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Gnius

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Tudo que Gnius postou

  1. local effect = 317 -- Effect que vai sair local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, 20) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -5, -10, -5, -10) function onCastSpell(cid, var) local target = variantToNumber(var) doCombat(cid, combat, var) if not isPlayer(target) then doSendMagicEffect(position, effect) return true end doTeleportThing(cid, getThingPos(target)) doSendMagicEffect(position, effect) return true end
  2. Mais pra que serveria esse atributo?
  3. Tranquilo,mais geralmente foi alguma linha que você errou. Ai posta o erro pra nois ajudar
  4. movements/movements.xml <movevent type="StepIn" actionid="1311" event="script" value="NOME DO ARQUIVO.lua"/>
  5. Poste aqui seu items.xml
  6. function onUse(cid, item, fromPosition, itemEx, toPosition) if getPlayerStorageValue(cid, 117741) >= 1 then doPlayerSendTextMessage(cid,22,"Você ja fez a quest") return true end if getPlayerLevel(cid) >= 100 then -- level para abrir o bau -- doPlayerAddItem(cid, 11495, 1) -- ID E QUANATIDADE DA PRIMEIRA RECOMPENSA -- doPlayerAddItem(cid, 11495, 1) -- ID E QUANTIDADE DA SEGUNDA RECOMPENSA -- doPlayerAddItem(cid, 11495, 1) -- ID E QUANTIDADE DA TERCEIRA RECOMPENSA -- doTeleportThing(cid, {x=1034,y=860,z=7}) -- posição para sera teleportado -- setPlayerStorageValue(cid, 117741, 1) else doPlayerSendCancel(cid, "Isso nao e possivel.") end doPlayerSave(cid) return true end
  7. Quando for assim poste o erro e o script para que possamos lhe ajudar.
  8. Poste aqui a linha do erro, Também poste aqui o configuration.lua.
  9. Gnius postou uma resposta no tópico em Suporte Tibia OTServer
    Verifique se todos os items e monster tem no client do servidor,porque se tiver um numero que não existe no client da dbug.
  10. Poste aki a script para que eu crie pra você e tambem mostrar como faço
  11. Agora vai na sua database/players/nome do player que ta bugado e tire um print do health e healthmax
  12. local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) local condition = createConditionObject(CONDITION_PARALYZE) setConditionParam(condition, CONDITION_PARAM_TICKS, 20000) setConditionFormula(condition, -0.90, 0, -0.90, 0) setCombatCondition(combat, condition) function onCastSpell(cid, var) if exhaustion.check(cid, 13132) == true then doPlayerSendCancel(cid, "You are exhauted.") doSendMagicEffect(getCreaturePosition(cid), 2) return false end local position1 = {x=getThingPosition(getCreatureTarget(cid)).x+1, y=getThingPosition(getCreatureTarget(cid)).y+1, z=getThingPosition(getCreatureTarget(cid)).z} if(not doCombat(cid, combat, var)) then return false end doSendMagicEffect(position1, 42) doSendMagicEffect(getThingPosition(cid), 91) exhaustion.set(cid, 13132, 1.0) return true end
  13. function onCastSpell(cid, var) local combat = createCombatObject() local area = createCombatArea(AREA_ENCHANT) setCombatArea(combat, area) setCombatParam(combat, COMBAT_PARAM_EFFECT, 86) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local condition = createConditionObject(CONDITION_ATTRIBUTES) setConditionParam(condition, CONDITION_PARAM_SUBID, 3) setConditionParam(condition, CONDITION_PARAM_BUFF, true) setConditionParam(condition, CONDITION_PARAM_TICKS, 30 * 1000) setConditionParam(condition, CONDITION_PARAM_STAT_MAGICLEVEL, 15) local config = { baseMana = 120, hardcoreManaSpent = getConfigValue("addManaSpentInPvPZone") } if exhaustion.check(cid, 13118) == TRUE then doPlayerSendCancel(cid, "Podera usar novamente dentro de 60 segundos.") doSendMagicEffect(getCreaturePosition(cid), 2) return false end local pos, membersList = getCreaturePosition(cid), getPartyMembers(cid) if(membersList == nil or type(membersList) ~= 'table' or table.maxn(membersList) <= 1) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOPARTYMEMBERSINRANGE) doSendMagicEffect(pos, CONST_ME_POFF) return false end local affectedList = {} for _, pid in ipairs(membersList) do if(getDistanceBetween(getCreaturePosition(pid), pos) <= 36) then