
Tudo que BilauX postou
- (2º) | [8.60] - Glorious Server
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Quantos Jogadores Sem Lag
só putz, fmz achei q daria mais.....
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Quantos Jogadores Sem Lag
boa noite, meu ot tem 235 megas sendo que 30 mega o mapa, quantos jogadores essa vps guentaria sem lag ?? Processador: Intel Power Xeon (2 cores) Memória: 1GB RAM DDR4 Hard Disk:50GB SSD Tráfego: Ilimitado IP: 1 Fixo Rede: 1000Mbps In / 100Mbps OutProteção DDoS: Proteção DDoS Layer7 Premium OS: Windows/Linux
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Erro Script
msm erro
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Gesior Acc Maker Para Tibia 8.60(2.0)
tem como colocar shop do gesior 2012 no gesior antigo??
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[Castle War 24H] Conquiste o trono!
monstro eu tenho q colocar ele pelo map editor q lugares ??
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Vps - qual Ssitema operacional escolher
pq ???
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Vps - qual Ssitema operacional escolher
fala galera qual desses ?? 2003 enterprise sp 2 64 bits 2008 r2 enterprise 64 bits 2012 64 bits
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Script Players guild Não Se Atacam
msm assim ataco
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Script Players guild Não Se Atacam
boa tarde, gostaria de um script que players da guild não se atacam, exemplo !attackguild on, eles não se atacam e off eles se atacam, obrigado
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Erro ao compilar Tfs 0.4
depois do quest.cpp aparece esse erro \boost\boost/bind/bind.hpp(447): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list4<A1,A2,A3,A4>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list4<A1,A2,A3,A4>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> ..\protocolgame.cpp(1486) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf3<bool,Game,uint32_t,uint16_t,uint8_t>, 1> L=boost::_bi::list4<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1>C:\boost\boost/bind/bind.hpp(660): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list7<A1,A2,A3,A4,A5,A6,A7>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> A6=boost::_bi::value<bool>, 1> A7=boost::_bi::value<bool>, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list7<A1,A2,A3,A4,A5,A6,A7>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> A6=boost::_bi::value<bool>, 1> A7=boost::_bi::value<bool>, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1> ..\protocolgame.cpp(1496) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf6<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t,bool,bool>, 1> L=boost::_bi::list7<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<bool>,boost::_bi::value<bool>> 1> ] 1>C:\boost\boost/bind/bind.hpp(515): warning C4244: 'argument' : conversion from 'uint16_t' to 'uint8_t', possible loss of data (..\protocolgame.cpp) 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list5<A1,A2,A3,A4,A5>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(20) : see reference to function template instantiation 'R boost::_bi::list5<A1,A2,A3,A4,A5>::operator ()<bool,F,boost::_bi::list0>(boost::_bi::type<T>,F &,A &,long)' being compiled 1> with 1> [ 1> R=bool, 1> A1=boost::_bi::value<Game *>, 1> A2=boost::_bi::value<uint32_t>, 1> A3=boost::_bi::value<uint16_t>, 1> A4=boost::_bi::value<uint16_t>, 1> A5=boost::_bi::value<uint16_t>, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> T=bool, 1> A=boost::_bi::list0 1> ] 1> C:\boost\boost/bind/bind_template.hpp(18) : while compiling class template member function 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> C:\boost\boost/function/function_template.hpp(153) : see reference to function template instantiation 'bool boost::_bi::bind_t<R,F,L>::operator ()(void)' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>> 1> ] 1> ..\protocolgame.cpp(1504) : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled 1> with 1> [ 1> R=bool, 1> F=boost::_mfi::mf4<bool,Game,uint32_t,uint16_t,uint8_t,uint8_t>, 1> L=boost::_bi::list5<boost::_bi::value<Game *>,boost::_bi::value<uint32_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>,boost::_bi::value<uint16_t>>
- [Tutorial] Compilando TFS v1.0 com MSVC 2013
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Devccp 64bits
galera o dev compila 64 bits ou não ?? eu tenho um aqui sitian dev 64 bits
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[GESIOR] 0.3.8 modificado por Sekk
ta, queria saber aonde encontro essa heheh
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Mostrar a quantidade que morreu e que matou ao dar look no player
meu tfs 0.4 eu fiz isso mais aparece nada quando dou look
- Melhor pop-up e Mais Simples de todos >< Sem scripts
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Erro Compila Tools.cpp
ta dando esse erro alguém ajuda, preciso compila pra bloqueia os ips Compiler: Default compiler Building Makefile: "C:\Users\Brunas2Ivan\Downloads\3777-master\src\dev-cpp\Makefile.win" Executing make clean rm -f obj//actions.o obj//admin.o obj//allocator.o obj//baseevents.o obj//beds.o obj//chat.o obj//combat.o obj//condition.o obj//configmanager.o obj//connection.o obj//container.o obj//creature.o obj//creatureevent.o obj//cylinder.o obj//database.o obj//databasemanager.o obj//databasemysql.o obj//databasesqlite.o obj//depot.o obj//dispatcher.o obj//exception.o obj//fileloader.o obj//game.o obj//gameservers.o obj//globalevent.o obj//group.o obj//house.o obj//housetile.o obj//ioban.o obj//ioguild.o obj//iologindata.o obj//iomap.o obj//iomapserialize.o obj//item.o obj//itemattributes.o obj//items.o obj//luascript.o obj//mailbox.o obj//manager.o obj//map.o obj//monster.o obj//monsters.o obj//movement.o obj//networkmessage.o obj//npc.o obj//otserv.o obj//outfit.o obj//outputmessage.o obj//party.o obj//player.o obj//position.o obj//protocol.o obj//protocolgame.o obj//protocolhttp.o obj//protocollogin.o obj//protocolold.o obj//quests.o obj//raids.o obj//rsa.o obj//scheduler.o obj//scriptmanager.o obj//server.o obj//spawn.o obj//spells.o obj//status.o obj//talkaction.o obj//teleport.o obj//textlogger.o obj//thing.o obj//tile.o obj//tools.o obj//trashholder.o obj//vocation.o obj//waitlist.o obj//weapons.o obj//theforgottenserver_private.res TheForgottenServer.exe g++.exe -c ../actions.cpp -o obj//actions.