Tudo que DarkRed postou
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novas ball poketibia
alguem podeeria me ajuda meu servidor de poketibia nao contabiliza a pokebolas se tenho 100 e uso 1 ela nao desce para 99 magu ball yumo poderia me ajuda catch do actions local ballcatch = { --id normal, id da ball shiny [2394] = {cr = 40, on = 24, off = 23, ball = {11826, 11737}, send = 47, typeee = "normal"}, [2391] = {cr = 45, on = 198, off = 197, ball = {11832, 11740}, send = 48, typeee = "great"}, [2393] = {cr = 50, on = 202, off = 201, ball = {11835, 11743}, send = 46, typeee = "super"}, [2392] = {cr = 55, on = 200, off = 199, ball = {11829, 11746}, send = 49, typeee = "ultra"}, [16458] = {cr = 55, on = 258, off = 259, ball = {16459, 16462}, send = 58, typeee = "magu"}, [16465] = {cr = 55, on = 261, off = 262, ball = {16466, 16469}, send = 59, typeee = "sora"}, [16472] = {cr = 55, on = 264, off = 265, ball = {16473, 16476}, send = 60, typeee = "yume"}, -- CORRIGIDO: Invertido de (16476, 16473) para (Normal, Shiny) [16479] = {cr = 55, on = 267, off = 268, ball = {16480, 16483}, send = 61, typeee = "dusk"}, -- CORRIGIDO: Invertido de (16483, 16480) para (Normal, Shiny) [16486] = {cr = 55, on = 270, off = 271, ball = {16487, 16490}, send = 62, typeee = "fast"}, -- CORRIGIDO: Invertido de (16490, 16487) para (Normal, Shiny) [16493] = {cr = 55, on = 273, off = 274, ball = {16494, 16497}, send = 63, typeee = "heavy"}, [16500] = {cr = 55, on = 276, off = 277, ball = {16501, 16504}, send = 64, typeee = "tale"}, -- CORRIGIDO: Invertido de (16504, 16501) para (Normal, Shiny) [16507] = {cr = 55, on = 279, off = 280, ball = {16508, 16511}, send = 65, typeee = "moon"}, -- CORRIGIDO: Invertido de (16508, 16511) para (Normal, Shiny) [16514] = {cr = 55, on = 282, off = 283, ball = {16515, 16518}, send = 66, typeee = "net"}, -- CORRIGIDO: Invertido de (16518, 16515) para (Normal, Shiny) [16521] = {cr = 55, on = 282, off = 283, ball = {16522, 16525}, send = 67, typeee = "janguru"}, -- CORRIGIDO: "Janguru" minúsculo para bater com a configuration.lua [16528] = {cr = 55, on = 288, off = 289, ball = {16529, 16532}, send = 68, typeee = "premier"}, -- CORRIGIDO: Invertido de (16532, 16529) para (Normal, Shiny) [16535] = {cr = 55, on = 291, off = 292, ball = {16536, 16539}, send = 69, typeee = "tinker"}, -- CORRIGIDO: Invertido de (16539, 16536) para (Normal, Shiny) [16542] = {cr = 55, on = 294, off = 294, ball = {16543, 16546}, send = 70, typeee = "master"}, -- CORRIGIDO: Invertido de (16546, 16543) para (Normal, Shiny) [16549] = {cr = 55, on = 296, off = 298, ball = {16550, 16553}, send = 71, typeee = "saffari"}, -- CORRIGIDO: Invertido de (16553, 16550) para (Normal, Shiny) } function onUse(cid, item, frompos, item3, topos) local item2 = getTopCorpse(topos) if item2 == null then return true end if getItemAttribute(item2.uid, "catching") == 1 then return true end local name = string.lower(getItemNameById(item2.itemid)) name = string.gsub(name, "fainted ", "") name = string.gsub(name, "defeated ", "") name = doCorrectPokemonName(name) local x = pokecatches[name] if not x then return true end local storage = newpokedex[name].stoCatch if getPlayerStorageValue(cid, storage) == -1 or not string.find(getPlayerStorageValue(cid, storage), ";") then --alterado v1.9 setPlayerStorageValue(cid, storage, "magu = 0, sora = 0, yume = 0, dusk = 0, fast = 0, heavy = 0, tale = 0, moon = 0, net = 0, janguru = 0, premier = 0, tinker = 0, master = 0;") --alterado v1.9 end local owner = getItemAttribute(item2.uid, "corpseowner") if owner and isCreature(owner) and isPlayer(owner) and cid ~= owner then doPlayerSendCancel(cid, "Voce nao tem permissao para capturar este Pokemon..") return true end local newidd = isShinyName(name) and ballcatch[item.itemid].ball[2] or ballcatch[item.itemid].ball[1] --alterado v1.9 local typeee = ballcatch[item.itemid].typeee local catchinfo = {} catchinfo.rate = ballcatch[item.itemid].cr catchinfo.catch = ballcatch[item.itemid].on catchinfo.fail = ballcatch[item.itemid].off catchinfo.newid = newidd catchinfo.name = doCorrectPokemonName(name) catchinfo.topos = topos catchinfo.chance = x.chance doSendDistanceShoot(getThingPos(cid), topos, ballcatch[item.itemid].send) doRemoveItem(item.uid, 1) local d = getDistanceBetween(getThingPos(cid), topos) if getPlayerStorageValue(cid, 98796) >= 1 