table.insert(affectedList, pid) end end local tmp = table.maxn(affectedList) if(tmp <= 1) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOPARTYMEMBERSINRANGE) doSendMagicEffect(pos, CONST_ME_POFF) return false end local mana = math.ceil((0.9 ^ (tmp - 1) * config.baseMana) * tmp) if(getCreatureMana(cid) < mana) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHMANA) doSendMagicEffect(pos, CONST_ME_POFF) return false end if(not doCombat(cid, combat, var)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE) doSendMagicEffect(pos, CONST_ME_POFF) return false end doCreatureAddMana(cid, -(mana - config.baseMana), false) if(not getPlayerFlagValue(cid, PlayerFlag_NotGainMana) and (not getTileInfo(getThingPosition(cid)).hardcore or config.hardcoreManaSpent)) then doPlayerAddSpentMana(cid, (mana - config.baseMana)) end for _, pid in ipairs(affectedList) do doAddCondition(pid, condition) end exhaustion.set(cid, 13118, 60.0) return true end
  14. Qual erro? Tente (não testei) function onCastSpell(cid, var) local combat = createCombatObject() local area = createCombatArea(AREA_ENCHANT) setCombatArea(combat, area) setCombatParam(combat, COMBAT_PARAM_EFFECT, 86) setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false) local condition = createConditionObject(CONDITION_ATTRIBUTES) setConditionParam(condition, CONDITION_PARAM_SUBID, 3) setConditionParam(condition, CONDITION_PARAM_BUFF, true) setConditionParam(condition, CONDITION_PARAM_TICKS, 30 * 1000) setConditionParam(condition, CONDITION_PARAM_STAT_MAGICLEVEL, 15) local config = { baseMana = 120, hardcoreManaSpent = getConfigValue("addManaSpentInPvPZone") } function onCastSpell(cid, var) if exhaustion.check(cid, 13118) == TRUE then doPlayerSendCancel(cid, "Podera usar novamente dentro de 60 segundos.") doSendMagicEffect(getCreaturePosition(cid), 2) return false end local pos, membersList = getCreaturePosition(cid), getPartyMembers(cid) if(membersList == nil or type(membersList) ~= 'table' or table.maxn(membersList) <= 1) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOPARTYMEMBERSINRANGE) doSendMagicEffect(pos, CONST_ME_POFF) return false end local affectedList = {} for _, pid in ipairs(membersList) do if(getDistanceBetween(getCreaturePosition(pid), pos) <= 36) then table.insert(affectedList, pid) end end local tmp = table.maxn(affectedList) if(tmp <= 1) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOPARTYMEMBERSINRANGE) doSendMagicEffect(pos, CONST_ME_POFF) return false end local mana = math.ceil((0.9 ^ (tmp - 1) * config.baseMana) * tmp) if(getCreatureMana(cid) < mana) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTENOUGHMANA) doSendMagicEffect(pos, CONST_ME_POFF) return false end if(not doCombat(cid, combat, var)) then doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE) doSendMagicEffect(pos, CONST_ME_POFF) return false end doCreatureAddMana(cid, -(mana - config.baseMana), false) if(not getPlayerFlagValue(cid, PlayerFlag_NotGainMana) and (not getTileInfo(getThingPosition(cid)).hardcore or config.hardcoreManaSpent)) then doPlayerAddSpentMana(cid, (mana - config.baseMana)) end for _, pid in ipairs(affectedList) do doAddCondition(pid, condition) end exhaustion.set(cid, 13118, 60.0) return true end
  15. Tente local combat = Combat() combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE) combat:setParameter(COMBAT_PARAM_AGGRESSIVE, 0) combat:setParameter(COMBAT_PARAM_DISPEL, CONDITION_PARALYZE) local area = createCombatArea(AREA_CIRCLE3X3) combat:setArea(area) function onTargetCreature(creature, target) local player = Player(creature) local min = ((player:getLevel() / 5) + (player:getMagicLevel() * 4.6) + 100) local max = ((player:getLevel() / 5) + (player:getMagicLevel() * 9.6) + 125) if not Player(target) then return true end doTargetCombatHealth(0, target, COMBAT_HEALING, min, max, CONST_ME_NONE) return true end combat:setCallback(CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature") function onCastSpell(creature, var) return combat:execute(creature, var) end
  16. Gnius postou uma resposta no tópico em Suporte Tibia OTServer
    Desculpa mais não sei.
