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SQM tile que abre passagem
@KotZletY Já resolvi com portas de acesso, mas se quiser deixar ai e ajudar quem mais precisar. Obs: não to conseguindo ver sua ultima msg.
- Novo Sistema de Trainer
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Novo Sistema de Trainer
Por que aqui nada da certo?? ??? Quando entro no portal que levaria para os trainers da esse erro: [23:46:40.582] [Error - MoveEvents Interface] [23:46:40.587] data/movements/scripts/trainertp.lua:onStepIn [23:46:40.589] Description: [23:46:40.590] data/movements/scripts/trainertp.lua:75: attempt to index local 'creature' (a number value) [23:46:40.594] stack traceback: [23:46:40.595] data/movements/scripts/trainertp.lua:75: in function <data/movements/scripts/trainertp.lua:74>
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SQM tile que abre passagem
up
- Novo Sistema de Trainer [0.36~0.4]
- Novo Sistema de Trainer [0.36~0.4]
- Novo Sistema de Trainer [0.36~0.4]
- Novo Sistema de Trainer [0.36~0.4]
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[8.6] Task System 4.0! (Task system + Daily Task System)
Mentira kkk.... Muito obrigado @Vodkart !!!! Tentarei prestar mais atenção na hora das edições. Valeu mesmo!
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[8.6] Task System 4.0! (Task system + Daily Task System)
Bons olhos! Arrumei a contagem mas o erro continua, no seu também não tem o index "start" nas daily tasks. https://pastebin.com/1HQJiZve
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[8.6] Task System 4.0! (Task system + Daily Task System)
Testei e o erro está nesta parte: [1] = {name = "Orcs Daily" ,monsters_list = {"Orc Berserker","orc","orc warrior","orc spearman","orc shaman"}, count = 300, points = 1, reward = {}, exp = 12000, money = 15000}, [3] = {name = "Rotworms Daily" ,monsters_list = {"rotworm","carrion worm","Rotworm Queen"}, count = 300, points = 1, reward = {}, exp = 12000, money = 8000}, [4] = {name = "Cyclops Daily" ,monsters_list = {"cyclops","cyclops smith","cyclops drone"}, count = 300, points = 1, reward = {}, exp = 15000, money = 10000}, [5] = {name = "Lizards Daily" ,monsters_list = {"lizard sentinel","lizard snakecharmer","lizard templar"}, count = 200, points = 1, reward = {}, exp = 12000, money = 8000}, [6] = {name = "Cemitery Daily" ,monsters_list = {"ghoul","skeleton warrior"}, count = 200, points = 1, reward = {}, exp = 12000, money = 8000}, [7] = {name = "Thiefs Daily" ,monsters_list = {"bandit","smugler","wild warrior"}, count = 150, points = 1, reward = {}, exp = 12000, money = 8000}, [8] = {name = "Cyclops Smith Daily" ,monsters_list = {"Cyclops Smith"}, count = 150, points = 1, reward = {}, exp = 20000, money = 15000}, [9] = {name = "Wyvern Daily" ,monsters_list = {"Wyvern"}, count = 30, points = 1, reward = {}, exp = 15000, money = 10000}, [10] = {name = "Big Foot Daily" ,monsters_list = {"Big Foot"}, count = 2, points = 2, reward = {}, exp = 20000, money = 20000}, [11] = {name = "The Giant Daily" ,monsters_list = {"Golliath"}, count = 2, points = 2, reward = {{2173,1}}, exp = 30000, money = 30000} [12] = {name = "Superior Orcs Daily" ,monsters_list = {"Orc Berserker","Orc Rider","Orc Leader","Orc Warlord"}, count = 100, points = 1, reward = {}, exp = 15000, money = 10000}, [13] = {name = "Giant Spiders Daily" ,monsters_list = {"Giant Spider"}, count = 40, points = 1, reward = {}, exp = 15000, money = 10000}, [14] = {name = "Dragons Daily" ,monsters_list = {"Dragon","Dragon Lord"}, count = 150, points = 1, reward = {}, exp = 20000, money = 20000}, [15] = {name = "Wyrm Daily" ,monsters_list = {"Wyrm"}, count = 100, points = 1, reward = {}, exp = 15000, money = 15000}, [16] = {name = "Ancient Scarabs Daily" ,monsters_list = {"Ancient Scarab"}, count = 180, points = 1, reward = {}, exp = 22000, money = 20000}, [17] = {name = "High Class Lizards Daily" ,monsters_list = {"Lizard Chosen","Lizard Dragon Priest","Lizard High Guard","Lizard Legionnaire","Lizard Zaogun"}, count = 300, points = 1, reward = {}, exp = 20000, money = 20000}, [18] = {name = "Firelord Daily" ,monsters_list = {"Diabolic Imp","Dragon Lord"}, count = 250, points = 1, reward = {}, exp = 30000, money = 30000}, [19] = {name = "Frost Dragons Daily" ,monsters_list = {"Frost Dragon"}, count = 150, points = 2, reward = {}, exp = 35000, money = 35000}, [20] = {name = "General Luther Daily" ,monsters_list = {"General Luther"}, count = 1, points = 1, reward = {}, exp = 20000, money = 20000}, [21] = {name = "Hydras Daily" ,monsters_list = {"Hydra"}, count = 150, points = 2, reward = {}, exp = 30000, money = 25000}, [22] = {name = "The Bosses Daily" ,monsters_list = {"General Luther", "King Orc", "Spider Queen"}, count = 3, points = 3, reward = {{2173,1}}, exp = 100000, money = 80000}, [23] = {name = "The Dragon Bosses Daily" ,monsters_list = {"Lord Murdrake", "Twister", "Undra"}, count = 3, points = 5, reward = {{2173,1}}, exp = 300000, money = 150000}, [24] = {name = "Drakens Daily" ,monsters_list = {"Draken Elite", "Draken Abomination", "Draken Spellweaver"}, count = 100, points = 1, reward = {{2173,1}}, exp = 50000, money = 30000} Não sei se é por causa da quantidade ou se redigi algo incorretamente, olhei bastante por cima mas ainda não identifiquei o erro, please help! Arrumei o smuggler escrito errado ali mas o erro continua.