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../admin.cpp -o obj//admin.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../allocator.cpp -o obj//allocator.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../baseevents.cpp -o obj//baseevents.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../beds.cpp -o obj//beds.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../chat.cpp -o obj//chat.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../combat.cpp -o obj//combat.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../condition.cpp -o obj//condition.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../configmanager.cpp -o obj//configmanager.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../connection.cpp -o obj//connection.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../container.cpp -o obj//container.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../creature.cpp -o obj//creature.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../creatureevent.cpp -o obj//creatureevent.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../cylinder.cpp -o obj//cylinder.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../database.cpp -o obj//database.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../databasemanager.cpp -o obj//databasemanager.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../databasemysql.cpp -o obj//databasemysql.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../databasesqlite.cpp -o obj//databasesqlite.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../depot.cpp -o obj//depot.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../dispatcher.cpp -o obj//dispatcher.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../exception.cpp -o obj//exception.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../fileloader.cpp -o obj//fileloader.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../game.cpp -o obj//game.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../gameservers.cpp -o obj//gameservers.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../globalevent.cpp -o obj//globalevent.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../group.cpp -o obj//group.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../house.cpp -o obj//house.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../housetile.cpp -o obj//housetile.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../ioban.cpp -o obj//ioban.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../ioguild.cpp -o obj//ioguild.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../iologindata.cpp -o obj//iologindata.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../iomap.cpp -o obj//iomap.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../iomapserialize.cpp -o obj//iomapserialize.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../item.cpp -o obj//item.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../itemattributes.cpp -o obj//itemattributes.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../items.cpp -o obj//items.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../luascript.cpp -o obj//luascript.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../mailbox.cpp -o obj//mailbox.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../manager.cpp -o obj//manager.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../map.cpp -o obj//map.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../monster.cpp -o obj//monster.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../monsters.cpp -o obj//monsters.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../movement.cpp -o obj//movement.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../networkmessage.cpp -o obj//networkmessage.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../npc.cpp -o obj//npc.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../otserv.cpp -o obj//otserv.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../outfit.cpp -o obj//outfit.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../outputmessage.cpp -o obj//outputmessage.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../party.cpp -o obj//party.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../player.cpp -o obj//player.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../position.cpp -o obj//position.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocol.cpp -o obj//protocol.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocolgame.cpp -o obj//protocolgame.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocolhttp.cpp -o obj//protocolhttp.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocollogin.cpp -o obj//protocollogin.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../protocolold.cpp -o obj//protocolold.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../quests.cpp -o obj//quests.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../raids.cpp -o obj//raids.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../rsa.cpp -o obj//rsa.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../scheduler.cpp -o obj//scheduler.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../scriptmanager.cpp -o obj//scriptmanager.