  17. Gnius postou uma resposta no tópico em Suporte Tibia OTServer
    http://www.tibiaking.com/forum/forums/topic/53058-instalando-gesior-acc-tfs-10/
  18. Praque serve essa script? Coloque o máximo de detalhes para que possamos entender.
  19. zZzZzZ... Espero que agora vai kkk local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Jynx"] = 17, --alterado v1.5 ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v1.8 if item.itemid == usando then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v1.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end ----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto --------------------------------- if not isInArray({5, 6}, getPlayerGroupId(cid)) then local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) local low = {} local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"} if #balls >= 1 then for _, uid in ipairs(balls) do local nome = getItemAttribute(uid, "poke") if not isInArray(lowPokes, pokemon) and nome == pokemon then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!") else if nome == pokemon then table.insert(low, nome) end end end end if #low >= 3 then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!") end end --------------------------------------------------------------------------------------------------------------------------------------------------- local x = pokes[pokemon] local boost = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level+boost) then doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.") return true end ---------------------------- Sistema pokes de clan -------------------------------------- local shinysClan = { ["Shiny Fearow"] = {4, "Wingeon"}, ["Shiny Flareon"] = {1, "Volcanic"}, ["Shiny Vaporeon"] = {2, "Seavel"}, ["Shiny Jolteon"] = {9, "Raibolt"}, ["Shiny Hypno"] = {7, "Psycraft"}, ["Shiny Golem"] = {3, "Orebound"}, ["Shiny Vileplume"] = {8, "Naturia"}, ["Shiny Nidoking"] = {5, "Malefic"}, ["Shiny Hitmontop"] = {6, "Gardestrike"}, --alterado v1.4 } if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then --alterado v1.9 \/ if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!") return true elseif getPlayerClanRank(cid) ~= 5 then doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!") return true end end -------------------------------------------------------------------------------------- doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --alterado v1.8 \/ if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then if not getItemAttribute(item.uid, "hands") then doSetItemAttribute(item.uid, "hands", 0) end local hands = getItemAttribute(item.uid, "hands") doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1) end end ------------------------------------------------------------------------- ---------movement magmar, jynx------------- if EFFECTS[getCreatureName(pk)] then markPosEff(pk, getThingPos(pk)) sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) end -------------------------------------------------------------------------- if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, true, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) if useOTClient then doPlayerSendCancel(cid, '12//,show') --alterado v1.7 end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end
  20. Estranho,eu testei aqui a primeira vez e ta indo tranquilo,consigo usar andando normalmente. Vou avaliar novamente a script.
  21. Uma hora vai... Tente novamente local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Jynx"] = 17, --alterado v1.5 ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v1.8 if item.itemid == usando then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v1.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if getItemAttribute(item.uid, "hp") == 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end local x = pokes[pokemon] local boost = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level) then doPlayerSendCancel(cid, "You need level "..(x.level).." to use this pokemon.") return true end local pk = getCreatureSummons(cid)[1] doSummonMonster(cid, pokemon) doItemSetAttribute(item.uid, "pokeballusada", 0) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) doCreatureSetNick(pk, nick) adjustStatus(pk, item.uid, true, true, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 -- doItemSetAttribute(item.uid, "gender", math.random(3, 4)) doSendMagicEffect(getCreaturePosition(pk), effect) if useOTClient then doPlayerSendCancel(cid, '12//,show') --alterado v1.7 end local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not getItemAttribute(pb,"addon") then doSetItemAttribute(pb,"addon",0) end if getItemAttribute(pb,"addon") > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end
