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DarkRed

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Tudo que DarkRed postou

  1. mesmo eu tendo 6 pokemon na bag ele nao quer batalha ele fala que nao tenho os 6 pokemon na bag
  2. qual erro da no distrito
  3. bom não sei de niguem que liberou essa base com as profissão
  4. tutorial que diz quando compilar uma source aparecer essa imagens mais não apareceu sera q compiloueu estava procurando e apareceu isso. comcompilou a soucer no meu sevidor
  5. Pode fecha o tópico já arrumei
  6. DarkRed postou uma resposta no tópico em Suporte OTServer Derivados
    Olha esse vídeo aqui vai te ajuda mano
  7. Bom amigo os melhores servidor são aqueles com uma soucer se e para amigos tem a pgalaxis poketibia vai até a 6 geração não tem mega e nem soucer mais e muito boa agora se quiser uma parecida um pouco com a pxg tem o servidor da dxp AQUI na comunidade poketibia só da uma olhada
  8. DarkRed postou uma resposta no tópico em Suporte OTServer Derivados
    Vê esse vídeo aqui vai te ajuda
  9. DarkRed postou uma resposta no tópico em Suporte OTServer Derivados
    Pode me ajuda também.
  10. Pega os Pokemon que não dá para captura e registra ele no xml e depois vai em configuration.lua e verifica se o corpo do Pokemon também está lá pode ser isso
  11. Você esqueceu de substituir as spr e tíbia dat spr olha esse vídeo aqui vai te ajuda a resolver esse problema
  12. Um servidor que possua achou improvável porem existe um tutorial para você adicona os systema de profissãono servidor
  13. adicionei um shiny gloom no meu servidor e esta dando esse erro alguém poderia me ajuda com isso. [07/02/2019 21:31:09] [Error - Action Interface] [07/02/2019 21:31:09] data/actions/scripts/goback.lua:onUse [07/02/2019 21:31:09] Description: [07/02/2019 21:31:09] data/lib/level system.lua:211: attempt to index field '?' (a nil value) [07/02/2019 21:31:09] stack traceback: [07/02/2019 21:31:09] data/lib/level system.lua:211: in function 'adjustStatus' [07/02/2019 21:31:09] data/actions/scripts/goback.lua:187: in function <data/actions/scripts/goback.lua:10> local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Jynx"] = 17, --alterado v1.5 ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v1.8 if item.itemid == usando then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v1.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end ----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto --------------------------------- if not isInArray({5, 6}, getPlayerGroupId(cid)) then local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) local low = {} local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"} if #balls >= 1 then for _, uid in ipairs(balls) do local nome = getItemAttribute(uid, "poke") if not isInArray(lowPokes, pokemon) and nome == pokemon then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!") else if nome == pokemon then table.insert(low, nome) end end end end if #low >= 3 then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!") end end --------------------------------------------------------------------------------------------------------------------------------------------------- local x = pokes[pokemon] local boost = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level+boost) then doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.") return true end ---------------------------- Sistema pokes de clan -------------------------------------- local shinysClan = { ["Shiny Fearow"] = {4, "Wingeon"}, ["Shiny Flareon"] = {1, "Volcanic"}, ["Shiny Vaporeon"] = {2, "Seavel"}, ["Shiny Jolteon"] = {9, "Raibolt"}, ["Shiny Hypno"] = {7, "Psycraft"}, ["Shiny Golem"] = {3, "Orebound"}, ["Shiny Vileplume"] = {8, "Naturia"}, ["Shiny Nidoking"] = {5, "Malefic"}, ["Shiny Hitmontop"] = {6, "Gardestrike"}, --alterado v1.4 } if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then --alterado v1.9 \/ if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!") return true elseif getPlayerClanRank(cid) ~= 