and getPlayerItemCount(cid, 12617) <= 0 then --alterado v1.9 setPlayerStorageValue(cid, 98796, -1) setPlayerStorageValue(cid, 98797, -1) doTeleportThing(cid, SafariOut, false) doSendMagicEffect(getThingPos(cid), 21) doPlayerSendTextMessage(cid, 27, "Você gastou todas as suas bolas de safari, boa sorte da proxima vez....") end addEvent(doSendPokeBall, d 70 + 100 - (d 14) , cid, catchinfo, false, false, typeee) addEvent(doSendMagicEffect, (d 70 + 100 - (d 14)) - 100, topos, 3) return true end catch do lib failmsgs = { "Sorry, you didn't catch that pokemon.", "Sorry, your pokeball broke.", "Sorry, the pokemon escaped.", } function doBrokesCount(cid, str, ball) --alterado v1.9 atualizado para novas balls if not isCreature(cid) then return false end local tb = { {b = "normal", v = 0}, {b = "great", v = 0}, {b = "super", v = 0}, {b = "ultra", v = 0}, {b = "saffari", v = 0}, {b = "magu", v = 0}, {b = "sora", v = 0}, {b = "yume", v = 0}, {b = "dusk", v = 0}, {b = "fast", v = 0}, {b = "heavy", v = 0}, {b = "tale", v = 0}, {b = "moon", v = 0}, {b = "net", v = 0}, {b = "janguru", v = 0}, {b = "premier", v = 0}, {b = "tinker", v = 0}, {b = "master", v = 0} } for _, e in ipairs(tb) do if e.b == ball then e.v = 1 break end end local string = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), magu = (.-), sora = (.-), yume = (.-), dusk = (.-), fast = (.-), heavy = (.-), tale = (.-), moon = (.-), net = (.-), janguru = (.-), premier = (.-), tinker = (.-), master = (.-);" local t2 = "" for n, g, s, u, s2, mg, sr, ym, dk, fs, hv, tl, mn, nt, jg, pr, tk, mt in string:gmatch(t) do t2 = "normal = "..(n+tb[1].v)..", great = "..(g+tb[2].v)..", super = "..(s+tb[3].v)..", ultra = "..(u+tb[4].v)..", saffari = "..(s2+tb[5].v)..", magu = "..(mg+tb[6].v)..", sora = "..(sr+tb[7].v)..", yume = "..(ym+tb[8].v)..", dusk = "..(dk+tb[9].v)..", fast = "..(fs+tb[10].v)..", heavy = "..(hv+tb[11].v)..", tale = "..(tl+tb[12].v)..", moon = "..(mn+tb[13].v)..", net = "..(nt+tb[14].v)..", janguru = "..(jg+tb[15].v)..", premier = "..(pr+tb[16].v)..", tinker = "..(tk+tb[17].v)..", master = "..(mt+tb[18].v)..";" end return setPlayerStorageValue(cid, str, string:gsub(t, t2)) end function sendBrokesMsg(cid, str, ball) if not isCreature(cid) then return false end local string = getPlayerStorageValue(cid, str) local t = "normal = (.-), great = (.-), super = (.-), ultra = (.-), saffari = (.-), magu = (.-), sora = (.-), yume = (.-), dusk = (.-), fast = (.-), heavy = (.-), tale = (.-), moon = (.-), net = (.-), janguru = (.-), premier = (.-), tinker = (.-), master = (.-);" local msg = {} table.insert(msg, "You have wasted: ") for n, g, s, u, s2, mg, sr, ym, dk, fs, hv, tl, mn, nt, jg, pr, tk, mt in string:gmatch(t) do if tonumber(n) and tonumber(n) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(n).." Poke ball".. (tonumber(n) > 1 and "s" or "")) end if tonumber(g) and tonumber(g) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(g).." Great ball".. (tonumber(g) > 1 and "s" or "")) end if tonumber(s) and tonumber(s) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(s).." Super ball".. (tonumber(s) > 1 and "s" or "")) end if tonumber(u) and tonumber(u) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(u).." Ultra ball".. (tonumber(u) > 1 and "s" or "")) end if tonumber(s2) and tonumber(s2) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(s2).." Saffari ball".. (tonumber(s2) > 1 and "s" or "")) end if tonumber(mg) and tonumber(mg) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(mg).." Magu ball".. (tonumber(mg) > 1 and "s" or "")) end if tonumber(sr) and tonumber(sr) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(sr).." Sora ball".. (tonumber(sr) > 1 and "s" or "")) end if tonumber(ym) and tonumber(ym) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(ym).." Yume ball".. (tonumber(ym) > 1 and "s" or "")) end if tonumber(dk) and tonumber(dk) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(dk).." Dusk ball".. (tonumber(dk) > 1 and "s" or "")) end if tonumber(fs) and tonumber(fs) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(fs).." Fast ball".. (tonumber(fs) > 1 and "s" or "")) end if tonumber(hv) and tonumber(hv) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(hv).." Heavy ball".. (tonumber(hv) > 1 and "s" or "")) end if tonumber(tl) and tonumber(tl) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(tl).." Tale