  22. Desculpe,espero que agora vai local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Jynx"] = 17, --alterado v1.5 ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 or getPlayerStorageValue(cid, 75846) >= 1 or getPlayerStorageValue(cid, 5700) >= 1 then --alterado v1.9 << return true end local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v1.8 if item.itemid == usando then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v1.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if getItemAttribute(item.uid, "hp") == 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end local x = pokes[pokemon] local boost = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level) then doPlayerSendCancel(cid, "You need level "..(x.level).." to use this pokemon.") return true end local pk = getCreatureSummons(cid)[1] doSummonMonster(cid, pokemon) doItemSetAttribute(item.uid, "pokeballusada", 0) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited local left = getItemAttribute(item.uid, "transLeft") local name = getItemAttribute(item.uid, "transName") if left and left > 0 then setPlayerStorageValue(pk, 1010, name) doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) doItemSetAttribute(item.uid, "transBegin", os.clock()) else setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited end end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) doCreatureSetNick(pk, nick) adjustStatus(pk, item.uid, true, true, true) doAddPokemonInOwnList(cid, pokemon) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) local mgoen = gobackmsgsen[math.random(1, #gobackmsgsen)].go:gsub("doka", pokename) local mgoes = gobackmsgses[math.random(1, #gobackmsgses)].go:gsub("doka", pokename) -- doItemSetAttribute(item.uid, "gender", math.random(3, 4)) doSendMagicEffect(getCreaturePosition(pk), effect) if useOTClient then doPlayerSendCancel(cid, '12//,show') --alterado v1.7 end local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb,"addon") if not getItemAttribute(pb,"addon") then doSetItemAttribute(pb,"addon",0) end if getItemAttribute(pb,"addon") > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end
  23. Vê se agora vai local EFFECTS = { --[OutfitID] = {Effect} ["Magmar"] = 35, ["Shiny Magmar"] = 35, ["Shiny Magmortar"] = 35, ["Shiny Electivire"] = 48, ["Magmortar"] = 35, ["Electivire"] = 48, ["Jynx"] = 17, --alterado v1.5 ["Shiny Jynx"] = 17, ["Piloswine"] = 205, --alterado v1.8 ["Swinub"] = 205, } function onUse(cid, item, frompos, item2, topos) local ballName = getItemAttribute(item.uid, "poke") local btype = getPokeballType(item.itemid) local usando = pokeballs[btype].use local effect = pokeballs[btype].effect if not effect then effect = 21 end unLock(item.uid) --alterado v1.8 if item.itemid == usando then if getPlayerStorageValue(cid, 990) == 1 then -- GYM doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.") return true end if #getCreatureSummons(cid) > 1 and getPlayerStorageValue(cid, 212124) <= 0 then --alterado v1.6 if getPlayerStorageValue(cid, 637501) == -2 or getPlayerStorageValue(cid, 637501) >= 1 then BackTeam(cid) end end if #getCreatureSummons(cid) == 2 and getPlayerStorageValue(cid, 212124) >= 1 then doPlayerSendCancel(cid, "You can't do that while is controling a mind") return true --alterado v1.5 end if #getCreatureSummons(cid) <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local cd = getCD(item.uid, "blink", 30) if cd > 0 then setCD(item.uid, "blink", 0) end if getItemAttribute(item.uid, "poke"):find("Mega") then local normalPoke = megaEvolutions[getItemAttribute(item.uid, "megaStone")][1] if normalPoke then doItemSetAttribute(item.uid, "poke", normalPoke) end end local z = getCreatureSummons(cid)[1] if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then return true end doReturnPokemon(cid, z, item, effect) elseif item.itemid == pokeballs[btype].on then if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then doPlayerSendCancel(cid, "You must put your pokeball in the correct place!") return TRUE end local thishp = getItemAttribute(item.uid, "hp") if thishp <= 0 then if isInArray(pokeballs[btype].all, item.itemid) then doTransformItem(item.uid, pokeballs[btype].off) doItemSetAttribute(item.uid, "hp", 0) doPlayerSendCancel(cid, "This pokemon is fainted.") return true end end local pokemon = getItemAttribute(item.uid, "poke") if not pokes[pokemon] then return true end ----------------------- Sistema de