ember", level = 60, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Dragon Breath", level = 46, cd = 30, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 60, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Dragon Pulse", level = 11, cd = 45, dist = 1, target = 0, f = 60, t = "dragon", accuracy = 100, cat = "physical"}, move8 = {name = "Wing Attack", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, move9 = {name = "Draco Meteor", level = 50, cd = 60, dist = 1, target = 0, f = 90, t = "dragon", accuracy = 100, cat = "physical"}, move10 = {name = "Scary Face", level = 65, cd = 45, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move11 = {name = "Rage", level = 67, cd = 35, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Shiny Zangoose"] = {move1 = {name = "Slash", level = 1, cd = 10, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Scratch", level = 50, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 50, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Quick Attack", level = 50, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Headbutt", level = 55, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Iron Tail", level = 65, cd = 10, dist = 1, target = 1, f = 50, t = "steel", accuracy = 100, cat = "physical"}, move7 = {name = "Sand Attack", level = 60, cd = 15, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Fury Attack", level = 70, cd = 20, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Dusclops"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Dusknoir"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 15, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Shadow Punch", level = 14, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Night Shade", level = 16, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Shadow Storm", level = 21, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Invisible", level = 25, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Nightmare", level = 28, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Hypnosis", level = 52, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Fear", level = 53, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move10 = {name = "Dark Eye", level = 63, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Treecko"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Grovyle"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Shiny Sceptile"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 11, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 11, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Petal Dance", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Synthesis", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 11, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Poison Powder", level = 11, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Petal Tornado", level = 11, cd = 80, dist = 1, target = 0, f = 40, t = "grass", accuracy = 100, cat = "physical"}, move10 = {name = "Aromateraphy", level = 11, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move11 = {name = "Reflect", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Shiny Blaziken"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Kick", level = 17, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Blaze Kick", level = 18, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 20, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Flame Wheel", level = 21, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Fireball", level = 23, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Eruption", level = 25, cd = 60, dist = 1, target = 0, f = 90, t = "fire", accuracy = 100, cat = "physical"}, move10 = {name = "Overheat", level = 31, cd = 30, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move11 = {name = "Fire Blast", level = 29, cd = 60, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, }, ["Shiny Mudkip"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Marshtomp"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Swampert"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 11, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Aqua Tail", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Thrash", level = 11, cd = 45, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 11, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Waterfall", level = 11, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, --alterado v2.7 move10 = {name = "Hydro Dance", level = 11, cd = 90, dist = 1, target = 0, f = 90, t = "water", accuracy = 100, cat = "physical"}, }, ["Shiny Aron"] = {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 10, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Quick Attack", level = 10, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Stomp", level = 20, cd = 40, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Shockwave", level = 22, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Rock Drill", level = 22, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move7 = {name = "Harden", level = 25, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Aggron"] = {move1 = {name = "Body Slam", level = 1, cd = 20, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 60, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Rock Throw", level = 60, cd = 25, dist = 3, target = 1, f = 55, t = "rock", accuracy = 100, cat = "physical"}, move4 = {name = "Rock Slide", level = 60, cd = 15, dist = 4, target = 1, f = 35, t = "rock", accuracy = 100, cat = "physical"}, move5 = {name = "Earthshock", level = 70, cd = 30, dist = 1, target = 0, f = 75, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Stomp", level = 70, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Shockwave", level = 60, cd = 50, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 75, cd = 45, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Falling Rocks", level = 70, cd = 80, dist = 1, target = 0, f = 110, t = "rock", accuracy = 100, cat = "physical"}, move10 = {name = "Rock Drill", level = 65, cd = 35, dist = 3, target = 1, f = 90, t = "rock", accuracy = 100, cat = "physical"}, move11 = {name = "Harden", level = 60, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Pachirisu"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Shock", level = 13, cd = 10, dist = 3, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Bolt", level = 14, cd = 20, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Wave", level = 15, cd = 20, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Iron Tail", level = 18, cd = 15, dist = 1, target = 1, f = 70, t = "steel", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder", level = 21, cd = 45, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Agility", level = 21, cd = 20, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Shiny Electivire"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 37, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Swift", level = 8, cd = 40, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Bolt", level = 41, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 43, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Zap Cannon", level = 45, cd = 32, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Thunder", level = 50, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, move10 = {name = "Electro Field", level = 55, cd = 80, dist = 1, target = 0, f = 35, t = "electric", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"}, }, ["Shiny Magmortar"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Fire Punch", level = 36, cd = 30, dist = 1, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 32, cd = 10, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 37, cd = 15, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Fireball", level = 38, cd = 20, dist = 4, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fire Blast", level = 43, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Magma Storm", level = 46, cd = 90, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Inferno", level = 11, cd = 80, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"}, }, ["Shiny Buneary"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Scratch", level = 11, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Fury Swipes", level = 11, cd = 10, dist = 4, target = 1, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, --fazer frost breath }, ["Shiny Mamoswine"] = {move1 = {name = "Mud Slap", level = 1, cd = 15, dist = 3, target = 1, f = 50, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Mud Bomb", level = 11, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Ice Fang", level = 11, cd = 15, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move4 = {name = "Icy Wind", level = 11, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aurora Beam", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, --fazer powder snow move6 = {name = "Ice Beam", level = 11, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, --fazer frost breath move7 = {name = "Two Face Shock", level = 11, cd = 40, dist = 1, target = 0, f = 75, t = "unknow", accuracy = 100, cat = "physical"}, move8 = {name = "Earthquake", level = 11, cd = 60, dist = 1, target = 0, f = 15, t = "ground", accuracy = 100, cat = "physical"}, move9 = {name = "Blizzard", level = 11, cd = 80, dist = 1, target = 0, f = 100, t = "ice", accuracy = 100, cat = "physical"}, }, ["Shiny Manaphy"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bubbles", level = 11, cd = 10, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Bubblebeam", level = 11, cd = 25, dist = 3, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Water Pulse", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Surf", level = 11, cd = 50, dist = 1, target = 0, f = 80, t = "water", accuracy = 100, cat = "physical"}, move7 = {name = "Hydropump", level = 11, cd = 70, dist = 1, target = 0, f = 120, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Agility", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "flying", accuracy = 100, cat = "physical"}, }, ["Snivy"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Servine"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Serperior"] = {move1 = {name = "Quick Attack", level = 1, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 12, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Vine Whip", level = 19, cd = 20, dist = 1, target = 0, f = 65, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Headbutt", level = 16, cd = 15, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Leech Seed", level = 16, cd = 60, dist = 3, target = 1, f = 1, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Bullet Seed", level = 28, cd = 35, dist = 1, target = 0, f = 95, t = "grass", accuracy = 100, cat = "physical"}, move7 = {name = "Solar Beam", level = 31, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move8 = {name = "Leaf Storm", level = 45, cd = 60, dist = 1, target = 0, f = 100, t = "grass", accuracy = 100, cat = "physical"}, move9 = {name = "Sleep Powder", level = 20, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move10 = {name = "Stun Spore", level = 18, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move11 = {name = "Poison Powder", level = 17, cd = 45, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Tepig"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 70, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"}, }, ["Pignite"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Swift", level = 11, cd = 10, dist = 4, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flamethrower", level = 11, cd = 25, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Flame Wheel", level = 11, cd = 25, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "SmokeScreen", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Eruption", level = 11, cd = 60, dist = 1, target = 0, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Lava Plume", level = 11, cd = 40, dist = 1, target = 0, f = 60, t = "fire", accuracy = 100, cat = "physical"}, --alterado v2.8 move9 = {name = "Defense Curl", level = 11, cd = 80, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Oshawott"] = {move1 = {name = "Bite", level = 1, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move2 = {name = "Crunch", level = 10, cd = 10, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Fang", level = 14, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 15, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Hydro Cannon", level = 17, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, }, ["Dewott"] = {move1 = {name = "Bubbles", level = 1, cd = 15, dist = 4, target = 1, f = 40, t = "water", accuracy = 100, cat = "physical"}, move2 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Kick", level = 12, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Karate Chop", level = 14, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Ice Fang", level = 20, cd = 25, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Aqua Tail", level = 22, cd = 20, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move8 = {name = "Hydro Cannon", level = 25, cd = 60, dist = 1, target = 0, f = 95, t = "water", accuracy = 100, cat = "physical"}, move9 = {name = "Waterfall", level = 27, cd = 40, dist = 1, target = 0, f = 100, t = "water", accuracy = 100, cat = "physical"}, }, ["Joltik"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Shock", level = 10, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Bolt", level = 13, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Wave", level = 15, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"}, }, ["Galvantula"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, move3 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Shock", level = 35, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"}, }, ["Minccino"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 13, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 15, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Fury Swipes", level = 17, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Multislap", level = 18, cd = 20, dist = 1, target = 0, f = 35, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Selfheal", level = 25, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Sing", level = 20, cd = 30, dist = 0, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Lillipup"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Quick Attack", level = 10, cd = 15, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 13, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Slash", level = 15, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Fury Swipes", level = 17, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move6 = {name = "Scary Face", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Purrloin"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Last Resort", level = 15, cd = 30, dist = 1, target = 0, f = 70, t = "normal", accuracy = 100, cat = "physical"}, --alterado v1.5 move9 = {name = "Assurance", level = 17, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Pidove"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 4, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Gust", level = 8, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 10, cd = 20, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move5 = {name = "Wing Attack", level = 19, cd = 30, dist = 1, target = 0, f = 75, t = "flying", accuracy = 100, cat = "physical"}, }, ["Rufflet"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Sand Attack", level = 9, cd = 10, dist = 1, target = 0, f = 0, t = "ground", accuracy = 100, cat = "physical"}, move3 = {name = "Gust", level = 10, cd = 15, dist = 1, target = 0, f = 65, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Drill Peck", level = 20, cd = 16, dist = 1, target = 1, f = 35, t = "flying", accuracy = 100, cat = "physical"}, move4 = {name = "Rage", level = 14, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Pansage"] = {move1 = {name = "Body Slam", level = 1, cd = 15, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Razor Leaf", level = 13, cd = 10, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move3 = {name = "Magical Leaf", level = 15, cd = 20, dist = 4, target = 1, f = 33, t = "grass", accuracy = 100, cat = "physical"}, move4 = {name = "Synthesis", level = 18, cd = 50, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, move5 = {name = "Solar Beam", level = 20, cd = 60, dist = 1, target = 0, f = 135, t = "grass", accuracy = 100, cat = "physical"}, move6 = {name = "Sleep Powder", level = 20, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Poison Powder", level = 20, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Aromateraphy", level = 25, cd = 45, dist = 1, target = 0, f = 0, t = "grass", accuracy = 100, cat = "physical"}, }, ["Venipede"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Bug Bite", level = 10, cd = 9, dist = 10, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, }, ["Scolipede"] = {move1 = {name = "String Shot", level = 1, cd = 10, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 4, cd = 10, dist = 2, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Bite", level = 7, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Poison Fang", level = 9, cd = 15, dist = 1, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move5 = {name = "Pin Missile", level = 21, cd = 20, dist = 1, target = 0, f = 80, t = "bug", accuracy = 100, cat = "physical"}, move6 = {name = "Sting Gun", level = 11, cd = 15, dist = 4, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move7 = {name = "Acid", level = 18, cd = 15, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move8 = {name = "Sludge", level = 14, cd = 20, dist = 3, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move9 = {name = "Rage", level = 21, cd = 25, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Scraggy"] = {move1 = {name = "Headbutt", level = 1, cd = 12, dist = 1, target = 1, f = 150, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Triple Punch", level = 11, cd = 10, dist = 1, target = 1, f = 60, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Karate Chop", level = 12, cd = 15, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Ground Chop", level = 14, cd = 15, dist = 1, target = 0, f = 100, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Strafe", level = 18, cd = 20, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Trubbish"] = {move1 = {name = "Mud Shot", level = 1, cd = 15, dist = 3, target = 1, f = 40, t = "ground", accuracy = 100, cat = "physical"}, move2 = {name = "Acid", level = 10, cd = 10, dist = 4, target = 1, f = 45, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Sludge", level = 14, cd = 15, dist = 3, target = 1, f = 65, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Mud Bomb", level = 17, cd = 20, dist = 3, target = 1, f = 60, t = "ground", accuracy = 100, cat = "physical"}, move5 = {name = "Poison Bomb", level = 20, cd = 25, dist = 3, target = 1, f = 70, t = "poison", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 20, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Cubchoo"] = {move1 = {name = "Lovely Kiss", level = 1, cd = 15, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Doubleslap", level = 11, cd = 10, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 12, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Ice Punch", level = 13, cd = 20, dist = 1, target = 1, f = 65, t = "ice", accuracy = 100, cat = "physical"}, move5 = {name = "Ice Beam", level = 15, cd = 30, dist = 1, target = 0, f = 95, t = "ice", accuracy = 100, cat = "physical"}, move6 = {name = "Icy Wind", level = 16, cd = 25, dist = 1, target = 0, f = 45, t = "ice", accuracy = 100, cat = "physical"}, move7 = {name = "Aurora Beam", level = 17, cd = 35, dist = 1, target = 0, f = 70, t = "ice", accuracy = 100, cat = "physical"}, }, ["Darmanitan"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 10, target = 1, f = 42, t = "fire", accuracy = 100, cat = "physical"}, move2 = {name = "Fireball", level = 15, cd = 25, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Flamethrower", level = 17, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Flame Wheel", level = 20, cd = 20, dist = 1, target = 0, f = 85, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Punch", level = 20, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Karate Chop", level = 21, cd = 25, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, move7 = {name = "Mega Kick", level = 22, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move8 = {name = "Fire Blast", level = 25, cd = 60, dist = 1, target = 0, f = 115, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Rage", level = 30, cd = 40, dist = 1, target = 0, f = 0, t = "dragon", accuracy = 100, cat = "physical"}, }, ["Golurk"] = {move1 = {name = "Shadow Punch", level = 1, cd = 40, dist = 1, target = 1, f = 75, t = "ghost", accuracy = 100, cat = "physical"}, move2 = {name = "Ice Punch", level = 15, cd = 25, dist = 1, target = 1, f = 75, t = "ice", accuracy = 100, cat = "physical"}, move3 = {name = "Mega Punch", level = 16, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Dizzy Punch", level = 20, cd = 25, dist = 1, target = 1, f = 75, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Stomp", level = 20, cd = 45, dist = 1, target = 0, f = 90, t = "ground", accuracy = 100, cat = "physical"}, move6 = {name = "Crusher Stomp", level = 46, cd = 45, dist = 1, target = 0, f = 110, t = "ground", accuracy = 100, cat = "physical"}, move7 = {name = "Shadow Storm", level = 47, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move8 = {name = "Nightmare", level = 47, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Hypnosis", level = 48, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, }, ["Munna"] = {move1 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psychic", level = 12, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Restore", level = 10, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Musharna"] = {move1 = {name = "Psy Pulse", level = 1, cd = 15, dist = 5, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move2 = {name = "Calm Mind", level = 15, cd = 50, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move3 = {name = "Confusion", level = 20, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psywave", level = 10, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psybeam", level = 10, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Psychic", level = 28, cd = 40, dist = 1, target = 0, f = 90, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 32, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Reflect", level = 32, cd = 60, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Restore", level = 32, cd = 180, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Audino"] = {move1 = {name = "Doubleslap", level = 1, cd = 5, dist = 1, target = 1, f = 25, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Lovely Kiss", level = 15, cd = 20, dist = 3, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Sing", level = 17, cd = 22, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Hyper Voice", level = 20, cd = 15, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"}, move5 = {name = "Selfheal", level = 25, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Healarea", level = 35, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Focus", level = 30, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move8 = {name = "Metronome", level = 35, cd = 70, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move9 = {name = "Rock n'Roll", level = 33, cd = 60, dist = 1, target = 0, f = 65, t = "normal", accuracy = 100, cat = "physical"}, --alterado v1.5 passive1 = {name = "Melody", level = 1, cd = 0, dist = 6, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Yamask"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 8, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Invisible", level = 16, cd = 20, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Hypnosis", level = 21, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Fear", level = 21, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Zorua"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, }, ["Zoroark"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Shadowave", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Pursuit", level = 11, cd = 20, dist = 4, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Dark Pulse", level = 11, cd = 15, dist = 4, target = 1, f = 35, t = "dark", accuracy = 100, cat = "physical"}, move6 = {name = "Assurance", level = 11, cd = 40, dist = 1, target = 0, f = 90, t = "dark", accuracy = 100, cat = "physical"}, }, ["Reshiram"] = {move1 = {name = "Ember", level = 1, cd = 10, dist = 8, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move2 = {name = "Fireball", level = 16, cd = 20, dist = 4, target = 1, f = 75, t = "fire", accuracy = 100, cat = "physical"}, move3 = {name = "Flamethrower", level = 17, cd = 16, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move4 = {name = "Fire Fang", level = 19, cd = 16, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move5 = {name = "Dragon Breath", level = 40, cd = 20, dist = 1, target = 0, f = 80, t = "dragon", accuracy = 100, cat = "physical"}, move6 = {name = "Fire Blast", level = 33, cd = 54, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Magma Storm", level = 58, cd = 81, dist = 1, target = 0, f = 95, t = "fire", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "fire", accuracy = 100, cat = "physical"}, }, ["Zekrom"] = {move1 = {name = "Quick Attack", level = 1, cd = 10, dist = 2, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Thunder Fang", level = 36, cd = 20, dist = 1, target = 1, f = 65, t = "electric", accuracy = 100, cat = "physical"}, move3 = {name = "Thunder Punch", level = 36, cd = 20, dist = 1, target = 1, f = 75, t = "electric", accuracy = 100, cat = "physical"}, move4 = {name = "Thunder Shock", level = 36, cd = 10, dist = 4, target = 1, f = 55, t = "electric", accuracy = 100, cat = "physical"}, move5 = {name = "Thunder Bolt", level = 37, cd = 25, dist = 4, target = 1, f = 33, t = "electric", accuracy = 100, cat = "physical"}, move6 = {name = "Thunder Wave", level = 38, cd = 25, dist = 1, target = 0, f = 70, t = "electric", accuracy = 100, cat = "physical"}, move7 = {name = "Thunder", level = 43, cd = 35, dist = 1, target = 0, f = 100, t = "electric", accuracy = 100, cat = "physical"}, move8 = {name = "Zap Cannon", level = 45, cd = 40, dist = 1, target = 0, f = 80, t = "electric", accuracy = 100, cat = "physical"}, move9 = {name = "Electric Storm", level = 51, cd = 80, dist = 1, target = 0, f = 105, t = "electric", accuracy = 100, cat = "physical"}, passive1 = {name = "Lava-Electricity", level = 1, cd = 0, dist = 6, target = 0, f = 15, t = "electric", accuracy = 100, cat = "physical"}, }, ["Sylveon"] = {move1 = {name = "Swift", level = 1, cd = 15, dist = 4, target = 1, f = 30, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Psywave", level = 11, cd = 15, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move4 = {name = "Psybeam", level = 11, cd = 20, dist = 1, target = 0, f = 75, t = "psychic", accuracy = 100, cat = "physical"}, move5 = {name = "Psy Pulse", level = 11, cd = 20, dist = 4, target = 1, f = 35, t = "psychic", accuracy = 100, cat = "physical"}, move6 = {name = "Confusion", level = 11, cd = 35, dist = 1, target = 0, f = 50, t = "psychic", accuracy = 100, cat = "physical"}, move7 = {name = "Psychic", level = 11, cd = 35, dist = 1, target = 0, f = 80, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Psyshock", level = 11, cd = 45, dist = 1, target = 0, f = 65, t = "psychic", accuracy = 100, cat = "physical"}, move9 = {name = "Miracle Eye", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move10 = {name = "Restore", level = 11, cd = 100, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, --opicional... ;p }, ["Missing No"] = {move1 = {name = "Lick", level = 1, cd = 40, dist = 1, target = 1, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Shadow Ball", level = 12, cd = 10, dist = 4, target = 1, f = 60, t = "ghost", accuracy = 100, cat = "physical"}, move3 = {name = "Night Shade", level = 14, cd = 35, dist = 1, target = 0, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move4 = {name = "Shadow Storm", level = 16, cd = 120, dist = 1, target = 0, f = 95, t = "ghost", accuracy = 100, cat = "physical"}, move5 = {name = "Invisible", level = 21, cd = 15, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move6 = {name = "Nightmare", level = 25, cd = 70, dist = 3, target = 1, f = 80, t = "ghost", accuracy = 100, cat = "physical"}, move7 = {name = "Hypnosis", level = 28, cd = 80, dist = 3, target = 1, f = 0, t = "psychic", accuracy = 100, cat = "physical"}, move8 = {name = "Fear", level = 28, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Dark Eye", level = 28, cd = 35, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, }, ["Shiny Qwilfish"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Poison Sting", level = 11, cd = 15, dist = 1, target = 1, f = 40, t = "poison", accuracy = 100, cat = "physical"}, move3 = {name = "Toxic Spikes", level = 11, cd = 15, dist = 4, target = 1, f = 50, t = "poison", accuracy = 100, cat = "physical"}, move4 = {name = "Water Gun", level = 11, cd = 20, dist = 1, target = 0, f = 55, t = "water", accuracy = 100, cat = "physical"}, move5 = {name = "Aqua Tail", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "water", accuracy = 100, cat = "physical"}, move6 = {name = "Harden", level = 11, cd = 30, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Minimize", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Heracross"] = {move1 = {name = "Tackle", level = 1, cd = 10, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Horn Attack", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Take Down", level = 11, cd = 20, dist = 1, target = 0, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Mega Punch", level = 11, cd = 15, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Karate Chop", level = 11, cd = 20, dist = 1, target = 1, f = 50, t = "fighting", accuracy = 100, cat = "physical"}, --fazer close combat move6 = {name = "Brick Beak", level = 11, cd = 40, dist = 1, target = 0, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.8 move7 = {name = "Bug Bite", level = 11, cd = 15, dist = 1, target = 1, f = 50, t = "bug", accuracy = 100, cat = "physical"}, --fazer revange lvl92 move8 = {name = "Megahorn", level = 11, cd = 35, dist = 1, target = 0, f = 90, t = "bug", accuracy = 100, cat = "physical"}, move9 = {name = "Bug Fighter", level = 11, cd = 50, dist = 1, target = 0, f = 0, t = "bug", accuracy = 100, cat = "physical"}, }, ["Pink Ursaring"] = {move1 = {name = "Scratch", level = 1, cd = 10, dist = 1, target = 1, f = 40, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Slash", level = 11, cd = 15, dist = 1, target = 1, f = 60, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Hammer Arm", level = 11, cd = 50, dist = 1, target = 0, f = 75, t = "fighting", accuracy = 100, cat = "physical"}, --alterado v2.8 move4 = {name = "Fury Swipes", level = 11, cd = 15, dist = 4, target = 1, f = 85, t = "normal", accuracy = 100, cat = "physical"}, --alterado v2.7 move5 = {name = "Body Slam", level = 11, cd = 25, dist = 1, target = 1, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move6 = {name = "Thrash", level = 11, cd = 30, dist = 1, target = 0, f = 80, t = "normal", accuracy = 100, cat = "physical"}, move7 = {name = "Ground Crusher", level = 11, cd = 80, dist = 1, target = 0, f = 30, t = "ground", accuracy = 100, cat = "physical"}, --alterado v1.5 move8 = {name = "Scary Face", level = 11, cd = 40, dist = 1, target = 0, f = 0, t = "ghost", accuracy = 100, cat = "physical"}, move9 = {name = "Rest", level = 11, cd = 60, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, }, ["Shiny Tyrogue"] = {move1 = {name = "Triple Punch", level = 1, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move2 = {name = "Mega Punch", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move3 = {name = "Multi-Punch", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move4 = {name = "Triple Kick", level = 11, cd = 15, dist = 1, target = 1, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, move5 = {name = "Mega Kick", level = 11, cd = 20, dist = 1, target = 1, f = 85, t = "fighting", accuracy = 100, cat = "physical"}, move6 = {name = "Multi-Kick", level = 11, cd = 30, dist = 1, target = 0, f = 70, t = "fighting", accuracy = 100, cat = "physical"}, }, ["Shiny Houndoom"] = {move1 = {name = "Roar", level = 1, cd = 25, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move2 = {name = "Bite", level = 11, cd = 10, dist = 1, target = 1, f = 50, t = "dark", accuracy = 100, cat = "physical"}, move3 = {name = "Crunch", level = 11, cd = 15, dist = 1, target = 0, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move4 = {name = "Faint Attack", level = 11, cd = 20, dist = 1, target = 1, f = 65, t = "dark", accuracy = 100, cat = "physical"}, move5 = {name = "Ember", level = 11, cd = 15, dist = 4, target = 1, f = 40, t = "fire", accuracy = 100, cat = "physical"}, move6 = {name = "Flamethrower", level = 11, cd = 20, dist = 1, target = 0, f = 80, t = "fire", accuracy = 100, cat = "physical"}, move7 = {name = "Fire Fang", level = 11, cd = 25, dist = 1, target = 1, f = 65, t = "fire", accuracy = 100, cat = "physical"}, move8 = {name = "Fire Blast", level = 11, cd = 40, dist = 1, target = 0, f = 120, t = "fire", accuracy = 100, cat = "physical"}, move9 = {name = "Inferno", level = 11, cd = 75, dist = 1, target = 0, f = 110, t = "fire", accuracy = 100, cat = "physical"}, }, ["Pink Metapod"] = {move1 = {name = "String Shot", level = 1, cd = 7, dist = 3, target = 1, f = 0, t = "bug", accuracy = 100, cat = "physical"}, move2 = {name = "Headbutt", level = 4, cd = 10, dist = 1, target = 1, f = 70, t = "normal", accuracy = 100, cat = "physical"}, move3 = {name = "Harden", level = 6, cd = 15, dist = 1, target = 0, f = 0, t = "normal", accuracy = 100, cat = "physical"}, move4 = {name = "Bug Bite", level = 9, cd = 10, dist = 1, target = 1, f = 45, t = "bug", accuracy = 100, cat = "physical"}, }, } flys = { ["Moltres"] = {229, 2300}, ["Articuno"] = {230, 2100}, ["Zapdos"] = {224, 2600}, ["Mew"] = {232, 2200}, ["Mewtwo"] = {233, 2200}, ["Dragonite"] = {221, 1300}, ["Pidgeot"] = {222, 900}, ["Fearow"] = {226, 800}, ["Aerodactyl"] = {227, 1100}, ["Charizard"] = {216, 1000}, ["Porygon"] = {316, 600}, ["Shiny Charizard"] = {295, 350}, ["Shiny Pidgeot"] = {927, 350}, ["Gengar"] = {929, 1000}, ["Shiny Gengar"] = {930, 1000}, ["Dragonair"] = {923, 1000}, ["Shiny Dragonair"] = {924, 1000}, ["Farfetch\'d"] = {931, 1000}, ["Shiny Farfetch\'d"] = {932, 1000}, } rides = { ["Tauros"] = {128, 580}, -- tauros ["Ninetales"] = {129, 800}, -- kyuubi ["Rapidash"] = {130, 800}, -- rapid ["Ponyta"] = {131, 500}, -- ponyta ["Rhyhorn"] = {132, 500}, -- rhyhorn ["Arcanine"] = {12, 900}, -- arcan ["Onix"] = {126, 450}, -- onix ["Venusaur"] = {134, 390}, -- venu ["Dodrio"] = {133, 750}, -- dodrio ["Doduo"] = {135, 420}, -- doduo ["Shiny Rhyhorn"] = {1315, 550}, -- sh rhyhorn ["Shiny Doduo"] = {1304, 600}, -- sh doduo ["Shiny Ponyta"] = {1299, 600}, -- sh ponyta ["Shiny Tauros"] = {1024, 600}, -- tauros ["Shiny Arcanine"] = {1003, 900}, -- arcan ["Shiny Venusaur"] = {1040, 500}, -- venu ["Shiny Rapidash"] = {1567, 700}, -- rapidash ["Shiny Onix"] = {293, 500}, -- shiny onix ["Steelix"] = {646, 750}, -- steelix ["Shiny Steelix"] = {646, 750}, -- steelix ["Meganium"] = {685, 720}, -- meganium ["Bayleef"] = {686, 555}, -- bayleef ["Ariados"] = {1565, 550}, -- ariados ["Stantler"] = {687, 595}, -- stantler ["Shiny Stantler"] = {1580, 650}, -- shiny stantler ["Girafarig"] = {1579, 600}, -- girafarig ["Houndoom"] = {647, 820}, -- houndoom ["Shiny Houndoom"] = {1583, 900}, -- shiny houndoom ["Metagross"] = {1592, 800}, -- metagross ["Piloswine"] = {689, 450}, -- piloswine ["Mareep"] = {688, 400}, -- marip ["Shiny Mareep"] = {1490, 500}, -- marip ["Absol"] = {1422, 550}, ["Mightyena"] = {1564, 600}, ["Lairon"] = {1429, 500}, ["Shelgon"] = {1436, 400}, ["Shiny Ninetales"] = {1136, 1000}, -- Shiny Ninetales --alterado v2.9 \/ ["Shiny Dodrio"] = {1145, 750}, -- shiny dodrio ["Pink Dodrio"] = {1145, 750}, -- } surfs = { ["Poliwag"] = {lookType=278, speed = 320}, ["Poliwhirl"] = {lookType=137, speed = 480}, ["Seaking"] = {lookType=269, speed = 520}, ["Dewgong"] = {lookType=183, speed = 700}, ["Blastoise"] = {lookType=184, speed = 850}, ["Tentacruel"] = {lookType=185, speed = 750}, ["Kingler"] = {lookType=1479, speed = 500}, ["Starmie"] = {lookType=267, speed = 685}, ["Lapras"] = {lookType=186, speed = 960}, ["Gyarados"] = {lookType=187, speed = 1050}, ["Omastar"] = {lookType=188, speed = 680}, ["Kabutops"] = {lookType=189, speed = 840}, ["Poliwrath"] = {lookType=190, speed = 680}, ["Vaporeon"] = {lookType=191, speed = 800}, ["Staryu"] = {lookType=266, speed = 385}, ["Goldeen"] = {lookType=268, speed = 355}, ["Seadra"] = {lookType=270, speed = 655}, ["Golduck"] = {lookType=271, speed = 760}, ["Squirtle"] = {lookType=273, speed = 365}, ["Wartortle"] = {lookType=275, speed = 605}, ["Tentacool"] = {lookType=277, speed = 340}, ["Snorlax"] = {lookType=300, speed = 600}, ----------------Shiny---------------------- ["Shiny Blastoise"] = {lookType=658, speed = 935}, ["Shiny Tentacruel"] = {lookType=1014, speed = 825}, ["Shiny Gyarados"] = {lookType=1030, speed = 1155}, ["Shiny Poliwag"] = {lookType=1286, speed = 400}, ["Shiny Poliwhirl"] = {lookType=1475, speed = 550}, ["Shiny Poliwrath"] = {lookType=1476, speed = 750}, ["Shiny Kingler"] = {lookType=1531, speed = 600}, ["Shiny Vaporeon"] = {lookType=1032, speed = 880}, --alterado v2.6 ["Shiny Seadra"] = {lookType=1025, speed = 720.5}, ["Shiny Goldeen"] = {lookType=1473, speed = 450}, ["Shiny Seaking"] = {lookType=1474, speed = 600}, ["Shiny Dewgong"] = {lookType=1573, speed = 800}, ["Shiny Golduck"] = {lookType=1480, speed = 800}, ["Shiny Staryu"] = {lookType=1477, speed = 500}, ["Shiny Starmie"] = {lookType=1478, speed = 750}, ["Shiny Tentacool"] = {lookType=1013, speed = 374}, ["Shiny Omastar"] = {lookType=1330, speed = 750}, ["Shiny Lapras"] = {lookType=1325, speed = 1000}, ["Shiny Snorlax"] = {lookType=1517, speed = 750}, ["Snowmen Snorlax"] = {lookType=1515, speed = 1000}, ["Red Snorlax"] = {lookType=1515, speed = 1000}, ----------------Johto---------------------- ["Mantine"] = {lookType=636, speed = 820}, ["Shiny Mantine"] = {lookType=1344, speed = 1000}, ["Totodile"] = {lookType=637, speed = 360}, ["Shiny Totodile"] = {lookType=637, speed = 360}, ["Croconow"] = {lookType=638, speed = 590}, ["Shiny Croconow"] = {lookType=638, speed = 700}, ["Feraligatr"] = {lookType=645, speed = 900}, ["Shiny Feraligatr"] = {lookType=645, speed = 1000}, ["Marill"] = {lookType=639, speed = 340}, ["Shiny Marill"] = {lookType=639, speed = 340}, ["Azurill"] = {lookType=639, speed = 340}, ["Shiny Azurill"] = {lookType=639, speed = 340}, ["Azumarill"] = {lookType=642, speed = 680}, ["Shiny Azumarill"] = {lookType=642, speed = 680}, ["Politoed"] = {lookType=1481, speed = 800}, ["Shiny Politoed"] = {lookType=1467, speed = 900}, ["Lanturn"] = {lookType=1560, speed = 800}, ["Quagsire"] = {lookType=643, speed = 740}, ["Kingdra"] = {lookType=644, speed = 1020}, ["Shiny Kingdra"] = {lookType=1364, speed = 1020}, ["Octillery"] = {lookType=641, speed = 600}, ["Wooper"] = {lookType=640, speed = 350}, ["Shiny Wooper"] = {lookType=1350, speed = 450}, ["Piplup"] = {lookType=1403, speed = 400}, ["Prinplup"] = {lookType=1405, speed = 500}, ["Empoleon"] = {lookType=1407, speed = 750}, ["Linoone"] = {lookType=1426, speed = 500}, ["Wailmer"] = {lookType=1446, speed = 500}, ["Wailord"] = {lookType=1444, speed = 800}, ["Milotic"] = {lookType=1447, speed = 700}, ["Mudkip"] = {lookType=1551, speed = 400}, ["Marshtomp"] = {lookType=1482, speed = 600}, ["Swampert"] = {lookType=1552, speed = 800}, ["Spheal"] = {lookType=1556, speed = 400}, ["Sealeo"] = {lookType=1557, speed = 600}, ["Walrein"] = {lookType=1539, speed = 800}, ["Shiny Mudkip"] = {lookType=1469, speed = 500}, ["Shiny Marshtomp"] = {lookType=1469, speed = 800}, ["Shiny Swampert"] = {lookType=1469, speed = 900}, ["Shiny Piplup"] = {lookType=1499, speed = 450}, ["Shiny Prinplup"] = {lookType=1501, speed = 550}, ["Shiny Empoleon"] = {lookType=1503, speed = 800}, ["Magiking"] = {lookType=1466, speed = 700}, } pokeballs = { ["normal"] = {effect = 188, on = 2222, use = 2223, off = 2224, all = {2222, 2223, 2224}}, ["great"] = {effect = 189, on = 2651, use = 2652, off = 2657, all = {2651, 2652, 2657}}, ["super"] = {effect = 190, on = 2653, use = 2654, off = 2658, all = {2653, 2654, 2658}}, ["ultra"] = {effect = 191, on = 2220, use = 2221, off = 2227, all = {2220, 2221, 2227}}, ["saffari"] = {effect = 195, on = 2655, use = 2656, off = 2659, all = {2655, 2656, 2659}}, } effectiveness = { [WATERDAMAGE] = {super = {"rock", "ground", "fire"}, weak = {"grass", "dragon", "electric"}}, [NORMALDAMAGE] = {weak = {"rock", "steel"}, non = {"ghost"}}, [FIGHTDAMAGE] = {super = {"normal", "rock", "steel", "ice", "dark"}, weak = {"flying", "poison", "bug", "psychic", "fairy"}, non = {"ghost"}}, [FLYINGDAMAGE] = {super = {"fighting", "bug", "grass"}, weak = {"rock", "steel", "electric"}}, [POISONDAMAGE] = {super = {"grass", "fairy"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}}, [POISONEDDAMAGE] = {super = {"grass", "fairy"}, weak = {"poison", "ground", "rock", "ghost"}, non = {"steel"}}, [GROUNDDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass", "water"}, non = {"flying"}}, [ROCKDAMAGE] = {super = {"flying", "bug", "fire", "ice"}, weak = {"fighting", "ground", "steel", "water"}}, [BUGDAMAGE] = {super = {"grass", "psychic", "dark"}, weak = {"fire", "flying", "rock", "bug"}}, --alterado!! varias coisas na tabela toda!! [GHOSTDAMAGE] = {super = {"ghost", "psychic"}, weak = {"ghost", "dark"}, non = {"normal"}}, [STEELDAMAGE] = {super = {"rock", "ice", "fairy"}, weak = {"fighting", "fire", "ground"}}, [FIREDAMAGE] = {super = {"bug", "grass", "ice", "steel"}, weak = {"rock", "fire", "water", "ground"}}, [BURNEDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water", "ground"}}, [GRASSDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "ice"}}, [ELECTRICDAMAGE] = {super = {"flying", "water"}, weak = {"grass"}, non = {"ground"}}, [PSYCHICDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic"}, non = {"dark"}}, [ICEDAMAGE] = {super = {"flying", "ground", "grass", "dragon"}, weak = {"steel", "fire", "rock", "fighting"}}, [DRAGONDAMAGE] = {super = {"dragon"}, weak = {"steel"}}, [DARKDAMAGE] = {super = {"ghost", "psychic"}, weak = {"fighting", "dark"}}, [MIRACLEDAMAGE] = {super = {"fighting", "poison"}, weak = {"steel", "psychic", "dark"}}, --alterado v2.6 [DARK_EYEDAMAGE] = {super = {"ghost", "psychic"}, weak = {"steel", "dark", "normal"}}, --alterado v2.6 [SEED_BOMBDAMAGE] = {super = {"ground", "rock", "water"}, weak = {"flying", "poison", "bug", "steel", "fire", "grass", "dragon"}}, --alterado v2.6 [SACREDDAMAGE] = {super = {"bug", "grass", "ice"}, weak = {"rock", "fire", "water"}}, --alterado v2.6 [MUDBOMBDAMAGE] = {super = {"poison", "rock", "steel", "fire", "electric"}, weak = {"bug", "grass"}, non = {"flying"}}, --alterado v2.8 } -- offense = offense que ganha por level -- level = level min pra usar o poke / offense base -- defense = defense por level -- agility = speed que ganha por level -- specialattack = special attack que ganha por level -- exp = exp que dá a cada level que tem (somada a exp base, no xml do poke) -- vitality = vida que o poke ganha pra cada vitality que tem --alterado v2.8 \/\/ toda a tabela recebeu 2 novos 'atributos', wildLvlMin e wildLvlMax... pokes = { ["Bulbasaur"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "grass", type2 = "poison", ability = "Overgrow", height = "0,70", weight = "6,90", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Monster", egggroup2 = "Plant", vitality = 45, offense = 49, defense = 49, agility = 45, specialattack = 65, specialdefense = 65}, ["Ivysaur"] = {exp = 800, wildLvlMin = 35, wildLvlMax = 60, type = "grass", type2 = "poison", ability = "Overgrow", height = "1,00", weight = "13,00", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Monster", egggroup2 = "Plant", vitality = 60, offense = 62, defense = 63, agility = 60, specialattack = 80, specialdefense = 80}, ["Venusaur"] = {exp = 1500, wildLvlMin = 70, wildLvlMax = 90, type = "grass", type2 = "poison", ability = "Overgrow", height = "2,00", weight = "100,00", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Monster", egggroup2 = "Plant", vitality = 80, offense = 82, defense = 83, agility = 80, specialattack = 100, specialdefense = 100}, ["Charmander"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "fire", type2 = "no type", ability = "Blaze", height = "0,60", weight = "8,50", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Monster", egggroup2 = "Dragon", vitality = 39, offense = 52, defense = 43, agility = 65, specialattack = 60, specialdefense = 50}, ["Charmeleon"] = {exp = 800, wildLvlMin = 35, wildLvlMax = 60, type = "fire", type2 = "no type", ability = "Blaze", height = "1,10", weight = "19,00", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Monster", egggroup2 = "Dragon", vitality = 58, offense = 64, defense = 58, agility = 80, specialattack = 80, specialdefense = 65}, ["Charizard"] = {exp = 1500, wildLvlMin = 70, wildLvlMax = 90, type = "fire", type2 = "flying", ability = "Blaze", height = "1,70", weight = "90,50", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Monster", egggroup2 = "Dragon", vitality = 78, offense = 84, defense = 78, agility = 100, specialattack = 109, specialdefense = 85}, ["Squirtle"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Torrent", height = "0,50", weight = "9,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 44, offense = 48, defense = 65, agility = 43, specialattack = 50, specialdefense = 64}, ["Wartortle"] = {exp = 800, wildLvlMin = 35, wildLvlMax = 60, type = "water", type2 = "no type", ability = "Torrent", height = "1,00", weight = "22,50", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 59, offense = 63, defense = 80, agility = 58, specialattack = 65, specialdefense = 80}, ["Blastoise"] = {exp = 1500, wildLvlMin = 70, wildLvlMax = 90, type = "water", type2 = "no type", ability = "Torrent", height = "1,60", weight = "85,50", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 79, offense = 83, defense = 100, agility = 78, specialattack = 85, specialdefense = 105}, ["Caterpie"] = {exp = 100, wildLvlMin = 1, wildLvlMax = 16, type = "bug", type2 = "no type", ability = "Shield Dust", height = "0,30", weight = "2,90", happbase = 70, cor = "Verde", eggstep = "3840", egggroup = "Bug", vitality = 45, offense = 30, defense = 35, agility = 45, specialattack = 20, specialdefense = 20}, ["Metapod"] = {exp = 210, wildLvlMin = 16, wildLvlMax = 25, type = "bug", type2 = "no type", ability = "Shed Skin", height = "0,70", weight = "9,90", happbase = 70, cor = "Verde", eggstep = "3840", egggroup = "Bug", vitality = 50, offense = 20, defense = 55, agility = 30, specialattack = 25, specialdefense = 25}, ["Butterfree"] = {exp = 500, wildLvlMin = 25, wildLvlMax = 40, type = "bug", type2 = "flying", ability = "Compoundeyes", height = "1,10", weight = "32,00", happbase = 70, cor = "Branco", eggstep = "3840", egggroup = "Bug", vitality = 60, offense = 45, defense = 50, agility = 70, specialattack = 80, specialdefense = 80}, ["Weedle"] = {exp = 100, wildLvlMin = 1, wildLvlMax = 16, type = "bug", type2 = "poison", ability = "Shield Dust", height = "0,30", weight = "3,20", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Bug", vitality = 40, offense = 35, defense = 30, agility = 50, specialattack = 20, specialdefense = 20}, ["Kakuna"] = {exp = 210, wildLvlMin = 16, wildLvlMax = 25, type = "bug", type2 = "poison", ability = "Shed Skin", height = "0,60", weight = "10,00", happbase = 70, cor = "Amarelo", eggstep = "3840", egggroup = "Bug", vitality = 45, offense = 25, defense = 50, agility = 35, specialattack = 25, specialdefense = 25}, ["Beedrill"] = {exp = 800, wildLvlMin = 25, wildLvlMax = 40, type = "bug", type2 = "poison", ability = "Swarm", height = "1,00", weight = "29,50", happbase = 70, cor = "Amarelo", eggstep = "3840", egggroup = "Bug", vitality = 65, offense = 80, defense = 40, agility = 75, specialattack = 45, specialdefense = 80}, ["Pidgey"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 25, type = "normal", type2 = "flying", ability = "Keen Eye", ability2 = "Tangled Feet", height = "0,30", weight = "1,80", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 40, offense = 45, defense = 40, agility = 56, specialattack = 35, specialdefense = 35}, ["Pidgeotto"] = {exp = 450, wildLvlMin = 25, wildLvlMax = 40, type = "normal", type2 = "flying", ability = "Keen Eye", ability2 = "Tangled Feet", height = "1,10", weight = "30,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 63, offense = 60, defense = 55, agility = 71, specialattack = 50, specialdefense = 50}, ["Pidgeot"] = {exp = 1300, wildLvlMin = 50, wildLvlMax = 70, type = "normal", type2 = "flying", ability = "Keen Eye", ability2 = "Tangled Feet", height = "1,50", weight = "39,50", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 83, offense = 80, defense = 75, agility = 91, specialattack = 70, specialdefense = 70}, ["Rattata"] = {exp = 90, wildLvlMin = 1, wildLvlMax = 15, type = "normal", type2 = "no type", ability = "Run Away", ability2 = "Guts", height = "0,30", weight = "3,50", happbase = 70, cor = "Roxo", eggstep = "3840", egggroup = "Ground", vitality = 30, offense = 56, defense = 35, agility = 72, specialattack = 25, specialdefense = 35}, ["Raticate"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "normal", type2 = "no type", ability = "Run Away", ability2 = "Guts", height = "0,70", weight = "18,50", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Ground", vitality = 55, offense = 81, defense = 60, agility = 97, specialattack = 50, specialdefense = 70}, ["Spearow"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 25, type = "normal", type2 = "flying", ability = "Keen Eye", height = "0,30", weight = "2,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 40, offense = 60, defense = 30, agility = 70, specialattack = 31, specialdefense = 31}, ["Fearow"] = {exp = 1100, wildLvlMin = 45, wildLvlMax = 65, type = "normal", type2 = "flying", ability = "Keen Eye", height = "1,20", weight = "38,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Flying", vitality = 65, offense = 90, defense = 65, agility = 100, specialattack = 61, specialdefense = 61}, ["Ekans"] = {exp = 230, wildLvlMin = 13, wildLvlMax = 35, type = "poison", type2 = "no type", ability = "Intimidate", ability2 = "Shed Skin", height = "2,00", weight = "6,90", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Ground", egggroup2 = "Dragon", vitality = 35, offense = 60, defense = 44, agility = 55, specialattack = 40, specialdefense = 54}, ["Arbok"] = {exp = 600, wildLvlMin = 40, wildLvlMax = 55, type = "poison", type2 = "no type", ability = "Intimidate", ability2 = "Shed Skin", height = "3,50", weight = "65,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Ground", egggroup2 = "Dragon", vitality = 60, offense = 85, defense = 69, agility = 80, specialattack = 65, specialdefense = 79}, ["Pikachu"] = {exp = 240, wildLvlMin = 10, wildLvlMax = 35, type = "electric", type2 = "no type", ability = "Static", height = "0,40", weight = "6,00", happbase = 70, cor = "Amarelo", eggstep = "2560", egggroup = "Ground", egggroup2 = "Fairy", vitality = 35, offense = 55, defense = 30, agility = 90, specialattack = 50, specialdefense = 40}, ["Raichu"] = {exp = 800, wildLvlMin = 50, wildLvlMax = 65, type = "electric", type2 = "no type", ability = "Static", height = "0,80", weight = "30,00", happbase = 70, cor = "Amarelo", eggstep = "2560", egggroup = "Ground", egggroup2 = "Fairy", vitality = 60, offense = 90, defense = 55, agility = 100, specialattack = 90, specialdefense = 80}, ["Sandshrew"] = {exp = 240, wildLvlMin = 5, wildLvlMax = 25, type = "ground", type2 = "no type", ability = "Sand Veil", height = "0,60", weight = "12,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 50, offense = 75, defense = 85, agility = 40, specialattack = 20, specialdefense = 30}, ["Sandslash"] = {exp = 1000, wildLvlMin = 35, wildLvlMax = 55, type = "ground", type2 = "no type", ability = "Sand Veil", height = "1,00", weight = "29,50", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 75, offense = 100, defense = 110, agility = 65, specialattack = 45, specialdefense = 55}, ["Nidoran Female"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 25, type = "poison", type2 = "no type", ability = "Poison Point", ability2 = "Rivalry", height = "0,40", weight = "7,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 55, offense = 47, defense = 52, agility = 41, specialattack = 40, specialdefense = 40}, ["Nidorina"] = {exp = 450, wildLvlMin = 30, wildLvlMax = 45, type = "poison", type2 = "no type", ability = "Poison Point", ability2 = "Rivalry", height = "0,80", weight = "20,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Sem eggs", vitality = 70, offense = 62, defense = 67, agility = 56, specialattack = 55, specialdefense = 55}, ["Nidoqueen"] = {exp = 1200, wildLvlMin = 50, wildLvlMax = 65, type = "poison", type2 = "ground", ability = "Poison Point", ability2 = "Rivalry", height = "1,30", weight = "60,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Sem eggs", vitality = 90, offense = 82, defense = 87, agility = 76, specialattack = 75, specialdefense = 85}, ["Nidoran Male"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 25, type = "poison", type2 = "no type", ability = "Poison Point", ability2 = "Rivalry", height = "0,50", weight = "9,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 46, offense = 57, defense = 40, agility = 50, specialattack = 40, specialdefense = 40}, ["Nidorino"] = {exp = 450, wildLvlMin = 30, wildLvlMax = 45, type = "poison", type2 = "no type", ability = "Poison Point", ability2 = "Rivalry", height = "0,90", weight = "19,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 61, offense = 72, defense = 57, agility = 65, specialattack = 55, specialdefense = 55}, ["Nidoking"] = {exp = 1200, wildLvlMin = 50, wildLvlMax = 65, type = "poison", type2 = "ground", ability = "Poison Point", ability2 = "Rivalry", height = "1,40", weight = "62,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 81, offense = 92, defense = 77, agility = 85, specialattack = 85, specialdefense = 75}, ["Clefairy"] = {exp = 250, wildLvlMin = 10, wildLvlMax = 30, type = "normal", type2 = "no type", ability = "Cute Charm", ability2 = "Magic Guard", height = "0,60", weight = "7,50", happbase = 140, cor = "Rosa", eggstep = "2560", egggroup = "Fairy", vitality = 70, offense = 45, defense = 48, agility = 35, specialattack = 60, specialdefense = 65}, ["Clefable"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 55, type = "normal", type2 = "no type", ability = "Cute Charm", ability2 = "Magic Guard", height = "1,30", weight = "40,00", happbase = 140, cor = "Rosa", eggstep = "2560", egggroup = "Fairy", vitality = 95, offense = 70, defense = 73, agility = 60, specialattack = 85, specialdefense = 90}, ["Vulpix"] = {exp = 250, wildLvlMin = 15, wildLvlMax = 35, type = "fire", type2 = "no type", ability = "Flash Fire", height = "0,60", weight = "9,90", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 38, offense = 41, defense = 40, agility = 65, specialattack = 50, specialdefense = 65}, ["Ninetales"] = {exp = 1000, wildLvlMin = 45, wildLvlMax = 60, type = "fire", type2 = "no type", ability = "Flash Fire", height = "1,10", weight = "19,90", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 73, offense = 76, defense = 75, agility = 100, specialattack = 81, specialdefense = 100}, ["Jigglypuff"] = {exp = 250, wildLvlMin = 10, wildLvlMax = 30, type = "normal", type2 = "no type", ability = "Cute Charm", height = "0,50", weight = "5,50", happbase = 70, cor = "Rosa", eggstep = "2560", egggroup = "Fairy", vitality = 115, offense = 45, defense = 20, agility = 20, specialattack = 45, specialdefense = 25}, ["Wigglytuff"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 55, type = "normal", type2 = "no type", ability = "Cute Charm", height = "1,00", weight = "12,00", happbase = 70, cor = "Rosa", eggstep = "2560", egggroup = "Fairy", vitality = 140, offense = 70, defense = 45, agility = 45, specialattack = 75, specialdefense = 50}, ["Zubat"] = {exp = 180, wildLvlMin = 1, wildLvlMax = 20, type = "poison", type2 = "flying", ability = "Inner Focus", height = "0,80", weight = "7,50", happbase = 70, cor = "Roxo", eggstep = "3840", egggroup = "Flying", vitality = 40, offense = 45, defense = 35, agility = 55, specialattack = 30, specialdefense = 40}, ["Golbat"] = {exp = 600, wildLvlMin = 25, wildLvlMax = 40, type = "poison", type2 = "flying", ability = "Inner Focus", height = "1,60", weight = "55,00", happbase = 70, cor = "Roxo", eggstep = "3840", egggroup = "Flying", vitality = 75, offense = 80, defense = 70, agility = 90, specialattack = 65, specialdefense = 75}, ["Oddish"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 20, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "0,50", weight = "5,40", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Plant", vitality = 45, offense = 50, defense = 55, agility = 30, specialattack = 75, specialdefense = 65}, ["Gloom"] = {exp = 450, wildLvlMin = 20, wildLvlMax = 40, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "0,80", weight = "8,60", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Plant", vitality = 60, offense = 65, defense = 70, agility = 40, specialattack = 85, specialdefense = 75}, ["Vileplume"] = {exp = 1200, wildLvlMin = 50, wildLvlMax = 65, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "1,20", weight = "18,60", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Plant", vitality = 75, offense = 80, defense = 85, agility = 50, specialattack = 100, specialdefense = 90}, ["Paras"] = {exp = 200, wildLvlMin = 5, wildLvlMax = 35, type = "bug", type2 = "grass", ability = "Effect Spore", ability2 = "Dry Skin", height = "0,30", weight = "5,40", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Bug", egggroup2 = "Plant", vitality = 35, offense = 70, defense = 55, agility = 25, specialattack = 45, specialdefense = 55}, ["Parasect"] = {exp = 800, wildLvlMin = 40, wildLvlMax = 55, type = "bug", type2 = "grass", ability = "Effect Spore", ability2 = "Dry Skin", height = "1,00", weight = "29,50", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Bug", egggroup2 = "Plant", vitality = 60, offense = 95, defense = 80, agility = 30, specialattack = 60, specialdefense = 80}, ["Venonat"] = {exp = 200, wildLvlMin = 10, wildLvlMax = 35, type = "bug", type2 = "poison", ability = "Compoundeyes", ability2 = "Tinted Lens", height = "1,00", weight = "30,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Bug", vitality = 60, offense = 55, defense = 50, agility = 45, specialattack = 40, specialdefense = 55}, ["Venomoth"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 65, type = "bug", type2 = "poison", ability = "Shield Dust", ability2 = "Tinted Lens", height = "1,50", weight = "12,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Bug", vitality = 70, offense = 65, defense = 60, agility = 90, specialattack = 90, specialdefense = 75}, ["Diglett"] = {exp = 180, wildLvlMin = 5, wildLvlMax = 25, type = "ground", type2 = "no type", ability = "Sand Veil", ability2 = "Arena Trap", height = "0,20", weight = "0,80", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 10, offense = 55, defense = 25, agility = 95, specialattack = 35, specialdefense = 45}, ["Dugtrio"] = {exp = 750, wildLvlMin = 30, wildLvlMax = 55, type = "ground", type2 = "no type", ability = "Sand Veil", ability2 = "Arena Trap", height = "0,70", weight = "33,30", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 35, offense = 80, defense = 50, agility = 120, specialattack = 50, specialdefense = 70}, ["Meowth"] = {exp = 230, wildLvlMin = 20, wildLvlMax = 40, type = "normal", type2 = "no type", ability = "Pickup", ability2 = "Technician", height = "0,40", weight = "4,20", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 40, offense = 45, defense = 35, agility = 90, specialattack = 40, specialdefense = 40}, ["Persian"] = {exp = 760, wildLvlMin = 45, wildLvlMax = 60, type = "normal", type2 = "no type", ability = "Limber", ability2 = "Technician", height = "1,00", weight = "32,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 65, offense = 70, defense = 60, agility = 115, specialattack = 65, specialdefense = 65}, ["Psyduck"] = {exp = 250, wildLvlMin = 10, wildLvlMax = 30, type = "water", type2 = "no type", ability = "Damp", ability2 = "Cloud Nine", height = "0,80", weight = "16,90", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Ground", vitality = 50, offense = 52, defense = 48, agility = 55, specialattack = 65, specialdefense = 50}, ["Golduck"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 65, type = "water", type2 = "no type", ability = "Damp", ability2 = "Cloud Nine", height = "1,70", weight = "76,60", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Ground", vitality = 80, offense = 82, defense = 78, agility = 85, specialattack = 95, specialdefense = 80}, ["Mankey"] = {exp = 220, wildLvlMin = 15, wildLvlMax = 35, type = "fighting", type2 = "no type", ability = "Vital Spirit", ability2 = "Anger Point", height = "0,50", weight = "28,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 40, offense = 80, defense = 35, agility = 70, specialattack = 35, specialdefense = 45}, ["Primeape"] = {exp = 950, wildLvlMin = 40, wildLvlMax = 65, type = "fighting", type2 = "no type", ability = "Vital Spirit", ability2 = "Anger Point", height = "1,00", weight = "32,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 65, offense = 105, defense = 60, agility = 95, specialattack = 60, specialdefense = 70}, ["Growlithe"] = {exp = 300, wildLvlMin = 18, wildLvlMax = 35, type = "fire", type2 = "no type", ability = "Intimidate", ability2 = "Flash Fire", height = "0,70", weight = "19,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 55, offense = 70, defense = 45, agility = 60, specialattack = 70, specialdefense = 50}, ["Arcanine"] = {exp = 1200, wildLvlMin = 55, wildLvlMax = 70, type = "fire", type2 = "no type", ability = "Intimidate", ability2 = "Flash Fire", height = "1,90", weight = "155,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 90, offense = 110, defense = 80, agility = 95, specialattack = 100, specialdefense = 80}, ["Poliwag"] = {exp = 190, wildLvlMin = 5, wildLvlMax = 25, type = "water", type2 = "no type", ability = "Water Absorb", ability2 = "Damp", height = "0,60", weight = "12,40", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", vitality = 40, offense = 50, defense = 40, agility = 90, specialattack = 40, specialdefense = 40}, ["Poliwhirl"] = {exp = 380, wildLvlMin = 25, wildLvlMax = 50, type = "water", type2 = "no type", ability = "Water Absorb", ability2 = "Damp", height = "1,00", weight = "20,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", vitality = 65, offense = 65, defense = 65, agility = 90, specialattack = 50, specialdefense = 50}, ["Poliwrath"] = {exp = 900, wildLvlMin = 55, wildLvlMax = 70, type = "water", type2 = "fighting", ability = "Water Absorb", ability2 = "Damp", height = "1,30", weight = "54,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", vitality = 90, offense = 85, defense = 95, agility = 70, specialattack = 70, specialdefense = 90}, ["Abra"] = {exp = 350, wildLvlMin = 15, wildLvlMax = 35, type = "psychic", type2 = "no type", ability = "Synchronize", ability2 = "Inner Focus", height = "0,90", weight = "19,50", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Humanshape", vitality = 25, offense = 20, defense = 15, agility = 90, specialattack = 105, specialdefense = 55}, ["Kadabra"] = {exp = 700, wildLvlMin = 40, wildLvlMax = 60, type = "psychic", type2 = "no type", ability = "Synchronize", ability2 = "Inner Focus", height = "1,30", weight = "56,50", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Humanshape", vitality = 40, offense = 35, defense = 30, agility = 105, specialattack = 120, specialdefense = 70}, ["Alakazam"] = {exp = 1500, wildLvlMin = 60, wildLvlMax = 85, type = "psychic", type2 = "no type", ability = "Synchronize", ability2 = "Inner Focus", height = "1,50", weight = "48,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Humanshape", vitality = 55, offense = 50, defense = 45, agility = 120, specialattack = 135, specialdefense = 85}, ["Machop"] = {exp = 280, wildLvlMin = 15, wildLvlMax = 35, type = "fighting", type2 = "no type", ability = "Guts", ability2 = "No Guard", height = "0,80", weight = "19,50", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Humanshape", vitality = 70, offense = 80, defense = 50, agility = 35, specialattack = 35, specialdefense = 35}, ["Machoke"] = {exp = 790, wildLvlMin = 40, wildLvlMax = 60, type = "fighting", type2 = "no type", ability = "Guts", ability2 = "No Guard", height = "1,50", weight = "70,50", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Humanshape", vitality = 80, offense = 100, defense = 70, agility = 45, specialattack = 50, specialdefense = 60}, ["Machamp"] = {exp = 1250, wildLvlMin = 60, wildLvlMax = 85, type = "fighting", type2 = "no type", ability = "Guts", ability2 = "No Guard", height = "1,60", weight = "130,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Humanshape", vitality = 90, offense = 130, defense = 80, agility = 55, specialattack = 65, specialdefense = 85}, ["Bellsprout"] = {exp = 250, wildLvlMin = 5, wildLvlMax = 25, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "0,70", weight = "4,00", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Plant", vitality = 50, offense = 75, defense = 35, agility = 40, specialattack = 70, specialdefense = 30}, ["Weepinbell"] = {exp = 600, wildLvlMin = 25, wildLvlMax = 45, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "1,00", weight = "6,40", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Plant", vitality = 65, offense = 90, defense = 50, agility = 55, specialattack = 85, specialdefense = 45}, ["Victreebel"] = {exp = 1150, wildLvlMin = 50, wildLvlMax = 75, type = "grass", type2 = "poison", ability = "Chlorophyll", height = "1,70", weight = "15,50", happbase = 70, cor = "Verde", eggstep = "5120", egggroup = "Plant", vitality = 80, offense = 105, defense = 65, agility = 70, specialattack = 100, specialdefense = 60}, ["Tentacool"] = {exp = 260, wildLvlMin = 15, wildLvlMax = 40, type = "water", type2 = "poison", ability = "Clear Body", ability2 = "Liquid Ooze", height = "0,90", weight = "45,50", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 3", vitality = 40, offense = 40, defense = 35, agility = 70, specialattack = 50, specialdefense = 100}, ["Tentacruel"] = {exp = 900, wildLvlMin = 45, wildLvlMax = 70, type = "water", type2 = "poison", ability = "Clear Body", ability2 = "Liquid Ooze", height = "1,60", weight = "55,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 3", vitality = 80, offense = 70, defense = 65, agility = 100, specialattack = 80, specialdefense = 120}, ["Geodude"] = {exp = 290, wildLvlMin = 12, wildLvlMax = 30, type = "rock", type2 = "ground", ability = "Rock Head", ability2 = "Sturdy", height = "0,40", weight = "20,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Mineral", vitality = 40, offense = 80, defense = 100, agility = 20, specialattack = 30, specialdefense = 30}, ["Graveler"] = {exp = 750, wildLvlMin = 35, wildLvlMax = 55, type = "rock", type2 = "ground", ability = "Rock Head", ability2 = "Sturdy", height = "1,00", weight = "105,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Mineral", vitality = 55, offense = 95, defense = 115, agility = 35, specialattack = 45, specialdefense = 45}, ["Golem"] = {exp = 1350, wildLvlMin = 60, wildLvlMax = 85, type = "rock", type2 = "ground", ability = "Rock Head", ability2 = "Sturdy", height = "1,40", weight = "300,00", happbase = 70, cor = "Marrom", eggstep = "3840", egggroup = "Mineral", vitality = 80, offense = 110, defense = 130, agility = 45, specialattack = 55, specialdefense = 65}, ["Ponyta"] = {exp = 280, wildLvlMin = 20, wildLvlMax = 40, type = "fire", type2 = "no type", ability = "Run Away", ability2 = "Flash Fire", height = "1,00", weight = "30,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 50, offense = 85, defense = 55, agility = 90, specialattack = 65, specialdefense = 65}, ["Rapidash"] = {exp = 950, wildLvlMin = 45, wildLvlMax = 70, type = "fire", type2 = "no type", ability = "Run Away", ability2 = "Flash Fire", height = "1,70", weight = "95,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Ground", vitality = 65, offense = 100, defense = 