ball".. (tonumber(tl) > 1 and "s" or "")) end if tonumber(mn) and tonumber(mn) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(mn).." Moon ball".. (tonumber(mn) > 1 and "s" or "")) end if tonumber(nt) and tonumber(nt) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(nt).." Net ball".. (tonumber(nt) > 1 and "s" or "")) end if tonumber(jg) and tonumber(jg) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(jg).." Janguru ball".. (tonumber(jg) > 1 and "s" or "")) end if tonumber(pr) and tonumber(pr) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(pr).." Premier ball".. (tonumber(pr) > 1 and "s" or "")) end if tonumber(tk) and tonumber(tk) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(tk).." Tinker ball".. (tonumber(tk) > 1 and "s" or "")) end if tonumber(mt) and tonumber(mt) > 0 then table.insert(msg, (#msg > 1 and ", " or "")..tostring(mt).." Master ball".. (tonumber(mt) > 1 and "s" or "")) end end if #msg == 1 then return true end if string.sub(msg[#msg], 1, 1) == "," then msg[#msg] = " and".. string.sub(msg[#msg], 2, #msg[#msg]) end table.insert(msg, " trying to catch it.") sendMsgToPlayer(cid, 27, table.concat(msg)) end --alterado v1.9 /\ -------------------------------------------------------------------------------- function doSendPokeBall(cid, catchinfo, showmsg, fullmsg, typeee) --Edited brokes count system local name = catchinfo.name local pos = catchinfo.topos local topos = {} topos.x = pos.x topos.y = pos.y topos.z = pos.z local newid = catchinfo.newid local catch = catchinfo.catch local fail = catchinfo.fail local rate = catchinfo.rate local basechance = catchinfo.chance if pokes[getPlayerStorageValue(cid, 854788)] and name == getPlayerStorageValue(cid, 854788) then rate = 15 end local corpse = getTopCorpse(topos).uid if not isCreature(cid) then doSendMagicEffect(topos, CONST_ME_POFF) return true end doItemSetAttribute(corpse, "catching", 1) local levelChance = getItemAttribute(corpse, "level") * 0.02 local totalChance = math.ceil(basechance * (1.2 + levelChance)) local thisChance = math.random(0, totalChance) local myChance = math.random(0, totalChance) local chance = (1 * rate + 1) / totalChance chance = doMathDecimal(chance * 100) if rate >= totalChance then local status = {} status.gender = getItemAttribute(corpse, "gender") status.happy = 160 doRemoveItem(corpse, 1) doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) return true end if totalChance <= 1 then totalChance = 1 end local myChances = {} local catchChances = {} for cC = 0, totalChance do table.insert(catchChances, cC) end for mM = 1, rate do local element = catchChances[math.random(1, #catchChances)] table.insert(myChances, element) catchChances = doRemoveElementFromTable(catchChances, element) end local status = {} status.gender = getItemAttribute(corpse, "gender") status.happy = 70 doRemoveItem(corpse, 1) local doCatch = false for check = 1, #myChances do if thisChance == myChances[check] then doCatch = true end end if doCatch then doSendMagicEffect(topos, catch) addEvent(doCapturePokemon, 3000, cid, name, newid, status, typeee) else addEvent(doNotCapturePokemon, 3000, cid, name, typeee) doSendMagicEffect(topos, fail) end end function doCapturePokemon(cid, poke, ballid, status, typeee) if not isCreature(cid) then return true end local list = getCatchList(cid) -- =================================================================== -- SISTEMA DE EXP DOBRADA COM FILTRO DE PRIMEIRA CAPTURA (CORRIGIDO) -- =================================================================== local pokemonRealName = doCorrectPokemonName(poke) -- Verifica se o Pokémon está cadastrado na tabela de bônus (catchXP.lua) if pokedex_xp_bonus[pokemonRealName] then -- No PDA, 'list' contém todos os Pokémons que o jogador já capturou if not isInArray(list, pokemonRealName) then local xpBase = pokedex_xp_bonus[pokemonRealName] local totalXP = xpBase * 2 -- Aplica o dobro de XP -- Adiciona a experiência ao jogador doPlayerAddExperience(cid, totalXP) -- Efeito de texto flutuante laranja acima do player doCreatureSay(cid, "FIRST CATCH! [+"..totalXP.." XP]", TALKTYPE_ORANGE_1) -- Mensagem enviada diretamente ao Chat Log do jogador doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "[First Catch] Voce capturou um " .. pokemonRealName .. " pela primeira vez e recebeu o dobro de XP (+" .. totalXP .. ").") -- Efeitos visuais (Corações flutuando no jogador) local playerPos = getThingPos(cid) doSendMagicEffect(playerPos, 29) doSendMagicEffect(playerPos, 29) end end -- =================================================================== if not isInArray(list, poke) and not isShinyName(poke) then doPlayerAddSoul(cid, 1) end doAddPokemonInOwnList(cid, poke) doAddPokemonInCatchList(cid, poke) if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end local description = "Contains a "..poke.."