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[8.6] Task System 4.0! (Task system + Daily Task System)
Opa, testei e funcionou com sucesso, mas depois de eu ter adicionado algumas daily tasks começou a dar esse erro: [Error - CreatureScript Interface] [19:49:55.575] domodlib('task_func') [19:49:55.579] function onLook(cid, thing, position, lookDistance) [19:49:55.579] if isPlayer(thing.uid) and getTaskPoints(thing.uid) > 0 then [19:49:55.583] doPlayerSetSpecialDescription(thing.uid, "\n"..(getPlayerSex(thing.uid) == 0 and "She" or "He").. " is a "..GetRankTask(thing.uid)) [19:49:55.587] end [19:49:55.587] return true [19:49:55.587] end [19:49:55.587] Description: [19:49:55.591] [string "task_sys = {..."]:39: '}' expected (to close '{' at line 28) near '[' [19:49:55.591] [Error - CreatureScript Interface] [19:49:55.595] domodlib('task_func') [19:49:55.595] function onKill(cid, target) [19:49:55.599] if isPlayer(cid) and isMonster(target) then [19:49:55.599] local t,daily = task_sys[getTaskMission(cid)], daily_task[getDailyTaskMission(cid)] [19:49:55.603] if t and getPlayerStorageValue(cid, t.start) > 0 and isInArray(t.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then [19:49:55.611] setPlayerStorageValue(cid, task_sys_storages[3], getPlayerStorageValue(cid, task_sys_storages[3]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[3])+1)) [19:49:55.615] if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[3]) < t.count then [19:49:55.619] doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[3]) .. "/" .. t.count .. "] da Task do " .. t.name .. ".") [19:49:55.627] end [19:49:55.627] if getPlayerStorageValue(cid, task_sys_storages[3]) >= t.count then [19:49:55.631] doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Task System] Parab├®ns! Voc├¬ terminou a Task do "..t.name..", volte ao npc parece receber sua recompensa.") [19:49:55.639] end [19:49:55.639] end [19:49:55.639] if daily and getPlayerStorageValue(cid, task_sys_storages[7]) > 0 and getPlayerStorageValue(cid, task_sys_storages[6]) - os.time() >= 0 and isInArray(daily.monsters_list, getCreatureName(target):lower()) and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then [19:49:55.651] setPlayerStorageValue(cid, task_sys_storages[5], getPlayerStorageValue(cid, task_sys_storages[5]) < 0 and 1 or (getPlayerStorageValue(cid, task_sys_storages[5])+1)) [19:49:55.655] if getPlayerStorageValue(cid, task_sys_storages[8]) <= 0 and getPlayerStorageValue(cid, task_sys_storages[5]) < daily.count then [19:49:55.659] doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE,"[Daily Task System] defeated Total [" .. getPlayerStorageValue(cid, task_sys_storages[5]) .. "/" .. daily.count .. "] da Task do " .. daily.name .. ".") [19:49:55.667] end [19:49:55.667] if getPlayerStorageValue(cid, task_sys_storages[5]) >= daily.count then [19:49:55.671] doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE,"[Daily Task System] Parab├®ns! Voc├¬ terminou a Task do "..daily.name..", volte ao npc parece receber sua recompensa.") [19:49:55.679] end [19:49:55.679] end [19:49:55.679] end [19:49:55.679] return true [19:49:55.683] end [19:49:55.683] Description: [19:49:55.683] [string "task_sys = {..."]:39: '}' expected (to close '{' at line 28) near '[' [19:49:55.687] done.
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[8.6] Task System 4.0! (Task system + Daily Task System)
funciona no TFS 0.4?
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[PEDIDO] Npc que venda Twist of Fate
também quero esse npc, por favor
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SQM tile que abre passagem
TFS 0.4 Olá, estive procurando e não achei nada a respeito, queria que alguém me ajudasse a fazer um pequeno script onde quando um player subir em um determinado SQM como o tile id: 426, uma passagem se abrir em outro lugar do mapa (fazer sumir uma parede). É isso, obrigado desde já.