5 then doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!") return true end end -------------------------------------------------------------------------------------- doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --alterado v1.8 \/ if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then if not getItemAttribute(item.uid, "hands") then doSetItemAttribute(item.uid, "hands", 0) end local hands = getItemAttribute(item.uid, "hands") doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1) end end ------------------------------------------------------------------------- ---------movement magmar, jynx------------- if EFFECTS[getCreatureName(pk)] then markPosEff(pk, getThingPos(pk)) sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) end -------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, true, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) if useOTClient then doPlayerSendCancel(cid, '12//,show') --alterado v1.7 end local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not getItemAttribute(pb,"addon") then doSetItemAttribute(pb,"addon",0) end if getItemAttribute(pb,"addon") > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end function adjustWildPoke(cid, optionalLevel) if isMonster(cid) and pokes[getCreatureName(cid)] then local level = (optionalLevel and optionalLevel >= 1) and optionalLevel or getPokemonLevel(cid) --alterado v1.8 setPlayerStorageValue(cid, 1000, level) --alterado v1.8 setPlayerStorageValue(cid, 1001, pokes[getCreatureName(cid)].offense * level) setPlayerStorageValue(cid, 1002, pokes[getCreatureName(cid)].defense) setPlayerStorageValue(cid, 1003, pokes[getCreatureName(cid)].agility) setPlayerStorageValue(cid, 1004, pokes[getCreatureName(cid)].vitality * level) setPlayerStorageValue(cid, 1005, pokes[getCreatureName(cid)].specialattack * level) doRegainSpeed(cid) --alterado! setCreatureMaxHealth(cid, (getVitality(cid) * HPperVITwild)) doCreatureAddHealth(cid, getCreatureMaxHealth(cid)) if pokes[getCreatureName(cid)].exp then local exp = pokes[getCreatureName(cid)].exp * baseExpRate + pokes[getCreatureName(cid)].vitality * pokemonExpPerLevelRate setPlayerStorageValue(cid, 1006, (exp * generalExpRate/2)*10) if getPlayerStorageValue(cid, 22546) == 1 then setPlayerStorageValue(cid, 1006, 750) doSetCreatureDropLoot(cid, false) end end end end function getPokemonXMLOutfit(name) --alterado v1.9 \/ local path = "data/monster/pokes/Shiny/"..name..".xml" local tpw = io.type(io.open(path)) if not tpw then path = "data/monster/pokes/geracao 2/"..name..".xml" tpw = io.type(io.open(path)) end if not tpw then path = "data/monster/pokes/geracao 1/"..name..".xml" tpw = io.type(io.open(path)) end if not tpw then path = "data/monster/pokes/"..name..".xml" tpw = io.type(io.open(path)) end if not tpw then return print("[getPokemonXMLOutfit] Poke with name: "..name.." ins't in any paste on monster/pokes/") and 2 end local arq = io.open(path, "a+") local txt = arq:read("*all") arq:close() local a, b = txt:find('look type="(.-)"') txt = string.sub(txt, a + 11, b - 1) return tonumber(txt) end function doEvolutionOutfit(cid, oldout, outfit) if not isCreature(cid) then return true end if getCreatureOutfit(cid).lookType == oldout then doSetCreatureOutfit(cid, {lookType = outfit}, -1) else doSetCreatureOutfit(cid, {lookType = oldout}, -1) end end function doSendEvolutionEffect(cid, pos, evolution, turn, ssj, evolve, f, h) if not isCreature(cid) then doSendAnimatedText(pos, "CANCEL", 215) return true end if evolve then doEvolvePokemon(getCreatureMaster(cid), {uid = cid}, evolution, 0, 0) return true end doSendMagicEffect(pos, 18) if ssj then sendSSJEffect(evo) end doEvolutionOutfit(cid, f, h) addEvent(doSendEvolutionEffect, math.pow(1900, turn/20), cid, getThingPos(cid), evolution, turn - 1, turn == 19, turn == 2, f, h) end function sendSSJEffect(cid) if not isCreature(cid) then return true end local pos1 = getThingPos(cid) local pos2 = getThingPos(cid) pos2.x = pos2.x + math.random(-1, 1) pos2.y = pos2.y - math.random(1, 