70, agility = 105, specialattack = 80, specialdefense = 80}, ["Slowpoke"] = {exp = 280, wildLvlMin = 15, wildLvlMax = 40, type = "water", type2 = "psychic", ability = "Oblivious", ability2 = "Own Tempo", height = "1,20", weight = "36,00", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 90, offense = 65, defense = 65, agility = 15, specialattack = 40, specialdefense = 40}, ["Slowbro"] = {exp = 850, wildLvlMin = 45, wildLvlMax = 60, type = "water", type2 = "psychic", ability = "Oblivious", ability2 = "Own Tempo", height = "1,60", weight = "78,50", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Monster", egggroup2 = "Water 1", vitality = 95, offense = 75, defense = 110, agility = 30, specialattack = 100, specialdefense = 80}, ["Magnemite"] = {exp = 220, wildLvlMin = 15, wildLvlMax = 35, type = "electric", type2 = "steel", ability = "Magnet Pull", ability2 = "Sturdy", height = "0,30", weight = "6,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Mineral", vitality = 25, offense = 35, defense = 70, agility = 45, specialattack = 95, specialdefense = 55}, ["Magneton"] = {exp = 750, wildLvlMin = 40, wildLvlMax = 65, type = "electric", type2 = "steel", ability = "Magnet Pull", ability2 = "Sturdy", height = "1,00", weight = "60,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Mineral", vitality = 50, offense = 60, defense = 95, agility = 70, specialattack = 120, specialdefense = 70}, ["Farfetch'd"] = {exp = 750, wildLvlMin = 40, wildLvlMax = 65, type = "normal", type2 = "flying", ability = "Keen Eye", ability2 = "Inner Focus", height = "0,80", weight = "15,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Flying", egggroup2 = "Ground", vitality = 52, offense = 65, defense = 55, agility = 60, specialattack = 58, specialdefense = 62}, ["Doduo"] = {exp = 270, wildLvlMin = 10, wildLvlMax = 35, type = "normal", type2 = "flying", ability = "Run Away", ability2 = "Early Bird", height = "1,40", weight = "39,20", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Flying", vitality = 35, offense = 85, defense = 45, agility = 75, specialattack = 35, specialdefense = 35}, ["Dodrio"] = {exp = 670, wildLvlMin = 40, wildLvlMax = 65, type = "normal", type2 = "flying", ability = "Run Away", ability2 = "Early Bird", height = "1,80", weight = "85,20", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Flying", vitality = 60, offense = 110, defense = 70, agility = 100, specialattack = 60, specialdefense = 60}, ["Seel"] = {exp = 290, wildLvlMin = 15, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Thick Fat", ability2 = "Hydration", height = "1,10", weight = "90,00", happbase = 70, cor = "Branco", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Ground", vitality = 65, offense = 45, defense = 55, agility = 45, specialattack = 45, specialdefense = 70}, ["Dewgong"] = {exp = 980, wildLvlMin = 40, wildLvlMax = 65, type = "water", type2 = "ice", ability = "Thick Fat", ability2 = "Hydration", height = "1,70", weight = "120,00", happbase = 70, cor = "Branco", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Ground", vitality = 90, offense = 70, defense = 80, agility = 70, specialattack = 70, specialdefense = 95}, ["Grimer"] = {exp = 290, wildLvlMin = 20, wildLvlMax = 35, type = "poison", type2 = "no type", ability = "Stench", ability2 = "Sticky Hold", height = "0,90", weight = "30,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 80, offense = 80, defense = 50, agility = 25, specialattack = 40, specialdefense = 50}, ["Muk"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 65, type = "poison", type2 = "no type", ability = "Stench", ability2 = "Sticky Hold", height = "1,20", weight = "30,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 105, offense = 105, defense = 75, agility = 50, specialattack = 65, specialdefense = 100}, ["Shellder"] = {exp = 200, wildLvlMin = 13, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Shell Armor", ability2 = "Skill Link", height = "0,30", weight = "4,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Water 3", vitality = 30, offense = 65, defense = 100, agility = 40, specialattack = 45, specialdefense = 25}, ["Cloyster"] = {exp = 850, wildLvlMin = 40, wildLvlMax = 60, type = "water", type2 = "ice", ability = "Shell Armor", ability2 = "Skill Link", height = "1,50", weight = "132,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Water 3", vitality = 50, offense = 95, defense = 180, agility = 70, specialattack = 85, specialdefense = 45}, ["Gastly"] = {exp = 300, wildLvlMin = 15, wildLvlMax = 35, type = "ghost", type2 = "poison", ability = "Levitate", height = "1,30", weight = "0,10", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 30, offense = 35, defense = 30, agility = 80, specialattack = 100, specialdefense = 35}, ["Haunter"] = {exp = 700, wildLvlMin = 35, wildLvlMax = 60, type = "ghost", type2 = "poison", ability = "Levitate", height = "1,60", weight = "0,10", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 45, offense = 50, defense = 45, agility = 95, specialattack = 115, specialdefense = 55}, ["Gengar"] = {exp = 1400, wildLvlMin = 65, wildLvlMax = 90, type = "ghost", type2 = "poison", ability = "Levitate", height = "1,50", weight = "40,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 60, offense = 65, defense = 60, agility = 110, specialattack = 130, specialdefense = 75}, ["Onix"] = {exp = 850, wildLvlMin = 30, wildLvlMax = 50, type = "rock", type2 = "ground", ability = "Rock Head", ability2 = "Sturdy", height = "8,80", weight = "210,00", happbase = 70, cor = "Cinza", eggstep = "6400", egggroup = "Mineral", vitality = 35, offense = 45, defense = 160, agility = 70, specialattack = 30, specialdefense = 45}, ["Drowzee"] = {exp = 270, wildLvlMin = 20, wildLvlMax = 40, type = "psychic", type2 = "no type", ability = "Insomnia", ability2 = "Forewarn", height = "1,00", weight = "32,40", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Humanshape", vitality = 60, offense = 48, defense = 45, agility = 42, specialattack = 43, specialdefense = 90}, ["Hypno"] = {exp = 1000, wildLvlMin = 45, wildLvlMax = 70, type = "psychic", type2 = "no type", ability = "Insomnia", ability2 = "Forewarn", height = "1,60", weight = "75,60", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Humanshape", vitality = 85, offense = 73, defense = 70, agility = 67, specialattack = 73, specialdefense = 115}, ["Krabby"] = {exp = 230, wildLvlMin = 15, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Hyper Cutter", height = "0,40", weight = "6,50", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Water 3", vitality = 30, offense = 105, defense = 90, agility = 50, specialattack = 25, specialdefense = 25}, ["Kingler"] = {exp = 750, wildLvlMin = 35, wildLvlMax = 60, type = "water", type2 = "no type", ability = "Hyper Cutter", height = "1,30", weight = "60,00", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Water 3", vitality = 55, offense = 130, defense = 115, agility = 75, specialattack = 50, specialdefense = 50}, ["Voltorb"] = {exp = 250, wildLvlMin = 12, wildLvlMax = 35, type = "electric", type2 = "no type", ability = "Soundproof", ability2 = "Static", height = "0,50", weight = "10,40", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Mineral", vitality = 40, offense = 30, defense = 50, agility = 100, specialattack = 55, specialdefense = 55}, ["Electrode"] = {exp = 750, wildLvlMin = 40, wildLvlMax = 60, type = "electric", type2 = "no type", ability = "Soundproof", ability2 = "Static", height = "1,20", weight = "66,60", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Mineral", vitality = 60, offense = 50, defense = 70, agility = 140, specialattack = 80, specialdefense = 80}, ["Exeggcute"] = {exp = 220, wildLvlMin = 10, wildLvlMax = 35, type = "grass", type2 = "psychic", ability = "Chlorophyll", height = "0,40", weight = "2,50", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Plant", vitality = 60, offense = 40, defense = 80, agility = 40, specialattack = 60, specialdefense = 45}, ["Exeggutor"] = {exp = 920, wildLvlMin = 50, wildLvlMax = 70, type = "grass", type2 = "psychic", ability = "Chlorophyll", height = "2,00", weight = "120,00", happbase = 70, cor = "Amarelo", eggstep = "5120", egggroup = "Plant", vitality = 95, offense = 95, defense = 85, agility = 55, specialattack = 125, specialdefense = 65}, ["Cubone"] = {exp = 250, wildLvlMin = 15, wildLvlMax = 35, type = "ground", type2 = "no type", ability = "Rock Head", ability2 = "Lightningrod", height = "0,40", weight = "6,50", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Monster", vitality = 50, offense = 50, defense = 95, agility = 35, specialattack = 40, specialdefense = 50}, ["Marowak"] = {exp = 800, wildLvlMin = 40, wildLvlMax = 65, type = "ground", type2 = "no type", ability = "Rock Head", ability2 = "Lightningrod", height = "1,00", weight = "45,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Monster", vitality = 60, offense = 80, defense = 110, agility = 45, specialattack = 50, specialdefense = 80}, ["Hitmonlee"] = {exp = 1000, wildLvlMin = 80, wildLvlMax = 90, type = "fighting", type2 = "no type", ability = "Limber", ability2 = "Reckless", height = "1,50", weight = "49,80", happbase = 70, cor = "Marrom", eggstep = "6400", egggroup = "Humanshape", vitality = 50, offense = 120, defense = 53, agility = 87, specialattack = 35, specialdefense = 110}, ["Hitmonchan"] = {exp = 1000, wildLvlMin = 80, wildLvlMax = 90, type = "fighting", type2 = "no type", ability = "Keen Eye", ability2 = "Iron Fist", height = "1,40", weight = "50,20", happbase = 70, cor = "Marrom", eggstep = "6400", egggroup = "Humanshape", vitality = 50, offense = 105, defense = 79, agility = 76, specialattack = 35, specialdefense = 110}, ["Lickitung"] = {exp = 900, wildLvlMin = 60, wildLvlMax = 75, type = "normal", type2 = "no type", ability = "Oblivious", ability2 = "Own Tempo", height = "1,20", weight = "65,50", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Monster", vitality = 90, offense = 55, defense = 75, agility = 30, specialattack = 60, specialdefense = 75}, ["Koffing"] = {exp = 270, wildLvlMin = 15, wildLvlMax = 35, type = "poison", type2 = "no type", ability = "Levitate", height = "0,60", weight = "1,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 40, offense = 65, defense = 95, agility = 35, specialattack = 60, specialdefense = 45}, ["Weezing"] = {exp = 800, wildLvlMin = 40, wildLvlMax = 55, type = "poison", type2 = "no type", ability = "Levitate", height = "1,20", weight = "9,50", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Indeterminate", vitality = 65, offense = 90, defense = 120, agility = 60, specialattack = 85, specialdefense = 70}, ["Rhyhorn"] = {exp = 400, wildLvlMin = 20, wildLvlMax = 40, type = "ground", type2 = "rock", ability = "Rock Head", ability2 = "Lightningrod", height = "1,00", weight = "115,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 80, offense = 85, defense = 95, agility = 25, specialattack = 30, specialdefense = 30}, ["Rhydon"] = {exp = 1200, wildLvlMin = 60, wildLvlMax = 85, type = "ground", type2 = "rock", ability = "Rock Head", ability2 = "Lightningrod", height = "1,90", weight = "120,00", happbase = 70, cor = "Cinza", eggstep = "5120", egggroup = "Monster", egggroup2 = "Ground", vitality = 105, offense = 130, defense = 120, agility = 40, specialattack = 45, specialdefense = 45}, ["Chansey"] = {exp = 1000, wildLvlMin = 50, wildLvlMax = 70, type = "normal", type2 = "no type", ability = "Natural Cure", ability2 = "Serene Grace", height = "1,10", weight = "34,60", happbase = 140, cor = "Rosa", eggstep = "10240", egggroup = "Fairy", vitality = 250, offense = 5, defense = 5, agility = 50, specialattack = 35, specialdefense = 105}, ["Tangela"] = {exp = 850, wildLvlMin = 40, wildLvlMax = 60, type = "grass", type2 = "no type", ability = "Chlorophyll", ability2 = "Leaf Guard", height = "1,00", weight = "35,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Plant", vitality = 65, offense = 55, defense = 115, agility = 60, specialattack = 100, specialdefense = 40}, ["Kangaskhan"] = {exp = 1000, wildLvlMin = 50, wildLvlMax = 70, type = "normal", type2 = "no type", ability = "Early Bird", ability2 = "Scrappy", height = "2,20", weight = "80,00", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Monster", vitality = 105, offense = 95, defense = 80, agility = 90, specialattack = 40, specialdefense = 80}, ["Horsea"] = {exp = 260, wildLvlMin = 5, wildLvlMax = 30, type = "water", type2 = "no type", ability = "Swift Swim", ability2 = "Sniper", height = "0,40", weight = "8,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 30, offense = 40, defense = 70, agility = 60, specialattack = 70, specialdefense = 25}, ["Seadra"] = {exp = 850, wildLvlMin = 50, wildLvlMax = 65, type = "water", type2 = "no type", ability = "Poison Point", ability2 = "Sniper", height = "1,20", weight = "25,00", happbase = 70, cor = "Azul", eggstep = "5120", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 55, offense = 65, defense = 95, agility = 85, specialattack = 95, specialdefense = 45}, ["Goldeen"] = {exp = 230, wildLvlMin = 15, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Swift Swim", ability2 = "Water Veil", height = "0,60", weight = "15,00", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Water 2", vitality = 45, offense = 67, defense = 60, agility = 63, specialattack = 35, specialdefense = 50}, ["Seaking"] = {exp = 680, wildLvlMin = 40, wildLvlMax = 60, type = "water", type2 = "no type", ability = "Swift Swim", ability2 = "Water Veil", height = "1,30", weight = "39,00", happbase = 70, cor = "Vermelho", eggstep = "5120", egggroup = "Water 2", vitality = 80, offense = 92, defense = 65, agility = 68, specialattack = 65, specialdefense = 80}, ["Staryu"] = {exp = 280, wildLvlMin = 10, wildLvlMax = 35, type = "water", type2 = "no type", ability = "Illuminate", ability2 = "Natural Cure", height = "0,80", weight = "34,50", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Water 3", vitality = 30, offense = 45, defense = 55, agility = 85, specialattack = 70, specialdefense = 55}, ["Starmie"] = {exp = 800, wildLvlMin = 45, wildLvlMax = 70, type = "water", type2 = "psychic", ability = "Illuminate", ability2 = "Natural Cure", height = "1,10", weight = "80,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Water 3", vitality = 60, offense = 75, defense = 85, agility = 115, specialattack = 100, specialdefense = 85}, ["Mr. Mime"] = {exp = 900, wildLvlMin = 60, wildLvlMax = 80, type = "psychic", type2 = "no type", ability = "Soundproof", ability2 = "Filter", height = "1,30", weight = "54,50", happbase = 70, cor = "Rosa", eggstep = "6400", egggroup = "Humanshape", vitality = 40, offense = 45, defense = 65, agility = 90, specialattack = 100, specialdefense = 120}, ["Scyther"] = {exp = 1000, wildLvlMin = 45, wildLvlMax = 60, type = "bug", type2 = "flying", ability = "Swarm", ability2 = "Technician", height = "1,50", weight = "56,00", happbase = 70, cor = "Verde", eggstep = "6400", egggroup = "Bug", vitality = 70, offense = 110, defense = 80, agility = 105, specialattack = 55, specialdefense = 80}, ["Jynx"] = {exp = 1200, wildLvlMin = 60, wildLvlMax = 80, type = "ice", type2 = "psychic", ability = "Oblivious", ability2 = "Forewarn", height = "1,40", weight = "40,60", happbase = 70, cor = "Vermelho", eggstep = "6400", egggroup = "Humanshape", vitality = 65, offense = 50, defense = 35, agility = 95, specialattack = 115, specialdefense = 95}, ["Electabuzz"] = {exp = 1200, wildLvlMin = 80, wildLvlMax = 95, type = "electric", type2 = "no type", ability = "Static", height = "1,10", weight = "30,00", happbase = 70, cor = "Amarelo", eggstep = "6400", egggroup = "Humanshape", vitality = 65, offense = 83, defense = 57, agility = 105, specialattack = 95, specialdefense = 85}, ["Magmar"] = {exp = 1200, wildLvlMin = 80, wildLvlMax = 95, type = "fire", type2 = "no type", ability = "Flame Body", height = "1,30", weight = "44,50", happbase = 70, cor = "Vermelho", eggstep = "6400", egggroup = "Humanshape", vitality = 65, offense = 95, defense = 57, agility = 53, specialattack = 100, specialdefense = 85}, ["Pinsir"] = {exp = 1000, wildLvlMin = 50, wildLvlMax = 70, type = "bug", type2 = "no type", ability = "Hyper Cutter", ability2 = "Mold Breaker", height = "1,50", weight = "55,00", happbase = 70, cor = "Marrom", eggstep = "6400", egggroup = "Bug", vitality = 65, offense = 125, defense = 100, agility = 85, specialattack = 55, specialdefense = 70}, ["Tauros"] = {exp = 980, wildLvlMin = 50, wildLvlMax = 65, type = "normal", type2 = "no type", ability = "Intimidate", ability2 = "Anger Point", height = "1,40", weight = "88,40", happbase = 70, cor = "Marrom", eggstep = "5120", egggroup = "Ground", vitality = 75, offense = 100, defense = 95, agility = 110, specialattack = 40, specialdefense = 70}, ["Magikarp"] = {exp = 50, wildLvlMin = 1, wildLvlMax = 30, type = "water", type2 = "no type", ability = "Swift Swim", height = "0,90", weight = "10,00", happbase = 70, cor = "Vermelho", eggstep = "1280", egggroup = "Water 2", egggroup2 = "Dragon", vitality = 20, offense = 10, defense = 55, agility = 80, specialattack = 15, specialdefense = 20}, ["Gyarados"] = {exp = 1200, wildLvlMin = 60, wildLvlMax = 75, type = "water", type2 = "flying", ability = "Intimidate", height = "6,50", weight = "235,00", happbase = 70, cor = "Azul", eggstep = "1280", egggroup = "Water 2", egggroup2 = "Dragon", vitality = 95, offense = 125, defense = 79, agility = 81, specialattack = 60, specialdefense = 100}, ["Lapras"] = {exp = 1350, wildLvlMin = 75, wildLvlMax = 85, type = "water", type2 = "ice", ability = "Water Absorb", ability2 = "Shell Armor", height = "2,50", weight = "220,00", happbase = 70, cor = "Azul", eggstep = "10240", egggroup = "Monster", egggroup2 = "Water 1", vitality = 130, offense = 85, defense = 80, agility = 60, specialattack = 85, specialdefense = 95}, ["Ditto"] = {exp = 4000, wildLvlMin = 1, wildLvlMax = 1, type = "normal", type2 = "no type", ability = "Limber", height = "0,30", weight = "4,00", happbase = 70, cor = "Roxo", eggstep = "5120", egggroup = "Ditto", vitality = 48, offense = 48, defense = 48, agility = 48, specialattack = 48, specialdefense = 48}, ["Eevee"] = {exp = 300, wildLvlMin = 10, wildLvlMax = 30, type = "normal", type2 = "no type", ability = "Run Away", ability2 = "Adaptibility", height = "0,30", weight = "6,50", happbase = 70, cor = "Marrom", eggstep = "8960", egggroup = "Ground", vitality = 55, offense = 55, defense = 50, agility = 55, specialattack = 45, specialdefense = 65}, ["Vaporeon"] = {exp = 1000, wildLvlMin = 75, wildLvlMax = 95, type = "water", type2 = "no type", ability = "Water Absorb", height = "1,00", weight = "29,00", happbase = 70, cor = "Azul", eggstep = "8960", egggroup = "Ground", vitality = 130, offense = 65, defense = 60, agility = 65, specialattack = 110, specialdefense = 95}, ["Jolteon"] = {exp = 1000, wildLvlMin = 75, wildLvlMax = 95, type = "electric", type2 = "no type", ability = "Volt Absorb", height = "0,80", weight = "24,50", happbase = 70, cor = "Amarelo", eggstep = "8960", egggroup = "Ground", vitality = 65, offense = 65, defense = 60, agility = 130, specialattack = 110, specialdefense = 95}, ["Flareon"] = {exp = 1000, wildLvlMin = 75, wildLvlMax = 95, type = "fire", type2 = "no type", ability = "Flash Fire", height = "0,90", weight = "25,00", happbase = 70, cor = "Vermelho", eggstep = "8960", egggroup = "Ground", vitality = 65, offense = 130, defense = 60, agility = 65, specialattack = 95, specialdefense = 110}, ["Porygon"] = {exp = 850, wildLvlMin = 50, wildLvlMax = 65, type = "normal", type2 = "no type", ability = "Trace", ability2 = "Download", height = "0,80", weight = "36,50", happbase = 70, cor = "Rosa", eggstep = "5120", egggroup = "Mineral", vitality = 65, offense = 60, defense = 70, agility = 40, specialattack = 85, specialdefense = 75}, ["Omanyte"] = {exp = 800, wildLvlMin = 15, wildLvlMax = 35, type = "rock", type2 = "water", ability = "Swift Swim", ability2 = "Shell Armor", height = "0,40", weight = "7,50", happbase = 70, cor = "Azul", eggstep = "7680", egggroup = "Water 1/ Water 3", vitality = 35, offense = 40, defense = 100, agility = 35, specialattack = 90, specialdefense = 55}, ["Omastar"] = {exp = 1400, wildLvlMin = 50, wildLvlMax = 65, type = "rock", type2 = "water", ability = "Swift Swim", ability2 = "Shell Armor", height = "1,00", weight = "35,00", happbase = 70, cor = "Azul", eggstep = "7680", egggroup = "Water 1/ Water 3", vitality = 70, offense = 60, defense = 125, agility = 55, specialattack = 115, specialdefense = 70}, ["Kabuto"] = {exp = 800, wildLvlMin = 15, wildLvlMax = 35, type = "rock", type2 = "water", ability = "Swift Swim", ability2 = "Battle Armor", height = "0,50", weight = "11,50", happbase = 70, cor = "Marrom", eggstep = "7680", egggroup = "Water 1/ Water 3", vitality = 30, offense = 80, defense = 90, agility = 55, specialattack = 55, specialdefense = 45}, ["Kabutops"] = {exp = 1400, wildLvlMin = 50, wildLvlMax = 65, type = "rock", type2 = "water", ability = "Swift Swim", ability2 = "Battle Armor", height = "1,30", weight = "40,50", happbase = 70, cor = "Marrom", eggstep = "7680", egggroup = "Water 1/ Water 3", vitality = 60, offense = 115, defense = 105, agility = 80, specialattack = 65, specialdefense = 70}, ["Aerodactyl"] = {exp = 2500, wildLvlMin = 90, wildLvlMax = 100, type = "rock", type2 = "flying", ability = "Rock Head", ability2 = "Pressure", height = "1,80", weight = "59,00", happbase = 70, cor = "Roxo", eggstep = "8960", egggroup = "Flying", vitality = 80, offense = 105, defense = 65, agility = 130, specialattack = 60, specialdefense = 75}, ["Snorlax"] = {exp = 1200, wildLvlMin = 75, wildLvlMax = 95, type = "normal", type2 = "no type", ability = "Immunity", ability2 = "Thick Fat", height = "2,10", weight = "460,00", happbase = 70, cor = "Preto", eggstep = "10240", egggroup = "Monster", vitality = 160, offense = 110, defense = 65, agility = 30, specialattack = 65, specialdefense = 110}, ["Articuno"] = {exp = 2500, wildLvlMin = 90, wildLvlMax = 100, type = "ice", type2 = "flying", ability = "Pressure", height = "1,70", weight = "55,40", happbase = 35, cor = "Azul", eggstep = "20480", egggroup = "Sem eggs", vitality = 90, offense = 85, defense = 100, agility = 85, specialattack = 95, specialdefense = 125}, ["Zapdos"] = {exp = 2500, wildLvlMin = 90, wildLvlMax = 100, type = "electric", type2 = "flying", ability = "Pressure", height = "1,60", weight = "52,60", happbase = 35, cor = "Amarelo", eggstep = "20480", egggroup = "Sem eggs", vitality = 90, offense = 90, defense = 85, agility = 100, specialattack = 125, specialdefense = 90}, ["Moltres"] = {exp = 2500, wildLvlMin = 90, wildLvlMax = 100, type = "fire", type2 = "flying", ability = "Pressure", height = "2,00", weight = "60,00", happbase = 35, cor = "Amarelo", eggstep = "20480", egggroup = "Sem eggs", vitality = 90, offense = 100, defense = 90, agility = 90, specialattack = 125, specialdefense = 85}, ["Dratini"] = {exp = 350, wildLvlMin = 5, wildLvlMax = 30, type = "dragon", type2 = "no type", ability = "Shed Skin", height = "1,80", weight = "3,30", happbase = 35, cor = "Azul", eggstep = "10240", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 41, offense = 64, defense = 45, agility = 50, specialattack = 50, specialdefense = 50}, ["Dragonair"] = {exp = 900, wildLvlMin = 40, wildLvlMax = 60, type = "dragon", type2 = "no type", ability = "Shed Skin", height = "4,00", weight = "16,50", happbase = 35, cor = "Azul", eggstep = "10240", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 61, offense = 84, defense = 65, agility = 70, specialattack = 70, specialdefense = 70}, ["Dragonite"] = {exp = 1600, wildLvlMin = 70, wildLvlMax = 90, type = "dragon", type2 = "flying", ability = "Inner Focus", height = "2,20", weight = "210,00", happbase = 35, cor = "Marrom", eggstep = "10240", egggroup = "Water 1", egggroup2 = "Dragon", vitality = 91, offense = 134, defense = 95, agility = 80, specialattack = 100, specialdefense = 100}, ["Mewtwo"] = {exp = 3000, wildLvlMin = 100, wildLvlMax = 100, type = "psychic", type2 = "no type", ability = "Pressure", height = "2,00", weight = "122,00", happbase = 0, cor = "Roxo", eggstep = "30720", egggroup = "Sem eggs", vitality = 106, offense = 110, defense = 90, agility = 130, specialattack = 154, specialdefense = 90}, ["Mew"] = {exp = 3000, wildLvlMin = 100, wildLvlMax = 100, type = "psychic", type2 = "no type", ability = "Synchronize", height = "0,40", weight = "4,00", happbase = 100, cor = "Rosa", eggstep = "30720", egggroup = "Sem eggs", vitality = 100, offense = 100, defense = 100, agility = 100, specialattack = 100, specialdefense = 100}, } fotos = { --Kanto ["Crystal Onix"] = 8575, ["Bulbasaur"] = 2377, ["Ivysaur"] = 2378, ["Venusaur"] = 2379, ["Charmander"] = 2380, ["Charmeleon"] = 2381, ["Charizard"] = 2382, ["Squirtle"] = 2383, ["Wartortle"] = 2384, ["Blastoise"] = 2385, ["Caterpie"] = 2386, ["Metapod"] = 2387, ["Butterfree"] = 2388, ["Weedle"] = 2389, ["Kakuna"] = 2390, ["Beedrill"] = 2391, ["Pidgey"] = 2392, ["Pidgeotto"] = 2393, ["Pidgeot"] = 2394, ["Rattata"] = 2395, ["Raticate"] = 2396, ["Spearow"] = 2397, ["Fearow"] = 2398, ["Ekans"] = 2399, ["Arbok"] = 2400, ["Pikachu"] = 2401, ["Raichu"] = 2402, ["Sandshrew"] = 2403, ["Sandslash"] = 2404, ["Nidoran Female"] = 2405, ["Nidorina"] = 2406, ["Nidoqueen"] = 2407, ["Nidoran Male"] = 2408, ["Nidorino"] = 2409, ["Nidoking"] = 2410, ["Clefairy"] = 2411, ["Clefable"] = 2412, ["Vulpix"] = 2413, ["Ninetales"] = 2414, ["Jigglypuff"] = 2415, ["Wigglytuff"] = 2416, ["Zubat"] = 2417, ["Golbat"] = 2418, ["Oddish"] = 2419, ["Gloom"] = 2420, ["Vileplume"] = 2421, ["Paras"] = 2422, ["Parasect"] = 2423, ["Venonat"] = 2424, ["Venomoth"] = 2425, ["Diglett"] = 2426, ["Dugtrio"] = 2427, ["Meowth"] = 2428, ["Persian"] = 2429, ["Psyduck"] = 2430, ["Golduck"] = 2431, ["Mankey"] = 2432, ["Primeape"] = 2433, ["Growlithe"] = 2434, ["Arcanine"] = 2435, ["Poliwag"] = 2436, ["Poliwhirl"] = 2437, ["Poliwrath"] = 2438, ["Abra"] = 2439, ["Kadabra"] = 2440, ["Alakazam"] = 2441, ["Machop"] = 2442, ["Machoke"] = 2443, ["Machamp"] = 2444, ["Bellsprout"] = 2445, ["Weepinbell"] = 2446, ["Victreebel"] = 2447, ["Tentacool"] = 2448, ["Tentacruel"] = 2449, ["Geodude"] = 2450, ["Graveler"] = 2451, ["Golem"] = 2452, ["Ponyta"] = 2453, ["Rapidash"] = 2454, ["Slowpoke"] = 2455, ["Slowbro"] = 2456, ["Magnemite"] = 2457, ["Magneton"] = 2458, ["Farfetch'd"] = 2459, ["Doduo"] = 2460, ["Dodrio"] = 2461, ["Seel"] = 2462, ["Dewgong"] = 2463, ["Grimer"] = 2464, ["Muk"] = 2465, ["Shellder"] = 2466, ["Cloyster"] = 2467, ["Gastly"] = 2468, ["Haunter"] = 2469, ["Gengar"] = 2470, ["Onix"] = 2471, ["Drowzee"] = 2472, ["Hypno"] = 2473, ["Krabby"] = 2474, ["Kingler"] = 2475, ["Voltorb"] = 2476, ["Electrode"] = 2477, ["Exeggcute"] = 2478, ["Exeggutor"] = 2479, ["Cubone"] = 2480, ["Marowak"] = 2481, ["Hitmonlee"] = 2482, ["Hitmonchan"] = 2483, ["Lickitung"] = 2484, ["Koffing"] = 2485, ["Weezing"] = 2486, ["Rhyhorn"] = 2487, ["Rhydon"] = 2488, ["Chansey"] = 2489, ["Tangela"] = 2490, ["Kangaskhan"] = 2491, ["Horsea"] = 2492, ["Seadra"] = 2493, ["Goldeen"] = 2494, ["Seaking"] = 2495, ["Staryu"] = 2496, ["Starmie"] = 2497, ["Mr. mime"] = 2498, ["Scyther"] = 2499, ["Jynx"] = 2500, ["Electabuzz"] = 2501, ["Magmar"] = 2502, ["Pinsir"] = 2503, ["Tauros"] = 2504, ["Magikarp"] = 2505, ["Gyarados"] = 2506, ["Lapras"] = 2507, ["Ditto"] = 2508, ["Eevee"] = 2509, ["Vaporeon"] = 2510, ["Jolteon"] = 2511, ["Flareon"] = 2512, ["Porygon"] = 2513, ["Omanyte"] = 2514, ["Omastar"] = 2515, ["Kabuto"] = 2516, ["Kabutops"] = 2517, ["Aerodactyl"] = 2518, ["Snorlax"] = 2519, ["Articuno"] = 2520, ["Zapdos"] = 2521, ["Moltres"] = 2522, ["Dratini"] = 2523, ["Dragonair"] = 2524, ["Dragonite"] = 2525, ["Mewtwo"] = 2526, ["Mew"] = 2527, --Shiny Kanto ["Shiny Bulbasaur"] = 2377, ["Shiny Ivysaur"] = 2378, ["Shiny Venusaur"] = 2379, ["Shiny Charmander"] = 2380, ["Shiny Charmeleon"] = 2381, ["Shiny Charizard"] = 2382, ["Shiny Squirtle"] = 2383, ["Shiny Wartortle"] = 2384, ["Shiny Blastoise"] = 2385, ["Shiny Caterpie"] = 2386, ["Shiny Metapod"] = 2387, ["Shiny Butterfree"] = 2388, ["Shiny Weedle"] = 2389, ["Shiny Kakuna"] = 2390, ["Shiny Beedrill"] = 2391, ["Shiny Pidgey"] = 2392, ["Shiny Pidgeotto"] = 2393, ["Shiny Pidgeot"] = 2394, ["Shiny Rattata"] = 2395, ["Shiny Raticate"] = 2396, ["Shiny Spearow"] = 2397, ["Shiny Fearow"] = 2398, ["Shiny Ekans"] = 2399, ["Shiny Arbok"] = 2400, ["Shiny Pikachu"] = 2401, ["Shiny Raichu"] = 2402, ["Shiny Sandshrew"] = 2403, ["Shiny Sandslash"] = 2404, ["Shiny Nidoran Female"] = 2405, ["Shiny Nidorina"] = 2406, ["Shiny Nidoqueen"] = 2407, ["Shiny Nidoran Male"] = 2408, ["Shiny Nidorino"] = 2409, ["Shiny Nidoking"] = 2410, ["Shiny Clefairy"] = 2411, ["Shiny Clefable"] = 2412, ["Shiny Vulpix"] = 2413, ["Shiny Ninetales"] = 2414, ["Shiny Jigglypuff"] = 2415, ["Shiny Wigglytuff"] = 2416, ["Shiny Zubat"] = 2417, ["Shiny Golbat"] = 2418, ["Shiny Oddish"] = 2419, ["Shiny Gloom"] = 2420, ["Shiny Vileplume"] = 2421, ["Shiny Paras"] = 2422, ["Shiny Parasect"] = 2423, ["Shiny Venonat"] = 2424, ["Shiny Venomoth"] = 2425, ["Shiny Diglett"] = 2426, ["Shiny Dugtrio"] = 2427, ["Shiny Meowth"] = 2428, ["Shiny Persian"] = 2429, ["Shiny Psyduck"] = 2430, ["Shiny Golduck"] = 2431, ["Shiny Mankey"] = 2432, ["Shiny Primeape"] = 2433, ["Shiny Growlithe"] = 2434, ["Shiny Arcanine"] = 2435, ["Shiny Poliwag"] = 2436, ["Shiny Poliwhirl"] = 2437, ["Shiny Poliwrath"] = 2438, ["Shiny Abra"] = 2439, ["Shiny Kadabra"] = 2440, ["Shiny Alakazam"] = 2441, ["Shiny Machop"] = 2442, ["Shiny Machoke"] = 2443, ["Shiny Machamp"] = 2444, ["Shiny Bellsprout"] = 2445, ["Shiny Weepinbell"] = 2446, ["Shiny Victreebel"] = 2447, ["Shiny Tentacool"] = 2448, ["Shiny Tentacruel"] = 2449, ["Shiny Geodude"] = 2450, ["Shiny Graveler"] = 2451, ["Shiny Golem"] = 2452, ["Shiny Ponyta"] = 2453, ["Shiny Rapidash"] = 2454, ["Shiny Slowpoke"] = 2455, ["Shiny Slowbro"] = 2456, ["Shiny Magnemite"] = 2457, ["Shiny Magneton"] = 2458, ["Shiny Farfetch'd"] = 2459, ["Shiny Doduo"] = 2460, ["Shiny Dodrio"] = 2461, ["Shiny Seel"] = 2462, ["Shiny Dewgong"] = 2463, ["Shiny Grimer"] = 2464, ["Shiny Muk"] = 2465, ["Shiny Shellder"] = 2466, ["Shiny Cloyster"] = 2467, ["Shiny Gastly"] = 2468, ["Shiny Haunter"] = 2469, ["Shiny Gengar"] = 2470, ["Shiny Onix"] = 2471, ["Shiny Drowzee"] = 2472, ["Shiny Hypno"] = 2473, ["Shiny Krabby"] = 2474, ["Shiny Kingler"] = 2475, ["Shiny Voltorb"] = 2476, ["Shiny Electrode"] = 2477, ["Shiny Exeggcute"] = 2478, ["Shiny Exeggutor"] = 2479, ["Shiny Cubone"] = 2480, ["Shiny Marowak"] = 2481, ["Shiny Hitmonlee"] = 2482, ["Shiny Hitmonchan"] = 2483, ["Shiny Lickitung"] = 2484, ["Shiny Koffing"] = 2485, ["Shiny Weezing"] = 2486, ["Shiny Rhyhorn"] = 2487, ["Shiny Rhydon"] = 2488, ["Shiny Chansey"] = 2489, ["Shiny Tangela"] = 2490, ["Shiny Kangaskhan"] = 2491, ["Shiny Horsea"] = 2492, ["Shiny Seadra"] = 2493, ["Shiny Goldeen"] = 2494, ["Shiny Seaking"] = 2495, ["Shiny Staryu"] = 2496, ["Shiny Starmie"] = 2497, ["Shiny Mr. mime"] = 2498, ["Shiny Scyther"] = 2499, ["Shiny Jynx"] = 2500, ["Shiny Electabuzz"] = 2501, ["Shiny Magmar"] = 2502, ["Shiny Pinsir"] = 2503, ["Shiny Tauros"] = 2504, ["Shiny Magikarp"] = 2505, ["Shiny Gyarados"] = 2506, ["Shiny Lapras"] = 2507, ["Shiny Ditto"] = 2508, ["Shiny Eevee"] = 2509, ["Shiny Vaporeon"] = 2510, ["Shiny Jolteon"] = 2511, ["Shiny Flareon"] = 2512, ["Shiny Porygon"] = 2513, ["Shiny Omanyte"] = 2514, ["Shiny Omastar"] = 2515, ["Shiny Kabuto"] = 2516, ["Shiny Kabutops"] = 2517, ["Shiny Aerodactyl"] = 2518, ["Shiny Snorlax"] = 2519, ["Shiny Articuno"] = 2520, ["Shiny Zapdos"] = 2521, ["Shiny Moltres"] = 2522, ["Shiny Dratini"] = 2523, ["Shiny Dragonair"] = 2524, ["Shiny Dragonite"] = 2525, ["Shiny Mewtwo"] = 2526, ["Shiny Mew"] = 2527, --johto ["Aipom"] = 11371, ["Ampharos"] = 11517, ["Ariados"] = 11518, ["Azumarill"] = 11519, ["Dunsparce"] = 11534, ["Bayleef"] = 11520, ["Bellossom"] = 11521, ["Blissey"] = 11522, ["Celebi"] = 11523, ["Chikorita"] = 11524, ["Chinchou"] = 11525, ["Cleffa"] = 11526, ["Corsola"] = 11527, ["Crobat"] = 11528, ["Croconaw"] = 11529, ["Cyndaquil"] = 11530, ["Delibird"] = 11532, ["Donphan"] = 11533, ["Pichu"] = 11573, ["Elekid"] = 11535, ["Entei"] = 11536, ["Espeon"] = 11537, ["Feraligatr"] = 11538, ["Flaaffy"] = 11539, ["Forretress"] = 11540, ["Furret"] = 11541, ["Girafarig"] = 11542, ["Gligar"] = 11543, ["Granbull"] = 11544, ["Heracross"] = 11545, ["Hitmontop"] = 11546, ["Ho-oh"] = 11547, ["Hoothoot"] = 11548, ["Hoppip"] = 11549, ["Houndoom"] = 11550, ["Kingdra"] = 11554, ["Phanpy"] = 11572, ["Houndour"] = 11551, ["Igglybuff"] = 11552, ["Lanturn"] = 11555, ["Larvitar"] = 11556, ["Ledian"] = 11557, ["Ledyba"] = 11558, ["Lugia"] = 11559, ["Magby"] = 11560, ["Magcargo"] = 11561, ["Mantine"] = 11562, ["Mareep"] = 11563, ["Marill"] = 11439, ["Meganium"] = 11565, ["Miltank"] = 11566, ["Misdreavus"] = 11567, ["Murkrow"] = 11568, ["Natu"] = 11569, ["Noctowl"] = 11570, ["Octillery"] = 11571, ["Piloswine"] = 11574, ["Pineco"] = 11575, ["Politoed"] = 11576, ["Porygon2"] = 11577, ["Pupitar"] = 11578, ["Quagsire"] = 11579, ["Quilava"] = 11580, ["Qwilfish"] = 11581, ["Raikou"] = 11582, ["Remoraid"] = 11583, ["Scizor"] = 11584, ["Sentret"] = 11585, ["Shuckle"] = 11586, ["Skarmory"] = 11587, ["Skiploom"] = 11588, ["Slowking"] = 11589, ["Slugma"] = 11590, ["Smeargle"] = 11591, ["Smoochum"] = 11592, ["Sneasel"] = 11593, ["Snubbull"] = 11594, ["Spinarak"] = 11595, ["Stantler"] = 11596, ["Steelix"] = 11597, ["Sudowoodo"] = 11598, ["Suicune"] = 11599, ["Sunflora"] = 11600, ["Sunkern"] = 11601, ["Swinub"] = 11602, ["Teddiursa"] = 11603, ["Togepi"] = 11604, ["Togetic"] = 11605, ["Totodile"] = 11606, ["Typhlosion"] = 11607, ["Tyranitar"] = 11608, ["Tyrogue"] = 11609, ["Umbreon"] = 11610, ["Unown"] = 11611, ["Ursaring"] = 11612, ["Wobbuffet"] = 11613, ["Wooper"] = 11614, ["Xatu"] = 11615, ["Yanma"] = 11616, } pokecatches = { ["Bulbasaur"] = {chance = 100, corpse = 5969}, ["Ivysaur"] = {chance = 200, corpse = 5982}, ["Venusaur"] = {chance = 400, corpse = 5962}, ["Charmander"] = {chance = 100, corpse = 5983}, ["Charmeleon"] = {chance = 200, corpse = 5981}, ["Charizard"] = {chance = 400, corpse = 6005}, ["Squirtle"] = {chance = 100, corpse = 6008}, ["Wartortle"] = {chance = 200, corpse = 5978}, ["Blastoise"] = {chance = 400, corpse = 5999}, ["Caterpie"] = {chance = 10, corpse = 5971}, ["Metapod"] = {chance = 30, corpse = 5970}, ["Butterfree"] = {chance = 125, corpse = 5985}, ["Weedle"] = {chance = 10, corpse = 5964}, ["Kakuna"] = {chance = 30, corpse = 6000}, ["Beedrill"] = {chance = 125, corpse = 5990}, ["Pidgey"] = {chance = 15, corpse = 5961}, ["Pidgeotto"] = {chance = 100, corpse = 5966}, ["Pidgeot"] = {chance = 350, corpse = 6020}, ["Rattata"] = {chance = 10, corpse = 5974}, ["Raticate"] = {chance = 75, corpse = 6007}, ["Spearow"] = {chance = 20, corpse = 5968}, ["Fearow"] = {chance = 325, corpse = 5992}, ["Ekans"] = {chance = 35, corpse = 5979}, ["Arbok"] = {chance = 95, corpse = 5984}, ["Pikachu"] = {chance = 150, corpse = 6001}, ["Raichu"] = {chance = 350, corpse = 5996}, ["Sandshrew"] = {chance = 45, corpse = 5988}, ["Sandslash"] = {chance = 225, corpse = 6041}, ["Nidoran Female"] = {chance = 25, corpse = 6013}, ["Nidorina"] = {chance = 75, corpse = 6014}, ["Nidoqueen"] = {chance = 375, corpse = 3004}, ["Nidoran Male"] = {chance = 25, corpse = 6015}, ["Nidorino"] = {chance = 75, corpse = 6019}, ["Nidoking"] = {chance = 375, corpse = 5995}, ["Clefairy"] = {chance = 100, corpse = 2968}, ["Clefable"] = {chance = 370, corpse = 6006}, ["Vulpix"] = {chance = 75, corpse = 6003}, ["Ninetales"] = {chance = 390, corpse = 6040}, ["Jigglypuff"] = {chance = 115, corpse = 6011}, ["Wigglytuff"] = {chance = 370, corpse = 6012}, ["Zubat"] = {chance = 15, corpse = 5989}, ["Golbat"] = {chance = 150, corpse = 6053}, ["Oddish"] = {chance = 17, corpse = 3008}, ["Gloom"] = {chance = 55, corpse = 6017}, ["Vileplume"] = {chance = 350, corpse = 11979}, ["Paras"] = {chance = 15, corpse = 3007}, ["Parasect"] = {chance = 300, corpse = 6027}, ["Venonat"] = {chance = 50, corpse = 5997}, ["Venomoth"] = {chance = 245, corpse = 2925}, ["Diglett"] = {chance = 25, corpse = 6023}, ["Dugtrio"] = {chance = 80, corpse = 6024}, ["Meowth"] = {chance = 35, corpse = 6034}, ["Persian"] = {chance = 100, corpse = 6009}, ["Psyduck"] = {chance = 65, corpse = 6029}, ["Golduck"] = {chance = 330, corpse = 6028}, ["Mankey"] = {chance = 40, corpse = 6035}, ["Primeape"] = {chance = 115, corpse = 6032}, ["Growlithe"] = {chance = 90, corpse = 6036}, ["Arcanine"] = {chance = 400, corpse = 6031}, ["Poliwag"] = {chance = 15, corpse = 6042}, ["Poliwhirl"] = {chance = 80, corpse = 6054}, ["Poliwrath"] = {chance = 400, corpse = 6033}, ["Abra"] = {chance = 60, corpse = 2905}, ["Kadabra"] = {chance = 170, corpse = 6060}, ["Alakazam"] = {chance = 400, corpse = 6057}, ["Machop"] = {chance = 60, corpse = 6045}, ["Machoke"] = {chance = 170, corpse = 4251}, ["Machamp"] = {chance = 400, corpse = 6048}, ["Bellsprout"] = {chance = 17, corpse = 2806}, ["Weepinbell"] = {chance = 50, corpse = 2928}, ["Victreebel"] = {chance = 350, corpse = 6332}, ["Tentacool"] = {chance = 350, corpse = 2961}, ["Tentacruel"] = {chance = 425, corpse = 6037}, ["Geodude"] = {chance = 40, corpse = 6071}, ["Graveler"] = {chance = 100, corpse = 6516}, ["Golem"] = {chance = 375, corpse = 6043}, ["Ponyta"] = {chance = 70, corpse = 5975}, ["Rapidash"] = {chance = 275, corpse = 4323}, ["Slowpoke"] = {chance = 50, corpse = 2926}, ["Slowbro"] = {chance = 225, corpse = 5986}, ["Magnemite"] = {chance = 35, corpse = 6056}, ["Magneton"] = {chance = 100, corpse = 6076}, ["Farfetch'd"] = {chance = 275, corpse = 2836}, ["Doduo"] = {chance = 30, corpse = 2842}, ["Dodrio"] = {chance = 200, corpse = 6047}, ["Seel"] = {chance = 45, corpse = 6030}, ["Dewgong"] = {chance = 300, corpse = 6038}, ["Grimer"] = {chance = 35, corpse = 6055}, ["Muk"] = {chance = 100, corpse = 2845}, ["Shellder"] = {chance = 30, corpse = 2837}, ["Cloyster"] = {chance = 350, corpse = 2932}, ["Gastly"] = {chance = 75, corpse = 5993}, ["Haunter"] = {chance = 200, corpse = 6004}, ["Gengar"] = {chance = 400, corpse = 6336}, ["Onix"] = {chance = 350, corpse = 2990}, ["Drowzee"] = {chance = 80, corpse = 6026}, ["Hypno"] = {chance = 270, corpse = 6046}, ["Krabby"] = {chance = 20, corpse = 6039}, ["Kingler"] = {chance = 115, corpse = 6340}, ["Voltorb"] = {chance = 30, corpse = 6049}, ["Electrode"] = {chance = 95, corpse = 6051}, ["Exeggcute"] = {chance = 25, corpse = 2982}, ["Exeggutor"] = {chance = 350, corpse = 3005}, ["Cubone"] = {chance = 40, corpse = 6050}, ["Marowak"] = {chance = 255, corpse = 6072}, ["Hitmonlee"] = {chance = 500, corpse = 6067}, ["Hitmonchan"] = {chance = 500, corpse = 5977}, ["Lickitung"] = {chance = 350, corpse = 2953}, ["Koffing"] = {chance = 35, corpse = 2936}, ["Weezing"] = {chance = 95, corpse = 6306}, ["Rhyhorn"] = {chance = 125, corpse = 3035}, ["Rhydon"] = {chance = 350, corpse = 2858}, ["Chansey"] = {chance = 325, corpse = 6010}, ["Tangela"] = {chance = 150, corpse = 5976}, ["Kangaskhan"] = {chance = 400, corpse = 6073}, ["Horsea"] = {chance = 20, corpse = 2973}, ["Seadra"] = {chance = 150, corpse = 2872}, ["Goldeen"] = {chance = 15, corpse = 2970}, ["Seaking"] = {chance = 85, corpse = 3038}, ["Staryu"] = {chance = 45, corpse = 5987}, ["Starmie"] = {chance = 190, corpse = 7320}, ["Mr. Mime"] = {chance = 425, corpse = 6069}, ["Scyther"] = {chance = 450, corpse = 3002}, ["Jynx"] = {chance = 400, corpse = 5765}, ["Electabuzz"] = {chance = 450, corpse = 6065}, ["Magmar"] = {chance = 450, corpse = 7283}, ["Pinsir"] = {chance = 375, corpse = 7282}, ["Tauros"] = {chance = 275, corpse = 6302}, ["Magikarp"] = {chance = 50, corpse = 2818}, ["Gyarados"] = {chance = 475, corpse = 6331}, ["Lapras"] = {chance = 475, corpse = 6018}, ["Ditto"] = {chance = 425, corpse = 2817}, ["Eevee"] = {chance = 400, corpse = 6364}, ["Vaporeon"] = {chance = 450, corpse = 5960}, ["Jolteon"] = {chance = 450, corpse = 6044}, ["Flareon"] = {chance = 450, corpse = 6059}, ["Porygon"] = {chance = 350, corpse = 5963}, ["Omanyte"] = {chance = 450, corpse = 5998}, ["Omastar"] = {chance = 500, corpse = 5994}, ["Kabuto"] = {chance = 450, corpse = 5972}, ["Kabutops"] = {chance = 500, corpse = 6345}, ["Aerodactyl"] = {chance = 600, corpse = 6338}, ["Snorlax"] = {chance = 600, corpse = 6016}, ["Dratini"] = {chance = 450, corpse = 2879}, ["Dragonair"] = {chance = 475, corpse = 6002}, ["Dragonite"] = {chance = 500, corpse = 4295}, ------------Shiny Catch----------- ["Shiny Bulbasaur"] = {chance = 400, corpse = 12858}, ["Shiny Ivysaur"] = {chance = 1000, corpse = 12941}, ["Shiny Venusaur"] = {chance = 1500, corpse = 12422}, ["Shiny Charmander"] = {chance = 400, corpse = 12859}, ["Shiny Charmeleon"] = {chance = 1000, corpse = 12860}, ["Shiny Charizard"] = {chance = 1500, corpse = 12425}, ["Shiny Squirtle"] = {chance = 400, corpse = 13043}, ["Shiny Wartortle"] = {chance = 1000, corpse = 13044}, ["Shiny Blastoise"] = {chance =1500, corpse = 13125}, --alterado v2.4 ["Shiny Caterpie"] = {chance = 200, corpse = 13045}, ["Shiny Metapod"] = {chance = 800, corpse = 13046}, ["Shiny Butterfree"] = {chance = 1200, corpse = 13036}, ["Shiny Weedle"] = {chance = 100, corpse = 13047}, ["Shiny Kakuna"] = {chance = 600, corpse = 13048}, ["Shiny Beedrill"] = {chance = 1000, corpse = 12434}, ["Shiny Pidgey"] = {chance = 200, corpse = 13049}, ["Shiny Pidgeotto"] = {chance = 600, corpse = 13050}, ["Shiny Pidgeot"] = {chance = 1100, corpse = 12437}, ["Shiny Rattata"] = {chance = 200, corpse = 12438}, ["Shiny Raticate"] = {chance = 500, corpse = 12439}, ["Shiny Spearow"] = {chance = 300, corpse = 13053}, ["Shiny Fearow"] = {chance = 1100, corpse = 13242}, ["Shiny Ekans"] = {chance = 400, corpse = 13051}, ["Shiny Arbok"] = {chance = 600, corpse = 13052}, ["Shiny Pikachu"] = {chance = 500, corpse = 13060}, ["Shiny Raichu"] = {chance = 800, corpse = 12445}, ["Shiny Sandshrew"] = {chance = 300, corpse = 13054}, ["Shiny Sandslash"] = {chance = 800, corpse = 13055}, ["Shiny Nidoran Female"] = {chance =250, corpse = 13056}, ["Shiny Nidorina"] = {chance = 550, corpse = 13057}, ["Shiny Nidoqueen"] = {chance = 1000, corpse = 13058}, ["Shiny Nidoran Male"] = {chance = 250, corpse = 12451}, ["Shiny Nidorino"] = {chance = 550, corpse = 12452}, ["Shiny Nidoking"] = {chance = 1000, corpse = 12453}, ["Shiny Clefairy"] = {chance = 300, corpse = 13061}, ["Shiny Clefable"] = {chance = 1300, corpse = 13062}, ["Shiny Vulpix"] = {chance = 300, corpse = 13063}, ["Shiny Jigglypuff"] = {chance = 300, corpse = 13064}, ["Shiny Wigglytuff"] = {chance = 800, corpse = 13065}, ["Shiny Zubat"] = {chance = 150, corpse = 12460}, ["Shiny Golbat"] = {chance = 300, corpse = 12461}, ["Shiny Oddish"] = {chance = 150, corpse = 12462}, ["Shiny Gloom"] = {chance = 600, corpse = 13067}, ["Shiny Vileplume"] = {chance = 1100, corpse = 13089}, ["Shiny Paras"] = {chance = 150, corpse = 12465}, ["Shiny Parasect"] = {chance = 500, corpse = 12466}, ["Shiny Venonat"] = {chance = 80, corpse = 12467}, ["Shiny Venomoth"] = {chance = 805, corpse = 12468}, ["Shiny Diglett"] = {chance = 150, corpse = 13131}, ["Shiny Dugtrio"] = {chance = 300, corpse = 13068}, ["Shiny Meowth"] = {chance = 300, corpse = 13069}, ["Shiny Persian"] = {chance = 800, corpse = 13070}, ["Shiny Psyduck"] = {chance = 400, corpse = 13071}, ["Shiny Golduck"] = {chance = 1100, corpse = 13072}, ["Shiny Mankey"] = {chance = 300, corpse = 13073}, ["Shiny Primeape"] = {chance = 800, corpse = 13074}, ["Shiny Growlithe"] = {chance = 400, corpse = 12477}, ["Shiny Arcanine"] = {chance = 1100, corpse = 12478}, ["Shiny Poliwag"] = {chance = 150, corpse = 13075}, ["Shiny Poliwhirl"] = {chance = 350, corpse = 13076}, ["Shiny Poliwrath"] = {chance = 900, corpse = 13077}, ["Shiny Abra"] = {chance = 300, corpse = 12482}, ["Shiny Kadabra"] = {chance = 600, corpse = 13079}, ["Shiny Alakazam"] = {chance = 1300, corpse = 12484}, ["Shiny Machop"] = {chance = 400, corpse = 13078}, ["Shiny Machoke"] = {chance = 600, corpse = 13080}, ["Shiny Machamp"] = {chance = 1200, corpse = 13081}, ["Shiny Bellsprout"] = {chance = 150, corpse = 13082}, ["Shiny Weepinbell"] = {chance = 450, corpse = 13083}, ["Shiny Victreebel"] = {chance = 950, corpse = 13084}, ["Shiny Tentacool"] = {chance = 150, corpse = 12491}, ["Shiny Tentacruel"] = {chance = 800, corpse = 12492}, ["Shiny Geodude"] = {chance = 250, corpse = 13085}, ["Shiny Graveler"] = {chance = 550, corpse = 13086}, ["Shiny Golem"] = {chance = 1350, corpse = 13088}, ["Shiny Ponyta"] = {chance = 450, corpse = 13087}, ["Shiny Slowpoke"] = {chance = 350, corpse = 13090}, ["Shiny Slowbro"] = {chance = 700, corpse = 13091}, ["Shiny Magnemite"] = {chance = 200, corpse = 13092}, ["Shiny Farfetch'd"] = {chance = 1000, corpse = 12502}, ["Shiny Doduo"] = {chance = 600, corpse = 13094}, ["Shiny Grimer"] = {chance = 320, corpse = 12507}, ["Shiny Muk"] = {chance = 620, corpse = 12508}, ["Shiny Shellder"] = {chance = 320, corpse = 13096}, ["Shiny Cloyster"] = {chance = 620, corpse = 13097}, ["Shiny Gastly"] = {chance = 300, corpse = 13098}, ["Shiny Haunter"] = {chance = 600, corpse = 0}, ["Shiny Gengar"] = {chance = 1200, corpse = 12513}, ["Shiny Onix"] = {chance = 1200, corpse = 12582}, --alterado v2.4 ["Shiny Drowzee"] = {chance = 600, corpse = 13100}, ["Shiny Hypno"] = {chance = 1100, corpse = 12516}, ["Shiny Krabby"] = {chance = 150, corpse = 12517}, ["Shiny Kingler"] = {chance = 300, corpse = 12518}, ["Shiny Voltorb"] = {chance = 150, corpse = 12519}, ["Shiny Electrode"] = {chance = 300, corpse = 12520}, ["Shiny Exeggcute"] = {chance = 200, corpse = 13102}, ["Shiny Exeggutor"] = {chance = 500, corpse = 13103}, ["Shiny Cubone"] = {chance = 200, corpse = 12524}, ["Shiny Marowak"] = {chance = 500, corpse = 12525}, ["Shiny Hitmonlee"] = {chance = 800, corpse = 13104}, ["Shiny Hitmonchan"] = {chance = 1400, corpse = 13105}, ["Shiny Lickitung"] = {chance = 1000, corpse = 13106}, ["Shiny Koffing"] = {chance = 300, corpse = 13107}, ["Shiny Weezing"] = {chance = 600, corpse = 13108}, ["Shiny Rhyhorn"] = {chance = 1300, corpse = 13109}, ["Shiny Chansey"] = {chance = 1000, corpse = 13110}, ["Shiny Tangela"] = {chance = 600, corpse = 12534}, ["Shiny Kangaskhan"] = {chance = 1000, corpse = 13111}, ["Shiny Horsea"] = {chance = 150, corpse = 12536}, ["Shiny Seadra"] = {chance = 650, corpse = 12537}, ["Shiny Goldeen"] = {chance = 150, corpse = 13112}, ["Shiny Seaking"] = {chance = 350, corpse = 13113}, ["Shiny Staryu"] = {chance = 400, corpse = 13114}, ["Shiny Starmie"] = {chance = 800, corpse = 13115}, ["Shiny Scyther"] = {chance = 1100, corpse = 12543}, ["Shiny Jynx"] = {chance = 1300, corpse = 12544}, ["Shiny Electabuzz"] = {chance = 1300, corpse = 12545}, ["Shiny Magmar"] = {chance = 1300, corpse = 13116}, ["Shiny Pinsir"] = {chance = 900, corpse = 12547}, ["Shiny Tauros"] = {chance = 750, corpse = 13117}, ["Shiny Magikarp"] = {chance = 50, corpse = 12549}, ["Shiny Gyarados"] = {chance = 1000, corpse = 12550}, ["Shiny Lapras"] = {chance = 1000, corpse = 13118}, ["Shiny Ditto"] = {chance = 1500, corpse = 12552}, ["Shiny Eevee"] = {chance = 650, corpse = 12942}, ["Shiny Vaporeon"] = {chance = 950, corpse = 13146}, ["Shiny Jolteon"] = {chance = 650, corpse = 13144}, ["Shiny Flareon"] = {chance = 950, corpse = 13145}, ["Shiny Porygon"] = {chance = 900, corpse = 13119}, ["Shiny Omanyte"] = {chance = 600, corpse = 13120}, ["Shiny Omastar"] = {chance = 900, corpse = 13121}, ["Shiny Kabuto"] = {chance = 300, corpse = 13122}, ["Shiny Kabutops"] = {chance = 600, corpse = 13123}, ["Shiny Snorlax"] = {chance = 800, corpse = 1051}, ["Shiny Dratini"] = {chance = 200, corpse = 12567}, ["Shiny Dragonair"] = {chance = 400, corpse = 12568}, ["Shiny Dragonite"] = {chance = 850, corpse = 12569}, ["Crystal Onix"] = {chance = 2000, corpse = 12926}, ["Snowmen Snorlax"] = {chance = 1600, corpse = 12862}, -------------Johto Catch---------- ["Chikorita"] = {chance = 100, corpse = 8949}, ["Bayleef"] = {chance = 200, corpse = 8943}, ["Meganium"] = {chance = 400, corpse = 9872}, ["Cyndaquil"] = {chance = 100, corpse = 8956}, ["Quilava"] = {chance = 200, corpse = 9920}, ["Typhlosion"] = {chance = 400, corpse = 10521}, ["Totodile"] = {chance = 100, corpse = 10520}, ["Croconaw"] = {chance = 200, corpse = 8955}, ["Feraligatr"] = {chance = 400, corpse = 8967}, ["Sentret"] = {chance = 20, corpse = 9935}, ["Furret"] = {chance = 90, corpse = 9009}, ["Hoothoot"] = {chance = 35, corpse = 9774}, ["Noctowl"] = {chance = 200, corpse = 9879}, ["Ledyba"] = {chance = 25, corpse = 9829}, ["Ledian"] = {chance = 95, corpse = 9824}, ["Spinarak"] = {chance = 30, corpse = 9965}, ["Ariados"] = {chance = 250, corpse = 8941}, ["Crobat"] = {chance = 375, corpse = 8953}, ["Chinchou"] = {chance = 75, corpse = 8950}, ["Lanturn"] = {chance = 150, corpse = 9803}, ["Pichu"] = {chance = 75, corpse = 3584}, ["Cleffa"] = {chance = 75, corpse = 8951}, ["Igglybuff"] = {chance = 75, corpse = 3557}, --alterado v2.3 ["Togepi"] = {chance = 75, corpse = 10518}, ["Togetic"] = {chance = 275, corpse = 10519}, ["Natu"] = {chance = 70, corpse = 9877}, ["Xatu"] = {chance = 275, corpse = 8937}, ["Mareep"] = {chance = 350, corpse = 9869}, ["Flaaffy"] = {chance = 400, corpse = 8968}, ["Ampharos"] = {chance = 450, corpse = 8939}, ["Bellossom"] = {chance = 350, corpse = 8946}, ["Marill"] = {chance = 75, corpse = 9871}, ["Azumarill"] = {chance = 330, corpse = 8942}, ["Sudowoodo"] = {chance = 370, corpse = 10005}, ["Politoed"] = {chance = 370, corpse = 9915}, ["Hoppip"] = {chance = 45, corpse = 9775}, ["Skiploom"] = {chance = 100, corpse = 9937}, ["Jumpluff"] = {chance = 250, corpse = 3558}, ["Aipom"] = {chance = 70, corpse = 3267}, ["Sunkern"] = {chance = 35, corpse = 10015}, ["Sunflora"] = {chance = 250, corpse = 10008}, ["Yanma"] = {chance = 125, corpse = 8935}, ["Wooper"] = {chance = 85, corpse = 10603}, ["Quagsire"] = {chance = 275, corpse = 9919}, ["Espeon"] = {chance = 400, corpse = 8966}, ["Umbreon"] = {chance = 400, corpse = 10525}, ["Murkrow"] = {chance = 140, corpse = 9876}, ["Slowking"] = {chance = 450, corpse = 9938}, ["Misdreavus"] = {chance = 175, corpse = 9875}, ["Wobbuffet"] = {chance = 375, corpse = 10539}, ["Girafarig"] = {chance = 400, corpse = 9081}, ["Pineco"] = {chance = 70, corpse = 9914}, ["Forretress"] = {chance = 200, corpse = 8969}, ["Dunsparce"] = {chance = 75, corpse = 3284}, ["Gligar"] = {chance = 125, corpse = 9083}, ["Steelix"] = {chance = 500, corpse = 10003}, ["Snubbull"] = {chance = 65, corpse = 9964}, ["Granbull"] = {chance = 250, corpse = 9107}, ["Qwilfish"] = {chance = 75, corpse = 9921}, ["Scizor"] = {chance = 450, corpse = 9925}, ["Shuckle"] = {chance = 85, corpse = 9924}, ["Heracross"] = {chance = 350, corpse = 9654}, ["Sneasel"] = {chance = 300, corpse = 9963}, ["Teddiursa"] = {chance = 350, corpse = 10508}, ["Ursaring"] = {chance = 400, corpse = 10538}, ["Slugma"] = {chance = 75, corpse = 9960}, ["Magcargo"] = {chance = 225, corpse = 3566}, ["Swinub"] = {chance = 175, corpse = 10171}, ["Piloswine"] = {chance = 300, corpse = 9913}, ["Corsola"] = {chance = 175, corpse = 8952}, ["Remoraid"] = {chance = 45, corpse = 9923}, ["Octillery"] = {chance = 180, corpse = 9880}, ["Delibird"] = {chance = 190, corpse = 8957}, ["Mantine"] = {chance = 300, corpse = 9868}, ["Skarmory"] = {chance = 475, corpse = 9936}, ["Houndour"] = {chance = 225, corpse = 9781}, ["Houndoom"] = {chance = 400, corpse = 9780}, ["Kingdra"] = {chance = 400, corpse = 9802}, ["Phanpy"] = {chance = 100, corpse = 9881}, ["Donphan"] = {chance = 250, corpse = 8958}, ["Porygon2"] = {chance = 450, corpse = 9916}, ["Stantler"] = {chance = 370, corpse = 10002}, ["Smeargle"] = {chance = 275, corpse = 9961}, ["Tyrogue"] = {chance = 425, corpse = 10524}, ["Hitmontop"] = {chance = 500, corpse = 9658}, ["Smoochum"] = {chance = 375, corpse = 9962}, ["Elekid"] = {chance = 400, corpse = 8964}, ["Magby"] = {chance = 400, corpse = 9831}, ["Miltank"] = {chance = 400, corpse = 9873}, ["Blissey"] = {chance = 500, corpse = 8947}, ["Larvitar"] = {chance = 400, corpse = 9823}, ["Pupitar"] = {chance = 450, corpse = 9917}, ["Tyranitar"] = {chance = 550, corpse = 10522}, ["Mega Tyranitar"] = {chance = 10, corpse = 10522}, ["Shiny Chikorita"] = {chance = 300, corpse = 13148}, ["Shiny Meganium"] = {chance = 900, corpse = 13218}, ["Shiny Cyndaquil"] = {chance = 300, corpse = 13141}, ["Shiny Quilava"] = {chance = 900, corpse = 12985}, ["Shiny Typhlosion"] = {chance = 1200, corpse = 13243}, ["Shiny Totodile"] = {chance = 300, corpse = 13173}, ["Shiny Croconaw"] = {chance = 900, corpse = 13038}, ["Shiny Feraligatr"] = {chance = 1200, corpse = 13180}, ["Shiny Hoothoot"] = {chance = 400, corpse = 13132}, ["Shiny Spinarak"] = {chance = 800, corpse = 13184}, ["Shiny Ledyba"] = {chance = 300, corpse = 13174}, ["Shiny Hoppip"] = {chance = 200, corpse = 13185}, ["Shiny Skiploom"] = {chance = 900, corpse = 13187}, ["Shiny Sunkern"] = {chance = 300, corpse = 13188}, ["Shiny Sunflora"] = {chance = 1000, corpse = 13189}, ["Shiny Yanma"] = {chance = 1200, corpse = 13362}, ["Shiny Aipom"] = {chance = 800, corpse = 13126}, ["Shiny Murkrow"] = {chance = 700, corpse = 13158}, ["Shiny Natu"] = {chance = 1100, corpse = 13152}, ["Shiny Pichu"] = {chance = 100, corpse = 13137}, ["Shiny Chinchou"] = {chance = 100, corpse = 13129}, ["Shiny Lanturn"] = {chance = 300, corpse = 13133}, ["Shiny Marill"] = {chance = 200, corpse = 13135}, ["Shiny Azumarill"] = {chance = 600, corpse = 13154}, ["Shiny Wooper"] = {chance = 500, corpse = 13140}, ["Shiny Dunsparce"] = {chance = 400, corpse = 13190}, ["Shiny Delibird"] = {chance = 300, corpse = 13130}, ["Shiny Mantine"] = {chance = 900, corpse = 13136}, ["Shiny Corsola"] = {chance = 900, corpse = 13149}, ["Shiny Remoraid"] = {chance = 400, corpse = 13150}, ["Shiny Wobbuffet"] = {chance = 1100, corpse = 13153}, ["Shiny Teddiursa"] = {chance = 500, corpse = 13147}, ["Shiny Elekid"] = {chance = 800, corpse = 12856}, ["Shiny Magby"] = {chance = 900, corpse = 12917}, ["Shiny Scizor"] = {chance = 1100, corpse = 13013}, ["Shiny Steelix"] = {chance = 1300, corpse = 13018}, ["Shiny Kingdra"] = {chance = 1000, corpse = 13156}, ["Shiny Phanpy"] = {chance = 800, corpse = 13142}, ["Shiny Donphan"] = {chance = 1100, corpse = 13015}, ["Shiny Misdreavus"] = {chance = 1400, corpse = 13151}, ["Shiny Pineco"] = {chance = 200, corpse = 13138}, ["Shiny Forretress"] = {chance = 600, corpse = 13155}, ["Shiny Larvitar"] = {chance = 500, corpse = 13134}, ["Shiny Pupitar"] = {chance = 1000, corpse = 13139}, ["Shiny Tyranitar"] = {chance = 1500, corpse = 13191}, ["Shiny Mareep"] = {chance = 400, corpse = 13160}, ["Shiny Slugma"] = {chance = 900, corpse = 13159}, ["Shiny Hitmontop"] = {chance = 900, corpse = 13358}, ["Shiny Cleffa"] = {chance = 400, corpse = 13030}, ["Shiny Igglybuff"] = {chance = 300, corpse = 13029}, --alterado v2.3 ["Treecko"] = {chance = 100, corpse = 12989}, ["Grovyle"] = {chance = 200, corpse = 12990}, ["Sceptile"] = {chance = 400, corpse = 12991}, ["Torchic"] = {chance = 100, corpse = 12954}, ["Combusken"] = {chance = 200, corpse = 12955}, ["Blaziken"] = {chance = 400, corpse = 12956}, ["Mudkip"] = {chance = 100, corpse = 12986}, ["Marshtomp"] = {chance = 200, corpse = 12987}, ["Swampert"] = {chance = 400, corpse = 12988}, ["Shuppet"] = {chance = 70, corpse = 12992}, ["Banette"] = {chance = 190, corpse = 12993}, ["Sableye"] = {chance = 150, corpse = 12994}, ["Mawile"] = {chance = 175, corpse = 0}, ["Camerupt"] = {chance = 250, corpse = 0}, ["Torkoal"] = {chance = 150, corpse = 0}, ["Crawdaunt"] = {chance = 200, corpse = 0}, ["Duskull"] = {chance = 90, corpse = 12984}, ["Dusclops"] = {chance = 200, corpse = 12982}, ["Dusknoir"] = {chance = 400, corpse = 12981}, ["Feebas"] = {chance = 300, corpse = 13163}, ["Milotic"] = {chance = 450, corpse = 13164}, ["Slakoth"] = {chance = 400, corpse = 13177}, ["Vigoroth"] = {chance = 450, corpse = 13178}, ["Slaking"] = {chance = 500, corpse = 13179}, ["Gardevoir"] = {chance = 500, corpse = 0}, ["Beldum"] = {chance = 400, corpse = 13363}, ["Metang"] = {chance = 450, corpse = 0}, ["Metagross"] = {chance = 500, corpse = 13021}, ["Shiny Duskull"] = {chance = 1000, corpse = 12983}, ["Minccino"] = {chance = 150, corpse = 13034}, ["Lillipup"] = {chance = 125, corpse = 13035}, ["Shiny Piloswine"] = {chance = 1000, corpse = 13313}, ["Spheal"] = {chance = 350, corpse = 13315}, ["Sealeo"] = {chance = 450, corpse = 13316}, ["Walrein"] = {chance = 500, corpse = 13317}, ["Lickilicky"] = {chance = 400, corpse = 13320}, ["Chimchar"] = {chance = 100, corpse = 13322}, ["Monferno"] = {chance = 200, corpse = 13323}, ["Infernape"] = {chance = 400, corpse = 13324}, ["Cacturne"] = {chance = 275, corpse = 13325}, ["Cacnea"] = {chance = 125, corpse = 13326}, ["Seviper"] = {chance = 350, corpse = 13328}, ["Turtwig"] = {chance = 100, corpse = 13199}, ["Grotle"] = {chance = 200, corpse = 13200}, ["Torterra"] = {chance = 400, corpse = 13186}, ["Piplup"] = {chance = 100, corpse = 13204}, ["Prinplup"] = {chance = 200, corpse = 13205}, ["Empoleon"] = {chance = 400, corpse = 13206}, ["Azurill"] = {chance = 35, corpse = 13127}, ["Purugly"] = {chance = 300, corpse = 12968}, ["Honchkrow"] = {chance = 350, corpse = 12975}, ["Leafeon"] = {chance = 400, corpse = 12963}, ["Glaceon"] = {chance = 400, corpse = 12964}, ["Riolu"] = {chance = 400, corpse = 12965}, ["Lucario"] = {chance = 475, corpse = 13339}, ["Munchlax"] = {chance = 400, corpse = 12914}, ["Bonsly"] = {chance = 90, corpse = 13165}, ["Ambipom"] = {chance = 275, corpse = 12950}, ["Snover"] = {chance = 225, corpse = 13170}, ["Abomasnow"] = {chance = 350, corpse = 13171}, ["Pachirisu"] = {chance = 75, corpse = 13027}, ["Croagunk"] = {chance = 85, corpse = 13022}, ["Toxicroak"] = {chance = 250, corpse = 13023}, ["Cranidos"] = {chance = 350, corpse = 13026}, ["Rampardos"] = {chance = 400, corpse = 13327}, ["Togekiss"] = {chance = 450, corpse = 13172}, ["Mime Jr."] = {chance = 300, corpse = 13166}, ["Bronzor"] = {chance = 75, corpse = 13024}, ["Bronzong"] = {chance = 190, corpse = 13025}, ["Gliscor"] = {chance = 290, corpse = 13039}, ["Drifblim"] = {chance = 300, corpse = 13197}, ["Drifloon"] = {chance = 175, corpse = 13196}, ["Mismagius"] = {chance = 400, corpse = 0}, ["Electrike"] = {chance = 120, corpse = 13198}, ["Skorupi"] = {chance = 100, corpse = 13203}, ["Drapion "] = {chance = 275, corpse = 13202}, ["Happiny"] = {chance = 125, corpse = 13207}, ["Magnezone"] = {chance = 400, corpse = 13208}, ["Mantyke"] = {chance = 175, corpse = 13209}, ["Absol"] = {chance = 400, corpse = 13219}, ["Zigzagoon"] = {chance = 70, corpse = 13220}, ["Linoone"] = {chance = 275, corpse = 13222}, ["Zangoose"] = {chance = 350, corpse = 13221}, ["Aron"] = {chance = 325, corpse = 13223}, ["Lairon"] = {chance = 375, corpse = 13224}, ["Aggron"] = {chance = 450, corpse = 13225}, ["Bagon"] = {chance = 350, corpse = 13228}, ["Shelgon"] = {chance = 400, corpse = 13229}, ["Salamence"] = {chance = 450, corpse = 13230}, ["Wailmer"] = {chance = 325, corpse = 13236}, ["Wailord"] = {chance = 450, corpse = 13235}, ["Spiritomb"] = {chance = 250, corpse = 13210}, ["Starly"] = {chance = 30, corpse = 13211}, ["Staravia"] = {chance = 170, corpse = 13212}, ["Staraptor"] = {chance = 375, corpse = 13213}, ["Swablu"] = {chance = 100, corpse = 13237}, ["Altaria"] = {chance = 325, corpse = 13238}, ["Buneary"] = {chance = 70, corpse = 13245}, ["Weavile"] = {chance = 400, corpse = 13214}, ["Yanmega"] = {chance = 400, corpse = 13215}, ["Manectric"] = {chance = 350, corpse = 13216}, ["Mamoswine"] = {chance = 500, corpse = 13176}, ["Rhyperior"] = {chance = 500, corpse = 12966}, ["Electivire"] = {chance = 500, corpse = 13161}, ["Magmortar"] = {chance = 500, corpse = 13162}, ["Shiny Unown"] = {chance = 1200, corpse = 13312}, ["Shiny Noctowl"] = {chance = 1200, corpse = 13303}, ["Shiny Bellossom"] = {chance = 1200, corpse = 13304}, ["Shiny Slowking"] = {chance = 1200, corpse = 13306}, ["Shiny Swinub"] = {chance = 420, corpse = 13307}, ["Shiny Ledian"] = {chance = 620, corpse = 13308}, ["Shiny Magcargo"] = {chance = 520, corpse = 13309}, ["Shiny Gligar"] = {chance = 820, corpse = 13310}, ["Shiny Shuckle"] = {chance = 620, corpse = 13311}, ["Shiny Heracross"] = {chance = 1120, corpse = 13356}, ["Shiny Furret"] = {chance = 320, corpse = 13040}, ["Shiny Bonsly"] = {chance = 620, corpse = 13297}, ["Shiny Jumpluff"] = {chance = 420, corpse = 13299}, ["Shiny Starly"] = {chance = 420, corpse = 13300}, ["Shiny Staravia"] = {chance = 920, corpse = 13301}, ["Shiny Yanmega"] = {chance = 1620, corpse = 13302}, ["Shiny Zorua"] = {chance = 1720, corpse = 0}, ["Shiny Zoroark"] = {chance = 1920, corpse = 0}, ["Shiny Munchlax"] = {chance = 820, corpse = 13283}, ["Shiny Skorupi"] = {chance = 920, corpse = 13289}, ["Shiny Drapion "] = {chance = 920, corpse = 13298}, ["Shiny Piplup"] = {chance = 320, corpse = 13294}, ["Shiny Prinplup"] = {chance = 920, corpse = 13295}, ["Shiny Empoleon"] = {chance = 720, corpse = 13296}, ["Shiny Drifblim"] = {chance = 820, corpse = 13287}, ["Shiny Drifloon"] = {chance = 1120, corpse = 13286}, ["Shiny Mime Jr."] = {chance = 620, corpse = 13288}, ["Shiny Snover"] = {chance = 720, corpse = 13285}, ["Shiny Abomasnow"] = {chance = 1120, corpse = 13284}, ["Shiny Ursaring"] = {chance = 1120, corpse = 13256}, ["Shiny Azurill"] = {chance = 620, corpse = 13128}, ["Shiny Mismagius"] = {chance = 620, corpse = 13157}, ["Shiny Purugly"] = {chance = 720, corpse = 13019}, ["Shiny Rhyperior"] = {chance = 620, corpse = 12967}, ["Shiny Electrike"] = {chance = 920, corpse = 13217}, ["Shiny Aron"] = {chance = 820, corpse = 13226}, ["Shiny Aggron"] = {chance = 1120, corpse = 13227}, ["Shiny Mudkip"] = {chance = 320, corpse = 13241}, ["Shiny Treecko"] = {chance = 720, corpse = 13254}, ["Shiny Grovyle"] = {chance = 920, corpse = 13255}, ["Shiny Sceptile"] = {chance = 320, corpse = 0}, ["Shiny Blaziken"] = {chance = 720, corpse = 0}, ["Shiny Marshtomp"] = {chance = 920, corpse = 13252}, ["Shiny Swampert"] = {chance = 920, corpse = 13253}, ["Shiny Bagon"] = {chance = 1120, corpse = 13232}, ["Shiny Shelgon"] = {chance = 1620, corpse = 13233}, ["Shiny Salamence"] = {chance = 2220, corpse = 13231}, ["Shiny Zangoose"] = {chance = 1980, corpse = 13234}, ["Shiny Dusclops"] = {chance = 820, corpse = 13239}, ["Shiny Dusknoir"] = {chance = 1320, corpse = 13240}, ["Shiny Buneary"] = {chance = 620, corpse = 13246}, ["Shiny Pachirisu"] = {chance = 920, corpse = 13244}, ["Shiny Mamoswine"] = {chance = 920, corpse = 13314}, ["Shiny Electivire"] = {chance = 920, corpse = 0}, ["Shiny Magmortar"] = {chance = 1320, corpse = 0}, ["Shiny Mr. Mime"] = {chance = 800, corpse = 12595}, --alterado v2.9 ["Shiny Rhydon"] = {chance = 900, corpse = 12596}, ["Shiny Ninetales"] = {chance = 700, corpse = 12597}, ["Shiny Ariados"] = {chance = 900, corpse = 12598}, ["Shiny Qwilfish"] = {chance = 300, corpse = 13353}, ["Shiny Magneton"] = {chance = 200, corpse = 12599}, ["Shiny Espeon"] = {chance = 600, corpse = 12600}, ["Shiny Politoed"] = {chance = 900, corpse = 12601}, ["Shiny Umbreon"] = {chance = 1000, corpse = 12602}, ["Shiny Stantler"] = {chance = 900, corpse = 12603}, ["Shiny Dodrio"] = {chance = 300, corpse = 12604}, ["Shiny Crobat"] = {chance = 600, corpse = 12938}, ["Shiny Ampharos"] = {chance = 600, corpse = 12940}, ["Shiny Porygon2"] = {chance = 900, corpse = 12916}, ["Tepig"] = {chance = 100, corpse = 12877}, ["Pignite"] = {chance = 200, corpse = 12878}, ["Oshawott"] = {chance = 100, corpse = 12874}, ["Dewott"] = {chance = 200, corpse = 12873}, ["Joltik"] = {chance = 70, corpse = 12864}, ["Galvantula"] = {chance = 300, corpse = 12865}, ["Purrloin"] = {chance = 125, corpse = 12882}, ["Pidove"] = {chance = 20, corpse = 12880}, ["Pansage"] = {chance = 150, corpse = 12879}, ["Cubchoo"] = {chance = 75, corpse = 12871}, ["Darmanitan"] = {chance = 250, corpse = 12872}, ["Golurk"] = {chance = 400, corpse = 12863}, ["Munna"] = {chance = 75, corpse = 12869}, ["Musharna"] = {chance = 170, corpse = 12870}, ["Magiking"] = {chance = 999, corpse = 12939}, ["Venipede"] = {chance = 90, corpse = 12867}, ["Scolipede"] = {chance = 350, corpse = 12868}, ["Snivy"] = {chance = 100, corpse = 12875}, ["Servine"] = {chance = 200, corpse = 12876}, ["Rufflet"] = {chance = 35, corpse = 12881}, ["Scraggy"] = {chance = 70, corpse = 12883}, ["Trubbish"] = {chance = 75, corpse = 12884}, ["Yamask"] = {chance = 90, corpse = 0}, ["Zorua"] = {chance = 175, corpse = 12935}, ["Zoroark"] = {chance = 350, corpse = 12936}, ["Sylveon"] = {chance = 400, corpse = 13037}, ["Red Munchlax"] = {chance = 850, corpse = 13305}, ["Red Snorlax"] = {chance = 950, corpse = 0}, ["Pink Gengar"] = {chance = 650, corpse = 0}, ["Pink Caterpie"] = {chance = 450, corpse = 12953}, ["Pink Metapod"] = {chance = 525, corpse = 13360}, ["Pink Butterfree"] = {chance = 600, corpse = 12431}, ["Pink Dodrio"] = {chance = 600, corpse = 13020}, ["Pink Nidoking"] = {chance = 700, corpse = 13016}, ["Pink Nidoqueen"] = {chance = 700, corpse = 0}, ["Pink Venonat"] = {chance = 500, corpse = 13014}, ["Pink Scyther"] = {chance = 750, corpse = 13247}, ["Pink Mankey"] = {chance = 475, corpse = 13248}, ["Pink Primeape"] = {chance = 550, corpse = 13249}, ["Pink Rhyhorn"] = {chance = 550, corpse = 13250}, ["Pink Rhydon"] = {chance = 600, corpse = 13251}, ["Pink Ursaring"] = {chance = 700, corpse = 13354}, ["Pink Donphan"] = {chance = 600, corpse = 0}, ["Shiny Snubbull"] = {chance = 100, corpse = 13341}, ["Shiny Sneasel"] = {chance = 900, corpse = 13342}, ["Shiny Houndour"] = {chance = 800, corpse = 13340}, ["Shiny Seel"] = {chance = 200, corpse = 13345}, ["Shiny Dewgong"] = {chance = 500, corpse = 13344}, ["Shiny Rapidash"] = {chance = 900, corpse = 113343}, ["Audino"] = {chance = 275, corpse = 13334}, ["Tangrowth"] = {chance = 350, corpse = 13335}, ["Serperior"] = {chance = 350, corpse = 0}, ["Mightyena"] = {chance = 350, corpse = 13355}, ["Pansear"] = {chance = 200, corpse = 0}, ["Shiny Tyrogue"] = {chance = 700, corpse = 13357}, ["Shiny Houndoom"] = {chance = 970, corpse = 13359}, } newpokedex = { ["Bulbasaur"] = {gender = 875, level = 18, storage = 1001, stoCatch = 666001}, ["Ivysaur"] = {gender = 875, level = 38, storage = 1002, stoCatch = 666002}, ["Venusaur"] = {gender = 875, level = 75, storage = 1003, stoCatch = 666003}, ["Charmander"] = {gender = 875, level = 18, storage = 1004, stoCatch = 666004}, --alterado v2.4 toda essa tabela... n sei pq mais ela ainda tava sem ["Charmeleon"] = {gender = 875, level = 38, storage = 1005, stoCatch = 666005}, --o atributo stoCatch o.O coisa loka!!!!!!!!! ["Charizard"] = {gender = 875, level = 75, storage = 100, stoCatch = 666006}, ["Squirtle"] = {gender = 875, level = 18, storage = 1007, stoCatch = 666007}, ["Wartortle"] = {gender = 875, level = 38, storage = 1008, stoCatch = 666008}, ["Blastoise"] = {gender = 875, level = 75, storage = 1009, stoCatch = 666009}, ["Caterpie"] = {gender = 500, level = 3, storage = 1010, stoCatch = 666010}, ["Metapod"] = {gender = 500, level = 10, storage = 1011, stoCatch = 666011}, ["Butterfree"] = {gender = 500, level = 30, storage = 1012, stoCatch = 666012}, ["Weedle"] = {gender = 500, level = 3, storage = 1013, stoCatch = 666013}, ["Kakuna"] = {gender = 500, level = 10, storage = 1014, stoCatch = 666014}, ["Beedrill"] = {gender = 500, level = 30, storage = 1015, stoCatch = 666015}, ["Pidgey"] = {gender = 500, level = 5, storage = 1016, stoCatch = 666016}, ["Pidgeotto"] = {gender = 500, level = 20, storage = 1017, stoCatch = 666017}, ["Pidgeot"] = {gender = 500, level = 60, storage = 1018, stoCatch = 666018}, ["Rattata"] = {gender = 500, level = 3, storage = 1019, stoCatch = 666019}, ["Raticate"] = {gender = 500, level = 20, storage = 1020, stoCatch = 666020}, ["Spearow"] = {gender = 500, level = 5, storage = 1021, stoCatch = 666021}, ["Fearow"] = {gender = 500, level = 50, storage = 1022, stoCatch = 666022}, ["Ekans"] = {gender = 500, level = 12, storage = 1023, stoCatch = 666023}, ["Arbok"] = {gender = 500, level = 30, storage = 1024, stoCatch = 666024}, ["Pikachu"] = {gender = 500, level = 20, storage = 1025, stoCatch = 666025}, ["Raichu"] = {gender = 500, level = 50, storage = 1026, stoCatch = 666026}, ["Sandshrew"] = {gender = 500, level = 18, storage = 1027, stoCatch = 666027}, ["Sandslash"] = {gender = 500, level = 55, storage = 1028, stoCatch = 666028}, ["Nidoran Female"] = {gender = 0, level = 10, storage = 1029, stoCatch = 666029}, ["Nidorina"] = {gender = 0, level = 25, storage = 1030, stoCatch = 666030}, ["Nidoqueen"] = {gender = 0, level = 65, storage = 1031, stoCatch = 666031}, ["Nidoran Male"] = {gender = 1000, level = 10, storage = 1032, stoCatch = 666032}, ["Nidorino"] = {gender = 1000, level = 25, storage = 1033, stoCatch = 666033}, ["Nidoking"] = {gender = 1000, level = 65, storage = 1034, stoCatch = 666034}, ["Clefairy"] = {gender = 250, level = 10, storage = 1035, stoCatch = 666035}, ["Clefable"] = {gender = 250, level = 35, storage = 1036, stoCatch = 666036}, ["Vulpix"] = {gender = 250, level = 16, storage = 1037, stoCatch = 666037}, ["Ninetales"] = {gender = 250, level = 65, storage = 1038, stoCatch = 