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../server.cpp -o obj//server.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../spawn.cpp -o obj//spawn.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../spells.cpp -o obj//spells.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../status.cpp -o obj//status.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../talkaction.cpp -o obj//talkaction.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../teleport.cpp -o obj//teleport.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../textlogger.cpp -o obj//textlogger.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../thing.cpp -o obj//thing.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../tile.cpp -o obj//tile.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 g++.exe -c ../tools.cpp -o obj//tools.o -I"C:/Users/Brunas2Ivan/Documents/Mipony/Stian's Repack Dev-Cpp/Stian's Repack Dev-Cpp/include" -D__USE_MYSQL__ -D__USE_SQLITE__ -D__ENABLE_SERVER_DIAGNOSTIC__ -D__WAR_SYSTEM__ -fexpensive-optimizations -O1 ../tools.cpp:23:25: openssl/sha.h: No such file or directory ../tools.cpp:24:25: openssl/md5.h: No such file or directory ../tools.cpp: In function `std::string transformToMD5(std::string, bool)': ../tools.cpp:33: error: `MD5_CTX' was not declared in this scope ../tools.cpp:33: error: expected `;' before "c" ../tools.cpp:34: error: `c' was not declared in this scope ../tools.cpp:34: error: `MD5_Init' was not declared in this scope ../tools.cpp:35: error: `MD5_Update' was not declared in this scope ../tools.cpp:37: error: `MD5_DIGEST_LENGTH' was not declared in this scope ../tools.cpp:38: error: `md' was not declared in this scope ../tools.cpp:38: error: `MD5_Final' was not declared in this scope ../tools.cpp:42: error: `output' was not declared in this scope ../tools.cpp:45: error: `output' was not declared in this scope ../tools.cpp:47: error: `output' was not declared in this scope ../tools.cpp: In function `std::string transformToSHA1(std::string, bool)': ../tools.cpp:52: error: `SHA_CTX' was not declared in this scope ../tools.cpp:52: error: expected `;' before "c" ../tools.cpp:53: error: `c' was not declared in this scope ../tools.cpp:53: error: `SHA1_Init' was not declared in this scope ../tools.cpp:54: error: `SHA1_Update' was not declared in this scope ../tools.cpp:56: error: `SHA_DIGEST_LENGTH' was not declared in this scope ../tools.cpp:57: error: `md' was not declared in this scope ../tools.cpp:57: error: `SHA1_Final' was not declared in this scope ../tools.cpp:61: error: `output' was not declared in this scope ../tools.cpp:64: error: `output' was not declared in this scope ../tools.cpp:66: error: `output' was not declared in this scope ../tools.cpp: In function `std::string transformToSHA256(std::string, bool)': ../tools.cpp:71: error: `SHA256_CTX' was not declared in this scope ../tools.cpp:71: error: expected `;' before "c" ../tools.cpp:72: error: `c' was not declared in this scope ../tools.cpp:72: error: `SHA256_Init' was not declared in this scope ../tools.cpp:73: error: `SHA256_Update' was not declared in this scope ../tools.cpp:75: error: `SHA256_DIGEST_LENGTH' was not declared in this scope ../tools.cpp:76: error: `md' was not declared in this scope ../tools.cpp:76: error: `SHA256_Final' was not declared in this scope ../tools.cpp:80: error: `output' was not declared in this scope ../tools.cpp:83: error: `output' was not declared in this scope ../tools.cpp:85: error: `output' was not declared in this scope ../tools.cpp: In function `std::string transformToSHA512(std::string, bool)': ../tools.cpp:90: error: `SHA512_CTX' was not declared in this scope ../tools.cpp:90: error: expected `;' before "c" ../tools.cpp:91: error: `c' was not declared in this scope ../tools.cpp:91: error: `SHA512_Init' was not declared in this scope ../tools.cpp:92: error: `SHA512_Update' was not declared in this scope ../tools.cpp:94: error: `SHA512_DIGEST_LENGTH' was not declared in this scope ../tools.cpp:95: error: `md' was not declared in this scope ../tools.cpp:95: error: `SHA512_Final' was not declared in this scope ../tools.cpp:99: error: `output' was not declared in this scope ../tools.cpp:102: error: `output' was not declared in this scope ../tools.cpp:104: error: `output' was not declared in this scope make.exe: *** [obj//tools.o] Error 1 Execution terminated
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[GESIOR] Site está mostrando data errada
funfou rep mais ...
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Gesior, Highscore e Quantidades Players
obrigado
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Gesior, Highscore e Quantidades Players
blz galera, boa tarde meu gesior não aparece na tela principal no canto direito os top level e o nem a quantidade de players no lugar da quantidade de players fica uptime, como mudar ??
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VIP System by Mock 100%
teria como colocar ele por item tbm ??
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[War System] Guild War com escudos! (Completo)
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TFS 0.4 Exhausted
fala galera mudei meu ot pra esse distro agora todas magias fica dando exhausted sem parar não consigo soltar magia, como resolver ?? mudei pq falou q só nesse funciona o esquema do escudinho guild wars
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[PEDIDO] Como adicionar Paypal no Gesior?
coloquei o trem de bloquear deu a mesma coisas, q eu já tinha configurado ele todo e tudo agora mudar pro gesior q bloqeuio funciona tenho q configura tudo de novo vou mudar pro outro gesior mesmo e configurar, tem uma coisa mais importante toda hora q mato um player ta dando isso
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