2) doSendDistanceShoot(pos1, pos2, 37) addEvent(sendSSJEffect, 45, cid) end function sendFinishEvolutionEffect(cid, alternate) if not isCreature(cid) then return true end local pos1 = getThingPos(cid) if alternate then local pos = { [1] = {-2, 0}, [2] = {-1, -1}, [3] = {0, -2}, [4] = {1, -1}, [5] = {2, 0}, [6] = {1, 1}, [7] = {0, 2}, [8] = {-1, 1}} for a = 1, 8 do local pos2 = getThingPos(cid) pos2.x = pos2.x + pos[a][1] pos2.y = pos2.y + pos[a][2] local pos = getThingPos(cid) doSendDistanceShoot(pos2, pos, 37) addEvent(doSendDistanceShoot, 300, pos, pos2, 37) end else for a = 0, 3 do doSendDistanceShoot(pos1, getPosByDir(pos1, a), 37) end for a = 4, 7 do addEvent(doSendDistanceShoot, 600, pos1, getPosByDir(pos1, a), 37) end end end function doEvolvePokemon(cid, item2, theevo, stone1, stone2) if not isCreature(cid) then return true end if not pokes[theevo] or not pokes[theevo].offense then doReturnPokemon(cid, item2.uid, getPlayerSlotItem(cid, 8), pokeballs[getPokeballType(getPlayerSlotItem(cid, 8).itemid)].effect, false, true) return true end local owner = getCreatureMaster(item2.uid) local pokeball = getPlayerSlotItem(cid, 8) local description = "Contains a "..theevo.."." local pct = getCreatureHealth(item2.uid) / getCreatureMaxHealth(item2.uid) doItemSetAttribute(pokeball.uid, "hp", pct) doItemSetAttribute(pokeball.uid, "poke", theevo) doItemSetAttribute(pokeball.uid, "description", "Contains a "..theevo..".") doPlayerSendTextMessage(cid, 27, "Congratulations! Your "..getPokeName(item2.uid).." evolved into a "..theevo.."!") doSendMagicEffect(getThingPos(item2.uid), 18) doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos[theevo]) doSendMagicEffect(getThingPos(cid), 173) local oldpos = getThingPos(item2.uid) local oldlod = getCreatureLookDir(item2.uid) doRemoveCreature(item2.uid) doSummonMonster(cid, theevo) local pk = getCreatureSummons(cid)[1] doTeleportThing(pk, oldpos, false) doCreatureSetLookDir(pk, oldlod) sendFinishEvolutionEffect(pk, true) addEvent(sendFinishEvolutionEffect, 550, pk, true) addEvent(sendFinishEvolutionEffect, 1050, pk) doPlayerRemoveItem(cid, stone1, 1) doPlayerRemoveItem(cid, stone2, 1) doAddPokemonInOwnList(cid, theevo) local happy = getItemAttribute(pokeball.uid, "happy") doItemSetAttribute(pokeball.uid, "happy", happy + happyGainedOnEvolution) if happy + happyGainedOnEvolution > 255 then doItemSetAttribute(pokeball.uid, "happy", 255) end adjustStatus(pk, pokeball.uid, true, false) if useKpdoDlls then doUpdateMoves(cid) end end function doMathDecimal(number, casas) if math.floor(number) == number then return number end local c = casas and casas + 1 or 3 for a = 0, 10 do if math.floor(number) < math.pow(10, a) then local str = string.sub(""..number.."", 1, a + c) return tonumber(str) end end return number end function doAdjustWithDelay(cid, pk, health, vit, status) if isCreature(cid) then adjustStatus(pk, getPlayerSlotItem(cid, 8).uid, health, vir, status) end end function adjustStatus(pk, item, health, vite, conditions) if not isCreature(pk) then return true end local gender = getItemAttribute(item, "gender") and getItemAttribute(item, "gender") or 0 addEvent(doCreatureSetSkullType, 10, pk, gender) setPlayerStorageValue(pk, 1001, pokes[getCreatureName(pk)].offense * (getMasterLevel(pk) + getPokemonBoost(pk))) setPlayerStorageValue(pk, 1002, pokes[getCreatureName(pk)].defense) setPlayerStorageValue(pk, 1003, pokes[getCreatureName(pk)].agility) setPlayerStorageValue(pk, 1004, pokes[getCreatureName(pk)].vitality * (getMasterLevel(pk) + getPokemonBoost(pk))) setPlayerStorageValue(pk, 1005, pokes[getCreatureName(pk)].specialattack * (getMasterLevel(pk) + getPokemonBoost(pk))) if vite == true then local pct = getCreatureHealth(pk) / getCreatureMaxHealth(pk) local vit = getVitality(pk) setCreatureMaxHealth(pk, ( vit * HPperVITsummon )) doCreatureAddHealth(pk, pct * vit * HPperVITsummon) end doRegainSpeed(pk) local nick = getItemAttribute(item, "poke") if isGhostPokemon(pk) then setPlayerStorageValue(pk, 8981, 1) updateGhostWalk(pk) end if