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Eh o seguinte... dou o comando /jail no player e ele vai pra cadeia... tudo certo... quando da hr dele sair, ele vai pro templo certinho... o problema eh se eu prender o player por exemplo 2 dias e em algum momento eu reiniciar o servidor... o player nao sai quando o tempo de cadeia dele acabar...

Gostaria que isso fosse checado quando o player logasse (login.lua) e que fosse registrado na Database do meu servidor Mysql quando ele for preso e quando tiver q sair...

uso xampp... Vlw....

Postado

Poste o script do seu sistema de Jail.

Não se esqueça de dar REP+ para quem te ajudou e caso seja a solução marcar como melhor resposta!

 

NÃO CLIQUE AQUI!

NEM AQUI!

________________________________________________________________________________________________________________________________________________________________________________________________________________________

 

A imaginação é mais importante que o conhecimento.” Albert Einstein

Postado
  • Autor
-- [( Edited by DoidinMapper )] --
default_jail = 43200 -- 12 Horas --
grouprequired = 3
jailedstoragevalue_time = 1338
jailedstoragevalue_bool = 1339
jailpos = { x = 32097, y = 31813, z =6 }
unjailpos = { x = 32360, y = 31782, z =7 }
jail_list = {}
jail_list_work = 0
function checkJailList(param)
addEvent(checkJailList, 1000, {})
for targetID,player in ipairs(jail_list) do
if isPlayer(player) == TRUE then
if getPlayerStorageValue(player, jailedstoragevalue_time) < os.time() then
doTeleportThing(player, unjailpos, TRUE)
setPlayerStorageValue(player, jailedstoragevalue_time, 0)
setPlayerStorageValue(player, jailedstoragevalue_bool, 0)
table.remove(jail_list,targetID)
doPlayerSendTextMessage(player,MESSAGE_STATUS_CONSOLE_ORANGE,'You were kicked from jail! See you later ')
end
else
table.remove(jail_list,targetID)
end
end
end
function onSay(cid, words, param)
if jail_list_work == 0 then
jail_list_work = addEvent(checkJailList, 1000, {})
end
if param == '' and (words == '!unjail' or words == '/unjail') then
if getPlayerStorageValue(cid, jailedstoragevalue_time) > os.time() then
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You are jailed until ' .. os.date("%H:%M:%S", getPlayerStorageValue(cid, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
else
if getPlayerStorageValue(cid, jailedstoragevalue_bool) == 1 then
table.insert(jail_list,cid)
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You will be kicked from jail in one second.')
else
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You are not jailed.')
end
end
return TRUE
end
local jail_time = -1
for word in string.gmatch(tostring(param), "(%w+)") do
if tostring(tonumber(word)) == word then
jail_time = tonumber(word)
end
end
local isplayer = getPlayerByName(param)
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+1))
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+2))
if isPlayer(isplayer) ~= TRUE then
isplayer = getPlayerByName(string.sub(param, string.len(jail_time)+3))
end
end
end
if jail_time ~= -1 then
jail_time = jail_time * 60
else
jail_time = default_jail
end
if words == '!jail' or words == '/jail' then
if getPlayerGroupId ( cid ) >= grouprequired then
if isPlayer(isplayer) == TRUE then
doTeleportThing(isplayer, jailpos, TRUE)
setPlayerStorageValue(isplayer, jailedstoragevalue_time, os.time()+jail_time)
setPlayerStorageValue(isplayer, jailedstoragevalue_bool, 1)
table.insert(jail_list,isplayer)
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You jailed '.. getCreatureName(isplayer) ..' until ' .. os.date("%H:%M:%S", getPlayerStorageValue(isplayer, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
doPlayerSendTextMessage ( isplayer, MESSAGE_INFO_DESCR, 'You have been jailed by '.. getCreatureName(cid) ..' until ' .. os.date("%H:%M:%S", getPlayerStorageValue(isplayer, jailedstoragevalue_time)) .. ' (now is: ' .. os.date("%H:%M:%S", os.time()) .. ').')
return TRUE
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Player with this name doesn\'t exist or is offline.")
return FALSE
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have access to unjail other players.")
return FALSE
end
elseif words == '!unjail' or words == '/unjail' then
if getPlayerGroupId ( cid ) >= grouprequired then
if isPlayer(isplayer) == TRUE then
doTeleportThing(isplayer, unjailpos, TRUE)
setPlayerStorageValue(isplayer, jailedstoragevalue_time, 0)
setPlayerStorageValue(isplayer, jailedstoragevalue_bool, 0)
table.remove(jail_list,targetID)
doPlayerSendTextMessage(isplayer,MESSAGE_STATUS_CONSOLE_ORANGE,getCreatureName(cid) .. ' let you go out from jail! See you later')
doPlayerSendTextMessage ( cid, MESSAGE_INFO_DESCR, 'You unjailed '.. getCreatureName(isplayer) ..'.')
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Player with this name doesn\'t exist or is offline.")
return FALSE
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "You don't have access to unjail other players.")
return FALSE
end
end
return FALSE
end 

Eh esse... jail.lua

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