[23:23:39.305] [Error - CreatureScript Interface]
[23:23:39.305] local slotPos = {CONST_SLOT_NECKLACE, CONST_SLOT_FEET, CONST_SLOT_RING}
[23:23:39.305]
[23:23:39.305] function onStatsChange(cid, attacker, type, combat, value)
[23:23:39.305] local reflectPercent = 0
[23:23:39.305] local dmg = value
[23:23:39.305] local playerPos = getCreaturePosition(cid)
[23:23:39.305] local attackerPos = getCreaturePosition(attacker)
[23:23:39.305] for i = 1, #slotPos do
[23:23:39.305] if getPlayerSlotItem(cid, slotPos).uid > 1 then
[23:23:39.305] if getItemReflectPercent(getPlayerSlotItem(cid, slotPos).uid) then
[23:23:39.305] reflectPercent = reflectPercent + getItemReflectPercent(getPlayerSlotItem(cid, slotPos).uid)
[23:23:39.305] end
[23:23:39.305] end
[23:23:39.305] end
[23:23:39.305]
[23:23:39.305] if reflectPercent > 0 then
[23:23:39.305] dmg = math.ceil(-value*((100-reflectPercent)/100))
[23:23:39.305] if (dmg < 0) then
[23:23:39.305] doCreatureAddHealth(cid, dmg)
[23:23:39.305] doSendAnimatedText(playerPos, -dmg, COLOR_RED)
[23:23:39.305] doSendMagicEffect(playerPos, 0)
[23:23:39.305] else
[23:23:39.305] doSendMagicEffect(playerPos, 3)
[23:23:39.305] end
[23:23:39.305] dmg = math.ceil(-value*(reflectPercent/100))
[23:23:39.305] if (dmg < 0) then
[23:23:39.305] doCreatureAddHealth(attacker, dmg)
[23:23:39.306] doSendAnimatedText(attackerPos, -dmg, COLOR_RED)
[23:23:39.306] doSendDistanceShoot(playerPos, attackerPos, CONST_ANI_SMALLHOLY)
[23:23:39.306] end
[23:23:39.306] else
[23:23:39.306] return true
[23:23:39.306] end
[23:23:39.306] end:onStatsChange
[23:23:39.306] Description:
[23:23:39.306] (luaGetThingPosition) Thing not found