getItemAttribute(item, "nick") then nick = getItemAttribute(item, "nick") end setPlayerStorageValue(pk, 1007, nick) doCreatureSetNick(pk, nick) if not getItemAttribute(item, "happy") then doItemSetAttribute(item, "happy", 120) end if not getItemAttribute(item, "hunger") then doItemSetAttribute(item, "hunger", 5) end local happy = getItemAttribute(item, "happy") if happy < 0 then happy = 1 end setPlayerStorageValue(pk, 1008, happy) local hunger = getItemAttribute(item, "hunger") setPlayerStorageValue(pk, 1009, hunger) if health == true then local mh = HPperVITsummon * getVitality(pk) local rd = 1 - (tonumber(getItemAttribute(item, "hp"))) setCreatureMaxHealth(pk, mh) doCreatureAddHealth(pk, getCreatureMaxHealth(pk)) doCreatureAddHealth(pk, -(getCreatureMaxHealth(pk) * rd)) end if isSummon(pk) and conditions then local burn = getItemAttribute(item, "burn") if burn and burn >= 0 then local ret = {id = pk, cd = burn, check = false, damage = getItemAttribute(item, "burndmg"), cond = "Burn"} addEvent(doCondition2, 3500, ret) end local poison = getItemAttribute(item, "poison") if poison and poison >= 0 then local ret = {id = pk, cd = poison, check = false, damage = getItemAttribute(item, "poisondmg"), cond = "Poison"} addEvent(doCondition2, 1500, ret) end local confuse = getItemAttribute(item, "confuse") if confuse and confuse >= 0 then local ret = {id = pk, cd = confuse, check = false, cond = "Confusion"} addEvent(doCondition2, 1200, ret) end local sleep = getItemAttribute(item, "sleep") if sleep and sleep >= 0 then local ret = {id = pk, cd = sleep, check = false, first = true, cond = "Sleep"} doCondition2(ret) end local miss = getItemAttribute(item, "miss") if miss and miss >= 0 then local ret = {id = pk, cd = miss, eff = getItemAttribute(item, "missEff"), check = false, spell = getItemAttribute(item, "missSpell"), cond = "Miss"} doCondition2(ret) end local fear = getItemAttribute(item, "fear") if fear and fear >= 0 then local ret = {id = pk, cd = fear, check = false, skill = getItemAttribute(item, "fearSkill"), cond = "Fear"} doCondition2(ret) end local silence = getItemAttribute(item, "silence") if silence and silence >= 0 then local ret = {id = pk, cd = silence, eff = getItemAttribute(item, "silenceEff"), check = false, cond = "Silence"} doCondition2(ret) end local stun = getItemAttribute(item, "stun") if stun and stun >= 0 then local ret = {id = pk, cd = stun, eff = getItemAttribute(item, "stunEff"), check = false, spell = getItemAttribute(item, "stunSpell"), cond = "Stun"} doCondition2(ret) end local paralyze = getItemAttribute(item, "paralyze") if paralyze and paralyze >= 0 then local ret = {id = pk, cd = paralyze, eff = getItemAttribute(item, "paralyzeEff"), check = false, first = true, cond = "Paralyze"} doCondition2(ret) end local slow = getItemAttribute(item, "slow") if slow and slow >= 0 then local ret = {id = pk, cd = slow, eff = getItemAttribute(item, "slowEff"), check = false, first = true, cond = "Slow"} doCondition2(ret) end local leech = getItemAttribute(item, "leech") if leech and leech >= 0 then local ret = {id = pk, cd = leech, attacker = 0, check = false, damage = getItemAttribute(item, "leechdmg"), cond = "Leech"} doCondition2(ret) end for i = 1, 3 do local buff = getItemAttribute(item, "Buff"..i) if buff and buff >= 0 then local ret = {id = pk, cd = buff, eff = getItemAttribute(item, "Buff"..i.."eff"), check = false, buff = getItemAttribute(item, "Buff"..i.."skill"), first = true, attr = "Buff"..i} doCondition2(ret) end end end --alterado v1.9 if getItemAttribute(item, "boost") and getItemAttribute(item, "boost") >= 50 and getItemAttribute(item, "aura") then sendAuraEffect(pk, auraSyst[getItemAttribute(item, "aura")]) end if getPlayerStorageValue(getCreatureMaster(pk), 6598754) >= 1 then setPlayerStorageValue(pk, 6598754, 1) elseif getPlayerStorageValue(getCreatureMaster(pk), 6598755) >= 1 then setPlayerStorageValue(pk, 6598755, 1) end return true end function getOffense(cid) if not isCreature(cid) then return 0 end return tonumber(getPlayerStorageValue(cid, 