." local gender = status.gender local happy = 200 --alterado v1.9 \/ if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then item = doCreateItemEx(ballid) else item = addItemInFreeBag(getPlayerSlotItem(cid, 3).uid, ballid, 1) end doItemSetAttribute(item, "poke", poke) doItemSetAttribute(item, "hp", 1) doItemSetAttribute(item, "happy", happy) doItemSetAttribute(item, "gender", gender) doItemSetAttribute(item, "fakedesc", description) doItemSetAttribute(item, "description", description) doItemSetAttribute(item, "addon", 0) if poke "Hitmonchan" or poke "Shiny Hitmonchan" then doItemSetAttribute(item, "hands", 0) end ----------- task clan --------------------- if pokes[getPlayerStorageValue(cid, 854788)] and poke == getPlayerStorageValue(cid, 854788) then sendMsgToPlayer(cid, 27, "Quest Done!") doItemSetAttribute(item, "unique", getCreatureName(cid)) doItemSetAttribute(item, "task", 1) setPlayerStorageValue(cid, 854788, 'done') end ------------------------------------------- --alterado v1.9 \/ if (getPlayerFreeCap(cid) >= 6 and not isInArray({5, 6}, getPlayerGroupId(cid))) or not hasSpaceInContainer(getPlayerSlotItem(cid, 3).uid) then doPlayerSendMailByName(getCreatureName(cid), item, 1) doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a pokemon ("..poke..")!") doPlayerSendTextMessage(cid, 27, "Since you are already holding six pokemons, this pokeball has been sent to your depot.") else doPlayerSendTextMessage(cid, 27, "Congratulations, you caught a ("..poke..")!") end if type(poke) == "table" then poke = poke.name or poke end local storage = newpokedex[poke].stoCatch sendBrokesMsg(cid, storage, typeee) setPlayerStorageValue(cid, storage, "normal = 0, great = 0, super = 0, ultra = 0, saffari = 0, magu = 0, sora = 0, yume = 0, dusk = 0, fast = 0, heavy = 0, tale = 0, moon = 0, net = 0, janguru = 0, premier = 0, tinker = 0, master = 0;") -- Atualizado com as novas balls if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 173) if catchMakesPokemonHappier then setPlayerStorageValue(getCreatureSummons(cid)[1], 1008, getPlayerStorageValue(getCreatureSummons(cid)[1], 1008) + 20) end else doSendMagicEffect(getThingPos(cid), 173) end doIncreaseStatistics(poke, true, true) end function doNotCapturePokemon(cid, poke, typeee) if not isCreature(cid) then return true end if type(poke) == "table" then poke = poke.name or poke end if not tonumber(getPlayerStorageValue(cid, 54843)) then local test = io.open("data/sendtobrun123.txt", "a+") local read = "" if test then read = test:read("*all") test:close() end read = read.."\n[csystem.lua] "..getCreatureName(cid).." - "..getPlayerStorageValue(cid, 54843).."" local reopen = io.open("data/sendtobrun123.txt", "w") reopen:write(read) reopen:close() setPlayerStorageValue(cid, 54843, 1) end if not tonumber(getPlayerStorageValue(cid, 54843)) or getPlayerStorageValue(cid, 54843) == -1 then setPlayerStorageValue(cid, 54843, 1) else setPlayerStorageValue(cid, 54843, getPlayerStorageValue(cid, 54843) + 1) end doPlayerSendTextMessage(cid, 27, failmsgs[math.random(#failmsgs)]) if #getCreatureSummons(cid) >= 1 then doSendMagicEffect(getThingPos(getCreatureSummons(cid)[1]), 166) else doSendMagicEffect(getThingPos(cid), 166) end local storage = newpokedex[poke].stoCatch doBrokesCount(cid, storage, typeee) doIncreaseStatistics(poke, true, false) end function getPlayerInfoAboutPokemon(cid, poke) if type(poke) == "table" then poke = poke.name or poke end local a = newpokedex[poke] if not isPlayer(cid) then return false end if not a then print("Error while executing function \"getPlayerInfoAboutPokemon(\""..getCreatureName(cid)..", "..poke..")