Blazera 8.60
blazera.net
SOBRE O BLAZERA
Um fresh start em um servidor 8.6 clássico, com real map, focado na experiência raiz do Tibia. | Classic Real Map • Fresh Start • Client 8.6 • Old School Gameplay • Active Community
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Histórico de Curtidas
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BoreK deu reputação a luanluciano93 em (Resolvido)[Pedido] Reward Level TFS 1.3 -
BoreK deu reputação a Lurk em Ajuda Tile VIP@Darwiinxp n parece ter nada de errado ai mas tenta assim
function onStepIn(cid, item, position, fromPosition) if item.actionid == 13700 then local config = { msgDenied = "No eres VIP, contacta al administrador.", msgWelcome = "Bienvenido al Area vip." } if getPlayerStorageValue(cid, 13540) - os.time() <= 0 then doPlayerSendCancel(cid, config.msgDenied) doTeleportThing(cid, fromPosition, true) doSendMagicEffect(getThingPos(cid), CONST_ME_MAGIC_BLUE) return TRUE end doPlayerSendCancel(cid, config.msgWelcome) end return true end -
@Darwiinxp
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end
local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
local price = 60000 -------- precio
if msgcontains(msg, 'bless') then ----------------Z lo que hay que decirle
if isPremium(cid) == TRUE then
if getPlayerMoney(cid) <= price then
selfSay('I will give to you all blessings, but you will have to make a sacrifice. Are you prepared to pay '.. price ..' gold for the blessings?', cid)
talkState[talkUser] = 1
else
selfSay('Oh. You do not have enough money.', cid)
talkState[talkUser] = 0
end
else
selfSay('Oh. Only premium players can buy blessings.', cid)
talkState[talkUser] = 0
end
elseif msgcontains(msg, 'yes') and talkState[talkUser] == 1 then
if getPlayerBlessing(cid, 1) or getPlayerBlessing(cid, 2) or getPlayerBlessing(cid, 3) or getPlayerBlessing(cid, 4) or getPlayerBlessing(cid, 5) then
selfSay('Sorry, but you already have one of the blessing.', cid)
talkState[talkUser] = 0
else
if doPlayerRemoveMoney(cid, price) == TRUE then
doPlayerAddBlessing(cid, 1)
doPlayerAddBlessing(cid, 2)
doPlayerAddBlessing(cid, 3)
doPlayerAddBlessing(cid, 4)
doPlayerAddBlessing(cid, 5)
selfSay('Now the Gods blessed you.', cid)
else
selfSay('Oh. You do not have enough money.', cid)
end
end
elseif msgcontains(msg, 'no') and (talkState[talkUser] == 1) then
selfSay('Ok, Good Bye Adventurer.', cid)
talkState[talkUser] = 0
end
return true
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
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BoreK deu reputação a Lurk em [Pedido] Super SD VIP@Darwiinxp da um rep ali pro ackerzin tb
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BoreK deu reputação a Lurk em [Pedido] Super SD VIPlocal combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -32, -1, -48, 5, 5, 8, 13) function onCastSpell(cid, var) if(getPlayerStorageValue(cid, 13540) - os.time() <= 0) then doPlayerSendTextMessage(cid, 19, "Voce precisa ser Donate pra usar essa SD!") return true end return doCombat(cid, combat, var) end tinha faltado o os.time() no if
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BoreK deu reputação a gabrielzika em Evolve PokemonSubstitui o seu Arquivo Por este:
evolution.lua
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BoreK deu reputação a Gaant em [PEDIDO]PokeServerVlw clakent
http://www.tibiaking.com/forum/topic/38971-85-pokexvnzl/?view=getnewpost