666038}, ["Jigglypuff"] = {gender = 250, level = 10, storage = 1039, stoCatch = 666039}, ["Wigglytuff"] = {gender = 250, level = 42, storage = 1040, stoCatch = 666040}, ["Zubat"] = {gender = 500, level = 5, storage = 1041, stoCatch = 666041}, ["Golbat"] = {gender = 500, level = 30, storage = 1042, stoCatch = 666042}, ["Oddish"] = {gender = 500, level = 5, storage = 1043, stoCatch = 666043}, ["Gloom"] = {gender = 500, level = 18, storage = 1044, stoCatch = 666044}, ["Vileplume"] = {gender = 500, level = 50, storage = 1045, stoCatch = 666045}, ["Paras"] = {gender = 500, level = 5, storage = 1046, stoCatch = 666046}, ["Parasect"] = {gender = 500, level = 40, storage = 1047, stoCatch = 666047}, ["Venonat"] = {gender = 500, level = 14, storage = 1048, stoCatch = 666048}, ["Venomoth"] = {gender = 500, level = 40, storage = 1049, stoCatch = 666049}, ["Diglett"] = {gender = 500, level = 5, storage = 1050, stoCatch = 666050}, ["Dugtrio"] = {gender = 500, level = 35, storage = 1051, stoCatch = 666051}, ["Meowth"] = {gender = 500, level = 12, storage = 1052, stoCatch = 666052}, ["Persian"] = {gender = 500, level = 25, storage = 1053, stoCatch = 666053}, ["Psyduck"] = {gender = 500, level = 12, storage = 1054, stoCatch = 666054}, ["Golduck"] = {gender = 500, level = 55, storage = 1055, stoCatch = 666055}, ["Mankey"] = {gender = 500, level = 10, storage = 1056, stoCatch = 666056}, ["Primeape"] = {gender = 500, level = 45, storage = 1057, stoCatch = 666057}, ["Growlithe"] = {gender = 750, level = 16, storage = 1058, stoCatch = 666058}, ["Arcanine"] = {gender = 750, level = 70, storage = 1059, stoCatch = 666059}, ["Poliwag"] = {gender = 500, level = 5, storage = 1060, stoCatch = 666060}, ["Poliwhirl"] = {gender = 500, level = 20, storage = 1061, stoCatch = 666061}, ["Poliwrath"] = {gender = 500, level = 60, storage = 1062, stoCatch = 666062}, ["Abra"] = {gender = 750, level = 12, storage = 1063, stoCatch = 666063}, ["Kadabra"] = {gender = 750, level = 40, storage = 1064, stoCatch = 666064}, ["Alakazam"] = {gender = 750, level = 70, storage = 1065, stoCatch = 666065}, ["Machop"] = {gender = 750, level = 16, storage = 1066, stoCatch = 666066}, ["Machoke"] = {gender = 750, level = 38, storage = 1067, stoCatch = 666067}, ["Machamp"] = {gender = 750, level = 70, storage = 1068, stoCatch = 666068}, ["Bellsprout"] = {gender = 500, level = 5, storage = 1069, stoCatch = 666069}, ["Weepinbell"] = {gender = 500, level = 18, storage = 1070, stoCatch = 666070}, ["Victreebel"] = {gender = 500, level = 50, storage = 1071, stoCatch = 666071}, ["Tentacool"] = {gender = 500, level = 12, storage = 1072, stoCatch = 666072}, ["Tentacruel"] = {gender = 500, level = 70, storage = 1073, stoCatch = 666073}, ["Geodude"] = {gender = 500, level = 15, storage = 1074, stoCatch = 666074}, ["Graveler"] = {gender = 500, level = 40, storage = 1075, stoCatch = 666075}, ["Golem"] = {gender = 500, level = 70, storage = 1076, stoCatch = 666076}, ["Ponyta"] = {gender = 500, level = 15, storage = 1077, stoCatch = 666077}, ["Rapidash"] = {gender = 500, level = 55, storage = 1078, stoCatch = 666078}, ["Slowpoke"] = {gender = 500, level = 12, storage = 1079, stoCatch = 666079}, ["Slowbro"] = {gender = 500, level = 45, storage = 1080, stoCatch = 666080}, ["Magnemite"] = {gender = -1, level = 15, storage = 1081, stoCatch = 666081}, ["Magneton"] = {gender = -1, level = 38, storage = 1082, stoCatch = 666082}, ["Farfetch'd"] = {gender = 500, level = 35, storage = 1083, stoCatch = 666083}, ["Doduo"] = {gender = 500, level = 12, storage = 1084, stoCatch = 666084}, ["Dodrio"] = {gender = 500, level = 42, storage = 1085, stoCatch = 666085}, ["Seel"] = {gender = 500, level = 14, storage = 1086, stoCatch = 666086}, ["Dewgong"] = {gender = 500, level = 55, storage = 1087, stoCatch = 666087}, ["Grimer"] = {gender = 500, level = 12, storage = 1088, stoCatch = 666088}, ["Muk"] = {gender = 500, level = 30, storage = 1089, stoCatch = 666089}, ["Shellder"] = {gender = 500, level = 5, storage = 1090, stoCatch = 666090}, ["Cloyster"] = {gender = 500, level = 65, storage = 1091, stoCatch = 666091}, ["Gastly"] = {gender = 500, level = 14, storage = 1092, stoCatch = 666092}, ["Haunter"] = {gender = 500, level = 40, storage = 1093, stoCatch = 666093}, ["Gengar"] = {gender = 500, level = 70, storage = 1094, stoCatch = 666094}, ["Onix"] = {gender = 500, level = 50, storage = 1095, stoCatch = 666095}, ["Drowzee"] = {gender = 500, level = 18, storage = 1096, stoCatch = 666096}, ["Hypno"] = {gender = 500, level = 50, storage = 1097, stoCatch = 666097}, ["Krabby"] = {gender = 500, level = 5, storage = 1098, stoCatch = 666098}, ["Kingler"] = {gender = 500, level = 35, storage = 1099, stoCatch = 666099}, ["Voltorb"] = {gender = -1, level = 14, storage = 1100, stoCatch = 666100}, ["Electrode"] = {gender = -1, level = 38, storage = 1101, stoCatch = 666101}, ["Exeggcute"] = {gender = 500, level = 8, storage = 1102, stoCatch = 666102}, ["Exeggutor"] = {gender = 500, level = 48, storage = 1103, stoCatch = 666103}, ["Cubone"] = {gender = 500, level = 18, storage = 1104, stoCatch = 666104}, ["Marowak"] = {gender = 500, level = 45, storage = 1105, stoCatch = 666105}, ["Hitmonlee"] = {gender = 1000, level = 60, storage = 1106, stoCatch = 666106}, ["Hitmonchan"] = {gender = 1000, level = 60, storage = 1107, stoCatch = 666107}, ["Lickitung"] = {gender = 500, level = 45, storage = 1108, stoCatch = 666108}, ["Koffing"] = {gender = 500, level = 15, storage = 1109, stoCatch = 666109}, ["Weezing"] = {gender = 500, level = 30, storage = 1110, stoCatch = 666110}, ["Rhyhorn"] = {gender = 500, level = 35, storage = 1111, stoCatch = 666111}, ["Rhydon"] = {gender = 500, level = 65, storage = 1112, stoCatch = 666112}, ["Chansey"] = {gender = 0, level = 50, storage = 1113, stoCatch = 666113}, ["Tangela"] = {gender = 500, level = 35, storage = 1114, stoCatch = 666114}, ["Kangaskhan"] = {gender = 0, level = 65, storage = 1115, stoCatch = 666115}, ["Horsea"] = {gender = 500, level = 5, storage = 1116, stoCatch = 666116}, ["Seadra"] = {gender = 500, level = 40, storage = 1117, stoCatch = 666117}, ["Goldeen"] = {gender = 500, level = 10, storage = 1118, stoCatch = 666118}, ["Seaking"] = {gender = 500, level = 25, storage = 1119, stoCatch = 666119}, ["Staryu"] = {gender = -1, level = 15, storage = 1120, stoCatch = 666120}, ["Starmie"] = {gender = -1, level = 38, storage = 1121, stoCatch = 666121}, ["Mr. Mime"] = {gender = 500, level = 45, storage = 1122, stoCatch = 666122}, ["Scyther"] = {gender = 500, level = 60, storage = 1123, stoCatch = 666123}, ["Jynx"] = {gender = 0, level = 55, storage = 1124, stoCatch = 666124}, ["Electabuzz"] = {gender = 750, level = 60, storage = 1125, stoCatch = 666125}, ["Magmar"] = {gender = 750, level = 60, storage = 1126, stoCatch = 666126}, ["Pinsir"] = {gender = 500, level = 42, storage = 1127, stoCatch = 666127}, ["Tauros"] = {gender = 1000, level = 40, storage = 1128, stoCatch = 666128}, ["Magikarp"] = {gender = 500, level = 1, storage = 1129, stoCatch = 666129}, ["Gyarados"] = {gender = 500, level = 75, storage = 1130, stoCatch = 666130}, ["Lapras"] = {gender = 500, level = 65, storage = 1131, stoCatch = 666131}, ["Ditto"] = {gender = -1, level = 40, storage = 1132, stoCatch = 666132}, ["Eevee"] = {gender = 875, level = 20, storage = 1133, stoCatch = 666133}, ["Vaporeon"] = {gender = 875, level = 55, storage = 1134, stoCatch = 666134}, ["Jolteon"] = {gender = 875, level = 55, storage = 1135, stoCatch = 666135}, ["Flareon"] = {gender = 875, level = 55, storage = 1136, stoCatch = 666136}, ["Porygon"] = {gender = -1, level = 45, storage = 1137, stoCatch = 666137}, ["Omanyte"] = {gender = 875, level = 20, storage = 1138, stoCatch = 666138}, ["Omastar"] = {gender = 875, level = 70, storage = 1139, stoCatch = 666139}, ["Kabuto"] = {gender = 875, level = 20, storage = 1140, stoCatch = 666140}, ["Kabutops"] = {gender = 875, level = 70, storage = 1141, stoCatch = 666141}, ["Aerodactyl"] = {gender = 875, level = 85, storage = 1142, stoCatch = 666142}, ["Snorlax"] = {gender = 875, level = 85, storage = 1143, stoCatch = 666143}, ["Articuno"] = {gender = -1, level = 100, storage = 1144, stoCatch = 666144}, ["Zapdos"] = {gender = -1, level = 100, storage = 1145, stoCatch = 666145}, ["Moltres"] = {gender = -1, level = 100, storage = 1146, stoCatch = 666146}, ["Dratini"] = {gender = 500, level = 15, storage = 1147, stoCatch = 666147}, ["Dragonair"] = {gender = 500, level = 45, storage = 1148, stoCatch = 666148}, ["Dragonite"] = {gender = 500, level = 85, storage = 1149, stoCatch = 666149}, ["Mewtwo"] = {gender = -1, level = 100, storage = 1150, stoCatch = 666150}, ["Mew"] = {gender = -1, level = 100, storage = 1151, stoCatch = 666151}, -- ["Chikorita"] = {gender = 875, level = 18, storage = 1152, stoCatch = 666303}, ["Bayleef"] = {gender = 875, level = 38, storage = 1153, stoCatch = 666304}, ["Meganium"] = {gender = 875, level = 75, storage = 1154, stoCatch = 666305}, ["Cyndaquil"] = {gender = 875, level = 18, storage = 1155, stoCatch = 666306}, ["Quilava"] = {gender = 875, level = 38, storage = 1156, stoCatch = 666307}, ["Typhlosion"] = {gender = 875, level = 75, storage = 1157, stoCatch = 666308}, ["Totodile"] = {gender = 875, level = 18, storage = 1158, stoCatch = 666309}, ["Croconaw"] = {gender = 875, level = 38, storage = 1159, stoCatch = 666310}, ["Feraligatr"] = {gender = 875, level = 75, storage = 1160, stoCatch = 666311}, ["Sentret"] = {gender = 500, level = 3, storage = 1161, stoCatch = 666312}, ["Furret"] = {gender = 500, level = 28, storage = 1162, stoCatch = 666313}, ["Hoothoot"] = {gender = 500, level = 3, storage = 1163, stoCatch = 666314}, ["Noctowl"] = {gender = 500, level = 38, storage = 1164, stoCatch = 666315}, ["Ledyba"] = {gender = 500, level = 12, storage = 1165, stoCatch = 666316}, ["Ledian"] = {gender = 500, level = 30, storage = 1166, stoCatch = 666317}, ["Spinarak"] = {gender = 500, level = 15, storage = 1167, stoCatch = 666318}, ["Ariados"] = {gender = 500, level = 42, storage = 1168, stoCatch = 666319}, ["Crobat"] = {gender = 500, level = 70, storage = 1169, stoCatch = 666320}, ["Chinchou"] = {gender = 500, level = 14, storage = 1170, stoCatch = 666321}, ["Lanturn"] = {gender = 500, level = 38, storage = 1171, stoCatch = 666322}, ["Pichu"] = {gender = 500, level = 3, storage = 1172, stoCatch = 666323}, ["Cleffa"] = {gender = 500, level = 3, storage = 1173, stoCatch = 666324}, ["Igglybuff"] = {gender = 500, level = 3, storage = 1174, stoCatch = 666325}, ["Togepi"] = {gender = 500, level = 10, storage = 1175, stoCatch = 666326}, ["Togetic"] = {gender = 875, level = 45, storage = 1176, stoCatch = 666327}, ["Natu"] = {gender = 500, level = 15, storage = 1177, stoCatch = 666328}, ["Xatu"] = {gender = 500, level = 45, storage = 1178, stoCatch = 666329}, ["Mareep"] = {gender = 500, level = 12, storage = 1179, stoCatch = 666330}, ["Flaaffy"] = {gender = 500, level = 30, storage = 1180, stoCatch = 666331}, ["Ampharos"] = {gender = 500, level = 65, storage = 1181, stoCatch = 666332}, ["Bellossom"] = {gender = 500, level = 50, storage = 1182, stoCatch = 666333}, ["Marill"] = {gender = 500, level = 14, storage = 1183, stoCatch = 666334}, ["Azumarill"] = {gender = 500, level = 28, storage = 1184, stoCatch = 666335}, ["Sudowoodo"] = {gender = 500, level = 46, storage = 1185, stoCatch = 666336}, ["Politoed"] = {gender = 500, level = 60, storage = 1186, stoCatch = 666337}, ["Hoppip"] = {gender = 500, level = 10, storage = 1187, stoCatch = 666338}, ["Skiploom"] = {gender = 500, level = 20, storage = 1188, stoCatch = 666339}, ["Jumpluff"] = {gender = 500, level = 30, storage = 1189, stoCatch = 666340}, ["Aipom"] = {gender = 500, level = 10, storage = 1190, stoCatch = 666341}, ["Sunkern"] = {gender = 500, level = 3, storage = 1191, stoCatch = 666342}, ["Sunflora"] = {gender = 500, level = 50, storage = 1192, stoCatch = 666343}, ["Yanma"] = {gender = 500, level = 32, storage = 1193, stoCatch = 666344}, ["Wooper"] = {gender = 500, level = 18, storage = 1194, stoCatch = 666345}, ["Quagsire"] = {gender = 500, level = 55, storage = 1195, stoCatch = 666346}, ["Espeon"] = {gender = 875, level = 55, storage = 1196, stoCatch = 666347}, ["Umbreon"] = {gender = 875, level = 55, storage = 1197, stoCatch = 666348}, ["Murkrow"] = {gender = 500, level = 35, storage = 1198, stoCatch = 666349}, ["Slowking"] = {gender = 500, level = 60, storage = 1199, stoCatch = 666350}, ["Misdreavus"] = {gender = 500, level = 47, storage = 1200, stoCatch = 666351}, ["Unown"] = {gender = -1, level = 15, storage = 1201, stoCatch = 666352}, ["Wobbuffet"] = {gender = 500, level = 42, storage = 1202, stoCatch = 666353}, ["Girafarig"] = {gender = 500, level = 42, storage = 1203, stoCatch = 666354}, ["Pineco"] = {gender = 500, level = 18, storage = 1204, stoCatch = 666355}, ["Forretress"] = {gender = 500, level = 55, storage = 1205, stoCatch = 666356}, ["Dunsparce"] = {gender = 500, level = 35, storage = 1206, stoCatch = 666357}, ["Gligar"] = {gender = 500, level = 30, storage = 1207, stoCatch = 666358}, ["Steelix"] = {gender = 500, level = 75, storage = 1208, stoCatch = 666359}, ["Snubbull"] = {gender = 250, level = 20, storage = 1209, stoCatch = 666360}, ["Granbull"] = {gender = 250, level = 42, storage = 1210, stoCatch = 666361}, ["Qwilfish"] = {gender = 500, level = 16, storage = 1211, stoCatch = 666362}, ["Scizor"] = {gender = 500, level = 75, storage = 1212, stoCatch = 666363}, ["Shuckle"] = {gender = 500, level = 10, storage = 1213, stoCatch = 666364}, ["Heracross"] = {gender = 500, level = 60, storage = 1214, stoCatch = 666365}, ["Sneasel"] = {gender = 500, level = 50, storage = 1215, stoCatch = 666366}, ["Teddiursa"] = {gender = 500, level = 20, storage = 1216, stoCatch = 666367}, ["Ursaring"] = {gender = 500, level = 70, storage = 1217, stoCatch = 666368}, ["Slugma"] = {gender = 500, level = 18, storage = 1218, stoCatch = 666369}, ["Magcargo"] = {gender = 500, level = 40, storage = 1219, stoCatch = 666370}, ["Swinub"] = {gender = 500, level = 12, storage = 1220, stoCatch = 666371}, ["Piloswine"] = {gender = 500, level = 70, storage = 1221, stoCatch = 666372}, ["Corsola"] = {gender = 250, level = 42, storage = 1222, stoCatch = 666373}, ["Remoraid"] = {gender = 500, level = 14, storage = 1223, stoCatch = 666374}, ["Octillery"] = {gender = 500, level = 38, storage = 1224, stoCatch = 666375}, ["Delibird"] = {gender = 500, level = 25, storage = 1225, stoCatch = 666376}, ["Mantine"] = {gender = 500, level = 50, storage = 1226, stoCatch = 666377}, ["Skarmory"] = {gender = 500, level = 70, storage = 1227, stoCatch = 666378}, ["Houndour"] = {gender = 500, level = 18, storage = 1228, stoCatch = 666379}, ["Houndoom"] = {gender = 500, level = 70, storage = 1229, stoCatch = 666380}, ["Kingdra"] = {gender = 500, level = 75, storage = 1230, stoCatch = 666381}, ["Phanpy"] = {gender = 500, level = 12, storage = 1231, stoCatch = 666382}, ["Donphan"] = {gender = 500, level = 45, storage = 1232, stoCatch = 666383}, ["Porygon2"] = {gender = -1, level = 60, storage = 1233, stoCatch = 666384}, ["Stantler"] = {gender = 500, level = 35, storage = 1234, stoCatch = 666385}, ["Smeargle"] = {gender = 500, level = 28, storage = 1235, stoCatch = 666386}, ["Tyrogue"] = {gender = 1000, level = 15, storage = 1236, stoCatch = 666387}, ["Hitmontop"] = {gender = 1000, level = 60, storage = 1237, stoCatch = 666388}, ["Smoochum"] = {gender = 500, level = 3, storage = 1238, stoCatch = 666389}, ["Elekid"] = {gender = 500, level = 3, storage = 1239, stoCatch = 666390}, ["Magby"] = {gender = 500, level = 3, storage = 1240, stoCatch = 666391}, ["Miltank"] = {gender = 0, level = 32, storage = 1241, stoCatch = 666392}, ["Blissey"] = {gender = 0, level = 70, storage = 1242, stoCatch = 666393}, ["Raikou"] = {gender = -1, level = 100, storage = 1243, stoCatch = 666394}, ["Entei"] = {gender = -1, level = 100, storage = 1244, stoCatch = 666395}, ["Suicune"] = {gender = -1, level = 100, storage = 1245, stoCatch = 666396}, ["Larvitar"] = {gender = 500, level = 10, storage = 1246, stoCatch = 666397}, ["Pupitar"] = {gender = 500, level = 50, storage = 1247, stoCatch = 666398}, ["Tyranitar"] = {gender = 500, level = 90, storage = 1248, stoCatch = 666399}, ["Lugia"] = {gender = -1, level = 100, storage = 1249, stoCatch = 666400}, ["Ho-oh"] = {gender = -1, level = 100, storage = 1250, stoCatch = 666401}, ["Celebi"] = {gender = -1, level = 100, storage = 1251, stoCatch = 666402}, -- ["Shiny Venusaur"] = {gender = 875, level = 75, storage = 10030, stoCatch = 666154}, ["Shiny Charizard"] = {gender = 875, level = 75, storage = 10060, stoCatch = 666157}, ["Shiny Blastoise"] = {gender = 875, level = 75, storage = 10090, stoCatch = 666160}, ["Shiny Butterfree"] = {gender = 500, level = 30, storage = 10120, stoCatch = 666163}, ["Shiny Beedrill"] = {gender = 500, level = 30, storage = 10150, stoCatch = 666166}, ["Shiny Pidgeot"] = {gender = 500, level = 60, storage = 10180, stoCatch = 666169}, ["Shiny Rattata"] = {gender = 500, level = 3, storage = 10190, stoCatch = 666170}, ["Shiny Raticate"] = {gender = 500, level = 20, storage = 10200, stoCatch = 666171}, ["Shiny Fearow"] = {gender = 500, level = 50, storage = 10220, stoCatch = 666173}, ["Shiny Raichu"] = {gender = 500, level = 50, storage = 10260, stoCatch = 666177}, ["Shiny Nidoking"] = {gender = 1000, level = 65, storage = 10340, stoCatch = 666185}, ["Shiny Zubat"] = {gender = 500, level = 5, storage = 10410, stoCatch = 666192}, ["Shiny Golbat"] = {gender = 500, level = 30, storage = 10420, stoCatch = 666193}, ["Shiny Oddish"] = {gender = 500, level = 5, storage = 10430, stoCatch = 666194}, ["Shiny Vileplume"] = {gender = 500, level = 50, storage = 10450, stoCatch = 666196}, ["Shiny Paras"] = {gender = 500, level = 5, storage = 10460, stoCatch = 666197}, ["Shiny Parasect"] = {gender = 500, level = 40, storage = 10470, stoCatch = 666198}, ["Shiny Venonat"] = {gender = 500, level = 14, storage = 10480, stoCatch = 666199}, ["Shiny Venomoth"] = {gender = 500, level = 40, storage = 10490, stoCatch = 666200}, ["Shiny Growlithe"] = {gender = 750, level = 16, storage = 10580, stoCatch = 666209}, ["Shiny Arcanine"] = {gender = 750, level = 70, storage = 10590, stoCatch = 666210}, ["Shiny Abra"] = {gender = 750, level = 12, storage = 10630, stoCatch = 666214}, ["Shiny Alakazam"] = {gender = 750, level = 70, storage = 10650, stoCatch = 666216}, ["Shiny Tentacool"] = {gender = 500, level = 12, storage = 10720, stoCatch = 666223}, ["Shiny Tentacruel"] = {gender = 500, level = 70, storage = 10730, stoCatch = 666224}, ["Shiny Golem"] = {gender = 500, level = 70, storage = 10760, stoCatch = 666227}, ["Shiny Farfetch'd"] = {gender = 500, level = 35, storage = 10830, stoCatch = 666234}, ["Shiny Grimer"] = {gender = 500, level = 12, storage = 10880, stoCatch = 666239}, ["Shiny Muk"] = {gender = 500, level = 30, storage = 10890, stoCatch = 666240}, ["Shiny Gengar"] = {gender = 500, level = 70, storage = 10940, stoCatch = 666245}, ["Crystal Onix"] = {gender = 500, level = 50, storage = 10950, stoCatch = 666246}, ["Shiny Hypno"] = {gender = 500, level = 50, storage = 10970, stoCatch = 666248}, ["Shiny Krabby"] = {gender = 500, level = 5, storage = 10980, stoCatch = 666249}, ["Shiny Kingler"] = {gender = 500, level = 35, storage = 10990, stoCatch = 666250}, ["Shiny Voltorb"] = {gender = -1, level = 14, storage = 11000, stoCatch = 666251}, ["Shiny Electrode"] = {gender = -1, level = 38, storage = 11010, stoCatch = 666252}, ["Shiny Cubone"] = {gender = 500, level = 18, storage = 11040, stoCatch = 666255}, ["Shiny Marowak"] = {gender = 500, level = 45, storage = 11050, stoCatch = 666256}, ["Shiny Hitmonlee"] = {gender = 1000, level = 60, storage = 11060, stoCatch = 666257}, ["Shiny Hitmonchan"] = {gender = 1000, level = 60, storage = 11070, stoCatch = 666258}, ["Shiny Tangela"] = {gender = 500, level = 35, storage = 11140, stoCatch = 666265}, ["Shiny Horsea"] = {gender = 500, level = 5, storage = 11160, stoCatch = 666267}, ["Shiny Seadra"] = {gender = 500, level = 40, storage = 11170, stoCatch = 666268}, ["Shiny Scyther"] = {gender = 500, level = 60, storage = 11230, stoCatch = 666274}, ["Shiny Jynx"] = {gender = 0, level = 55, storage = 11240, stoCatch = 666275}, ["Shiny Electabuzz"] = {gender = 750, level = 60, storage = 11250, stoCatch = 666276}, ["Shiny Pinsir"] = {gender = 500, level = 42, storage = 11270, stoCatch = 666278}, ["Shiny Magikarp"] = {gender = 500, level = 1, storage = 11290, stoCatch = 666280}, ["Shiny Gyarados"] = {gender = 500, level = 75, storage = 11300, stoCatch = 666281}, ["Shiny Ditto"] = {gender = -1, level = 40, storage = 11320, stoCatch = 666283}, ["Shiny Vaporeon"] = {gender = 875, level = 55, storage = 11340, stoCatch = 666285}, ["Shiny Jolteon"] = {gender = 875, level = 55, storage = 11350, stoCatch = 666286}, ["Shiny Flareon"] = {gender = 875, level = 55, storage = 11360, stoCatch = 666287}, ["Shiny Snorlax"] = {gender = 875, level = 85, storage = 11430, stoCatch = 666294}, ["Shiny Dratini"] = {gender = 500, level = 15, storage = 11470, stoCatch = 666298}, ["Shiny Dragonair"] = {gender = 500, level = 45, storage = 11480, stoCatch = 666299}, ["Shiny Dragonite"] = {gender = 500, level = 85, storage = 11490, stoCatch = 666300}, ["Shiny Hitmontop"] = {gender = 1000, level = 100, storage = 11520, stoCatch = 666403}, ["Shiny Mr. Mime"] = {gender = 500, level = 11, storage = 11521, stoCatch = 666404}, --alterado v2.9 \/ ["Shiny Rhydon"] = {gender = 500, level = 11, storage = 11522, stoCatch = 666405}, ["Shiny Ninetales"] = {gender = 250, level = 11, storage = 11523, stoCatch = 666406}, ["Shiny Ariados"] = {gender = 500, level = 11, storage = 11524, stoCatch = 666407}, ["Shiny Magneton"] = {gender = -1, level = 11, storage = 11525, stoCatch = 666408}, ["Shiny Espeon"] = {gender = 875, level = 11, storage = 11526, stoCatch = 666409}, ["Shiny Politoed"] = {gender = 500, level = 11, storage = 11527, stoCatch = 666410}, ["Shiny Umbreon"] = {gender = 875, level = 11, storage = 11528, stoCatch = 666411}, ["Shiny Stantler"] = {gender = 500, level = 11, storage = 11529, stoCatch = 666412}, ["Shiny Dodrio"] = {gender = 500, level = 11, storage = 11530, stoCatch = 666413}, ["Shiny Celebi"] = {gender = -1, level = 85, storage = 11531, stoCatch = 666414}, ["Shiny Elekid"] = {gender = 850, level = 10, storage = 11532, stoCatch = 666415}, ["Shiny Bulbasaur"] = {gender = 875, level = 18, storage = 11533, stoCatch = 666416}, ["Shiny Charmander"] = {gender = 875, level = 18, storage = 11534, stoCatch = 666417}, ["Shiny Nidoran Male"] = {gender = 1000, level = 10, storage = 11535, stoCatch = 666418}, ["Shiny Nidorino"] = {gender = 1000, level = 25, storage = 11536, stoCatch = 666419}, ["Snowmen Snorlax"] = {gender = 875, level = 85, storage = 11537, stoCatch = 666420}, ["Shiny Charmeleon"] = {gender = 875, level = 38, storage = 11538, stoCatch = 666421}, ["Shiny Porygon2"] = {gender = -1, level = 60, storage = 11539, stoCatch = 666422}, ["Shiny Magby"] = {gender = 500, level = 10, storage = 11540, stoCatch = 666423}, ["Zekrom"] = {gender = -1, level = 100, storage = 11541, stoCatch = 666424}, ["Purrloin"] = {gender = 500, level = 50, storage = 11542, stoCatch = 666425}, ["Munchlax"] = {gender = 875, level = 20, storage = 11543, stoCatch = 666426}, ["Dialga"] = {gender = -1, level = 100, storage = 11544, stoCatch = 666427}, ["Cubchoo"] = {gender = 875, level = 10, storage = 11545, stoCatch = 666428}, ["Darmanitan"] = {gender = 875, level = 45, storage = 11546, stoCatch = 666429}, ["Munna"] = {gender = 875, level = 15, storage = 11547, stoCatch = 666430}, ["Musharna"] = {gender = 875, level = 30, storage = 11548, stoCatch = 666431}, ["Oshawott"] = {gender = 875, level = 18, storage = 11549, stoCatch = 666432}, ["Dewott"] = {gender = 875, level = 38, storage = 11550, stoCatch = 666433}, ["Joltik"] = {gender = 875, level = 10, storage = 11551, stoCatch = 666434}, ["Galvantula"] = {gender = 875, level = 50, storage = 11552, stoCatch = 666435}, ["Golurk"] = {gender = -1, level = 75, storage = 11553, stoCatch = 666436}, ["Missing No"] = {gender = -1, level = 50, storage = 11554, stoCatch = 666437}, ["Pansage"] = {gender = 500, level = 20, storage = 11555, stoCatch = 666438}, ["Shiny Onix"] = {gender = 500, level = 50, storage = 11556, stoCatch = 666439}, ["Pidove"] = {gender = 500, level = 5, storage = 11557, stoCatch = 666440}, ["Pignite"] = {gender = 850, level = 35, storage = 11558, stoCatch = 666441}, ["Tepig"] = {gender = 850, level = 18, storage = 11559, stoCatch = 666442}, ["Venipede"] = {gender = 500, level = 10, storage = 11560, stoCatch = 666443}, ["Scolipede"] = {gender = 500, level = 30, storage = 11561, stoCatch = 666444}, ["Snivy"] = {gender = 850, level = 18, storage = 11562, stoCatch = 666445}, ["Servine"] = {gender = 850, level = 35, storage = 11563, stoCatch = 666446}, ["Rufflet"] = {gender = 500, level = 5, storage = 11564, stoCatch = 666447}, ["Scraggy"] = {gender = 500, level = 15, storage = 11565, stoCatch = 666448}, ["Trubbish"] = {gender = 500, level = 15, storage = 11566, stoCatch = 666449}, ["Groudon"] = {gender = -1, level = 100, storage = 11567, stoCatch = 666450}, ["Rayquaza"] = {gender = -1, level = 100, storage = 11568, stoCatch = 666451}, ["Shiny Rayquaza"] = {gender = -1, level = 100, storage = 11569, stoCatch = 666452}, ["Kyogre"] = {gender = -1, level = 100, storage = 11570, stoCatch = 666453}, ["Zorua"] = {gender = 500, level = 15, storage = 11571, stoCatch = 666454}, ["Zoroark"] = {gender = 500, level = 35, storage = 11572, stoCatch = 666455}, ["Magiking"] = {gender = 500, level = 20, storage = 11573, stoCatch = 666456}, ["Shiny Crobat"] = {gender = 500, level = 70, storage = 11574, stoCatch = 666457}, ["Arceus"] = {gender = -1, level = 100, storage = 11575, stoCatch = 666458}, ["Shiny Ivysaur"] = {gender = 850, level = 38, storage = 11576, stoCatch = 666459}, ["Shiny Eevee"] = {gender = 500, level = 20, storage = 11577, stoCatch = 666460}, ["Shiny Ampharos"] = {gender = 500, level = 65, storage = 11578, stoCatch = 666461}, ["Pink Caterpie"] = {gender = 500, level = 5, storage = 11579, stoCatch = 666462}, ["Pink Dodrio"] = {gender = 500, level = 80, storage = 11580, stoCatch = 666463}, ["Ambipom"] = {gender = 500, level = 40, storage = 11581, stoCatch = 666464}, ["Darkrai"] = {gender = -1, level = 100, storage = 11582, stoCatch = 666465}, ["Reshiram"] = {gender = -1, level = 100, storage = 11583, stoCatch = 666466}, ["Shiny Haunter"] = {gender = 500, level = 40, storage = 11584, stoCatch = 666467}, ["Torchic"] = {gender = 850, level = 18, storage = 11585, stoCatch = 666468}, ["Combusken"] = {gender = 850, level = 38, storage = 11586, stoCatch = 666469}, ["Blaziken"] = {gender = 850, level = 75, storage = 11587, stoCatch = 666470}, ["Leafeon"] = {gender = 500, level = 55, storage = 11588, stoCatch = 666471}, ["Glaceon"] = {gender = 500, level = 55, storage = 11589, stoCatch = 666472}, ["Riolu"] = {gender = 750, level = 10, storage = 11590, stoCatch = 666473}, ["Purugly"] = {gender = 500, level = 55, storage = 11591, stoCatch = 666474}, ["Rhyperior"] = {gender = 500, level = 80, storage = 11592, stoCatch = 666475}, ["Shiny Rhyperior"] = {gender = 500, level = 80, storage = 11593, stoCatch = 666476}, ["Shiny Quilava"] = {gender = 500, level = 38, storage = 11594, stoCatch = 666477}, ["Shiny Scizor"] = {gender = 500, level = 75, storage = 11595, stoCatch = 666478}, ["Honchkrow"] = {gender = 500, level = 60, storage = 11596, stoCatch = 666479}, ["Duskull"] = {gender = 500, level = 14, storage = 11597, stoCatch = 666480}, ["Shiny Duskull"] = {gender = 500, level = 14, storage = 11598, stoCatch = 666481}, ["Dusclops"] = {gender = 500, level = 40, storage = 11599, stoCatch = 666482}, ["Dusknoir"] = {gender = 500, level = 70, storage = 11600, stoCatch = 666483}, ["Treecko"] = {gender = 850, level = 18, storage = 11601, stoCatch = 666484}, ["Grovyle"] = {gender = 850, level = 38, storage = 11602, stoCatch = 666485}, ["Sceptile"] = {gender = 850, level = 75, storage = 11603, stoCatch = 666486}, ["Mudkip"] = {gender = 850, level = 18, storage = 11604, stoCatch = 666487}, ["Marshtomp"] = {gender = 850, level = 38, storage = 11605, stoCatch = 666488}, ["Swampert"] = {gender = 850, level = 75, storage = 11606, stoCatch = 666489}, ["Shuppet"] = {gender = 500, level = 14, storage = 11607, stoCatch = 666490}, ["Banette"] = {gender = 500, level = 40, storage = 11608, stoCatch = 666491}, ["Sableye"] = {gender = 500, level = 55, storage = 11609, stoCatch = 666492}, ["Shadow Lugia"] = {gender = -1, level = 100, storage = 11610, stoCatch = 666493}, ["Pink Venonat"] = {gender = 500, level = 14, storage = 11611, stoCatch = 666494}, ["Pink Scyther"] = {gender = 750, level = 60, storage = 11612, stoCatch = 666495}, ["Pink Nidoking"] = {gender = 1000, level = 65, storage = 11613, stoCatch = 666496}, ["Shiny Purugly"] = {gender = 500, level = 55, storage = 11614, stoCatch = 666497}, ["Shiny Steelix"] = {gender = 500, level = 75, storage = 11615, stoCatch = 666498}, ["Shiny Donphan"] = {gender = 500, level = 45, storage = 11616, stoCatch = 666499}, ["Mismagius"] = {gender = 500, level = 50, storage = 11617, stoCatch = 666500}, ["Shiny Croconaw"] = {gender = 850, level = 38, storage = 11618, stoCatch = 666501}, ["Pachirisu"] = {gender = 500, level = 20, storage = 11619, stoCatch = 666502}, ["Cranidos"] = {gender = 500, level = 25, storage = 11620, stoCatch = 666503}, ["Rampardos"] = {gender = 500, level = 70, storage = 11621, stoCatch = 666504}, ["Croagunk"] = {gender = 500, level = 16, storage = 11622, stoCatch = 666505}, ["Toxicroak"] = {gender = 500, level = 38, storage = 11623, stoCatch = 666506}, ["Bronzor"] = {gender = 500, level = 18, storage = 11624, stoCatch = 666507}, ["Bronzong"] = {gender = 500, level = 50, storage = 11625, stoCatch = 666508}, ["Gliscor"] = {gender = 500, level = 30, storage = 11626, stoCatch = 666509}, ["Manaphy"] = {gender = -1, level = 100, storage = 11627, stoCatch = 666510}, ["Shiny Manaphy"] = {gender = -1, level = 100, storage = 11628, stoCatch = 666511}, ["Shiny Squirtle"] = {gender = 850, level = 20, storage = 11629, stoCatch = 666512}, ["Shiny Wartortle"] = {gender = 850, level = 40, storage = 11630, stoCatch = 666513}, ["Shiny Caterpie"] = {gender = 500, level = 5, storage = 11631, stoCatch = 666514}, ["Shiny Metapod"] = {gender = 500, level = 10, storage = 11632, stoCatch = 666515}, ["Shiny Weedle"] = {gender = 500, level = 5, storage = 11633, stoCatch = 666516}, ["Shiny Kakuna"] = {gender = 500, level = 10, storage = 11634, stoCatch = 666517}, ["Shiny Pidgey"] = {gender = 500, level = 5, storage = 11635, stoCatch = 666518}, ["Shiny Pidgeotto"] = {gender = 500, level = 20, storage = 11636, stoCatch = 666519}, ["Shiny Spearow"] = {gender = 500, level = 10, storage = 11637, stoCatch = 666520}, ["Shiny Ekans"] = {gender = 500, level = 10, storage = 11638, stoCatch = 666521}, ["Shiny Arbok"] = {gender = 500, level = 40, storage = 11639, stoCatch = 666522}, ["Shiny Sandshrew"] = {gender = 500, level = 20, storage = 11640, stoCatch = 666523}, ["Shiny Sandslash"] = {gender = 500, level = 45, storage = 11641, stoCatch = 666524}, ["Shiny Nidoran Female"] = {gender = 0, level = 10, storage = 11642, stoCatch = 666525}, ["Shiny Nidorina"] = {gender = 0, level = 20, storage = 11643, stoCatch = 666526}, ["Shiny Nidoqueen"] = {gender = 0, level = 50, storage = 11644, stoCatch = 666527}, ["Shiny Pikachu"] = {gender = 500, level = 20, storage = 11645, stoCatch = 666528}, ["Shiny Clefairy"] = {gender = 500, level = 20, storage = 11646, stoCatch = 666529}, ["Shiny Clefable"] = {gender = 500, level = 40, storage = 11647, stoCatch = 666530}, ["Shiny Vulpix"] = {gender = 250, level = 20, storage = 11648, stoCatch = 666531}, ["Shiny Jigglypuff"] = {gender = 500, level = 20, storage = 11649, stoCatch = 666532}, ["Shiny Wigglytuff"] = {gender = 500, level = 40, storage = 11650, stoCatch = 666533}, ["Shiny Gloom"] = {gender = 500, level = 20, storage = 11651, stoCatch = 666534}, ["Shiny Dugtrio"] = {gender = 500, level = 40, storage = 11652, stoCatch = 666535}, ["Shiny Meowth"] = {gender = 500, level = 15, storage = 11653, stoCatch = 666536}, ["Shiny Persian"] = {gender = 500, level = 30, storage = 11654, stoCatch = 666537}, ["Shiny Psyduck"] = {gender = 500, level = 20, storage = 11655, stoCatch = 666538}, ["Shiny Golduck"] = {gender = 500, level = 40, storage = 11656, stoCatch = 666539}, ["Shiny Mankey"] = {gender = 500, level = 15, storage = 11657, stoCatch = 666540}, ["Shiny Primeape"] = {gender = 500, level = 40, storage = 11658, stoCatch = 666541}, ["Shiny Poliwag"] = {gender = 500, level = 5, storage = 11659, stoCatch = 666542}, ["Shiny Poliwhirl"] = {gender = 500, level = 20, storage = 11660, stoCatch = 666543}, ["Shiny Poliwrath"] = {gender = 500, level = 50, storage = 11661, stoCatch = 666544}, ["Shiny Kadabra"] = {gender = 500, level = 40, storage = 11662, stoCatch = 666545}, ["Shiny Machop"] = {gender = 500, level = 20, storage = 11663, stoCatch = 666546}, ["Shiny Machoke"] = {gender = 500, level = 40, storage = 11664, stoCatch = 666547}, ["Shiny Machamp"] = {gender = 500, level = 60, storage = 11665, stoCatch = 666548}, ["Shiny Bellsprout"] = {gender = 500, level = 10, storage = 11666, stoCatch = 666549}, ["Shiny Weepinbell"] = {gender = 500, level = 20, storage = 11667, stoCatch = 666550}, ["Shiny Victreebel"] = {gender = 500, level = 50, storage = 11668, stoCatch = 666551}, ["Shiny Geodude"] = {gender = 500, level = 15, storage = 11669, stoCatch = 666552}, ["Shiny Graveler"] = {gender = 500, level = 40, storage = 11670, stoCatch = 666553}, ["Shiny Golem"] = {gender = 500, level = 60, storage = 11671, stoCatch = 666554}, ["Shiny Ponyta"] = {gender = 500, level = 20, storage = 11672, stoCatch = 666555}, ["Shiny Slowpoke"] = {gender = 500, level = 20, storage = 11673, stoCatch = 666556}, ["Shiny Slowbro"] = {gender = 500, level = 40, storage = 11674, stoCatch = 666557}, ["Shiny Magnemite"] = {gender = -1, level = 15, storage = 11675, stoCatch = 666558}, ["Shiny Doduo"] = {gender = 500, level = 20, storage = 11676, stoCatch = 666559}, ["Shiny Shellder"] = {gender = 500, level = 20, storage = 11677, stoCatch = 666560}, ["Shiny Cloyster"] = {gender = 500, level = 50, storage = 11678, stoCatch = 666561}, ["Shiny Gastly"] = {gender = 500, level = 20, storage = 11679, stoCatch = 666562}, ["Shiny Drowzee"] = {gender = 500, level = 20, storage = 11680, stoCatch = 666563}, ["Shiny Exeggcute"] = {gender = 500, level = 20, storage = 11681, stoCatch = 666564}, ["Shiny Exeggutor"] = {gender = 500, level = 50, storage = 11682, stoCatch = 666565}, ["Shiny Lickitung"] = {gender = 500, level = 40, storage = 11683, stoCatch = 666566}, ["Shiny Koffing"] = {gender = 500, level = 20, storage = 11684, stoCatch = 666567}, ["Shiny Weezing"] = {gender = 500, level = 40, storage = 11685, stoCatch = 666568}, ["Shiny Rhyhorn"] = {gender = 500, level = 25, storage = 11686, stoCatch = 666569}, ["Shiny Chansey"] = {gender = 500, level = 50, storage = 11687, stoCatch = 666570}, ["Shiny Kangaskhan"] = {gender = 500, level = 50, storage = 11688, stoCatch = 666571}, ["Shiny Goldeen"] = {gender = 500, level = 10, storage = 11689, stoCatch = 666572}, ["Shiny Seaking"] = {gender = 500, level = 30, storage = 11690, stoCatch = 666573}, ["Shiny Staryu"] = {gender = -1, level = 15, storage = 11691, stoCatch = 666574}, ["Shiny Starmie"] = {gender = -1, level = 35, storage = 11692, stoCatch = 666575}, ["Shiny Magmar"] = {gender = 500, level = 50, storage = 11693, stoCatch = 666576}, ["Shiny Tauros"] = {gender = 1000, level = 40, storage = 11694, stoCatch = 666577}, ["Shiny Lapras"] = {gender = 500, level = 70, storage = 11695, stoCatch = 666578}, ["Shiny Porygon"] = {gender = -1, level = 40, storage = 11696, stoCatch = 666579}, ["Shiny Omanyte"] = {gender = 500, level = 30, storage = 11697, stoCatch = 666580}, ["Shiny Omastar"] = {gender = 500, level = 50, storage = 11698, stoCatch = 666581}, ["Shiny Kabuto"] = {gender = 500, level = 30, storage = 11699, stoCatch = 666582}, ["Shiny Kabutops"] = {gender = 500, level = 50, storage = 11700, stoCatch = 666583}, ["Pink Butterfree"] = {gender = 500, level = 30, storage = 11701, stoCatch = 666584}, ["Shiny Aipom"] = {gender = 500, level = 10, storage = 11702, stoCatch = 666585}, ["Shiny Marill"] = {gender = 500, level = 20, storage = 11703, stoCatch = 666586}, ["Azurill"] = {gender = 500, level = 10, storage = 11704, stoCatch = 666587}, ["Shiny Azurill"] = {gender = 500, level = 10, storage = 11705, stoCatch = 666588}, ["Shiny Chinchou"] = {gender = 500, level = 10, storage = 11706, stoCatch = 666589}, ["Shiny Lanturn"] = {gender = 500, level = 30, storage = 11707, stoCatch = 666590}, ["Shiny Cyndaquil"] = {gender = 500, level = 15, storage = 11708, stoCatch = 666591}, ["Shiny Delibird"] = {gender = 500, level = 35, storage = 11709, stoCatch = 666592}, ["Shiny Mantine"] = {gender = 500, level = 35, storage = 11710, stoCatch = 666593}, ["Shiny Hoothoot"] = {gender = 500, level = 20, storage = 11711, stoCatch = 666594}, ["Shiny Larvitar"] = {gender = 500, level = 20, storage = 11712, stoCatch = 666595}, ["Shiny Pupitar"] = {gender = 500, level = 40, storage = 11713, stoCatch = 666596}, ["Shiny Phanpy"] = {gender = 500, level = 10, storage = 11714, stoCatch = 666597}, ["Shiny Pichu"] = {gender = 500, level = 10, storage = 11715, stoCatch = 666598}, ["Shiny Pineco"] = {gender = 500, level = 20, storage = 11716, stoCatch = 666599}, ["Shiny Wooper"] = {gender = 500, level = 10, storage = 11717, stoCatch = 666600}, ["Shiny Diglett"] = {gender = 500, level = 10, storage = 11718, stoCatch = 666601}, ["Shiny Teddiursa"] = {gender = 500, level = 20, storage = 11719, stoCatch = 666602}, ["Shiny Chikorita"] = {gender = 850, level = 20, storage = 11720, stoCatch = 666603}, ["Shiny Corsola"] = {gender = 250, level = 30, storage = 11721, stoCatch = 666604}, ["Shiny Remoraid"] = {gender = 500, level = 20, storage = 11722, stoCatch = 666605}, ["Shiny Natu"] = {gender = 500, level = 20, storage = 11723, stoCatch = 666606}, ["Shiny Misdreavus"] = {gender = 500, level = 27, storage = 11724, stoCatch = 666607}, ["Shiny Wobbuffet"] = {gender = 500, level = 42, storage = 11725, stoCatch = 666608}, ["Shiny Azumarill"] = {gender = 500, level = 47, storage = 11726, stoCatch = 666609}, ["Shiny Forretress"] = {gender = 500, level = 40, storage = 11727, stoCatch = 666610}, ["Shiny Kingdra"] = {gender = 500, level = 50, storage = 11728, stoCatch = 666611}, ["Shiny Mismagius"] = {gender = 500, level = 42, storage = 11729, stoCatch = 666612}, ["Shiny Murkrow"] = {gender = 500, level = 20, storage = 11730, stoCatch = 666613}, ["Shiny Pineco"] = {gender = 500, level = 20, storage = 11731, stoCatch = 666614}, ["Yamask"] = {gender = -1, level = 20, storage = 11732, stoCatch = 666615}, ["Metagross"] = {gender = -1, level = 75, storage = 11733, stoCatch = 666616}, ["Shiny Mareep"] = {gender = 500, level = 20, storage = 11734, stoCatch = 666617}, ["Shiny Slugma"] = {gender = 500, level = 20, storage = 11735, stoCatch = 666618}, ["Electivire"] = {gender = 500, level = 75, storage = 11736, stoCatch = 666619}, ["Magmortar"] = {gender = 500, level = 75, storage = 11737, stoCatch = 666620}, ["Snover"] = {gender = 500, level = 20, storage = 11738, stoCatch = 666621}, ["Abomasnow"] = {gender = 500, level = 50, storage = 11739, stoCatch = 666622}, ["Feebas"] = {gender = 250, level = 5, storage = 11740, stoCatch = 666623}, ["Milotic"] = {gender = 250, level = 50, storage = 11741, stoCatch = 666624}, ["Togekiss"] = {gender = 500, level = 70, storage = 11742, stoCatch = 666625}, ["Bonsly"] = {gender = 500, level = 15, storage = 11743, stoCatch = 666626}, ["Mime Jr."] = {gender = 500, level = 15, storage = 11744, stoCatch = 666627}, ["Shiny Totodile"] = {gender = 500, level = 20, storage = 11745, stoCatch = 666628}, ["Shiny Ledyba"] = {gender = 500, level = 12, storage = 11746, stoCatch = 666629}, ["Jirachi"] = {gender = -1, level = 100, storage = 11747, stoCatch = 666630}, ["Mamoswine"] = {gender = 500, level = 75, storage = 11748, stoCatch = 666631}, ["Slakoth"] = {gender = 500, level = 20, storage = 11749, stoCatch = 666632}, ["Vigoroth"] = {gender = 500, level = 40, storage = 11750, stoCatch = 666633}, ["Slaking"] = {gender = 500, level = 75, storage = 11751, stoCatch = 666634}, ["Shiny Feraligatr"] = {gender = 500, level = 75, storage = 11752, stoCatch = 666635}, ["Shiny Spinarak"] = {gender = 500, level = 10, storage = 11753, stoCatch = 666636}, ["Shiny Hoppip"] = {gender = 500, level = 10, storage = 11754, stoCatch = 666637}, ["Torterra"] = {gender = 850, level = 75, storage = 11755, stoCatch = 666638}, ["Shiny Skiploom"] = {gender = 500, level = 20, storage = 11756, stoCatch = 666639}, ["Shiny Sunkern"] = {gender = 500, level = 15, storage = 11757, stoCatch = 666640}, ["Shiny Sunflora"] = {gender = 500, level = 30, storage = 11758, stoCatch = 666641}, ["Shiny Dunsparce"] = {gender = 500, level = 20, storage = 11759, stoCatch = 666642}, ["Shiny Tyranitar"] = {gender = 500, level = 75, storage = 11760, stoCatch = 666643}, ["Drifloon"] = {gender = 500, level = 14, storage = 11761, stoCatch = 666644}, ["Drifblim"] = {gender = 500, level = 65, storage = 11762, stoCatch = 666645}, ["Piplup"] = {gender = 850, level = 18, storage = 11763, stoCatch = 666646}, ["Prinplup"] = {gender = 850, level = 45, storage = 11764, stoCatch = 666647}, ["Empoleon"] = {gender = 850, level = 70, storage = 11765, stoCatch = 666648}, ["Turtwig"] = {gender = 850, level = 18, storage = 11766, stoCatch = 666649}, ["Grotle"] = {gender = 850, level = 45, storage = 11767, stoCatch = 666650}, ["Electrike"] = {gender = 500, level = 20, storage = 11768, stoCatch = 666651}, ["Cresselia"] = {gender = 0, level = 100, storage = 11769, stoCatch = 666652}, ["Skorupi"] = {gender = 500, level = 20, storage = 11770, stoCatch = 666653}, ["Drapion"] = {gender = 500, level = 48, storage = 11771, stoCatch = 666654}, ["Shiny Meganium"] = {gender = 850, level = 75, storage = 11772, stoCatch = 666655}, ["Shiny Electrike"] = {gender = 500, level = 20, storage = 11773, stoCatch = 666656}, ["Happiny"] = {gender = 0, level = 20, storage = 11774, stoCatch = 666657}, ["Magnezone"] = {gender = -1, level = 70, storage = 11775, stoCatch = 666658}, ["Mantyke"] = {gender = 500, level = 20, storage = 11776, stoCatch = 666659}, ["Spiritomb"] = {gender = 500, level = 47, storage = 11777, stoCatch = 666660}, ["Starly"] = {gender = 500, level = 5, storage = 11778, stoCatch = 666661}, ["Staravia"] = {gender = 500, level = 20, storage = 11779, stoCatch = 666662}, ["Staraptor"] = {gender = 500, level = 60, storage = 11780, stoCatch = 666663}, ["Weavile"] = {gender = 500, level = 65, storage = 11781, stoCatch = 666664}, ["Yanmega"] = {gender = 500, level = 65, storage = 11782, stoCatch = 666665}, ["Manectric"] = {gender = 500, level = 65, storage = 11783, stoCatch = 666666}, ["Absol"] = {gender = 500, level = 60, storage = 11784, stoCatch = 666667}, ["Zigzagoon"] = {gender = 500, level = 15, storage = 11785, stoCatch = 666668}, ["Linoone"] = {gender = 500, level = 50, storage = 11786, stoCatch = 666669}, ["Zangoose"] = {gender = 500, level = 60, storage = 11787, stoCatch = 666670}, ["Aron"] = {gender = 500, level = 20, storage = 11788, stoCatch = 666671}, ["Lairon"] = {gender = 500, level = 60, storage = 11789, stoCatch = 666672}, ["Aggron"] = {gender = 500, level = 75, storage = 11790, stoCatch = 666673}, ["Bagon"] = {gender = 500, level = 18, storage = 11791, stoCatch = 666674}, ["Shelgon"] = {gender = 500, level = 50, storage = 11792, stoCatch = 666675}, ["Salamence"] = {gender = 500, level = 75, storage = 11793, stoCatch = 666676}, ["Shiny Aron"] = {gender = 500, level = 20, storage = 11794, stoCatch = 666677}, ["Shiny Aggron"] = {gender = 500, level = 75, storage = 11795, stoCatch = 666678}, ["Shiny Salamence"] = {gender = 500, level = 75, storage = 11796, stoCatch = 666679}, ["Shiny Bagon"] = {gender = 500, level = 18, storage = 11797, stoCatch = 666680}, ["Shiny Shelgon"] = {gender = 500, level = 50, storage = 11798, stoCatch = 666681}, ["Shiny Zangoose"] = {gender = 500, level = 60, storage = 11799, stoCatch = 666682}, ["Wailord"] = {gender = 500, level = 75, storage = 11800, stoCatch = 666683}, ["Wailmer"] = {gender = 500, level = 38, storage = 11801, stoCatch = 666684}, ["Shiny Dusclops"] = {gender = 500, level = 40, storage = 11802, stoCatch = 666685}, ["Shiny Dusknoir"] = {gender = 500, level = 70, storage = 11803, stoCatch = 666686}, ["Shiny Mudkip"] = {gender = 850, level = 18, storage = 11804, stoCatch = 666687}, ["Swablu"] = {gender = 500, level = 15, storage = 11805, stoCatch = 666688}, ["Altaria"] = {gender = 500, level = 50, storage = 11806, stoCatch = 666689}, ["Buneary"] = {gender = 500, level = 10, storage = 11807, stoCatch = 666690}, ["Shiny Typhlosion"] = {gender = 850, level = 75, storage = 11808, stoCatch = 666691}, ["Shiny Buneary"] = {gender = 500, level = 10, storage = 11809, stoCatch = 666692}, ["Shiny Pachirisu"] = {gender = 500, level = 20, storage = 11810, stoCatch = 666693}, ["Shiny Electivire"] = {gender = 500, level = 75, storage = 11811, stoCatch = 666694}, ["Shiny Magmortar"] = {gender = 500, level = 75, storage = 11812, stoCatch = 666695}, ["Pink Rhydon"] = {gender = 500, level = 80, storage = 11813, stoCatch = 666696}, ["Pink Rhyhorn"] = {gender = 500, level = 35, storage = 11814, stoCatch = 666697}, ["Pink Mankey"] = {gender = 500, level = 10, storage = 11815, stoCatch = 666698}, ["Pink Primeape"] = {gender = 500, level = 45, storage = 11816, stoCatch = 666699}, ["Shiny Grovyle"] = {gender = 850, level = 38, storage = 11817, stoCatch = 666700}, ["Shiny Treecko"] = {gender = 850, level = 18, storage = 11818, stoCatch = 666701}, ["Shiny Marshtomp"] = {gender = 850, level = 38, storage = 11819, stoCatch = 666702}, ["Shiny Swampert"] = {gender = 850, level = 75, storage = 11820, stoCatch = 666703}, ["Shiny Ursaring"] = {gender = 500, level = 70, storage = 11821, stoCatch = 666704}, ["Shiny Munchlax"] = {gender = 500, level = 20, storage = 11822, stoCatch = 666705}, ["Shiny A