1001)) end function getDefense(cid) if not isCreature(cid) then return 0 end return tonumber(getPlayerStorageValue(cid, 1002)) end function getSpeed(cid) if not isCreature(cid) then return 0 end return tonumber(getPlayerStorageValue(cid, 1003)) end function getVitality(cid) if not isCreature(cid) then return 0 end return tonumber(getPlayerStorageValue(cid, 1004)) end function getSpecialAttack(cid) if not isCreature(cid) then return 0 end return tonumber(getPlayerStorageValue(cid, 1005)) end function getHappiness(cid) if not isCreature(cid) then return 0 end return tonumber(getPlayerStorageValue(cid, 1008)) end function getSpecialDefense(cid) if not isCreature(cid) then return 0 end return getSpecialAttack(cid) * 0.85 + getDefense(cid) * 0.2 end function getPokemonLevel(cid, dex) if not isCreature(cid) then return 0 end if not dex then --alterado v1.9 if ehMonstro(cid) and getPlayerStorageValue(cid, 1000) > 0 then return getPlayerStorageValue(cid, 1000) elseif ehMonstro(cid) then return pokes[getCreatureName(cid)].wildLvl end end return pokes[getCreatureName(cid)].level end function getPokemonLevelByName(name) return pokes[name] and pokes[name].level or 0 --alterado v1.9 end function getMasterLevel(poke) if not isSummon(poke) then return 0 end return getPlayerLevel(getCreatureMaster(poke)) end function getPokemonBoost(poke) if not isSummon(poke) then return 0 end return getItemAttribute(getPlayerSlotItem(getCreatureMaster(poke), 8).uid, "boost") or 0 end function getPokeballBoost(ball) if not isPokeball(ball.itemid) then return 0 end --alterado v1.8 return getItemAttribute(ball.uid, "boost") or 0 end function getPokeName(cid) if not isSummon(cid) then return getCreatureName(cid) end if getCreatureName(cid) == "Evolution" then return getPlayerStorageValue(cid, 1007) end local item = getPlayerSlotItem(getCreatureMaster(cid), 8) if getItemAttribute(item.uid, "nick") then return getItemAttribute(item.uid, "nick") end if string.find(tostring(getCreatureName(cid)), "Shiny") then local newName = tostring(getCreatureName(cid)):match("Shiny (.*)") return newName end return getCreatureName(cid) end function getPokeballName(item, truename) if not truename and getItemAttribute(item, "nick") then return getItemAttribute(item, "nick") end return getItemAttribute(item, "poke") end function getPokemonName(cid) return getCreatureName(cid) end function getPokemonGender(cid) --alterado v1.9 return getCreatureSkullType(cid) end function setPokemonGender(cid, gender) if isCreature(cid) and gender then --alterado v1.8 doCreatureSetSkullType(cid, gender) return true end return false end function getWildPokemonExp(cid) return getPlayerStorageValue(cid, 1006) end
  14. queria ajuda em um scripts que eu estou tentado fazer de remover addons do pokemon mais não estou conseguindo preciso de ajuda comecei uns dias a estudar scripts então não entendo muito sobre o assunto esta dando um erro se alguém puder ajuda agradeço. function onSay(cid, words, param, addons, depotid) if not tonumber(param) then doPlayerSendTextMessage (cid, 15, "voce removeu o addon do seu poke Esta no depoti") getPlayerSlotItem(cid, slot, 2395) doPlayerRemoveOutfit(cid,looktype, addons, slot) getPlayerDepotItems(cid, depotid) doPlayerSendTextMessage (cid, 20, "o pokemon tem que esta no slot para addons ser removido") isItemMovable(itemid,2395) end return end <talkaction words="/addonsRemove" access="1" event="script" value="!addon.lua"/> esta surgindo esse erro [21/01/2019 12:43:21] [Error - TalkAction Interface] [21/01/2019 12:43:21] data/talkactions/scripts/!addon.lua:onSay [21/01/2019 12:43:21] Description: [21/01/2019 12:43:21] (luaDoPlayerRemoveOutfit) Player not found
  15. mano vlw consegui já mexi mexi quebrei a cabeçá mais consegui kkkkkkkk
  16. pda 1.0 9 08:10:45] Pokemon Dash Advanced (1.0), last compiled at Jan 11 2012. [01/01/2019 08:10:45] Credits to all TFS team (Elf, slawkens, Talaturen, Lithium, KaczooH, Kiper, Kornholijo). [01/01/2019 08:10:45] PokemonDistro made by mastercraft/brun123.