\", "..poke.." doesn't exist.") return false end local b = getPlayerStorageValue(cid, a.storage) if b == -1 then setPlayerStorageValue(cid, a.storage, poke..":") end local ret = {} if string.find(b, "catch,") then ret.catch = true else ret.catch = false end if string.find(b, "dex,") then ret.dex = true else ret.dex = false end if string.find(b, "use,") then ret.use = true else ret.use = false end return ret end function doAddPokemonInOwnList(cid, poke) if type(poke) == "table" then poke = poke.name or poke end if getPlayerInfoAboutPokemon(cid, poke).use then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." use,") end function isPokemonInOwnList(cid, poke) if type(poke) == "table" then poke = poke.name or poke end if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end function doAddPokemonInCatchList(cid, poke) if type(poke) == "table" then poke = poke.name or poke end if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end function isPokemonInOwnList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).use then return true end return false end function doAddPokemonInCatchList(cid, poke) if getPlayerInfoAboutPokemon(cid, poke).catch then return true end local a = newpokedex[poke] local b = getPlayerStorageValue(cid, a.storage) setPlayerStorageValue(cid, a.storage, b.." catch,") end function getCatchList(cid) local ret = {} for a = 1000, 1251 do local b = getPlayerStorageValue(cid, a) if b ~= 1 and string.find(b, "catch,") then table.insert(ret, oldpokedex[a-1000][1]) end end return ret end function getStatistics(pokemon, tries, success) local ret1 = 0 local ret2 = 0 local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret1 = 0 else ret1 = num end arq:close() local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then ret2 = 0 else ret2 = num end arq:close() if tries true and success true then return ret1, ret2 elseif tries == true then return ret1 else return ret2 end end function doIncreaseStatistics(pokemon, tries, success) local poke = ""..string.upper(string.sub(pokemon, 1, 1))..""..string.lower(string.sub(pokemon, 2, 30)).."" if tries == true then local dir = "data/Pokemon Statistics/"..poke.." Attempts.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end if success == true then local dir = "data/Pokemon Statistics/"..poke.." Catches.txt" local arq = io.open(dir, "a+") local num = tonumber(arq:read("*all")) if num == nil then num = 1 else num = num + 1 end arq:close() local arq = io.open(dir, "w") arq:write(""..num.."") arq:close() end end function doUpdateGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "NUMBER NAME TRIES / CATCHES\n\n" local str = "" for a = 1, 251 do if string.len(oldpokedex[a][1]) <= 7 then str = "\t" else str = "" end local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."]\t"..oldpokedex[a][1].."\t"..str..""..number1.." / "..number2.."\n" end local arq = io.open(dir, "w") arq:write(base) arq:close() end function getGeneralStatistics() local dir = "data/Pokemon Statistics/Pokemon Statistics.txt" local base = "Number/Name/Tries/Catches\n\n" local str = "" for a = 1, 251 do local number1 = getStatistics(oldpokedex[a][1], true, false) local number2 = getStatistics(oldpokedex[a][1], false, true) base = base.."["..threeNumbers(a).."] "..oldpokedex[a][1].." "..str..""..number1.." / "..number2.."\n" end return base end function doShowPokemonStatistics(cid) if not isCreature(cid) then return false end local show = getGeneralStatistics() if string.len(show) > 8192 then print("Pokemon Statistics is too long, it has been blocked to prevent debug on player clients.") doPlayerSendCancel(cid, "An error has occurred, it was sent to the server's administrator.") return false end doShowTextDialog(cid, math.random(2391, 2394), show) end configuration lib pokeballs = { ["normal"] = {effect = 188, on = 11826, use = 11827, off = 11828, all = {11826, 11827, 11828}}, ["great"] = {effect = 189, on = 11832, use = 11833, off = 11834, all = {11832, 11833, 11834}}, ["super"] = {effect = 190, on = 11835, use = 11836, off = 11837, all = {11835, 11836, 11837}}, ["ultra"] = {effect = 191, on = 11829, use = 11830, off = 11831, all = {11829, 11830, 11831}}, ["magu"] = {effect = 260, on = 16459, use = 16460, off = 16461, all = {16459, 16460, 16461}}, -- NOVAS BALLS ["sora"] = {effect = 263, on = 16466, use = 16467, off = 16468, all = {16466, 16467, 16468}}, ["yume"] = {effect = 266, on = 16473, use = 16474, off = 16475, all = {16473, 16474, 16475}}, ["dusk"] = {effect = 269, on = 16480, use = 16481, off = 16482, all = {16480, 16481, 