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(Resolvido)[dúvida] Possivel Adicionar elementos no server? sem sourcer

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a segunda linha vai alterar a cor

local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_HITCOLOR, COLOR_BLUE)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -110.3, 1, -115.3, 1)

local condition = createConditionObject(CONDITION_PARALYZE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 5000)
setConditionParam(condition, CONDITION_PARAM_SPEED, -600)
setConditionFormula(condition, -0.9, 0, -0.9, 0)
setCombatCondition(combat, condition)


local arr = {
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{ 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1},
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
}

local area = createCombatArea(arr)
setCombatArea(combat, area)

function onCastSpell(cid, var)
if exhaustion.check(cid, 13148) == TRUE then
doPlayerSendCancel(cid, "You are exhausted.")
doSendMagicEffect(getCreaturePosition(cid), 2)
return false
end

local pos1 = {x=getCreaturePosition(cid).x+7, y=getCreaturePosition(cid).y, z=getCreaturePosition(cid).z}
local pos2 = {x=getCreaturePosition(cid).x+7, y=getCreaturePosition(cid).y+1, z=getCreaturePosition(cid).z}
local pos3 = {x=getCreaturePosition(cid).x+7, y=getCreaturePosition(cid).y+2, z=getCreaturePosition(cid).z}
local pos4 = {x=getCreaturePosition(cid).x+7, y=getCreaturePosition(cid).y+3, z=getCreaturePosition(cid).z}
local pos5 = {x=getCreaturePosition(cid).x+7, y=getCreaturePosition(cid).y+4, z=getCreaturePosition(cid).z}
local pos6 = {x=getCreaturePosition(cid).x+7, y=getCreaturePosition(cid).y-1, z=getCreaturePosition(cid).z}
local pos7 = {x=getCreaturePosition(cid).x+7, y=getCreaturePosition(cid).y-2, z=getCreaturePosition(cid).z}
local pos8 = {x=getCreaturePosition(cid).x+7, y=getCreaturePosition(cid).y-3, z=getCreaturePosition(cid).z}
exhaustion.set(cid, 13148, 1.2)
doSendMagicEffect(pos1, 160)
doSendMagicEffect(pos2, 160)
doSendMagicEffect(pos3, 160)
doSendMagicEffect(pos4, 160)
doSendMagicEffect(pos5, 160)
doSendMagicEffect(pos6, 160)
doSendMagicEffect(pos7, 160)
doSendMagicEffect(pos8, 160)
return doCombat(cid, combat, var)
end

adiciona isso na sua lib 000 e reinicie o server

COLOR_BLACK = 0
COLOR_BLUE = 5
COLOR_GREEN = 18
COLOR_TEAL = 35
COLOR_LIGHTGREEN = 66
COLOR_DARKBROWN = 78
COLOR_LIGHTBLUE = 89
COLOR_DARKPURPLE = 112
COLOR_BROWN = 120
COLOR_GREY = 129
COLOR_DARKRED = 144
COLOR_DARKPINK = 152
COLOR_PURPLE = 154
COLOR_DARKORANGE = 156
COLOR_RED = 180
COLOR_PINK = 190
COLOR_ORANGE = 192
COLOR_DARKYELLOW = 205
COLOR_YELLOW = 210
COLOR_WHITE = 215
COLOR_NONE = 255

 

 

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  • a segunda linha vai alterar a cor local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_HITCOLOR, COLOR_BLUE) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCo

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