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miguelshta

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  1. .Qual servidor ou website você utiliza como base? OTBR Qual o motivo deste tópico? queria saber se e posible fazer compatibilidade do Canary engine 12.72 para client 10 e se algem consege me ajudar Está surgindo algum erro? Se sim coloque-o aqui. Você tem o código disponível? Se tiver publique-o aqui: Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.
  2. not compatible with otbr ive tried it
  3. miguelshta postou uma resposta no tópico em Códigos C++
    to tentando fazer isso, mais nao to consiguendo local guildTarget = TalkAction("!target") function guildTarget.onSay(player, words, param) local creature = target() local color = 11 player:sendCreatureSquare(creature, color) return false end guildTarget:register()
  4. olha to com a duvida como adicionar os events pq o otg nao lee o creaturescripts ne o movements.xml tu do e revscript agora
  5. como posso usar se meu ot e do revscripts? nao tem folder de movements e de creaturescripts
  6. local conditionRed = Condition(CONDITION_OUTFIT) conditionRed:setTicks(120 * 60 * 1000) conditionRed:setOutfit({lookType = 465, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94}) local conditionBlack = Condition(CONDITION_OUTFIT) conditionBlack:setTicks(120 * 60 * 1000) conditionBlack:setOutfit({lookType = 465, lookHead = 114, lookBody = 114, lookLegs = 114, lookFeet = 114}) function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if player == nil then return false end if player:getLevel() < 100 then local vazaa = {x = 32365, y = 32462, z = 6} player:teleportTo(vazaa) player:sendTextMessage(MESSAGE_INFO_DESCR, "YOU NEED LEVEL 100+ TO ENTER.") return false end if player:getGroup():getId() >= 3 then return player:teleportTo(_Lib_Battle_Info.TeamOne.pos) end if Game.getStorageValue(_Lib_Battle_Info.storage_count) > 0 then local getMyTeam = Game.getStorageValue(_Lib_Battle_Info.TeamOne.storage) < Game.getStorageValue(_Lib_Battle_Info.TeamTwo.storage) and {_Lib_Battle_Info.TeamOne.storage,_Lib_Battle_Info.TeamOne.pos,_Lib_Battle_Info.TeamOne.name,conditionBlack} or {_Lib_Battle_Info.TeamTwo.storage,_Lib_Battle_Info.TeamTwo.pos, _Lib_Battle_Info.TeamTwo.name, conditionRed} player:addCondition(getMyTeam[4]) player:setStorageValue(getMyTeam[1], 1) Game.setStorageValue(getMyTeam[1], Game.getStorageValue(getMyTeam[1])+1) player:teleportTo(getMyTeam[2]) player:sendTextMessage(MESSAGE_INFO_DESCR, "Voce entrou para os " .. getMyTeam[3] .. "!") Game.setStorageValue(_Lib_Battle_Info.storage_count, Game.getStorageValue(_Lib_Battle_Info.storage_count)-1) end if Game.getStorageValue(_Lib_Battle_Info.storage_count) == 0 then removeBattleTp() broadcastMessage("Battlefield vai comecar em 2 minutos, comece a criar sua estrategia de combate!", MESSAGE_EVENT_ADVANCE) addEvent(broadcastMessage, 2 * 60 * 1000 - 500, "BattleField vai comecar agora!", MESSAGE_EVENT_ADVANCE) addEvent(OpenWallBattle, 2 * 60 * 1000) end return true end script n2 local conditionRed1 = Condition(CONDITION_OUTFIT) conditionRed1:setTicks(120 * 60 * 1000) conditionRed1:setOutfit({lookType = 432, lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94}) local conditionBlack1 = Condition(CONDITION_OUTFIT) conditionBlack1:setTicks(120 * 60 * 1000) conditionBlack1:setOutfit({lookType = 432, lookHead = 114, lookBody = 114, lookLegs = 114, lookFeet = 114}) function onStepIn(creature, item, position, fromPosition) local player = creature:getPlayer() if player == nil then return false end if player:getLevel() < 100 then local vazaa = {x = 32365, y = 32462, z = 6} player:teleportTo(vaza) player:sendTextMessage(MESSAGE_INFO_DESCR, "YOU NEED LEVEL 100+ TO ENTER.") return false end if player:getGroup():getId() >= 3 then return player:teleportTo(_Lib_Battle_Info1.TeamOne1.pos1) end if Game.getStorageValue(_Lib_Battle_Info1.storage_count1) > 0 then local getMyTeam1 = Game.getStorageValue(_Lib_Battle_Info1.TeamOne1.storage1) < Game.getStorageValue(_Lib_Battle_Info1.TeamTwo1.storage1) and {_Lib_Battle_Info1.TeamOne1.storage1,_Lib_Battle_Info1.TeamOne1.pos1,_Lib_Battle_Info1.TeamOne1.name1,conditionBlack1} or {_Lib_Battle_Info1.TeamTwo1.storage1,_Lib_Battle_Info1.TeamTwo1.pos1, _Lib_Battle_Info1.TeamTwo1.name1, conditionRed1} player:addCondition(getMyTeam1[4]) player:setStorageValue(getMyTeam1[1], 1) Game.setStorageValue(getMyTeam1[1], Game.getStorageValue(getMyTeam1[1])+1) player:teleportTo(getMyTeam1[2]) player:sendTextMessage(MESSAGE_INFO_DESCR, "Voce entrou para os " .. getMyTeam1[3] .. "!") Game.setStorageValue(_Lib_Battle_Info1.storage_count1, Game.getStorageValue(_Lib_Battle_Info1.storage_count1)-1) end if Game.getStorageValue(_Lib_Battle_Info1.storage_count1) == 0 then removeBattleTp1() broadcastMessage("Battlefield vai comecar em 2 minutos, comece a criar sua estrategia de combate!", MESSAGE_EVENT_ADVANCE) addEvent(broadcastMessage, 2 * 60 * 1000 - 500, "BattleField vai comecar agora!", MESSAGE_EVENT_ADVANCE) addEvent(OpenWallBattle1, 2 * 60 * 1000) end return true end script numero 3 -- <movevent event="StepIn" actionid="45000" script="ZE_movements.lua" /> dofile('data/lib/ZE_config.lua') function onStepIn(cid, item, position, fromPosition) local player = Player(cid) if player:getLevel() < 100 then local vazumbi = {x = 32374, y = 32461, z = 6} player:teleportTo(vazumbi) player:sendTextMessage(MESSAGE_INFO_DESCR, "YOU NEED LEVEL 100+ TO ENTER.") return false end player:sendTextMessage(MESSAGE_STATUS_WARNING, "Get ready for the Zombie Event!") player:teleportTo(ZE.posEnterEvent) player:registerEvent("ZumbiDeath") player:setStorageValue(357812, 1) setGlobalStorageValue(ZE.storage, getGlobalStorageValue(ZE.storage) + 1) return true end tudos sao movements com actions ids actions ids: 45000 45550 45110
  7. funciona pra tfs 1.3?
  8. miguelshta postou uma resposta no tópico em Mapas de Tibia
    nao e compativlel com otservbr?
  9. solicionado?
  10. to precisando de um script que e diamond arrow + avalanche cm 50 - 100 dmg
  11. miguelshta postou uma resposta no tópico em Sprites
    u.u obrigado nao tenho sources :c
  12. miguelshta postou uma resposta no tópico em Sprites
    e possivel no otcv8?
  13. miguelshta postou uma resposta no tópico em Sprites
    como troco elas no meu ot?
  14. miguelshta postou uma resposta no tópico em Recursos Avançados
    tu tem algum discord?
  15. miguelshta postou uma resposta no tópico em Recursos Avançados
    nice como compilo ele?