16482}}, ["fast"] = {effect = 272, on = 16487, use = 16488, off = 16489, all = {16487, 16488, 16489}}, ["heavy"] = {effect = 275, on = 16494, use = 16495, off = 16496, all = {16494, 16495, 16496}}, ["tale"] = {effect = 278, on = 16501, use = 16502, off = 16503, all = {16501, 16502, 16503}}, ["moon"] = {effect = 281, on = 16508, use = 16509, off = 16510, all = {16508, 16509, 16510}}, ["net"] = {effect = 284, on = 16515, use = 16516, off = 16517, all = {16515, 16516, 16517}}, ["janguru"] = {effect = 287, on = 16522, use = 16523, off = 16524, all = {16522, 16523, 16524}}, ["premier"] = {effect = 290, on = 16529, use = 16530, off = 16531, all = {16529, 16530, 16531}}, ["tinker"] = {effect = 293, on = 16536, use = 16537, off = 16538, all = {16536, 16537, 16538}}, ["master"] = {effect = 295, on = 16543, use = 16544, off = 16545, all = {16543, 16544, 16545}}, ["saffari"] = {effect = 296, on = 16550, use = 16551, off = 16552, all = {16550, 16551, 16552}}, ["shinynormal"] = {effect = 188, on = 11737, use = 11738, off = 11739, all = {11737, 11738, 11739}}, ["shinygreat"] = {effect = 189, on = 11740, use = 11741, off = 11742, all = {11740, 11741, 11742}}, ["shinysuper"] = {effect = 190, on = 11743, use = 11744, off = 11745, all = {11743, 11744, 11745}}, ["shinyultra"] = {effect = 191, on = 11746, use = 11747, off = 11748, all = {11746, 11747, 11748}}, -- SHINY BALLS (IDs corrigidos para as versões Shiny de cada uma) ["shinymagu"] = {effect = 260, on = 16462, use = 16463, off = 16464, all = {16462, 16463, 16464}}, ["shinysora"] = {effect = 263, on = 16469, use = 16470, off = 16471, all = {16469, 16470, 16471}}, ["shinyyume"] = {effect = 266, on = 16476, use = 16477, off = 16478, all = {16476, 16477, 16478}}, ["shinydusk"] = {effect = 269, on = 16483, use = 16484, off = 16485, all = {16483, 16484, 16485}}, ["shinyfast"] = {effect = 272, on = 16490, use = 16491, off = 16492, all = {16490, 16491, 16492}}, ["shinyheavy"] = {effect = 275, on = 16497, use = 16498, off = 16499, all = {16497, 16498, 16499}}, ["shinytale"] = {effect = 278, on = 16504, use = 16505, off = 16506, all = {16504, 16505, 16506}}, ["shinymoon"] = {effect = 281, on = 16511, use = 16512, off = 16513, all = {16511, 16512, 16513}}, ["shinynet"] = {effect = 284, on = 16518, use = 16519, off = 16520, all = {16518, 16519, 16520}}, ["shinyjanguru"] = {effect = 287, on = 16525, use = 16526, off = 16527, all = {16525, 16526, 16527}}, ["shinypremier"] = {effect = 290, on = 16532, use = 16533, off = 16534, all = {16532, 16533, 16534}}, ["shinytinker"] = {effect = 293, on = 16539, use = 16540, off = 16541, all = {16539, 16540, 16541}}, ["shinymaster"] = {effect = 295, on = 16546, use = 16547, off = 16548, all = {16546, 16547, 16548}}, ["shinysaffari"] = {effect = 296, on = 16553, use = 16554, off = 16555, all = {16553, 16554, 16555}}, item.xml <item id="16472" article="a" name="yume ball" stackable="1"> <attribute key="weight" value="0" /> <attribute key="description" value="Esta é uma pokébola usada para capturar pokémons derrotados. É mais eficaz contra pokémons do tipo PSÍQUICO ou FANTASMA." /> </item> </item> <item id="16473" article="a" name="yumeball"> <attribute key="weight" value="100" /> <attribute key="slotType" value="feet" /> </item> <item id="16474" article="a" name="yumeball being used"> <attribute key="weight" value="100" /> <attribute key="slotType" value="feet" /> </item> <item id="16475" article="a" name="discharged yumeball"> <attribute key="weight" value="100" /> <attribute key="slotType" value="feet" /> </item> <item id="16476" article="a" name="Shining yumeball"> <attribute key="weight" value="100" /> <attribute key="slotType" value="feet" /> </item> <item id="16477" article="a" name="Shining yumeball being used"> <attribute key="weight" value="100" /> <attribute key="slotType" value="feet" /> </item> <item id="16478" article="a" name="Shining discharged yumeball"> <attribute key="weight" value="100" /> <attribute key="slotType" value="feet" /> </item>
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Ao equipar x item, seu outfit muda
@tev,tem como fazer por piso ele passa emcima de determiado piso e ganha a outfit
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BASE POKEMON ROXY 100% ABERTA TFS 0.3.6 [ORIGINAL - OPEN SOURCE] (SEM TRAP - SOURCES CLEAN)
https://www.4shared.com/rar/DrHxw3cYiq/pokemon_roxy__1_.html?
