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BilauX

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  1. os caras pode fazer de sacanagem né, como faz a vip 2 eu mato master vip lá mais nada acontece....
  2. só putz, fmz achei q daria mais.....
  3. boa noite, meu ot tem 235 megas sendo que 30 mega o mapa, quantos jogadores essa vps guentaria sem lag ?? Processador: Intel Power Xeon (2 cores) Memória: 1GB RAM DDR4 Hard Disk:50GB SSD Tráfego: Ilimitado IP: 1 Fixo Rede: 1000Mbps In / 100Mbps OutProteção DDoS: Proteção DDoS Layer7 Premium OS: Windows/Linux
  4. BilauX postou uma resposta no tópico em Suporte Tibia OTServer
    msm erro
  5. BilauX postou uma resposta no tópico em Websites
    tem como colocar shop do gesior 2012 no gesior antigo??
  6. monstro eu tenho q colocar ele pelo map editor q lugares ??
  7. fala galera qual desses ?? 2003 enterprise sp 2 64 bits 2008 r2 enterprise 64 bits 2012 64 bits
  8. msm assim ataco
  9. boa tarde, gostaria de um script que players da guild não se atacam, exemplo !attackguild on, eles não se atacam e off eles se atacam, obrigado
  10. depois do quest.cpp aparece esse erro \boost\boost/bind/bind.hpp(447): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list4<A1,A2,A3,A4>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list4<A1,A2,A3,A4>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> ..\protocolgame.cpp(1486) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1>C:\boost\boost/bind/bind.hpp(660): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list7<A1,A2,A3,A4,A5,A6,A7>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> A6=boost::_bi::value<bool>, 1> A7=boost::_bi::value<bool>, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list7<A1,A2,A3,A4,A5,A6,A7>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> A6=boost::_bi::value<bool>, 1> A7=boost::_bi::value<bool>, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1> ..\protocolgame.cpp(1496) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1>C:\boost\boost/bind/bind.hpp(515): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list5<A1,A2,A3,A4,A5>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list5<A1,A2,A3,A4,A5>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> ..\protocolgame.cpp(1504) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>>
  11. vcs sabem algum programa q mostra realmente depois q ativo o distro se ele ta em 64 bits ?? uma vez eu achei só q não lembro o nome
  12. BilauX postou uma resposta no tópico em Suporte Tibia OTServer
    galera o dev compila 64 bits ou não ?? eu tenho um aqui sitian dev 64 bits
  13. BilauX postou uma resposta no tópico em Websites
    ta, queria saber aonde encontro essa heheh
  14. meu tfs 0.4 eu fiz isso mais aparece nada quando dou look
  15. eu coloco o subtopico, nome dele ali mais nã ovai....
  16. ta dando esse erro alguém ajuda, preciso compila pra bloqueia os ips Compiler: Default compiler Building Makefile: "C:\Users\Brunas2Ivan\Downloads\3777-master\src\dev-cpp\Makefile.win" Executing make clean rm -f obj//actions.o obj//admin.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemanager.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//dispatcher.o obj//exception.o obj//fileloader.o obj//game.o obj//gameservers.o obj//globalevent.o obj//group.o obj//house.o obj//housetile.o obj//ioban.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//itemattributes.o obj//items.o obj//luascript.o obj//mailbox.o obj//manager.o obj//map.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocolhttp.o obj//protocollogin.o obj//protocolold.o obj//quests.o obj//raids.o obj//rsa.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//theforgottenserver_private.res TheForgottenServer.exe g++.exe -c ../actions.cpp -o obj//actions.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../admin.cpp -o obj//admin.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../allocator.cpp -o obj//allocator.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../baseevents.cpp -o obj//baseevents.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../beds.cpp -o obj//beds.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../chat.cpp -o obj//chat.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../combat.cpp -o obj//combat.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../condition.cpp -o obj//condition.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../configmanager.cpp -o obj//configmanager.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../connection.cpp -o obj//connection.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../container.cpp -o obj//container.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../creature.cpp -o obj//creature.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../creatureevent.cpp -o obj//creatureevent.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../cylinder.cpp -o obj//cylinder.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../database.cpp -o obj//database.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../databasemanager.cpp -o obj//databasemanager.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../databasemysql.cpp -o obj//databasemysql.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../databasesqlite.cpp -o obj//databasesqlite.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../depot.cpp -o obj//depot.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../dispatcher.cpp -o obj//dispatcher.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../exception.cpp -o obj//exception.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../fileloader.cpp -o obj//fileloader.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../game.cpp -o obj//game.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../gameservers.cpp -o obj//gameservers.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../globalevent.cpp -o obj//globalevent.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../group.cpp -o obj//group.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../house.cpp -o obj//house.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../housetile.cpp -o obj//housetile.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../ioban.cpp -o obj//ioban.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../ioguild.cpp -o obj//ioguild.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../iologindata.cpp -o obj//iologindata.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../iomap.cpp -o obj//iomap.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../iomapserialize.cpp -o obj//iomapserialize.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../item.cpp -o obj//item.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../itemattributes.cpp -o obj//itemattributes.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../items.cpp -o obj//items.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../luascript.cpp -o obj//luascript.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../mailbox.cpp -o obj//mailbox.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../manager.cpp -o obj//manager.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../map.cpp -o obj//map.