nao poder carregar mais que 3 pokes lvl baixo e + q 1 poke de lvl medio/alto --------------------------------- if not isInArray({5, 6}, getPlayerGroupId(cid)) then local balls = getPokeballsInContainer(getPlayerSlotItem(cid, 3).uid) local low = {} local lowPokes = {"Rattata", "Caterpie", "Weedle", "Oddish", "Pidgey", "Paras", "Poliwag", "Bellsprout", "Magikarp", "Hoppip", "Sunkern"} if #balls >= 1 then for _, uid in ipairs(balls) do local nome = getItemAttribute(uid, "poke") if not isInArray(lowPokes, pokemon) and nome == pokemon then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry two pokemons equals!") else if nome == pokemon then table.insert(low, nome) end end end end if #low >= 3 then return doPlayerSendTextMessage(cid, 27, "Sorry, but you can't carry more than three pokemons equals of low level!") end end --------------------------------------------------------------------------------------------------------------------------------------------------- local x = pokes[pokemon] local boost = getItemAttribute(item.uid, "boost") or 0 if getPlayerLevel(cid) < (x.level+boost) then doPlayerSendCancel(cid, "You need level "..(x.level+boost).." to use this pokemon.") return true end ---------------------------- Sistema pokes de clan -------------------------------------- local shinysClan = { ["Shiny Fearow"] = {4, "Wingeon"}, ["Shiny Flareon"] = {1, "Volcanic"}, ["Shiny Vaporeon"] = {2, "Seavel"}, ["Shiny Jolteon"] = {9, "Raibolt"}, ["Shiny Hypno"] = {7, "Psycraft"}, ["Shiny Golem"] = {3, "Orebound"}, ["Shiny Vileplume"] = {8, "Naturia"}, ["Shiny Nidoking"] = {5, "Malefic"}, ["Shiny Hitmontop"] = {6, "Gardestrike"}, --alterado v1.4 } if shinysClan[pokemon] and (getPlayerGroupId(cid) < 4 or getPlayerGroupId(cid) > 6) then --alterado v1.9 \/ if getPlayerClanNum(cid) ~= shinysClan[pokemon][1] then doPlayerSendCancel(cid, "You need be a member of the clan "..shinysClan[pokemon][2].." to use this pokemon!") return true elseif getPlayerClanRank(cid) ~= 5 then doPlayerSendCancel(cid, "You need be atleast rank 5 to use this pokemon!") return true end end -------------------------------------------------------------------------------------- doSummonMonster(cid, pokemon) local pk = getCreatureSummons(cid)[1] if not isCreature(pk) then return true end ------------------------passiva hitmonchan------------------------------ if isSummon(pk) then --alterado v1.8 \/ if pokemon == "Shiny Hitmonchan" or pokemon == "Hitmonchan" then if not getItemAttribute(item.uid, "hands") then doSetItemAttribute(item.uid, "hands", 0) end local hands = getItemAttribute(item.uid, "hands") doSetCreatureOutfit(pk, {lookType = hitmonchans[pokemon][hands].out}, -1) end end ------------------------------------------------------------------------- ---------movement magmar, jynx------------- if EFFECTS[getCreatureName(pk)] then markPosEff(pk, getThingPos(pk)) sendMovementEffect(pk, EFFECTS[getCreatureName(pk)], getThingPos(pk)) end -------------------------------------------------------------------------- ---if getCreatureName(pk) == "Ditto" or getCreatureName(pk) == "Shiny Ditto" then --edited -- local left = getItemAttribute(item.uid, "transLeft") -- local name = getItemAttribute(item.uid, "transName") -- if left and left > 0 then -- setPlayerStorageValue(pk, 1010, name) -- doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1) -- addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn")) -- doItemSetAttribute(item.uid, "transBegin", os.clock()) -- else -- setPlayerStorageValue(pk, 1010, getCreatureName(pk) == "Ditto" and "Ditto" or "Shiny Ditto") --edited -- end -- end if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end doCreatureSetLookDir(pk, 2) adjustStatus(pk, item.uid, true, true, true) doRegenerateWithY(getCreatureMaster(pk), pk) doCureWithY(getCreatureMaster(pk), pk) doTransformItem(item.uid, item.itemid+1) local pokename = getPokeName(pk) --alterado v1.7 local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename) doCreatureSay(cid, mgo, TALKTYPE_SAY) doSendMagicEffect(getCreaturePosition(pk), effect) local pk = getCreatureSummons(cid)[1] local pb = getPlayerSlotItem(cid, 8).uid local look = getItemAttribute(pb, "addon") if not look then doSetItemAttribute(pb, "addon", 0) end if look and look > 0 then doSetCreatureOutfit(pk, {lookType = look}, -1) end if useOTClient then doPlayerSendCancel(cid, '12//,show') --alterado v1.7 end else doPlayerSendCancel(cid, "This pokemon is fainted.") end if useKpdoDlls then doUpdateMoves(cid) end return true end

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