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Sprite Pokemon Wynaut
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(Resolvido)Pokemon Nao segue o personagem so fica parado
.Qual servidor ou website você utiliza como base? Poketibia base pda PokexGeneration Qual o motivo deste tópico? Eu estou precisando de uma ajuda ate te pago se conseguir resolver o Pokémon sceptile e nem de mais da 3 geração não segue o personagem estou adicionado ele agora e ele não me segue como o dragonite da 1 geração por exemplo alguem poderia me ajudar vou deixa um video para voces ver como esta acontecendo. Está surgindo algum erro? Se sim coloque-o aqui. Você tem o código disponível? Se tiver publique-o aqui: Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui
- STORE IN GAME ADDONS FULL
- erro spell pokemon
- como adicionar mais uma nova Foto Gym na badge case
- erro spell pokemon
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como adicionar mais uma nova Foto Gym na badge case
não sei a base dele e pda e jà veio então não sei se o sistema esta no cliente ou no servidor vou manda do xml para voce. item.otb id da badge case <item id="1988" article="a" name="badge case"> <attribute key="weight" value="0" /> <attribute key="description" value="Este e um pequeno recipiente para manter seus emblemas ganhos de lideres de ginasio." /> <attribute key="containerSize" value="18" /> </item> items da badge <item id="12252" article="a" name="boulder badge"> <attribute key="description" value="You won this badge from the gym leader Brock." /> </item> <item id="12253" article="a" name="cascade badge"> <attribute key="description" value="You won this badge from the gym leader Misty." /> </item> <item id="12254" article="a" name="thunder badge"> <attribute key="description" value="You won this badge from the gym leader Surge." /> </item> <item id="12255" article="a" name="rainbow badge"> <attribute key="description" value="You won this badge from the gym leader Erika." /> </item> <item id="12256" article="a" name="marsh badge"> <attribute key="description" value="You won this badge from the gym leader Sabrina." /> </item> <item id="12257" article="a" name="soul badge"> <attribute key="description" value="You won this badge from the gym leader Koga." /> </item> <item id="12258" article="a" name="volcano badge"> <attribute key="description" value="You won this badge from the gym leader Blaine." /> </item> <item id="12259" article="an" name="earth badge"> <attribute key="description" value="You won this badge from the gym leader Giovanni." /> </item> <item id="14878" article="an" name="Zephir Badge"> <attribute key="description" value="You won this badge from the gym leader Falkner." /> </item> <item id="14879" article="an" name="Hive Badge"> <attribute key="description" value="You won this badge from the gym leader Bugsy." /> </item> <item id="14880" article="an" name="Plain Badge"> <attribute key="description" value="You won this badge from the gym leader Whitney." /> </item> <item id="14881" article="an" name="Fog Badge"> <attribute key="description" value="You won this badge from the gym leader Morty." /> </item> <item id="14883" article="an" name="Storm Badge"> <attribute key="description" value="You won this badge from the gym leader Chuck." /> </item> <item id="14882" article="an" name="Mineral Badge"> <attribute key="description" value="You won this badge from the gym leader Jasmine." /> </item> <item id="14884" article="an" name="Glacier Badge"> <attribute key="description" value="You won this badge from the gym leader Pryce." /> </item> <item id="14885" article="an" name="Rising Badge"> <attribute key="description" value="You won this badge from the gym leader Clair." /> </item> slot de foto da <item fromid="12260" toid="12267" article="a" name="badge slot"> <attribute key="description" value="You have to win battles against gym leaders in order to receive a badge." /> </item> <item fromid="14870" toid="14877" article="a" name="badge slot"> <attribute key="description" value="You have to win battles against gym leaders in order to receive a badge." /> </item>
- como adicionar mais uma nova Foto Gym na badge case
- como adicionar mais uma nova Foto Gym na badge case