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../monster.cpp -o obj//monster.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../monsters.cpp -o obj//monsters.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../movement.cpp -o obj//movement.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../networkmessage.cpp -o obj//networkmessage.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../npc.cpp -o obj//npc.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../otserv.cpp -o obj//otserv.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../outfit.cpp -o obj//outfit.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../outputmessage.cpp -o obj//outputmessage.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../party.cpp -o obj//party.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../player.cpp -o obj//player.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../position.cpp -o obj//position.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocol.cpp -o obj//protocol.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocolgame.cpp -o obj//protocolgame.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocolhttp.cpp -o obj//protocolhttp.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocollogin.cpp -o obj//protocollogin.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocolold.cpp -o obj//protocolold.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../quests.cpp -o obj//quests.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../raids.cpp -o obj//raids.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../rsa.cpp -o obj//rsa.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../scheduler.cpp -o obj//scheduler.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../scriptmanager.cpp -o obj//scriptmanager.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../server.cpp -o obj//server.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../spawn.cpp -o obj//spawn.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../spells.cpp -o obj//spells.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../status.cpp -o obj//status.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../talkaction.cpp -o obj//talkaction.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../teleport.cpp -o obj//teleport.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../textlogger.cpp -o obj//textlogger.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../thing.cpp -o obj//thing.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../tile.cpp -o obj//tile.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../tools.cpp -o obj//tools.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 ../tools.cpp:23:25: openssl/sha.h: No such file or directory ../tools.cpp:24:25: openssl/md5.h: No such file or directory ../tools.cpp: In function `std::string transformToMD5(std::string, bool)': ../tools.cpp:33: error: `MD5_CTX' was not declared in this scope ../tools.cpp:33: error: expected `;' before "c" ../tools.cpp:34: error: `c' was not declared in this scope ../tools.cpp:34: error: `MD5_Init' was not declared in this scope ../tools.cpp:35: error: `MD5_Update' was not declared in this scope ../tools.cpp:37: error: `MD5_DIGEST_LENGTH' was not declared in this scope ../tools.cpp:38: error: `md' was not declared in this scope ../tools.cpp:38: error: `MD5_Final' was not declared in this scope ../tools.cpp:42: error: `output' was not declared in this scope ../tools.cpp:45: error: `output' was not declared in this scope ../tools.cpp:47: error: `output' was not declared in this scope ../tools.cpp: In function `std::string transformToSHA1(std::string, bool)': ../tools.cpp:52: error: `SHA_CTX' was not declared in this scope ../tools.cpp:52: error: expected `;' before "c" ../tools.cpp:53: error: `c' was not declared in this scope ../tools.cpp:53: error: `SHA1_Init' was not declared in this scope ../tools.cpp:54: error: `SHA1_Update' was not declared in this scope ../tools.cpp:56: error: `SHA_DIGEST_LENGTH' was not declared in this scope ../tools.cpp:57: error: `md' was not declared in this scope ../tools.cpp:57: error: `SHA1_Final' was not declared in this scope ../tools.cpp:61: error: `output' was not declared in this scope ../tools.cpp:64: error: `output' was not declared in this scope ../tools.cpp:66: error: `output' was not declared in this scope ../tools.cpp: In function `std::string transformToSHA256(std::string, bool)': ../tools.cpp:71: error: `SHA256_CTX' was not declared in this scope ../tools.cpp:71: error: expected `;' before "c" ../tools.cpp:72: error: `c' was not declared in this scope ../tools.cpp:72: error: `SHA256_Init' was not declared in this scope ../tools.cpp:73: error: `SHA256_Update' was not declared in this scope ../tools.cpp:75: error: `SHA256_DIGEST_LENGTH' was not declared in this scope ../tools.cpp:76: error: `md' was not declared in this scope ../tools.cpp:76: error: `SHA256_Final' was not declared in this scope ../tools.cpp:80: error: `output' was not declared in this scope ../tools.cpp:83: error: `output' was not declared in this scope ../tools.cpp:85: error: `output' was not declared in this scope ../tools.cpp: In function `std::string transformToSHA512(std::string, bool)': ../tools.cpp:90: error: `SHA512_CTX' was not declared in this scope ../tools.cpp:90: error: expected `;' before "c" ../tools.cpp:91: error: `c' was not declared in this scope ../tools.cpp:91: error: `SHA512_Init' was not declared in this scope ../tools.cpp:92: error: `SHA512_Update' was not declared in this scope ../tools.cpp:94: error: `SHA512_DIGEST_LENGTH' was not declared in this scope ../tools.cpp:95: error: `md' was not declared in this scope ../tools.cpp:95: error: `SHA512_Final' was not declared in this scope ../tools.cpp:99: error: `output' was not declared in this scope ../tools.cpp:102: error: `output' was not declared in this scope ../tools.cpp:104: error: `output' was not declared in this scope make.exe: *** [obj//tools.o] Error 1 Execution terminated
  17. funfou rep mais ...
  18. blz galera, boa tarde meu gesior não aparece na tela principal no canto direito os top level e o nem a quantidade de players no lugar da quantidade de players fica uptime, como mudar ??
  19. teria como colocar ele por item tbm ??
  20. o meu ta ta errando erro quando mato algum player, ele estando na guild ou não
  21. BilauX postou uma resposta no tópico em Suporte Tibia OTServer
    fala galera mudei meu ot pra esse distro agora todas magias fica dando exhausted sem parar não consigo soltar magia, como resolver ?? mudei pq falou q só nesse funciona o esquema do escudinho guild wars
  22. coloquei o trem de bloquear deu a mesma coisas, q eu já tinha configurado ele todo e tudo agora mudar pro gesior q bloqeuio funciona tenho q configura tudo de novo vou mudar pro outro gesior mesmo e configurar, tem uma coisa mais importante toda hora q mato um player ta dando isso
  23. consegui instala, teleporte aparece e tudo sou teleportado mais o evento não acaba, meu tfs é 0.4, limite tempo de 10 significa 10 minutos ???

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