  16. miguelshta postou uma resposta no tópico em Recursos Avançados
    eu taba querendo fazer um script para entrenamento propio eu queria pegar o adress do HP com o cheat engine e fazer um script de if hp < 70% then F1 eu to usando o shell script como base pra o codigo pq eu uso linux ate aqui meu avance #!/bin/bash addr_health="0x65b1808" PID='145365' #---------------------------------------- POSITION ------------------------------ function get_hp() { return `./readmem $PID $1` } #---------------------------------------- HEALER ------------------------------ #--source $PWD/functions.sh spell="F1" minimum=170 while true; do health=`get_hp` if [ $health -lt $minimum ]; then sendkey $spell; fi sleep 1 done
  17. .Qual servidor ou website você utiliza como base? tfs 0.4 Qual o motivo deste tópico? ajuda Está surgindo algum erro? Se sim coloque-o aqui. meu berserk.lua eu quero q o exori pege o dano physical + dano da weapon ja sea fire axe ou algo asim que tenha +15 ice or fire Você tem o código disponível? Se tiver publique-o aqui: local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_HITAREA) setCombatParam(combat, COMBAT_PARAM_USECHARGES, true) local area = createCombatArea(AREA_SQUARE1X1) setCombatArea(combat, area) function onGetFormulaValues(cid, level, skill, attack, factor) local skillTotal, levelTotal = skill + attack, level / 5 return -(skillTotal * 1 + levelTotal), -(skillTotal * 1.7 + levelTotal) end setCombatCallback(combat, CALLBACK_PARAM_SKILLVALUE, "onGetFormulaValues") function onCastSpell(cid, var) return doCombat(cid, combat, var) end Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.
  18. Dolnera Official Why i am need help with my proyect? -im out of money to invest in advertsment & dedicated servers -Worked alot of hours in this proyect maping i made all own solo What Proyect have?? -Website -Custom Client Open Source Sprites (you need to hide them all) -OtServer Compiled + Sources 0 Bugs! - PvP-Enforced with Skull System - Fixed the bugs with no loot dropping from players 100% containers 5% Items!!! - Loot message [!loot on off] - Task System enabled - Amulet of loss cost 50k and can be bought by Eremo or you can use !aol and pay 60k for safety. - 10k Promotion And Solo Desert Quest - Guild Wars - Party Share Experience (15% bonus experience(30% bonus experience on double shared event) - No Protection Zones on Boats, Runes from NPC (1x charged) say bp mf or bp sd - All 7.4 features! - New spells exori frigo, exori san, adori gran frigo, exori mas, exori gran, exori hur, exana mort, exevo mas san.! - PoI Dragon Lords and Quest are added to the game - Runes can be bought by NPC! (1x). If you conjure them they are double charged. - No blanks needed! Player Commands !loot Use {!loot on} or {!loot off}, to enable or disable loot message; If your in party, open party channel to see the loot message! !online Show online players. !share To enable or disable Party Shared Experience. !frags View the amount of frags your character have and how long they need to disappear. /war Invite a guild to war check out Guild War section for more informations. alito som PlayerName Sell a house you own to another player. Keep in mind to stay in house while your trade partner is near to you. tasks list You can have upto 3 tasks at the same time. tasks repeatable 3x times You can have upto 3x at the same time Custom Backpacks Demon Helmet Quest Ferumbras Raid > With Ferumbras Hat Item! All Tibia 7.4 Sprites + Custom Content Hydra Respawn In Port Hope Pits Of inferno Quest Special & Customizable Items My Discord: Riven Lara#2774
  19. miguelshta postou uma resposta no tópico em Tibia Global OTServer
    ta dando debug toda hora cuando cria un item /i grasshoper legs
  20. miguelshta postou uma resposta no tópico em Tibia Global OTServer
    Nice Job, Bro tibia 10 compativle? si ele e compativle me manda o link pls?

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