  17. nao fucino nao coloquei do jeito q vei mais mesmo assim o erro persiste
  18. local t = {x = 1233, y = 683, z = 9} item = 2160, pos = {x = 1233, y = 683, z = 9}, } function onUse(cid, item, fromPosition, itemEx, toPosition) if getPlayerItemCount(cid, t.item) >= 1 then doTeleportThing(cid, t.pos) else doPlayerSendTextMessage(cid, 27, "Voce nao possui um "..getitemNameById(t.item[1]).."." doSendMagicEffect(getThingPos(cid), 13) end return true end [01/01/2019 08:02:12] [Error - LuaScriptInterface::loadFile] data/actions/scripts/Novas Quest/Lavanca.lua:4: unexpected symbol near '=' [01/01/2019 08:02:12] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/Novas Quest/Lavanca.lua) [01/01/2019 08:02:12] data/actions/scripts/Novas Quest/Lavanca.lua:4: unexpected symbol near '=' [01/01/2019 08:02:12] Reloaded actions. olha agora
  19. [01/01/2019 07:53:24] Reloaded actions. [01/01/2019 07:54:05] [Error - LuaScriptInterface::loadFile] data/actions/scripts/Novas Quest/Lavanca.lua:17: ')' expected (to close '(' at line 15) near 'doSendMagicEffect' [01/01/2019 07:54:05] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/Novas Quest/Lavanca.lua) [01/01/2019 07:54:05] data/actions/scripts/Novas Quest/Lavanca.lua:17: ')' expected (to close '(' at line 15) near 'doSendMagicEffect'
  20. assim o bau e para aonde vai teleportado ele pucha a alavanca e vai ser conferido a na bag dele tem uma bone caso ele tiver uma bone ele sera teleportado pra sala de premio no bau eu monto uma nova quest.
  21. Pessoal estou tentando cria um scripting de lavanca que quando o player clica nela o Player e teleportado para uma certa posição mais nao estou conseguindo progredi com scripting pois nao conheço nada scripting mais queria a ajuda de vocês. function onUse(cid, item, frompos, topos , toPosition) function onUse(cid, item, frompos, topos , toPosition) if getPlayerStorage (cid, 9600) == -1 then item. itemid = 1945 doTransformitem = item.uid item. itemid = 1 item. itemid = 1946 end return getPlayeritemCount(cid, 12208) >= 1 doTeleportThing = {x = 1233, y = 683, z = 9} doPlayerRemoveitem(cid , 12208, 30) doPlayerSendTextMessage(cid, 28, "Voce Nao tem a Bone para abrir esse Bau.") end return end [31/12/2018 19:07:31] [Error - LuaScriptInterface::loadFile] data/actions/scripts/Novas Quest/Lavanca.lua:10: 'end' expected (to close 'function' at line 1) near 'doTeleportThing' [31/12/2018 19:07:31] [Warning - Event::loadScript] Cannot load script (data/actions/scripts/Novas Quest/Lavanca.lua) [31/12/2018 19:07:31] data/actions/scripts/Novas Quest/Lavanca.lua:10: 'end' expected (to close 'function' at line 1) near 'doTeleportThing'
  22. Diga em poucas palavras a base utilizada (Nome do servidor ou nome do website). Ex. TFS 1.0 Base: poke Dash generation Qual erro está surgindo/O que você procura? cliente não abre eu extendi o cliente normal fiz como ta no vídeo hookar mudei tudo mais ele não abre aparece um erro vou deixa abaixo uma foto se eu tiro a dll fala que falta a dll se coloco não abre se alguem puder me jauda agradeco muito mesmo Você tem o código disponível? Se tiver publique-o aqui: Você tem alguma imagem que possa auxiliar no problema? Se sim, coloque-a aqui.
  23. Parabéns mano muito top
  24. Aonde diminui até q level o Pokemon vai upar pode me informa

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