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erro spell pokemon
Alguem Poderia me ajuda com esse erro de spell do pokemon [13/03/2022 13:26:44] [Error - Spell Interface] [13/03/2022 13:26:44] data/spells/scripts/ps/Healarea.lua:onCastSpell [13/03/2022 13:26:44] Description: [13/03/2022 13:26:44] (luaGetThingFromPos) Tile not found [13/03/2022 13:34:08] [Error - Spell Interface] [13/03/2022 13:34:08] data/spells/scripts/ps/Hyper Beam.lua:onCastSpell [13/03/2022 13:34:08] Description: [13/03/2022 13:34:08] (luaGetThingFromPos) Tile not found [13/03/2022 13:26:44] [Error - Spell Interface] [13/03/2022 13:26:44] data/spells/scripts/ps/Healarea.lua:onCastSpell [13/03/2022 13:26:44] Description: [13/03/2022 13:26:44] (luaGetThingFromPos) Tile not found [13/03/2022 16:10:31] [Error - Spell Interface] [13/03/2022 16:10:31] data/spells/scripts/ps/Thunder.lua:onCastSpell [13/03/2022 16:10:31] Description: [13/03/2022 16:10:31] (luaGetThingFromPos) Tile not found Healarea.lua Hyper_Beam.lua Thunder.lua
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como adicionar mais uma nova Foto Gym na badge case
acabei achando e registrei e aqui fiz a mesma coisa em lib mesmo assim fala que tenho que batalhar com o lider mesmo derrotando ele nao aparece nada na bagcase data\creaturescripts\scripts\look.lua local NPCBattle = { ["Brock"] = {artig = "He is", cidbat = "Pewter"}, ["Misty"] = {artig = "She is", cidbat = "Cerulean"}, ["Blaine"] = {artig = "He is", cidbat = "Cinnabar"}, ["Sabrina"] = {artig = "She is", cidbat = "Saffron"}, --alterado v1.9 \/ peguem tudo! ["Kira"] = {artig = "She is", cidbat = "Viridian"}, ["Koga"] = {artig = "He is", cidbat = "Fushcia"}, ["Erika"] = {artig = "She is", cidbat = "Celadon"}, ["Surge"] = {artig = "He is", cidbat = "Vermilion"}, ["Falkner"] = {artig = "He is", cidbat = "Violet"}, ["Bugsy"] = {artig = "She is", cidbat = "Azalea"}, ["Whitney"] = {artig = "He is", cidbat = "Goldenrod"}, ["Morty"] = {artig = "She is", cidbat = "Ecruteak"}, --alterado v1.9 \/ peguem tudo! ["Chuck"] = {artig = "She is", cidbat = "Cianwood"}, ["Jasmine"] = {artig = "He is", cidbat = "Olivine"}, ["Pryce"] = {artig = "He is", cidbat = "Mahogany"}, ["Clair"] = {artig = "She is", cidbat = "Blackthorn"}, } data\lib\gym.lua gym gymbadges = { ["Brock"] = 12252, ["Misty"] = 12253, ["Surge"] = 12254, ["Erika"] = 12255, ["Sabrina"] = 12256, ["Koga"] = 12257, ["Blaine"] = 12258, ["Kira"] = 12259, ["Falkner"] = 14878, ["Bugsy"] = 14879, ["Whitney"] = 14880, ["Morty"] = 14881, ["Chuck"] = 14883, ["Jasmine"] = 14882, ["Pryce"] = 14884,
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como adicionar mais uma nova Foto Gym na badge case
Blz vou fazer isso é já deixo aqui oque fiz mods no firstitems.xems.xml coloquei 16 ib\gym.lua data\images\game\pokemon\gyneu certo de aparecer as fotos no npc mais não deu certo quando vou batalhar ele diz que ganhei a badge case mais posso batalhar novamente com o mesmo npc e a imagens da insigna nao vai
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como adicionar mais uma nova Foto Gym na badge case
.Qual servidor ou website você utiliza como base? poketibia pda Qual o motivo deste tópico? alguém poderia me Ajuda com adicionar um novo Gym na badge case ou me fala como faço isso ja adicione em algumas parte que eu achei mais nâo esta aparecendo no cliente vou deixa uma imagens abaixo se quiser me chama no discord Alkimista#5984 Está surgindo algum erro? Se sim coloque-o aqui.
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Recoloriri corpo do Hypno para shiny Hypno
vlw mano
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Recoloriri corpo do Hypno para shiny Hypno
.Qual servidor ou website você utiliza como base? Qual o motivo deste tópico? Está surgindo algum erro? Se sim coloque-o aqui. @BrazItzMe Você tem o código disponível? Se tiver publique-o aqui: Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.
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recolorir sprits Shiny Vaporeon
- recolorir sprits Shiny Vaporeon
- recolorir sprits Shiny Vaporeon
- recolorir sprits Shiny Vaporeon
- recolorir sprits Shiny Vaporeon
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